Forstride
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c7ff6cc032
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- Added Fungal Jungle overworld biome
- Added Huge Glowshrooms and Huge Toadstools
- Removed Fungi Forest Nether biome
- Re-added hostile mobs to the Tropics/White Beach biomes
- Cleaned up vanilla biome climate registration
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2020-02-12 08:35:14 -05:00 |
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Forstride
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6f0d4fd3da
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Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome
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2020-02-08 08:53:41 -05:00 |
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Adubbz
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883717a7c1
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Mappings overhaul
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2019-12-31 18:31:48 +11:00 |
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Adubbz
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29941fa176
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Change biomes to use Mojang's builder model
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2019-12-26 20:47:18 +11:00 |
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Adubbz
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c509ad4f73
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Finished updating biomes
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2019-12-26 15:58:02 +11:00 |
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Forstride
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e7fa9f2959
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Tree stuff
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2019-12-25 22:31:52 -05:00 |
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Forstride
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e99690d60f
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Removed End biome stuff
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2019-12-25 18:44:22 -05:00 |
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Adubbz
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5bd54e57d3
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Mass fixes
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2019-12-25 19:38:59 +11:00 |
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Adubbz
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1d2a4a57c6
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Many fixes
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2019-12-25 00:54:37 +11:00 |
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Forstride
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fed9774a46
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Optimized class imports
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2019-08-28 07:30:51 -04:00 |
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Forstride
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92c5d14a74
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Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes, renamed Moor to Highland Moor, made a separate climate for the Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE: This update will cause abrupt chunk borders in existing worlds! Update at your own risk!)
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2019-08-11 11:02:56 -04:00 |
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Forstride
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66d0c6e5c5
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Improved the Bayou biome, allowed all BOP biomes to be spawned in
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2019-08-10 01:29:48 -04:00 |
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Dmitrij Drandarov
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94f768b689
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Update to latest mappings (20190721) and forge version (1.14.3)
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2019-07-21 14:14:25 +02:00 |
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Forstride
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51b1d5dfb1
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Switched to DefaultBiomeFeatures for common vanilla features in biomes
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2019-06-27 16:52:52 -04:00 |
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Adubbz
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14a709ee00
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Finished updating biomes
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2019-06-25 16:47:04 +10:00 |
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Adubbz
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28bf6c0bec
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Many biome fixes
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2019-06-25 15:33:43 +10:00 |
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Adubbz
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5b42883511
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GenLayers updated, misc other stuff
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2019-06-13 21:30:50 +10:00 |
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Adubbz
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9ffb7c5e5f
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Merge branch 'BOP-1.13-8.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.14.x-9.x.x
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2019-06-13 17:37:18 +10:00 |
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Adubbz
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cde4ad9871
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Biome updates 2: Electric Boogaloo
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2019-06-13 17:31:07 +10:00 |
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Adubbz
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be037ab704
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First pass of biome updates
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2019-06-13 16:07:49 +10:00 |
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Adubbz
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23d673cbb0
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Updated blocks
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2019-06-13 15:08:11 +10:00 |
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Forstride
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23ad4b22dd
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Changed Cold Desert to not have snow, added missing override annotations
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2019-06-13 00:49:50 -04:00 |
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Forstride
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b8ea059b65
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Changed dead tree generation, increased cattail amounts in biomes that have them
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2019-06-08 05:44:16 -04:00 |
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Forstride
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6935d814eb
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Fixed a crash caused by bramble blocks, various biome tweaks
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2019-06-05 04:23:07 -04:00 |
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Forstride
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56d4fee422
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Various biome tweaks
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2019-06-04 13:36:28 -04:00 |
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Forstride
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545f4bfb6c
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Changed the Orchard biome to a sub-biome of the vanilla Plains (Replacing the Forest as its sub-biome), improved the Grove biome, prevented Plains/Forest islands from generating within oceans, added the vanilla Desert as an edge biome of the Wasteland
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2019-06-02 20:19:23 -04:00 |
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Forstride
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ff0b701098
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Fixed willow vine flammability, beaches in Cold Deserts, and various grass/foliage colors
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2019-05-25 05:28:12 -04:00 |
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Forstride
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f1fe7a745c
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River stuff (Too lazy to write a proper commit description)
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2019-05-24 01:56:19 -04:00 |
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Forstride
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44795b0e61
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Assigned beach biomes to our biomes, generate oceans by climate
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2019-05-24 01:20:02 -04:00 |
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Forstride
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fbd92d83d5
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Allowed the player to spawn in BOP biomes
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2019-05-22 02:46:35 -04:00 |
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Forstride
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7d8b7b65ce
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Biome tweaks
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2019-05-20 20:41:51 -04:00 |
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Forstride
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4c68c40904
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Re-added most of the remaining overworld biomes, revamped climate mapping
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2019-05-18 23:20:31 -04:00 |
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Forstride
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7e662ef79b
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Re-added Orchard
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2019-05-03 01:56:44 -04:00 |
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Forstride
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b644b75920
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Re-added Dead Swamp and Lavender Fields
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2019-05-02 17:30:59 -04:00 |
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Forstride
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7e9da5e1a7
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Started re-adding Wasteland
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2019-05-02 13:06:37 -04:00 |
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