Commit graph

35 commits

Author SHA1 Message Date
Forstride
c7ff6cc032 - Added Fungal Jungle overworld biome
- Added Huge Glowshrooms and Huge Toadstools
- Removed Fungi Forest Nether biome
- Re-added hostile mobs to the Tropics/White Beach biomes
- Cleaned up vanilla biome climate registration
2020-02-12 08:35:14 -05:00
Forstride
6f0d4fd3da Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome 2020-02-08 08:53:41 -05:00
Adubbz
883717a7c1 Mappings overhaul 2019-12-31 18:31:48 +11:00
Adubbz
29941fa176 Change biomes to use Mojang's builder model 2019-12-26 20:47:18 +11:00
Adubbz
c509ad4f73 Finished updating biomes 2019-12-26 15:58:02 +11:00
Forstride
e7fa9f2959 Tree stuff 2019-12-25 22:31:52 -05:00
Forstride
e99690d60f Removed End biome stuff 2019-12-25 18:44:22 -05:00
Adubbz
5bd54e57d3 Mass fixes 2019-12-25 19:38:59 +11:00
Adubbz
1d2a4a57c6 Many fixes 2019-12-25 00:54:37 +11:00
Forstride
fed9774a46 Optimized class imports 2019-08-28 07:30:51 -04:00
Forstride
92c5d14a74 Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes, renamed Moor to Highland Moor, made a separate climate for the Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE: This update will cause abrupt chunk borders in existing worlds! Update at your own risk!) 2019-08-11 11:02:56 -04:00
Forstride
66d0c6e5c5 Improved the Bayou biome, allowed all BOP biomes to be spawned in 2019-08-10 01:29:48 -04:00
Dmitrij Drandarov
94f768b689 Update to latest mappings (20190721) and forge version (1.14.3) 2019-07-21 14:14:25 +02:00
Forstride
51b1d5dfb1 Switched to DefaultBiomeFeatures for common vanilla features in biomes 2019-06-27 16:52:52 -04:00
Adubbz
14a709ee00 Finished updating biomes 2019-06-25 16:47:04 +10:00
Adubbz
28bf6c0bec Many biome fixes 2019-06-25 15:33:43 +10:00
Adubbz
5b42883511 GenLayers updated, misc other stuff 2019-06-13 21:30:50 +10:00
Adubbz
9ffb7c5e5f Merge branch 'BOP-1.13-8.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.14.x-9.x.x 2019-06-13 17:37:18 +10:00
Adubbz
cde4ad9871 Biome updates 2: Electric Boogaloo 2019-06-13 17:31:07 +10:00
Adubbz
be037ab704 First pass of biome updates 2019-06-13 16:07:49 +10:00
Adubbz
23d673cbb0 Updated blocks 2019-06-13 15:08:11 +10:00
Forstride
23ad4b22dd Changed Cold Desert to not have snow, added missing override annotations 2019-06-13 00:49:50 -04:00
Forstride
b8ea059b65 Changed dead tree generation, increased cattail amounts in biomes that have them 2019-06-08 05:44:16 -04:00
Forstride
6935d814eb Fixed a crash caused by bramble blocks, various biome tweaks 2019-06-05 04:23:07 -04:00
Forstride
56d4fee422 Various biome tweaks 2019-06-04 13:36:28 -04:00
Forstride
545f4bfb6c Changed the Orchard biome to a sub-biome of the vanilla Plains (Replacing the Forest as its sub-biome), improved the Grove biome, prevented Plains/Forest islands from generating within oceans, added the vanilla Desert as an edge biome of the Wasteland 2019-06-02 20:19:23 -04:00
Forstride
ff0b701098 Fixed willow vine flammability, beaches in Cold Deserts, and various grass/foliage colors 2019-05-25 05:28:12 -04:00
Forstride
f1fe7a745c River stuff (Too lazy to write a proper commit description) 2019-05-24 01:56:19 -04:00
Forstride
44795b0e61 Assigned beach biomes to our biomes, generate oceans by climate 2019-05-24 01:20:02 -04:00
Forstride
fbd92d83d5 Allowed the player to spawn in BOP biomes 2019-05-22 02:46:35 -04:00
Forstride
7d8b7b65ce Biome tweaks 2019-05-20 20:41:51 -04:00
Forstride
4c68c40904 Re-added most of the remaining overworld biomes, revamped climate mapping 2019-05-18 23:20:31 -04:00
Forstride
7e662ef79b Re-added Orchard 2019-05-03 01:56:44 -04:00
Forstride
b644b75920 Re-added Dead Swamp and Lavender Fields 2019-05-02 17:30:59 -04:00
Forstride
7e9da5e1a7 Started re-adding Wasteland 2019-05-02 13:06:37 -04:00