BiomesOPlenty/common/biomesoplenty/worldgen/WorldGenHive.java

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package biomesoplenty.worldgen;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
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import biomesoplenty.api.Fluids;
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import biomesoplenty.entities.EntityWasp;
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public class WorldGenHive extends WorldGenerator
{
@Override
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int baseWidth = 4 + rand.nextInt(2);
int baseHeight = 8 + rand.nextInt(2);
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if (world.getBlockId(x, y + 3, z) != Block.netherrack.blockID || !world.isAirBlock(x, y + 2, z))
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{
return false;
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}
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for (int cubeno = 0; cubeno < 3; cubeno++)
{
float chance = 0.0F;
switch (cubeno)
{
case 0:
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chance = 0.25F;
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break;
case 1:
chance = 1.0F;
break;
case 2:
chance = 0.5F;
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break;
}
int honeychance = rand.nextInt(2);
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//Top
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generateHiveCubeSmall(world, x, y + cubeno, z, (baseHeight - 8) + (cubeno * 2), (baseWidth - 1) + cubeno, cubeno, chance);
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//Middle
generateHiveCube(world, x, (y - 2) + cubeno, z, baseHeight + (cubeno * 2), baseWidth + cubeno, cubeno, chance, honeychance);
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//Bottom
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generateHiveCubeSmall(world, x, (y - (baseHeight + 4)) + cubeno, z, (baseHeight - 8) + (cubeno * 2), (baseWidth - 1) + cubeno, cubeno, chance);
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//Bottom 2
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generateHiveCubeSmall(world, x, (y - (baseHeight + 5)) + cubeno, z, (baseHeight - 7) + (cubeno * 2), (baseWidth - 2) + cubeno, cubeno, chance);
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//Bottom 3
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generateHiveCubeSmall(world, x, (y - (baseHeight + 7)) + cubeno, z, (baseHeight - 7) + (cubeno * 2), (baseWidth - 4) + cubeno, cubeno, chance);
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spawnWasps(world, rand, x, y, z, 15);
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}
return true;
}
public void generateHiveCube(World world, int origx, int origy, int origz, int height, int width, int cubeno, float chance, int honeychance)
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{
for (int hLayer = 0; hLayer < height; hLayer++)
{
for (int i = -width; i < width; i++)
{
for (int j = -width; j < width; j++)
{
if ((hLayer == 0 || hLayer == (height - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
else if ((i == -width || i == (width - 1) || j == -width || j == (width - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
if (honeychance == 0)
{
if (hLayer > (height / 2))
{
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if (cubeno < 2 && world.getBlockId(origx + i, origy - hLayer, origz + j) != Blocks.hive.get().blockID) world.setBlock(origx + i, origy - hLayer, origz + j, Fluids.honey.get().blockID);
}
else
{
if (cubeno < 2 && world.getBlockId(origx + i, origy - hLayer, origz + j) != Blocks.hive.get().blockID) world.setBlockToAir(origx + i, origy - hLayer, origz + j);
}
}
else
{
if (cubeno < 2 && world.getBlockId(origx + i, origy - hLayer, origz + j) != Blocks.hive.get().blockID) world.setBlockToAir(origx + i, origy - hLayer, origz + j);
}
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}
}
}
}
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public void generateHiveCubeSmall(World world, int origx, int origy, int origz, int height, int width, int cubeno, float chance)
{
for (int hLayer = 0; hLayer < height; hLayer++)
{
for (int i = -width; i < width; i++)
{
for (int j = -width; j < width; j++)
{
if ((hLayer == 0 || hLayer == (height - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
else if ((i == -width || i == (width - 1) || j == -width || j == (width - 1)) && (world.rand.nextFloat() <= chance)) world.setBlock(origx + i, origy - hLayer, origz + j, Blocks.hive.get().blockID);
}
}
}
}
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public void spawnWasps(World world, Random rand, int x, int y, int z, int amount)
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{
for (int spawn = 0; spawn < amount; spawn++)
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{
int spawnx = (x - 4) + rand.nextInt(8);
int spawny = (y - 6) - rand.nextInt(4);
int spawnz = (z - 4) + rand.nextInt(8);
if (world.isAirBlock(spawnx, spawny, spawnz))
{
EntityWasp wasp = new EntityWasp(world);
wasp.setLocationAndAngles((double)spawnx, (double)spawny, (double)spawnz, 0.0F, 0.0F);
world.spawnEntityInWorld(wasp);
}
}
}
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}