ForgePatch/forge/conf/fields.csv

289 KiB

1seargenamesidedesc
2field_1000_jeditLine0The number of the line that is being edited.
3field_1002_hentitySign0Reference to the sign object.
4field_1003_bmc0A reference to the Minecraft object.
5field_1007_ccurrentlyDisplayedText0The text currently displayed (i.e. the argument to the last call to printText or func_597_c)
6field_1008_by0
7field_1009_ax0
8field_1010_dupdateTime0
9field_1011_cz0
10field_1012_MentitiesWithinAABBExcludingEntity0entities within AxisAlignedBB excluding one, set and returned in getEntitiesWithinAABBExcludingEntity(Entity var1, AxisAlignedBB var2)
11field_1017_HchunkProvider0Handles chunk operations and caching
12field_1019_FcloudColour0
13field_1024_AunloadedEntityList0
14field_1026_yisRemote0This is set to true when you are a client connected to a multiplayer world, false otherwise.
15field_1033_risNewWorld0Used to differentiate between a newly generated world and an already existing world.
16field_1037_nrand0RNG for world.
17field_1039_ldifficultySetting0Option > Difficulty setting (0 - 3)
18field_1040_kplayerEntities0Array list of players in the world.
19field_1043_heditingBlocks0true while the world is editing blocks
20field_1046_eskylightSubtracted0How much light is subtracted from full daylight
21field_1049_bloadedTileEntityList0A list of all TileEntities in all currently-loaded chunks
22field_1050_aloadedEntityList0A list of all Entities in all currently-loaded chunks
23field_1052_AsendQueue0The packets that need to be sent to the server.
24field_1053_FentitySpawnQueue0Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty.
25field_1054_ElockTimestamp0Contains a timestamp from when the World object was created. Is used in the session.lock file
26field_1055_DentityHashSet0The hash set of entities handled by this client. Uses the entity's ID as the hash set's key.
27field_1056_CscheduledTickSet0
28field_1057_zblocksToReceive0Contains a list of blocks to to receive and process after they've been 'accepted' by the client (i.e., not invalidated).
29field_1058_BscheduledTickTreeSet0
30field_1059_bchunkZ0
31field_1060_achunkX0
32field_1061_dworldObj0Reference to the World object.
33field_1062_cchunkArray0
34field_1063_anetManager0Reference to the NetworkManager object.
35field_1064_bisInTestMode0
36field_1065_amc0A reference to the Minecraft object.
37field_1068_iblockHitWait0
38field_1069_hblockDestroySoundCounter0
39field_1070_gprevBlockDamage0
40field_1071_fcurBlockDamage0
41field_1072_ecurBlockZ0
42field_1073_dcurBlockY0
43field_1074_ccurBlockX0
44field_1075_lcurrentPlayerItem0Index of the current item held by the player in the inventory hotbar
45field_1080_gprevBlockDamageMP0Previous block damage (MP)
46field_1085_anetManager0Reference to the NetworkManager object.
47field_1086_anetManager0Reference to the NetworkManager object.
48field_1087_aname0The UTF string key used to lookup values.
49field_1088_adata0The short value for the tag.
50field_1089_adata0The double value for the tag.
51field_1090_btagType0The type byte for the tags in the list - they must all be of the same type.
52field_1091_atagList0The array list containing the tags encapsulated in this list.
53field_1092_adata0The byte value for the tag.
54field_1093_adata0The integer value for the tag.
55field_1094_atagMap0The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
56field_1095_adata0The long value for the tag.
57field_1096_abyteArray0The byte array stored in the tag.
58field_1097_adata0The float value for the tag.
59field_1098_adata0The string value for the tag (cannot be empty).
60field_1099_brecipeItems0
61field_1100_arecipePatterns0
62field_1102_amc0A reference to the Minecraft object.
63field_1103_dconnectingGui0A reference to the GuiConnecting object.
64field_1104_cport0A reference to the Minecraft object.
65field_1105_bvalueEntry0The object stored in this entry
66field_1106_ahashEntry0The hash code of this entry
67field_1107_dslotHash0The id of the hash slot computed from the hash
68field_1108_cnextEntry0The next entry in this slot
69field_1109_adata0Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
70field_1110_by0The y coordinate of this ChunkPosition
71field_1111_ax0The x coordinate of this ChunkPosition
72field_1112_cz0The z coordinate of this ChunkPosition
73field_1113_bdeltaY0Mouse delta Y this frame
74field_1114_adeltaX0Mouse delta X this frame
75field_1116_dcursor0
76field_1117_cwindowComponent0
77field_1118_binventory0The inventory we want to extract a slot from.
78field_1119_aslotIndex0The index of the slot in the inventory.
79field_1123_dinventory0The inventory we want to extract a slot from.
80field_1124_carmorType0The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
81field_1125_ccraftMatrix0The craft matrix inventory linked to this result slot.
82field_1126_biconIndex0
83field_1127_aimageData0
84field_1128_ftileImage0
85field_1129_etileSize0
86field_1130_dtextureId0Texture ID
87field_1131_canaglyphEnabled0
88field_1134_ktickCounter0
89field_1154_ktickCounter0
90field_1155_jalpha0alpha RGB value for water texture
91field_1156_iblue0blue RGB value for water texture
92field_1157_hgreen0green RGB value for water texture
93field_1158_gred0red RGB value for water texture
94field_1159_bworldObj0Reference to the World object.
95field_1160_arail0
96field_1161_gconnectedTracks0
97field_1163_etrackZ0
98field_1164_dtrackY0
99field_1165_ctrackX0
100field_1166_bblockX0x coordinate of the block ray traced against
101field_1167_atypeOfHit0What type of ray trace hit was this? 0 = block, 1 = entity
102field_1168_gentityHit0The hit entity
103field_1169_fhitVec0The vector position of the hit
104field_1170_esideHit0Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
105field_1171_dblockZ0z coordinate of the block ray traced against
106field_1172_cblockY0y coordinate of the block ray traced against
107field_1173_bmoveForward0The speed at which the player is moving forward. Negative numbers will move backwards.
108field_1174_amoveStrafe0The speed at which the player is strafing. Postive numbers to the left and negative to the right.
109field_1175_esneak0
110field_1176_djump0
111field_1178_ggameSettings0
112field_1180_bpixels0
113field_1181_atexCols0
114field_1182_gtextures0
115field_1183_fyBuf0
116field_1184_ewaterBr0
117field_1185_dwaterBuf0
118field_1186_czBuf0
119field_1187_byCoord0
120field_1188_axCoord0
121field_1189_dpermutations0
122field_1190_czCoord0
123field_1191_boctaves0
124field_1192_ageneratorCollection0Collection of noise generation functions. Output is combined to produce different octaves of noise.
125field_1194_bnVertices0
126field_1195_avertexPositions0
127field_1196_cinvertNormal0
128field_1198_arecipeItems0
129field_1201_bposY0
130field_1202_aposX0
131field_1204_fmetadata0
132field_1205_eblockID0
133field_1206_dacceptCountdown0Counts down 80 ticks until the position is accepted from the receive queue into the world.
134field_1207_cposZ0
135field_1208_brand0RNG.
136field_1211_fworldClient0
137field_1212_emc0Reference to the Minecraft object.
138field_1213_dnetManager0Reference to the NetworkManager object.
139field_1214_cdisconnected0True if kicked or disconnected from the server.
140field_1215_bbuffer0The image buffer to use.
141field_1216_alocation0The URL of the image to download.
142field_1217_cimageData0The image data.
143field_1218_pfontRenderer0Renders fonts
144field_12235_bexplosionY0
145field_12236_aexplosionX0
146field_12237_edestroyedBlockPositions0
147field_12238_dexplosionSize0
148field_12239_cexplosionZ0
149field_1223_koptions0Reference to the GameSettings object.
150field_12242_bItimeSinceMoved0The time since the client player moved
151field_12249_iworldObj0
152field_1224_jplayerViewX0
153field_12250_hexplosionRNG0
154field_12251_gdestroyedBlockPositions0
155field_12252_fexplosionSize0
156field_12253_eexploder0
157field_12254_dexplosionZ0
158field_12255_cexplosionY0
159field_12256_bexplosionX0
160field_12257_aisFlaming0
161field_12258_enetworkSocket0The socket used by this network manager.
162field_12259_zlastServer0The lastServer string.
163field_1225_iplayerViewY0
164field_1227_gworldObj0Reference to the World object.
165field_1229_erenderEngine0
166field_1230_drenderPosZ0
167field_1231_crenderPosY0
168field_1232_brenderPosX0
169field_1233_ainstance0The static instance of RenderManager.
170field_1243_lisRiding0
171field_1244_konGround0
172field_1245_mspiderLeg80Spider's eight leg
173field_1246_jspiderLeg70Spider's seventh leg
174field_1247_ispiderLeg60Spider's sixth leg
175field_1248_hspiderLeg50Spider's fifth leg
176field_1249_gspiderLeg40Spider's fourth leg
177field_1250_fspiderLeg30Spider's third leg
178field_1251_espiderLeg20Spider's second leg
179field_1252_dspiderLeg10Spider's first leg
180field_1253_cspiderBody0The spider's body box
181field_1254_bspiderNeck0The spider's neck box
182field_1255_aspiderHead0The spider's head box
183field_1256_asideModels0
184field_1257_bslimeRightEye0The slime's right eye
185field_1258_aslimeBodies0The slime's bodies, both the inside box and the outside box
186field_1259_dslimeMouth0The slime's mouth
187field_1260_cslimeLeftEye0The slime's left eye
188field_1261_ileg40
189field_1262_hleg30
190field_1263_gleg20
191field_1264_fleg10
192field_1265_ebody0
193field_1266_dhead0
194field_1271_ahead0
195field_1272_gleg40
196field_1273_fleg30
197field_1274_eleg20
198field_1275_dleg10
199field_1276_cbody0
200field_1277_jisSneak0
201field_1278_iheldItemRight0Records whether the model should be rendered holding an item in the right hand, and if that item is a block.
202field_1279_hheldItemLeft0Records whether the model should be rendered holding an item in the left hand, and if that item is a block.
203field_1280_gbipedLeftLeg0
204field_1281_fbipedRightLeg0
205field_1282_ebipedLeftArm0
206field_1283_dbipedRightArm0
207field_1284_cbipedBody0
208field_1285_bbipedHeadwear0
209field_1286_abipedHead0
210field_1287_aboatSides0
211field_1288_bbody0
212field_1289_ahead0
213field_1290_hchin0
214field_1291_gbill0
215field_1292_fleftWing0
216field_1293_erightWing0
217field_1294_dleftLeg0
218field_1295_crightLeg0
219field_1296_bupdateCounter0Counts the number of screen updates.
220field_1297_amessage0The chat message.
221field_1305_brand0The RNG used by the MapGen classes.
222field_1306_arange0The number of Chunks to gen-check in any given direction.
223field_1307_bcharWidth0Array of width of all the characters in default.png
224field_1308_afontTextureName0
225field_1316_vclay0
226field_1317_ucactus0
227field_1318_tcraftedSnow0The material for crafted snow.
228field_1319_ssnow0
229field_1320_rice0
230field_1322_ptnt0
231field_1324_ncircuits0
232field_1325_msand0
233field_1326_lfire0
234field_1328_jsponge0
235field_1329_iplants0
236field_1331_glava0
237field_1332_fwater0
238field_1333_eiron0
239field_1334_drock0
240field_1335_cwood0
241field_1336_bground0
242field_1337_aair0
243field_1342_bimageWidth0
244field_1343_aimageData0
245field_1344_cimageHeight0
246field_1345_bsignStick0The stick a sign stands on.
247field_1346_asignBoard0The board on a sign that has the writing on it.
248field_1347_blevel0
249field_1348_aimage0
250field_1349_haddedToRenderQueue0
251field_1350_glastVisible0
252field_1351_fnoContent0
253field_1352_erendered0
254field_1353_dy0
255field_1354_cx0
256field_1356_amc0A reference to the Minecraft object.
257field_1357_erenderBlocksInstance0Instance of RenderBlocks.
258field_1360_byCoord0Y position this tick is occuring at
259field_1361_axCoord0X position this tick is occuring at
260field_1362_gtickEntryID0The id of the tick entry
261field_1363_fnextTickEntryID0The id number for the next tick entry
262field_1364_escheduledTime0Time this tick is scheduled to occur at
263field_1365_dblockID0blockID of the scheduled tick (ensures when the tick occurs its still for this block)
264field_1366_czCoord0Z position this tick is occuring at
265field_1367_bscaledWidth0
266field_1368_ascaleFactor0
267field_1369_cscaledHeight0
268field_1370_bkeyCode0
269field_1371_akeyDescription0
270field_1372_itimeSyncAdjustment0A ratio used to sync the high-resolution clock to the system clock, updated once per second
271field_1373_hlastSyncHRClock0The time reported by the high-resolution clock at the last sync, in milliseconds
272field_1374_glastSyncSysClock0The time reported by the system clock at the last sync, in milliseconds
273field_1375_flastHRTime0The time reported by the high-resolution clock at the last call of updateTimer(), in seconds
274field_1376_eelapsedPartialTicks0How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
275field_1377_dtimerSpeed0A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half-speed.
276field_1378_crenderPartialTicks0How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter.
277field_1379_belapsedTicks0How many full ticks have turned over since the last call to updateTimer(), capped at 10.
278field_1380_aticksPerSecond0The number of timer ticks per second of real time
279field_1381_ofogColor10Fog color 1
280field_1382_nfogColor20Fog color 2
281field_1383_mrandom0
282field_1384_lprevFrameTime0Previous frame time in milliseconds
283field_1385_kpointedEntity0Pointed entity
284field_1386_jrendererUpdateCount0Entity renderer update count
285field_1387_ifarPlaneDistance0
286field_1388_hmc0A reference to the Minecraft object.
287field_1392_dfogColorBuffer0Fog color buffer
288field_1395_aitemRenderer0
289field_1396_odisplayList0The GL display list rendered by the Tessellator for this model
290field_1397_ncompiled0
291field_1398_mtextureOffsetY0The Y offset into the texture used for displaying this model
292field_1399_ltextureOffsetX0The X offset into the texture used for displaying this model
293field_1402_iisHidden0Hides the model.
294field_1403_hshowModel0
295field_1404_gmirror0
296field_1405_frotateAngleZ0
297field_1406_erotateAngleY0
298field_1407_drotateAngleX0
299field_1408_crotationPointZ0
300field_1409_brotationPointY0
301field_1410_arotationPointX0
302field_1412_bentityHashMap0Hash map of the entities that the mob spawner has rendered/rendering spinning inside of them
303field_1413_bmodelSign0The ModelSign instance used by the TileEntitySignRenderer
304field_1414_SallRenderLists0All render lists (fixed length 4)
305field_1415_RglRenderLists0List of OpenGL lists for the current render pass
306field_1416_QrenderersSkippingRenderPass0How many renderers are skipping rendering due to not having a render pass this frame
307field_1417_PrenderersBeingRendered0How many renderers are actually being rendered this frame
308field_1418_OrenderersBeingOccluded0How many renderers are being occluded this frame
309field_1419_NrenderersBeingClipped0How many renderers are being clipped by the frustrum this frame
310field_1420_MrenderersLoaded0How many renderers are loaded this frame that try to be rendered
311field_1421_LcountEntitiesHidden0Count entities hidden
312field_1422_KcountEntitiesRendered0Count entities rendered
313field_1423_JcountEntitiesTotal0Count entities total
314field_1424_IrenderEntitiesStartupCounter0Render entities startup counter (init value=2)
315field_1425_HrenderDistance0
316field_1426_GmaxBlockZ0Maximum block Z
317field_1427_FmaxBlockY0Maximum block Y
318field_1428_EmaxBlockX0Maximum block X
319field_1429_DminBlockZ0Minimum block Z
320field_1430_CminBlockY0Minimum block Y
321field_1431_BminBlockX0Minimum block X
322field_1432_AglSkyList20OpenGL sky list 2
323field_1433_zglSkyList0OpenGL sky list
324field_1434_ystarGLCallList0The star GL Call list
325field_1435_xcloudOffsetX0
326field_1436_wocclusionEnabled0Is occlusion testing enabled
327field_1437_vglOcclusionQueryBase0OpenGL occlusion query base
328field_1438_uglobalRenderBlocks0Global render blocks
329field_1439_tmc0A reference to the Minecraft object.
