Commit graph

52 commits

Author SHA1 Message Date
Adubbz
926cbbb2dd Began reorganising the repo 2013-09-13 16:44:22 +10:00
Matt Caughey
4a8b984f82 Added kelp stuff, change some flower names/textures 2013-09-06 17:09:54 -04:00
Adubbz
fe7d4c424b Fixed the food bug once and for all, any further complainers need to zip it 2013-07-25 17:52:26 +10:00
Matt Caughey
e4f5acb3cf Added a new flower called Chromaflora 2013-07-24 13:27:45 -04:00
Matt Caughey
b723e47ebd Added a new Long Grass block which generates in the Garden biome. 2013-07-21 22:01:24 -04:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz
8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz
8049490a5d Started cleanup in preparation for 1.6 2013-07-01 10:31:34 +10:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Adubbz
96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey
a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Matt Caughey
5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Adubbz
bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Matt Caughey
b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Matt Caughey
2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Amnet
1c3f1e75b5 Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Adubbz
6895a0c42a Added BuildCraft compatibility for facades 2013-05-15 20:13:52 +10:00
Adubbz
379730186b Merged BlockBOPFlower changes 2013-05-15 19:16:03 +10:00
Adubbz
0b76026762 Made lily flowers render on the water lily and made them replaceable 2013-05-15 19:10:53 +10:00
Matt Caughey
45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey
7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00
Matt Caughey
86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey
d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Matt Caughey
c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Matt Caughey
7823b2c727 Finished up the Promised Land sub-biomes. Added item textures for the flower bands. 2013-05-09 09:38:48 -04:00
Matt Caughey
37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
Matt Caughey
bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Adubbz
65ff312ae0 Uncommented canBlockStay 2013-05-07 18:27:51 +10:00
Adubbz
40c2847366 Fixed flowers/thorns once and for all 2013-05-07 18:19:09 +10:00
Adubbz
f68fd802b9 Revert "Fixed the world gen for plants and flowers."
This reverts commit ca5b7b4fe8.
2013-05-07 17:43:37 +10:00
Amnet
ca5b7b4fe8 Fixed the world gen for plants and flowers. 2013-05-07 02:04:56 +02:00
Adubbz
b5a8acfae8 Adjusted a few hitboxes. Didn't bother with them all, just the glaringly bad ones. 2013-05-06 18:33:07 +10:00
Adubbz
fd6f243456 Fixed BOPFlower checks on World Gen 2013-05-06 17:41:57 +10:00
Matt Caughey
8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Adubbz
62267f5dc8 Merged Forstride's BlockBOPFlower changes 2013-05-05 11:34:32 +10:00
Adubbz
52cb252d6f Attempted to properly fix yucca flowers on hard dirt 2013-05-05 11:23:54 +10:00
Adubbz
62a45a1baf Made yuccas properly generate in the Canyon 2013-05-05 10:34:46 +10:00
Matt Caughey
16eb2a2ea6 Changed around the Canyon biome a bit. 2013-05-04 20:06:17 -04:00
Matt Caughey
11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Amnet
e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Adubbz
be1a80107a Removed a bunch of side-onlys that were causing a server crash 2013-04-22 16:51:39 +10:00
Amnet
d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet
dcdd216e63 Everything should now generate properly. 2013-04-21 14:58:50 +02:00
Amnet
f581bdc38b Done all the placement requirements for flowers, plants and grass. 2013-04-20 22:38:33 +02:00
Adubbz
eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz
5d568b5a83 Rough update to Forge 656, only thing that needs work is crashes due to block textures 2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00