ForgePatch/fml/conf/methods.csv

336 KiB

1seargenamesidedesc
2func_70000_aaddServerStatsToSnooper2
3func_70001_baddServerTypeToSnooper2
4func_70002_QisSnooperEnabled2Returns whether snooping is enabled or not.
5func_70003_bcanCommandSenderUseCommand2Returns true if the command sender is allowed to use the given command.
6func_70005_c_getCommandSenderName2Gets the name of this command sender (usually username, but possibly "Rcon")
7func_70007_bresetLog1Clears the RCon log
8func_70008_cgetLogContents1Gets the contents of the RCon log
9func_70011_fgetDistance2Gets the distance to the position. Args: x, y, z
10func_70012_bsetLocationAndAngles2Sets the location and Yaw/Pitch of an entity in the world
11func_70013_cgetBrightness2Gets how bright this entity is.
12func_70014_bwriteEntityToNBT2(abstract) Protected helper method to write subclass entity data to NBT.
13func_70015_dsetFire2Sets entity to burn for x amount of seconds, cannot lower amount of existing fire.
14func_70016_hsetVelocity0Sets the velocity to the args. Args: x, y, z
15func_70018_KsetBeenAttacked2Sets that this entity has been attacked.
16func_70019_csetEating2
17func_70020_ereadFromNBT2Reads the entity from NBT (calls an abstract helper method to read specialized data)
18func_70021_algetParts2Return the Entity parts making up this Entity (currently only for dragons)
19func_70022_QgetEntityString2Returns the string that identifies this Entity's class
20func_70024_gaddVelocity2Adds to the current velocity of the entity. Args: x, y, z
21func_70026_GisWet2Checks if this entity is either in water or on an open air block in rain (used in wolves).
22func_70027_adisBurning2Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
23func_70028_iisEntityEqual2Returns true if Entity argument is equal to this Entity
24func_70029_asetWorld2Sets the reference to the World object.
25func_70030_zonEntityUpdate2Gets called every tick from main Entity class
26func_70031_bsetSprinting2Set sprinting switch for Entity.
27func_70032_dgetDistanceToEntity2Returns the distance to the entity. Args: entity
28func_70033_WgetYOffset2Returns the Y Offset of this entity.
29func_70034_dsetRotationYawHead0Sets the head's yaw rotation of the entity.
30func_70035_cgetLastActiveItems2
31func_70037_areadEntityFromNBT2(abstract) Protected helper method to read subclass entity data from NBT.
32func_70038_cisOffsetPositionInLiquid2Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z
33func_70039_cwriteToNBTOptional2Either write this entity to the NBT tag given and return true, or return false without doing anything. If this returns false the entity is not saved on disk. Ridden entities return false here as they are saved with their rider.
34func_70040_ZgetLookVec2returns a (normalized) vector of where this entity is looking
35func_70041_e_canTriggerWalking2returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
36func_70042_XgetMountedYOffset2Returns the Y offset from the entity's position for any entity riding this one.
37func_70043_VupdateRiderPosition2
38func_70044_AsetOnFireFromLava2Called whenever the entity is walking inside of lava.
39func_70045_FisImmuneToFire2
40func_70046_EgetBoundingBox2returns the bounding box for this entity
41func_70047_egetEyeHeight2
42func_70049_anewFloatNBTList2Returns a new NBTTagList filled with the specified floats
43func_70050_gsetAir2
44func_70051_agisSprinting2Get if the Entity is sprinting.
45func_70052_asetFlag2Enable or disable a entity flag, see getEntityFlag to read the know flags.
46func_70053_RgetShadowSize0
47func_70055_aisInsideOfMaterial2Checks if the current block the entity is within of the specified material type
48func_70056_asetPositionAndRotation20Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
49func_70057_abperformHurtAnimation0Setups the entity to do the hurt animation. Only used by packets in multiplayer.
50func_70058_JhandleLavaMovement2Whether or not the current entity is in lava
51func_70060_amoveFlying2Used in both water and by flying objects
52func_70062_bsetCurrentItemOrArmor2Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot
53func_70063_aasetInPortal2Called by portal blocks when an entity is within it.
54func_70064_aupdateFallState2Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround
55func_70065_xpreparePlayerToSpawn0Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
56func_70066_Bextinguish2Removes fire from entity.
57func_70067_LcanBeCollidedWith2Returns true if other Entities should be prevented from moving through this Entity.
58func_70068_egetDistanceSqToEntity2Returns the squared distance to the entity. Args: entity
59func_70069_afall2Called when the mob is falling. Calculates and applies fall damage.
60func_70070_bgetBrightnessForRender0
61func_70071_h_onUpdate2Called to update the entity's position/logic.
62func_70072_IhandleWaterMovement2Returns if this entity is in water and will end up adding the waters velocity to the entity
63func_70074_aonKillEntity2This method gets called when the entity kills another one.
64func_70075_ancanAttackWithItem2If returns false, the item will not inflict any damage against entities.
65func_70076_Ckill2sets the dead flag. Used when you fall off the bottom of the world.
66func_70077_aonStruckByLightning2Called when a lightning bolt hits the entity.
67func_70078_amountEntity2Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
68func_70079_amgetRotationYawHead2
69func_70080_asetPositionAndRotation2Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch
70func_70081_edealFireDamage2Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage
71func_70082_csetAngles0Adds par1*0.15 to the entity's yaw, and *subtracts* par2*0.15 from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees.
72func_70083_fgetFlag2Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating
73func_70084_caddToPlayerScore2Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd
74func_70085_cinteract2Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
75func_70086_aigetAir2
76func_70087_anewDoubleNBTList2creates a NBT list from the array of doubles passed to this function
77func_70088_aentityInit2
78func_70089_SisEntityAlive2Checks whether target entity is alive.
79func_70090_HisInWater2Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
80func_70091_dmoveEntity2Tries to moves the entity by the passed in displacement. Args: x, y, z
81func_70092_egetDistanceSq2Gets the squared distance to the position. Args: x, y, z
82func_70093_afisSneaking2Returns if this entity is sneaking.
83func_70094_TisEntityInsideOpaqueBlock2Checks if this entity is inside of an opaque block
84func_70095_asetSneaking2Sets the sneaking flag.
85func_70096_wgetDataWatcher2
86func_70097_aattackEntityFrom2Called when the entity is attacked.
87func_70098_UupdateRidden2Handles updating while being ridden by an entity
88func_70099_aentityDropItem2Drops an item at the position of the entity.
89func_70100_b_onCollideWithPlayer2Called by a player entity when they collide with an entity
90func_70101_bsetRotation2Sets the rotation of the entity
91func_70103_ahandleHealthUpdate0
92func_70104_McanBePushed2Returns true if this entity should push and be pushed by other entities when colliding.
93func_70105_asetSize2Sets the width and height of the entity. Args: width, height
94func_70106_ysetDead2Will get destroyed next tick.
95func_70107_bsetPosition2Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box.
96func_70108_fapplyEntityCollision2Applies a velocity to each of the entities pushing them away from each other. Args: entity
97func_70109_dwriteToNBT2Save the entity to NBT (calls an abstract helper method to write extra data)
98func_70110_ajsetInWeb2Sets the Entity inside a web block.
99func_70111_YgetCollisionBorderSize2
100func_70112_aisInRangeToRenderDist0Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance
101func_70113_ahisEating0
102func_70114_ggetCollisionBox2Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts.
103func_70115_aeisRiding2Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players.
104func_70184_aonImpact2Called when this EntityThrowable hits a block or entity.
105func_70185_hgetGravityVelocity2Gets the amount of gravity to apply to the thrown entity with each tick.
106func_70186_csetThrowableHeading2Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
107func_70196_igetPotionDamage2Returns the damage value of the thrown potion that this EntityPotion represents.
108func_70220_amoveTowards2The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ
109func_70227_aonImpact2Called when this EntityFireball hits a block or entity.
110func_70239_bsetDamage2
111func_70240_asetKnockbackStrength2Sets the amount of knockback the arrow applies when it hits a mob.
112func_70241_ggetIsCritical2Whether the arrow has a stream of critical hit particles flying behind it.
113func_70242_dgetDamage2
114func_70243_dsetIsCritical2Whether the arrow has a stream of critical hit particles flying behind it.
115func_70265_bsetTimeSinceHit2Sets the time to count down from since the last time entity was hit.
116func_70266_asetDamageTaken2Sets the damage taken from the last hit.
117func_70267_igetForwardDirection2Gets the forward direction of the entity.
118func_70268_hgetTimeSinceHit2Gets the time since the last hit.
119func_70269_csetForwardDirection2Sets the forward direction of the entity.
120func_70270_dsetIsBoatEmpty0true if no player in boat
121func_70271_ggetDamageTaken2Gets the damage taken from the last hit.
122func_70288_dsetAgeToCreativeDespawnTime2sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when items are dropped from players in creative mode
123func_70289_acombineItems2Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the other item will be removed from the world.
124func_70295_k_openInventory2
125func_70296_dmarkDirty2For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it.
126func_70297_j_getInventoryStackLimit2Returns the maximum stack size for a inventory slot.
127func_70298_adecrStackSize2Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
128func_70299_asetInventorySlotContents2Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
129func_70300_aisUseableByPlayer2Do not make give this method the name canInteractWith because it clashes with Container
130func_70301_agetStackInSlot2Returns the stack in slot i
131func_70302_i_getSizeInventory2Returns the number of slots in the inventory.
132func_70304_bgetStackInSlotOnClosing2When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
133func_70305_fcloseInventory2
134func_70429_kdecrementAnimations2Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block.
135func_70430_lgetTotalArmorValue2Based on the damage values and maximum damage values of each armor item, returns the current armor value.
136func_70431_chasItemStack2Returns true if the specified ItemStack exists in the inventory.
137func_70432_dstoreItemStack2stores an itemstack in the users inventory
138func_70436_mdropAllItems2Drop all armor and main inventory items.
139func_70437_bsetItemStack2
140func_70440_farmorItemInSlot2returns a player armor item (as itemstack) contained in specified armor slot.
141func_70441_aaddItemStackToInventory2Adds the item stack to the inventory, returns false if it is impossible.
142func_70442_awriteToNBT2Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting).
143func_70443_breadFromNBT2Reads from the given tag list and fills the slots in the inventory with the correct items.
144func_70445_ogetItemStack2
145func_70447_igetFirstEmptyStack2Returns the first item stack that is empty.
146func_70448_ggetCurrentItem2Returns the item stack currently held by the player.
147func_70449_gdamageArmor2Damages armor in each slot by the specified amount.
148func_70451_hgetHotbarSize2Get the size of the player hotbar inventory
149func_70452_estorePartialItemStack2This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.
150func_70453_cchangeCurrentItem0Switch the current item to the next one or the previous one
151func_70455_bcopyInventory2Copy the ItemStack contents from another InventoryPlayer instance
152func_70463_bgetStackInRowAndColumn2Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column
153func_70468_hgetCurrentRecipe2
154func_70469_dinventoryResetNeededOnSlotChange2if par1 slot has changed, does resetRecipeAndSlots need to be called?
155func_70470_gresetRecipeAndSlots2
156func_70471_csetCurrentRecipeIndex2
157func_70486_aloadInventoryFromNBT2
158func_70487_gsaveInventoryToNBT2
159func_70491_igetDamage2Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
160func_70492_csetDamage2Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
161func_70493_kgetRollingDirection2Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
162func_70494_isetRollingDirection2Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
163func_70496_jgetRollingAmplitude2Gets the rolling amplitude the cart rolls while being attacked.
164func_70497_hsetRollingAmplitude2Sets the rolling amplitude the cart rolls while being attacked.
165func_70515_dexplode2
166func_70518_donValidSurface2checks to make sure painting can be placed there
167func_70526_dgetXpValue2Returns the XP value of this XP orb.
168func_70527_agetXPSplit2Get a fragment of the maximum experience points value for the supplied value of experience points value.
169func_70528_ggetTextureByXP0Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use.
170func_70534_dgetRedColorF0
171func_70535_ggetBlueColorF0
172func_70536_asetParticleTextureIndex0Public method to set private field particleTextureIndex.
173func_70537_bgetFXLayer0
174func_70538_bsetRBGColorF0
175func_70539_arenderParticle0
176func_70541_fmultipleParticleScaleBy0
177func_70542_fgetGreenColorF0
178func_70543_emultiplyVelocity0
179func_70589_bsetBaseSpellTextureIndex0Sets the base spell texture index
180func_70596_aapplyColourMultiplier0If the block has a colour multiplier, copies it to this particle and returns this particle.
181func_70599_aPgetSoundVolume2Returns the volume for the sounds this mob makes.
182func_70600_ldropRareDrop2
183func_70601_bigetCanSpawnHere2Checks if the entity's current position is a valid location to spawn this entity.
184func_70603_bjgetRenderSizeModifier0Returns render size modifier
185func_70604_csetRevengeTarget2
186func_70605_aqgetMoveHelper2
187func_70606_jsetHealth2
188func_70608_bnisPlayerSleeping2Returns whether player is sleeping or not
189func_70609_aIonDeathUpdate2handles entity death timer, experience orb and particle creation
190func_70610_aXisMovementBlocked2Dead and sleeping entities cannot move
191func_70612_emoveEntityWithHeading2Moves the entity based on the specified heading. Args: strafe, forward
192func_70613_aWisClientWorld2Returns whether the entity is in a local (client) world
193func_70614_arayTrace0Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime
194func_70615_aAeatGrassBonus2This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
195func_70617_f_isOnLadder2returns true if this entity is by a ladder, false otherwise
196func_70618_nremovePotionEffectClient0Remove the speified potion effect from this entity.
197func_70619_bcupdateAITasks2
198func_70620_bgetItemIcon0Gets the Icon Index of the item currently held
199func_70621_aRgetHurtSound2Returns the sound this mob makes when it is hurt.
200func_70623_bbdespawnEntity2Makes the entity despawn if requirements are reached
201func_70624_bsetAttackTarget2Sets the active target the Task system uses for tracking
202func_70625_afaceEntity2Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
203func_70626_beupdateEntityActionState2
204func_70627_aGgetTalkInterval2Get number of ticks, at least during which the living entity will be silent.
205func_70628_adropFewItems2Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param par2 - Level of Looting used to kill this mob.
206func_70629_bdupdateAITick2main AI tick function, replaces updateEntityActionState
207func_70631_g_isChild2If Animal, checks if the age timer is negative
208func_70632_aYisBlocking2
209func_70634_asetPositionAndUpdate2Sets the position of the entity, keeps yaw/pitch, and updates the 'last' variables
210func_70635_atgetEntitySenses2returns the EntitySenses Object for the EntityLiving
211func_70636_donLivingUpdate2Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
212func_70637_dsetJumping2
213func_70638_azgetAttackTarget2Gets the active target the Task system uses for tracking
214func_70639_aQgetLivingSound2Returns the sound this mob makes while it's alive.
215func_70641_blgetMaxSpawnedInChunk2Will return how many at most can spawn in a chunk at once.
216func_70642_aHplayLivingSound2Plays living's sound at its position
217func_70643_avgetAITarget2
218func_70644_aisPotionActive2
219func_70645_aonDeath2Called when the mob's health reaches 0.
220func_70646_bfgetVerticalFaceSpeed2The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves.
221func_70647_igetSoundPitch2Gets the pitch of living sounds in living entities.
222func_70648_aUcanBreatheUnderwater2
223func_70650_aVisAIEnabled2Returns true if the newer Entity AI code should be run
224func_70651_bqgetActivePotionEffects2
225func_70652_kattackEntityAsMob2
226func_70653_aknockBack2knocks back this entity
227func_70654_axgetAge2
228func_70655_bapplyArmorCalculations2Reduces damage, depending on armor
229func_70656_aKspawnExplosionParticle2Spawns an explosion particle around the Entity's location
230func_70657_fsetMoveForward2
231func_70658_aOgetTotalArmorValue2Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
232func_70659_esetAIMoveSpeed2set the movespeed used for the new AI system
233func_70660_bgetActivePotionEffect2returns the PotionEffect for the supplied Potion if it is active, null otherwise.
234func_70661_asgetNavigator2
235func_70662_brisEntityUndead2Returns true if this entity is undead.
236func_70663_bupdateRotation2Arguments: current rotation, intended rotation, max increment.
237func_70664_aZjump2Causes this entity to do an upwards motion (jumping).
238func_70665_ddamageEntity2Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount
239func_70666_hgetPosition0interpolated position vector
240func_70668_btgetCreatureAttribute2Get this Entity's EnumCreatureAttribute
241func_70669_arenderBrokenItemStack2Renders broken item particles using the given ItemStack
242func_70670_aonNewPotionEffect2
243func_70671_apgetLookHelper2
244func_70672_capplyPotionDamageCalculations2Reduces damage, depending on potions
245func_70673_aSgetDeathSound2Returns the sound this mob makes on death.
246func_70674_bpclearActivePotions2
247func_70675_kdamageArmor2
248func_70676_igetLook2interpolated look vector
249func_70678_ggetSwingProgress0Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime
250func_70679_boupdatePotionEffects2
251func_70681_augetRNG2
252func_70682_hdecreaseAirSupply2Decrements the entity's air supply when underwater
253func_70683_argetJumpHelper2
254func_70684_aJisPlayer2Only use is to identify if class is an instance of player for experience dropping
255func_70685_lcanEntityBeSeen2returns true if the entity provided in the argument can be seen. (Raytrace)
256func_70686_acanAttackClass2Returns true if this entity can attack entities of the specified class.
257func_70687_eisPotionApplicable2
258func_70688_conFinishedPotionEffect2
259func_70689_aygetAIMoveSpeed2the movespeed used for the new AI system
260func_70690_daddPotionEffect2adds a PotionEffect to the entity
261func_70691_iheal2Heal living entity (param: amount of half-hearts)
262func_70692_bacanDespawn2Determines if an entity can be despawned, used on idle far away entities
263func_70693_agetExperiencePoints2Get the experience points the entity currently has.
264func_70694_bmgetHeldItem2Returns the item that this EntityLiving is holding, if any.
265func_70695_bonChangedPotionEffect2
266func_70777_mgetEntityToAttack2returns the target Entity
267func_70778_asetPathToEntity2sets the EntityCreature's walk path
268func_70779_jupdateWanderPath2Time remaining during which the Animal is sped up and flees.
269func_70780_iisMovementCeased2Disables a mob's ability to move on its own while true.
270func_70781_lhasPath2if the entity has a PathEntity to follow, it returns true, else false
271func_70782_kfindPlayerToAttack2Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies).
272func_70783_agetBlockPathWeight2Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z
273func_70784_bsetTarget2Sets the entity which is to be attacked.
274func_70785_aattackEntity2Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
275func_70790_aisCourseTraversable2True if the ghast has an unobstructed line of travel to the waypoint.
276func_70799_asetSlimeSize2
277func_70800_mcanDamagePlayer2Indicates weather the slime is able to damage the player (based upon the slime's size)
278func_70801_igetSlimeParticle2Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
279func_70802_jcreateInstance2
280func_70803_ogetJumpSound2Returns the name of the sound played when the slime jumps.
281func_70804_pmakesSoundOnLand2Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
282func_70805_ngetAttackStrength2Gets the amount of damage dealt to the player when "attacked" by the slime.
283func_70806_kgetJumpDelay2Gets the amount of time the slime needs to wait between jumps.
284func_70807_rmakesSoundOnJump2Returns true if the slime makes a sound when it jumps (based upon the slime's size)
285func_70808_lalterSquishAmount2
286func_70809_qgetSlimeSize2Returns the size of the slime.
287func_70814_oisValidLightLevel2Checks to make sure the light is not too bright where the mob is spawning
288func_70816_cteleportToEntity2Teleport the enderman to another entity
289func_70817_bsetCarryingData2Set the metadata of the block an enderman carries
290func_70819_esetScreaming2
291func_70820_nteleportRandomly2Teleport the enderman to a random nearby position
292func_70821_dshouldAttackPlayer2Checks to see if this enderman should be attacking this player
293func_70823_risScreaming2
294func_70824_qgetCarryingData2Get the metadata of the block an enderman carries
295func_70825_jteleportTo2Teleport the enderman
296func_70829_asetCreeperState2Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
297func_70830_ngetPowered2Returns true if the creeper is powered by a lightning bolt.
298func_70831_jgetCreeperFlashIntensity0Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
299func_70832_pgetCreeperState2Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
300func_70835_cbecomeAngryAt2Causes this PigZombie to become angry at the supplied Entity (which will be a player).
301func_70839_esetBesideClimbableBlock2Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false.
302func_70841_pisBesideClimbableBlock2Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock.
303func_70849_fsetPlayerCreated2
304func_70850_qisPlayerCreated2
305func_70851_esetHoldingRose2
306func_70852_ngetVillage2
307func_70853_pgetHoldRoseTick2
308func_70854_ogetAttackTimer0
309func_70873_asetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child.
310func_70874_bgetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child.
311func_70875_tresetInLove2
312func_70876_cprocreate2Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles.
313func_70877_bisBreedingItem2Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
314func_70878_bcanMateWith2Returns true if the mob is currently able to mate with the specified mob.
315func_70880_sisInLove2Returns if the entity is currently in 'love mode'.
316func_70891_bsetFleeceColor2
317func_70892_ogetSheared2returns true if a sheeps wool has been sheared
318func_70893_esetSheared2make a sheep sheared if set to true
319func_70895_agetRandomFleeceColor2This method is called when a sheep spawns in the world to select the color of sheep fleece.
320func_70896_ngetFleeceColor2
321func_70900_esetSaddled2Set or remove the saddle of the pig.
322func_70901_ngetSaddled2Returns true if the pig is saddled.
323func_70902_qgetOwner2
324func_70903_fsetTamed2
325func_70904_gsetSitting2
326func_70905_pgetOwnerName2
327func_70906_oisSitting2
328func_70908_eplayTameEffect2Play the taming effect, will either be hearts or smoke depending on status
329func_70909_nisTamed2
330func_70910_asetOwner2
331func_70912_bsetTameSkin2
332func_70913_ugetTameSkin2
333func_70915_jgetShadingWhileShaking0Used when calculating the amount of shading to apply while the wolf is shaking.
334func_70916_hsetAngry2Sets whether this wolf is angry or not.
335func_70917_kgetInterestedAngle0
336func_70919_buisAngry2Determines whether this wolf is angry or not.