330field_1440_sglRenderListBase0OpenGL render lists base
331field_1441_rrenderChunksDeep0
332field_1442_qrenderChunksTall0
333field_1443_prenderChunksWide0
334field_1444_oworldRenderers0
335field_1445_nsortedWorldRenderers0
336field_1446_mworldRenderersToUpdate0
337field_1447_lrenderEngine0The RenderEngine instance used by RenderGlobal
338field_1448_kworldObj0A reference to the World object.
339field_1449_jfrustrumCheckOffset0The offset used to determine if a renderer is one of the sixteenth that are being updated this frame
340field_1450_idamagePartialTime0Damage partial time
341field_1451_hprevSortZ0Previous Z position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
342field_1452_gprevSortY0Previous y position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
343field_1453_fprevSortX0Previous x position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
344field_1456_cocclusionResult0Occlusion query result
345field_1457_bdummyBuf50k0Dummy buffer (50k) not used
346field_1458_atileEntities0
347field_1459_tchunkDataSendCounter0Counter used to prevent us from sending too many chunk data packets one after another. The delay appears to be set to 50.
348field_1460_ssendQueueByteLength0The length in bytes of the packets in both send queues (data and chunkData).
349field_1461_rtimeSinceLastRead0Counter used to detect read timeouts after 1200 failed attempts to read a packet.
350field_1462_qterminationReason0A String indicating why the network has shutdown.
351field_1463_pisTerminating0Whether this network manager is currently terminating (and should ignore further errors).
352field_1464_oreadThread0The thread used for reading.
353field_1465_nwriteThread0The thread used for writing.
354field_1466_misServerTerminating0Whether this server is currently terminating. If this is a client, this is always false.
355field_1467_lnetHandler0A reference to the NetHandler object.
356field_1468_kchunkDataPackets0Linked list of packets with chunk data that are awaiting sending.
357field_1469_jdataPackets0Linked list of packets awaiting sending.
358field_1470_ireadPackets0Linked list of packets that have been read and are awaiting processing.
359field_1471_hisRunning0Whether the network is currently operational.
360field_1472_gsocketOutputStream0The output stream connected to the socket.
361field_1473_fsocketInputStream0The input stream connected to the socket.
362field_1474_eremoteSocketAddress0
363field_1475_dsendQueueLock0The object used for synchronization on the send queue.
364field_1476_cnumWriteThreads0The number of write threads spawned. Not really used on client side.
365field_1477_bnumReadThreads0The number of read threads spawned. Not really used on client side.
366field_1478_athreadSyncObject0Synchronization object used for read and write threads.
367field_1485_zvboIndex0The index of the last VBO used. This is used in round-robin fashion, sequentially, through the vboCount vertex buffers.
368field_1486_yvertexBuffers0An IntBuffer used to store the indices of vertex buffer objects.
369field_1487_xuseVBO0Whether we are currently using VBO or not.
370field_1488_wisDrawing0Whether this tessellator is currently in draw mode.
371field_1489_vnormal0The normal to be applied to the face being drawn.
372field_1490_uzOffset0An offset to be applied along the z-axis for all vertices in this draw call.
373field_1491_tyOffset0An offset to be applied along the y-axis for all vertices in this draw call.
374field_1492_sxOffset0An offset to be applied along the x-axis for all vertices in this draw call.
375field_1493_rdrawMode0The draw mode currently being used by the tessellator.
376field_1494_BbufferSize0The size of the buffers used (in integers).
377field_1495_qisColorDisabled0Disables all color information for the following draw call.
378field_1496_AvboCount0Number of vertex buffer objects allocated for use.
379field_1497_paddedVertices0The number of vertices manually added to the given draw call. This differs from vertexCount because it adds extra vertices when converting quads to triangles.
380field_1498_orawBufferIndex0The index into the raw buffer to be used for the next data.
381field_1499_nhasNormals0Whether the current draw object for this tessellator has normal values.
382field_1500_mhasTexture0Whether the current draw object for this tessellator has texture coordinates.
383field_1501_lhasColor0Whether the current draw object for this tessellator has color values.
384field_1502_kcolor0The color (RGBA) value to be used for the following draw call.
385field_1503_jtextureV0The second coordinate to be used for the texture.
386field_1504_itextureU0The first coordinate to be used for the texture.
387field_1505_hvertexCount0The number of vertices to be drawn in the next draw call. Reset to 0 between draw calls.
388field_1506_grawBuffer0Raw integer array.
389field_1507_ffloatBuffer0The same memory as byteBuffer, but referenced as an float buffer.
390field_1508_eintBuffer0The same memory as byteBuffer, but referenced as an integer buffer.
391field_1509_dbyteBuffer0The byte buffer used for GL allocation.
392field_1510_ctryVBO0Boolean used to check if we should use vertex buffers. Initialized to false and never changed.
393field_1511_bconvertQuadsToTriangles0Boolean used to check whether quads should be drawn as four triangles. Initialized to true and never changed.
394field_1512_ainstance0The static instance of the Tessellator.
395field_1513_bcodec0
396field_1514_abuffer0
397field_1515_dinputStream0
398field_1516_chash0
399field_1522_slastSaveTime0The time according to World.worldTime when this chunk was last saved
400field_15235_ablockIndex0
401field_1523_rhasEntities0Whether this Chunk has any Entities and thus requires saving on every tick
402field_1526_oisModified0Set to true if the chunk has been modified and needs to be updated internally.
403field_1527_nisTerrainPopulated0Boolean value indicating if the terrain is populated.
404field_1529_lchunkTileEntityMap0A Map of ChunkPositions to TileEntities in this chunk
405field_1530_kzPosition0The z coordinate of the chunk.
406field_1531_jxPosition0The x coordinate of the chunk.
407field_1537_dworldObj0Reference to the World object.
408field_1538_cisChunkLoaded0Whether or not this Chunk is currently loaded into the World
409field_1540_aisLit0Determines if the chunk is lit or not at a light value greater than 0.
410field_1541_nfontRenderer0The FontRenderer instance used by the TileEntityRenderer
411field_1543_lplayerZ0The player's Z position in this rendering context
412field_1544_kplayerY0The player's Y position in this rendering context
413field_1545_jplayerX0The player's X position in this rendering context
414field_1549_fworldObj0Reference to the World object.
415field_1550_erenderEngine0The RenderEngine instance used by the TileEntityRenderer
416field_1551_dstaticPlayerZ0The player's current Z position (same as playerZ)
417field_1552_cstaticPlayerY0The player's current Y position (same as playerY)
418field_1553_bstaticPlayerX0The player's current X position (same as playerX)
419field_1554_ainstance0The static instance of TileEntityRenderer
420field_1555_bcount0The number of points in this path
421field_1556_apathPoints0Contains the points in this path
422field_1557_acraftingManager0
423field_1560_xthirdPersonView0
424field_1561_wdifficulty0
425field_1563_umc0
426field_1564_tkeyBindings0
427field_1565_skeyBindSneak0
428field_1570_okeyBindInventory0
429field_1571_nkeyBindJump0
430field_1572_mkeyBindRight0
431field_1573_lkeyBindBack0
432field_1574_kkeyBindLeft0
433field_1575_jkeyBindForward0
434field_1576_ifancyGraphics0
435field_1577_hlimitFramerate0
436field_1578_ganaglyph0
437field_1579_fviewBobbing0
438field_1580_erenderDistance0
439field_1581_dinvertMouse0
440field_1582_cmouseSensitivity0
441field_1583_bsoundVolume0
442field_1584_amusicVolume0
443field_1585_aenumOSMappingArray0
444field_1586_bmcThread0A reference to the Minecraft main thread.
445field_1587_amc0A reference to the Minecraft object.
446field_1588_amc0A reference to the Minecraft object.
447field_1589_bcount0The number of items stored in this map
448field_1590_aslots0An array of HashEntries representing the heads of hash slot lists
449field_1591_eversionStamp0A serial stamp used to mark changes
450field_1592_dgrowFactor0The scale factor used to determine when to grow the table
451field_1593_cthreshold0The grow threshold
452field_1602_hoptions0Reference to the GameSettings object
453field_1603_gurlToImageDataMap0A mapping from image URLs to ThreadDownloadImageData instances
454field_1604_ftextureList0
455field_1605_eimageData0Stores the image data for the texture.
456field_1606_dsingleIntBuffer0An IntBuffer storing 1 int used as scratch space in RenderEngine
457field_1607_ctextureNameToImageMap0A mapping from GL texture names (integers) to BufferedImage instances
458field_1609_auseMipmaps0Use mipmaps for all bound textures (unused at present)
459field_1610_bclassToStringMapping0Provides a mapping between a string and an entity classes
460field_1611_astringToClassMapping0Provides a mapping between entity classes and a string
461field_1612_dclassToIDMapping0provides a mapping between an Entity Class and an entity ID
462field_1613_cIDtoClassMapping0provides a mapping between an entityID and an Entity Class
463field_1614_banimationsToGo0Number of animation frames to go when receiving an item (by walking into it, for example).
464field_1615_astackSize0Size of the stack.
465field_1616_ditemDamage0Damage dealt to the item or number of use. Raise when using items.
466field_1617_citemID0ID of the item.
467field_1618_cwindowId0
468field_1619_bcraftResult0The crafting result.
469field_1620_acraftMatrix0The crafting matrix inventory.
470field_1621_bcraftResult0The crafting result, size 1.
471field_1622_acraftMatrix0The crafting matrix inventory (3x3).
472field_1623_zsizeX0
473field_1624_ytitle0
474field_1632_CoffsetY0
475field_1634_BoffsetX0
476field_1636_AsizeY0
477field_1653_aSIN_TABLE0A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
478field_1654_btexturePositionX0
479field_1655_avector3D0
480field_1656_ctexturePositionY0
481field_1657_bisGetRandomSound0
482field_1658_anumberOfSoundPoolEntries0The number of soundPoolEntry's. This value is computed but never used (should be equal to allSoundPoolEntries.size()).
483field_1659_eallSoundPoolEntries0A list of all SoundPoolEntries that have been loaded.
484field_1660_dnameToSoundPoolEntriesMapping0Maps a name (can be sound/newsound/streaming/music/newmusic) to a list of SoundPoolEntry's.
485field_1661_crand0The RNG used by SoundPool.
486field_1662_brecipes0A list of all the recipes added
487field_1664_brecipeItems0
488field_1665_arecipePatterns0
489field_1666_busername0
490field_1667_aregisteredBlocksList0
491field_1670_btextureNames0An ArrayList that stores all the generated texture names.
492field_1671_adisplayLists0An ArrayList that stores the first index and the length of each display list.
493field_1672_alogo0BufferedImage object containing the Majong logo.
494field_1673_bpath0The path being generated
495field_1674_aworldMap0Used to find obstacles
496field_1675_dpathOptions0Selection of path points to add to the path
497field_1676_cpointMap0The points in the path
498field_1677_bstepSoundVolume0
499field_1678_astepSoundName0
500field_1679_cstepSoundPitch0
501field_1680_brecipeItems0
502field_1681_arecipePatterns0
503field_1687_bprojectionMatrix0
504field_1688_afrustum0
505field_1689_dclippingMatrix0
506field_1690_cmodelviewMatrix0
507field_1692_gmodelviewMatrixBuffer0
508field_1693_fprojectionMatrixBuffer0
509field_1694_einstance0
510field_1695_acolorBuffer0Float buffer used to set OpenGL material colors
511field_1696_amcApplet0Reference to the MinecraftApplet object.
512field_1697_bminY0
513field_1698_aminX0
514field_1699_hnumBoundingBoxesInUse0Tracks how many bounding boxes are being used
515field_1700_gboundingBoxes0List of bounding boxes (not all necessarily being actively used)
516field_1701_fmaxZ0
517field_1702_emaxY0
518field_1703_dmaxX0
519field_1704_cminZ0
520field_1705_breferenceCount0Number of open references to this ThreadDownloadImageData
521field_1706_aimage0The image data.
522field_1707_dtextureSetupComplete0True if the texture has been allocated and the image copied to the texture. This is reset if global rendering settings change, so that setupTexture will be called again.
523field_1708_ctextureName0The GL texture name associated with this image, or -1 if the texture has not been allocated
524field_1709_jisFirst0Indicates this is the origin
525field_1710_iprevious0The point preceding this in its assigned path
526field_1711_hdistanceToTarget0The distance to the target
527field_1712_gdistanceToNext0The linear distance to the next point
528field_1713_ftotalPathDistance0The distance along the path to this point
529field_1714_eindex0The index of this point in its assigned path
530field_1715_dhash0A hash of the coordinates used to identify this point
531field_1716_czCoord0The z coordinate of this point
532field_1717_byCoord0The y coordinate of this point
533field_1718_axCoord0The x coordinate of this point
534field_1722_cdefaultLightValue0
535field_1728_bfxLayers0
536field_1729_aworldObj0Reference to the World object.
537field_1730_drand0RNG.
538field_1731_crenderer0
539field_1732_zglOcclusionQuery0OpenGL occlusion query
540field_1733_yisWaitingOnOcclusionQuery0Is this renderer waiting on the result of the occlusion query
541field_1734_xisVisible0Is this renderer visible according to the occlusion query
542field_1735_wchunkIndex0Chunk index
543field_1736_vrendererBoundingBox0Axis aligned bounding box
544field_1737_FtileEntities0
545field_1738_uneedsUpdate0Boolean for whether this renderer needs to be updated or not
546field_1739_EisInitialized0
547field_1741_sposZPlus0Pos Z plus
548field_1742_Dtessellator0
549field_1743_rposYPlus0Pos Y plus
550field_1744_CglRenderList0
551field_1745_BtileEntityRenderers0All the tile entities that have special rendering code for this chunk
552field_1746_qposXPlus0Pos X plus
553field_1747_AisChunkLit0Is the chunk lit
554field_1748_pskipRenderPass0Should this renderer skip this render pass
555field_1749_oisInFrustum0
556field_1750_nposZClip0Pos Z clipped
557field_1751_mposYClip0Pos Y clipped
558field_1752_lposXClip0Pos X clipped
559field_1753_kposZMinus0Pos Z minus
560field_1754_jposYMinus0Pos Y minus
561field_1755_iposXMinus0Pos X minus
562field_1759_eposZ0
563field_1760_dposY0
564field_1761_cposX0
565field_1762_bchunksUpdated0
566field_1763_aworldObj0Reference to the World object.
567field_1764_bpoints0The actual points in the path
568field_1765_apathLength0The total length of the path
569field_1767_bmc0A reference to the Minecraft object.
570field_1768_aresourcesFolder0The folder to store the resources in.
571field_1769_cclosing0Set to true when Minecraft is closing down.
572field_1770_atryCheckOcclusionCapable0Whether or not we should try to check occlusion - defaults to false and is never changed in 1.2.2.
573field_1771_boverrideBlockTexture0If set to >=0, all block faces will be rendered using this texture index
574field_1772_ablockAccess0The IBlockAccess used by this instance of RenderBlocks
575field_1773_drenderAllFaces0If true, renders all faces on all blocks rather than using the logic in Block.shouldSideBeRendered. Unused.
576field_1774_cflipTexture0Set to true if the texture should be flipped horizontally during render*Face
577field_1775_byCoord0Y coordinate of Vec3D
578field_1776_axCoord0X coordinate of Vec3D
579field_1777_enextVector0Next empty index in the vectorList. We don't ever seem to remove vectors from the list, however.
580field_1778_dvectorList0ArrayList of all created vectors
581field_1779_czCoord0Z coordinate of Vec3D
582field_1780_bsoundUrl0
583field_1781_asoundName0
584field_1786_hzoneMap0
585field_1787_gzonesToRender0
586field_1788_frunning0
587field_1789_eworkDir0
588field_1790_dlevel0
589field_1791_cshowHelp0
590field_1792_bzoom0
591field_1793_acurrentRender0
592field_185_afullscreen0
593field_186_amainFrame0Reference to the main frame, in this case, the applet window itself.
594field_188_bchunkZPos0The Z position of this Chunk Coordinate Pair
595field_189_achunkXPos0The X position of this Chunk Coordinate Pair
596field_191_arenderManager0
597field_194_cshadowOpaque0Determines the darkness of the object's shadow. Higher value makes a darker shadow.
598field_195_dmodelBase0
599field_196_dblockRenderer0
600field_197_drenderBlocks0
601field_198_dmodelBoat0instance of ModelBoat for rendering
602field_199_drand0RNG.
