Commit graph

464 commits

Author SHA1 Message Date
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet
211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet
8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz
66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz
219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz
167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz
76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz
e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Matt Caughey
c9e2d6ee07 Added textures for Poisonous Water. Changed the poison item and poison dart textures. 2013-05-24 23:46:23 -04:00
Matt Caughey
370f29ee06 Added textures for Spring Water 2013-05-24 23:16:18 -04:00
Matt Caughey
075f98ee16 New bone segment textures 2013-05-24 22:49:02 -04:00
Adubbz
091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz
506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz
6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz
6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz
1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz
069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey
b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey
e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey
e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey
97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey
bd4431b0b8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 10:36:13 -04:00
Matt Caughey
e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Adubbz
46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz
bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Adubbz
458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz
bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Adubbz
1c5d0ed67f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 17:34:40 +10:00
Adubbz
895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey
485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey
d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz
79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey
4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Matt Caughey
50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00
Matt Caughey
ecb7da5b6a Added bone textures 2013-05-22 18:53:07 -04:00
Adubbz
d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz
d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey
6ccd3f590d More work on Nether biomes. 2013-05-21 16:35:04 -04:00
Matt Caughey
7e779edfbb Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-20 20:50:20 -04:00
Matt Caughey
0d5ab5b419 More changes to Nether biomes. 2013-05-20 20:49:30 -04:00
Adubbz
003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey
b514d4530c Made some changes to the Boreal Forest. 2013-05-20 14:47:39 -04:00
Matt Caughey
ea79e20990 Tweaked the algae generation and texture 2013-05-20 12:17:33 -04:00
Matt Caughey
5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Adubbz
ca54a1a0de Made berries regrow 2013-05-20 19:33:48 +10:00
Adubbz
114548a9dd Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer 2013-05-20 19:06:50 +10:00
Matt Caughey
b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Adubbz
27cc86164e Removed Nether Biome Dictionary tags from the Deadlands and Volcano 2013-05-20 06:38:48 +10:00
Adubbz
818e4f7c9f Made berries no longer spawn ontop of the player, made them harvestable by straw golems 2013-05-20 06:11:15 +10:00
Matt Caughey
b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Amnet
dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey
d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
ted80-PC
c9a1076551 Smaller nether biomes 2013-05-18 18:35:01 +02:00
ted80-PC
4fa36210ad IM AN IDIOT 2013-05-18 18:12:18 +02:00
ted80-PC
56f37c8fff Fixed deco not working in nether 2013-05-18 17:33:57 +02:00
Matt Caughey
4c41f69729 Started adding decoration to the Undergarden. 2013-05-18 11:28:50 -04:00
ted80-PC
6266846a47 Added nether biome gen 2013-05-18 17:06:30 +02:00
Matt Caughey
d811404e07 Added placeholders for the Nether biomes 2013-05-18 10:37:05 -04:00
Adubbz
21edb9b361 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-18 17:49:13 +10:00
Adubbz
707fc9b7ce Removed the nether tag from the Ominous Woods 2013-05-18 17:48:41 +10:00
Matt Caughey
bfef1418d9 Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures. 2013-05-18 03:09:19 -04:00
Matt Caughey
720b1b43fe Added some of the Origin block textures 2013-05-18 02:52:00 -04:00
Adubbz
5cc2ed58a8 Gave apple leaves the use animation on being "picked" 2013-05-18 08:44:28 +10:00
Matt Caughey
b18a02b4b3 Temporarily removed cloud generation from the Promised Land 2013-05-17 07:10:39 -04:00
Adubbz
851e0816be Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 21:08:22 +10:00
Adubbz
b2701ab656 Made bamboo cut through shrubs on generation 2013-05-17 21:06:57 +10:00
Matt Caughey
0816149d89 Finished up the Glob entity. 2013-05-17 05:59:08 -04:00
Adubbz
7552149aae Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 17:19:47 +10:00
Adubbz
97bc8e217f Added the Glob, saved the spawning stuff for Forstride 2013-05-17 17:18:08 +10:00
Matt Caughey
1bb2bc96cb Tweaked some settings with the dandelion particles 2013-05-16 20:36:06 -04:00
Matt Caughey
1932613880 Overhauled the Field biome. 2013-05-16 16:37:43 -04:00
Matt Caughey
a8849e1417 Overhauled the Grove biome 2013-05-16 15:16:34 -04:00
Matt Caughey
5146c088ba Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-16 12:48:37 -04:00
Matt Caughey
2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Amnet
55406d0cff Added checks for array bounds and metadata. 2013-05-16 16:26:39 +02:00
Matt Caughey
7f38e7d047 Added sunflower seeds. Updated Thaumcraft integration. 2013-05-16 10:23:18 -04:00
Amnet
561eaaa315 Fixed dart blower and darts. 2013-05-16 15:50:12 +02:00
Matt Caughey
f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey
2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Amnet
1c3f1e75b5 Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Adubbz
09ed6fc0bc Temporarily disabled Promised Land mobs 2013-05-16 06:09:24 +10:00
Matt Caughey
51eebc193c Tweaked the Savanna. Made some changes to a few textures. 2013-05-15 15:20:32 -04:00
ted80-PC
530ee6fbd9 Added bwg4 acacia trees 2013-05-15 20:38:20 +02:00
Matt Caughey
86753151ff Updated achievement settings 2013-05-15 14:18:18 -04:00
Matt Caughey
93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Matt Caughey
d4f4e24a22 Added lilyflower generation. 2013-05-15 08:49:06 -04:00
Adubbz
6895a0c42a Added BuildCraft compatibility for facades 2013-05-15 20:13:52 +10:00
Adubbz
379730186b Merged BlockBOPFlower changes 2013-05-15 19:16:03 +10:00
Adubbz
3ab3d2c72d Fixed dart rendering 2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-15 19:14:32 +10:00
Adubbz
0b76026762 Made lily flowers render on the water lily and made them replaceable 2013-05-15 19:10:53 +10:00
Adubbz
5d68f74657 Dandelions now spawn particles in the direction being faced by the player 2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6 Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet! 2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8 Tweaked flower band textures. 2013-05-13 15:51:26 -04:00
Matt Caughey
ecf5c68e2d Made some minor changes to the Pasture biome. 2013-05-13 14:10:09 -04:00
Amnet
f187d8e4fb Fixed the biome village spawn config option.
Tweaked the offset on barley.
2013-05-13 20:06:49 +02:00
Amnet
72a681fa49 Added random offset to barley. 2013-05-13 19:14:42 +02:00
Matt Caughey
45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey
7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00