Forstride
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6e45433c9e
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Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
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2016-01-30 20:33:50 -05:00 |
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Forstride
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7bf7f66129
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Updated Forge version (Update for fixed spruce trees in Taiga biome!)
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2016-01-30 19:52:30 -05:00 |
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Adubbz
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f663aecb87
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Orange autumn saplings now produce dark wood trees
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2016-01-30 00:14:30 +11:00 |
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Forstride
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4637c01a3a
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Re-added overpowered magic healing water that obviously no one liked at all
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2016-01-29 05:28:02 -05:00 |
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Forstride
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87cbc0ae6e
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Removed large stalagmite/stalactite textures
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2016-01-28 20:25:48 -05:00 |
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Matt Caughey
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941656f023
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Tweaked biome climates
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2016-01-28 20:19:37 -05:00 |
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Matt Caughey
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df59c70cca
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Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
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2016-01-28 20:01:07 -05:00 |
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Matt Caughey
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9e045fbfe5
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Changed how quicksand generates
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2016-01-28 18:27:56 -05:00 |
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Matt Caughey
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b14fe60711
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Fixed pine saplings, tweaked wisteria more
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2016-01-28 15:20:45 -05:00 |
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Matt Caughey
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51ef64c316
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Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
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2016-01-28 00:31:24 -05:00 |
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Matt Caughey
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623fceecd8
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Changed wisteria. Now a plant rather than a vine-like block.
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2016-01-28 00:30:57 -05:00 |
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Adubbz
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6592ad4537
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Merge pull request #642 from NatsuArashi/patch-1
Create zh_TW.lang
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2016-01-28 10:14:10 +11:00 |
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NatsuArashi
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071917ad09
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Create zh_TW.lang
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2016-01-27 21:26:27 +08:00 |
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Matt Caughey
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b7452cfc4b
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Added new rock formation textures (Not used yet)
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2016-01-26 19:45:54 -05:00 |
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Matt Caughey
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98a03b29e5
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Removed pumpkins from our biomes temporarily
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2016-01-26 17:39:39 -05:00 |
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Matt Caughey
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30eb53688e
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Added pumpkins to our biomes
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2016-01-26 16:17:56 -05:00 |
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Adubbz
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b3a5b46361
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Added a temporary fix for the ugly taiga tree bases in the side of hills
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2016-01-26 22:04:06 +11:00 |
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Adubbz
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2bb960ed24
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Big trees no longer generate on water, vines no longer generate on tree trunks
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2016-01-26 21:33:02 +11:00 |
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Matt Caughey
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3bf71a70e2
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Tweaked butterfly textures
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2016-01-26 03:28:07 -05:00 |
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Matt Caughey
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dd00ab1513
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Added butterfly color variants
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2016-01-26 00:21:35 -05:00 |
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Matt Caughey
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7bbc511006
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Removed big mushrooms from Woodland biome, updated title screen panorama again
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2016-01-25 23:56:36 -05:00 |
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Matt Caughey
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51272ed89d
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Still trying to fix entity spawning...
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2016-01-25 20:04:50 -05:00 |
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Matt Caughey
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de351378db
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Mob tweaks (Still having spawning issues)
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2016-01-25 18:53:21 -05:00 |
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Matt Caughey
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a44fb993ba
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Added butterflies (That don't spawn for some reason...)
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2016-01-25 17:55:12 -05:00 |
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Matt Caughey
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894360c63c
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Tweaked snail texture
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2016-01-25 03:37:20 -05:00 |
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Matt Caughey
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3c4ec83d1d
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Added snail spawns to swamp/forest biomes (They still don't move yet though)
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2016-01-25 03:11:40 -05:00 |
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Matt Caughey
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0c5c2da80f
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Added snail entity (Currently doesn't move)
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2016-01-24 22:01:31 -05:00 |
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Matt Caughey
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648b6c7cb9
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Added snail model and texture
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2016-01-24 21:11:09 -05:00 |
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Matt Caughey
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b0fb923de6
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Finished terrariums
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2016-01-24 17:48:14 -05:00 |
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Matt Caughey
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e6d22526b7
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Tweaked which biomes players can spawn in
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2016-01-24 01:55:41 -05:00 |
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Matt Caughey
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ea431da8df
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More crafting recipe stuff
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2016-01-23 22:20:44 -05:00 |
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Matt Caughey
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90ec0be5f7
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Added more dye recipes
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2016-01-23 21:10:47 -05:00 |
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Matt Caughey
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dc4cc6c7f9
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Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
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2016-01-23 18:58:08 -05:00 |
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Matt Caughey
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36e0dbbc2e
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Added roots and waterside sand generation to biomes
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2016-01-23 18:57:46 -05:00 |
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Adubbz
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d7d3c1656b
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Fixed an NPE with Buildcraft (and likely other things)
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2016-01-24 10:56:15 +11:00 |
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Matt Caughey
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fda6e74f63
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Added dandelions and poppies to biomes
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2016-01-23 04:35:57 -05:00 |
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Adubbz
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077a4164c4
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Fixed building
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2016-01-23 18:17:44 +11:00 |
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Adubbz
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4310c66603
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Attempting to fix building on Jenkins
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2016-01-23 18:14:01 +11:00 |
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Matt Caughey
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481b4a0bc9
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Changed Lush Desert trees to acacia logs/leaves
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2016-01-22 21:04:25 -05:00 |
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Matt Caughey
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805565d91b
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New title screen panorama
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2016-01-22 20:45:22 -05:00 |
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Matt Caughey
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63671521a6
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Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
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2016-01-22 20:18:41 -05:00 |
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Matt Caughey
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83348587ce
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Tweaked the wetland biome, made dead forests and dead swamps less common
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2016-01-22 19:58:21 -05:00 |
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Adubbz
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cb0fa1a114
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Removed silty dirt from the Shrubland
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2016-01-23 11:04:27 +11:00 |
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Matt Caughey
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4a879af3fd
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Added cactus terrarium, fixed particles for blocks that have "fancy" models
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2016-01-22 18:50:41 -05:00 |
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Matt Caughey
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ef22f37cab
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"Finished" terrarium jars (More variants coming soon!)
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2016-01-22 18:10:43 -05:00 |
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Adubbz
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0544f7edb3
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The leaves offset for basic trees can now be customized
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2016-01-23 10:00:22 +11:00 |
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Adubbz
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e935710e8e
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Allowed vines to not be instances of BlockVine
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2016-01-22 23:37:27 +11:00 |
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Matt Caughey
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ebf9f31d9d
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Added jar block (Still needs work)
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2016-01-22 03:41:57 -05:00 |
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Matt Caughey
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97ad030a85
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Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
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2016-01-22 01:26:57 -05:00 |
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Matt Caughey
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e79e939e01
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Added a proper model for clover patches
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2016-01-21 22:10:47 -05:00 |
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