Adubbz
|
ab70482b37
|
Liquid poison, tweaks and made BOP buckets use metadata
|
2013-05-25 23:22:37 +10:00 |
|
Amnet
|
211adb08fe
|
Tweak for the spawning of animals in the Promised Land.
|
2013-05-25 15:01:16 +02:00 |
|
Amnet
|
8cf4592350
|
Redid slightly the way potion array is extended.
|
2013-05-25 12:08:07 +02:00 |
|
Adubbz
|
66239a8687
|
Created a Potions API
|
2013-05-25 19:33:37 +10:00 |
|
Adubbz
|
219cdaca8f
|
Created a Liquids API
|
2013-05-25 19:25:46 +10:00 |
|
Adubbz
|
167c9cb52c
|
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
|
2013-05-25 18:57:21 +10:00 |
|
Adubbz
|
76c6aa27ec
|
Removed Flower and Still water from the creative menu (You can use buckets now)
|
2013-05-25 14:10:33 +10:00 |
|
Adubbz
|
e2a0160088
|
Added Spring Water Buckets and tweaked Spring Water
|
2013-05-25 14:08:06 +10:00 |
|
Matt Caughey
|
c9e2d6ee07
|
Added textures for Poisonous Water. Changed the poison item and poison dart textures.
|
2013-05-24 23:46:23 -04:00 |
|
Matt Caughey
|
370f29ee06
|
Added textures for Spring Water
|
2013-05-24 23:16:18 -04:00 |
|
Matt Caughey
|
075f98ee16
|
New bone segment textures
|
2013-05-24 22:49:02 -04:00 |
|
Adubbz
|
091448efbe
|
Started working on Spring Water
|
2013-05-25 12:33:57 +10:00 |
|
Adubbz
|
506f3d96b5
|
Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects
|
2013-05-25 09:41:10 +10:00 |
|
Adubbz
|
6c913fbef3
|
Upped the Version Number
|
2013-05-25 09:40:05 +10:00 |
|
Adubbz
|
6dfd91de6c
|
Finished bone resizing
|
2013-05-25 09:00:43 +10:00 |
|
Adubbz
|
1eb53f291e
|
Made the small bone segment smaller
|
2013-05-25 08:34:03 +10:00 |
|
Adubbz
|
069caa8fbb
|
Adjusted bone segment sizes
|
2013-05-25 08:08:58 +10:00 |
|
Matt Caughey
|
b4e20e899f
|
Added Timber biome
|
2013-05-24 17:41:13 -04:00 |
|
Matt Caughey
|
e650ecd2b2
|
Changes to the Deadlands and how Smoldering Grass generates.
|
2013-05-24 16:51:25 -04:00 |
|
Matt Caughey
|
e77aee5360
|
Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
|
2013-05-24 13:54:27 -04:00 |
|
Matt Caughey
|
97965c1abc
|
Added beach variation placeholders.
|
2013-05-24 11:45:47 -04:00 |
|
Matt Caughey
|
bd4431b0b8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 10:36:13 -04:00 |
|
Matt Caughey
|
e89d9e15ac
|
Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
|
2013-05-24 10:36:00 -04:00 |
|
Adubbz
|
46f285b665
|
Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements
|
2013-05-24 20:02:47 +10:00 |
|
Adubbz
|
bcdb783c0a
|
Cleaning up hitbox code
|
2013-05-24 20:01:13 +10:00 |
|
Adubbz
|
458c3507b1
|
Made amethyst tools and armour repairable
|
2013-05-24 20:00:34 +10:00 |
|
Adubbz
|
bc57d5b1d9
|
Cleaning up, gave the rotated Small and Medium Bone Segments their correct names
|
2013-05-24 19:59:55 +10:00 |
|
Adubbz
|
1c5d0ed67f
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 17:34:40 +10:00 |
|
Adubbz
|
895eafe7ca
|
Bone hitbox fixes, made small bones stretch the whole block
|
2013-05-24 17:34:08 +10:00 |
|
Matt Caughey
|
485176c63e
|
Reworked a few biomes, including names and IDs.
|
2013-05-23 16:22:58 -04:00 |
|
Matt Caughey
|
d02ea93141
|
More work on kelp
|
2013-05-23 11:20:06 -04:00 |
|
Adubbz
|
79628f1ecd
|
Finished bone blocks
|
2013-05-23 19:06:58 +10:00 |
|
Matt Caughey
|
4bf8c5bdbe
|
Started work on seaweed/coral blocks.
|
2013-05-22 23:30:41 -04:00 |
|
Matt Caughey
|
50ecb0ccca
|
Made some changes to the Pasture grass color and Barley block texture.
