ForgePatch/src/main/java/net/minecraftforge/client/event/TextureStitchEvent.java

60 lines
1.7 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2019.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.client.event;
import net.minecraftforge.eventbus.api.Event;
import net.minecraft.client.renderer.texture.TextureMap;
public class TextureStitchEvent extends Event
{
private final TextureMap map;
public TextureStitchEvent(TextureMap map)
{
this.map = map;
}
public TextureMap getMap()
{
return map;
}
/**
* Fired when the TextureMap is told to refresh it's stitched texture.
* Called after the Stitched list is cleared, but before any blocks or items
* add themselves to the list.
*/
public static class Pre extends TextureStitchEvent
{
public Pre(TextureMap map){ super(map); }
}
/**
* This event is fired once the texture map has loaded all textures and
* stitched them together. All Icons should have there locations defined
* by the time this is fired.
*/
public static class Post extends TextureStitchEvent
{
public Post(TextureMap map){ super(map); }
}
}