BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/BrushlandBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
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import com.google.common.collect.Lists;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
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import net.minecraft.fluid.Fluids;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.carver.WorldCarver;
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import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.feature.structure.PillagerOutpostConfig;
import net.minecraft.world.gen.feature.structure.VillageConfig;
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import net.minecraft.world.gen.placement.*;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class BrushlandBiome extends BiomeBOP
{
public BrushlandBiome()
{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(BOPBiomeFeatures.BRUSHLAND_SURFACE_BUILDER, SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG)).precipitation(Biome.RainType.NONE).category(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(1.5F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null));
// Structures
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this.addStructure(Feature.VILLAGE, new VillageConfig("village/savanna/town_centers", 6));
this.addStructure(Feature.PILLAGER_OUTPOST, new PillagerOutpostConfig(0.004D));
this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG);
// Underground
DefaultBiomeFeatures.addCarvers(this);
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DefaultBiomeFeatures.addStructures(this);
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.LAVA.getDefaultState()), Placement.LAVA_LAKE, new LakeChanceConfig(80)));
DefaultBiomeFeatures.addMonsterRooms(this);
DefaultBiomeFeatures.addStoneVariants(this);
DefaultBiomeFeatures.addOres(this);
DefaultBiomeFeatures.addSedimentDisks(this);
////////////////////////////////////////////////////////////
// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{BOPBiomeFeatures.TWIGLET_TREE, BOPBiomeFeatures.DYING_TREE, BOPBiomeFeatures.SPARSE_OAK_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.4F, 0.1F, 0.2F}, BOPBiomeFeatures.ACACIA_TWIGLET_SMALL, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(3, 0.4F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(new StandardGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(12)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.TALL_GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(3)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(7)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.CACTUS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.bush.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(15)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.tiny_cactus.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(4)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.dune_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(9)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.desert_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(10)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.dead_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5)));
////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addSprings(this);
DefaultBiomeFeatures.func_222297_ap(this);
// Entities
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this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3));
this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.HUSK, 80, 4, 4));
this.addWeight(BOPClimates.SAVANNA, 5);
}
@OnlyIn(Dist.CLIENT)
@Override
public int getGrassColor(BlockPos pos)
{
return 0xE5DFA9;
}
@OnlyIn(Dist.CLIENT)
@Override
public int getFoliageColor(BlockPos pos)
{
return 0xDAE0B3;
}
}