603field_20003_aitemIconIndex0Have the icon index (in items.png) that will be used to render the image. Currently, eggs and snowballs uses this classes.
604field_20006_bxDisplayPosition0display position of the inventory slot on the screen x axis
605field_20007_aslotNumber0
606field_20008_cyDisplayPosition0display position of the inventory slot on the screen y axis
607field_20017_aadjacentTreeBlocks0
608field_20018_jcreationTimeMillis0the system time in milliseconds when this packet was created.
609field_20019_byPosition0
610field_20020_axPosition0
611field_20021_dsignLines0
612field_20022_czPosition0
613field_20023_binventorySlot0The clicked slot (-999 is outside of inventory)
614field_20024_awindow_Id0The id of the window which was clicked. 0 for player inventory.
615field_20025_eitemStack0Item stack for inventory
616field_20026_daction0A unique number for the action, used for transaction handling
617field_20027_cmouseClick01 when right-clicking and otherwise 0 - I'm not sure...
618field_20028_bshortWindowId0
619field_20029_awindowId0The id of the window that the action occurred in.
620field_20030_caccepted0
621field_20031_bprogressBar0Which of the progress bars that should be updated. (For furnaces, 0 = progress arrow, 1 = fire icon)
622field_20032_awindowId0The id of the window that the progress bar is in.
623field_20033_cprogressBarValue0The value of the progress bar. The maximum values vary depending on the progress bar. Presumably the values are specified as in-game ticks. Some progress bar values increase, while others decrease. For furnaces, 0 is empty, full progress arrow = about 180, full fire icon = about 250)
624field_20034_awindowId0
625field_20035_bitemStack0Stack of items
626field_20036_awindowId0The id of window which items are being sent for. 0 for player inventory.
627field_20037_binventoryType0
628field_20038_awindowId0
629field_20039_dslotsCount0
630field_20040_cwindowTitle0
631field_20041_bitemSlot0Slot that should be updated
632field_20042_awindowId0The window which is being updated. 0 for player inventory
633field_20043_cmyItemStack0Item stack
634field_20044_citemDamage0The health of the item.
635field_20047_bvskinUrl0downloadable location of player's skin
636field_20067_qplayerCloakUrl0
637field_20068_hcraftingInventory0
638field_20069_ginventorySlots0
639field_20071_bslotsCount0
640field_20072_ainventoryTitle0
641field_20074_cinventoryContents0
642field_20077_fitemStack0
643field_20079_ienumOptions0
644field_20083_lallowedCharacters0This String is just a local copy of the characters allowed in text rendering of minecraft.
645field_20097_ibipedCloak0
646field_20098_hbipedEars0
647field_200_erandom0The RNG used in RenderItem (for bobbing itemstacks on the ground)
648field_20105_zRENDER_DISTANCES0
649field_20106_ADIFFICULTIES0
650field_20121_gcrafters0
651field_20122_einventorySlots0
652field_20123_dinventoryItemStacks0
653field_20124_cisLocalWorld0Determines if inventory manipulation should be handled.
654field_20125_alowerChestInventory0
655field_20126_blastCookTime0
656field_20127_afurnace0
657field_20128_hlastItemBurnTime0
658field_20129_clastBurnTime0
659field_20130_jposZ0
660field_20131_iposY0
661field_20132_hposX0
662field_20133_cworldObj0
663field_20142_menumString0
664field_20143_lenumBoolean0
665field_20144_kenumFloat0
666field_20155_aenumOptionsMappingHelperArray0
667field_20157_aallowedCharacters0This String have the characters allowed in any text drawing of minecraft.
668field_20164_btranslateTable0Contains all key/value pairs to be translated - is loaded from '/lang/en_US.lang' when the StringTranslate is created.
669field_20165_ainstance0Is the private singleton instance of StringTranslate.
670field_201_drenderBlocks0
671field_203_drenderBlocks0
672field_204_fscale0Scale of the model to use
673field_205_fscaleAmount0
674field_206_iarmorFilenamePrefix0
675field_207_hmodelArmor0
676field_208_gmodelArmorChestplate0
677field_20900_bwaypointX0
678field_20901_acourseChangeCooldown0
679field_20902_cwaypointY0
680field_20913_dminecartType0The type of minecart, 2 for powered, 1 for storage.
681field_20914_EentityList0Contains all entities for this client, both spawned and non-spawned.
682field_20919_amcFrame0Reference to the main frame.
683field_20920_emainModel0
684field_20921_ahealAmount0The amount this food item heals the player.
685field_20922_ablockType0Boolean used to seperate different states of blocks
686field_20923_eparticleAge0
687field_20925_amodelMinecart0instance of ModelMinecart for rendering
688field_20926_acontainerItem0
689field_20927_atoolMaterial0The material this tool is made from.
690field_209_fmodelBipedMain0
691field_21018_bfhasSubtypes0Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
692field_21019_aWsugar0
693field_21020_aVbone0
694field_21021_aUdyePowder0
695field_21022_aXcake0
696field_21023_adyeColorNames0List of dye color names
697field_21026_bgcake0
698field_21031_bblocksNeedingUpdate0
699field_21036_byLocation0
700field_21037_axLocation0
701field_21038_epitch0The pitch of the note (between 0-24 inclusive where 0 is the lowest and 24 is the highest).
702field_21039_dinstrumentType01=Double Bass, 2=Snare Drum, 3=Clicks / Sticks, 4=Bass Drum, 5=Harp
703field_21040_czLocation0
704field_21041_bxPosition0
705field_21042_aentityId0
706field_21043_ftitle0
707field_21044_edirection0
708field_21045_dzPosition0
709field_21046_cyPosition0
710field_21048_bmetadata0
711field_21049_aentityId0
712field_21050_bstate01=sneak, 2=normal
713field_21051_aentityId0Player ID.
714field_21052_litemDamage0The health of the item.
715field_21054_ireceivedMetadata0
716field_21055_hmetaData0Indexed metadata for Mob, terminated by 0x7F
717field_21056_bslot0Equipment slot: 0=held, 1-4=armor slot
718field_21064_bxdataWatcher0
719field_21065_anoteParticleScale0
720field_21075_afleeceColorTable0Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
721field_21076_prandomMotionVecZ0
722field_21077_orandomMotionVecY0
723field_21078_nrandomMotionVecX0
724field_21081_krandomMotionSpeed0
725field_21082_jlastTentacleAngle0the last calculated angle of the tentacles in radians
726field_21083_itentacleAngle0angle of the tentacles in radians
727field_21093_bHhasSetHealth0has the client player's health been set?
728field_21096_bpreviousRedstoneState0stores the latest redstone state
729field_21097_anote0Note to play
730field_210_zpickaxeDiamond0
731field_21101_bdispenserRandom0random number generator for instance. Used in random item stack selection.
732field_21102_adispenserContents0
733field_21104_binventoryWidth0the width of the crafting inventory
734field_21112_jcurChunkY0The current chunk the player is over
735field_21113_icurChunkX0The current chunk the player is over
736field_21120_LspawnPeacefulMobs0A flag indicating whether we should spawn peaceful mobs.
737field_21121_KspawnHostileMobs0indicates if enemies are spawned or not
738field_21122_bsquidTentacles0The squid's tentacles
739field_21123_asquidBody0The squid's body
740field_21132_bwatchedObjects0
741field_21133_adataTypes0
742field_21134_cobjectChanged0true if one or more object was changed
743field_21138_brecipeWidth0How many horizontal slots this recipe is wide.
744field_21139_arecipeOutputItemID0Is the itemID of the output item that you get when craft the recipe.
745field_21140_erecipeOutput0Is the ItemStack that you get when craft the recipe.
746field_21141_drecipeItems0Is a array of ItemStack that composes the recipe.
747field_21142_crecipeHeight0How many vertical slots this recipe uses.
748field_21143_brecipeItems0Is a List of ItemStack that composes the recipe.
749field_21144_arecipeOutput0Is the ItemStack that you get when craft the recipe.
750field_21149_atileEntityDispenser0
751field_21150_ycake0Cake's material, see BlockCake
752field_21153_ncameraPitch0
753field_21154_mcameraYaw0
754field_21155_lcameraZoom0
755field_21156_RworldRenderersCheckIndex0World renderers check index
756field_21163_bdataValueId0id of max 31
757field_21164_aobjectType0
758field_21165_disWatching0
759field_21166_cwatchedObject0
760field_21172_gisPeacefulCreature0A flag indicating whether this creature type is peaceful.
761field_21173_fcreatureMaterial0
762field_211_yshovelDiamond0
763field_21201_bsmeltingList0The list of smelting results.
764field_21202_asmeltingBase0
765field_21210_idamageVsEntity0Damage versus entities.
766field_21211_hefficiencyOnProperMaterial0The strength of this tool material against blocks which it is effective against.
767field_21212_gmaxUses0The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
768field_21213_fharvestLevel0The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
769field_212_xswordDiamond0
770field_213_waxeStone0
771field_214_vpickaxeStone0
772field_215_ushovelStone0
773field_216_tswordStone0
774field_217_saxeWood0
775field_218_rpickaxeWood0
776field_21900_atheMinecraft0Set to 'this' in Minecraft constructor; used by some settings get methods
777field_21901_asleeping0Boolean value indicating weather a player is sleeping or not
778field_21907_csleepTimer0
779field_21908_bplayerLocation0The chunk coordinates of the bed the player is in (null if player isn't in a bed).
780field_219_qshovelWood0
781field_22008_VsaveLoader0
782field_22009_hrenderViewEntity0The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render.
783field_22018_aZredstoneRepeater0Is the redstone repeater (diode) in item form.
784field_22019_aYbed0Is the bed as item on the inventory.
785field_22020_biredstoneRepeaterActive0Is the redstone repeater (diode) when powered.
786field_22021_bhredstoneRepeaterIdle0Is the redstone repeater (diode) when isn't powered.
787field_22023_brepeaterState0The states in which the redstone repeater blocks can be.
788field_22024_arepeaterTorchOffset0The offsets for the two torches in redstone repeater blocks.
789field_22025_cisRepeaterPowered0Tells whether the repeater is powered or not
790field_22033_aheadBlockToFootBlockMap0Maps the head-of-bed block to the foot-of-bed block.
791field_22037_ablockStepTypes0
792field_22044_bbedX0
793field_22045_aentityID0
794field_22047_dbedZ0
795field_22048_cbedY0
796field_22065_lrecordIsPlaying0
797field_22073_kcursorCounter0
798field_22074_imaxStringLength0
799field_22075_htext0Have the current text beign edited on the textbox.
800field_22076_gheight0
801field_22077_fwidth0
802field_22078_eyPos0
803field_22079_dxPos0
804field_22080_cfontRenderer0Have the font renderer from GuiScreen to render the textbox text into the screen.
805field_22081_bisEnabled0If this value is true along isFocused, keyTyped will process the keys.
806field_22082_aisFocused0If this value is true along isEnabled, keyTyped will process the keys.
807field_22095_rbuttonRename0the rename button in the world selection gui
808field_22096_qdeleting0set to true if you arein the process of deleteing a world/save
809field_22097_plocalizedMustConvertText0
810field_22098_olocalizedWorldText0E.g. World, Welt, Monde, Mundo
811field_22099_nworldSlotContainer0
812field_220_pswordWood0
813field_22100_msaveList0The save list for the world selection screen
814field_22101_lselectedWorld0the currently selected world
815field_22102_idateFormatter0simple date formater
816field_22103_tbuttonDelete0the delete button in the world selection gui
817field_22104_sbuttonSelect0the select button in the world selection gui
818field_22105_lbuttonText20The text shown for the second button in GuiYesNo
819field_22106_kbuttonText10The text shown for the first button in GuiYesNo
820field_22107_ascreenTitle0The title string that is displayed in the top-center of the screen.
821field_22108_kvideoOptions0An array of all of EnumOption's video options.
822field_22109_iguiGameSettings0GUI game settings
823field_22110_hparentGuiScreen0
824field_22112_aparentGuiScreen0
825field_22113_iworldName0
826field_22114_htheGuiTextField0
827field_22128_kguiTexturePackSlot0the GuiTexturePackSlot that contains all the texture packs and their descriptions
828field_22130_lcreateClicked0
829field_22131_aparentGuiScreen0
830field_22132_kfolderName0
831field_22133_itextboxSeed0
832field_22134_htextboxWorldName0
833field_22135_krelevantOptions0An array of options that can be changed directly from the options GUI.
834field_22145_qworldInfo0holds information about a world (size on disk, time, spawn point, seed, ...)
835field_22146_AallPlayersSleeping0A flag indicating whether or not all players in the world are sleeping.
836field_22147_psaveHandler0
837field_22155_bsaveDirectory0The path to the current savegame directory
838field_22156_alogger0
839field_22157_dinitializationTime0The time in milliseconds when this field was initialized. Stored in the session lock file.
840field_22158_cplayersDirectory0The directory in which to save player information
841field_22165_bdisplayName0the displayed name of this save file
842field_22166_afileName0the file name of this save
843field_22167_erequiresConversion0
844field_22168_dsizeOnDisk0
845field_22169_clastTimePlayed0
846field_22180_asavesDirectory0Reference to the File object representing the directory for the world saves
847field_22188_hlivingPlayer0Rendermanager's variable for the player
848field_22195_aregionsByFilename0A map containing Files and keys and RegionFiles as values
849field_221_oswordSteel0
850field_22212_bfileName0
851field_22213_aemptySector0
852field_22214_hlastModified0
853field_22215_gsizeDelta0
854field_22216_fsectorFree0
855field_22217_echunkTimestamps0
856field_22218_doffsets0
857field_22219_cdataFile0
858field_22220_zcamRoll0
859field_22221_yprevDebugCamFOV0
860field_22222_xdebugCamFOV0
861field_22223_wprevDebugCamPitch0
862field_22224_vdebugCamPitch0
863field_22225_uprevDebugCamYaw0
864field_22226_tdebugCamYaw0
865field_22227_sthirdPersonDistanceTemp0Third person distance temp
866field_22228_rthirdPersonDistance0
867field_22229_qmouseFilterDummy40Mouse filter dummy 4
868field_22230_AprevCamRoll0
869field_22231_pmouseFilterDummy30Mouse filter dummy 3
870field_22232_omouseFilterDummy20Mouse filter dummy 2
871field_22233_nmouseFilterDummy10Mouse filter dummy 1
872field_22234_mmouseFilterYAxis0
873field_22235_lmouseFilterXAxis0
874field_22250_olastClicked0the time when this button was last clicked.
875field_22251_nselectedElement0the element in the list that was selected
876field_22252_mamountScrolled0how far down this slot has been scrolled
877field_22253_lscrollMultiplier0what to multiply the amount you moved your mouse by(used for slowing down scrolling when over the items and no on scroll bar)
878field_22254_kinitialClickY0where the mouse was in the window when you first clicked to scroll
879field_22255_jscrollDownButtonID0the buttonID of the button used to scroll down
880field_22256_iscrollUpButtonID0button id of the button used to scroll up
881field_22257_hslotHeight0The height of a slot.
882field_22258_gleft0
883field_22259_fright0
884field_22260_ebottom0The bottom of the slot container. Affects the overlays and scrolling.
885field_22261_dtop0The top of the slot container. Affects the overlays and scrolling.
886field_22262_cheight0The height of the GuiScreen. Affects the container rendering, but not the overlays or the scrolling.
887field_22263_bwidth0The width of the GuiScreen. Affects the container rendering, but not the overlays.
888field_22264_amc0
889field_22265_aparentTexturePackGui0
890field_22266_aparentWorldGui0
891field_22268_iplayerPitch0
892field_22269_hplayerYaw0
893field_22270_gentityLivingPlayer0
894field_22271_GdebugCamRate0Change rate for debug camera
895field_22272_FnoclipRate0No clipping movement rate
896field_22273_EdebugCamEnable0
897field_22274_DsmoothCamera0Smooth Camera Toggle
898field_22275_Cnoclip0No clipping for singleplayer
899field_22276_AshowDebugInfo0true if debug info should be displayed instead of version
900field_22277_yhideGUI0
901field_22278_jambientOcclusion0Smooth Lighting
902field_22279_bfootInvisibleFaceRemap0
903field_22280_aheadInvisibleFace0
904field_22281_cbedDirection0
905field_22283_bchunkX0
906field_22284_aregionFile0
907field_22285_cchunkZ0
908field_22286_ballowedCharactersArray0
909field_222_ningotGold0
910field_22310_ksaveVersion0Introduced in beta 1.3, is the save version for future control.
