Commit Graph

901 Commits

Author SHA1 Message Date
Matt Caughey db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Adubbz 499dadffa9 Made biome finder achievements require achievements to be enabled 2013-07-05 14:05:59 +10:00
Adubbz 2c6c864743 Added an isRemote check for achAllBiomes 2013-07-05 13:58:56 +10:00
Adubbz 57038d833a Made Algae biome coloured 2013-07-05 13:49:54 +10:00
Adubbz 710b858561 The "All biomes found" achievement can now be obtained 2013-07-05 13:19:54 +10:00
Adubbz 5932080022 Removed horse altering events, can't get them to work properly 2013-07-05 12:25:22 +10:00
Adubbz c1011ac73b Another attempt at fixing biome-specific horse types 2013-07-05 11:20:48 +10:00
Matt Caughey 124848f540 Horse stuff 2013-07-04 21:17:03 -04:00
Matt Caughey 1b91e41545 Finished biome finder achievement icons 2013-07-04 20:21:53 -04:00
Adubbz cc2f28c9b2 Attempted to fix issues with biome-specific horse types 2013-07-05 09:30:41 +10:00
Adubbz d8b7fc9ad7 Removed the fast-tracked fluids API from the build script 2013-07-05 09:02:51 +10:00
Adubbz e101d64d6c Fixed duplicate Season Forest achievement 2013-07-05 08:54:25 +10:00
Adubbz 0da6a5e51a Merge branches 'master' and 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-05 08:47:18 +10:00
Adubbz c82f1aff8a Switched the the new Forge Fluids system completly 2013-07-05 08:46:42 +10:00
Matt Caughey 1780d741cd Biome finder achievements 2013-07-04 18:45:11 -04:00
Adubbz 5228c23775 Made it so the version checker nags on every startup 2013-07-04 16:44:43 +10:00
Adubbz 2392c2fda5 Removed leftover changelog code 2013-07-04 16:33:34 +10:00
Adubbz 1dc72e7ab6 Removed update change log 2013-07-04 16:31:49 +10:00
Adubbz 0ca140ed75 Removed build_number.properties from the Git repo 2013-07-04 16:22:46 +10:00
Adubbz 5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Matt Caughey d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Adubbz eb4e3fdb14 Looks like we have to do sounds this way permanently 2013-07-04 15:22:32 +10:00
Adubbz 6cecf4c177 Fixed dedicated server crashes 2013-07-04 13:18:48 +10:00
Adubbz 84ddf57362 Added a build script 2013-07-04 12:09:20 +10:00
Adubbz 3bdad8c67e Made it so puddles will only generate if the block above them is air 2013-07-04 10:22:41 +10:00
Adubbz 278f5a6238 Missed some changes 2013-07-04 10:07:47 +10:00
Adubbz 8ac1aa2f1d Adjusted the way scythes are damaged, added a pack.mcmeta file 2013-07-04 10:07:17 +10:00
Adubbz 722f30f07d Updated the change log 2013-07-04 08:39:14 +10:00
Adubbz fcd8d600cf Removed puddles from the creative menu 2013-07-04 08:29:55 +10:00
Adubbz 065f7f496e Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info) 2013-07-04 08:15:43 +10:00
ted80-PC c5f0368162 Removed BWG4 integration (moved code to bwg4) 2013-07-03 22:20:21 +02:00
ted 6eb2e495fe Updated mcmod.info 2013-07-03 20:52:55 +02:00
Adubbz abfbfc3427 Helped Forstride to procrastinate less 2013-07-03 22:26:06 +10:00
Adubbz 5353092025 Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect 2013-07-03 18:20:14 +10:00
Adubbz d9244f6fbc Ripped out the old Nourishment potion effect completely 2013-07-03 17:54:44 +10:00
Adubbz 01c434df34 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 17:51:49 +10:00
Adubbz d2c5f5e4b3 Moving some things around 2013-07-03 17:51:39 +10:00
Matt Caughey 43707ca191 Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect. 2013-07-03 03:39:56 -04:00
Adubbz 18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Adubbz 16d47fd83e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 16:07:51 +10:00
Adubbz 65b4553c19 Updated localizations path 2013-07-03 16:07:31 +10:00
Matt Caughey a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz 58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz 92032174bc Re-added the biomesoplenty assets folder 2013-07-03 15:44:14 +10:00
Adubbz 037ce8fd51 Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty) 2013-07-03 15:43:41 +10:00
Adubbz d82e266373 Fixed startup warning about graves not having a texture 2013-07-03 12:50:25 +10:00
Adubbz f8a3c199b5 Switched to using stone particles for graves 2013-07-03 12:33:15 +10:00
Adubbz 3d73af5dc3 Re-employed the temp workaround for records 2013-07-03 12:17:52 +10:00
Adubbz 8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz 9257b7a0db Fixed some potion effects being applied 2013-07-03 11:25:33 +10:00