|
2013-05-22 20:11:31 -04:00 |
|
Matt Caughey
|
ecb7da5b6a
|
Added bone textures
|
2013-05-22 18:53:07 -04:00 |
|
Adubbz
|
d22edc35f3
|
Fixed Bone Segment naming
|
2013-05-23 06:29:39 +10:00 |
|
Adubbz
|
d9b3519b65
|
Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/
|
2013-05-23 06:08:28 +10:00 |
|
Matt Caughey
|
6ccd3f590d
|
More work on Nether biomes.
|
2013-05-21 16:35:04 -04:00 |
|
Matt Caughey
|
7e779edfbb
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-20 20:50:20 -04:00 |
|
Matt Caughey
|
0d5ab5b419
|
More changes to Nether biomes.
|
2013-05-20 20:49:30 -04:00 |
|
Adubbz
|
003e10b232
|
Cleanup of unecessary Forestry API components
|
2013-05-21 06:40:23 +10:00 |
|
Matt Caughey
|
b514d4530c
|
Made some changes to the Boreal Forest.
|
2013-05-20 14:47:39 -04:00 |
|
Matt Caughey
|
ea79e20990
|
Tweaked the algae generation and texture
|
2013-05-20 12:17:33 -04:00 |
|
Matt Caughey
|
5c53c46290
|
Added ivy. Nerfed apple tree growth.
|
2013-05-20 10:41:19 -04:00 |
|
Adubbz
|
ca54a1a0de
|
Made berries regrow
|
2013-05-20 19:33:48 +10:00 |
|
Adubbz
|
114548a9dd
|
Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer
|
2013-05-20 19:06:50 +10:00 |
|
Matt Caughey
|
b479ac96f2
|
Started working on the Corrupted Sands biome.
|
2013-05-19 21:29:33 -04:00 |
|
Adubbz
|
27cc86164e
|
Removed Nether Biome Dictionary tags from the Deadlands and Volcano
|
2013-05-20 06:38:48 +10:00 |
|
Adubbz
|
818e4f7c9f
|
Made berries no longer spawn ontop of the player, made them harvestable by straw golems
|
2013-05-20 06:11:15 +10:00 |
|
Matt Caughey
|
b74853da42
|
More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs.
|
2013-05-19 13:34:19 -04:00 |
|
Amnet
|
dadbb815bc
|
Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
|
2013-05-19 14:52:55 +02:00 |
|
Matt Caughey
|
d9f7e919ee
|
More Nether biome stuff
|
2013-05-18 18:23:21 -04:00 |
|
ted80-PC
|
c9a1076551
|
Smaller nether biomes
|
2013-05-18 18:35:01 +02:00 |
|
ted80-PC
|
4fa36210ad
|
IM AN IDIOT
|
2013-05-18 18:12:18 +02:00 |
|
ted80-PC
|
56f37c8fff
|
Fixed deco not working in nether
|
2013-05-18 17:33:57 +02:00 |
|
Matt Caughey
|
4c41f69729
|
Started adding decoration to the Undergarden.
|
2013-05-18 11:28:50 -04:00 |
|
ted80-PC
|
6266846a47
|
Added nether biome gen
|
2013-05-18 17:06:30 +02:00 |
|
Matt Caughey
|
d811404e07
|
Added placeholders for the Nether biomes
|
2013-05-18 10:37:05 -04:00 |
|
Adubbz
|
21edb9b361
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-18 17:49:13 +10:00 |
|
Adubbz
|
707fc9b7ce
|
Removed the nether tag from the Ominous Woods
|
2013-05-18 17:48:41 +10:00 |
|
Matt Caughey
|
bfef1418d9
|
Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures.
|
2013-05-18 03:09:19 -04:00 |
|
Matt Caughey
|
720b1b43fe
|
Added some of the Origin block textures
|
2013-05-18 02:52:00 -04:00 |
|
Adubbz
|
5cc2ed58a8
|
Gave apple leaves the use animation on being "picked"
|
2013-05-18 08:44:28 +10:00 |
|
Matt Caughey
|
b18a02b4b3
|
Temporarily removed cloud generation from the Promised Land
|
2013-05-17 07:10:39 -04:00 |
|
Adubbz
|
851e0816be
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-17 21:08:22 +10:00 |
|
Adubbz
|
b2701ab656
|
Made bamboo cut through shrubs on generation
|
2013-05-17 21:06:57 +10:00 |
|
Matt Caughey
|
0816149d89
|
Finished up the Glob entity.