337func_70920_vgetTailRotation0
338func_70921_ugetWolfShaking0
339func_70923_fgetShakeAngle0
340func_70930_asetRecipes0
341func_70931_l_getCustomer2
342func_70932_a_setCustomer2
343func_70933_auseRecipe2
344func_70934_bgetRecipes2
345func_70938_bsetProfession2
346func_70939_fsetPlaying2
347func_70940_qisTrading2
348func_70941_oisMating2
349func_70942_agenerateRandomParticles0par1 is the particleName
350func_70945_pisPlaying2
351func_70946_ngetProfession2
352func_70947_esetMating2
353func_70950_caddDefaultEquipmentAndRecipies2based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things that the villager wants to buy. (at most 1 of each wanted type is added)
354func_70965_aattackEntityFromPart2
355func_70967_ksetNewTarget2Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
356func_70969_jupdateDragonEnderCrystal2Updates the state of the enderdragon's current endercrystal.
357func_70970_acollideWithEntities2Pushes all entities inside the list away from the enderdragon.
358func_70971_battackEntitiesInList2Attacks all entities inside this list, dealing 5 hearts of damage.
359func_70972_adestroyBlocksInAABB2Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
360func_70973_bsimplifyAngle2Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
361func_70974_agetMovementOffsets2Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks.
362func_70975_acreateEnderPortal2Creates the ender portal leading back to the normal world after defeating the enderdragon.
363func_70996_bMshouldHeal2Checks if the player's health is not full and not zero.
364func_70997_bJgetBedLocation2Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed.
365func_70998_minteractWith2
366func_70999_awakeUpPlayer2Wake up the player if they're sleeping.
367func_71000_jaddMovementStat2Adds a value to a movement statistic field - like run, walk, swin or climb.
368func_71001_aonItemPickup2Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
369func_71002_cdisplayGUIEnchantment2
370func_71004_bErespawnPlayer0
371func_71005_bNgetInventoryEnderChest2Returns the InventoryEnderChest of this player.
372func_71007_adisplayGUIChest2Displays the GUI for interacting with a chest inventory. Args: chestInventory
373func_71008_asetItemInUse2sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
374func_71009_bonCriticalHit2Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
375func_71010_cupdateItemUse2Plays sounds and makes particles for item in use state
376func_71011_bugetItemInUse0returns the ItemStack containing the itemInUse
377func_71012_ajoinEntityItemWithWorld2Joins the passed in entity item with the world. Args: entityItem
378func_71015_kaddMountedMovementStat2Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
379func_71016_psendPlayerAbilities2Sends the player's abilities to the server (if there is one).
380func_71018_asleepInBedAt2puts player to sleep on specified bed if possible
381func_71019_adropPlayerItemWithRandomChoice2Args: itemstack, flag
382func_71020_jaddExhaustion2increases exhaustion level by supplied amount
383func_71023_qaddExperience2Add experience points to player.
384func_71024_bLgetFoodStats2Returns the player's FoodStats object.
385func_71026_bHisPlayerFullyAsleep2Returns whether or not the player is asleep and the screen has fully faded.
386func_71027_ctravelToDimension2Teleports the entity to another dimension. Params: Dimension number to teleport to
387func_71028_bDdestroyCurrentEquippedItem2Destroys the currently equipped item from the player's inventory.
388func_71029_atriggerAchievement2Will trigger the specified trigger.
389func_71030_adisplayGUIMerchant2
390func_71033_asetGameType2Sets the player's game mode and sends it to them.
391func_71034_bystopUsingItem2
392func_71036_oonItemUseFinish2Used for when item use count runs out, ie: eating completed
393func_71037_bAgetScore2
394func_71038_iswingItem2Swings the item the player is holding.
395func_71039_bwisUsingItem2Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
396func_71040_bBdropOneItem2Called when player presses the drop item key
397func_71041_bzclearItemInUse2
398func_71043_ecanEat2
399func_71044_ocollideWithPlayer2
400func_71045_bCgetCurrentEquippedItem2Returns the currently being used item by the player.
401func_71047_conEnchantmentCritical2
402func_71048_cdisplayGUIBook2Displays the GUI for interacting with a book.
403func_71049_aclonePlayer2Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory.
404func_71050_bKxpBarCap2This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10.
405func_71051_bGgetBedOrientationInDegrees0Returns the orientation of the bed in degrees.
406func_71052_bvgetItemInUseCount0Returns the item in use count
407func_71053_jcloseScreen2sets current screen to null (used on escape buttons of GUIs); sets current crafting inventory back to the 2x2 square
408func_71056_averifyRespawnCoordinates2Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
409func_71057_bxgetItemInUseDuration0gets the duration for how long the current itemInUse has been in use
410func_71058_bdisplayGUIWorkbench2Displays the crafting GUI for a workbench.
411func_71059_nattackTargetEntityWithCurrentItem2Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
412func_71060_bIgetSleepTimer0
413func_71061_d_resetHeight2sets the players height back to normal after doing things like sleeping and dieing
414func_71063_asetSpawnChunk2Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
415func_71064_aaddStat2Adds a value to a statistic field.
416func_71065_lisInBed2Checks if the player is currently in a bed
417func_71110_asendContainerAndContentsToPlayer2
418func_71111_asendSlotContents2Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot. Args: Container, slot number, slot contents
419func_71112_asendProgressBarUpdate2Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP.
420func_71113_kupdateHeldItem2updates item held by mouse
421func_71114_rgetPlayerIP2Gets the player's IP address. Used in /banip.
422func_71116_baddSelfToInternalCraftingInventory2
423func_71117_bOgetNextWindowId2get the next window id to use
424func_71118_nsetPlayerHealthUpdated2this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset.
425func_71120_asendContainerToPlayer2
426func_71121_qgetServerForPlayer2
427func_71122_bhandleFalling2process player falling based on movement packet
428func_71123_mmountEntityAndWakeUp2
429func_71124_bgetEquipmentInSlot20: Tool in Hand; 1-4: Armor
430func_71127_gonUpdateEntity2
431func_71128_lcloseContainer2Closes the container the player currently has open.
432func_71150_bsetPlayerSPHealth0Updates health locally.
433func_71151_fgetFOVMultiplier0Gets the player's field of view multiplier. (ex. when flying)
434func_71152_asetXPStats0Sets the current XP, total XP, and level number.
435func_71153_fisBlockTranslucent0
436func_71165_dsendChatMessage0Sends a chat message from the player. Args: chatMessage
437func_71166_bsendMotionUpdates0Send updated motion and position information to the server
438func_71187_DgetCommandManager2
439func_71188_gsetAllowPvp2
440func_71189_esetHostname1
441func_71190_qupdateTimeLightAndEntities2
442func_71191_dsetBuildLimit2
443func_71192_dsetUserMessage2Typically "menu.convertingLevel", "menu.loadingLevel" or others.
444func_71193_KallowSpawnMonsters2
445func_71194_ccanCreateBonusChest2
446func_71195_b_getUserMessage0
447func_71197_bstartServer2Initialises the server and starts it.
448func_71198_klogDebug1If isDebuggingEnabled(), logs the message with a level of INFO.
449func_71199_hisHardcore2Defaults to false.
450func_71200_adserverIsInRunLoop0
451func_71201_jlogSevere1Logs the error message with a level of SEVERE.
452func_71203_abgetConfigurationManager2
453func_71204_bsetDemo2Sets whether this is a demo or not.
454func_71205_psetMOTD2
455func_71206_ashareToLAN2On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
456func_71207_ZgetBuildLimit2
457func_71208_bsetServerPort1
458func_71209_fgetFile2Returns a File object from the specified string.
459func_71210_asetConfigurationManager2
460func_71211_kgetServerHostname1"getHostname" is already taken, but both return the hostname.
461func_71213_zgetAllUsernames2Returns an array of the usernames of all the connected players.
462func_71214_GgetServerOwner2Returns the username of the server owner (for integrated servers)
463func_71215_FgetServerPort1Gets serverPort.
464func_71216_a_outputPercentRemaining2Used to display a percent remaining given text and the percentage.
465func_71217_ptick2Main function called by run() every loop.
466func_71218_aworldServerForDimension2Gets the worldServer by the given dimension.
467func_71219_WisPVPEnabled2
468func_71220_VgetCanSpawnNPCs2
469func_71221_JgetWorldName0
470func_71222_dinitialWorldChunkLoad2
471func_71223_agenableProfiling2
472func_71224_lsetServerOwner2Sets the username of the owner of this server (in the case of an integrated server)
473func_71225_ecanStructuresSpawn2
474func_71228_afinalTick2Called on exit from the main run() loop.
475func_71229_dsetOnlineMode2
476func_71230_baddServerInfoToCrashReport2Adds the server info, including from theWorldServer, to the crash report.
477func_71231_XisFlightAllowed2
478func_71233_xgetCurrentPlayerCount2Returns the number of players currently on the server.
479func_71234_ugetPort1Never used, but "getServerPort" is already taken.
480func_71235_asetGameType2Sets the game type for all worlds.
481func_71236_hlogWarning2Logs the message with a level of WARN.
482func_71237_cconvertMapIfNeeded2
483func_71238_ngetDataDirectory2
484func_71239_BisDebuggingEnabled1Returns true if debugging is enabled, false otherwise.
485func_71240_osystemExitNow2Directly calls System.exit(0), instantly killing the program.
486func_71241_aaisServerStopped1
487func_71242_LisDemo2Gets whether this is a demo or not.
488func_71243_iclearCurrentTask2Set current task to null and set its percentage to 0.
489func_71244_glogInfo1Logs the message with a level of INFO.
490func_71245_hsetAllowFlight2
491func_71246_nsetWorldName0
492func_71247_aloadAllWorlds2
493func_71248_agetPossibleCompletions2If par2Str begins with /, then it searches for commands, otherwise it returns players.
494func_71249_wgetMinecraftVersion2Returns the server's Minecraft version as string.
495func_71250_EgetKeyPair2Gets KeyPair instanced in MinecraftServer.
496func_71251_esetCanSpawnAnimals2
497func_71252_ihandleRConCommand1Handle a command received by an RCon instance
498func_71253_asetKeyPair2
499func_71254_MgetActiveAnvilConverter2
500func_71255_rgetAllowNether2
501func_71256_sstartServerThread2
502func_71257_fsetCanSpawnNPCs2
503func_71258_AgetPlugins1Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0".
504func_71259_afgetTickCounter2
505func_71260_jstopServer2Saves all necessary data as preparation for stopping the server.
506func_71261_msetFolderName2
507func_71262_SisDedicatedServer2
508func_71263_minitiateShutdown2Sets the serverRunning variable to false, in order to get the server to shut down.
509func_71264_HisSinglePlayer2
510func_71265_fgetGameType2
511func_71266_TisServerInOnlineMode2
512func_71267_asaveAllWorlds2par1 indicates if a log message should be output.
513func_71268_UgetCanSpawnAnimals2
514func_71270_IgetFolderName2
515func_71272_OdeleteWorldAndStopServer2WARNING : directly calls getActiveAnvilConverter().deleteWorldDirectory(theWorldServer[0].getSaveHandler().getWorldDirectoryName());
516func_71273_YgetMOTD2
517func_71274_vgetMotd1Returns the server message of the day
518func_71275_ygetMaxPlayers2Returns the maximum number of players allowed on the server.
519func_71276_CgetServer2Gets mcServer.
520func_71277_tgetHostname1Returns the server's hostname.
521func_71278_lisServerRunning2
522func_71279_aegetGuiEnabled2
523func_71326_asaveProperties1Saves all of the server properties to the properties file.
524func_71327_agetIntProperty1Gets an integer property. If it does not exist, set it to the specified value.
525func_71328_asetProperty1Saves an Object with the given property name.
526func_71329_cgetSettingsFilename1Returns the filename where server properties are stored
527func_71330_agetStringProperty1Gets a string property. If it does not exist, set it to the specified value.
528func_71331_aaddPendingCommand1
529func_71332_agetBooleanProperty1Gets a boolean property. If it does not exist, set it to the specified value.
530func_71333_ahexecutePendingCommands1
531func_71344_cgetPublic0Returns true if this integrated server is open to LAN
532func_71351_asetServerData0Set the current ServerData instance.
533func_71352_ktoggleFullscreen0Toggles fullscreen mode.
534func_71353_aloadWorld0par2Str is displayed on the loading screen to the user unloads the current world first
535func_71354_asetDimensionAndSpawnPlayer0
536func_71355_qisDemo0Gets whether this is a demo or not.
537func_71356_BisSingleplayer0Returns true if there is only one player playing, and the current server is the integrated one.
538func_71357_IloadScreen0Displays a new screen.
539func_71359_dgetSaveLoader0Returns the save loader that is currently being used
540func_71361_dcheckGLError0Checks for an OpenGL error. If there is one, prints the error ID and error string.
541func_71363_DstopIntegratedServer0
542func_71364_isetIngameNotInFocus0Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
543func_71365_KscreenshotListener0checks if keys are down
544func_71366_adisplayDebugInfo0
545func_71367_asetServer0
546func_71369_NgetGLMaximumTextureSize0Used in the usage snooper.
547func_71370_aresize0Called to resize the current screen.
548func_71371_alaunchIntegratedServer0Arguments: World foldername, World ingame name, WorldSettings
549func_71372_GisFullScreen0Returns whether we're in full screen or not.
550func_71374_pdebugInfoEntities0A String of how many entities are in the world
551func_71375_tisFancyGraphicsEnabled0
552func_71377_bdisplayCrashReport0Wrapper around displayCrashReportInternal
553func_71378_EgetPlayerUsageSnooper0Returns the PlayerUsageSnooper instance.
554func_71379_uisAmbientOcclusionEnabled0Returns if ambient occlusion is enabled
555func_71381_hsetIngameFocus0Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed
556func_71382_sisGuiEnabled0
557func_71383_bupdateDebugProfilerName0Update debugProfilerName in response to number keys in debug screen
558func_71384_astartGame0Starts the game: initializes the canvas, the title, the settings, etcetera.
559func_71385_jdisplayInGameMenu0Displays the ingame menu
560func_71386_FgetSystemTime0Gets the system time in milliseconds.
561func_71387_AisIntegratedServerRunning0
562func_71388_ogetWorldProviderName0Gets the name of the world's current chunk provider
563func_71389_HstartTimerHackThread0
564func_71392_ascaledTessellator0Loads Tessellator with a scaled resolution
565func_71393_mdebugInfoRenders0A String of renderGlobal.getDebugInfoRenders
566func_71396_daddGraphicsAndWorldToCrashReport0adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report
567func_71398_ffreeMemory0
568func_71400_gshutdown0Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
569func_71401_CgetIntegratedServer0Returns the currently running integrated server
570func_71403_aloadWorld0unloads the current world first
571func_71404_acrashed0
572func_71405_eshutdownMinecraftApplet0Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
573func_71407_lrunTick0Runs the current tick.
574func_71408_ngetEntityDebug0Gets the information in the F3 menu about how many entities are infront/around you
575func_71410_xgetMinecraft0Return the singleton Minecraft instance for the game
576func_71411_JrunGameLoop0Called repeatedly from run()
577func_71497_fgetFile0Gets the file this crash report is saved into.
578func_71498_dgetCauseStackTraceOrString2Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString().
579func_71499_aaddCrashSectionThrowable2Adds a Crashreport section with the given name with the given Throwable
580func_71500_aaddCrashSectionCallable2Adds a Crashreport section with the given name with the value set to the result of the given Callable;
581func_71501_agetDescription2Returns the description of the Crash Report.
582func_71502_egetCompleteReport2Gets the complete report with headers, stack trace, and different sections as a string.
583func_71503_hgetWittyComment2Gets a random witty comment for inclusion in this CrashReport
584func_71504_gpopulateEnvironment2Populates this crash report with initial information about the running server and operating system / java environment
585func_71505_bgetCrashCause2Returns the Throwable object that is the cause for the crash and Crash Report.
586func_71506_agetSectionsInStringBuilder2Gets the various sections of the crash report into the given StringBuilder
587func_71507_aaddCrashSection2Adds a Crashreport section with the given name with the given value (convered .toString())
588func_71514_agetCommandAliases2
589func_71515_bprocessCommand2
590func_71516_aaddTabCompletionOptions2Adds the strings available in this command to the given list of tab completion options.
591func_71517_bgetCommandName2
592func_71518_agetCommandUsage2
593func_71519_bcanCommandSenderUseCommand2Returns true if the given command sender is allowed to use this command.
594func_71521_cgetCommandSenderAsPlayer2Returns the given ICommandSender as a EntityPlayer or throw an exception.
595func_71522_anotifyAdmins2
596func_71523_adoesStringStartWith2Returns true if the given substring is exactly equal to the start of the given string (case insensitive).
597func_71524_anotifyAdmins2
598func_71526_aparseInt2Parses an int from the given string.
599func_71527_ajoinNiceString2Creates a linguistic series joining the input objects together. Examples: 1) {} --> "", 2) {"Steve"} --> "Steve", 3) {"Steve", "Phil"} --> "Steve and Phil", 4) {"Steve", "Phil", "Mark"} --> "Steve, Phil and Mark"
600func_71528_aparseIntWithMin2Parses an int from the given sring with a specified minimum.
601func_71529_asetAdminCommander2Sets the static IAdminCommander.
602func_71530_agetListOfStringsMatchingLastWord2Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion).
603func_71531_agetListOfStringsFromIterableMatchingLastWord2Returns a List of strings (chosen from the given string iterable) which the last word in the given string array is a beginning-match for. (Tab completion).
604func_71532_aparseIntBounded2Parses an int from the given string within a specified bound.
605func_71534_dgetSortedPossibleCommands2Returns a sorted list of all possible commands for the given ICommandSender.
606func_71535_cgetCommands2
607func_71536_cgetPlayers2
608func_71538_cgetListOfPlayerUsernames2Returns String array containing all player usernames in the server.
609func_71539_bgetGameModeFromCommand2Gets the Game Mode specified in the command.
610func_71541_asetGameType2
611func_71542_cgetAllUsernames2
612func_71552_asetTime2Set the time in the server object.
613func_71553_baddTime2Adds (or removes) time in the server object.
614func_71554_ctoggleDownfall2Toggle rain and enable thundering.
615func_71555_agetCommands2returns a map of string to commads. All commands are returned, not just ones which someone has permission to use.
616func_71556_aexecuteCommand2
617func_71557_agetPossibleCommands2returns all commands that the commandSender can use
618func_71558_bgetPossibleCommands2Performs a "begins with" string match on each token in par2. Only returns commands that par1 can use.
619func_71559_adropFirstString2creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements)
620func_71560_aregisterCommand2adds the command and any aliases it has to the internal map of available commands
621func_71563_anotifyAdmins2Sends a message to the admins of the server from a given CommandSender with the given resource string and given extra srings. If the int par2 is even or zero, the original sender is also notified.
622func_71565_afilerAllowedCharacters2Filter string by only keeping those characters for which isAllowedCharacter() returns true.
623func_71566_aisAllowedCharacter2
624func_71569_egetDistanceSquared2Returns the squared distance between this coordinates and the coordinates given as argument.
625func_71571_bset2
626func_71575_agetCrashReport2Gets the CrashReport wrapped by this exception.
627func_72298_acleanPool2Marks the pool as "empty", starting over when adding new entries. If this is called maxNumCleans times, the list size is reduced
628func_72299_agetAABB2Creates a new AABB, or reuses one that's no longer in use. Parameters: minX, minY, minZ, maxX, maxY, maxZ. AABBs returned from this function should only be used for one frame or tick, as after that they will be reused.
629func_72300_bclearPool0Clears the AABBPool
630func_72314_bexpand2Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
631func_72315_cisVecInXZ2Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D
632func_72316_acalculateXOffset2if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
633func_72317_doffset2Offsets the current bounding box by the specified coordinates. Args: x, y, z
634func_72318_aisVecInside2Returns if the supplied Vec3D is completely inside the bounding box
635func_72319_disVecInXY2Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D
636func_72320_bgetAverageEdgeLength2Returns the average length of the edges of the bounding box.
637func_72321_aaddCoord2Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z
638func_72322_ccalculateZOffset2if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
639func_72323_bcalculateYOffset2if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
640func_72324_bsetBounds2Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ
641func_72325_cgetOffsetBoundingBox2Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
642func_72326_aintersectsWith2Returns whether the given bounding box intersects with this one. Args: axisAlignedBB
643func_72327_acalculateIntercept2
644func_72328_csetBB2Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB
645func_72329_ccopy2Returns a copy of the bounding box.
646func_72330_agetBoundingBox2Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ
647func_72331_econtract2Returns a bounding box that is inset by the specified amounts
648func_72332_agetAABBPool2Gets the ThreadLocal AABBPool
649func_72333_bisVecInYZ2Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D
650func_72343_aclear2Will truncate the array everyN clears to the maximum size observed since the last truncation.
651func_72344_bclearAndFreeCache0
652func_72345_agetVecFromPool2extends the pool if all vecs are currently "out"
653func_72352_lgetMaxPlayers2Returns the maximum number of players allowed on the server.
654func_72353_eisPlayerOpped2Returns true if the specified player is opped, even if they're currently offline.
655func_72354_bupdateTimeAndWeatherForPlayer2Updates the time and weather for the given player to those of the given world
656func_72355_ainitializeConnectionToPlayer2
657func_72356_atransferPlayerToDimension2
658func_72357_asetGameType0
659func_72358_dupdatePlayerPertinentChunks2Update which chunks the player needs info on.
660func_72359_haddToWhiteList2Add the specified player to the white list.
661func_72360_cremoveOp2This removes a username from the ops list, then saves the op list
662func_72361_fgetPlayerForUsername2
663func_72362_jloadWhiteList2Either does nothing, or calls readWhiteList.
664func_72363_fgetBannedIPs2
665func_72364_asetPlayerManager2Sets the NBT manager to the one for the WorldServer given.
666func_72365_pgetServerInstance2
667func_72367_eplayerLoggedOut2Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
668func_72368_arespawnPlayer2creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying
669func_72369_dgetAllUsernames2Returns an array of the usernames of all the connected players.
670func_72370_disAllowedToLogin2Determine if the player is allowed to connect based on current server settings.
671func_72371_asetWhiteListEnabled2
672func_72372_agetEntityViewDistance2
673func_72373_mgetAvailablePlayerDat2Returns an array of usernames for which player.dat exists for.
674func_72374_bsendPlayerInfoToAllPlayers2sends 1 player per tick, but only sends a player once every 600 ticks
675func_72376_igetOps2
676func_72377_cplayerLoggedIn2Called when a player successfully logs in. Reads player data from disk and inserts the player into the world.