911field_22311_jlevelName0The name of the save defined at world creation.
912field_22312_idimension0
913field_22313_hplayerTag0
914field_22314_gsizeOnDisk0The size of entire save of current world on the disk, isn't exactly.
915field_22315_flastTimePlayed0The last time the player was in this world.
916field_22316_eworldTime0The current world time in range from 0 to 23999.
917field_22317_dspawnZ0The player spawn Z coordinate.
918field_22318_cspawnY0The player spawn Y coordinate.
919field_22319_bspawnX0The player spawn X coordinate.
920field_22320_arandomSeed0Holds the seed of the currently world.
921field_22333_ZaoGrassXYZNCP0Grass flag for ambient occlusion on Negative X, Center Y, and Positive Z
922field_22334_YaoGrassXYZPCP0Grass flag for ambient occlusion on Positive X, Center Y, and Positive Z
923field_22335_XaoGrassXYZNCN0Grass flag for ambient occlusion on Negative X, Center Y, and Negative Z
924field_22336_WaoGrassXYZCPP0Grass flag for ambient occlusion on Center X, Positive Y, and Positive Z
925field_22337_VaoGrassXYZNPC0Grass flag for ambient occlusion on Negative X, Positive Y, and Center Z
926field_22338_UaoGrassXYZPPC0Grass flag for ambient occlusion on Positive X, Positive Y, and Center Z
927field_22339_TaoGrassXYZCPN0Grass flag for ambient occlusion on Center X, Positive Y, and Negative Z
928field_22340_ScolorBlueTopRight0Blue color value for the top right corner
929field_22341_RcolorBlueBottomRight0Blue color value for the bottom right corner
930field_22342_QcolorBlueBottomLeft0Blue color value for the bottom left corner
931field_22343_PcolorBlueTopLeft0Blue color value for the top left corner
932field_22344_OcolorGreenTopRight0Green color value for the top right corner
933field_22345_NcolorGreenBottomRight0Green color value for the bottom right corner
934field_22346_McolorGreenBottomLeft0Green color value for the bottom left corner
935field_22347_LcolorGreenTopLeft0Green color value for the top left corner
936field_22348_KcolorRedTopRight0Red color value for the top right corner
937field_22349_JcolorRedBottomRight0Red color value for the bottom right corner
938field_22350_IcolorRedBottomLeft0Red color value for the bottom left corner
939field_22351_HcolorRedTopLeft0Red color value for the top left corner
940field_22353_FaoLightValueScratchXZPP0Used as a scratch variable for ambient occlusion between the south face and the west face.
941field_22354_EaoLightValueScratchXZNP0Used as a scratch variable for ambient occlusion between the north face and the west face.
942field_22355_aeaoGrassXYZCNP0Grass flag for ambient occlusion on Center X, Negative Y, and Positive Z
943field_22356_DaoLightValueScratchXZPN0Used as a scratch variable for ambient occlusion between the south face and the east face.
944field_22357_adaoGrassXYZNNC0Grass flag for ambient occlusion on Negative X, Negative Y, and center Z
945field_22358_CaoLightValueScratchXZNN0Used as a scratch variable for ambient occlusion between the north face and the east face.
946field_22359_acaoGrassXYZPNC0Grass flag for ambient occlusion on Positive X, Negative Y, and Center Z
947field_22360_BaoLightValueScratchXYZPPP0Used as a scratch variable for ambient occlusion on the south/top/west corner.
948field_22361_abaoGrassXYZCNN0Grass flag for ambient occlusion on Center X, Negative Y, and Negative Z
949field_22362_AaoLightValueScratchYZPP0Used as a scratch variable for ambient occlusion between the top face and the west face.
950field_22363_aaaoGrassXYZPCN0Grass flag for ambient occlusion on Positive X, Center Y, and Negative Z
951field_22364_zaoLightValueScratchXYPP0Used as a scratch variable for ambient occlusion between the top face and the south face.
952field_22365_yaoLightValueScratchXYZPPN0Used as a scratch variable for ambient occlusion on the south/top/east corner.
953field_22366_xaoLightValueScratchYZPN0Used as a scratch variable for ambient occlusion between the top face and the east face.
954field_22367_waoLightValueScratchXYZNPP0Used as a scratch variable for ambient occlusion on the north/top/west corner.
955field_22368_vaoLightValueScratchXYNP0Used as a scratch variable for ambient occlusion between the top face and the north face.
956field_22369_uaoLightValueScratchXYZNPN0Used as a scratch variable for ambient occlusion on the north/top/east corner.
957field_22370_taoLightValueScratchXYZPNP0Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
958field_22371_saoLightValueScratchXYPN0Used as a scratch variable for ambient occlusion between the bottom face and the south face.
959field_22372_raoLightValueScratchXYZPNN0Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
960field_22373_qaoLightValueScratchYZNP0Used as a scratch variable for ambient occlusion between the bottom face and the west face.
961field_22374_paoLightValueScratchYZNN0Used as a scratch variable for ambient occlusion between the bottom face and the east face.
962field_22375_oaoLightValueScratchXYZNNP0Used as a scratch variable for ambient occlusion on the north/bottom/west corner.
963field_22376_naoLightValueScratchXYNN0Used as a scratch variable for ambient occlusion between the bottom face and the north face.
964field_22377_maoLightValueScratchXYZNNN0Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
965field_22378_laoLightValueZPos0Light value one block more in z axis
966field_22379_kaoLightValueYPos0Light value one block more in y axis
967field_22380_jaoLightValueXPos0Light value one block more in x axis
968field_22381_iaoLightValueZNeg0Light value one block more in z axis
969field_22382_haoLightValueYNeg0Light value one block more in y axis
970field_22383_gaoLightValueXNeg0Light value one block less in x axis
971field_22384_flightValueOwn0Light value of the block itself
972field_22385_eenableAO0Whether ambient occlusion is enabled or not
973field_22391_anightSpawnEntities0An array of entity classes that spawn at night.
974field_22394_bposY0
975field_22395_aposX0
976field_22396_cposZ0
977field_223_mingotIron0
978field_224_ldiamond0
979field_225_kcoal0
980field_226_jarrow0
981field_227_ibow0
982field_228_happleRed0
983field_230_faxeSteel0
984field_231_epickaxeSteel0
985field_232_dshovelSteel0
986field_233_citemsList0A 32000 elements Item array.
987field_235_ZlegsChain0
988field_236_YplateChain0
989field_237_XhelmetChain0
990field_238_WbootsLeather0
991field_239_VlegsLeather0
992field_240_UplateLeather0
993field_241_ThelmetLeather0
994field_242_Sbread0
995field_243_Rwheat0
996field_244_Qseeds0
997field_245_PhoeGold0
998field_246_OhoeDiamond0
999field_247_NhoeSteel0
1000field_248_MhoeStone0
1001field_24900_bispawnChunk0Holds the last coordinate to spawn based on last bed that the player sleep.
1002field_249_LhoeWood0
1003field_25001_GstatFileWriter0Stat file writer
1004field_25002_tguiAchievement0Gui achievement
1005field_25010_bacookie0The cookie inventory item.
1006field_25013_biisWolfsFavoriteMeat0Whether wolves like this food (true for raw and cooked porkchop).
1007field_25015_ethePlayer0The player that is using the GUI where this slot resides.
1008field_25017_bjlockedChest0Is the april fools secret locked chest, only spawn on new chunks on 1st April.
1009field_25019_bbedState0Either 1 or 2. 1 indicates to begin raining, 2 indicates to stop raining.
1010field_25020_abedChat0
1011field_25022_aparticleScaleOverTime0
1012field_25049_alooksWithInterest0This flag is set when the wolf is looking at a player with interest, i.e. with tilted head. This happens when tamed wolf is wound and player holds porkchop (raw or cooked), or when wild wolf sees bone in player's hands.
1013field_25050_iprevTimeWolfIsShaking0
1014field_25051_htimeWolfIsShaking0This time increases while wolf is shaking and emitting water particles.
1015field_25053_fisShaking0
1016field_25062_cisEditable0
1017field_25064_tspawnableWaterCreatureList0Holds the classes of any aquatic creature that can be spawned in the water of the biome.
1018field_25065_sspawnableCreatureList0Holds the classes of any creature that can be spawned in the biome as friendly creature.
1019field_25066_rspawnableMonsterList0Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
1020field_25069_fstatGuid0Holds the GUID of the stat.
1021field_25070_estatName0The Stat name
1022field_25071_dstatId0The Stat ID
1023field_25073_aitemID0
1024field_25074_bdisplayRow0Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1025field_25075_adisplayColumn0Is the column (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1026field_25076_cparentAchievement0Holds the parent achievement, that must be taken before this achievement is avaiable.
1027field_25081_bachievementWindowWidth0Holds the latest width scaled to fit the game window.
1028field_25082_atheGame0Holds the instance of the game (Minecraft)
1029field_25083_fachievementTime0
1030field_25084_eachievementStatName0
1031field_25085_dachievementGetLocalText0
1032field_25086_cachievementWindowHeight0Holds the latest height scaled to fit the game window.
1033field_25089_bmc0
1034field_25090_aparticles0
1035field_25091_hguiParticles0
1036field_25096_lmultiplayerButton0
1037field_250_Kgunpowder0
1038field_25104_kwolfMane0The wolf's mane
1039field_25105_jwolfTail0The wolf's tail
1040field_25109_fwolfLeg40Wolf's fourth leg
1041field_25110_ewolfLeg30Wolf's third leg
1042field_25111_dwolfLeg20Wolf's second leg
1043field_25112_cwolfLeg10Wolf'se first leg
1044field_25113_bwolfBody0The wolf's body
1045field_25114_awolfHeadMain0main box for the wolf head
1046field_25120_bscaledHeightD0
1047field_25121_ascaledWidthD0
1048field_25128_srand0
1049field_25129_rprevTintAlpha0
1050field_25130_qprevTintBlue0
1051field_25131_pprevTintGreen0
1052field_25132_oprevTintRed0
1053field_25133_ntintAlpha0
1054field_25134_mtintBlue0
1055field_25135_ltintGreen0
1056field_25136_ktintRed0
1057field_25137_jtimeLimit0
1058field_25138_itimeTick0
1059field_25139_hisDead0
1060field_25140_gaccelScale0
1061field_25141_fvelocityY0
1062field_25142_evelocityX0
1063field_25143_dprevPosY0
1064field_25144_cprevPosX0
1065field_25145_bposY0
1066field_25146_aposX0
1067field_25147_KGUISCALES0GUI scale values
1068field_25148_HguiScale0GUI scale
1069field_25158_zobjectCraftStats0Tracks the number of items a given block or item has been crafted.
1070field_25159_ymineBlockStatArray0
1071field_25160_xfishCaughtStat0
1072field_25161_wplayerKillsStat0
1073field_25162_vmobKillsStat0
1074field_25163_udeathsStat0
1075field_25164_EitemStatsInitialized0
1076field_25165_tdamageTakenStat0
1077field_25166_DblockStatsInitialized0
1078field_25167_sdamageDealtStat0
1079field_25168_rdropStat0
1080field_25169_ConeShotStats0Tracks one-off stats.
1081field_25170_BobjectBreakStats0Tracks the number of times a given block or item has been broken.
1082field_25171_qjumpStat0
1083field_25172_AobjectUseStats0Tracks the number of times a given block or item has been used.
1084field_25173_pdistanceDoveStat0
1085field_25174_odistanceFlownStat0
1086field_25175_ndistanceClimbedStat0
1087field_25176_mdistanceFallenStat0
1088field_25177_ldistanceSwumStat0
1089field_25178_kdistanceWalkedStat0
1090field_25179_jminutesPlayedStat0
1091field_25180_ileaveGameStat0
1092field_25181_hjoinMultiplayerStat0
1093field_25182_gloadWorldStat0
1094field_25183_fcreateWorldStat0
1095field_25184_estartGameStat0
1096field_25185_dobjectMineStats0Tracks the number of times a given block or item has been mined.
1097field_25186_citemStats0
1098field_25187_bgeneralStats0
1099field_25188_aallStats0
1100field_25189_lmissingTextureImage0Missing texture image
1101field_25195_bopenInventory0Is the 'open inventory' achievement.
1102field_25197_dbuildWorkBench0Is the 'benchmarking' achievement.
1103field_25198_cmineWood0Is the 'getting wood' achievement.
1104field_251_Jfeather0
1105field_25201_alocalizedName0
1106field_25209_bguidMap0Maps a achievement id with it's unique GUID.
1107field_25210_ainstance0Holds the singleton instance of AchievementMap.
1108field_25212_aentityClass0Holds the class of the entity to be spawned.
1109field_252_azdoorSteel0
1110field_253_Isilk0
1111field_254_aysaddle0
1112field_255_HaxeGold0
1113field_256_axminecartEmpty0
1114field_257_GpickaxeGold0
1115field_258_awbucketLava0
1116field_259_FshovelGold0
1117field_261_EswordGold0
1118field_262_aubucketEmpty0
1119field_263_DbowlSoup0
1120field_264_CbowlEmpty0
1121field_265_atdoorWood0
1122field_266_Bstick0
1123field_267_assign0
1124field_268_AaxeDiamond0
1125field_26901_BprevRainingStrength0
1126field_26902_atype0
1127field_26903_bnumberFormat0
1128field_26904_cdecimalFormat0
1129field_26905_dserverPacketIdList0list of the server's packets id
1130field_26906_cclientPacketIdList0list of the client's packets id
1131field_26907_dstartMinecartRidingCoordinate0Holds the coordinate of the player when enter a minecraft to ride.
1132field_269_arappleGold0
1133field_27011_dthePlayer0The player that is using the GUI where this slot resides.
1134field_27016_baisInWeb0
1135field_27017_asnowDigParticleScale0
1136field_27019_pcurrentFootSteps0
1137field_27028_blightningState0Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc.
1138field_27029_aboltVertex0A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
1139field_27030_cboltLivingTime0Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time.
1140field_27031_aescapedString0
1141field_27034_bpenableStats0If this field is true, the block is counted for statistics (mined or placed)
1142field_27035_boblockConstructorCalled0set to true when Block's constructor is called through the chain of super()'s. Note: Never used
1143field_27045_aisPowered0Power related rails have this field at true.
1144field_27050_fholdingShift0
1145field_27051_bamount0
1146field_27052_astatisticId0
1147field_27053_bposX0
1148field_27054_aentityID0
1149field_27055_eisLightningBolt0
1150field_27056_dposZ0
1151field_27057_cposY0
1152field_27061_bchildJsonNodeSelector0
1153field_27062_aparentJsonNodeSelector0
1154field_27069_aindex0
1155field_27079_venableRain0Is true (default) if the biome support rain (desert and nether can't have rain)
1156field_27080_uenableSnow0If the biome have snowfall instead a rain, this field is true (tundra or taiga)
1157field_27085_kdistanceStatType0
1158field_27086_jtimeStatType0
1159field_27087_isimpleStatType0
1160field_27088_gisIndependent0
1161field_27095_mstatStringFormatter0Holds a string formatter for the achievement, some of then needs extra dynamic info - like the key used to open the inventory.
1162field_27096_lachievementDescription0Holds the description of the achievement, ready to be formatted and/or displayed.
1163field_27097_dtheItemStack0Holds the ItemStack that will be used to draw the achievement into the GUI.
1164field_27098_nisSpecial0Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1165field_270_aqpainting0
1166field_27103_ihaveAchiement0
1167field_27104_hitemRender0Holds a instance of RenderItem, used to draw the achievement icons on screen (is based on ItemStack)
1168field_27105_ftheAchievement0Holds the achievement that will be displayed on the GUI.
1169field_27107_lparentGuiScreen0Holds the GuiScreen that the textfield is attached, used for tab purposes.
1170field_27113_pguiMapY0The y position of the achievement map
1171field_27114_oguiMapX0The x position of the achievement map
1172field_27117_lmouseY0The current mouse y coordinate
1173field_27118_jmouseX0The current mouse x coordinate
1174field_27119_iachievementsPaneHeight0
1175field_27120_xstatFileWriter0
1176field_27121_aachievementsPaneWidth0
1177field_27122_wisMouseButtonDown0Whether the Mouse Button is down or not
1178field_27123_vguiMapRight0The right y coordinate of the achievement map
1179field_27124_uguiMapBottom0The bottom x coordinate of the achievement map
1180field_27125_tguiMapLeft0The left y coordinate of the achievement map
1181field_27126_sguiMapTop0The top x coordinate of the achievement map
1182field_27150_mslotItem0The slot for item stats.
