Adubbz
|
7bf9aec53a
|
Cleanup
|
2013-05-31 20:34:02 +10:00 |
|
Amnet
|
a2e59259b4
|
Fixed the Portal.
Tweaked bounding boxes on grass.
|
2013-05-31 11:16:22 +02:00 |
|
Matt Caughey
|
df67690299
|
Finished the Nether biomes
|
2013-05-30 20:58:03 -04:00 |
|
Matt Caughey
|
a770b850cb
|
Tweaked some textures, as well as spring water steam particles.
|
2013-05-30 16:41:03 -04:00 |
|
Amnet
|
e034c02d6f
|
Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
|
2013-05-30 15:34:28 +02:00 |
|
Amnet
|
06cf329d13
|
Merge remote-tracking branch 'origin/master'
|
2013-05-30 14:31:07 +02:00 |
|
Amnet
|
cb05516ccc
|
Portal to the Promised Land is now created above the one using the
Ancient Staff
|
2013-05-30 14:30:20 +02:00 |
|
Adubbz
|
f5cd068c56
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-30 20:33:39 +10:00 |
|
Adubbz
|
860c478150
|
Finished steam particles for now, would like an animation but i can't figure out how to do them :/
|
2013-05-30 20:32:27 +10:00 |
|
Amnet
|
0fabcdd564
|
Moved the forge fluids API in an appropriate package.
|
2013-05-30 11:41:07 +02:00 |
|
Adubbz
|
6527afb90a
|
Added steam particles, layering is a bit funky with dandelion particles but oh well
|
2013-05-30 18:18:07 +10:00 |
|
Matt Caughey
|
a63ec77330
|
Improved the Mangrove biome.
|
2013-05-29 23:04:52 -04:00 |
|
Amnet
|
fa8fd56815
|
Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
|
2013-05-30 01:24:58 +02:00 |
|
Amnet
|
59e0172dfd
|
Falling out of the world in the Promised Land will teleport to y=256 in
OW.
|
2013-05-30 00:37:21 +02:00 |
|
Adubbz
|
b686323c08
|
Updated reference to springWater
|
2013-05-29 11:08:54 +10:00 |
|
Adubbz
|
96c2bceba9
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 11:05:53 +10:00 |
|
Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Adubbz
|
cf47ff9e3b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 07:10:07 +10:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Matt Caughey
|
5146469d47
|
Reverted the Tropical Rainforest/Rainforest switch
|
2013-05-28 14:49:14 -04:00 |
|
Matt Caughey
|
8919484b7c
|
Swapped the Rainforest and Tropical Rainforest biomes.
|
2013-05-28 14:42:09 -04:00 |
|
Adubbz
|
f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
|
2013-05-28 21:22:54 +10:00 |
|
Amnet
|
e64a649bf3
|
Disabled oil generation for the promised land and nether biomes.
|
2013-05-28 13:18:48 +02:00 |
|
Matt Caughey
|
1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
|
2013-05-26 15:36:28 -04:00 |
|
ted80-PC
|
e632668e97
|
Re-added ocean biome gen, Fixed memory crash
|
2013-05-26 14:18:06 +02:00 |
|
Adubbz
|
ead9eb8539
|
Added recipes for the new slabs and stairs
|
2013-05-26 17:24:04 +10:00 |
|
Adubbz
|
6eda158465
|
Added Pine, Hell Bark and Jacaranda stairs
|
2013-05-26 17:23:41 +10:00 |
|
Adubbz
|
3befd832b3
|
Added Pine, Hell Bark and Jacaranda slabs
|
2013-05-26 17:22:52 +10:00 |
|
Adubbz
|
533d56d22e
|
Added the "Getting Wood" achievement to the new logs
|
2013-05-26 17:21:37 +10:00 |
|
Adubbz
|
854873aac1
|
Added Pine, Hellbark and Jacaranda saplings
|
2013-05-26 17:21:06 +10:00 |
|
Adubbz
|
49ee409d91
|
Added the new planks and logs to the Ore Dictionary
|
2013-05-26 17:19:26 +10:00 |
|
Adubbz
|
06b50d9d19
|
Added Pine, Hellbark and Jacaranda planks
|
2013-05-26 17:18:35 +10:00 |
|
Adubbz
|
b639694ad5
|
Fixed the Nether Bushes and Nether Grass Generation from causing crashes
|
2013-05-26 17:17:11 +10:00 |
|
Adubbz
|
3a415cce9c
|
Added Pine, Hellbark and Jacaranda Leaves
|
2013-05-26 17:15:11 +10:00 |
|
Adubbz
|
d0938fc717
|
Hell Bark logs are no longer flammable
|
2013-05-26 17:12:20 +10:00 |
|
Matt Caughey
|
dc8e15a713
|
Added Hellbark leaf textures.
|
2013-05-25 21:31:46 -04:00 |
|
Adubbz
|
b610d57a1e
|
Made Liquid Poison not spread so far
|
2013-05-26 10:36:21 +10:00 |
|
Adubbz
|
9f06c2397f
|
Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water
|
2013-05-26 10:22:12 +10:00 |
|
Adubbz
|
535dc7e76b
|
Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison
|
2013-05-26 10:14:33 +10:00 |
|
Matt Caughey
|
eac11b1c1b
|
Added Hellbark leaves
|
2013-05-25 19:46:48 -04:00 |
|
Amnet
|
7ab6536a53
|
Fixed the log textures
|
2013-05-26 01:14:12 +02:00 |
|
Matt Caughey
|
1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
|
2013-05-25 19:11:48 -04:00 |
|
Adubbz
|
541c35f80b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-26 08:32:44 +10:00 |
|
Adubbz
|
4b29a47402
|
Started on adding new logs
|
2013-05-26 08:32:23 +10:00 |
|
Matt Caughey
|
751cd1e759
|
Added textures for Jacaranda and Hellbark trees
|
2013-05-25 18:04:43 -04:00 |
|
ted80-PC
|
62a7478fb4
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 23:44:11 +02:00 |
|
ted80-PC
|
8c9edcbc53
|
removed beaches and ocean biome gen
|
2013-05-25 23:43:53 +02:00 |
|
Matt Caughey
|
03c1bb5713
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 17:31:51 -04:00 |
|
Matt Caughey
|
3575ee78a6
|
Added pine trees
|
2013-05-25 17:31:11 -04:00 |
|