677func_72378_qgetHostPlayerData2On integrated servers, returns the host's player data to be written to level.dat.
678func_72379_iremoveFromWhitelist2Remove the specified player from the whitelist.
679func_72380_areadPlayerDataFromFile2called during player login. reads the player information from disk.
680func_72382_jgetPlayerList2
681func_72383_nisWhiteListEnabled1
682func_72385_fsyncPlayerInventory2sends the players inventory to himself
683func_72386_baddOp2This adds a username to the ops list, then saves the op list
684func_72387_bsetCommandsAllowedForAll0Sets whether all players are allowed to use commands (cheats) on the server.
685func_72388_hgetWhiteListedPlayers2Returns the whitelisted players.
686func_72389_gsaveAllPlayerData2Saves all of the players' current states.
687func_72390_egetBannedPlayers2
688func_72391_bwritePlayerData2also stores the NBTTags if this is an intergratedPlayerList
689func_72392_rremoveAllPlayers2Kicks everyone with "Server closed" as reason.
690func_72394_kgetCurrentPlayerCount2Returns the number of players currently on the server.
691func_72395_ogetViewDistance2Gets the View Distance.
692func_72398_cgetPlayerListAsString2returns a string containing a comma-seperated list of player names
693func_72417_tloadOpsList1
694func_72418_vreadWhiteList1
695func_72419_usaveOpsList1
696func_72421_wsaveWhiteList1
697func_72429_bgetIntermediateWithXValue2Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
698func_72430_bdotProduct2
699func_72431_ccrossProduct0Returns a new vector with the result of this vector x the specified vector.
700func_72432_bnormalize2Normalizes the vector to a length of 1 (except if it is the zero vector)
701func_72433_clengthVector2Returns the length of the vector.
702func_72434_dgetIntermediateWithZValue2Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
703func_72435_cgetIntermediateWithYValue2Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
704func_72436_esquareDistanceTo2The square of the Euclidean distance between this and the specified vector.
705func_72438_ddistanceTo2Euclidean distance between this and the specified vector, returned as double.
706func_72439_bsetComponents2Sets the x,y,z components of the vector as specified.
707func_72440_arotateAroundX2Rotates the vector around the x axis by the specified angle.
708func_72441_caddVector2Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector.
709func_72442_brotateAroundY2Rotates the vector around the y axis by the specified angle.
710func_72443_acreateVectorHelper2Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list.
711func_72444_asubtract0Returns a new vector with the result of the specified vector minus this.
712func_72445_dsquareDistanceTo2The square of the Euclidean distance between this and the vector of x,y,z components passed in.
713func_72446_crotateAroundZ0Rotates the vector around the z axis by the specified angle.
714func_72591_cgetRequestId1Returns the request ID provided by the client.
715func_72592_agetRandomChallenge1Returns the random challenge number assigned to this auth
716func_72593_ahasExpired1Returns true if the auth's creation timestamp is less than the given time, otherwise false
717func_72594_bgetChallengeValue1Returns the auth challenge value
718func_72601_aregisterSocket1Registers a DatagramSocket with this thread
719func_72602_astartThread1Creates a new Thread object from this class and starts running
720func_72603_dgetNumberOfPlayers1Returns the number of players on the server
721func_72604_acloseSocket1Closes the specified DatagramSocket
722func_72605_acloseServerSocket_do1Closes the specified ServerSocket
723func_72606_clogWarning1Log warning message
724func_72607_alogDebug1Log debug message
725func_72608_bcloseServerSocket1Closes the specified ServerSocket
726func_72609_blogInfo1Log information message
727func_72610_dlogSevere1Log severe error message
728func_72611_ecloseAllSockets1Closes all of the opened sockets
729func_72612_acloseAllSockets_do1Closes all of the opened sockets
730func_72613_cisRunning1Returns true if the Thread is running, false otherwise
731func_72620_asendResponsePacket1Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket
732func_72621_aparseIncomingPacket1Parses an incoming DatagramPacket, returning true if the packet was valid
733func_72622_dsendAuthChallenge1Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map
734func_72623_astopWithException1Stops the query server and reports the given Exception
735func_72624_bcreateQueryResponse1Creates a query response as a byte array for the specified query DatagramPacket
736func_72625_agetRequestID1Returns the request ID provided by the authorized client
737func_72626_ginitQuerySystem1Initializes the query system by binding it to a port
738func_72627_cverifyClientAuth1Returns true if the client has a valid auth, otherwise false
739func_72628_fcleanQueryClientsMap1Removes all clients whose auth is no longer valid
740func_72645_gcleanClientThreadsMap1Cleans up the clientThreads map by removing client Threads that are not running
741func_72646_finitClientThreadList1
742func_72653_gcloseSocket1Closes the client socket
743func_72654_asendResponse1Sends the given response message to the client
744func_72655_asendMultipacketResponse1Splits the response message into individual packets and sends each one
745func_72656_fsendLoginFailedResponse1Sends the standard RCon 'authorization failed' response packet
746func_72661_agetBytesAsString1Read a null-terminated string from the given byte array
747func_72662_bgetRemainingBytesAsLEInt1Read 4 bytes from the
748func_72663_agetByteAsHexString1Returns a String representation of the byte in hexadecimal format
749func_72664_cgetBytesAsBEint1Read 4 bytes from the given array in big-endian format and return them as an int
750func_72665_bgetBytesAsLEInt1Read 4 bytes from the given array in little-endian format and return them as an int
751func_72667_awriteInt1Writes the given int to the output stream
752func_72668_awriteShort1Writes the given short to the output stream
753func_72669_breset1Resets the byte array output.
754func_72670_awriteByteArray1Writes the given byte array to the output stream
755func_72671_awriteString1Writes the given String to the output stream
756func_72672_atoByteArray1Returns the contents of the output stream as a byte array
757func_72682_cgetChunkWatchersWithPlayers2
758func_72683_aaddPlayer2Adds an EntityPlayerMP to the PlayerManager.
759func_72684_aoverlaps2Determine if two rectangles centered at the given points overlap for the provided radius. Arguments: x1, z1, x2, z2, radius.
760func_72685_dupdatePlayerPertinentChunks2Update which chunks the player needs info on.
761func_72686_agetFurthestViewableBlock2Get the furthest viewable block given player's view distance
762func_72688_agetWorldServer2
763func_72689_bgetChunkWatchers2
764func_72690_agetOrCreateChunkWatcher2
765func_72691_bfilterChunkLoadQueue2Removes all chunks from the given player's chunk load queue that are not in viewing range of the player.
766func_72692_agetWorldServer2
767func_72693_bupdatePlayerInstances2updates all the player instances that need to be updated
768func_72694_aisPlayerWatchingChunk2
769func_72695_cremovePlayer2Removes an EntityPlayerMP from the PlayerManager.
770func_72702_aplayRecord2Plays the specified record. Arg: recordName, x, y, z
771func_72703_aonEntityCreate2Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker.
772func_72704_aplaySound2Plays the specified sound. Arg: soundName, x, y, z, volume, pitch
773func_72706_aplayAuxSFX2Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
774func_72708_aspawnParticle2Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
775func_72709_bonEntityDestroy2Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker.
776func_72712_aloadRenderers0Loads all the renderers and sets up the basic settings usage
777func_72714_arenderSky0Renders the sky with the partial tick time. Args: partialTickTime
778func_72716_aupdateRenderers0Updates some of the renderers sorted by distance from the player
779func_72717_adrawBlockDamageTexture0
780func_72718_brenderClouds0
781func_72719_asortAndRender0Sorts all renderers based on the passed in entity. Args: entityLiving, renderPass, partialTickTime
782func_72720_acheckOcclusionQueryResult0
783func_72721_ahasCloudFog0Checks if the given position is to be rendered with cloud fog
784func_72722_cmarkRenderersForNewPosition0Goes through all the renderers setting new positions on them and those that have their position changed are adding to be updated
785func_72723_dgetDebugInfoEntities0Gets the entities info for use on the Debug screen
786func_72724_arenderSortedRenderers0Renders the sorted renders for the specified render pass. Args: startRenderer, numRenderers, renderPass, partialTickTime
787func_72725_bmarkBlocksForUpdate0Marks the blocks in the given range for update
788func_72726_bdoSpawnParticle0Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
789func_72728_fdeleteAllDisplayLists0Deletes all display lists
790func_72729_aclipRenderersByFrustum0Checks all renderers that previously weren't in the frustum and 1/16th of those that previously were in the frustum for frustum clipping Args: frustum, partialTickTime
791func_72730_grenderStars0
792func_72731_bdrawSelectionBox0Draws the selection box for the player. Args: entityPlayer, rayTraceHit, i, itemStack, partialTickTime
793func_72732_asetWorldAndLoadRenderers0set null to clear
794func_72733_arenderAllRenderLists0Render all render lists
795func_72734_eupdateClouds0
796func_72735_cgetDebugInfoRenders0Gets the render info for use on the Debug screen
797func_72736_crenderCloudsFancy0Renders the 3d fancy clouds
798func_72785_aaddEntityToTracker2
799func_72786_aaddEntityToTracker2if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type
800func_72787_aremovePlayerFromTrackers2
801func_72788_aupdateTrackedEntities2
802func_72790_bremoveEntityFromAllTrackingPlayers2
803func_72791_aaddEntityToTracker2
804func_72800_KgetHeight2Returns current world height.
805func_72801_ogetLightBrightness2Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z
806func_72802_igetLightBrightnessForSkyBlocks0Any Light rendered on a 1.8 Block goes through here
807func_72805_ggetBlockMetadata2Returns the block metadata at coords x,y,z
808func_72806_NextendedLevelsInChunkCache0set by !chunk.getAreLevelsEmpty
809func_72807_agetBiomeGenForCoords2Gets the biome for a given set of x/z coordinates
810func_72810_agetSkyBlockTypeBrightness0Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
811func_72812_bgetSpecialBlockBrightness0is only used on stairs and tilled fields
812func_72819_igetWeightedThunderStrength2
813func_72820_DgetWorldTime2
814func_72823_asetItemData2Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id.
815func_72824_fgetCloudColour0
816func_72825_hgetTopSolidOrLiquidBlock2Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z
817func_72826_cgetCelestialAngle2calls calculateCelestialAngle
818func_72827_ugetProviderName0Returns the name of the current chunk provider, by calling chunkprovider.makeString()
819func_72828_bunloadEntities2Adds a list of entities to be unloaded on the next pass of World.updateEntities()
820func_72829_ccheckBlockCollision2Returns true if there are any blocks in the region constrained by an AxisAlignedBB
821func_72830_bisAABBInMaterial2checks if the given AABB is in the material given. Used while swimming.
822func_72833_agetSkyColor0Calculates the color for the skybox
823func_72834_ccanBlockFreeze2checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block
824func_72835_btick2Runs a single tick for the world
825func_72838_dspawnEntityInWorld2Called to place all entities as part of a world
826func_72839_bgetEntitiesWithinAABBExcludingEntity2Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb
827func_72841_bgetUniqueDataId2Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
828func_72842_agetBlockDensity2Gets the percentage of real blocks within within a bounding box, along a specified vector.
829func_72843_DsetRandomSeed2puts the World Random seed to a specific state dependant on the inputs
830func_72844_agetEntityPathToXYZ2
831func_72846_bgetClosestVulnerablePlayer2Returns the closest vulnerable player within the given radius, or null if none is found.
832func_72847_bonEntityRemoved2
833func_72848_bremoveWorldAccess0Removes a worldAccess from the worldAccesses object
834func_72849_agetBlockLightValue_do2Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)
835func_72850_visBlockFreezableNaturally2checks to see if a given block is both water and has at least one immediately adjacent non-water block
836func_72853_dgetMoonPhase0
837func_72854_cupdateAllPlayersSleepingFlag2Updates the flag that indicates whether or not all players in the world are sleeping.
838func_72855_bcheckNoEntityCollision2Returns true if there are no solid, live entities in the specified AxisAlignedBB
839func_72856_bgetClosestVulnerablePlayerToEntity2Returns the closest vulnerable player to this entity within the given radius, or null if none is found
840func_72857_afindNearestEntityWithinAABB2
841func_72860_GgetSaveHandler2Returns this world's current save handler
842func_72861_EgetSpawnPoint2Returns the coordinates of the spawn point
843func_72863_FgetChunkProvider2gets the IChunkProvider this world uses.
844func_72864_zisBlockIndirectlyGettingPowered2Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z
845func_72865_agetPathEntityToEntity2
846func_72866_aupdateEntityWithOptionalForce2Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate
847func_72867_jgetRainStrength2Not sure about this actually. Reverting this one myself.
848func_72868_aaddLoadedEntities2adds entities to the loaded entities list, and loads thier skins.
849func_72869_aspawnParticle2Spawns a particle. Args particleName, x, y, z, velX, velY, velZ
850func_72870_gupdateEntity2Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity
851func_72872_agetEntitiesWithinAABB2Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb
852func_72873_adoChunksNearChunkExist2Checks if any of the chunks within distance (argument 4) blocks of the given block exist
853func_72874_ggetPrecipitationHeight2Gets the height to which rain/snow will fall. Calculates it if not already stored.
854func_72875_aisMaterialInBB2Returns true if the given bounding box contains the given material
855func_72876_acreateExplosion2Creates an explosion. Args: entity, x, y, z, strength
856func_72877_bsetWorldTime2Sets the world time.
857func_72878_lgetIndirectPowerLevelTo2Gets the power level from a certain block face. Args: x, y, z, direction
858func_72879_kisBlockProvidingPowerTo2Is this block powering in the specified direction Args: x, y, z, direction
859func_72880_hgetStarBrightness0How bright are stars in the sky
860func_72882_AsendQuittingDisconnectingPacket0If on MP, sends a quitting packet.
861func_72883_kgetFullBlockLightValue2Does the same as getBlockLightValue_do but without checking if its not a normal block
862func_72884_uisBlockFreezable2checks to see if a given block is both water and is cold enough to freeze
863func_72885_anewExplosion2returns a new explosion. Does initiation (at time of writing Explosion is not finished)
864func_72886_aextinguishFire2If the block in the given direction of the given coordinate is fire, extinguish it. Args: Player, X,Y,Z, blockDirection
865func_72889_aplayAuxSFXAtEntity2See description for playAuxSFX.
866func_72890_agetClosestPlayerToEntity2Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist
867func_72891_asetAllowedSpawnTypes2Set which types of mobs are allowed to spawn (peaceful vs hostile).
868func_72894_ksetRainStrength0Sets the strength of the rain.
869func_72896_JisRaining2Returns true if the current rain strength is greater than 0.2
870func_72897_hjoinEntityInSurroundings0spwans an entity and loads surrounding chunks
871func_72899_eblockExists2Returns whether a block exists at world coordinates x, y, z
872func_72900_eremoveEntity2Schedule the entity for removal during the next tick. Marks the entity dead in anticipation.
873func_72901_arayTraceBlocks2Performs a raycast against all blocks in the world, and optionally liquids.
874func_72903_xsetActivePlayerChunksAndCheckLight2
875func_72904_ccheckChunksExist2Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ
876func_72905_CgetSeed2Retrieve the world seed from level.dat
877func_72906_BcheckSessionLock2Checks whether the session lock file was modified by another process
878func_72907_acountEntities2Counts how many entities of an entity class exist in the world. Args: entityClass
879func_72908_aplaySoundEffect2Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block.
880func_72910_ygetLoadedEntityList0Accessor for world Loaded Entity List
881func_72911_IisThundering2Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
882func_72912_HgetWorldInfo2Gets the World's WorldInfo instance
883func_72914_aaddWorldInfoToCrashReport2Adds some basic stats of the world to the given crash report.
884func_72915_bsetLightValue2Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue
885func_72916_cchunkExists2Returns whether a chunk exists at chunk coordinates x, y
886func_72917_acheckNoEntityCollision2Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity
887func_72918_ahandleMaterialAcceleration2handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
888func_72919_OgetHorizon0Returns horizon height for use in rendering the sky.
889func_72920_agetPendingBlockUpdates2
890func_72921_csetBlockMetadataWithNotify2Sets the blocks metadata and if set will then notify blocks that this block changed, depending on the flag. Args: x, y, z, metadata, flag. See setBlock for flag description
891func_72923_aonEntityAdded2
892func_72924_agetPlayerEntityByName2Find a player by name in this world.
893func_72925_agetSkyBlockTypeBrightness0Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
894func_72926_eplayAuxSFX2See description for func_72706_a.
895func_72929_egetCelestialAngleRadians2Return getCelestialAngle()*2*PI
896func_72933_arayTraceBlocks2Performs a raycast against all blocks in the world except liquids.
897func_72934_aplayRecord2Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z
898func_72935_risDaytime2Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
899func_72937_jcanBlockSeeTheSky2Checks if the specified block is able to see the sky
900func_72938_dgetChunkFromBlockCoords2Returns a chunk looked up by block coordinates. Args: x, z
901func_72939_supdateEntities2Updates (and cleans up) entities and tile entities
902func_72940_LgetActualHeight2Returns current world height.
903func_72942_caddWeatherEffect2adds a lightning bolt to the list of lightning bolts in this world.
904func_72943_aloadItemData2Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
905func_72945_agetCollidingBoundingBoxes2Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb
906func_72947_acalculateInitialWeather2Called from World constructor to set rainingStrength and thunderingStrength
907func_72948_ggetFogColor0Returns vector(ish) with R/G/B for fog
908func_72950_AsetSpawnLocation2
909func_72951_BcanLightningStrikeAt2
910func_72953_disAnyLiquid2Returns if any of the blocks within the aabb are liquids. Args: aabb
911func_72954_aaddWorldAccess2Adds a IWorldAccess to the list of worldAccesses
912func_72955_atickUpdates2Runs through the list of updates to run and ticks them
913func_72956_aplaySoundAtEntity2Plays a sound at the entity's position. Args: entity, sound, volume (relative to 1.0), and frequency (or pitch, also relative to 1.0).
914func_72957_lgetBlockLightValue2Gets the light value of a block location
915func_72958_CisBlockHighHumidity2Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high
916func_72959_qgetWorldChunkManager2
917func_72960_asetEntityState2sends a Packet 38 (Entity Status) to all tracked players of that entity
918func_72962_acanMineBlock2Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
919func_72963_ainitialize2
920func_72964_egetChunkFromChunkCoords2Returns back a chunk looked up by chunk coordinates Args: x, y
921func_72966_vcalculateInitialSkylight2Called on construction of the World class to setup the initial skylight values
922func_72967_acalculateSkylightSubtracted2Returns the amount of skylight subtracted for the current time
923func_72970_hcreateChunkProvider2Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider?
924func_72971_bgetSunBrightness0Returns the sun brightness - checks time of day, rain and thunder
925func_72972_bgetSavedLightValue2Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg.
926func_72973_fremovePlayerEntityDangerously2Do NOT use this method to remove normal entities- use normal removeEntity
927func_72974_fsetSpawnLocation0Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
928func_72975_gmarkBlocksDirtyVertical2marks a vertical line of blocks as dirty
929func_72976_fgetHeightValue2Returns the y coordinate with a block in it at this x, z coordinate
930func_72977_agetClosestPlayer2Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist
931func_72979_lupdateWeather2Updates all weather states.
932func_72980_bplaySound2par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound
933func_72981_tgetDebugLoadedEntities0This string is 'All: (number of loaded entities)' Viewable by press ing F3
934func_73022_aremoveAllEntities0also releases skins.
935func_73025_adoPreChunk0
936func_73026_agetEntityList0
937func_73027_aaddEntityToWorld0Add an ID to Entity mapping to entityHashSet
938func_73028_bremoveEntityFromWorld0
939func_73029_EdoVoidFogParticles0
940func_73030_bgetEntitySpawnQueue0
941func_73031_ainvalidateBlockReceiveRegion0Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks.
942func_73039_ngetEntityTracker2Gets the EntityTracker
943func_73040_pgetPlayerManager2
944func_73041_kflush2Syncs all changes to disk and wait for completion.
945func_73042_asaveLevel2Saves the chunks to disk.
946func_73044_asaveAllChunks2Saves all chunks to disk while updating progress bar.
947func_73045_agetEntityByID2Returns the Entity with the given ID, or null if it doesn't exist in this World.
948func_73047_icreateBonusChest2Creates the bonus chest in the world.
949func_73051_PresetRainAndThunder2
950func_73052_bcreateSpawnPosition2creates a spawn position at random within 256 blocks of 0,0
951func_73053_dwakeAllPlayers2
952func_73054_jgetEntrancePortalLocation2Gets the hard-coded portal location to use when entering this dimension.
953func_73056_eareAllPlayersAsleep2
954func_73057_aspawnRandomCreature2only spawns creatures allowed by the chunkProvider
955func_73073_ccancelDestroyingBlock2note: this ignores the pars passed in and continues to destroy the onClickedBlock
956func_73074_aonBlockClicked2if not creative, it calls destroyBlockInWorldPartially untill the block is broken first. par4 is the specific side. tryHarvestBlock can also be the result of this call
957func_73075_aupdateBlockRemoving2
958func_73076_asetGameType2
959func_73077_binitializeGameType2if the gameType is currently NOT_SET then change it to par1
960func_73078_aactivateBlockOrUseItem2Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, y, z, side, xOffset, yOffset, zOffset
961func_73079_dremoveBlock2Removes a block and triggers the appropriate events
962func_73080_asetWorld2Sets the world instance.
963func_73081_bgetGameType2
964func_73082_auncheckedTryHarvestBlock2
965func_73083_disCreative2Get if we are in creative game mode.
966func_73084_btryHarvestBlock2Attempts to harvest a block at the given coordinate
967func_73085_atryUseItem2Attempts to right-click use an item by the given EntityPlayer in the given World
968func_73101_esendDemoReminder2Sends a message to the player reminding them that this is the demo version
969func_73106_egetPartialBlockDamage0
970func_73107_asetPartialBlockDamage0inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10
971func_73108_dgetPartialBlockZ0
972func_73109_cgetPartialBlockY0
973func_73110_bgetPartialBlockX0
974func_73117_btryStartWachingThis2if the player is more than the distance threshold (typically 64) then the player is removed instead
975func_73118_aremoveFromWatchingList2
976func_73119_ainformAllAssociatedPlayersOfItemDestruction2
977func_73121_disPlayerWatchingThisChunk2
978func_73122_asendLocationToAllClients2also sends velocity, rotation, and riding info.
