/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeBOP; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.StandardGrassFeature; import com.google.common.collect.Lists; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.fluid.Fluids; import net.minecraft.util.math.BlockPos; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.carver.WorldCarver; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.MineshaftConfig; import net.minecraft.world.gen.feature.structure.MineshaftStructure; import net.minecraft.world.gen.feature.structure.PillagerOutpostConfig; import net.minecraft.world.gen.feature.structure.VillageConfig; import net.minecraft.world.gen.placement.*; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BrushlandBiome extends BiomeBOP { public BrushlandBiome() { super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(BOPBiomeFeatures.BRUSHLAND_SURFACE_BUILDER, SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG)).precipitation(Biome.RainType.NONE).category(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(1.5F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null)); // Structures this.addStructure(Feature.VILLAGE, new VillageConfig("village/savanna/town_centers", 6)); this.addStructure(Feature.PILLAGER_OUTPOST, new PillagerOutpostConfig(0.004D)); this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG); // Underground DefaultBiomeFeatures.addCarvers(this); DefaultBiomeFeatures.addStructures(this); this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.LAVA.getDefaultState()), Placement.LAVA_LAKE, new LakeChanceConfig(80))); DefaultBiomeFeatures.addMonsterRooms(this); DefaultBiomeFeatures.addStoneVariants(this); DefaultBiomeFeatures.addOres(this); DefaultBiomeFeatures.addSedimentDisks(this); //////////////////////////////////////////////////////////// // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{BOPBiomeFeatures.TWIGLET_TREE, BOPBiomeFeatures.DYING_TREE, BOPBiomeFeatures.SPARSE_OAK_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.4F, 0.1F, 0.2F}, BOPBiomeFeatures.ACACIA_TWIGLET_SMALL, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(3, 0.4F, 1))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(new StandardGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(12))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.TALL_GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(3))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(7))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.CACTUS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.bush.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(15))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.tiny_cactus.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(4))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.dune_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(9))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.desert_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(10))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(BOPBlocks.dead_grass.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addSprings(this); DefaultBiomeFeatures.func_222297_ap(this); // Entities this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3)); this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.HUSK, 80, 4, 4)); this.addWeight(BOPClimates.SAVANNA, 5); } @OnlyIn(Dist.CLIENT) @Override public int getGrassColor(BlockPos pos) { return 0xE5DFA9; } @OnlyIn(Dist.CLIENT) @Override public int getFoliageColor(BlockPos pos) { return 0xDAE0B3; } }