1183field_27151_lslotGeneral0The slot for general stats.
1184field_27152_aparentGui0
1185field_27153_jrenderItem0
1186field_27154_istatsTitle0The title of the stats screen.
1187field_27155_pselectedSlot0The currently-selected slot.
1188field_27156_ostatFileWriter0
1189field_27157_nslotBlock0The slot for block stats.
1190field_27168_FlastLightningBolt0Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
1191field_27169_EthunderingStrength0
1192field_27170_DprevThunderingStrength0
1193field_27171_CrainingStrength0
1194field_27172_ilightningFlash0If > 0, the sky and skylight colors are illuminated by a lightning flash
1195field_27173_eweatherEffects0
1196field_27188_dstatsSyncher0
1197field_27190_brow0
1198field_27191_acolumn0
1199field_27209_broot0
1200field_27210_astack0
1201field_27212_fisPoweredRail0A boolean value that is true if the rail is powered, and false if its not.
1202field_27221_aelements0
1203field_27222_afields0
1204field_27224_avalue0
1205field_27225_bvalue0
1206field_27226_aPATTERN0
1207field_27227_bTRUE0
1208field_27228_aNULL0
1209field_27229_djsonNodeType0
1210field_27230_cFALSE0
1211field_27231_asyncher0
1212field_27232_bsyncher0
1213field_27238_afieldBuilders0
1214field_27242_aelementBuilders0
1215field_27282_bnumRows0
1216field_27285_AgroundCover0Indicates if the material is a form of ground cover, e.g. Snow
1217field_27287_HrainSoundCounter0Rain sound counter
1218field_27288_BcloudFog0Cloud fog mode
1219field_27291_blistenerToJdomAdapter0
1220field_27292_afieldBuilder0
1221field_27293_blistenerToJdomAdapter0
1222field_27294_anodeBuilder0
1223field_27295_blistenerToJdomAdapter0
1224field_27296_anodeBuilder0
1225field_27298_bslotStatsBlockGUI0
1226field_27299_astatsGUI0
1227field_272_aoporkRaw0
1228field_27305_bvalueBuilder0
1229field_27306_akey0
1230field_27308_anodeBuilder0
1231field_27320_aJSON_FORMATTER0
1232field_27325_bfailPath0
1233field_27326_afailedNode0
1234field_27337_bcharacterCount0
1235field_27338_apushbackReader0
1236field_27339_dlastCharacterWasCarriageReturn0
1237field_27340_clineCount0
1238field_27341_aenumJsonNodeTypeMappingArray0A mapping helper array for EnumJsonNodeType's values.
1239field_27342_hadvancedOpengl0Advanced OpenGL
1240field_27344_amc0Minecraft instance
1241field_27359_avalueGetter0
1242field_27362_tdistanceByPigStat0
1243field_27363_sdistanceByBoatStat0
1244field_27364_rdistanceByMinecartStat0
1245field_27365_zmaxArtTitleLength0Holds the maximum length of paintings art title.
1246field_27372_bslotStatsItemGUI0
1247field_27373_astatsGUI0
1248field_27375_uflyPig0Is the 'when pig fly' achievement.
1249field_27376_tkillCow0is the 'cow tipper' achievement.
1250field_27377_skillEnemy0Is the 'monster hunter' achievement.
1251field_27378_rbuildSword0Is the 'time to strike' achievement.
1252field_27379_qonARail0Is the 'on a rail' achievement
1253field_27380_pcookFish0Is the 'delicious fish' achievement.
1254field_27381_obuildBetterPickaxe0Is the 'getting a upgrade' achievement.
1255field_27382_nbakeCake0Is the 'the lie' achievement.
1256field_27383_mmakeBread0Is the 'bake bread' achievement.
1257field_27384_lbuildHoe0Is the 'time to farm' achievement.
1258field_27385_kacquireIron0Is the 'acquire hardware' achievement.
1259field_27386_jbuildFurnace0Is the 'hot topic' achievement.
1260field_27387_ibuildPickaxe0Is the 'time to mine' achievement.
1261field_27388_eachievementList0Holds a list of all registered achievements.
1262field_27389_dmaxDisplayRow0Is the biggest row used to display a achievement on the GUI.
1263field_27390_cmaxDisplayColumn0Is the biggest column used to display a achievement on the GUI.
1264field_27391_bminDisplayRow0Is the smallest row used to display a achievement on the GUI.
1265field_27392_aminDisplayColumn0Is the smallest column used to display a achievement on the GUI.
1266field_273_anflint0
1267field_27401_othunderTime0Number of ticks untils next thunderbolt.
1268field_27402_nthundering0Is thunderbolts failing now?
1269field_27403_mrainTime0Number of ticks until next rain.
1270field_27404_lraining0Is current raining?
1271field_27406_afancyGrass0Fancy grass side matching biome
1272field_27428_ktheSession0The Session object
1273field_27429_joldFile0A file named 'stats_' [lower case username] '.old'
1274field_27430_iunsentOldFile0A file named 'stats_' [lower case username] '_unsent.old'
1275field_27431_htempFile0A file named 'stats_' [lower case username] '.tmp'
1276field_27432_gunsentTempFile0A file named 'stats_' [lower case username] '_unsent.tmp'
1277field_27433_fdataFile0A file named 'stats_' [lower case username] '.dat'
1278field_27434_eunsentDataFile0A file named 'stats_' [lower case username] '_unsent.dat'
1279field_27435_dstatFileWriter0The StatFileWriter object, presumably used to write to the statistics files
1280field_27438_aisBusy0
1281field_274_ambootsGold0
1282field_275_allegsGold0
1283field_276_akplateGold0
1284field_277_ajhelmetGold0
1285field_278_aibootsDiamond0
1286field_279_ahlegsDiamond0
1287field_28004_RhasCrashed0
1288field_28005_HhasPaidCheckTime0time in milliseconds when TheadCheckHasPaid determined you have not paid. 0 if you have paid. Used in GuiAchievement whether to display the nag text.
1289field_28010_bbmap0ItemMap
1290field_28016_bKignoreFrustrumCheck0Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum
1291field_28017_arecord0ID of record which is in Jukebox
1292field_28019_hinData0
1293field_28020_adoesArrowBelongToPlayer0
1294field_28023_zinPortal0Whether the entity is inside a Portal
1295field_28024_ytimeUntilPortal0
1296field_28025_BprevTimeInPortal0The amount of time an entity has been in a Portal the previous tick
1297field_28026_AtimeInPortal0The amount of time an entity has been in a Portal
1298field_28032_trequiresSelfNotify0
1299field_28033_bltrapdoor0Trapdoor block.
1300field_28035_arandom0
1301field_28036_afurnaceRand0Is the random generator used by furnace to drop the inventory contents in random directions.
1302field_28037_ckeepFurnaceInventory0This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the furnace block changes from idle to active and vice-versa.
1303field_28044_ithrowerEntityId00 if not a fireball. Otherwise, this is the Entity ID of the thrower.
1304field_28045_gspeedZ0Not sent if the thrower entity ID is 0. The speed of this fireball along the Z axis.
1305field_28046_fspeedY0Not sent if the thrower entity ID is 0. The speed of this fireball along the Y axis.
1306field_28047_espeedX0Not sent if the thrower entity ID is 0. The speed of this fireball along the X axis.
1307field_28049_bauxData0
1308field_28050_asfxID0
1309field_28051_eposZ0
1310field_28052_dposY0
1311field_28053_cposX0
1312field_28054_buniqueID0Contains a unique ID for the item that this packet will be populating.
1313field_28055_aitemID0
1314field_28056_citemData0Contains a buffer of arbitrary data with which to populate an individual item in the world.
1315field_28057_msky0Is the biome used for sky world.
1316field_28058_adeadBushID0stores the ID for WorldGenDeadBush
1317field_28059_btallGrassMetadata0
1318field_28060_atallGrassID0Stores ID for WorldGenTallGrass
1319field_28064_bemptyChunk0
1320field_28065_adroppedChunksSet0A set of dropped chunks. Currently not used in single player.
1321field_28066_gworldObj0The World object which this ChunkProvider was constructed with
1322field_28067_fchunkList0A list of all the currently loaded chunks.
1323field_28068_echunkMap0A map of all the currently loaded chunks, uses the chunk id as the key.
1324field_28069_dchunkLoader0The IChunkLoader used by this ChunkProvider
1325field_28070_cchunkProvider0The parent IChunkProvider for this ChunkProvider.
1326field_280_agplateDiamond0
1327field_28108_zmapStorage0
1328field_28109_anetManager0Reference to the NetworkManager object.
1329field_28114_dmapDataDir0
1330field_28118_bmapStorage0
1331field_28120_aentityplayerObj0Reference for EntityPlayer object in MapInfo
1332field_28123_dmapDataObj0reference in MapInfo to MapData object
1333field_28128_DisTranslucent0Indicates if the material is translucent
1334field_28129_AmaterialMapColor0The color index used to draw the blocks of this material on maps.
1335field_28130_bgrass0The material used by BlockGrass
1336field_28131_fmapItemRenderer0
1337field_28133_IrenderEndNanoTime0End time of last render (ns)
1338field_28134_banaglyphField0Anaglyph field (0=R, 1=GB)
1339field_28135_aanaglyphEnable0
1340field_28146_amc0
1341field_28151_ctextureContentsMap0Texture contents map (key: texture name, value: int[] contents)
1342field_28158_bbufferedImage0
1343field_28159_aintArray0
1344field_28160_dfontRenderer0
1345field_28161_cgameSettings0
1346field_28167_bdirty0Whether this MapDataBase needs saving to disk.
1347field_28168_amapName0
1348field_28173_iplayersVisibleOnMap0
1349field_28176_fcolors0colours
1350field_28177_escale0
1351field_28178_ddimension0
1352field_28179_czCenter0
1353field_28180_bxCenter0
1354field_28183_awaterBuffer0
1355field_28190_bloadedDataMap0Map of item data String id to loaded MapDataBases
1356field_28191_asaveHandler0
1357field_28192_didCounts0Map of MapDataBase id String prefixes ('map' etc) to max known unique Short id (the 0 part etc) for that prefix
1358field_28193_cloadedDataList0List of loaded MapDataBases.
1359field_28197_qcolorIndex0Holds the index of the color used on map.
1360field_28198_pcolorValue0Holds the color in RGB value that will be rendered on maps.
1361field_28199_owoodColor0The map color for Wood blocks
1362field_281_afhelmetDiamond0
1363field_28200_nwaterColor0The map color for Water blocks
1364field_28201_mstoneColor0The map color for Stone blocks
1365field_28202_ldirtColor0The map color for Dirt blocks
1366field_28203_kclayColor0The map color for Clay blocks
1367field_28204_jsnowColor0The map color for Snow Cover and Snow blocks
1368field_28205_ifoliageColor0The map color for Leaf, Plant, Cactus, and Pumpkin blocks.
1369field_28206_hironColor0The map color for Iron blocks
1370field_28207_giceColor0The map color for Ice blocks
1371field_28208_ftntColor0The map color for TNT blocks
1372field_28209_eclothColor0The map color for Cloth and Sponge blocks
1373field_28210_dsandColor0This is the color of the sand
1374field_28211_cgrassColor0this is the grass color in html format
1375field_28212_bairColor0The map color for Air blocks
1376field_28213_amapColorArray0Holds all the 16 colors used on maps, very similar of a pallete system.
1377field_28216_bcenterX0
1378field_28218_edata0
1379field_28219_diconRotation0
1380field_28220_ccenterZ0
1381field_282_aebootsSteel0
1382field_283_adlegsSteel0
1383field_284_acplateSteel0
1384field_285_abhelmetSteel0
1385field_286_aabootsChain0
1386field_287_aWbFull3D0If true, render the object in full 3D, like weapons and tools.
1387field_289_aUmaxDamage0Maximum damage an item can handle.
1388field_290_aTmaxStackSize0Maximum size of the stack.
1389field_291_aSshiftedIndex0Item index + 256
1390field_293_aQrecord130
1391field_296_aNegg0
1392field_299_aKslimeBall0
1393field_30001_aisomPreview0
1394field_30006_MLIMIT_FRAMERATES0Limit framerate labels
1395field_30007_bentityPosY0Entity position Y
1396field_30008_aentityPosX0Entity position X
1397field_30009_centityPosZ0Entity position Z
1398field_302_aHreed0
1399field_303_aGclay0
1400field_305_aEbucketMilk0
1401field_306_aDleather0
1402field_308_aBsnowball0
1403field_30900_EaddedTileEntityList0
1404field_309_aAredstone0
1405field_31001_bcshears0Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
1406field_31002_bkdyeColors0
1407field_31007_htileEntityInvalid0
1408field_31018_mpushedObjects0
1409field_31019_bstoredMetadata0
1410field_31020_llastProgress0the progress in (de)extending
1411field_31021_astoredBlockID0
1412field_31022_kprogress0
1413field_31023_jshouldHeadBeRendered0
1414field_31024_iextending0if this piston is extending or not
1415field_31025_cstoredOrientation0the side the front of the piston is on
1416field_31048_bignoreUpdates0
1417field_31049_aisSticky0This pistons is the sticky one?
1418field_31053_aheadTexture0The texture for the 'head' of the piston. Sticky or normal.
1419field_31055_LscanningTileEntities0
1420field_31056_boffsetsXForSide0gives the offset required for this axis to get the block at that side.
1421field_31057_afaceToSide0Converts a face to a side.
1422field_31058_doffsetsZForSide0gives the offset required for this axis to get the block at that side.
1423field_31059_coffsetsYForSide0gives the offset required for this axis to get the block at that side.
1424field_31065_HmobilityFlag0Mobility information / flag of the material. 0 = normal, 1 = can't be push but enabled piston to move over it, 2 = can't be pushed and stop pistons
1425field_31066_GcanHarvest0Determines if the materials is one that can be collected by the player.
1426field_31067_Bpiston0Pistons' material.
1427field_31068_Aweb0Web's material.
1428field_31071_bblockRenderer0instance of RenderBlocks used to draw the piston base and extension.
1429field_31082_luvRotateBottom0
1430field_31083_kuvRotateTop0
1431field_31084_juvRotateNorth0
1432field_31085_iuvRotateSouth0
1433field_31086_huvRotateWest0
1434field_31087_guvRotateEast0
1435field_31088_buseInventoryTint0
1436field_311_aZrenderIndex0Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
1437field_312_aYdamageReduceAmount0Holds the amount of damage that the armor reduces at full durability.
1438field_313_aXarmorType0Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
1439field_314_bbmaxDamageArray0Holds the 'base' maxDamage that each armorType have.
1440field_316_arecordName0The name of the record.
1441field_317_aminecartType0
1442field_318_ablockType0the type of block this seed turns into (wheat or pumpkin stems for instance)
1443field_319_aweaponDamage0
1444field_320_aspawnID0The ID of the block the reed will spawn when used from inventory bar.
1445field_321_adoorMaterial0
1446field_323_aZdamageVsEntity0
1447field_324_aYefficiencyOnProperMaterial0
1448field_325_aXblocksEffectiveAgainst0Array of blocks the tool has extra effect against.
1449field_326_aXblocksEffectiveAgainst0an array of the blocks this spade is effective against
1450field_327_aXblocksEffectiveAgainst0an array of the blocks this axe is effective against
1451field_329_aXblocksEffectiveAgainst0an array of the blocks this pickaxe is effective against
1452field_330_ablockID0The block ID of the Block associated with this ItemBlock
1453field_331_aisFull0field for checking if the bucket has been filled.
1454field_332_aitemName0full name of item from language file
1455field_333_zsapling0
1456field_334_yplanks0
1457field_335_xcobblestone0
1458field_336_wdirt0
1459field_337_vgrass0
1460field_338_ustone0
1461field_339_tlightValue0Amount of light emitted
1462field_340_scanBlockGrass0Array of booleans that tells if a block can grass
1463field_341_rlightOpacity0How much light is subtracted for going through this block
1464field_343_popaqueCubeLookup0An array of 256 booleans corresponding to the result of the isOpaqueCube() method for each block ID
1465field_345_nblocksList0List of ly/ff (BlockType) containing the already registered blocks.
1466field_34900_QentityRemoval0Entities marked for removal.