979func_73123_cremovePlayerFromTracker2
980func_73125_bsendEventsToPlayers2
981func_73148_dmakeString2Converts the instance data to a readable string.
982func_73149_achunkExists2Checks to see if a chunk exists at x, y
983func_73151_asaveChunks2Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved.
984func_73152_egetLoadedChunkCount2
985func_73153_apopulate2Populates chunk with ores etc etc
986func_73154_dprovideChunk2Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
987func_73155_agetPossibleCreatures2Returns a list of creatures of the specified type that can spawn at the given location.
988func_73156_bunloadQueuedChunks2Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
989func_73157_ccanSave2Returns if the IChunkProvider supports saving.
990func_73158_cloadChunk2loads or generates the chunk at the chunk location specified
991func_73164_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
992func_73187_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
993func_73234_bunloadChunk0Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false
994func_73239_esafeLoadChunk2used by loadChunk, but catches any exceptions if the load fails.
995func_73240_aunloadAllChunks2marks all chunks for unload, ignoring those near the spawn
996func_73241_bunloadChunksIfNotNearSpawn2marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn
997func_73242_bsafeSaveChunk2used by saveChunks, but catches any exceptions if the save fails.
998func_73243_asafeSaveExtraChunkData2used by saveChunks, but catches any exceptions if the save fails.
999func_73252_bremovePlayer2
1000func_73253_agetChunkLocation2
1001func_73254_asendChunkUpdate2
1002func_73255_aaddPlayer2
1003func_73258_bgetPlayersInChunk2
1004func_73660_aupdate2Updates the JList with a new model.
1005func_73665_cgetPropertiesFile1Returns this PropertyManager's file object used for property saving.
1006func_73666_agenerateNewProperties1Generates a new properties file.
1007func_73667_asetProperty1Saves an Object with the given property name.
1008func_73668_bsaveProperties1Writes the properties to the properties file.
1009func_73669_agetIntProperty1Gets an integer property. If it does not exist, set it to the specified value.
1010func_73670_agetBooleanProperty1Gets a boolean property. If it does not exist, set it to the specified value.
1011func_73671_agetStringProperty1Returns a string property. If the property doesn't exist the default is returned.
1012func_73680_dgetBanEndDate2
1013func_73681_asetBanStartDate1null == start ban now
1014func_73682_ehasBanExpired2
1015func_73683_bgetBanStartDate2
1016func_73684_agetBannedUsername2
1017func_73685_gbuildBanString2
1018func_73686_fgetBanReason2
1019func_73687_asetBannedBy2
1020func_73688_cparse1
1021func_73689_bsetBanReason2
1022func_73690_cgetBannedBy2
1023func_73691_bsetBanEndDate1
1024func_73703_bsaveToFile2par1: include header
1025func_73704_aisBanned2
1026func_73705_dremoveExpiredBans2
1027func_73706_aput2
1028func_73707_eloadBanList1Loads the ban list from the file (adds every entry, does not clear the current list).
1029func_73708_asetListActive2
1030func_73709_bremove2
1031func_73710_bisListActive2
1032func_73711_fsaveToFileWithHeader2
1033func_73712_cgetBannedList2removes expired Bans before returning
1034func_73718_asetLoadingProgress2Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
1035func_73719_cresetProgresAndWorkingMessage2This is called with "Working..." by resetProgressAndMessage
1036func_73720_adisplayProgressMessage2"Saving level", or the loading,or downloading equivelent
1037func_73721_bresetProgressAndMessage0this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
1038func_73728_bdrawVerticalLine0
1039func_73729_bdrawTexturedModalRect0Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height
1040func_73730_adrawHorizontalLine0
1041func_73731_bdrawString0Renders the specified text to the screen.
1042func_73732_adrawCenteredString0Renders the specified text to the screen, center-aligned.
1043func_73733_adrawGradientRect0Draws a rectangle with a vertical gradient between the specified colors.
1044func_73734_adrawRect0Draws a solid color rectangle with the specified coordinates and color. Args: x1, y1, x2, y2, color
1045func_73828_drenderBossHealth0Renders dragon's (boss) health on the HUD
1046func_73829_arenderVignette0Renders the vignette. Args: vignetteBrightness, width, height
1047func_73830_arenderGameOverlay0Render the ingame overlay with quick icon bar, ...
1048func_73831_aupdateTick0The update tick for the ingame UI
1049func_73832_arenderInventorySlot0Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick
1050func_73833_asetRecordPlayingMessage0
1051func_73834_cgetUpdateCounter0
1052func_73836_arenderPumpkinBlur0
1053func_73863_adrawScreen0Draws the screen and all the components in it.
1054func_73864_amouseClicked0Called when the mouse is clicked.
1055func_73866_w_initGui0Adds the buttons (and other controls) to the screen in question.
1056func_73868_fdoesGuiPauseGame0Returns true if this GUI should pause the game when it is displayed in single-player
1057func_73869_akeyTyped0Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
1058func_73876_cupdateScreen0Called from the main game loop to update the screen.
1059func_73878_aconfirmClicked0
1060func_73968_arotateAndBlurSkybox0Rotate and blurs the skybox view in the main menu
1061func_73969_aaddSingleplayerMultiplayerButtons0Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
1062func_73970_bdrawPanorama0Draws the main menu panorama
1063func_73971_crenderSkybox0Renders the skybox in the main menu
1064func_73972_baddDemoButtons0Adds Demo buttons on Main Menu for players who are playing Demo.
1065func_74275_aupdateTimer0Updates all fields of the Timer using the current time
1066func_74290_agetTimestampedPNGFileForDirectory0Creates a unique PNG file in the given directory named by a timestamp. Handles cases where the timestamp alone is not enough to create a uniquely named file, though it still might suffer from an unlikely race condition where the filename was unique when this method was called, but another process or thread created a file at the same path immediately after this method returned.
1067func_74296_agetOptionFloatValue0
1068func_74297_cgetKeyBinding0Gets a key binding.
1069func_74298_cgetKeyDisplayString0Represents a key or mouse button as a string. Args: key
1070func_74299_agetTranslation0Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0.
1071func_74300_aloadOptions0Loads the options from the options file. It appears that this has replaced the previous 'loadOptions'
1072func_74303_bsaveOptions0Saves the options to the options file.
1073func_74304_asetOptionFloatValue0If the specified option is controlled by a slider (float value), this will set the float value.
1074func_74305_aparseFloat0Parses a string into a float.
1075func_74306_asetOptionValue0For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances.
1076func_74308_bgetOptionOrdinalValue0
1077func_74309_cshouldRenderClouds0Should render clouds
1078func_74371_acheckARBOcclusion0Checks if we support OpenGL occlusion.
1079func_74372_agrabMouseCursor0Grabs the mouse cursor it doesn't move and isn't seen.
1080func_74373_bungrabMouseCursor0Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
1081func_74374_cmouseXYChange0
1082func_74378_dgetEnumString0
1083func_74379_agetEnumOptions0
1084func_74380_agetEnumFloat0
1085func_74381_creturnEnumOrdinal0
1086func_74382_bgetEnumBoolean0
1087func_74428_bprocessReceivedPackets2Checks timeouts and processes all packets received
1088func_74430_cgetSocketAddress2Return the InetSocketAddress of the remote endpoint
1089func_74505_dunpressKey0
1090func_74506_aunPressAllKeys0
1091func_74507_aonTick0
1092func_74508_bresetKeyBindingArrayAndHash0
1093func_74510_asetKeyBindState0
1094func_74517_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
1095func_74518_adisableStandardItemLighting0Disables the OpenGL lighting properties enabled by enableStandardItemLighting
1096func_74519_benableStandardItemLighting0Sets the OpenGL lighting properties to the values used when rendering blocks as items
1097func_74520_cenableGUIStandardItemLighting0Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
1098func_74521_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
1099func_74523_bdeleteDisplayLists0
1100func_74524_ccreateDirectByteBuffer0Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
1101func_74525_adeleteTexturesAndDisplayLists0Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources.
1102func_74526_agenerateDisplayLists0Generates the specified number of display lists and returns the first index.
1103func_74527_fcreateDirectIntBuffer0Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
1104func_74529_hcreateDirectFloatBuffer0Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
1105func_74535_aformatString0Formats the strings based on 'IStatStringFormat' interface.
1106func_74539_cgetChatLineID0
1107func_74540_bgetUpdatedCounter0
1108func_74583_aupdateRenderInfo0Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
1109func_74585_bprojectViewFromEntity0Returns a vector representing the projection along the given entity's view for the given distance
1110func_74732_agetId2Gets the type byte for the tag.
1111func_74734_awrite2Write the actual data contents of the tag, implemented in NBT extension classes
1112func_74735_aload2Read the actual data contents of the tag, implemented in NBT extension classes
1113func_74737_bcopy2Creates a clone of the tag.
1114func_74742_aappendTag2Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
1115func_74744_aremoveTag0Removes a tag at the given index.
1116func_74745_ctagCount2Returns the number of tags in the list.
1117func_74757_asetBoolean2Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key.
1118func_74759_kgetIntArray2Retrieves an int array using the specified key, or a zero-length array if no such key was stored.
1119func_74760_ggetFloat2Retrieves a float value using the specified key, or 0 if no such key was stored.
1120func_74762_egetInteger2Retrieves an integer value using the specified key, or 0 if no such key was stored.
1121func_74763_fgetLong2Retrieves a long value using the specified key, or 0 if no such key was stored.
1122func_74764_bhasKey2Returns whether the given string has been previously stored as a key in the map.
1123func_74765_dgetShort2Retrieves a short value using the specified key, or 0 if no such key was stored.
1124func_74767_ngetBoolean2Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method.
1125func_74768_asetInteger2Stores a new NBTTagInt with the given integer value into the map with the given string key.
1126func_74769_hgetDouble2Retrieves a double value using the specified key, or 0 if no such key was stored.
1127func_74770_jgetByteArray2Retrieves a byte array using the specified key, or a zero-length array if no such key was stored.
1128func_74771_cgetByte2Retrieves a byte value using the specified key, or 0 if no such key was stored.
1129func_74772_asetLong2Stores a new NBTTagLong with the given long value into the map with the given string key.
1130func_74773_asetByteArray2Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
1131func_74774_asetByte2Stores a new NBTTagByte with the given byte value into the map with the given string key.
1132func_74775_lgetCompoundTag2Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
1133func_74776_asetFloat2Stores a new NBTTagFloat with the given float value into the map with the given string key.
1134func_74777_asetShort2Stores a new NBTTagShort with the given short value into the map with the given string key.
1135func_74778_asetString2Stores a new NBTTagString with the given string value into the map with the given string key.
1136func_74779_igetString2Retrieves a string value using the specified key, or an empty string if no such key was stored.
1137func_74780_asetDouble2Stores a new NBTTagDouble with the given double value into the map with the given string key.
1138func_74781_agetTag2gets a generic tag with the specified name
1139func_74782_asetTag2Stores the given tag into the map with the given string key. This is mostly used to store tag lists.
1140func_74783_asetIntArray2Stores a new NBTTagIntArray with the given array as data into the map with the given string key.
1141func_74792_adecompress2
1142func_74793_asafeWrite0
1143func_74794_aread2Reads from a CompressedStream.
1144func_74795_bwrite0
1145func_74796_areadCompressed2Load the gzipped compound from the inputstream.
1146func_74797_aread0
1147func_74798_acompress2
1148func_74799_awriteCompressed2Write the compound, gzipped, to the outputstream.
1149func_74800_awrite2
1150func_74803_atranslateKeyFormat2Translate a key to current language applying String.format()
1151func_74805_btranslateKey2Translate a key to current language.
1152func_74808_agetInstance2Return the StringTranslate singleton instance
1153func_74837_atranslateToLocalFormatted2Translates a Stat name with format args
1154func_74838_atranslateToLocal2Translates a Stat name
1155func_74844_agetErrorOjbects2
1156func_74860_aisLiquidInStructureBoundingBox2checks the entire StructureBoundingBox for Liquids
1157func_74861_abuildComponent2Initiates construction of the Structure Component picked, at the current Location of StructGen
1158func_74862_agetYWithOffset2
1159func_74865_agetXWithOffset2
1160func_74869_agenerateStructureDispenserContents2Used to generate dispenser contents for structures. ex: Jungle Temples.
1161func_74871_bclearCurrentPositionBlocksUpwards2Deletes all continuous blocks from selected position upwards. Stops at hitting air.
1162func_74873_bgetZWithOffset2
1163func_74874_bgetBoundingBox2
1164func_74875_aaddComponentParts2second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
1165func_74877_cgetComponentType2Returns the component type ID of this component.
1166func_74878_afillWithAir2arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
1167func_74879_agenerateStructureChestContents2Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
1168func_74881_aplaceDoorAtCurrentPosition2
1169func_74882_afillWithRandomizedBlocks2arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
1170func_74883_afindIntersecting2Discover if bounding box can fit within the current bounding box object.
1171func_74888_bgetVillagerType2Returns the villager type to spawn in this component, based on the number of villagers already spawned.
1172func_74889_bgetAverageGroundLevel2Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle).
1173func_74891_agetNextComponentNN2Gets the next village component, with the bounding box shifted -1 in the X and Z direction.
1174func_74893_aspawnVillagers2Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers
1175func_74894_bgetNextComponentPP2Gets the next village component, with the bounding box shifted +1 in the X and Z direction.
1176func_74895_acanVillageGoDeeper2
1177func_74925_dgetWorldChunkManager2
1178func_74950_afindValidPlacement2Trys to find a valid place to put this component.
1179func_74951_afindValidPlacement2
1180func_74954_afindValidPlacement2
1181func_74959_agetNextComponent2
1182func_74960_agetTotalWeight2
1183func_74961_bgetNextComponentX2Gets the next component in the +/- X direction
1184func_74962_agetNextComponent2Finds a random component to tack on to the bridge. Or builds the end.
1185func_74963_agetNextComponentNormal2Gets the next component in any cardinal direction
1186func_74964_aisAboveGround2Checks if the bounding box's minY is > 10
1187func_74965_cgetNextComponentZ2Gets the next component in the +/- Z direction
1188func_74966_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1189func_74973_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1190func_74974_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1191func_74975_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1192func_74977_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1193func_74978_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1194func_74979_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1195func_74980_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1196func_74981_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1197func_74982_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1198func_74983_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1199func_74984_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1200func_74985_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
1201func_74986_agetNextComponentNormal2Gets the next component in any cardinal direction
1202func_74987_cgetNextComponentZ2Gets the next component in the +/- Z direction
1203func_74988_agetRandomDoor2
1204func_74989_bgetNextComponentX2Gets the next component in the +/- X direction
1205func_74990_aplaceDoor2builds a door of the enumerated types (empty opening is a door)
1206func_74991_acanStrongholdGoDeeper2returns false if the Structure Bounding Box goes below 10
1207func_74994_afindValidPlacement2
1208func_75000_afindValidPlacement2
1209func_75004_afindValidPlacement2
1210func_75006_afindValidPlacement2
1211func_75010_afindValidPlacement2
1212func_75012_afindValidPlacement2
1213func_75016_afindValidPlacement2
1214func_75018_afindValidPlacement2
1215func_75022_agetStrongholdStairsComponent2performs some checks, then gives out a fresh Stairs component
1216func_75028_afindValidPlacement2
1217func_75047_acanSpawnStructureAtCoords2
1218func_75048_ahasStructureAt2Returns true if the structure generator has generated a structure located at the given position tuple.
1219func_75049_bgetStructureStart2
1220func_75051_agenerateStructuresInChunk2Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
1221func_75052_o_getCoordList2Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator.
1222func_75059_agetSpawnList2
1223func_75062_aselectBlocks2picks Block Ids and Metadata (Silverfish)
1224func_75064_bgetSelectedBlockMetaData2
1225func_75067_amarkAvailableHeight2offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
1226func_75068_agenerateStructure2Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
1227func_75069_disSizeableStructure2currently only defined for Villages, returns true if Village has more than 2 non-road components
1228func_75070_asetRandomHeight2
1229func_75071_agetBoundingBox2
1230func_75072_cupdateBoundingBox2Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
1231func_75073_bgetComponents2
1232func_75077_dgetNextVillageStructureComponent2attempts to find a next Structure Component to be spawned, private Village function
1233func_75078_agetNextStructureComponent2attempts to find a next Structure Component to be spawned
1234func_75080_egetNextComponentVillagePath2
1235func_75081_cgetNextVillageComponent2attempts to find a next Village Component to be spawned
1236func_75082_bgetNextStructureComponentVillagePath2
1237func_75084_agetStructureVillageWeightedPieceList2
1238func_75085_acanSpawnMoreVillagePiecesOfType2
1239func_75086_acanSpawnMoreVillagePieces2
1240func_75091_awriteCapabilitiesToNBT2
1241func_75092_asetFlySpeed0
1242func_75093_agetFlySpeed2
1243func_75094_bgetWalkSpeed2
1244func_75095_breadCapabilitiesFromNBT2
1245func_75112_areadNBT2Reads food stats from an NBT object.
1246func_75113_aaddExhaustion2adds input to foodExhaustionLevel to a max of 40
1247func_75114_asetFoodLevel0
1248func_75115_egetSaturationLevel2Get the player's food saturation level.
1249func_75116_agetFoodLevel2Get the player's food level.
1250func_75117_bwriteNBT2Writes food stats to an NBT object.
1251func_75118_aonUpdate2Handles the food game logic.
1252func_75119_bsetFoodSaturationLevel0
1253func_75120_bgetPrevFoodLevel0
1254func_75121_cneedFood2If foodLevel is not max.
1255func_75122_aaddStats2Args: int foodLevel, float foodSaturationModifier
1256func_75128_asetPlayerIsPresent2adds or removes the player from the container based on par2
1257func_75129_bisPlayerNotUsingContainer2NotUsing because adding a player twice is an error
1258func_75130_aonCraftMatrixChanged2Callback for when the crafting matrix is changed.
1259func_75131_aputStacksInSlots0places itemstacks in first x slots, x being aitemstack.lenght
1260func_75132_aaddCraftingToCrafters2
1261func_75133_bretrySlotClick2
1262func_75134_aonContainerClosed2Called when the container is closed.
1263func_75135_amergeItemStack2merges provided ItemStack with the first avaliable one in the container/player inventory
1264func_75136_agetNextTransactionID0Gets a unique transaction ID. Parameter is unused.
1265func_75137_bupdateProgressBar0
1266func_75138_agetInventory2returns a list if itemStacks, for each slot.
1267func_75139_agetSlot2
1268func_75140_aenchantItem2enchants the item on the table using the specified slot; also deducts XP from player
1269func_75141_aputStackInSlot2args: slotID, itemStack to put in slot
1270func_75142_bdetectAndSendChanges2Looks for changes made in the container, sends them to every listener.
1271func_75144_aslotClick2
1272func_75145_ccanInteractWith2
1273func_75146_aaddSlotToContainer2the slot is assumed empty
1274func_75147_agetSlotFromInventory2
1275func_75174_dgetMerchantInventory2
1276func_75175_csetCurrentRecipeIndex2
1277func_75189_acanSpawnMoreStructuresOfType2
1278func_75190_acanSpawnMoreStructures2
1279func_75195_agetNextValidComponentAccess2
1280func_75196_cgetNextValidComponent2
1281func_75197_bgetStrongholdStones2
1282func_75198_aprepareStructurePieces2sets up Arrays with the Structure pieces and their weights
1283func_75199_asetComponentType2
1284func_75200_agetStrongholdComponentFromWeightedPiece2translates the PieceWeight class to the Component class
1285func_75201_bgetNextComponent2
1286func_75202_ccanAddStructurePieces2
1287func_75208_conCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
1288func_75209_adecrStackSize2Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
1289func_75210_aonCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item).
1290func_75211_cgetStack2Helper fnct to get the stack in the slot.
1291func_75212_bgetBackgroundIconIndex0Returns the icon index on items.png that is used as background image of the slot.
1292func_75214_aisItemValid2Check if the stack is a valid item for this slot. Always true beside for the armor slots.
1293func_75215_dputStack2Helper method to put a stack in the slot.
1294func_75216_dgetHasStack2Returns if this slot contains a stack.
1295func_75217_aisSlotInInventory2returns true if this slot is in par2 of par1
1296func_75218_eonSlotChanged2Called when the stack in a Slot changes
1297func_75219_agetSlotStackLimit2Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)
1298func_75220_aonSlotChange2if par2 has more items than par1, onCrafting(item,countIncrease) is called
1299func_75243_a_canHoldPotion2Returns true if this itemstack can be filled with a potion
1300func_75246_dupdateTask2Updates the task
1301func_75247_hgetMutexBits2Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
1302func_75248_asetMutexBits2Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
1303func_75249_estartExecuting2Execute a one shot task or start executing a continuous task
1304func_75250_ashouldExecute2Returns whether the EntityAIBase should begin execution.
1305func_75251_cresetTask2Resets the task
1306func_75252_gisInterruptible2Determine if this AI Task is interruptible by a higher (= lower value) priority task.
1307func_75253_bcontinueExecuting2Returns whether an in-progress EntityAIBase should continue executing
1308func_75270_asetSitting2Sets the sitting flag.
1309func_75277_fisRunning2@see #isRunning
1310func_75295_acanEasilyReach2Checks to see if this entity can find a short path to the given target.
1311func_75296_aisSuitableTarget2A method used to see if an entity is a suitable target through a number of checks.
1312func_75366_ffindPossibleShelter2
1313func_75382_ahasPlayerGotBoneInHand2Gets if the Player has the Bone in the hand.
1314func_75388_ispawnBaby2Spawns a baby animal of the same type.
1315func_75389_fgetNearbyMate2Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found.
1316func_75446_fcheckSufficientDoorsPresentForNewVillager2
1317func_75447_igiveBirth2
1318func_75461_bfindRandomTargetBlockAwayFrom2finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3
1319func_75462_cfindRandomTargetBlock2searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number
1320func_75463_afindRandomTarget2finds a random target within par1(x,z) and par2 (y) blocks
1321func_75464_afindRandomTargetBlockTowards2finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3
1322func_75466_dresetDoorOpeningRestrictionCounter2
1323func_75467_aisInside2
1324func_75468_fgetDoorOpeningRestrictionCounter2
1325func_75469_cgetInsideDistanceSquare2Get the square of the distance from a location 2 blocks away from the door considered 'inside' and the given arguments
1326func_75470_eincrementDoorOpeningRestrictionCounter2
1327func_75471_agetInsidePosX2
1328func_75472_cgetInsidePosZ2
1329func_75473_bgetInsidePosY2
1330func_75474_bgetDistanceSquared2Returns the squared distance between this door and the given coordinate.
