Commit graph

1301 commits

Author SHA1 Message Date
Matt Caughey
89d9deab06 Fixed wasp model 2013-10-26 19:30:42 -04:00
Adubbz
d0cf23c795 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-10-27 10:25:29 +11:00
Adubbz
78b011ca4b Toying with hive generation 2013-10-27 10:25:20 +11:00
Matt Caughey
c0b37cc9f6 Added wasp model and texture 2013-10-26 18:57:38 -04:00
Matt Caughey
af7f5be853 Added Hive blocks 2013-10-26 16:42:11 -04:00
Amnet
69cd689352 Fixed ocean generation.
Added new Terrain Gen option.
2013-10-26 18:44:05 +02:00
Matt Caughey
05fc6e2f2e Added Bloody Heap biome to the Nether 2013-10-26 12:32:03 -04:00
Adubbz
faac6453d7 Purified grass no longer burns infinitely outside the Nether. 2013-10-25 17:55:18 +11:00
Amnet
a155097dee Fix for issue #100. 2013-10-22 22:33:21 +02:00
ted
ed4a5000d7 Merge pull request #104 from VeryBigBro/patch-3
Update ru_RU.lang
2013-10-22 07:05:27 -07:00
Anton
6bda3f3276 Update ru_RU.lang 2013-10-22 17:59:14 +04:00
Adubbz
f35904ce2a Accounted for ATG in the "Use Biomes O' Plenty world type" nag message. Localization peeps, you have a new phrase to localize :P 2013-10-22 20:14:19 +11:00
Adubbz
44d0c296c6 The ATG integration now respects whether or not a biome is enabled in our config file 2013-10-22 17:58:26 +11:00
Adubbz
98fe9683e0 Done ditching 2013-10-22 17:09:24 +11:00
Adubbz
2aa56a2dfc Let's ditch those capitals 2013-10-22 17:08:57 +11:00
Adubbz
be07148621 Updated and Re-added MFR Integration 2013-10-22 17:06:54 +11:00
Adubbz
b79c1e28c1 Re-added MFR API 2013-10-22 17:05:01 +11:00
Amnet
e78f941deb Added ATG Integration. 2013-10-21 20:05:20 +02:00
Matt Caughey
d1f970961c Changed the icon for the Sacred Springs achievement 2013-10-21 13:02:22 -04:00
Amnet
5d72571c4a Fixing the sacred oak sapling tree gen. 2013-10-21 18:34:39 +02:00
Matt Caughey
7617d34735 Added Koru world gen 2013-10-20 14:05:23 -04:00
Matt Caughey
de32e46f60 Added Koru fern 2013-10-20 12:42:31 -04:00
Matt Caughey
f9200f6c94 Updated persimmon leaf textures for Better Grass & Leaves 2013-10-20 12:08:58 -04:00
Adubbz
8ff0e6a850 Merge pull request #102 from VeryBigBro/patch-2
Update ru_RU.lang
2013-10-20 02:54:41 -07:00
Anton
7f316cfece Update ru_RU.lang 2013-10-20 13:44:39 +04:00
Adubbz
0559fcfd6d Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-10-20 19:07:51 +11:00
Adubbz
257b82dff6 Nag messages can now be translated. Closes #101 2013-10-20 19:07:34 +11:00
Amnet
490f8ceb92 Merge pull request #99 from VeryBigBro/patch-1
Update ru_RU.lang
2013-10-19 00:20:46 -07:00
Anton
d41a68da42 Update ru_RU.lang 2013-10-19 11:19:24 +04:00
Adubbz
83f248e36f Added transformer exclusion 2013-10-19 12:45:44 +11:00
Adubbz
4525c30c59 Another attempt at fixing the sided asm issues 2013-10-19 12:43:51 +11:00
Adubbz
bc447a04eb Fixed a few deeps 2013-10-19 12:07:42 +11:00
Adubbz
71eff4ee8c Finished moving achievement localizations 2013-10-19 12:03:22 +11:00
Adubbz
87a9c59f6a More localisation moving 2013-10-19 11:58:34 +11:00
Adubbz
24ca794b0e Moved some more achievement localizations 2013-10-19 11:40:20 +11:00
Adubbz
9026d9a3bc Started moving achievement localizations into the lang file 2013-10-19 10:57:56 +11:00
Adubbz
9afaa22ad0 Another attempt at fixing server nonsense 2013-10-19 08:48:57 +11:00
Adubbz
edeff11cbc Hopefully fixed an issue with servers 2013-10-19 08:16:15 +11:00
Adubbz
f8f1b53715 Tweaked the build file 2013-10-18 18:45:19 +11:00
Adubbz
6f20f2770b Fast graphics no longer use the new smoothing 2013-10-18 18:42:18 +11:00
Adubbz
aafe1d0180 Removed debug messages as it works properly now 2013-10-18 06:23:57 +11:00
Adubbz
07bd6ac2ae Added Picksur's Better Grass and Leaves textures for Persimmons 2013-10-18 06:05:08 +11:00
Adubbz
b777834787 Added debug console output and more messing with obfuscated names 2013-10-18 06:01:51 +11:00
Adubbz
84ecd43af2 Yay for forgetting to account for things! 2013-10-17 20:40:22 +11:00
Adubbz
658c5b3184 More mapping corrections 2013-10-17 20:30:07 +11:00
Adubbz
2bbdfdf4ea Fixed obfuscated mappings 2013-10-17 20:22:29 +11:00
Adubbz
0edb189b6d Tweaked the Manifest.MF 2013-10-17 20:11:29 +11:00
Adubbz
6a64b26885 Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water). 2013-10-17 18:32:13 +11:00
Adubbz
6fc4422b66 Spring cleaning 2013-10-16 16:33:43 +11:00
Adubbz
3e8fda0f26 Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself) 2013-10-16 16:29:49 +11:00