1467field_34902_cbiomeIndexLayer0A GenLayer containing the indices into BiomeGenBase.biomeList[]
1468field_34903_bgenBiomes0
1469field_34904_battackingPlayer0The most recent player that has attacked this entity
1470field_34905_crecentlyHit0Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
1471field_34906_eitemInUseCount0This field starts off equal to getMaxItemUseDuration and is decremented on each tick
1472field_34907_ditemInUse0this is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
1473field_35001_abrightClickDelayTimer0When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
1474field_35024_gboundingBox0
1475field_35025_hcoordBaseMode0'switches the Coordinate System base off the Bounding Box'
1476field_35026_icomponentType0The type ID of this component.
1477field_35035_bdoorType0'randomly chosen opening type to use'
1478field_35044_adoorType0
1479field_35046_adoorType0
1480field_35062_adoorType0
1481field_35065_achidStructures0
1482field_35067_dsectionCount0A count of the different sections of this mine. The space between ceiling supports.
1483field_35068_bhasSpiders0
1484field_35069_cspawnerPlaced0
1485field_35070_ahasRails0
1486field_35072_bisMultipleFloors0
1487field_35073_acorridorDirection0
1488field_35079_aaverageGroundLevel0
1489field_35081_aaverageGroundLevel0
1490field_35084_aaverageGroundLevel0
1491field_35086_aaverageGroundLevel0
1492field_35088_aaverageGroundLevel0
1493field_35090_aaverageGroundLevel0
1494field_35094_aaverageGroundLevel0
1495field_35096_aaverageGroundLevel0
1496field_35098_aaverageGroundLevel0
1497field_35100_aaverageGroundLevel0
1498field_35102_aaverageGroundLevel0
1499field_35103_baverageGroundLevel0
1500field_35107_dstructureVillageWeightedPieceList0'Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list'
1501field_35109_bterrainType0World terrain type, 0 for normal, 1 for flap map
1502field_35110_cstructVillagePieceWeight0
1503field_35111_aworldChunkMngr0
1504field_35118_aoisAirBorne0
1505field_35123_expOrbHealth0The health of this XP orb.
1506field_35124_bxpOrbAge0The age of the XP orb in ticks.
1507field_35125_apxpValue0This is how much XP this orb has.
1508field_35127_axpColor0A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
1509field_35132_azmaximumLife0
1510field_35133_aycurrentLife0
1511field_35138_aymaximumTime0the maximum time for the explosion
1512field_35139_atimeSinceStart0
1513field_35140_darrowCritical0Is this arrow a critical hit? (Controls particles and damage)
1514field_35145_nblockMetadata0
1515field_35146_oblockType0the Block type that this TileEntity is contained within
1516field_35148_flidAngle0the current angle of the lid (between 0 and 1)
1517field_35149_gprevLidAngle0the angle of the lid last tick
1518field_35150_dadjacentChestXNeg0contains the chest tile located adjacent to this one (if any)
1519field_35151_eadjacentChestZPos0contains the chest tile located adjacent to this one (if any)
1520field_35152_badjacentChestZNeg0contains the chest tile located adjacent to this one (if any)
1521field_35153_cadjacentChestXPos0contains the chest tile located adjacent to this one (if any)
1522field_35154_qticksSinceSync0server sync counter (once per 20 ticks)
1523field_35155_aadjacentChestChecked0determines if the check for adjacent chests has taken place.
1524field_35156_hnumUsingPlayers0the number of players currently using this chest
1525field_35168_bwjumpMovementFactor0A factor used to determine how far this entity will move each tick if it is jumping or falling.
1526field_35169_bvlandMovementFactor0A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
1527field_35170_bRactivePotionsMap0
1528field_35171_bJexperienceValue0
1529field_35172_bParrowHitTempCounter0
1530field_35173_bQarrowHitTimer0
1531field_35174_atfleeingTick0Used to make a creature speed up and wander away when hit.
1532field_35184_dteleportDelay0Counter to delay the teleportation of an enderman towards the currently attacked target
1533field_35186_bcanCarryBlocks0
1534field_35187_aisAttacking0Is the enderman attacking another entity?
1535field_35189_aallySummonCooldown0A cooldown before this entity will search for another Silverfish to join them in battle.
1536field_35209_aZexperienceTotal0The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
1537field_35210_aYexperienceLevel0The current experience level the player is on.
1538field_35211_aXexperience0The current amount of experience the player has within their Experience Bar.
1539field_35212_aWcapabilities0The player's capabilities. (See class PlayerCapabilities)
1540field_35213_bbspeedInAir0
1541field_35214_aGxpCooldown0used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
1542field_35215_baspeedOnGround0
1543field_35216_awflyToggleTimer0Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
1544field_35217_avfoodStats0The player's food stats. (See class FoodStats)
1545field_35218_bisItemInUse0
1546field_35221_dsprintingTicksLeft0Ticks left before sprinting is disabled.
1547field_35222_erenderArmYaw0
1548field_35223_aprenderArmPitch0
1549field_35224_csprintToggleTimer0Used to tell if the player pressed forward twice. If this is at 0 and it's pressed (And they are allowed to sprint, aka enough food on the ground etc) it sets this to 7. If it's pressed and it's greater than 0 enable sprinting.
1550field_35225_arprevRenderArmPitch0
1551field_35226_aqprevRenderArmYaw0
1552field_35227_csshouldStopSneaking0should the player stop sneaking?
1553field_35228_bexperienceTotal0The total experience points.
1554field_35229_cexperienceLevel0The experience level.
1555field_35230_aexperience0The current experience bar points.
1556field_35231_bfood0
1557field_35232_cfoodSaturation0Players logging on get a saturation of 5.0. Eating food increases the saturation as well as the food bar.
1558field_35236_aslot0
1559field_35237_dposZ0
1560field_35238_expValue0The Orbs Experience points value.
1561field_35239_bposX0
1562field_35240_cposY0
1563field_35241_aentityId0
1564field_35242_dworldHeight0Defaults to 128
1565field_35243_ecreativeMode00 for survival, 1 for creative
1566field_35244_brespawnDimension0
1567field_35245_cdifficulty00 thru 3 for Peaceful, Easy, Normal, Hard. 1 is always sent c->s
1568field_35247_fdifficultySetting0The difficulty setting byte.
1569field_35248_gworldHeight0Defaults to 128
1570field_35249_dserverMode00 for survival, 1 for creative
1571field_35251_hmaxPlayers0The maximum players.
1572field_35252_beffectId0The ID of the effect which is being removed from an entity.
1573field_35253_aentityId0The ID of the entity which an effect is being removed from.
1574field_35254_arandomId0
1575field_35255_bisConnected0
1576field_35256_cping0
1577field_35257_aplayerName0
1578field_35258_dduration0
1579field_35259_beffectId0
1580field_35260_ceffectAmp0amplifier
1581field_35261_aentityId0
1582field_35262_cgameMode0Used only when reason = 3. 0 is survival, 1 is creative.
1583field_35263_bradius0The maximum radius used when generating a patch of blocks.
1584field_35264_asandID0Stores ID for WorldGenSand
1585field_35266_amushroomType0The mushroom type. 0 for brown, 1 for red.
1586field_35269_dfreeLargeArrays0A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
1587field_35270_einUseLargeArrays0A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1588field_35271_bfreeSmallArrays0A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
1589field_35272_cinUseSmallArrays0A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1590field_35273_aintCacheSize0
1591field_35277_bwfenceGate0
1592field_35278_bvvine0
1593field_35279_bystairsStoneBrickSmooth0
1594field_35280_bxstairsBrick0
1595field_35281_bsmelon0
1596field_35282_brthinGlass0
1597field_35283_bumelonStem0
1598field_35284_btpumpkinStem0
1599field_35285_bnstoneBrick0
1600field_35286_bomushroomCapBrown0
1601field_35287_bpmushroomCapRed0
1602field_35288_bqfenceIron0
1603field_35289_bmsilverfish0
1604field_35292_amushroomType0The mushroom type. 0 for brown, 1 for red.
1605field_35297_afruitType0Defines if it is a Melon or a Pumpkin that the stem is producing.
1606field_35300_asideTextureIndex0Holds the texture index of the side of the pane (the thin lateral side)
1607field_35311_finventory0
1608field_35312_gcurrentScroll0Amount scrolled in Creative mode inventory (0 = top, 1 = bottom)
1609field_35313_hisScrolling0True if the scrollbar is being dragged
1610field_35314_iwasClicking0True if the left mouse button was held down last time drawScreen was called.
1611field_35316_klocalizedGameModeText0The game mode text that is displayed with each world on the world selection list.
1612field_35317_bserverTextField0
1613field_35319_aguiScreen0Needed a change as a local variable was conflicting on construct
1614field_35340_fserverList0List of ServerNBTStorage objects
1615field_35341_gselectedServer0Index of the currently selected server
1616field_35342_dserverSlotContainer0Slot container for the server list
1617field_35343_block0Lock object for use with synchronized()
1618field_35344_athreadsPending0Number of outstanding ThreadPollServers threads
1619field_35345_jbuttonDelete0The 'Delete' button
1620field_35346_kdeleteClicked0The 'Delete' button was clicked
1621field_35347_hbuttonEdit0The 'Edit' button
1622field_35348_ibuttonSelect0The 'Join Server' button
1623field_35349_wtempServer0Temporary ServerNBTStorage used by the Edit/Add/Direct Connect dialogs
1624field_35351_udirectClicked0The 'Direct Connect' button was clicked
1625field_35352_teditClicked0The 'Edit' button was clicked
1626field_35353_saddClicked0The 'Add server' button was clicked
1627field_35358_gviewportTexture0Texture allocated for the current viewport of the main menu's panorama background.
1628field_35359_dserverNBTStorage0
1629field_35360_bserverAddress0
1630field_35361_cserverName0
1631field_35364_fgameMode0'hardcore', 'creative' or 'survival'
1632field_35366_jgameModeButton0The GUIButton that you click to change game modes.
1633field_35367_kmoreWorldOptions0The GUIButton that you click to get to options like the seed when creating a world.
1634field_35368_imoreOptions0True if the extra options (Seed box, structure toggle button, world type button, etc.) are being shown
1635field_35369_vgameModeDescriptionLine20The second line of text describing the currently selected game mode.
1636field_35370_ugameModeDescriptionLine10The first line of text describing the currently selected game mode.
1637field_35371_tworldTypeButton0the GUIButton in the more world options screen. It's currently greyed out and unused in minecraft 1.0.0
1638field_35372_sgenerateStructuresButton0The GuiButton in the 'More World Options' screen. Toggles ON/OFF
1639field_35375_aitemList0the list of items in this container
1640field_35377_bchestModel0The normal small chest model.
1641field_35378_clargeChestModel0The large double chest model.
1642field_35379_LfovSetting0
1643field_35380_MgammaSetting0
1644field_35381_wkeyBindUseItem0
1645field_35382_vkeyBindAttack0
1646field_35383_ykeyBindPickBlock0
1647field_35384_xkeyBindPlayerList0
1648field_35385_fmineshaftGenerator0Holds Mineshaft Generator
1649field_35386_dstrongholdGenerator0Holds Stronghold Generator
1650field_35387_evillageGenerator0Holds Village Generator
1651field_35389_tmapFeaturesEnabled0are map structures going to be generated (e.g. strongholds)
1652field_35390_xravineGenerator0Holds ravine generator
1653field_35394_jboxList0This is a list of all the boxes (ModelRenderer.class) in the current model.
1654field_35396_dsilverfishBoxLength0The widths, heights, and lengths for the silverfish model boxes.
1655field_35397_esilverfishTexturePositions0The texture positions for the silverfish's model's boxes.
1656field_35398_bsilverfishWings0The wings (dust-looking sprites) on the silverfish's model.
1657field_35400_asilverfishBodyParts0The body parts of the silverfish's model.
1658field_35403_bchestBelow0The model of the bottom of the chest.
1659field_35404_cchestKnob0The chest's knob in the chest model.
1660field_35405_achestLid0The chest lid in the chest's model.
1661field_35406_bisAttacking0Is the enderman attacking an entity?
1662field_35407_aisCarrying0Is the enderman carrying a block?
1663field_35415_bnrottenFlesh0
1664field_35416_boenderPearl0
1665field_35417_bjbeefRaw0
1666field_35418_bkbeefCooked0
1667field_35419_blchickenRaw0
1668field_35420_bmchickenCooked0
1669field_35421_bgmelon0
1670field_35422_bhpumpkinSeeds0
1671field_35423_bimelonSeeds0
1672field_35427_bzpotionAmplifier0set by setPotionEffect
1673field_35428_csaturationModifier0
1674field_35429_bApotionEffectProbability0probably of the set potion effect occurring
1675field_35431_bwalwaysEdible0If this field is true, the food can be consumed even if the player don't need to eat.
1676field_35432_bypotionDuration0set by setPotionEffect
1677field_35433_bxpotionId0represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
1678field_35436_ablockRef0
1679field_35437_ablockObj0
1680field_35444_cendermanModel0The model of the enderman
1681field_35445_hrnd0
1682field_35466_HlightUpdateBlockList0is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
1683field_35480_AworldGenBigTree0
1684field_35481_BworldGenForest0
1685field_35482_CworldGenSwamp0
1686field_35483_eextremeHills0The Extreme Hills biome.
1687field_35484_bocean0The ocean Biome.
1688field_35485_cplains0The plains Biome.
1689field_35486_abiomeList0An array of all the biomes, indexed by biome id.
1690field_35487_iriver0The River biome.
1691field_35488_ubiomeDecorator0
1692field_35489_trainfall0The rainfall in this biome.
1693field_35490_stemperature0The temperature of this biome.
1694field_35491_rmaxHeight0The maximum height of this biome. Default 0.3.
1695field_35492_qminHeight0The minimum height of this biome. Default 0.1.
1696field_35493_zworldGenTrees0
1697field_35494_ybiomeID0The id number to this biome, and its index in the biomeList array.
1698field_35495_kvine0
1699field_354_esoundPowderFootstep0
1700field_35501_dbaseSeed0base seed to the LCG prng provided via the constructor
1701field_35502_bworldGenSeed0seed from World#getWorldSeed that is used in the LCG prng
1702field_35503_cchunkSeed0final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
1703field_35504_aparent0parent GenLayer that was provided via the constructor
1704field_35509_ballowedBiomes0this sets all the biomes that are allowed to appear in the overworld
1705field_35521_bgameType0The game mode, 1 for creative, 0 for survival.
1706field_35522_cmapFeaturesEnabled0
1707field_35523_aseed0The seed for the map.
1708field_35536_fstarve0
1709field_35537_gcactus0
1710field_35538_dinWall0
1711field_35539_edrown0
1712field_35540_bonFire0
1713field_35541_clava0
1714field_35542_ainFire0
1715field_35543_nisUnblockable0This kind of damage can be blocked or not.
1716field_35544_oisDamageAllowedInCreativeMode0
1717field_35545_lmagic0
1718field_35546_mdamageType0
1719field_35547_jgeneric0
1720field_35548_kexplosion0
1721field_35549_hfall0
1722field_35550_ioutOfWorld0
1723field_35551_phungerDamage0
1724field_35552_ndamageSourceEntity0
1725field_35553_nindirectEntity0
1726field_35563_fbiomeCache0The BiomeCache object for this world.
1727field_35564_gbiomesToSpawnIn0A list of biomes that the player can spawn in.
1728field_35580_dpercentUseable0percent of the hasharray that can be used without hash colliding probably
1729field_35581_emodCount0count of times elements have been added/removed
1730field_35582_bnumHashElements0
1731field_35583_ccapacity0
1732field_35584_ahashArray0the array of all elements in the hash
1733field_35589_alootArray0'Contains stuff you might find in chests'
1734field_35590_ditemWeight0The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
1735field_35591_bminGroupCount0
1736field_35592_cmaxGroupCount0
1737field_35593_emaxItemStack0This is how many items can be max in the itemstack
1738field_35594_bitemMetadata0The metadata to be used when creating the treasure item.
1739field_35595_cminItemStack0This is how many items can be in each stack at minimun
1740field_35596_aitemID0The ID for this treasure item
1741field_355_boslipperiness0Determines how much velocity is maintained while moving on top of this block
1742field_35600_bserverSlotContainer0Slot container for the server list
1743field_35601_aserver0The server getting checked
1744field_35604_dvillagePiecesLimit0
1745field_35605_bvillagePieceWeight0
1746field_35606_cvillagePiecesSpawned0
1747field_35607_avillagePieceClass0
1748field_35608_vsnipeSkeleton0
1749field_35611_ainstance0The static instance of ChestItemRenderHelper.
