Cheeserolls
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7f3fda66a7
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Add Moor biome
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2015-06-07 21:22:10 +01:00 |
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Cheeserolls
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c5b3d9b2d3
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Fix floor blocks in dense forest
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2015-06-07 21:21:57 +01:00 |
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Cheeserolls
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c291aa61df
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Add Heathland biome
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2015-06-07 20:24:53 +01:00 |
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Cheeserolls
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c4e23a8384
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Minor adjustments to Marsh and Chaparral
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2015-06-07 18:52:26 +01:00 |
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Cheeserolls
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cba8443972
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Minor adjustments to waterside and splotches generator
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2015-06-07 18:51:35 +01:00 |
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Cheeserolls
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9b593e576d
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Allow setting of the block used underneath water in BOP biomes
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2015-06-07 18:50:45 +01:00 |
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Cheeserolls
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3256dd9447
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Finally stop those damn floating paeonias
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2015-06-07 17:20:29 +01:00 |
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Cheeserolls
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cfc3cd65ff
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Make naming in generators consistent and more readable, fix algae spawning in marsh
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2015-06-07 16:46:04 +01:00 |
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Cheeserolls
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15ff399f6a
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Rewrite terrain generation to provide more flexibility for BOP biomes
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2015-06-07 15:36:41 +01:00 |
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Cheeserolls
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629a02d9c6
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Add method for getting a BlockPosQuery from the config files
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2015-06-01 20:11:24 +01:00 |
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Cheeserolls
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2297888ec4
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Add grassland biome
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2015-06-01 19:51:55 +01:00 |
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Cheeserolls
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f8db6d03c1
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Use multiple generation attempts in GeneratorColumns
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2015-06-01 19:38:14 +01:00 |
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Cheeserolls
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1c67753174
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Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors)
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2015-06-01 19:05:19 +01:00 |
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Cheeserolls
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165504a8a8
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Minor change in GeneratorLakes
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2015-06-01 18:06:45 +01:00 |
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Cheeserolls
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7819a042dd
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Stop GeneratorLogs replacing non-air blocks
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2015-06-01 18:04:03 +01:00 |
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Cheeserolls
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e405e5af1d
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Add columns generator
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2015-06-01 17:57:48 +01:00 |
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Cheeserolls
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5b1b35ebad
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Add Tundra biome
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2015-06-01 17:03:38 +01:00 |
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Cheeserolls
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812c147cd8
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Add Marsh biome
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2015-06-01 14:42:29 +01:00 |
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Cheeserolls
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7ec33607bb
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Add GeneratorLakes
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2015-06-01 14:40:10 +01:00 |
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Cheeserolls
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9e352520b3
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Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface)
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2015-06-01 11:27:33 +01:00 |
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Cheeserolls
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3acdaea69b
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Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read
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2015-06-01 04:08:37 +01:00 |
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Cheeserolls
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10ed5d64e6
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Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class
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2015-05-31 22:52:41 +01:00 |
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Cheeserolls
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7107c2d0f1
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Add GeneratorBigMushroom
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2015-05-31 21:04:02 +01:00 |
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Cheeserolls
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9cf20fa8c4
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Add GeneratorLogs
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2015-05-31 17:48:17 +01:00 |
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Cheeserolls
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7cf4c74420
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Add highland biome
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2015-05-31 15:50:19 +01:00 |
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Cheeserolls
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502549f8af
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Register GeneratorBlob. Make GeneratorBlob and GeneratorSplatter configurable. Some other minor improvements
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2015-05-31 15:49:37 +01:00 |
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Cheeserolls
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90acaa48d4
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Add GeneratorBlobs
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2015-05-31 13:05:05 +01:00 |
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Cheeserolls
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dfe72850af
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Add splatter world gen
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2015-05-31 11:34:40 +01:00 |
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Cheeserolls
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da3280d85a
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Use block querys in Generator Splotches to define the blocks to swap
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2015-05-31 00:38:10 +01:00 |
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Cheeserolls
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d93113fbfc
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Add some utility functions for testing blocks against certain criteria
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2015-05-31 00:15:14 +01:00 |
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Cheeserolls
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d82c3523d1
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Finish chaparral biome
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2015-05-29 19:01:54 +01:00 |
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Cheeserolls
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119400041e
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Add splotches generator
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2015-05-29 18:55:38 +01:00 |
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Cheeserolls
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a8b6fe6d0f
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Fix bug - bushes turning into berry bushes too quickly
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2015-05-29 18:54:35 +01:00 |
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Cheeserolls
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6b5cdf3db6
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Start the Chaparral biome
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2015-05-28 23:06:17 +01:00 |
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Cheeserolls
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359e374c09
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Add shortcut constructor for GeneratorDoubleFlora using vanilla BlockDoublePlant types
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2015-05-28 23:05:11 +01:00 |
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Cheeserolls
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1c0f610263
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Prevent duplicate id being used when adding a new biome
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2015-05-28 23:02:11 +01:00 |
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Cheeserolls
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3d1cf2388b
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Allow search by biome name in bop tpbiome command
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2015-05-28 21:36:35 +01:00 |
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Cheeserolls
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f183391144
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Override river mix gen layer, improve polar regions with frozen rivers, and arctic regions in the frozen oceans
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2015-05-28 20:55:00 +01:00 |
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Cheeserolls
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3f38fd5be5
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De-obfusacte biome edge gen layer
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2015-05-28 19:50:23 +01:00 |
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Cheeserolls
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b3b49a8105
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Make frozen ocean in polar regions on latitude worlds
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2015-05-28 19:35:42 +01:00 |
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Cheeserolls
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47877a9150
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Override vanilla code for adding sub-biomes (hills, mutated biomes etc), refine params for BOP gen layers
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2015-05-28 18:50:36 +01:00 |
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Cheeserolls
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d56900ef9d
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Tidy up the TODO list
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2015-05-28 15:38:09 +01:00 |
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Cheeserolls
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e07420ae52
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Allow configuration of vanilla biome weights
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2015-05-28 15:30:09 +01:00 |
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Cheeserolls
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f003accc02
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Fix crash caused by use of de-obfuscated field name
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2015-05-28 13:54:27 +01:00 |
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Cheeserolls
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fc2e910b88
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Remove dummy file which should not have been there anyway
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2015-05-27 23:17:22 +01:00 |
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Cheeserolls
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b5efea309b
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Minor code cleanup in ModPotions
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2015-05-27 23:15:49 +01:00 |
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Cheeserolls
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2871b7b2c4
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Add BOP potion effects - paralysis and possession
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2015-05-27 22:39:29 +01:00 |
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Cheeserolls
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2b9a7c30f0
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Override default genlayer procedure to enable better control over world generation and biome placement - added 2 varieties of biome arrangement in addition to the vanilla system, random and latitude (which can be selected via a config file)
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2015-05-27 02:35:48 +01:00 |
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Cheeserolls
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45b15e6d7f
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Add comments to GenLayerBiomeBOP
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2015-05-26 18:23:36 +01:00 |
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Cheeserolls
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c01e34ca85
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More configuration options: enableSnow, enableRain, skyColor, hasBiomeEssence
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2015-05-26 17:25:50 +01:00 |
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