ForgePatch/skipped_commits.md

1.1 KiB

Commit Needs Revisit Note
Class transformer optimizations (#5159) Yes
Change universal bucket support to use fluid names instead of instances Yes The affected code is nearly entirely absent
Change biome spawn list entries to use factory method where possible (#5075) No EntityType makes this obsolete
Prevent some texture loading errors from crashing the game (#5121) Yes TextureMap has changed drastically, is this still needed?
Add a notification event for handling game rule changes (#5152) No GameRules$Value has a change callback, mods can just use this