1331func_75483_aisSafeToStandAt2Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
1332func_75484_asetPath2sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords
1333func_75485_kcanNavigate2If on ground or swimming and can swim
1334func_75486_agetAvoidsWater2
1335func_75487_mremoveSunnyPath2Trims path data from the end to the first sun covered block
1336func_75488_agetPathToXYZ2Returns the path to the given coordinates
1337func_75489_asetSpeed2Sets the speed
1338func_75490_csetEnterDoors2Sets if the entity can enter open doors
1339func_75491_asetAvoidsWater2
1340func_75492_atryMoveToXYZ2Try to find and set a path to XYZ. Returns true if successful.
1341func_75493_aisDirectPathBetweenPoints2Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize
1342func_75494_agetPathToEntityLiving2Returns the path to the given EntityLiving
1343func_75495_esetCanSwim2Sets if the entity can swim
1344func_75496_bisPositionClear2Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ
1345func_75497_atryMoveToEntityLiving2Try to find and set a path to EntityLiving. Returns true if successful.
1346func_75498_bsetBreakDoors2
1347func_75499_gclearPathEntity2sets active PathEntity to null
1348func_75500_fnoPath2If null path or reached the end
1349func_75501_eonUpdateNavigation2
1350func_75502_igetEntityPosition2
1351func_75503_jgetPathableYPos2Gets the safe pathing Y position for the entity depending on if it can path swim or not
1352func_75504_dsetAvoidSun2Sets if the path should avoid sunlight
1353func_75505_dgetPath2gets the actively used PathEntity
1354func_75506_lisInLiquid2Returns true if the entity is in water or lava, false otherwise
1355func_75507_cgetCanBreakDoors2Returns true if the entity can break doors, false otherwise
1356func_75508_hpathFollow2
1357func_75522_acanSee2Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result.
1358func_75523_aclearSensingCache2Clears canSeeCachePositive and canSeeCacheNegative.
1359func_75528_atick2Runs a single tick for the village siege
1360func_75530_cspawnZombie2
1361func_75540_bgetVillageList2Get a list of villages.
1362func_75541_eisWoodenDoorAt2
1363func_75542_caddDoorToNewListIfAppropriate2
1364func_75543_ddropOldestVillagerPosition2
1365func_75544_atick2Runs a single tick for the village collection
1366func_75545_eaddNewDoorsToVillageOrCreateVillage2
1367func_75546_aaddUnassignedWoodenDoorsAroundToNewDoorsList2
1368func_75547_bgetVillageDoorAt2
1369func_75548_disVillagerPositionPresent2
1370func_75549_cremoveAnnihilatedVillages2
1371func_75550_afindNearestVillage2Finds the nearest village, but only the given coordinates are withing it's bounding box plus the given the distance.
1372func_75551_aaddVillagerPosition2This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
1373func_75557_kremoveDeadAndOutOfRangeDoors2
1374func_75558_fgetVillageDoorInfoList2called only by class EntityAIMoveThroughVillage
1375func_75559_atryGetIronGolemSpawningLocation2Tries up to 10 times to get a valid spawning location before eventually failing and returning null.
1376func_75560_atick2Called periodically by VillageCollection
1377func_75561_dgetTicksSinceLastDoorAdding2
1378func_75562_egetNumVillagers2
1379func_75563_bisValidIronGolemSpawningLocation2
1380func_75564_bfindNearestDoor2
1381func_75565_jremoveDeadAndOldAgressors2
1382func_75566_gisAnnihilated2Returns true, if there is not a single village door left. Called by VillageCollection
1383func_75567_cgetNumVillageDoors2Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege
1384func_75568_bgetVillageRadius2
1385func_75569_cfindNearestDoorUnrestricted2Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless of restriction.
1386func_75570_aisInRange2Returns true, if the given coordinates are within the bounding box of the village.
1387func_75571_bfindNearestVillageAggressor2
1388func_75572_iupdateNumVillagers2
1389func_75573_lupdateVillageRadiusAndCenter2
1390func_75574_fisBlockDoor2
1391func_75575_aaddOrRenewAgressor2
1392func_75576_aaddVillageDoorInfo2
1393func_75577_agetCenter2
1394func_75578_egetVillageDoorAt2
1395func_75579_hupdateNumIronGolems2
1396func_75598_agetCreatureClass2
1397func_75599_dgetPeacefulCreature2Gets whether or not this creature type is peaceful.
1398func_75600_cgetCreatureMaterial2
1399func_75601_bgetMaxNumberOfCreature2
1400func_75614_aaddMapping2Adds a entity mapping with egg info.
1401func_75615_acreateEntityFromNBT2create a new instance of an entity from NBT store
1402func_75616_acreateEntityByID2Create a new instance of an entity in the world by using an entity ID.
1403func_75617_agetStringFromID2Finds the class using IDtoClassMapping and classToStringMapping
1404func_75618_aaddMapping2adds a mapping between Entity classes and both a string representation and an ID
1405func_75619_agetEntityID2gets the entityID of a specific entity
1406func_75620_acreateEntityByName2Create a new instance of an entity in the world by using the entity name.
1407func_75621_bgetEntityString2Gets the string representation of a specific entity.
1408func_75630_amultiplyBy32AndRound2
1409func_75638_bgetSpeed2
1410func_75639_alimitAngle2Limits the given angle to a upper and lower limit.
1411func_75640_aisUpdating2
1412func_75641_conUpdateMoveHelper2
1413func_75642_asetMoveTo2Sets the speed and location to move to
1414func_75649_aonUpdateLook2Updates look
1415func_75650_asetLookPosition2Sets position to look at
1416func_75651_asetLookPositionWithEntity2Sets position to look at using entity
1417func_75652_aupdateRotation2
1418func_75660_asetJumping2
1419func_75661_bdoJump2Called to actually make the entity jump if isJumping is true.
1420func_75669_bgetObject2
1421func_75670_disWatched2
1422func_75671_asetWatched2
1423func_75672_agetDataValueId2
1424func_75673_asetObject2
1425func_75674_cgetObjectType2
1426func_75679_cgetWatchableObjectInt2gets a watchable object and returns it as a Integer
1427func_75681_egetWatchableObjectString2gets a watchable object and returns it as a String
1428func_75682_aaddObject2adds a new object to dataWatcher to watch, to update an already existing object see updateObject. Arguments: data Value Id, Object to add
1429func_75683_agetWatchableObjectByte2gets the bytevalue of a watchable object
1430func_75684_ahasChanges2
1431func_75685_cgetAllWatched2
1432func_75687_aupdateWatchedObjectsFromList0
1433func_75688_bgetChanged2
1434func_75691_igetWatchedObject2is threadsafe, unless it throws an exception, then
1435func_75692_bupdateObject2updates an already existing object
1436func_75693_bgetWatchableObjectShort2
1437func_75734_awaitForFinish2
1438func_75735_aqueueIO2threaded io
1439func_75736_bprocessQueue2Process the items that are in the queue
1440func_75742_aloadData2Loads an existing MapDataBase corresponding to the given String id from disk, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
1441func_75743_agetUniqueDataId2Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
1442func_75744_asaveAllData2Saves all dirty loaded MapDataBases to disk.
1443func_75745_asetData2Assigns the given String id to the given MapDataBase, removing any existing ones of the same id.
1444func_75746_bloadIdCounts2Loads the idCounts Map from the 'idcounts' file.
1445func_75747_asaveData2Saves the given MapDataBase to disk.
1446func_75752_breadPlayerData2Reads the player data from disk into the specified PlayerEntityMP.
1447func_75753_awritePlayerData2Writes the player data to disk from the specified PlayerEntityMP.
1448func_75754_fgetAvailablePlayerDat2Returns an array of usernames for which player.dat exists for.
1449func_75755_asaveWorldInfoWithPlayer2Saves the given World Info with the given NBTTagCompound as the Player.
1450func_75756_egetSaveHandler2returns null if no saveHandler is relevent (eg. SMP)
1451func_75757_dloadWorldInfo2Loads and returns the world info
1452func_75758_bgetMapFileFromName2Gets the file location of the given map
1453func_75759_aflush2Called to flush all changes to disk, waiting for them to complete.
1454func_75760_ggetWorldDirectoryName2Returns the name of the directory where world information is saved.
1455func_75761_asaveWorldInfo2Saves the passed in world info.
1456func_75762_ccheckSessionLock2Checks the session lock to prevent save collisions
1457func_75763_agetChunkLoader2Returns the chunk loader with the provided world provider
1458func_75764_agetPlayerData2Gets the player data for the given playername as a NBTTagCompound.
1459func_75765_bgetWorldDirectory2Gets the File object corresponding to the base directory of this world.
1460func_75766_hsetSessionLock2Creates a session lock file for this process
1461func_75773_acanContinue2Determine if a specific AI Task should continue being executed.
1462func_75774_aonUpdateTasks2
1463func_75775_bcanUse2Determine if a specific AI Task can be executed, which means that all running higher (= lower int value) priority tasks are compatible with it or all lower priority tasks can be interrupted.
1464func_75776_aaddTask2
1465func_75777_aareTasksCompatible2Returns whether two EntityAITaskEntries can be executed concurrently
1466func_75783_hgetCheatsEnabled0@return {@code true} if cheats are enabled for this world
1467func_75784_egetLastTimePlayed0
1468func_75785_drequiresConversion0
1469func_75786_agetFileName0return the file name
1470func_75788_bgetDisplayName0return the display name of the save
1471func_75789_gisHardcoreModeEnabled0
1472func_75790_fgetEnumGameType0Gets the EnumGameType.
1473func_75799_bgetSaveList0
1474func_75800_dflushCache2
1475func_75801_bisOldMapFormat2Checks if the save directory uses the old map format
1476func_75802_edeleteWorldDirectory2@args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting the associated directory recursively.
1477func_75803_cgetWorldInfo2gets the world info
1478func_75804_agetSaveLoader2Returns back a loader for the specified save directory
1479func_75805_aconvertMapFormat2Converts the specified map to the new map format. Args: worldName, loadingScreen
1480func_75806_arenameWorld0@args: Takes two arguments - first the name of the directory containing the world and second the new name for that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data.
1481func_75807_adeleteFiles2@args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory listed in the list recursively.
1482func_75809_fcreateFile2par: filename for the level.dat_mcr backup
1483func_75810_aaddRegionFilesToCollection2filters the files in the par1 directory, and adds them to the par2 collections
1484func_75811_aconvertChunks2copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData
1485func_75812_cgetSaveVersion2
1486func_75813_aconvertFile2
1487func_75814_cwriteNextIO2Returns a boolean stating if the write was unsuccessful.
1488func_75815_aloadChunk2Loads the specified(XZ) chunk into the specified world.
1489func_75816_asaveChunk2
1490func_75817_achunkTick2Called every World.tick()
1491func_75818_bsaveExtraData2Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused.
1492func_75819_bsaveExtraChunkData2Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused.
1493func_75820_awriteChunkToNBT2Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time.
1494func_75821_awriteChunkNBTTags2
1495func_75822_acheckedReadChunkFromNBT2Wraps readChunkFromNBT. Checks the coordinates and several NBT tags.
1496func_75823_areadChunkFromNBT2Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
1497func_75824_aaddChunkToPending2
1498func_75829_adistanceTo2Returns the linear distance to another path point
1499func_75830_amakeHash2
1500func_75831_aisAssigned2Returns true if this point has already been assigned to a path
1501func_75832_bdistanceToSquared2Returns the squared distance to another path point
1502func_75843_aformat0Formats a given stat for human consumption.
1503func_75844_cdequeue2Returns and removes the first point in the path
1504func_75845_eisPathEmpty2Returns true if this path contains no points
1505func_75846_bsortForward2Sorts a point to the right
1506func_75847_asortBack2Sorts a point to the left
1507func_75848_aclearPath2Clears the path
1508func_75849_aaddPoint2Adds a point to the path
1509func_75850_achangeDistance2Changes the provided point's distance to target
1510func_75853_acreateEntityPath2Returns a new PathEntity for a given start and end point
1511func_75854_aopenPoint2Returns a mapped point or creates and adds one
1512func_75855_agetVerticalOffset2Checks if an entity collides with blocks at a position. Returns 1 if clear, 0 for colliding with any solid block, -1 for water(if avoiding water) but otherwise clear, -2 for lava, -3 for fence, -4 for closed trapdoor, 2 if otherwise clear except for open trapdoor or water(if not avoiding)
1513func_75856_acreateEntityPathTo2Creates a path from one entity to another within a minimum distance
1514func_75857_acreateEntityPathTo2Internal implementation of creating a path from an entity to a point
1515func_75858_agetSafePoint2Returns a point that the entity can safely move to
1516func_75859_acreateEntityPathTo2Creates a path from an entity to a specified location within a minimum distance
1517func_75860_bfindPathOptions2populates pathOptions with available points and returns the number of options found (args: unused1, currentPoint, unused2, targetPoint, maxDistance)
1518func_75861_aaddToPath2Adds a path from start to end and returns the whole path (args: unused, start, end, unused, maxDistance)
1519func_75870_cgetFinalPathPoint2returns the last PathPoint of the Array
1520func_75871_bsetCurrentPathLength2
1521func_75872_csetCurrentPathIndex2
1522func_75873_egetCurrentPathIndex2
1523func_75874_dgetCurrentPathLength2
1524func_75875_aincrementPathIndex2Directs this path to the next point in its array
1525func_75876_aisSamePath2Returns true if the EntityPath are the same. Non instance related equals.
1526func_75877_agetPathPointFromIndex2return the PathPoint located at the specified PathIndex, usually the current one
1527func_75878_agetPosition2returns the current PathEntity target node as Vec3D
1528func_75879_bisFinished2Returns true if this path has reached the end
1529func_75880_bisDestinationSame2Returns true if the final PathPoint in the PathEntity is equal to Vec3D coords.
1530func_75881_agetVectorFromIndex2Gets the vector of the PathPoint associated with the given index.
1531func_75885_acipherOperation2Encrypt or decrypt byte[] data using the specified key
1532func_75886_acreateTheCipherInstance2Creates the Cipher Instance.
1533func_75887_adecryptSharedKey2Decrypt shared secret AES key using RSA private key
1534func_75889_bdecryptData2Decrypt byte[] data with RSA private key
1535func_75890_acreateNewSharedKey0Generate a new shared secret AES key from a secure random source
1536func_75891_bcreateNewKeyPair2
1537func_75893_adigestOperation2Compute a message digest on arbitrary byte[] data
1538func_75894_aencryptData0Encrypt byte[] data with RSA public key
1539func_75895_agetServerIdHash2Compute a serverId hash for use by sendSessionRequest()
1540func_75896_adecodePublicKey2Create a new PublicKey from encoded X.509 data
1541func_75901_ainitializeAllBiomeGenerators2the first array item is a linked list of the bioms, the second is the zoom function, the third is the same as the first.
1542func_75902_anextInt2returns a LCG pseudo random number from [0, x). Args: int x
1543func_75903_ainitChunkSeed2Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates.
1544func_75904_agetInts2Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass.
1545func_75905_ainitWorldGenSeed2Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
1546func_75915_amagnify2Magnify a layer. Parms are seed adjustment, layer, number of times to magnify
1547func_75918_dinitCraftableStats2Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized.
1548func_75924_areplaceAllSimilarBlocks2Forces all dual blocks to count for each other on the stats list
1549func_75925_cinitStats2
1550func_75965_jgetNumberFormat0
1551func_75966_hinitIndependentStat2Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
1552func_75967_disAchievement2Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot).
1553func_75969_kgetDecimalFormat0
1554func_75971_gregisterStat2Register the stat into StatList.
1555func_75984_fgetSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1556func_75987_bsetSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1557func_75988_asetStatStringFormatter0Defines a string formatter for the achievement.
1558func_75989_egetDescription0Returns the fully description of the achievement - ready to be displayed on screen.
1559func_75997_ainit2A stub functions called to make the static initializer for this class run.
1560func_76030_bgetValue2Returns the object stored in this entry
1561func_76031_agetHash2Returns the hash code for this entry
1562func_76036_eremoveEntry2Removes the specified entry from the map and returns it
1563func_76037_bcontainsItem2Return true if an object is associated with the given key
1564func_76038_aaddKey2Adds a key and associated value to this map
1565func_76040_ainsert2Adds an object to a slot
1566func_76041_alookup2Returns the object associated to a key
1567func_76042_fgetHash2Returns the hash code for a key
1568func_76043_agetSlotIndex2Computes the index of the slot for the hash and slot count passed in.
1569func_76044_gcomputeHash2Makes the passed in integer suitable for hashing by a number of shifts
1570func_76045_clookupEntry2Returns the key/object mapping for a given key as a MCHashEntry
1571func_76046_cclearMap2Removes all entries from the map
1572func_76047_hgrow2Increases the number of hash slots
1573func_76048_acopyTo2Copies the hash slots to a new array
1574func_76049_dremoveObject2Removes the specified object from the map and returns it
1575func_76056_bsetSpawnY0Sets the y spawn position
1576func_76057_lgetLastTimePlayed0Return the last time the player was in this world.
1577func_76058_asetSpawnX0Set the x spawn position to the passed in value
1578func_76059_oisRaining2Returns true if it is raining, false otherwise.
1579func_76060_asetGameType2Sets the GameType.
1580func_76061_misThundering2Returns true if it is thundering, false otherwise.
1581func_76062_asetWorldName2
1582func_76063_bgetSeed2Returns the seed of current world.
1583func_76064_aupdateTagCompound2
1584func_76065_jgetWorldName2Get current world name
1585func_76066_agetNBTTagCompound2Gets the NBTTagCompound for the worldInfo
1586func_76067_tgetTerrainType2
1587func_76068_bsetWorldTime2Set current world time
1588func_76069_asetThundering2Sets whether it is thundering or not.
1589func_76070_visInitialized2Returns true if the World is initialized.
1590func_76071_ngetThunderTime2Returns the number of ticks until next thunderbolt.
1591func_76072_hgetPlayerNBTTagCompound2Returns the player's NBTTagCompound to be loaded
1592func_76073_fgetWorldTime2Get current world time
1593func_76074_egetSpawnZ2Returns the z spawn position
1594func_76075_dgetSpawnY2Return the Y axis spawning point of the player.
1595func_76076_igetVanillaDimension2Returns vanilla MC dimension (-1,0,1). For custom dimension compatibility, always prefer WorldProvider.dimensionID accessed from World.provider.dimensionID
1596func_76077_qgetGameType2Gets the GameType.
1597func_76078_esetSaveVersion2Sets the save version of the world
1598func_76079_cgetSpawnX2Returns the x spawn position
1599func_76080_gsetRainTime2Sets the number of ticks until rain.
1600func_76081_asetSpawnPosition2Sets the spawn zone position. Args: x, y, z
1601func_76082_acloneNBTCompound2Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player"
1602func_76083_pgetRainTime2Return the number of ticks until rain.
1603func_76084_bsetRaining2Sets whether it is raining or not.
1604func_76085_asetTerrainType2
1605func_76086_uareCommandsAllowed2Returns true if commands are allowed on this World.
1606func_76087_csetSpawnZ0Set the z spawn position to the passed in value
1607func_76088_kgetSaveVersion2Returns the save version of this world
1608func_76089_risMapFeaturesEnabled2Get whether the map features (e.g. strongholds) generation is enabled or disabled.
1609func_76090_fsetThunderTime2Defines the number of ticks until next thunderbolt.
1610func_76091_dsetServerInitialized2Sets the initialization status of the World.
1611func_76092_ggetSizeOnDisk0
1612func_76093_sisHardcoreModeEnabled2Returns true if hardcore mode is enabled, otherwise false
1613func_76123_fceiling_float_int2
1614func_76124_dfloor_double_long2Long version of floor_double
1615func_76125_aclamp_int2Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters.
1616func_76126_asin2sin looked up in a table
1617func_76127_aaverage2
1618func_76128_cfloor_double2Returns the greatest integer less than or equal to the double argument
1619func_76129_csqrt_float2
1620func_76130_aabs_int2Returns the unsigned value of an int.
1621func_76131_aclamp_float2Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters
1622func_76132_aabs_max2Maximum of the absolute value of two numbers.
1623func_76133_asqrt_double2
1624func_76134_bcos2cos looked up in the sin table with the appropriate offset
1625func_76135_eabs2
1626func_76136_agetRandomIntegerInRange2
1627func_76137_abucketInt0Buckets an integer with specifed bucket sizes. Args: i, bucketSize
1628func_76138_gwrapAngleTo180_double2the angle is reduced to an angle between -180 and +180 by mod, and a 360 check
1629func_76139_astringNullOrLengthZero0Tests if a string is null or of length zero
1630func_76140_btruncateDoubleToInt0returns par0 cast as an int, and no greater than Integer.MAX_VALUE-1024
1631func_76141_dfloor_float2Returns the greatest integer less than or equal to the float argument
1632func_76142_gwrapAngleTo180_float2the angle is reduced to an angle between -180 and +180 by mod, and a 360 check
1633func_76143_fceiling_double_int2
1634func_76145_bgetValue2
1635func_76146_agetKey2
1636func_76151_fgetHashCode2public method to get the hashed key(hashCode)
1637func_76152_eremoveKey2removes the key from the hash linked list
1638func_76153_bresizeTable2resizes the table
1639func_76154_acopyHashTableTo2copies the hash table to the specified array
1640func_76155_ggetHashedKey2returns the hashed key given the original key
1641func_76156_acreateKey2creates the key in the hash table
1642func_76157_ahash2the hash function
1643func_76158_agetHashIndex2gets the index in the hash given the array length and the hashed key
1644func_76159_dremove2calls the removeKey method and returns removed object
1645func_76160_cgetEntry2
1646func_76161_bcontainsItem2
1647func_76162_agetNumHashElements2
1648func_76163_aadd2Add a key-value pair.
1649func_76164_agetValueByKey2get the value from the map given the key
1650func_76179_abuildPostString2Builds an encoded HTTP POST content string from a string map
1651func_76184_areadFromNBT2reads in data from the NBTTagCompound into this MapDataBase
1652func_76185_amarkDirty2Marks this MapDataBase dirty, to be saved to disk when the level next saves.
1653func_76186_asetDirty2Sets the dirty state of this MapDataBase, whether it needs saving to disk.
