217 lines
7.0 KiB
Java
217 lines
7.0 KiB
Java
/*
|
|
* Minecraft Forge
|
|
* Copyright (c) 2016-2019.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation version 2.1
|
|
* of the License.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
package net.minecraftforge.client.event;
|
|
|
|
import net.minecraft.block.state.IBlockState;
|
|
import net.minecraft.client.renderer.EntityRenderer;
|
|
import net.minecraft.client.renderer.FogRenderer;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.fluid.IFluidState;
|
|
import net.minecraftforge.eventbus.api.Cancelable;
|
|
import net.minecraftforge.eventbus.api.Event;
|
|
|
|
import net.minecraftforge.eventbus.api.Event.HasResult;
|
|
|
|
/**
|
|
* Event that hooks into EntityRenderer, allowing any feature to customize visual attributes
|
|
* the player sees.
|
|
*/
|
|
public abstract class EntityViewRenderEvent extends net.minecraftforge.eventbus.api.Event
|
|
{
|
|
private final EntityRenderer renderer;
|
|
private final Entity entity;
|
|
private final IBlockState state;
|
|
private final IFluidState fluidState;
|
|
private final double renderPartialTicks;
|
|
|
|
public EntityViewRenderEvent(EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks)
|
|
{
|
|
this.renderer = renderer;
|
|
this.entity = entity;
|
|
this.state = state;
|
|
this.fluidState = fluidState;
|
|
this.renderPartialTicks = renderPartialTicks;
|
|
}
|
|
|
|
public EntityRenderer getRenderer()
|
|
{
|
|
return renderer;
|
|
}
|
|
|
|
public Entity getEntity()
|
|
{
|
|
return entity;
|
|
}
|
|
|
|
public IBlockState getBlockState()
|
|
{
|
|
return state;
|
|
}
|
|
|
|
public IFluidState getFluidState()
|
|
{
|
|
return fluidState;
|
|
}
|
|
|
|
public double getRenderPartialTicks()
|
|
{
|
|
return renderPartialTicks;
|
|
}
|
|
|
|
private static class FogEvent extends EntityViewRenderEvent
|
|
{
|
|
private final FogRenderer fogRenderer;
|
|
|
|
protected FogEvent(FogRenderer fogRenderer, EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks)
|
|
{
|
|
super(renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.fogRenderer = fogRenderer;
|
|
}
|
|
|
|
public FogRenderer getFogRenderer() { return fogRenderer; }
|
|
}
|
|
|
|
/**
|
|
* Event that allows any feature to customize the fog density the player sees.
|
|
* NOTE: In order to make this event have an effect, you must cancel the event
|
|
*/
|
|
@Cancelable
|
|
public static class FogDensity extends FogEvent
|
|
{
|
|
private float density;
|
|
|
|
public FogDensity(FogRenderer fogRenderer, EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks, float density)
|
|
{
|
|
super(fogRenderer, renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.setDensity(density);
|
|
}
|
|
|
|
public float getDensity()
|
|
{
|
|
return density;
|
|
}
|
|
|
|
public void setDensity(float density)
|
|
{
|
|
this.density = density;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Event that allows any feature to customize the rendering of fog.
|
|
*/
|
|
@HasResult
|
|
public static class RenderFogEvent extends FogEvent
|
|
{
|
|
private final int fogMode;
|
|
private final float farPlaneDistance;
|
|
|
|
public RenderFogEvent(FogRenderer fogRenderer, EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks, int fogMode, float farPlaneDistance)
|
|
{
|
|
super(fogRenderer, renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.fogMode = fogMode;
|
|
this.farPlaneDistance = farPlaneDistance;
|
|
}
|
|
|
|
public int getFogMode()
|
|
{
|
|
return fogMode;
|
|
}
|
|
|
|
public float getFarPlaneDistance()
|
|
{
|
|
return farPlaneDistance;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Event that allows any feature to customize the color of fog the player sees.
|
|
* NOTE: Any change made to one of the color variables will affect the result seen in-game.
|
|
*/
|
|
public static class FogColors extends FogEvent
|
|
{
|
|
private float red;
|
|
private float green;
|
|
private float blue;
|
|
|
|
public FogColors(FogRenderer fogRenderer, EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks, float red, float green, float blue)
|
|
{
|
|
super(fogRenderer, renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.setRed(red);
|
|
this.setGreen(green);
|
|
this.setBlue(blue);
|
|
}
|
|
|
|
public float getRed() { return red; }
|
|
public void setRed(float red) { this.red = red; }
|
|
public float getGreen() { return green; }
|
|
public void setGreen(float green) { this.green = green; }
|
|
public float getBlue() { return blue; }
|
|
public void setBlue(float blue) { this.blue = blue; }
|
|
}
|
|
|
|
/**
|
|
* Event that allows mods to alter the angles of the player's camera. Mainly useful for applying roll.
|
|
*/
|
|
public static class CameraSetup extends EntityViewRenderEvent
|
|
{
|
|
private float yaw;
|
|
private float pitch;
|
|
private float roll;
|
|
|
|
public CameraSetup(EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks, float yaw, float pitch, float roll)
|
|
{
|
|
super(renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.setYaw(yaw);
|
|
this.setPitch(pitch);
|
|
this.setRoll(roll);
|
|
}
|
|
|
|
public float getYaw() { return yaw; }
|
|
public void setYaw(float yaw) { this.yaw = yaw; }
|
|
public float getPitch() { return pitch; }
|
|
public void setPitch(float pitch) { this.pitch = pitch; }
|
|
public float getRoll() { return roll; }
|
|
public void setRoll(float roll) { this.roll = roll; }
|
|
}
|
|
|
|
/**
|
|
* Event that allows mods to alter the raw FOV itself.
|
|
* This directly affects to the FOV without being modified.
|
|
* */
|
|
public static class FOVModifier extends EntityViewRenderEvent
|
|
{
|
|
private double fov;
|
|
|
|
public FOVModifier(EntityRenderer renderer, Entity entity, IBlockState state, IFluidState fluidState, double renderPartialTicks, double fov) {
|
|
super(renderer, entity, state, fluidState, renderPartialTicks);
|
|
this.setFOV(fov);
|
|
}
|
|
|
|
public double getFOV() {
|
|
return fov;
|
|
}
|
|
|
|
public void setFOV(double fov) {
|
|
this.fov = fov;
|
|
}
|
|
}
|
|
}
|