Cheeserolls
|
74bb9b41d2
|
Fix some generator bugs
|
2015-06-15 19:49:56 +01:00 |
|
Cheeserolls
|
ec0123e9ea
|
Use inheritance to avoid code duplication in Generators
|
2015-06-15 18:39:44 +01:00 |
|
Cheeserolls
|
2783bcebba
|
Minor fixes in Bayou
|
2015-06-11 22:56:54 +01:00 |
|
Cheeserolls
|
56e5fbfaa8
|
Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
|
2015-06-11 22:03:52 +01:00 |
|
Cheeserolls
|
1d7217a78d
|
Create list of predefined BlockQueries to avoid code duplication
|
2015-06-11 16:58:47 +01:00 |
|
Cheeserolls
|
cd1421805a
|
Allow querying blocks by plant type (will reduce a lot of code later on)
|
2015-06-11 14:43:57 +01:00 |
|
Cheeserolls
|
495442c03f
|
Attempt to make BlockQuery more user friendly
|
2015-06-11 14:05:29 +01:00 |
|
Cheeserolls
|
63fe140915
|
Split mud and quicksand into separate classes (they really have little in common
|
2015-06-11 11:29:46 +01:00 |
|
Cheeserolls
|
4cdbc7c294
|
Add workaround (temporary I hope) for a forge bug
|
2015-06-11 11:26:12 +01:00 |
|
Cheeserolls
|
24d3b3cf5e
|
Make BOP block naming consistent
|
2015-06-11 10:20:33 +01:00 |
|
Cheeserolls
|
01f2e8a6a9
|
Make sure all BOP blocks support canSustainPlant() properly
|
2015-06-11 10:04:56 +01:00 |
|
Cheeserolls
|
434ef3fdd5
|
Add Bamboo Forest biome
|
2015-06-11 01:16:55 +01:00 |
|
Cheeserolls
|
e1387c76f3
|
Add Jade Cliffs biome
|
2015-06-10 02:46:04 +01:00 |
|
Cheeserolls
|
0026241420
|
Fine tune tundra
|
2015-06-10 02:07:19 +01:00 |
|
Cheeserolls
|
7f62423e0d
|
More fine tuning of mountain
|
2015-06-10 01:31:13 +01:00 |
|
Cheeserolls
|
bc93ad2bd8
|
Make foothills on the edges of the mountains
|
2015-06-10 00:20:38 +01:00 |
|
Cheeserolls
|
24e668e943
|
Add Glacier biome
|
2015-06-08 17:18:52 +01:00 |
|
Cheeserolls
|
44dd5dfa83
|
Implement system for sub biomes and mutated biomes
|
2015-06-08 16:57:36 +01:00 |
|
Cheeserolls
|
bd19fd2ae6
|
Finish the Mountain biome
|
2015-06-08 14:03:55 +01:00 |
|
Cheeserolls
|
c34fef46f6
|
Add GeneratorPineTree
|
2015-06-08 14:03:03 +01:00 |
|
Cheeserolls
|
336f900e72
|
Start work on Mountain biome
|
2015-06-08 01:05:31 +01:00 |
|
Cheeserolls
|
d0379d44dc
|
Add Outback biome
|
2015-06-07 23:46:53 +01:00 |
|
Cheeserolls
|
f3a8fbf555
|
Add generator for small nobbly "twiglet" trees
|
2015-06-07 23:46:37 +01:00 |
|
Cheeserolls
|
19d107e7d0
|
Add BlockPosQuery for positions with air above them
|
2015-06-07 23:09:34 +01:00 |
|
Cheeserolls
|
910086f111
|
Provide shortcut methods for building trees with vanilla logs and leaves
|
2015-06-07 23:09:01 +01:00 |
|
Cheeserolls
|
cf7537e7ef
|
Allow BlockBOPGeneric to support plants
|
2015-06-07 22:43:51 +01:00 |
|
Cheeserolls
|
37f6d16d93
|
Allow specification of which block to replace with GeneratorSplatter, tweak default parameters
|
2015-06-07 21:55:26 +01:00 |
|
Cheeserolls
|
150345251c
|
Rename some BlockQuery classes
|
2015-06-07 21:39:34 +01:00 |
|
Cheeserolls
|
7f3fda66a7
|
Add Moor biome
|
2015-06-07 21:22:10 +01:00 |
|
Cheeserolls
|
c5b3d9b2d3
|
Fix floor blocks in dense forest
|
2015-06-07 21:21:57 +01:00 |
|
Cheeserolls
|
c291aa61df
|
Add Heathland biome
|
2015-06-07 20:24:53 +01:00 |
|
Cheeserolls
|
c4e23a8384
|
Minor adjustments to Marsh and Chaparral
|
2015-06-07 18:52:26 +01:00 |
|
Cheeserolls
|
cba8443972
|
Minor adjustments to waterside and splotches generator
|
2015-06-07 18:51:35 +01:00 |
|
Cheeserolls
|
9b593e576d
|
Allow setting of the block used underneath water in BOP biomes
|
2015-06-07 18:50:45 +01:00 |
|
Cheeserolls
|
3256dd9447
|
Finally stop those damn floating paeonias
|
2015-06-07 17:20:29 +01:00 |
|
Cheeserolls
|
cfc3cd65ff
|
Make naming in generators consistent and more readable, fix algae spawning in marsh
|
2015-06-07 16:46:04 +01:00 |
|
Cheeserolls
|
15ff399f6a
|
Rewrite terrain generation to provide more flexibility for BOP biomes
|
2015-06-07 15:36:41 +01:00 |
|
Cheeserolls
|
629a02d9c6
|
Add method for getting a BlockPosQuery from the config files
|
2015-06-01 20:11:24 +01:00 |
|
Cheeserolls
|
2297888ec4
|
Add grassland biome
|
2015-06-01 19:51:55 +01:00 |
|
Cheeserolls
|
f8db6d03c1
|
Use multiple generation attempts in GeneratorColumns
|
2015-06-01 19:38:14 +01:00 |
|
Cheeserolls
|
1c67753174
|
Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors)
|
2015-06-01 19:05:19 +01:00 |
|
Cheeserolls
|
165504a8a8
|
Minor change in GeneratorLakes
|
2015-06-01 18:06:45 +01:00 |
|
Cheeserolls
|
7819a042dd
|
Stop GeneratorLogs replacing non-air blocks
|
2015-06-01 18:04:03 +01:00 |
|
Cheeserolls
|
e405e5af1d
|
Add columns generator
|
2015-06-01 17:57:48 +01:00 |
|
Cheeserolls
|
5b1b35ebad
|
Add Tundra biome
|
2015-06-01 17:03:38 +01:00 |
|
Cheeserolls
|
812c147cd8
|
Add Marsh biome
|
2015-06-01 14:42:29 +01:00 |
|
Cheeserolls
|
7ec33607bb
|
Add GeneratorLakes
|
2015-06-01 14:40:10 +01:00 |
|
Cheeserolls
|
9e352520b3
|
Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface)
|
2015-06-01 11:27:33 +01:00 |
|
Cheeserolls
|
3acdaea69b
|
Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read
|
2015-06-01 04:08:37 +01:00 |
|
Cheeserolls
|
10ed5d64e6
|
Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class
|
2015-05-31 22:52:41 +01:00 |
|