BiomesOPlenty/src/minecraft/biomesoplenty/world/WorldProviderPromised.java

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package biomesoplenty.world;
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import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.IChunkProvider;
import biomesoplenty.api.Biomes;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.BOPConfiguration;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class WorldProviderPromised extends WorldProvider
{
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public boolean hasNoSky = false;
@Override
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public void registerWorldChunkManager()
{
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if (Biomes.promisedLandForest.isPresent() || Biomes.promisedLandPlains.isPresent() || Biomes.promisedLandSwamp.isPresent())
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{
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worldChunkMgr = new WorldChunkManagerPromised(worldObj);
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}
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dimensionId = BOPConfiguration.promisedLandDimID;
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}
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@Override
public String getDimensionName()
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{
return "Promised Land";
}
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@Override
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public boolean canRespawnHere()
{
return false;
}
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@Override
public float calculateCelestialAngle(long par1, float par3)
{
return 1.0F;
}
@Override
public float getCloudHeight()
{
return 0.0F;
}
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public boolean darkenSkyDuringRain()
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{
return false;
}
@Override
public boolean canCoordinateBeSpawn(int par1, int par2)
{
int var3 = worldObj.getFirstUncoveredBlock(par1, par2);
return var3 == Blocks.holyGrass.get().blockID;
}
@Override
public ChunkCoordinates getEntrancePortalLocation()
{
return new ChunkCoordinates(100, 50, 0);
}
@Override
public int getAverageGroundLevel()
{
return 64;
}
@Override
public double getHorizon()
{
return 0.0D;
}
@SideOnly(Side.CLIENT)
public boolean hasVoidParticles(boolean var1)
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean isSkyColored()
{
return true;
}
@Override
public double getVoidFogYFactor()
{
return 1.0D;
}
@Override
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@SideOnly(Side.CLIENT)
public Vec3 getFogColor(float par1, float par2)
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{
float var3 = MathHelper.cos(par1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
if (var3 < 0.0F)
{
var3 = 0.0F;
}
if (var3 > 1.0F)
{
var3 = 1.0F;
}
float var4 = 1.0F;
float var5 = 0.91764705882F;
float var6 = 0.4F;
var4 *= var3 * 3.94F + 0.06F;
var5 *= var3 * 0.94F + 0.06F;
var6 *= var3 * 0.91F + 0.09F;
return worldObj.getWorldVec3Pool().getVecFromPool(var4, var5, var6);
}
@Override
public void setAllowedSpawnTypes(boolean allowHostile, boolean allowPeaceful)
{
allowPeaceful = true;
}
@Override
public String getWelcomeMessage()
{
return "Entering the Promised Land";
}
@Override
public String getDepartMessage()
{
return "Leaving the Promised Land";
}
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@Override
public IChunkProvider createChunkGenerator()
{
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return new ChunkProviderPromised(worldObj, worldObj.getSeed());
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}
}