Commit graph

2044 commits

Author SHA1 Message Date
ted
5167948ae2 Update README.md 2013-04-03 12:55:53 +03:00
ted
69ea02b2ac Merge pull request #12 from Adubbz/HolyGrass_Changes
Holy Grass Changes
2013-04-02 11:27:59 -07:00
ted
a9884181a8 Merge pull request #11 from Adubbz/Sapling_Changes
Sapling Changes
2013-04-02 11:27:48 -07:00
ted
79ea461b87 Merge pull request #14 from Adubbz/MiscFixes+Changes
Misc Fixes and Changes
2013-04-02 11:25:41 -07:00
ted
f6bdadd761 Merge pull request #16 from Adubbz/EffectivenessChanges
Efectiveness Fixes and minor tweaks
2013-04-02 11:24:50 -07:00
ted
941888c541 Merge pull request #17 from futureamnet/master
Few recipe fixes.
2013-04-02 11:23:58 -07:00
Amnet
d28ce52126 Fixed Axes recipes.
Removed unnecessary recipes for Hoes.
2013-04-02 19:37:04 +02:00
Adubbz
2667455452 Fixed derp in bonemeal helper 2013-04-02 21:23:38 +11:00
Adubbz
d437a88558 Hopefully completly fixed decay this time 2013-04-02 21:12:53 +11:00
Adubbz
a47e8012df Fixed tool effectiveness on various blocks, gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash) 2013-04-02 17:49:16 +11:00
Adubbz
b35b71b020 Holy Tall grass no longer drops itself without using shears
Fixed things wrongly having wooden footstep sounds
Saplings now use the new bonemeal system added by Minecraft 1.5
Bonemeal now creates Holy Tall Grass when used on Holy Grass
Fixed slabs not stacking
Fixed leaf decay (Except for apple trees, don't know what is going on with them)
2013-04-02 15:08:57 +11:00
Adubbz
f6d8628e75 Made Holy Grass burn up into Soul Sand in the Nether 2013-04-01 21:05:04 +11:00
ted
09b9d2d569 Merge pull request #10 from Adubbz/master
Misc cleanup
2013-04-01 01:01:53 -07:00
Adubbz
9e9a254804 Both Holy and Magic Saplings now require Holy Grass in order to be planted 2013-04-01 18:41:26 +11:00
Adubbz
ca668f6ed1 Misc cleanup 2013-04-01 18:21:29 +11:00
ted
8a7d5f63b4 Merge pull request #9 from Adubbz/master
configurable achievements
2013-03-31 23:46:02 -07:00
Adubbz
22c9b3d3cc Take 2 on fixing items all being swords 2013-04-01 17:34:28 +11:00
Adubbz
52d594a66b Fixed ancient staff broken commit 2013-04-01 17:24:04 +11:00
Adubbz
b33fb45960 Fixed the configurable achievements commit which was stuffed up by conflicting PRs (Derp on my part) 2013-04-01 17:04:22 +11:00
Adubbz
a23a32cedd Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-01 16:57:14 +11:00
ted
e3194e06eb Merge pull request #7 from Adubbz/MiscFixes
Misc fixes
2013-03-31 22:42:14 -07:00
Adubbz
46a4b16458 Revert "Made achievements configurable"
This reverts commit d34f691e0a.
2013-04-01 16:16:07 +11:00
Adubbz
4ccb9c4d29 Revert "Fixed all the tools being swords, fixed the duplicate messages on creation of the Promised Lands portal as well as fancying it up :) Also fixed a bug where you could get an endless supply of endstone by recreating the portal."
This reverts commit 1223145994.
2013-04-01 16:11:03 +11:00
Adubbz
d24610896e Revert "Revert "Fixed all the tools being swords, fixed the duplicate messages on creation of the Promised Lands portal as well as fancying it up :) Also fixed a bug where you could get an endless supply of endstone by recreating the portal.""
This reverts commit 9f8c33526e.
2013-04-01 16:10:09 +11:00
Adubbz
9f8c33526e Revert "Fixed all the tools being swords, fixed the duplicate messages on creation of the Promised Lands portal as well as fancying it up :) Also fixed a bug where you could get an endless supply of endstone by recreating the portal."
This reverts commit 1223145994.
2013-04-01 16:09:50 +11:00
Adubbz
1223145994 Fixed all the tools being swords, fixed the duplicate messages on creation of the Promised Lands portal as well as fancying it up :) Also fixed a bug where you could get an endless supply of endstone by recreating the portal. 2013-04-01 16:07:44 +11:00
Adubbz
d34f691e0a Made achievements configurable 2013-04-01 08:58:42 +11:00
ted
2a8cf85f51 Merge pull request #3 from Adubbz/master
added Ore Dictionary
2013-03-31 04:34:24 -07:00
Adubbz
53cb24154b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-03-31 19:52:16 +11:00
ted80-PC
b0cceee5ab fixed some bugs 2013-03-31 09:44:17 +02:00
Adubbz
268f2d87f1 Merge branch 'master' of https://github.com/Adubbz/BiomesOPlenty
Conflicts:
	src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java
2013-03-31 18:42:30 +11:00
Adubbz
1c57b35666 Switched to using the OreDictionary rather than a lot of unecessary recipes 2013-03-31 18:34:01 +11:00
ted
b9717f2aad Update README.md 2013-03-31 10:16:43 +03:00
Adubbz
7b7d0af96f Cleaning up 2013-03-31 17:29:43 +11:00
Adubbz
490a7d75a1 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
Conflicts:
	src/minecraft/tdwp_ftw/biomesop/armor/ArmorAmethyst.java
	src/minecraft/tdwp_ftw/biomesop/armor/ArmorMuddy.java
2013-03-31 16:51:01 +11:00
ted
d1f496bd1b Update README.md 2013-03-30 18:17:19 +01:00
ted
ba66b71b3e Create README.md 2013-03-30 18:16:52 +01:00
ted80-PC
f813c30392 updating to 1.5.1 (2/2) 2013-03-30 18:14:03 +01:00
ted80-PC
2ca69bb4ae updating to 1.5.1 (1/2) 2013-03-30 11:54:53 +01:00
Adubbz
e83c44d42a Gave most of the blocks their appropriate names (with the exception of the odd four which i can't find what they are for). Hopefully didn't get too many mixed up 2013-03-30 20:17:14 +11:00
Adubbz
1678e12e6e Forgot to add the rosester file :S 2013-03-30 16:36:55 +11:00
Adubbz
72a92cadd3 Started work on fixing the textures. Hopefully this helps :) 2013-03-30 16:31:49 +11:00
ted80-PC
6c9f7b2039 uploaded old source code 2013-03-28 20:03:53 +01:00
ted80-PC
98e219d12a hi there world :) 2013-03-28 19:45:23 +01:00