|
2013-05-17 05:59:08 -04:00 |
|
Adubbz
|
7552149aae
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-17 17:19:47 +10:00 |
|
Adubbz
|
97bc8e217f
|
Added the Glob, saved the spawning stuff for Forstride
|
2013-05-17 17:18:08 +10:00 |
|
Matt Caughey
|
1bb2bc96cb
|
Tweaked some settings with the dandelion particles
|
2013-05-16 20:36:06 -04:00 |
|
Matt Caughey
|
1932613880
|
Overhauled the Field biome.
|
2013-05-16 16:37:43 -04:00 |
|
Matt Caughey
|
a8849e1417
|
Overhauled the Grove biome
|
2013-05-16 15:16:34 -04:00 |
|
Matt Caughey
|
5146c088ba
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-16 12:48:37 -04:00 |
|
Matt Caughey
|
2b887abc5e
|
Added berries (Food item). Finished up berry bushes.
|
2013-05-16 12:47:57 -04:00 |
|
Amnet
|
55406d0cff
|
Added checks for array bounds and metadata.
|
2013-05-16 16:26:39 +02:00 |
|
Matt Caughey
|
7f38e7d047
|
Added sunflower seeds. Updated Thaumcraft integration.
|
2013-05-16 10:23:18 -04:00 |
|
Amnet
|
561eaaa315
|
Fixed dart blower and darts.
|
2013-05-16 15:50:12 +02:00 |
|
Matt Caughey
|
f8d378f4bc
|
Tweaked some stuff with the currently unused berry bushes
|
2013-05-16 09:48:45 -04:00 |
|
Matt Caughey
|
2715e2cff1
|
Tweaked some of the plants, and improved a few textures.
|
2013-05-16 08:06:18 -04:00 |
|
Amnet
|
1c3f1e75b5
|
Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
|
2013-05-16 01:51:16 +02:00 |
|
Adubbz
|
09ed6fc0bc
|
Temporarily disabled Promised Land mobs
|
2013-05-16 06:09:24 +10:00 |
|
Matt Caughey
|
51eebc193c
|
Tweaked the Savanna. Made some changes to a few textures.
|
2013-05-15 15:20:32 -04:00 |
|
ted80-PC
|
530ee6fbd9
|
Added bwg4 acacia trees
|
2013-05-15 20:38:20 +02:00 |
|
Matt Caughey
|
86753151ff
|
Updated achievement settings
|
2013-05-15 14:18:18 -04:00 |
|
Matt Caughey
|
93ef449dd6
|
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
|
2013-05-15 11:37:27 -04:00 |
|
Matt Caughey
|
d4f4e24a22
|
Added lilyflower generation.
|
2013-05-15 08:49:06 -04:00 |
|
Adubbz
|
6895a0c42a
|
Added BuildCraft compatibility for facades
|
2013-05-15 20:13:52 +10:00 |
|
Adubbz
|
379730186b
|
Merged BlockBOPFlower changes
|
2013-05-15 19:16:03 +10:00 |
|
Adubbz
|
3ab3d2c72d
|
Fixed dart rendering
|
2013-05-15 19:15:31 +10:00 |
|
Adubbz
|
3f1e07176a
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-15 19:14:32 +10:00 |
|
Adubbz
|
0b76026762
|
Made lily flowers render on the water lily and made them replaceable
|
2013-05-15 19:10:53 +10:00 |
|
Adubbz
|
5d68f74657
|
Dandelions now spawn particles in the direction being faced by the player
|
2013-05-15 19:09:13 +10:00 |
|
Matt Caughey
|
231cde7958
|
Added sunflowers
|
2013-05-14 10:17:00 -04:00 |
|
Adubbz
|
e938cdbda6
|
Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet!
|
2013-05-14 17:19:58 +10:00 |
|
Matt Caughey
|
67c4d276b8
|
Tweaked flower band textures.
|
2013-05-13 15:51:26 -04:00 |
|
Matt Caughey
|
ecf5c68e2d
|
Made some minor changes to the Pasture biome.
|
2013-05-13 14:10:09 -04:00 |
|
Amnet
|
f187d8e4fb
|
Fixed the biome village spawn config option.
Tweaked the offset on barley.
|
2013-05-13 20:06:49 +02:00 |
|
Amnet
|
72a681fa49
|
Added random offset to barley.
|
2013-05-13 19:14:42 +02:00 |
|
Matt Caughey
|
45f7788fa9
|
Added waterlily texture.
|
2013-05-13 10:31:21 -04:00 |
|
Matt Caughey
|
7c1bdfd772
|
Fixed mushrooms.
|
2013-05-13 10:08:01 -04:00 |
|