1654func_76187_bwriteToNBT2write data to NBTTagCompound from this MapDataBase, similar to Entities and TileEntities
1655func_76188_bisDirty2Whether this MapDataBase needs saving to disk.
1656func_76191_aupdateVisiblePlayers2Adds the player passed to the list of visible players and checks to see which players are visible
1657func_76192_aupdateMPMapData0Updates the client's map with information from other players in MP
1658func_76193_agetUpdatePacketData2Get byte array of packet data to send to players on map for updating map data
1659func_76194_asetColumnDirty2Marks a vertical range of pixels as being modified so they will be resent to clients. Parameters: X, lowest Y, highest Y
1660func_76204_agetPlayersOnMap2returns a 1+players*3 array, of x,y, and color . the name of this function may be partially wrong, as there is a second branch to the code here
1661func_76217_hgetCanBurn2Returns if the block can burn or not.
1662func_76218_kisOpaque2Indicate if the material is opaque
1663func_76219_nsetNoPushMobility2This type of material can't be pushed, but pistons can move over it.
1664func_76220_aisSolid2
1665func_76221_fsetRequiresTool2Makes blocks with this material require the correct tool to be harvested.
1666func_76222_jisReplaceable2Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass.
1667func_76223_psetTranslucent2Marks the material as translucent
1668func_76224_disLiquid2Returns if blocks of these materials are liquids.
1669func_76225_osetImmovableMobility2This type of material can't be pushed, and pistons are blocked to move.
1670func_76226_gsetBurning2Set the canBurn bool to True and return the current object.
1671func_76227_mgetMaterialMobility2Returns the mobility information of the material, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons.
1672func_76228_bgetCanBlockGrass2Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
1673func_76229_lisToolNotRequired2Returns true if the material can be harvested without a tool (or with the wrong tool)
1674func_76230_cblocksMovement2Returns if this material is considered solid or not
1675func_76231_isetReplaceable2Sets {@link #replaceable} to true.
1676func_76269_agetRandomItem2Returns a random choice from the input array of items, with a total weight value.
1677func_76270_agetTotalWeight2Returns the total weight of all items in a array.
1678func_76271_agetRandomItem2Returns a random choice from the input items.
1679func_76272_agetTotalWeight2Returns the total weight of all items in a collection.
1680func_76273_agetRandomItem2Returns a random choice from the input items, with a total weight value.
1681func_76274_agetRandomItem2Returns a random choice from the input items.
1682func_76293_agenerateChestContents2Generates the Chest contents.
1683func_76304_agenerateNoiseOctaves2pars:(par2,3,4=noiseOffset ; so that adjacent noise segments connect) (pars5,6,7=x,y,zArraySize),(pars8,10,12 = x,y,z noiseScale)
1684func_76305_agenerateNoiseOctaves2Bouncer function to the main one with some default arguments.
1685func_76308_apopulateNoiseArray2pars: noiseArray , xOffset , yOffset , zOffset , xSize , ySize , zSize , xScale, yScale , zScale , noiseScale. noiseArray should be xSize*ySize*zSize in size
1686func_76310_agrad2
1687func_76311_blerp2
1688func_76316_aonInventoryChanged2Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
1689func_76317_aclearProfiling2Clear profiling.
1690func_76318_cendStartSection2End current section and start a new section
1691func_76319_bendSection2End section
1692func_76320_astartSection2Start section
1693func_76321_bgetProfilingData2Get profiling data
1694func_76322_cgetNameOfLastSection2
1695func_76333_asmooth0Smooths mouse input
1696func_76337_aticksToElapsedTime0Returns the time elapsed for the given number of ticks, in "mm:ss" format.
1697func_76338_astripControlCodes0
1698func_76340_bgetSecond2Get the second Object in the Tuple
1699func_76341_agetFirst2Get the first Object in the Tuple
1700func_76345_dgetHungerDamage2How much satiate(food) is consumed by this DamageSource
1701func_76346_ggetEntity2
1702func_76347_kisFireDamage2Returns true if the damage is fire based.
1703func_76348_hsetDamageBypassesArmor2
1704func_76349_bsetProjectile2Define the damage type as projectile based.
1705func_76350_nisDifficultyScaled2Return whether this damage source will have its damage amount scaled based on the current difficulty.
1706func_76351_msetDifficultyScaled2Set whether this damage source will have its damage amount scaled based on the current difficulty.
1707func_76352_aisProjectile2Returns true if the damage is projectile based.
1708func_76353_acauseArrowDamage2returns EntityDamageSourceIndirect of an arrow
1709func_76354_bcauseIndirectMagicDamage2
1710func_76355_lgetDamageType2Return the name of damage type.
1711func_76356_acauseThrownDamage2
1712func_76357_ecanHarmInCreative2
1713func_76358_acauseMobDamage2
1714func_76359_isetDamageAllowedInCreativeMode2
1715func_76361_jsetFireDamage2Define the damage type as fire based.
1716func_76362_acauseFireballDamage2returns EntityDamageSourceIndirect of a fireball
1717func_76363_cisUnblockable2
1718func_76364_fgetSourceOfDamage2
1719func_76365_acausePlayerDamage2returns an EntityDamageSource of type player
1720func_76388_ggetEffectiveness2
1721func_76389_agetDurationString0
1722func_76390_bsetPotionName2Set the potion name.
1723func_76392_egetStatusIconIndex0Returns the index for the icon to display when the potion is active.
1724func_76393_agetName2returns the name of the potion
1725func_76394_aperformEffect2
1726func_76395_iisUsable2
1727func_76396_cgetId2returns the ID of the potion
1728func_76397_aisReady2checks if Potion effect is ready to be applied this tick.
1729func_76398_fisBadEffect0This method returns true if the potion effect is bad - negative - for the entity.
1730func_76399_bsetIconIndex2Sets the index for the icon displayed in the player's inventory when the status is active.
1731func_76400_dhasStatusIcon0Returns true if the potion has a associated status icon to display in then inventory when active.
1732func_76401_jgetLiquidColor2Returns the color of the potion liquid.
1733func_76402_aaffectEntity2Hits the provided entity with this potion's instant effect.
1734func_76403_bisInstant2Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
1735func_76404_asetEffectiveness2
1736func_76445_agetIntCache2
1737func_76446_aresetIntCache2Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
1738func_76452_acombine2merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater.
1739func_76453_dgetEffectName2
1740func_76454_edeincrementDuration2
1741func_76455_aonUpdate2
1742func_76456_agetPotionID2Retrieve the ID of the potion this effect matches.
1743func_76457_bperformEffect2
1744func_76458_cgetAmplifier2
1745func_76459_bgetDuration2
1746func_76463_astartSnooper2Note issuing start multiple times is not an error.
1747func_76464_faddBaseDataToSnooper2
1748func_76465_cgetCurrentStats0
1749func_76466_dgetSelfCounterFor2returns a value indicating how many times this function has been run on the snooper
1750func_76467_gaddJvmArgsToSnooper2
1751func_76468_disSnooperRunning2
1752func_76469_cgetDataMapFor2
1753func_76470_estopSnooper2
1754func_76471_baddMemoryStatsToSnooper2
1755func_76472_aaddData2Adds information to the report
1756func_76473_agetStatsCollectorFor2
1757func_76474_bgetSyncLockFor2
1758func_76475_egetServerUrlFor2
1759func_76484_agenerate2
1760func_76487_asetScale2Rescales the generator settings, only used in WorldGenBigTree
1761func_76489_agenerateLeafNodeList2Generates a list of leaf nodes for the tree, to be populated by generateLeaves.
1762func_76490_alayerSize2Gets the rough size of a layer of the tree.
1763func_76491_agenerateLeafNode2Generates the leaves surrounding an individual entry in the leafNodes list.
1764func_76493_cleafNodeNeedsBase2Indicates whether or not a leaf node requires additional wood to be added to preserve integrity.
1765func_76494_dgenerateLeafNodeBases2Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade.
1766func_76495_bleafSize2
1767func_76496_acheckBlockLine2Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered.
1768func_76497_evalidTreeLocation2Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid.
1769func_76498_bgenerateLeaves2Generates the leaf portion of the tree as specified by the leafNodes list.
1770func_76499_cgenerateTrunk2Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a field that is always 1 to 2.
1771func_76529_bgrowVines2Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length
1772func_76536_bgenerateVines2Generates vines at the given position until it hits a block.
1773func_76543_bpickMobSpawner2Randomly decides which spawner to use in a dungeon
1774func_76549_cgetChunkInputStream2Returns an input stream for the specified chunk. Args: worldDir, chunkX, chunkZ
1775func_76550_acreateOrLoadRegionFile2
1776func_76551_aclearRegionFileReferences2Saves the current Chunk Map Cache
1777func_76552_dgetChunkOutputStream2Returns an output stream for the specified chunk. Args: worldDir, chunkX, chunkZ
1778func_76554_hgetEntrancePortalLocation2Gets the hard-coded portal location to use when entering this dimension.
1779func_76555_ccreateChunkGenerator2Returns a new chunk provider which generates chunks for this world
1780func_76556_agenerateLightBrightnessTable2Creates the light to brightness table
1781func_76557_igetAverageGroundLevel2
1782func_76558_aregisterWorld2associate an existing world with a World provider, and setup its lightbrightness table
1783func_76559_bgetMoonPhase2
1784func_76560_acalcSunriseSunsetColors0Returns array with sunrise/sunset colors
1785func_76561_gisSkyColored0
1786func_76562_bgetFogColor0Return Vec3D with biome specific fog color
1787func_76563_acalculateCelestialAngle2Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
1788func_76564_jgetWorldHasVoidParticles0returns true if this dimension is supposed to display void particles and pull in the far plane based on the user's Y offset.
1789func_76565_kgetVoidFogYFactor0Returns a double value representing the Y value relative to the top of the map at which void fog is at its maximum. The default factor of 0.03125 relative to 256, for example, means the void fog will be at its maximum at (256*0.03125), or 8.
1790func_76566_acanCoordinateBeSpawn2Will check if the x, z position specified is alright to be set as the map spawn point
1791func_76567_ecanRespawnHere2True if the player can respawn in this dimension (true = overworld, false = nether).
1792func_76568_bdoesXZShowFog0Returns true if the given X,Z coordinate should show environmental fog.
1793func_76569_disSurfaceWorld2Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
1794func_76570_agetProviderForDimension2
1795func_76571_fgetCloudHeight0the y level at which clouds are rendered.
1796func_76572_bregisterWorldChunkManager2creates a new world chunk manager for WorldProvider
1797func_76581_aset2Arguments are x, y, z, val. Sets the nibble of data at x << 11 | z << 7 | y to val.
1798func_76582_aget2Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4.
1799func_76587_igetBlockStorageArray2Returns the ExtendedBlockStorage array for this Chunk.
1800func_76588_agetEntitiesWithinAABBForEntity2Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity Args: entity, aabb, listToFill
1801func_76589_bsetBlockMetadata2Set the metadata of a block in the chunk
1802func_76590_agenerateHeightMap0Generates the height map for a chunk from scratch
1803func_76591_agetBiomeGenForWorldCoords2This method retrieves the biome at a set of coordinates
1804func_76594_oenqueueRelightChecks2Called once-per-chunk-per-tick, and advances the round-robin relight check index per-storage-block by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 1.6 seconds, calculated via (4096/(8*16))/20, to re-check all blocks in a chunk, which could explain both lagging light updates in certain cases as well as Nether relight
1805func_76595_epropagateSkylightOcclusion2Propagates a given sky-visible block's light value downward and upward to neighboring blocks as necessary.
1806func_76599_gcheckSkylightNeighborHeight2Checks the height of a block next to a sky-visible block and schedules a lighting update as necessary.
1807func_76600_aisAtLocation2Checks whether the chunk is at the X/Z location specified
1808func_76601_aneedsSaving2Returns true if this Chunk needs to be saved
1809func_76602_asetStorageArrays2
1810func_76603_bgenerateSkylightMap2Generates the initial skylight map for the chunk upon generation or load.
1811func_76605_mgetBiomeArray2Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs.
1812func_76606_cgetAreLevelsEmpty2Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
1813func_76607_afillChunk0Initialise this chunk with new binary data
1814func_76608_aremoveEntityAtIndex2Removes entity at the specified index from the entity array.
1815func_76609_dupdateSkylightNeighborHeight2
1816func_76611_bgetHeightValue2Returns the value in the height map at this x, z coordinate in the chunk
1817func_76612_aaddEntity2Adds an entity to the chunk. Args: entity
1818func_76613_nresetRelightChecks2Resets the relight check index to 0 for this Chunk.
1819func_76614_agetSavedLightValue2Gets the amount of light saved in this block (doesn't adjust for daylight)
1820func_76615_hrelightBlock2Initiates the recalculation of both the block-light and sky-light for a given block inside a chunk.
1821func_76616_asetBiomeArray2Accepts a 256-entry array that contains a 16x16 mapping on the X/Z plane of block positions in this Chunk to biome IDs.
1822func_76617_agetRandomWithSeed2
1823func_76618_agetEntitiesOfTypeWithinAAAB2Gets all entities that can be assigned to the specified class. Args: entityClass, aabb, listToFill
1824func_76619_dcanBlockSeeTheSky2Returns whether is not a block above this one blocking sight to the sky (done via checking against the heightmap)
1825func_76621_gisEmpty2
1826func_76622_bremoveEntity2removes entity using its y chunk coordinate as its index
1827func_76623_donChunkUnload2Called when this Chunk is unloaded by the ChunkProvider
1828func_76624_apopulateChunk2
1829func_76625_hgetTopFilledSegment2Returns the topmost ExtendedBlockStorage instance for this Chunk that actually contains a block.
1830func_76626_dgetPrecipitationHeight2Gets the height to which rain/snow will fall. Calculates it if not already stored.
1831func_76628_cgetBlockMetadata2Return the metadata corresponding to the given coordinates inside a chunk.
1832func_76629_cgetBlockLightValue2Gets the amount of light on a block taking into account sunlight
1833func_76630_esetChunkModified2Sets the isModified flag for this Chunk
1834func_76631_conChunkLoad2Called when this Chunk is loaded by the ChunkProvider
1835func_76632_lgetChunkCoordIntPair2Gets a ChunkCoordIntPair representing the Chunk's position.
1836func_76633_asetLightValue2Sets the light value at the coordinate. If enumskyblock is set to sky it sets it in the skylightmap and if its a block then into the blocklightmap. Args enumSkyBlock, x, y, z, lightValue
1837func_76654_bsetExtBlockMetadata2Sets the metadata of the Block at the given coordinates in this ExtendedBlockStorage to the given metadata.
1838func_76657_csetExtSkylightValue2Sets the saved Sky-light value in the extended block storage structure.
1839func_76658_ggetBlockLSBArray2
1840func_76659_csetBlocklightArray2Sets the NibbleArray instance used for Block-light values in this particular storage block.
1841func_76660_igetBlockMSBArray2Returns the block ID MSB (bits 11..8) array for this storage array's Chunk.
1842func_76661_kgetBlocklightArray2Returns the NibbleArray instance containing Block-light data.
1843func_76662_dgetYLocation2Returns the Y location of this ExtendedBlockStorage.
1844func_76663_aisEmpty2Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count.
1845func_76664_asetBlockLSBArray2Sets the array of block ID least significant bits for this ExtendedBlockStorage.
1846func_76665_bgetExtBlockMetadata2Returns the metadata associated with the block at the given coordinates in this ExtendedBlockStorage.
1847func_76666_dsetSkylightArray2Sets the NibbleArray instance used for Sky-light values in this particular storage block.
1848func_76667_mcreateBlockMSBArray0Called by a Chunk to initialize the MSB array if getBlockMSBArray returns null. Returns the newly-created NibbleArray instance.
1849func_76668_bsetBlockMetadataArray2Sets the NibbleArray of block metadata (blockMetadataArray) for this ExtendedBlockStorage.
1850func_76669_jgetMetadataArray2
1851func_76670_cgetExtSkylightValue2Gets the saved Sky-light value in the extended block storage structure.
1852func_76671_lgetSkylightArray2Returns the NibbleArray instance containing Sky-light data.
1853func_76672_eremoveInvalidBlocks2
1854func_76673_asetBlockMSBArray2Sets the array of blockID most significant bits (blockMSBArray) for this ExtendedBlockStorage.
1855func_76674_dgetExtBlocklightValue2Gets the saved Block-light value in the extended block storage structure.
1856func_76675_bgetNeedsRandomTick2Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through random block ticks when there are no blocks that would randomly tick.
1857func_76676_hclearMSBArray0
1858func_76677_dsetExtBlocklightValue2Sets the saved Block-light value in the extended block storage structure.
1859func_76686_aget2
1860func_76690_aconvertToAnvilFormat2
1861func_76691_aload2
1862func_76704_agetChunkDataInputStream2args: x, y - get uncompressed chunk stream from the region file
1863func_76705_doutOfBounds2args: x, z - check region bounds
1864func_76706_awrite2args: x, z, data, length - write chunk data at (x, z) to disk
1865func_76707_egetOffset2args: x, y - get chunk's offset in region file
1866func_76708_cclose2close this RegionFile and prevent further writes
1867func_76709_cisChunkSaved2args: x, z, - true if chunk has been saved / converted
1868func_76710_bgetChunkDataOutputStream2args: x, z - get an output stream used to write chunk data, data is on disk when the returned stream is closed
1869func_76711_asetOffset2args: x, z, offset - sets the chunk's offset in the region file
1870func_76712_awrite2args: sectorNumber, data, length - write the chunk data to this RegionFile
1871func_76713_bsetChunkTimestamp2args: x, z, timestamp - sets the chunk's write timestamp
1872func_76727_igetFloatRainfall0Gets a floating point representation of this biome's rainfall
1873func_76728_adecorate2
1874func_76729_acreateBiomeDecorator2Allocate a new BiomeDecorator for this BiomeGenBase
1875func_76730_bgetRandomWorldGenForGrass2Gets a WorldGen appropriate for this biome.
1876func_76731_agetSkyColorByTemp0takes temperature, returns color
1877func_76732_asetTemperatureRainfall2Sets the temperature and rainfall of this biome.
1878func_76735_asetBiomeName2
1879func_76736_eisHighHumidity2Checks to see if the rainfall level of the biome is extremely high
1880func_76738_dcanSpawnLightningBolt2Return true if the biome supports lightning bolt spawn, either by have the bolts enabled and have rain enabled.
1881func_76739_bsetColor2
1882func_76741_fgetSpawningChance2returns the chance a creature has to spawn.
1883func_76742_bsetEnableSnow2sets enableSnow to true during biome initialization. returns BiomeGenBase.
1884func_76744_ggetIntRainfall2Gets an integer representation of this biome's rainfall
1885func_76745_msetDisableRain2Disable the rain for the biome.
1886func_76746_cgetEnableSnow2Returns true if the biome have snowfall instead a normal rain.
1887func_76747_agetSpawnableList2Returns the correspondent list of the EnumCreatureType informed.
1888func_76793_bgenStandardOre22Standard ore generation helper. Generates Lapis Lazuli.
1889func_76795_agenStandardOre12Standard ore generation helper. Generates most ores.
1890func_76797_bgenerateOres2Generates ores in the current chunk
1891func_76836_agetChunkManager2Get the world chunk manager object for a biome list.
1892func_76837_bgetBiomeGenAt2Returns the BiomeGenBase related to the x, z position from the cache.
1893func_76838_acleanupCache2Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds.
1894func_76839_egetCachedBiomes2Returns the array of cached biome types in the BiomeCacheBlock at the given location.
1895func_76840_agetBiomeCacheBlock2Returns a biome cache block at location specified.
1896func_76885_agetBiomeGenAt2Returns the BiomeGenBase related to the x, z position from the cache block.
1897func_76931_agetBiomeGenAt2Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, don't check biomeCache to avoid infinite loop in BiomeCacheBlock)
1898func_76932_agetBiomesToSpawnIn2Gets the list of valid biomes for the player to spawn in.
1899func_76933_bloadBlockGeneratorData2Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth
1900func_76935_agetBiomeGenAt2Returns the BiomeGenBase related to the x, z position on the world.
1901func_76936_agetRainfall2Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
1902func_76937_agetBiomesForGeneration2Returns an array of biomes for the location input.
1903func_76938_bcleanupCache2Calls the WorldChunkManager's biomeCache.cleanupCache()
1904func_76939_agetTemperatureAtHeight0Return an adjusted version of a given temperature based on the y height
1905func_76940_aareBiomesViable2checks given Chunk's Biomes against List of allowed ones
1906func_76975_crenderShadow0Renders the entity shadows at the position, shadow alpha and partialTickTime. Args: entity, x, y, z, shadowAlpha, partialTickTime
1907func_76976_asetRenderManager0Sets the RenderManager.
1908func_76977_arenderEntityOnFire0Renders fire on top of the entity. Args: entity, x, y, z, partialTickTime
1909func_76978_arenderOffsetAABB0Renders a white box with the bounds of the AABB translated by the offset. Args: aabb, x, y, z
1910func_76979_bdoRenderShadowAndFire0Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime
1911func_76980_arenderAABB0Adds to the tesselator a box using the aabb for the bounds. Args: aabb
1912func_76982_bgetWorldFromRenderManager0Returns the render manager's world object
1913func_76983_agetFontRendererFromRenderManager0Returns the font renderer from the set render manager
1914func_76986_adoRender0Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
1915func_77015_arenderItemIntoGUI0Renders the item's icon or block into the UI at the specified position.
1916func_77017_arenderQuad0Adds a quad to the tesselator at the specified position with the set width and height and color. Args: tessellator, x, y, width, height, color
1917func_77018_arenderGlint0
1918func_77020_arenderDroppedItem0Renders a dropped item
1919func_77021_brenderItemOverlayIntoGUI0Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
1920func_77029_crenderEquippedItems0
1921func_77030_agetColorMultiplier0Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime
1922func_77032_ashouldRenderPass0Queries whether should render the specified pass or not.
1923func_77033_bpassSpecialRender0Passes the specialRender and renders it
1924func_77034_ainterpolateRotation0Returns a rotation angle that is inbetween two other rotation angles. par1 and par2 are the angles between which to interpolate, par3 is probably a float between 0.0 and 1.0 that tells us where "between" the two angles we are. Example: par1 = 30, par2 = 50, par3 = 0.5, then return = 40
1925func_77035_binheritRenderPass0
1926func_77036_arenderModel0Renders the model in RenderLiving
1927func_77037_agetDeathMaxRotation0
1928func_77039_arenderLivingAt0Sets a simple glTranslate on a LivingEntity.