1750field_35615_dinstancesLimit0'How many Structure Pieces of this type may spawn in a structure'
1751field_35616_bpieceWeight0'This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped'
1752field_35617_cinstancesSpawned0
1753field_35618_apieceClass0
1754field_35619_adoorEnum0
1755field_35623_bresponseTime0Player response time to server in milliseconds
1756field_35624_aname0The string value of the object
1757field_35625_dworldObj0
1758field_35631_ecoordMap0
1759field_35632_franBiomeCheck0is spawned false and set true once the defined BiomeGenBases were compared with the present ones
1760field_35633_gstructureCoords0
1761field_35634_aallowedBiomeGenBases0
1762field_35635_avillageSpawnBiomes0A list of all the biomes villages can spawn in.
1763field_35649_kcreativeMode0
1764field_35653_flastAccessTime0The last time this BiomeCacheBlock was accessed, in milliseconds.
1765field_35654_gbiomeCache0The BiomeCache objevt that contains this BiomeCacheBlock
1766field_35655_dxPosition0The x coordinate of the BiomeCacheBlock.
1767field_35656_ezPosition0The z coordinate of the BiomeCacheBlock.
1768field_35657_brainfallValues0An array of chunk rainfall values saved by this cache.
1769field_35658_cbiomes0The array of biome types stored in this BiomeCacheBlock.
1770field_35659_atemperatureValues0An array of chunk temperatures saved by this cache.
1771field_35670_Hid0
1772field_35671_Iname0
1773field_35672_fdigSlowdown0
1774field_35673_gdamageBoost0
1775field_35674_dmoveSlowdown0
1776field_35675_edigSpeed0
1777field_35677_cmoveSpeed0
1778field_35678_apotionTypes0
1779field_35679_nfireResistance0
1780field_35680_owaterBreathing0
1781field_35681_lregeneration0
1782field_35682_mresistance0
1783field_35683_jjump0
1784field_35684_kconfusion0
1785field_35685_hheal0
1786field_35686_iharm0
1787field_35689_upoison0
1788field_35690_tweakness0
1789field_35691_shunger0
1790field_35692_rnightVision0
1791field_35693_qblindness0
1792field_35694_pinvisibility0
1793field_356_bnblockMaterial0Block material definition.
1794field_35709_bselectedBlockMetaData0
1795field_35710_aselectedBlockId0
1796field_35716_bboundingBox0
1797field_35717_acomponents0List of all StructureComponents that are part of this structure
1798field_35718_chasMoreThanTwoComponents0'well ... thats what it does'
1799field_35720_fgameType0
1800field_35728_dcache0The list of cached BiomeCacheBlocks
1801field_35729_blastCleanupTime0The last time this BiomeCache was cleaned, in milliseconds.
1802field_35730_ccacheMap0The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32).
1803field_35731_achunkManager0Reference to the WorldChunkManager
1804field_35748_fmaxZ0
1805field_35749_dmaxX0
1806field_35750_emaxY0
1807field_35751_bminY0
1808field_35752_cminZ0
1809field_35753_aminX0
1810field_35754_bdepthBits0Log base 2 of the chunk height (128); applied as a shift on Z coordinate
1811field_35755_cdepthBitsPlusFour0Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
1812field_35756_ddepleteBuckets0Used by ItemBucket to say if it should empty when used or not.
1813field_35757_bisFlying0Sets/indicates whether the player is flying.
1814field_35758_callowFlying0whether or not to allow the player to fly when they double jump.
1815field_35759_adisableDamage0Disables player damage.
1816field_35772_dfoodTimer0
1817field_35773_eprevFoodLevel0
1818field_35774_bfoodSaturationLevel0
1819field_35775_cfoodExhaustionLevel0
1820field_35776_afoodLevel0
1821field_35785_dcurrentServerMaxPlayers0
1822field_35786_cplayerNames0An ArrayList of all the player names on the current server
1823field_35787_kplayerInfoMap0A HashMap of all player names and their player information objects
1824field_35790_fpolled0True if server was already polled or is in the process of polling
1825field_35791_dmotd0Server's Message of the Day
1826field_35792_elag0Lag meter; -2 if server check pending; -1 if server check failed
1827field_35793_bhost0Hostname or IP address of server
1828field_35794_cplayerCount0The count/max number of players
1829field_35795_aname0User specified name for server
1830field_357_bmblockParticleGravity0
1831field_35803_bduration0The duration of the potion effect
1832field_35804_camplifier0The amplifier of the potion effect
1833field_35805_apotionID0ID value of the potion this effect matches.
1834field_35811_LlightmapColors0Colors computed in updateLightmap() and loaded into the lightmap emptyTexture
1835field_35812_MfovModifierHand0FOV modifier hand
1836field_35813_NfovModifierHandPrev0FOV modifier hand prev
1837field_35814_OfovMultiplierTemp0FOV multiplier temp
1838field_35815_VlightmapUpdateNeeded0Is set, updateCameraAndRender() calls updateLightmap(); set by updateTorchFlicker()
1839field_35816_ftorchFlickerDX0Torch flicker DX
1840field_35817_gtorchFlickerY0Torch flicker Y
1841field_35818_dlightmapTexture0The texture id of the blocklight/skylight texture used for lighting effects
1842field_35819_etorchFlickerX0Torch flicker X
1843field_35820_jrainYCoords0Rain Y coords
1844field_35821_htorchFlickerDY0Torch flicker DY
1845field_35822_irainXCoords0Rain X coords
1846field_35823_qdebugViewDirection0Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
1847field_35831_dhash0
1848field_35832_bvalue0the value held by the hash at the specified key
1849field_35833_cnextEntry0the next hashentry in the table
1850field_35834_akey0the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
1851field_35836_gshortBuffer0Short buffer
1852field_35837_lbrightness0
1853field_35838_phasBrightness0
1854field_35844_dupdateSkylightColumns0Which columns need their skylightMaps updated.
1855field_35845_cprecipitationHeightMap0A map, similar to heightMap, that tracks how far down precipitation can fall.
1856field_35854_dstrongholdStones0
1857field_35855_bpieceWeightArray0
1858field_35856_cstructurePieceList0
1859field_35857_atotalWeight0
1860field_35861_fkeySet0The set of all the keys stored in this MCHash object
1861field_35867_fenderEyeMetaToDirection0
1862field_35869_dvineGrowth0
1863field_35870_boffsetZ0
1864field_35871_aoffsetX0
1865field_35885_Dchunk_X0The X-coordinate of the chunk currently being decorated
1866field_35886_Echunk_Z0The Z-coordinate of the chunk currently being decorated
1867field_35887_Fbiome0The biome to generate trees for
1868field_35888_AclayPerChunk0The number of clay patches to generate per chunk. Only generates when part of it is underwater.
1869field_35889_BcurrentWorld0The world the BiomeDecorator is currently decorating
1870field_35890_CrandomGenerator0The Biome Decorator's random number generator.
1871field_35891_fcoalGen0
1872field_35892_gironGen0
1873field_35893_ddirtGen0
1874field_35894_egravelGen0
1875field_35895_bsandGen0
1876field_35896_cgravelAsSandGen0
1877field_35897_aclayGen0
1878field_35898_nmushroomBrownGen0Field that holds mushroomBrown WorldGenFlowers
1879field_35899_omushroomRedGen0Field that holds mushroomRed WorldGenFlowers
1880field_358_blstepSound0Sound of stepping on the block
1881field_35900_lplantYellowGen0Field that holds one of the plantYellow WorldGenFlowers
1882field_35901_mplantRedGen0Field that holds one of the plantRed WorldGenFlowers
1883field_35902_jdiamondGen0Field that holds diamond WorldGenMinable
1884field_35903_klapisGen0Field that holds Lapis WorldGenMinable
1885field_35904_hgoldGen0Field that holds gold WorldGenMinable
1886field_35905_iredstoneGen0Field that holds redstone WorldGenMinable
1887field_35906_wreedsPerChunk0The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
1888field_35907_vmushroomsPerChunk0The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms.
1889field_35908_udeadBushPerChunk0The number of dead bushes to generate per chunk. Used in deserts and swamps.
1890field_35909_tgrassPerChunk0The amount of tall grass to generate per chunk.
1891field_35910_sflowersPerChunk0The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude.
1892field_35911_rtreesPerChunk0The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
1893field_35912_qcactusGen0Field that holds WorldGenCactus
1894field_35913_preedGen0Field that holds WorldGenReed
1895field_35914_zsandPerChunk20The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two seperate fields for this.
1896field_35915_ysandPerChunk0The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
1897field_35916_xcactiPerChunk0The number of cactus plants to generate per chunk. Cacti only work on sand.
1898field_35919_qmapFeaturesEnabled0are map structures going to be generated (e.g. strongholds)
1899field_35920_pgameType0
1900field_35931_UaoBrightnessXYZPNN0Ambient occlusion brightness XYZPNN
1901field_35932_TaoBrightnessYZNP0Ambient occlusion brightness YZNP
1902field_35933_WaoBrightnessXYZPNP0Ambient occlusion brightness XYZPNP
1903field_35934_VaoBrightnessXYPN0Ambient occlusion brightness XYPN
1904field_35935_QaoBrightnessXYNN0Ambient occlusion brightness XYNN
1905field_35936_PaoBrightnessXYZNNN0Ambient occlusion brightness XYZNNN
1906field_35937_SaoBrightnessYZNN0Ambient occlusion brightness YZNN
1907field_35938_RaoBrightnessXYZNNP0Ambient occlusion brightness XYZNNP
1908field_35939_YaoBrightnessXYNP0Ambient occlusion brightness XYNP
1909field_35940_XaoBrightnessXYZNPN0Ambient occlusion brightness XYZNPN
1910field_35941_ZaoBrightnessXYZNPP0Ambient occlusion brightness XYZNPP
1911field_35943_akbrightnessTopLeft0Brightness top left
1912field_35944_albrightnessBottomLeft0Brightness bottom left
1913field_35945_aiaoBrightnessXZPP0Ambient occlusion brightness XZPP
1914field_35946_ajaoType0Ambient occlusion type (0=simple, 1=complex)
1915field_35947_ambrightnessBottomRight0Brightness bottom right
1916field_35948_anbrightnessTopRight0Brightness top right
1917field_35949_acaoBrightnessXYPP0Ambient occlusion brightness XYPP
1918field_35950_adaoBrightnessYZPP0Ambient occlusion brightness YZPP
1919field_35951_aaaoBrightnessYZPN0Ambient occlusion brightness YZPN
1920field_35952_abaoBrightnessXYZPPN0Ambient occlusion brightness XYZPPN
1921field_35953_agaoBrightnessXZPN0Ambient occlusion brightness XZPN
1922field_35954_ahaoBrightnessXZNP0Ambient occlusion brightness XZNP
1923field_35955_aeaoBrightnessXYZPPP0Ambient occlusion brightness XYZPPP
1924field_35956_afaoBrightnessXZNN0Ambient occlusion brightness XZNN
1925field_35964_fpressTime0
1926field_35965_epressed0because _303 wanted me to call it that(Caironater)
1927field_35966_bhash0
1928field_35967_akeybindArray0
1929field_35970_btextureHeight0The size of the texture file's height in pixels.
1930field_35971_atextureWidth0The size of the texture file's width in pixels.
1931field_360_bkmaxZ0maximum Z for the block bounds (local coordinates)
1932field_362_bjmaxY0maximum Y for the block bounds (local coordinates)
1933field_364_bimaxX0maximum X for the block bounds (local coordinates)
1934field_366_bhminZ0minimum Z for the block bounds (local coordinates)
1935field_368_bgminY0minimum Y for the block bounds (local coordinates)
1936field_370_bfminX0minimum X for the block bounds (local coordinates)
1937field_372_beblockResistance0Indicates the blocks resistance to explosions.
1938field_374_bdblockHardness0Indicates how many hits it takes to break a block.
1939field_376_bcblockID0ID of the block.
1940field_378_bbblockIndexInTexture0The index of the texture to be displayed for this block. May vary based on graphics settings. Mostly seems to come from terrain.png, and the index is 0-based (grass is 0).
1941field_382_Nglass0
1942field_383_Msponge0
1943field_384_Lleaves0
1944field_385_Kwood0
1945field_386_JoreCoal0
1946field_387_azworkbench0
1947field_388_IoreIron0
1948field_389_ayblockDiamond0
1949field_39000_amodelTextureMap0A mapping for all texture offsets
1950field_39001_bpotionsNeedUpdate0Whether the DataWatcher needs to be updated with the active potions
1951field_39003_djumpTicks0Number of ticks since last jump
1952field_39004_ainLove0
1953field_39005_bbreeding0This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
1954field_39009_avillagersSpawned0The number of villagers that have been spawned in this component.
1955field_39010_cpotionEffect0
1956field_390_HoreGold0
1957field_391_axoreDiamond0
1958field_392_Ggravel0
1959field_393_Fsand0
1960field_394_awredstoneWire0
1961field_395_ElavaStill0Stationary lava source block
1962field_396_avchest0
1963field_397_DlavaMoving0Flowing lava block
1964field_399_CwaterStill0Stationary water source block
1965field_40004_NdebugUpdateTime0Approximate time (in ms) of last update to debug string
1966field_40005_OfpsCounter0holds the current fps
1967field_40006_akdebugProfilerName0Profiler currently displayed in the debug screen pie chart
1968field_40007_rstandardGalacticFontRenderer0
1969field_40011_bdoorType0
1970field_40024_afillSeed0
1971field_40027_ahasSpawner0
1972field_40055_dingredientID0
1973field_40056_bbrewTime0
1974field_40057_cfilledSlots0an integer with each bit specifying whether that slot of the stand contains a potion
1975field_40058_abrewingItemStacks0The itemstacks currently placed in the slots of the brewing stand
1976field_40059_fbookSpread0The amount that the book is open.
1977field_40060_gbookSpreadPrev0The amount that the book is open.
1978field_40063_bpageFlip0Value used for determining how the page flip should look.
1979field_40064_rrand0
1980field_40065_cpageFlipPrev0The last tick's pageFlip value.
1981field_40066_qbookRotation0
1982field_40067_pbookRotationPrev0
1983field_40068_atickCount0Used by the render to make the book 'bounce'
1984field_40069_hbookRotation20
1985field_40070_acontainer0The brewing stand this slot belongs to.
1986field_40072_bname0The name of the Dragon Part
1987field_40073_aentityDragonObj0The dragon entity this dragon part belongs to
1988field_40079_dxTile0
1989field_40080_eyTile0
1990field_40081_bthrowableShake0
1991field_40082_aozTile0
1992field_40083_cthrower0Is the entity that throws this 'thing' (snowball, ender pearl, eye of ender or potion)
1993field_40084_apinTile0
1994field_40085_ainGround0
1995field_40086_articksInAir0
1996field_40087_aqticksInGround0
1997field_40089_dpotionDamage0The damage value of the thrown potion that this EntityPotion represents.
1998field_40092_edespawnTimer0
1999field_40093_aoshatterOrDrop0
2000field_400_atmobSpawner0
2001field_40103_amaterialType0the material type for dropped items/blocks
2002field_40104_awbobTimer0The height of the current bob
2003field_40105_ayparticleName0
2004field_40129_bAcarryoverDamage0in each step in the damage calculations, this is set to the 'carryover' that would result if someone was damaged .25 hearts (for example), and added to the damage in the next step
2005field_4013_amodelBipedMain0
2006field_4014_gflintAndSteel0
2007field_40153_bheightOffsetUpdateTime0ticks until heightOffset is randomized
2008field_40154_aheightOffset0Random offset used in floating behaviour
2009field_40157_aBmaxHealth0The maximum health of the Entity.
2010field_4015_bitemRand0The RNG used by the Item subclasses.
2011field_40165_btargetY0
2012field_40166_ctargetZ0
2013field_40167_atargetX0
2014field_40168_atdragonPartTail30
2015field_40169_asdragonPartTail20
2016field_4016_avbucketWater0
2017field_40170_ardragonPartTail10
2018field_40171_aqdragonPartBody0The body bounding box of a dragon
2019field_40174_avdragonPartWing20
2020field_40175_audragonPartWing10
2021field_40176_aodragonPartArray0An array containing all body parts of this dragon
2022field_40177_apdragonPartHead0The head bounding box of a dragon
2023field_40179_aCtarget0
2024field_4017_apporkCooked0
2025field_4018_aZiconIndex0Icon index in the icons table.
