Commit graph

53 commits

Author SHA1 Message Date
Adubbz
52256f5053 Fixed the logo, did some cleanup and fixed the localised names for fluids 2013-07-20 08:42:53 +10:00
Matt Caughey
795b47cbc1 More sub biome stuff 2013-07-17 06:00:16 -04:00
ted80-PC
2f07bc1bf0 Fixed decorator not working above 128 2013-07-15 13:58:44 +02:00
Adubbz
024d5025a6 Made metadata get checked when decided whether a plant can generate in a position. Fixes #11 2013-07-12 09:27:12 +10:00
Adubbz
08ac9eea26 Fixed Forstride's derp with setting the sky colours config option always to true. Closes #10 2013-07-12 08:10:34 +10:00
Matt Caughey
9b1170b142 Added wild carrot gen and salads 2013-07-10 08:51:30 -04:00
Matt Caughey
027b9f1ac8 Tweaked badlands gen again 2013-07-09 00:58:36 -04:00
Adubbz
f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Matt Caughey
01e4f13095 Import fixes for latest Forge update 2013-07-08 23:55:12 -04:00
Matt Caughey
db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Matt Caughey
d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Matt Caughey
d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Matt Caughey
df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Adubbz
b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz
96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey
a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz
cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey
31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Matt Caughey
1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
Matt Caughey
e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey
5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Matt Caughey
b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Matt Caughey
d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
Matt Caughey
4c41f69729 Started adding decoration to the Undergarden. 2013-05-18 11:28:50 -04:00
Matt Caughey
2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Matt Caughey
93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Matt Caughey
d4f4e24a22 Added lilyflower generation. 2013-05-15 08:49:06 -04:00
Matt Caughey
231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Matt Caughey
86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey
d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Matt Caughey
498a5b82bd Made the giant red/yellow flower generation a lot nicer. 2013-05-12 14:16:31 -04:00
Matt Caughey
08df57d666 Added cloud blocks to the Promised Land. 2013-05-10 16:28:30 -04:00
Matt Caughey
c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
ted80-PC
a590e7b0a7 Changed all stone into holystone 2013-05-09 12:09:58 +02:00
ted80-PC
50f53c1b30 DISABLED WATERFALLS AGAIN 2013-05-08 22:31:57 +02:00
Amnet
d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey
37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
Matt Caughey
bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey
9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Matt Caughey
8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Matt Caughey
8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Matt Caughey
16eb2a2ea6 Changed around the Canyon biome a bit. 2013-05-04 20:06:17 -04:00
Adubbz
73eca33198 Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks 2013-05-04 18:33:28 +10:00
Matt Caughey
357142bd6b Work in progress high cattails. Ran into a NullPointerException and need some help fixing it. 2013-05-04 02:44:17 -04:00
Matt Caughey
11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00