Forstride
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6e8e2c83f3
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Tweaked foliage in some biomes
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2016-02-01 14:39:30 -05:00 |
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Forstride
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ebbfc36e99
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Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options
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2016-02-01 13:42:25 -05:00 |
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Forstride
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2389a1e0ff
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Added customization options for soils, flowers, mushrooms, and liquid poison
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2016-02-01 13:05:32 -05:00 |
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Adubbz
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7ce0f6eafd
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Added mahogany trees
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2016-02-01 22:39:10 +11:00 |
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Adubbz
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2c85a16a6f
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World type configuration now supports biome extensions
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2016-02-01 19:56:28 +11:00 |
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Forstride
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9156ab8997
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Added a customization option for water plants
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2016-02-01 02:03:28 -05:00 |
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Forstride
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8b3ec016b4
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Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!)
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2016-02-01 01:45:30 -05:00 |
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Forstride
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1130e30911
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Added customization option for BOP grasses
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2016-02-01 00:58:13 -05:00 |
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Forstride
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8e2908a9aa
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Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand
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2016-02-01 00:16:39 -05:00 |
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Forstride
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3bb4f642c3
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Tweaked Wasteland, Xeric Shrubland, and some textures
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2016-01-31 22:32:39 -05:00 |
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Forstride
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4b1dab0e04
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Tweaked various textures
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2016-01-31 19:42:05 -05:00 |
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Forstride
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62803d800f
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Fixed "earth" item (Used for creative tab icon)
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2016-01-31 16:07:54 -05:00 |
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Forstride
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583c059a5d
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Removed Dense Forest biome, tweaked Deciduous Forest
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2016-01-31 15:11:02 -05:00 |
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Adubbz
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a10eb9f4ae
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Fixed flammability for a bunch of stuff
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2016-01-31 21:34:23 +11:00 |
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Forstride
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2e39cea6c0
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Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples)
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2016-01-31 00:45:26 -05:00 |
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Forstride
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3b2df4f5fe
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Tweaked gem block textures, removed vines from bamboo trees
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2016-01-30 21:58:29 -05:00 |
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Forstride
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6e45433c9e
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Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
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2016-01-30 20:33:50 -05:00 |
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Forstride
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7bf7f66129
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Updated Forge version (Update for fixed spruce trees in Taiga biome!)
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2016-01-30 19:52:30 -05:00 |
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Adubbz
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f663aecb87
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Orange autumn saplings now produce dark wood trees
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2016-01-30 00:14:30 +11:00 |
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Forstride
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4637c01a3a
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Re-added overpowered magic healing water that obviously no one liked at all
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2016-01-29 05:28:02 -05:00 |
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Forstride
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87cbc0ae6e
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Removed large stalagmite/stalactite textures
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2016-01-28 20:25:48 -05:00 |
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Matt Caughey
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941656f023
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Tweaked biome climates
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2016-01-28 20:19:37 -05:00 |
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Matt Caughey
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df59c70cca
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Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
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2016-01-28 20:01:07 -05:00 |
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Matt Caughey
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9e045fbfe5
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Changed how quicksand generates
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2016-01-28 18:27:56 -05:00 |
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Matt Caughey
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b14fe60711
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Fixed pine saplings, tweaked wisteria more
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2016-01-28 15:20:45 -05:00 |
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Matt Caughey
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51ef64c316
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Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
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2016-01-28 00:31:24 -05:00 |
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Matt Caughey
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623fceecd8
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Changed wisteria. Now a plant rather than a vine-like block.
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2016-01-28 00:30:57 -05:00 |
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Adubbz
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6592ad4537
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Merge pull request #642 from NatsuArashi/patch-1
Create zh_TW.lang
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2016-01-28 10:14:10 +11:00 |
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NatsuArashi
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071917ad09
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Create zh_TW.lang
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2016-01-27 21:26:27 +08:00 |
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Matt Caughey
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b7452cfc4b
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Added new rock formation textures (Not used yet)
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2016-01-26 19:45:54 -05:00 |
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Matt Caughey
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98a03b29e5
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Removed pumpkins from our biomes temporarily
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2016-01-26 17:39:39 -05:00 |
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Matt Caughey
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30eb53688e
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Added pumpkins to our biomes
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2016-01-26 16:17:56 -05:00 |
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Adubbz
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b3a5b46361
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Added a temporary fix for the ugly taiga tree bases in the side of hills
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2016-01-26 22:04:06 +11:00 |
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Adubbz
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2bb960ed24
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Big trees no longer generate on water, vines no longer generate on tree trunks
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2016-01-26 21:33:02 +11:00 |
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Matt Caughey
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3bf71a70e2
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Tweaked butterfly textures
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2016-01-26 03:28:07 -05:00 |
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Matt Caughey
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dd00ab1513
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Added butterfly color variants
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2016-01-26 00:21:35 -05:00 |
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Matt Caughey
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7bbc511006
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Removed big mushrooms from Woodland biome, updated title screen panorama again
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2016-01-25 23:56:36 -05:00 |
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Matt Caughey
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51272ed89d
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Still trying to fix entity spawning...
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2016-01-25 20:04:50 -05:00 |
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Matt Caughey
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de351378db
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Mob tweaks (Still having spawning issues)
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2016-01-25 18:53:21 -05:00 |
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Matt Caughey
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a44fb993ba
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Added butterflies (That don't spawn for some reason...)
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2016-01-25 17:55:12 -05:00 |
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Matt Caughey
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894360c63c
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Tweaked snail texture
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2016-01-25 03:37:20 -05:00 |
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Matt Caughey
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3c4ec83d1d
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Added snail spawns to swamp/forest biomes (They still don't move yet though)
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2016-01-25 03:11:40 -05:00 |
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Matt Caughey
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0c5c2da80f
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Added snail entity (Currently doesn't move)
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2016-01-24 22:01:31 -05:00 |
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Matt Caughey
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648b6c7cb9
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Added snail model and texture
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2016-01-24 21:11:09 -05:00 |
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Matt Caughey
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b0fb923de6
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Finished terrariums
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2016-01-24 17:48:14 -05:00 |
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Matt Caughey
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e6d22526b7
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Tweaked which biomes players can spawn in
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2016-01-24 01:55:41 -05:00 |
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Matt Caughey
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ea431da8df
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More crafting recipe stuff
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2016-01-23 22:20:44 -05:00 |
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Matt Caughey
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90ec0be5f7
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Added more dye recipes
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2016-01-23 21:10:47 -05:00 |
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Matt Caughey
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dc4cc6c7f9
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Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
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2016-01-23 18:58:08 -05:00 |
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Matt Caughey
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36e0dbbc2e
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Added roots and waterside sand generation to biomes
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2016-01-23 18:57:46 -05:00 |
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