1929func_77040_drenderSwingProgress0
1930func_77041_bpreRenderCallback0Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime
1931func_77042_asetRenderPassModel0Sets the model to be used in the current render pass (the first render pass is done after the primary model is rendered) Args: model
1932func_77043_arotateCorpse0
1933func_77044_ahandleRotationFloat0Defines what float the third param in setRotationAngles of ModelBase is
1934func_77124_asetCanBeCreated2Sets canBeCreated to the provided value, and returns this.
1935func_77125_eisVersioned2Returns true if this world Type has a version associated with it.
1936func_77126_dgetCanBeCreated0Gets whether this WorldType can be used to generate a new world.
1937func_77127_agetWorldTypeName2
1938func_77128_bgetTranslateName0Gets the translation key for the name of this world type.
1939func_77129_fsetVersioned2Flags this world type as having an associated version.
1940func_77130_aparseWorldType2
1941func_77131_cgetGeneratorVersion2Returns generatorVersion.
1942func_77132_agetWorldTypeForGeneratorVersion2
1943func_77142_agetByName0Returns the game type with the specified name, or SURVIVAL if none found. This is case sensitive. Args: name
1944func_77144_eisSurvivalOrAdventure0Returns true if this is the SURVIVAL or ADVENTURE game type
1945func_77145_disCreative2Returns true if this is the CREATIVE game type
1946func_77146_agetByID2Returns the game type with the specified ID, or SURVIVAL if none found. Args: id
1947func_77147_aconfigurePlayerCapabilities2Configures the player capabilities based on the game type
1948func_77148_agetID2Returns the ID of this game type
1949func_77149_bgetName2Returns the name of this game type
1950func_77158_fgetHardcoreEnabled2Returns true if hardcore mode is enabled, otherwise false
1951func_77159_aenableBonusChest2Enables the bonus chest.
1952func_77160_dgetSeed2Returns the seed for the world.
1953func_77161_agetGameTypeById2Gets the GameType by ID
1954func_77162_egetGameType2Gets the game type.
1955func_77163_iareCommandsAllowed2Returns true if Commands (cheats) are allowed.
1956func_77164_gisMapFeaturesEnabled2Get whether the map features (e.g. strongholds) generation is enabled or disabled.
1957func_77165_hgetTerrainType2
1958func_77166_benableCommands0Enables Commands (cheats).
1959func_77167_cisBonusChestEnabled2Returns true if the Bonus Chest is enabled.
1960func_77176_asetScheduledTime2Sets the scheduled time for this tick entry
1961func_77184_bplaceInExistingPortal2Place an entity in a nearby portal which already exists.
1962func_77185_aplaceInPortal2Place an entity in a nearby portal, creating one if necessary.
1963func_77190_acanCreatureTypeSpawnAtLocation2Returns whether or not the specified creature type can spawn at the specified location.
1964func_77191_aperformWorldGenSpawning2Called during chunk generation to spawn initial creatures.
1965func_77192_afindChunksForSpawning2adds all chunks within the spawn radius of the players to eligibleChunksForSpawning. pars: the world, hostileCreatures, passiveCreatures. returns number of eligible chunks.
1966func_77201_areadRecipiesFromTags2
1967func_77202_agetRecipiesAsTags2
1968func_77203_acanRecipeBeUsed2can par1,par2 be used to in crafting recipe par3
1969func_77205_aaddToListWithCheck2checks if there is a recipie for the same ingredients already on the list, and replaces it. otherwise, adds it
1970func_77272_achunkXZ2Int2converts a chunk coordinate pair to an integer (suitable for hashing)
1971func_77273_agetCenterXPos2
1972func_77274_bgetCenterZPosition2
1973func_77278_adoExplosionA2Does the first part of the explosion (destroy blocks)
1974func_77279_adoExplosionB2Does the second part of the explosion (sound, particles, drop spawn)
1975func_77316_cgetTranslatedName2Returns the correct traslated name of the enchantment and the level in roman numbers.
1976func_77317_bgetMaxEnchantability2Returns the maximum value of enchantability nedded on the enchantment level passed.
1977func_77318_acalcModifierDamage2Calculates de damage protection of the enchantment based on level and damage source passed.
1978func_77319_dgetMinLevel2Returns the minimum level that the enchantment can have.
1979func_77320_agetName2Return the name of key in translation table of this enchantment.
1980func_77321_agetMinEnchantability2Returns the minimal value of enchantability needed on the enchantment level passed.
1981func_77322_bsetName2Sets the enchantment name
1982func_77323_acalcModifierLiving2Calculates de (magic) damage done by the enchantment on a living entity based on level and entity passed.
1983func_77324_cgetWeight2
1984func_77325_bgetMaxLevel2Returns the maximum level that the enchantment can have.
1985func_77326_acanApplyTogether2Determines if the enchantment passed can be applyied together with this enchantment.
1986func_77390_areadFromTags2
1987func_77391_bhasSameItemsAs2checks first and second ItemToBuy ID's and count. Calls hasSameIDs
1988func_77393_ahasSameIDsAs2checks if both the first and second ItemToBuy IDs are the same
1989func_77394_agetItemToBuy2Gets the itemToBuy.
1990func_77395_gwriteToTags2
1991func_77396_bgetSecondItemToBuy2Gets secondItemToBuy.
1992func_77397_dgetItemToSell2Gets itemToSell.
1993func_77398_chasSecondItemToBuy2Gets if Villager has secondItemToBuy.
1994func_77399_fincrementToolUses2
1995func_77442_bcanUnlockAchievement2Returns true if the parent has been unlocked, or there is no parent
1996func_77443_ahasAchievementUnlocked2Returns true if the achievement has been unlocked.
1997func_77444_awriteStat2
1998func_77466_agetFoliageColorPine0Gets the foliage color for pine type (metadata 1) trees
1999func_77467_asetFoliageBiomeColorizer0
2000func_77468_cgetFoliageColorBasic0
2001func_77469_bgetFoliageColorBirch0Gets the foliage color for birch type (metadata 2) trees
2002func_77470_agetFoliageColor0Gets foliage color from temperature and humidity. Args: temperature, humidity
2003func_77472_bsetClientActiveTexture0Sets the current lightmap texture to the specified OpenGL constant
2004func_77473_asetActiveTexture0Sets the current lightmap texture to the specified OpenGL constant
2005func_77474_ainitializeTextures0Initializes the texture constants to be used when rendering lightmap values
2006func_77475_asetLightmapTextureCoords0Sets the current coordinates of the given lightmap texture
2007func_77479_asetGrassBiomeColorizer0
2008func_77480_agetGrassColor0Gets grass color from temperature and humidity. Args: temperature, humidity
2009func_77487_agetServerMotd0
2010func_77488_bgetServerIpPort0
2011func_77489_cupdateLastSeen0Updates the time this LanServer was last seen.
2012func_77493_acalculateModifier2Generic method use to calculate modifiers of offensive or defensive enchantment values.
2013func_77501_agetRespiration2Returns the 'Water Breathing' modifier of enchantments on player equipped armors.
2014func_77502_dgetSilkTouchModifier2Returns the silk touch status of enchantments on current equipped item of player.
2015func_77504_aaddRandomEnchantment2Adds a random enchantment to the specified item. Args: random, itemStack, enchantabilityLevel
2016func_77505_bmapEnchantmentData2Creates a 'Map' of EnchantmentData (enchantments) possible to add on the ItemStack and the enchantability level passed.
2017func_77506_agetEnchantmentLevel2Returns the level of enchantment on the ItemStack passed.
2018func_77507_bgetKnockbackModifier2Returns the knockback value of enchantments on equipped player item.
2019func_77508_agetEnchantmentModifierDamage2Returns the modifier of protection enchantments on armors equipped on player.
2020func_77509_bgetEfficiencyModifier2Return the extra efficiency of tools based on enchantments on equipped player item.
2021func_77510_ggetAquaAffinityModifier2Returns the aqua affinity status of enchantments on current equipped item of player.
2022func_77511_agetMaxEnchantmentLevel2Returns the biggest level of the enchantment on the array of ItemStack passed.
2023func_77512_agetEnchantmentModifierLiving2Return the (magic) extra damage of the enchantments on player equipped item.
2024func_77513_bbuildEnchantmentList2Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level.
2025func_77514_acalcItemStackEnchantability2Returns the enchantability of itemstack, it's uses a singular formula for each index (2nd parameter: 0, 1 and 2), cutting to the max enchantability power of the table (3rd parameter)
2026func_77516_aapplyEnchantmentModifierArray2Executes the enchantment modifier on the array of ItemStack passed.
2027func_77517_egetFortuneModifier2Returns the fortune enchantment modifier of the current equipped item of player.
2028func_77518_aapplyEnchantmentModifier2Executes the enchantment modifier on the ItemStack passed.
2029func_77519_fgetLootingModifier2Returns the looting enchantment modifier of the current equipped item of player.
2030func_77523_bgetAdFromPingResponse0
2031func_77524_agetMotdFromPingResponse0
2032func_77525_agetPingResponse0
2033func_77552_bsetWasNotUpdated0
2034func_77553_agetWasUpdated0
2035func_77554_cgetLanServers0
2036func_77557_acanEnchantItem2Return true if the item passed can be enchanted by a enchantment of this type.
2037func_77569_amatches2Used to check if a recipe matches current crafting inventory
2038func_77570_agetRecipeSize2Returns the size of the recipe area
2039func_77571_bgetRecipeOutput2
2040func_77572_bgetCraftingResult2Returns an Item that is the result of this recipe
2041func_77573_acheckMatch2Checks if the region of a crafting inventory is match for the recipe.
2042func_77583_aaddRecipes2Adds the weapon recipes to the CraftingManager.
2043func_77586_aaddRecipes2Adds the tool recipes to the CraftingManager.
2044func_77589_aaddRecipes2Adds the crafting recipes to the CraftingManager.
2045func_77590_aaddRecipes2Adds the ingot recipes to the CraftingManager.
2046func_77592_bgetRecipeList2returns the List<> of all recipes
2047func_77594_agetInstance2Returns the static instance of this class
2048func_77596_baddShapelessRecipe2
2049func_77599_bgetSmeltingList2
2050func_77602_asmelting2Used to call methods addSmelting and getSmeltingResult.
2051func_77607_aaddRecipes2Adds the dye recipes to the CraftingManager.
2052func_77608_aaddRecipes2Adds the food recipes to the CraftingManager.
2053func_77609_aaddRecipes2Adds the armor recipes to the CraftingManager.
2054func_77612_lgetMaxDamage2Returns the maximum damage an item can take.
2055func_77613_egetRarity2Return an item rarity from EnumRarity
2056func_77614_kgetHasSubtypes2
2057func_77615_aonPlayerStoppedUsing2called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
2058func_77616_kisItemTool2Checks isDamagable and if it cannot be stacked
2059func_77617_agetIconFromDamage0Gets an icon index based on an item's damage value
2060func_77618_cgetIconFromDamageForRenderPass0Gets an icon index based on an item's damage value and the given render pass
2061func_77619_bgetItemEnchantability2Return the enchantability factor of the item, most of the time is based on material.
2062func_77620_agetColorFromDamage0
2063func_77621_agetMovingObjectPositionFromPlayer2
2064func_77622_donCreated2Called when item is crafted/smelted. Used only by maps so far.
2065func_77623_vrequiresMultipleRenderPasses0
2066func_77624_aaddInformation0allows items to add custom lines of information to the mouseover description
2067func_77625_dsetMaxStackSize2
2068func_77626_agetMaxItemUseDuration2How long it takes to use or consume an item
2069func_77627_asetHasSubtypes2
2070func_77629_n_shouldRotateAroundWhenRendering0Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
2071func_77630_hdoesContainerItemLeaveCraftingGrid2If this returns true, after a recipe involving this item is crafted the container item will be added to the player's inventory instead of remaining in the crafting grid.
2072func_77631_csetPotionEffect2Sets the string representing this item's effect on a potion when used as an ingredient.
2073func_77634_rhasContainerItem2True if this Item has a container item (a.k.a. crafting result)
2074func_77636_dhasEffect0
2075func_77637_asetCreativeTab2returns this;
2076func_77639_jgetItemStackLimit2Returns the maximum size of the stack for a specific item.
2077func_77640_wgetCreativeTab0gets the CreativeTab this item is displayed on
2078func_77642_asetContainerItem2
2079func_77643_m_isMap2false for all Items except sub-classes of ItemMapBase
2080func_77644_ahitEntity2Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack.
2081func_77645_misDamageable2
2082func_77647_bgetMetadata2Returns the metadata of the block which this Item (ItemBlock) can place
2083func_77648_aonItemUse2Callback for item usage. If the item does something special on right clicking, he will have one of those. Return True if something happen and false if it don't. This is for ITEMS, not BLOCKS
2084func_77650_fgetIconIndex0Returns the icon index of the stack given as argument.
2085func_77651_pgetShareTag2If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
2086func_77653_igetItemStackDisplayName2
2087func_77654_bonEaten2
2088func_77655_bsetUnlocalizedName2Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
2089func_77656_esetMaxDamage2set max damage of an Item
2090func_77657_ggetUnlocalizedNameInefficiently2Translates the unlocalized name of this item, but without the .name suffix, so the translation fails and the unlocalized name itself is returned.
2091func_77658_agetUnlocalizedName2Returns the unlocalized name of this item.
2092func_77659_aonItemRightClick2Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
2093func_77661_bgetItemUseAction2returns the action that specifies what animation to play when the items is being used
2094func_77662_disFull3D0Returns True is the item is renderer in full 3D when hold.
2095func_77663_aonUpdate2Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and update it's contents.
2096func_77664_nsetFull3D2Sets bFull3D to True and return the object.
2097func_77667_cgetUnlocalizedName2Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have different names based on their damage or NBT.
2098func_77668_qgetContainerItem2
2099func_77828_avalidBookTagContents2
2100func_77831_gisSplash2returns wether or not a potion is a throwable splash potion based on damage value
2101func_77832_lgetEffects2Returns a list of potion effects for the specified itemstack.
2102func_77833_hisEffectInstant0
2103func_77834_fgetEffects2Returns a list of effects for the specified potion damage value.
2104func_77840_aspawnCreature2Spawns the creature specified by the egg's type in the location specified by the last three parameters. Parameters: world, entityID, x, y, z.
2105func_77842_fgetToolMaterialName2Returns the name of the material this tool is made from as it is declared in Item.ToolMaterial (meaning diamond would return "EMERALD")
2106func_77844_asetPotionEffect2sets a potion effect on the item. Args: int potionId, int duration (will be multiplied by 20), int amplifier, float probability of effect happening
2107func_77845_hisWolfsFavoriteMeat2Whether wolves like this food (true for raw and cooked porkchop).
2108func_77848_isetAlwaysEdible2Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat.
2109func_77849_conFoodEaten2
2110func_77861_egetToolMaterialName2Return the name for this tool's material.
2111func_77872_aupdateMapData2
2112func_77873_agetMapData2
2113func_77875_atryPlaceContainedLiquid2Attempts to place the liquid contained inside the bucket.
2114func_77877_cgetMaxDamageArray2Returns the 'max damage' factor array for the armor, each piece of armor have a durability factor (that gets multiplied by armor material factor)
2115func_77906_abrewBitOperations2Does bit operations for brewPotionData, given data, the index of the bit being operated upon, whether the bit will be removed, whether the bit will be toggled (NOT), or whether the data field will be set to 0 if the bit is not present.
2116func_77907_hcountSetFlags2Count the number of bits in an integer set to ON.
2117func_77910_cisFlagSet2Returns 1 if the flag is set, 0 if it is not set.
2118func_77911_acalcPotionLiquidColor2Given a {@link Collection}<{@link PotionEffect}> will return an Integer color.
2119func_77912_aparsePotionEffects2
2120func_77913_aapplyIngredient2Generate a data value for a potion, given its previous data value and the encoded string of new effects it will receive
2121func_77914_acheckFlag2Is the bit given set to 1?
2122func_77916_disFlagUnset2Returns 0 if the flag is set, 1 if it is not set.
2123func_77917_bgetPotionEffects2Returns a list of effects for the specified potion damage value.
2124func_77942_ohasTagCompound2Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments.
2125func_77943_atryPlaceItemIntoWorld2
2126func_77944_bcopyItemStack2Creates a copy of a ItemStack, a null parameters will return a null.
2127func_77945_aupdateAnimation2Called each tick as long the ItemStack in on player inventory. Used to progress the pickup animation and update maps.
2128func_77946_lcopy2Returns a new stack with the same properties.
2129func_77948_visItemEnchanted2True if the item has enchantment data
2130func_77949_aloadItemStackFromNBT2
2131func_77950_bonFoodEaten2
2132func_77951_hisItemDamaged2returns true when a damageable item is damaged
2133func_77952_igetItemDamageForDisplay2gets the damage of an itemstack, for displaying purposes
2134func_77953_tgetRarity2
2135func_77954_cgetIconIndex0Returns the icon index of the current stack.
2136func_77955_bwriteToNBT2Write the stack fields to a NBT object. Return the new NBT object.
2137func_77956_uisItemEnchantable2True if it is a tool and has no enchantments to begin with
2138func_77957_auseItemRightClick2Called whenever this item stack is equipped and right clicked. Returns the new item stack to put in the position where this item is. Args: world, player
2139func_77958_kgetMaxDamage2Returns the max damage an item in the stack can take.
2140func_77959_disItemStackEqual2compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal
2141func_77960_jgetItemDamage2gets the damage of an itemstack
2142func_77961_ahitEntity2Calls the corresponding fct in di
2143func_77962_shasEffect0
2144func_77963_creadFromNBT2Read the stack fields from a NBT object.
2145func_77964_bsetItemDamage2Sets the item damage of the ItemStack.
2146func_77966_aaddEnchantment2Adds an enchantment with a desired level on the ItemStack.
2147func_77969_aisItemEqual2compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal
2148func_77970_aareItemStackTagsEqual2
2149func_77972_adamageItem2Damages the item in the ItemStack
2150func_77973_bgetItem2Returns the object corresponding to the stack.
2151func_77974_bonPlayerStoppedUsing2Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
2152func_77975_ngetItemUseAction2
2153func_77976_dgetMaxStackSize2Returns maximum size of the stack.
2154func_77977_agetUnlocalizedName2
2155func_77978_pgetTagCompound2Returns the NBTTagCompound of the ItemStack.
2156func_77979_asplitStack2Remove the argument from the stack size. Return a new stack object with argument size.
2157func_77980_aonCrafting2
2158func_77981_ggetHasSubtypes2
2159func_77982_dsetTagCompound2Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it.
2160func_77983_asetTagInfo2
2161func_77984_fisItemStackDamageable2true if this itemStack is damageable
2162func_77985_eisStackable2Returns true if the ItemStack can hold 2 or more units of the item.
2163func_77986_qgetEnchantmentTagList2
2164func_77988_mgetMaxItemUseDuration2
2165func_77989_bareItemStacksEqual2compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal
2166func_77995_egetEnchantability2Return the natural enchantability factor of the material.
2167func_77996_dgetHarvestLevel2The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
2168func_77997_agetMaxUses2The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
2169func_77998_bgetEfficiencyOnProperMaterial2The strength of this tool material against blocks which it is effective against.
2170func_78000_cgetDamageVsEntity2Damage versus entities.
2171func_78013_bgetTabLabel0
2172func_78014_hsetNoTitle2
2173func_78015_fgetBackgroundImageName0
2174func_78016_dgetTabIconItem0
2175func_78017_ishouldHidePlayerInventory0
2176func_78018_adisplayAllReleventItems0only shows items which have tabToDisplayOn == this
2177func_78019_gdrawInForegroundOfTab0
2178func_78020_kgetTabColumn0returns index % 6
2179func_78021_agetTabIndex0
2180func_78022_jsetNoScrollbar2
2181func_78023_lisTabInFirstRow0returns tabIndex < 6
2182func_78024_cgetTranslatedTabLabel0Gets the translated Label.
2183func_78025_asetBackgroundImageName2
2184func_78044_bgetDamageReductionAmount2Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots)
2185func_78045_agetEnchantability2Return the enchantability factor of the material.
2186func_78046_agetDurability2Returns the durability for a armor slot of for this type.
2187func_78084_agetTextureOffset0
2188func_78085_asetTextureOffset0
2189func_78086_asetLivingAnimations0Used for easily adding entity-dependent animations. The second and third float params here are the same second and third as in the setRotationAngles method.
2190func_78087_asetRotationAngles0Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most.
2191func_78088_arender0Sets the models various rotation angles then renders the model.
2192func_78110_brenderEars0renders the ears (specifically, deadmau5's)
2193func_78111_crenderCloak0Renders the cloak of the current biped (in most cases, it's a player)
2194func_78164_arenderSign0Renders the sign model through TileEntitySignRenderer
2195func_78214_aupdateRotations0Updates the rotations in the parameters for rotations greater than 180 degrees or less than -180 degrees. It adds or subtracts 360 degrees, so that the appearance is the same, although the numbers are then simplified to range -180 to 180
2196func_78231_arenderAll0This method renders out all parts of the chest model.
2197func_78235_aflipFace0
2198func_78236_adraw0
2199func_78240_asetTexturePosition0
2200func_78245_arender0Draw the six sided box defined by this ModelBox
2201func_78255_arenderStringAtPos0Render a single line string at the current (posX,posY) and update posX
2202func_78256_agetStringWidth0Returns the width of this string. Equivalent of FontMetrics.stringWidth(String s).
2203func_78257_aloadGlyphTexture0Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array.
2204func_78258_arenderString0Render single line string by setting GL color, current (posX,posY), and calling renderStringAtPos()
2205func_78259_esizeStringToWidth0Determines how many characters from the string will fit into the specified width.
2206func_78260_agetBidiFlag0Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string
2207func_78261_adrawStringWithShadow0Draws the specified string with a shadow.
2208func_78262_atrimStringToWidth0Trims a string to a specified width, and will reverse it if par3 is set.
2209func_78263_agetCharWidth0Returns the width of this character as rendered.
2210func_78264_asetUnicodeFlag0Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
2211func_78265_bresetStyles0Reset all style flag fields in the class to false; called at the start of string rendering
2212func_78266_arenderDefaultChar0Render a single character with the default.png font at current (posX,posY) location...
