ForgePatch/src/main/java/net/minecraftforge/client/model
2018-04-22 14:40:38 -07:00
..
animation Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
b3d Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
obj Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
pipeline Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Attributes.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
BakedItemModel.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
BakedModelWrapper.java Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
BlockStateLoader.java Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
FancyMissingModel.java Fix missing messages of missing models (#4120) 2017-07-03 10:39:42 -07:00
ForgeBlockStateV1.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
ICustomModelLoader.java Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
IModel.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
ISmartVariant.java In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). 2016-06-22 23:49:48 -04:00
ItemLayerModel.java Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
ItemTextureQuadConverter.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
MapModelState.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
ModelDynBucket.java Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
ModelFluid.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
ModelLoader.java Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
ModelLoaderRegistry.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
ModelStateComposition.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
MultiLayerModel.java Use java 8 collection functions 2017-06-28 00:14:10 -07:00
MultiModel.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
MultiModelState.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
package-info.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00
PerspectiveMapWrapper.java Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
SimpleModelFontRenderer.java Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
SimpleModelState.java Cleanup of model system, taking advantage of java 8; 2017-06-25 04:08:20 +03:00