2213func_78267_bsplitStringWidth0Returns the width of the wordwrapped String (maximum length is parameter k)
2214func_78268_brenderSplitString0Perform actual work of rendering a multi-line string with wordwrap and with darker drop shadow color if flag is set
2215func_78269_atrimStringToWidth0Trims a string to fit a specified Width.
2216func_78270_cisFormatSpecial0Checks if the char code is O-K...lLrRk-o... used to set special formatting.
2217func_78271_clistFormattedStringToWidth0Breaks a string into a list of pieces that will fit a specified width.
2218func_78272_bisFormatColor0Checks if the char code is a hexadecimal character, used to set colour.
2219func_78273_dtrimStringNewline0Remove all newline characters from the end of the string
2220func_78274_brenderStringAligned0Render string either left or right aligned depending on bidiFlag
2221func_78275_bsetBidiFlag0Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string.
2222func_78276_bdrawString0Draws the specified string.
2223func_78277_arenderUnicodeChar0Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files...
2224func_78278_arenderCharAtPos0Pick how to render a single character and return the width used.
2225func_78279_bdrawSplitString0Splits and draws a String with wordwrap (maximum length is parameter k)
2226func_78280_dwrapFormattedStringToWidth0Inserts newline and formatting into a string to wrap it within the specified width.
2227func_78282_egetFormatFromString0Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
2228func_78324_dgetScaledHeight_double0
2229func_78325_egetScaleFactor0
2230func_78326_agetScaledWidth0
2231func_78327_cgetScaledWidth_double0
2232func_78328_bgetScaledHeight0
2233func_78369_asetColorRGBA_F0Sets the RGBA values for the color, converting from floats between 0 and 1 to integers from 0-255.
2234func_78370_asetColorRGBA0Sets the RGBA values for the color. Also clamps them to 0-255.
2235func_78371_bstartDrawing0Resets tessellator state and prepares for drawing (with the specified draw mode).
2236func_78372_caddTranslation0Offsets the translation for all vertices in the current draw call.
2237func_78373_bsetTranslation0Sets the translation for all vertices in the current draw call.
2238func_78374_aaddVertexWithUV0Adds a vertex specifying both x,y,z and the texture u,v for it.
2239func_78375_bsetNormal0Sets the normal for the current draw call.
2240func_78376_asetColorOpaque0Sets the RGB values as specified, and sets alpha to opaque.
2241func_78377_aaddVertex0Adds a vertex with the specified x,y,z to the current draw call. It will trigger a draw() if the buffer gets full.
2242func_78378_dsetColorOpaque_I0Sets the color to the given opaque value (stored as byte values packed in an integer).
2243func_78379_dreset0Clears the tessellator state in preparation for new drawing.
2244func_78380_csetBrightness0
2245func_78381_adraw0Draws the data set up in this tessellator and resets the state to prepare for new drawing.
2246func_78382_bstartDrawingQuads0Sets draw mode in the tessellator to draw quads.
2247func_78383_cdisableColor0Disables colors for the current draw call.
2248func_78384_asetColorRGBA_I0Sets the color to the given color (packed as bytes in integer) and alpha values.
2249func_78385_asetTextureUV0Sets the texture coordinates.
2250func_78386_asetColorOpaque_F0Sets the RGB values as specified, converting from floats between 0 and 1 to integers from 0-255.
2251func_78418_arendersChunk0
2252func_78419_acallLists0
2253func_78420_aaddGLRenderList0
2254func_78421_bresetList0Resets this RenderList to an uninitialized state.
2255func_78422_asetupRenderList0
2256func_78432_aparseUserSkin0
2257func_78433_bsetAreaOpaque0Makes the given area of the image opaque
2258func_78434_asetAreaTransparent0Makes the given area of the image transparent if it was previously completely opaque (used to remove the outer layer of a skin around the head if it was saved all opaque; this would be redundant so it's assumed that the skin maker is just using an image editor without an alpha channel)
2259func_78435_chasTransparency0Returns true if the given area of the image contains transparent pixels
2260func_78439_arenderItemIn2D0Renders an item held in hand as a 2D texture with thickness
2261func_78440_arenderItemInFirstPerson0Renders the active item in the player's hand when in first person mode. Args: partialTickTime
2262func_78441_aupdateEquippedItem0
2263func_78442_drenderFireInFirstPerson0Renders the fire on the screen for first person mode. Arg: partialTickTime
2264func_78443_arenderItem0Renders the item stack for being in an entity's hand Args: itemStack
2265func_78444_bresetEquippedProgress0Resets equippedProgress
2266func_78445_cresetEquippedProgress20Resets equippedProgress
2267func_78446_arenderInsideOfBlock0Renders the texture of the block the player is inside as an overlay. Args: partialTickTime, blockTextureIndex
2268func_78447_brenderOverlays0Renders all the overlays that are in first person mode. Args: partialTickTime
2269func_78448_crenderWarpedTextureOverlay0Renders a texture that warps around based on the direction the player is looking. Texture needs to be bound before being called. Used for the water overlay. Args: parialTickTime
2270func_78463_benableLightmap0Enable lightmap in secondary texture unit
2271func_78464_aupdateRenderer0Updates the entity renderer
2272func_78466_hupdateFogColor0calculates fog and calls glClearColor
2273func_78467_gorientCamera0sets up player's eye (or camera in third person mode)
2274func_78468_asetupFog0Sets up the fog to be rendered. If the arg passed in is -1 the fog starts at 0 and goes to 80% of far plane distance and is used for sky rendering.
2275func_78469_asetFogColorBuffer0Update and return fogColorBuffer with the RGBA values passed as arguments
2276func_78470_fupdateTorchFlicker0Recompute a random value that is applied to block color in updateLightmap()
2277func_78471_arenderWorld0
2278func_78472_gupdateLightmap0
2279func_78473_agetMouseOver0Finds what block or object the mouse is over at the specified partial tick time. Args: partialTickTime
2280func_78474_drenderRainSnow0Render rain and snow
2281func_78475_fsetupViewBobbing0Setups all the GL settings for view bobbing. Args: partialTickTime
2282func_78476_brenderHand0Render player hand
2283func_78477_eupdateFovModifierHand0Update FOV modifier hand
2284func_78478_csetupOverlayRendering0Setup orthogonal projection for rendering GUI screen overlays
2285func_78479_asetupCameraTransform0sets up projection, view effects, camera position/rotation
2286func_78480_bupdateCameraAndRender0Will update any inputs that effect the camera angle (mouse) and then render the world and GUI
2287func_78481_agetFOVModifier0Changes the field of view of the player depending on if they are underwater or not
2288func_78482_ehurtCameraEffect0
2289func_78483_adisableLightmap0Disable secondary texture unit used by lightmap
2290func_78484_haddRainParticles0
2291func_78546_aisBoundingBoxInFrustum0Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
2292func_78547_asetPosition0
2293func_78548_bisBoxInFrustum0Calls the clipping helper. Returns true if the box is inside all 6 clipping planes, otherwise returns false.
2294func_78553_bisBoxInFrustum0Returns true if the box is inside all 6 clipping planes, otherwise returns false.
2295func_78558_agetInstance0Initialises the ClippingHelper object then returns an instance of it.
2296func_78559_anormalize0Normalize the frustum.
2297func_78560_binit0
2298func_78713_agetEntityRenderObject0
2299func_78714_agetDistanceToCamera0
2300func_78715_agetEntityClassRenderObject0
2301func_78716_agetFontRenderer0Returns the font renderer
2302func_78717_aset0World sets this RenderManager's worldObj to the world provided
2303func_78737_bgetSecondaryComponents2
2304func_78738_bcreateNextComponentRandom2
2305func_78739_agetPrimaryComponents2
2306func_78740_acreateNextComponent2
2307func_78743_bclickBlock0Called by Minecraft class when the player is hitting a block with an item. Args: x, y, z, side
2308func_78744_aclickBlockCreative0Block dig operation in creative mode (instantly digs the block).
2309func_78745_bflipPlayer0Flips the player around. Args: player
2310func_78746_asetGameType0Sets the game type for the player.
2311func_78747_aenableEverythingIsScrewedUpMode0If modified to return true, the player spins around slowly around (0, 68.5, 0). The GUI is disabled, the view is set to first person, and both chat and menu are disabled. Unless the server is modified to ignore illegal stances, attempting to enter a world at all will result in an immediate kick due to an illegal stance. Appears to be left-over debug, or demo code.
2312func_78748_asetPlayerCapabilities0Sets player capabilities depending on current gametype. params: player
2313func_78749_iextendedReach0true for hitting entities far away.
2314func_78750_jsyncCurrentPlayItem0Syncs the current player item with the server
2315func_78751_aonPlayerDestroyBlock0Called when a player completes the destruction of a block
2316func_78752_asendPacketDropItem0Sends a Packet107 to the server to drop the item on the ground
2317func_78753_awindowClick0
2318func_78755_bshouldDrawHUD0
2319func_78756_asendEnchantPacket0GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the enchantment action the player has taken.
2320func_78757_dgetBlockReachDistance0player reach distance = 4F
2321func_78758_hisInCreativeMode0returns true if player is in creative mode
2322func_78759_conPlayerDamageBlock0Called when a player damages a block and updates damage counters
2323func_78760_aonPlayerRightClick0Handles a players right click. Args: player, world, x, y, z, side, hitVec
2324func_78761_asendSlotPacket0Used in PlayerControllerMP to update the server with an ItemStack in a slot.
2325func_78762_gisNotCreative0Checks if the player is not creative, used for checking if it should break a block instantly
2326func_78763_fgameIsSurvivalOrAdventure0
2327func_78764_aattackEntity0Attacks an entity
2328func_78765_eupdateController0
2329func_78766_conStoppedUsingItem0
2330func_78767_cresetBlockRemoving0Resets current block damage and field_78778_j
2331func_78768_binteractWithEntitySendPacket0Send packet to server - player is interacting with another entity (left click)
2332func_78769_asendUseItem0Notifies the server of things like consuming food, etc...
2333func_78784_asetTextureOffset0
2334func_78785_arender0
2335func_78786_aaddBox0
2336func_78787_bsetTextureSize0Returns the model renderer with the new texture parameters.
2337func_78788_dcompileDisplayList0Compiles a GL display list for this model
2338func_78789_aaddBox0
2339func_78790_aaddBox0Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor.
2340func_78791_brenderWithRotation0
2341func_78792_aaddChild0Sets the current box's rotation points and rotation angles to another box.
2342func_78793_asetRotationPoint0
2343func_78794_cpostRender0Allows the changing of Angles after a box has been rendered
2344func_78814_agetNextComponent2
2345func_78815_agetRandomComponent2
2346func_78817_bgetNextMineShaftComponent2
2347func_78836_agetNBTCompound0Returns an NBTTagCompound with the server's name, IP and maybe acceptTextures.
2348func_78837_agetServerDataFromNBTCompound0Takes an NBTTagCompound with 'name' and 'ip' keys, returns a ServerData instance.
2349func_78838_asetAcceptsTextures0
2350func_78849_aaddServerData0Adds the given ServerData instance to the list.
2351func_78850_agetServerData0Gets the ServerData instance stored for the given index in the list.
2352func_78851_bremoveServerData0Removes the ServerData instance stored for the given index in the list.
2353func_78853_aloadServerList0Loads a list of servers from servers.dat, by running ServerData.getServerDataFromNBTCompound on each NBT compound found in the "servers" tag list.
2354func_78855_bsaveServerList0Runs getNBTCompound on each ServerData instance, puts everything into a "servers" NBT list and writes it to servers.dat.
2355func_78856_ccountServers0Counts the number of ServerData instances in the list.
2356func_78857_aswapServers0Takes two list indexes, and swaps their order around.
2357func_78861_agetIP0
2358func_78862_aparseIntWithDefault0
2359func_78863_bgetServerAddress0Returns a server's address and port for the specified hostname, looking up the SRV record if possible
2360func_78864_bgetPort0
2361func_78867_aaddBlockHitEffects0Adds block hit particles for the specified block. Args: x, y, z, sideHit
2362func_78868_aupdateEffects0
2363func_78869_bgetStatistics0
2364func_78870_aclearEffects0
2365func_78872_brenderLitParticles0
2366func_78873_aaddEffect0
2367func_78874_arenderParticles0Renders all current particles. Args player, partialTickTime
2368func_78879_fgetCenterY2
2369func_78880_dgetZSize2Returns length of a bounding box
2370func_78881_egetCenterX2
2371func_78882_cgetYSize2Returns height of a bounding box
2372func_78883_bgetXSize2Returns width of a bounding box
2373func_78884_aintersectsWith2Returns whether the given bounding box intersects with this one. Args: structureboundingbox
2374func_78885_aintersectsWith2Discover if a coordinate is inside the bounding box area.
2375func_78886_aoffset2Offsets the current bounding box by the specified coordinates. Args: x, y, z
2376func_78887_agetNewBoundingBox2returns a new StructureBoundingBox with MAX values
2377func_78888_bexpandTo2Expands a bounding box's dimensions to include the supplied bounding box.
2378func_78889_agetComponentToAddBoundingBox2used to project a possible new component Bounding Box - to check if it would cut anything already spawned
2379func_78890_bisVecInside2Returns true if block is inside bounding box
2380func_78891_ggetCenterZ2
2381func_78898_aupdatePlayerMoveState0
2382func_78904_dcallOcclusionQueryList0Renders the occlusion query GL List
2383func_78905_gsetupGLTranslation0
2384func_78906_eskipAllRenderPasses0Checks if all render passes are to be skipped. Returns false if the renderer is not initialized
2385func_78908_aupdateInFrustum0
2386func_78909_agetGLCallListForPass0Takes in the pass the call list is being requested for. Args: renderPass
2387func_78910_bsetDontDraw0When called this renderer won't draw anymore until its gets initialized again
2388func_78911_cstopRendering0
2389func_78912_adistanceToEntitySquared0Returns the distance of this chunk renderer to the entity without performing the final normalizing square root, for performance reasons.
2390func_78913_asetPosition0Sets a new position for the renderer and setting it up so it can be reloaded with the new data for that position
2391func_78914_fmarkDirty0Marks the current renderer data as dirty and needing to be updated.
2392func_80003_ahgetPlayerUsageSnooper0
2393func_80006_fgetUniqueID0
2394func_80007_lgetDimensionName2Returns the dimension's name, e.g. "The End", "Nether", or "Overworld".
2395func_82114_bgetPlayerCoordinates2Return the position for this command sender.
2396func_82141_acopyDataFrom2Copies important data from another entity to this entity. Used when teleporting entities between worlds, as this actually deletes the teleporting entity and re-creates it on the other side. Params: Entity to copy from, unused (always true)
2397func_82142_csetInvisible2
2398func_82143_asgetMaxSafePointTries2The number of iterations PathFinder.getSafePoint will execute before giving up.
2399func_82145_zgetMaxInPortalTime2Return the amount of time this entity should stay in a portal before being transported.
2400func_82147_abgetPortalCooldown2Return the amount of cooldown before this entity can use a portal again.
2401func_82148_atgetTeleportDirection2
2402func_82149_jcopyLocationAndAnglesFrom2Sets this entity's location and angles to the location and angles of the passed in entity.
2403func_82150_ajisInvisible2
2404func_82159_bgetArmorPosition2
2405func_82160_bdropEquipment2Drop the equipment for this entity.
2406func_82161_agetArmorItemForSlot2Params: Armor slot, Item tier
2407func_82162_bCenchantEquipment2Enchants the entity's armor and held item based on difficulty
2408func_82164_bBaddRandomArmor2Makes entity wear random armor based on difficulty
2409func_82165_misPotionActive2
2410func_82166_igetArmSwingAnimationEnd2Returns an integer indicating the end point of the swing animation, used by {@link #swingProgress} to provide a progress indicator. Takes dig speed enchantments into account.
2411func_82167_ncollideWithEntity2
2412func_82168_blupdateArmSwingProgress2Updates the arm swing progress counters and animation progress
2413func_82169_qgetCurrentArmor2
2414func_82170_oremovePotionEffect2Remove the specified potion effect from this entity.
2415func_82171_bFcanBeSteered2returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden by a player and the player is holding a carrot-on-a-stick
2416func_82183_ngetAIControlledByPlayer2Return the AI task for player control.
2417func_82185_rsetCollarColor2Set this wolf's collar color.
2418func_82186_bHgetCollarColor2Return this wolf's collar color.
2419func_82187_qsetLookingForHome2
2420func_82188_jadjustProbability2Adjusts the probability of obtaining a given recipe being offered by a villager
2421func_82196_dattackEntityWithRangedAttack2Attack the specified entity using a ranged attack.
2422func_82197_fsetAggressive2Set whether this witch is aggressive at an entity.
2423func_82198_mgetAggressive2Return whether this witch is aggressive at an entity.
2424func_82201_asetSkeletonType2Set this skeleton's type.
2425func_82202_mgetSkeletonType2Return this skeleton's type.
2426func_82203_tgetWatchedTargetId2Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2
2427func_82205_oisArmored2Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of its maximum.
2428func_82227_fsetChild2Set whether this zombie is a child.
2429func_82228_astartConversion2Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in ticks.
2430func_82229_gsetVillager2Set whether this zombie is a villager.
2431func_82230_oisConverting2Returns whether this zombie is in the process of converting to a villager
2432func_82231_misVillager2Return whether this zombie is a villager.
2433func_82232_pconvertToVillager2Convert this zombie into a villager.
2434func_82233_qgetConversionTimeBoost2Return the amount of time decremented from conversionTime every tick.
2435func_82235_hgetIsBatHanging2
2436func_82236_fsetIsBatHanging2
2437func_82238_ccgetHideCape0
2438func_82239_bsetHideCape2
2439func_82241_sgetHideCape0
2440func_82242_aaddExperienceLevel2Add experience levels to this player.
2441func_82243_bOgetArmorVisibility2When searching for vulnerable players, if a player is invisible, the return value of this is the chance of seeing them anyway.
2442func_82244_ddisplayGUIAnvil2Displays the GUI for interacting with an anvil.
2443func_82245_bXisSpawnForced2
2444func_82246_fisCurrentToolAdventureModeExempt2Returns true if the given block can be mined with the current tool in adventure mode.
2445func_82247_acanPlayerEdit2
2446func_82328_asetDirection2
2447func_82329_dgetWidthPixels2
2448func_82330_ggetHeightPixels2
2449func_82333_jgetRotation2Return the rotation of the item currently on this frame.
2450func_82334_asetDisplayedItem2
2451func_82335_igetDisplayedItem2
2452func_82336_gsetItemRotation2
2453func_82338_gsetAlphaF0Sets the particle alpha (float)
2454func_82340_asetPotionDamage2
2455func_82341_cgetMotionFactor2Return the motion factor for this projectile. The factor is multiplied by the original motion.
2456func_82342_disInvulnerable2Return whether this skull comes from an invulnerable (aura) wither boss.
2457func_82343_esetInvulnerable2Set whether this skull comes from an invulnerable (aura) wither boss.
2458func_82356_ZisCommandBlockEnabled2Return whether command blocks are enabled.
2459func_82357_akgetSpawnProtectionSize2Return the spawn protection area's size.
2460func_82358_aisUsernameIndex2Return whether the specified command parameter index is a username parameter.
2461func_82359_cgetPlayer2
2462func_82362_agetRequiredPermissionLevel2Return the required permission level for this command.
2463func_82363_bparseDouble2Parses a double from the given string or throws an exception if it's not a double.
2464func_82366_dgetGameRules2Return the game rule set this command should be able to manipulate.
2465func_82370_agetUsernameIndex2Return a command's first parameter index containing a valid username.
2466func_82371_egetDistanceSquaredToChunkCoordinates2Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
2467func_82372_agetMovementDirection2Returns the movement direction from a velocity vector.
2468func_82375_fgetDefaultMinimumLevel2Gets the default minimum experience level (argument lm)
2469func_82376_egetDefaultMaximumLevel2Gets the default maximum experience level (argument l)
2470func_82377_amatchesMultiplePlayers2Returns whether the given pattern can match more than one player.
2471func_82378_bhasArguments2Returns whether the given token has any arguments set.
2472func_82379_dgetDefaultMaximumRange2Gets the default maximum range (argument r).
2473func_82380_cmatchPlayers2Returns an array of all players matched by the given at-token.
2474func_82381_hgetArgumentMap2Parses the given argument string, turning it into a HashMap&lt;String, String&gt; of name-&gt;value.
2475func_82382_ggetDefaultCount2Gets the default number of players to return (argument c, 0 for infinite)
2476func_82383_ahasTheseArguments2Returns whether the given token (parameter 1) has exactly the given arguments (parameter 2).
2477func_82384_cgetDefaultMinimumRange2Gets the default minimum range (argument rm).
2478func_82386_amatchOnePlayer2Returns the one player that matches the given at-token. Returns null if more than one player matches.
2479func_82403_arenderFrameItemAsBlock0Render the item frame's item as a block.
2480func_82406_brenderItemAndEffectIntoGUI0Render the item's icon or block into the GUI, including the glint effect.
2481func_82441_arenderFirstPersonArm0
2482func_82448_atransferEntityToWorld2Transfers an entity from a world to another world.
2483func_82449_afindPlayers2Find all players in a specified range and narrowing down by other parameters
2484func_82482_adispense2Dispenses the specified ItemStack from a dispenser.
2485func_82485_aplayDispenseSound2Play the dispense sound from the specified block.
2486func_82486_adoDispense2
2487func_82487_bdispenseStack2Dispense the specified stack, play the dispense sound and spawn particles.
2488func_82489_aspawnDispenseParticles2Order clients to display dispense particles from the specified block and facing.
2489func_82499_agetProjectileEntity2Return the projectile entity spawned by this dispense behavior.
2490func_82571_ygetGeneratorOptions2
2491func_82572_bincrementTotalWorldTime2
2492func_82573_fgetWorldTotalTime2
2493func_82574_xgetGameRulesInstance2Gets the GameRules class Instance.
2494func_82579_agetTagMap2Return the tag map for this compound.
2495func_82580_oremoveTag2Remove the specified tag.
2496func_82581_acreateCrashReport2Create a crash report which indicates a NBT read error.
2497func_82582_dhasNoTags2Return whether this compound has no tags.
2498func_82589_eskipCache2True if we should skip caching altogether, possibly because this class is not thread-safe.
2499func_82590_dgetNextFreeSpace2Get the next free space
2500func_82591_cgetPoolSize2Gets the number of elements in the pool.
The file is too large to be shown. View raw