2026field_40190_bitemStack0
2027field_40191_benchantment0The position of the enchantment on the enchantment table window, starting with 0 as the topmost one.
2028field_40192_awindowId0
2029field_40194_PdummyRenderInt0Dummy render int
2030field_40197_areplaceID0The Block ID that the generator is allowed to replace while generating the terrain.
2031field_40199_bzmycelium0
2032field_4019_aVrecordCat0
2033field_401_BwaterMoving0Flowing water block
2034field_40200_bAwaterlily0
2035field_40201_bLuseNeighborBrightness0Flag if block ID should use the brightest neighbor light value as its own
2036field_40202_bJendPortalFrame0
2037field_40203_bKwhiteStone0
2038field_40204_bDstairsNetherBrick0
2039field_40205_bEnetherStalk0
2040field_40206_bBnetherBrick0
2041field_40207_bCnetherFence0The Block ID that the generator is allowed to replace while generating the terrain.
2042field_40208_bHcauldron0
2043field_40209_bIendPortal0
2044field_4020_aTfishCooked0
2045field_40210_bFenchantmentTable0
2046field_40211_bGbrewingStand0
2047field_40213_bcanDropItself0If this field is true, the pane block drops itself when destroyed (like the iron fences), otherwise, it's just destroyed (like glass panes)
2048field_40214_arand0
2049field_40215_fguiTop0Starting Y position for the Gui. Inconsistent use for Gui backgrounds.
2050field_40216_eguiLeft0Starting X position for the Gui. Inconsistent use for Gui backgrounds.
2051field_4021_aSfishRaw0
2052field_40228_ycontainerEnchantment0ContainerEnchantment object associated with this gui
2053field_4022_aRlightStoneDust0
2054field_40231_dis64bit0True if the system is 64-bit (using a simple indexOf test on a system property)
2055field_40234_bnameSeed0used as seed for EnchantmentNameParts (see GuiEnchantment)
2056field_40235_cenchantLevels03-member array storing the enchantment levels of each slot
2057field_40236_atableInventory0SlotEnchantmentTable object with ItemStack to be enchanted
2058field_40237_lrand0
2059field_40238_jposY0
2060field_40239_kposZ0
2061field_4023_aQpocketSundial0
2062field_40240_hworldPointer0current world (for bookshelf counting)
2063field_40241_iposX0
2064field_40242_bbrewTime0
2065field_40243_atileBrewingStand0
2066field_40245_bdamageSource0Used as parameter to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
2067field_40246_adamageModifier0Used to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
2068field_40247_bentityLiving0Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
2069field_40248_alivingModifier0Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
2070field_4024_aPfishingRod0
2071field_40256_AwaterColorMultiplier0Color tint applied to water depending on biome
2072field_40257_nicePlains0
2073field_40258_oiceMountains0
2074field_40259_lfrozenOcean0
2075field_4025_aOcompass0
2076field_40260_mfrozenRiver0
2077field_40261_qmushroomIslandShore0
2078field_40262_pmushroomIsland0
2079field_40263_benchantmentLevel0Enchantment level associated with this EnchantmentData
2080field_40264_aenchantmentobj0Enchantment object associated with this EnchantmentData
2081field_40268_bzLevel0Defines the zLevel of rendering of item on GUI.
2082field_4026_aMminecartPowered0
2083field_4027_aLminecartCrate0
2084field_40285_cmodelDragon0An instance of the dragon model in RenderDragon
2085field_40289_csnowmanModel0A reference to the Snowman model in RenderSnowMan.
2086field_4028_aJbook0
2087field_40299_ltextureWidth0
2088field_4029_aIpaper0
2089field_402_asfire0
2090field_40300_mtextureHeight0
2091field_40301_kisChild0
2092field_40308_ffrontLeg0The front leg Model renderer of the dragon
2093field_40309_grearLegTip0The rear leg tip Model renderer of the dragon
2094field_4030_aFbrick0
2095field_40310_dbody0The body Model renderer of the dragon
2096field_40311_erearLeg0The rear leg Model renderer of the dragon
2097field_40312_bneck0The neck Model renderer of the dragon
2098field_40313_cjaw0The jaw Model renderer of the dragon
2099field_40314_ahead0The head Model renderer of the dragon
2100field_40315_nfrontLegTip0The front leg tip Model renderer of the dragon
2101field_40316_orearFoot0The rear foot Model renderer of the dragon
2102field_40318_rwingTip0The wing tip Model renderer of the dragon
2103field_40319_qwing0The wing Model renderer of the dragon
2104field_4031_aCboat0
2105field_40320_pfrontFoot0The front foot Model renderer of the dragon
2106field_40324_fflippingPageLeft0Right cover renderer (when facing the book)
2107field_40325_gbookSpine0The renderer of spine of the book
2108field_40326_dpagesLeft0The left pages renderer (when facing the book)
2109field_40327_eflippingPageRight0Right cover renderer (when facing the book)
2110field_40328_bcoverLeft0Left cover renderer (when facing the book)
2111field_40329_cpagesRight0The right pages renderer (when facing the book)
2112field_40330_acoverRight0Right cover renderer (when facing the book)
2113field_40333_uaimedBow0Records whether the model should be rendered aiming a bow.
2114field_40361_fspeckledMelonEffect0
2115field_40362_gblazePowderEffect0
2116field_40363_dspiderEyeEffect0
2117field_40364_efermentedSpiderEyeEffect0
2118field_40365_bsugarEffect0
2119field_40366_cghastTearEffect0
2120field_40369_opotionPrefixes0An array of possible potion prefix names, as translation IDs.
2121field_40370_lpotionRequirements0
2122field_40372_jglowstoneEffect0
2123field_40373_kgunpowderEffect0
2124field_40374_hmagmaCreamEffect0
2125field_40375_iredstoneEffect0
2126field_40378_cgenNetherBridge0
2127field_40389_ndensities0
2128field_40390_obiomesForGeneration0The biomes that are used to generate the chunk
2129field_40392_mendWorld0
2130field_40396_iendRNG0
2131field_403_Abedrock0
2132field_40408_bzcauldron0
2133field_40409_bwblazePowder0
2134field_40410_bvfermentedSpiderEye0
2135field_40411_bybrewingStand0
2136field_40412_bxmagmaCream0
2137field_40413_bspotion0
2138field_40414_brnetherStalkSeeds0
2139field_40415_buspiderEye0
2140field_40416_btglassBottle0
2141field_40417_boblazeRod0
2142field_40418_bpghastTear0
2143field_40419_bqgoldNugget0
2144field_40420_bAeyeOfEnder0
2145field_40421_bLrecordWard0
2146field_40422_bMrecord110
2147field_40423_bJrecordStal0
2148field_40424_bKrecordStrad0
2149field_40425_bErecordBlocks0
2150field_40426_bBspeckledMelon0
2151field_40427_bHrecordMall0
2152field_40428_bIrecordMellohi0
2153field_40429_bFrecordChirp0
2154field_40430_bGrecordFar0
2155field_40435_aeffectCache0maps potion damage values to lists of effect names
2156field_40437_bTmaterial0The EnumArmorMaterial used for this ItemArmor
2157field_40438_bsoilBlockID0BlockID of the block the seeds can be planted on.
2158field_40439_btoolMaterial0
2159field_40440_fplayer0The player that has this container open.
2160field_40441_acontainer0The brewing stand this slot belongs to.
2161field_40442_acontainer0The brewing stand this slot belongs to.
2162field_40443_acontainer0The brewing stand this slot belongs to.
2163field_40445_lclouds0Clouds flag
2164field_40455_blightmapTexUnit0An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units.
2165field_40456_cuseMultitextureARB0True if the renderer supports multitextures and the OpenGL version != 1.3
2166field_40457_adefaultTexUnit0An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units.
2167field_40458_Denchantments0Is the 'Enchanter' achievement
2168field_40459_Eoverkill0
2169field_4045_bgpumpkinLantern0The Jack-O-Lantern
2170field_40460_Fbookcase0Is the 'Librarian' achievement
2171field_40461_Apotion0Is the 'Local Brewery' achievement
2172field_40462_BtheEnd0Is the 'The End?' achievement
2173field_40463_CtheEnd20Is the 'The End.' achievement
2174field_40464_wdiamonds0Is the 'DIAMONDS!' achievement
2175field_40465_zblazeRod0Is the 'Into Fire' achievement
2176field_40466_yghast0Is the 'Return to Sender' achievement
2177field_40467_xportal0Is the 'We Need to Go Deeper' achievement
2178field_4047_bfportal0The purple teleport blocks inside the obsidian circle
2179field_40486_aspawnList0
2180field_40498_fprojectileProtection0Protection against projectile entities (e.g. arrows)
2181field_40499_grespiration0Decreases the rate of air loss underwater; increases time between damage while suffocating
2182field_4049_beglowStone0a brittle glass like substance found only in the nether
2183field_404_artorchWood0
2184field_40500_dfeatherFalling0Less fall damage
2185field_40501_eblastProtection0Protection against explosions
2186field_40502_bprotection0Converts environmental damage to armour damage
2187field_40503_cfireProtection0Protection against fire
2188field_40504_aenchantmentsList0List of registered enchantments.
2189field_40505_nlooting0Mobs have a chance to drop more loot
2190field_40506_oefficiency0Faster resource gathering while in use
2191field_40507_lknockback0Knocks mob and players backwards upon hit
2192field_40508_mfireAspect0Lights mobs on fire
2193field_40509_jsmite0Extra damage to zombies, zombie pigmen and skeletons
2194field_40510_kbaneOfArthropods0Extra damage to spiders, cave spiders and silverfish
2195field_40511_haquaAffinity0Increases underwater mining rate
2196field_40512_isharpness0Extra damage to mobs
2197field_40513_vweight0
2198field_40514_uname0Used in localisation and stats.
2199field_40515_ttype0The EnumEnchantmentType given to this Enchantment.
2200field_40516_seffectId0
2201field_40517_rfortune0Can multiply the drop rate of items from blocks
2202field_40518_qunbreaking0Sometimes, the tool's durability will not be spent when the tool is used
2203field_40519_psilkTouch0Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
2204field_4051_bdslowSand0
2205field_40520_wprotectionName0Holds the name to be translated of each protection type.
2206field_40521_vprotectionType0Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
2207field_40522_zthresholdEnchantability0Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
2208field_40523_ylevelEnchantability0Holds how much each level increased the enchantability factor to be able to use this enchant.
2209field_40524_xbaseEnchantability0Holds the base factor of enchantability needed to be able to use the enchant.
2210field_40525_wprotectionName0Holds the name to be translated of each protection type.
2211field_40526_vdamageType0Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
2212field_40527_zthresholdEnchantability0Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
2213field_40528_ylevelEnchantability0Holds how much each level increased the enchantability factor to be able to use this enchant.
2214field_40529_xbaseEnchantability0Holds the base factor of enchantability needed to be able to use the enchant.
2215field_40531_fsaveDirectoryName0The directory name of the world
2216field_4053_bcnetherrack0Red block, main part of the nether
2217field_40548_rprojectile0This kind of damage is based on a projectile or not.
2218field_40549_qfireDamage0This kind of damage is based on fire or not.
2219field_40558_dhardcoreEnabled0True if hardcore mode is enabled
2220field_4055_bbpumpkin0A pumpkin
2221field_40562_dlock0Used to make threads queue to add packets
2222field_40563_bpacketCountForID0A count of the total number of each packet sent grouped by IDs.
2223field_40564_csizeCountForID0A count of the total size of each packet sent grouped by IDs.
2224field_40565_aallowCounting0If false, countPacket does nothing
2225field_40569_dsavedIOCounter0
2226field_40570_eisThreadWaiting0
2227field_40571_bthreadedIOQueue0
2228field_40572_cwriteQueuedCounter0
2229field_40573_athreadedIOInstance0Instance of ThreadedFileIOBase
2230field_40577_fmaxDamageFactor0Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
2231field_40578_gdamageReductionAmountArray0Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
2232field_4057_bafence0
2233field_40584_henchantability0Return the enchantability factor of the material
2234field_40590_GbytesDrawn0Bytes sent to the GPU
2235field_40595_ghardcore0
2236field_4059_austairCompactPlanks0
2237field_405_aqobsidian0
2238field_40605_nboxName0
2239field_40606_lcubeList0
2240field_40607_mchildModels0
2241field_40608_sbaseModel0
2242field_40624_Leffectiveness0
2243field_40625_Musable0
2244field_40626_NliquidColor0Is the color of the liquid for this potion.
2245field_40627_JstatusIconIndex0The index for the icon displayed when the potion effect is active.
2246field_40628_KisBadEffect0This field indicated if the effect is 'bad' - negative - for the entity.
2247field_4063_aUice0
2248field_40647_benchantmentModifierDamage0Used to calculate the extra armor of enchantments on armors equipped on player.
2249field_40648_cenchantmentModifierLiving0Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
2250field_40649_aenchantmentRand0Is the random seed of enchantment effects.
2251field_4064_aSbutton0
2252field_4065_aNpressurePlatePlanks0
2253field_40665_dprofilingSection0Current profiling section
2254field_40666_eprofilingMap0Profiling map
2255field_40667_bsectionList0List of parent sections
2256field_40668_ctimestampList0List of timestamps (System.nanoTime)
2257field_40669_aprofilingEnabled0Flag profiling enabled
2258field_4066_aLpressurePlateStone0
2259field_40672_fposZ20Z vertex coordinate of upper box corner
2260field_40674_dposX20X vertex coordinate of upper box corner
2261field_40675_eposY20Y vertex coordinate of upper box corner
2262field_40676_bposY10Y vertex coordinate of lower box corner
2263field_40677_cposZ10Z vertex coordinate of lower box corner
2264field_40678_aposX10X vertex coordinate of lower box corner
2265field_40679_hvertexPositions0The (x,y,z) vertex positions and (u,v) texture coordinates for each of the 8 points on a cube
2266field_4067_aKlever0
2267field_40680_iquadList0An array of 6 TexturedQuads, one for each face of a cube
2268field_40681_LsmoothCamPartialTicks0Smooth cam partial ticks
2269field_40682_HsmoothCamYaw0Smooth cam yaw
2270field_40683_IsmoothCamPitch0Smooth cam pitch
2271field_40684_JsmoothCamFilterX0Smooth cam filter X
2272field_40685_KsmoothCamFilterY0Smooth cam filter Y
2273field_4068_aJsignWall0
2274field_40691_bsecondaryComponents0
2275field_40692_aprimaryComponents0
2276field_4069_aIstairCompactCobblestone0
2277field_406_apcobblestoneMossy0
2278field_40702_bglobalPercentage0Percentage of time spent in this ProfilerResult relative to the entire game
2279field_40703_cname0The name of this ProfilerResult
2280field_40704_asectionPercentage0Percentage of time spent in this ProfilerResult relative to its parent ProfilerResult
2281field_40715_dstackTagCompound0A NBTTagMap containing data about an ItemStack. Can only be used for non stackable items
2282field_40718_JbigMushroomsPerChunk0Amount of big mushrooms per chunk
2283field_40719_KgenerateLakes0True if decorator should generate surface lava & water
2284field_40720_ubigMushroomGen0Field that holds big mushroom generator
2285field_40721_ywaterlilyPerChunk0Amount of waterlilys per chunk.
2286field_40722_xwaterlilyGen0The water lily generation!
2287field_40723_LspikeGen0
2288field_40725_rhardcore0Hardcore mode flag
2289field_4072_ablockType0Boolean used to seperate different states of blocks
2290field_40732_jenchantability0Defines the natural enchantability factor of the material.
2291field_40752_dstrongComponentType0
2292field_407_aobookShelf0
2293field_4082_ablockInstance0
2294field_4083_aportalParticleScale0
2295field_4084_rportalPosZ0
2296field_4085_qportalPosY0
2297field_4086_pportalPosX0
2298field_4088_kticksCatchable0
2299field_4089_jticksInAir0
2300field_408_antnt0
2301field_4090_iticksInGround0
2302field_4091_hinGround0
2303field_4092_ginTile0
2304field_4093_fzTile0The tile this entity is on, Z position
2305field_4094_eyTile0The tile this entity is on, Y position
2306field_4095_dxTile0The tile this entity is on, X position
2307field_4096_cbobber0The entity that the fishing rod is connected to, if any. When you right click on the fishing rod and the hook falls on to an entity, this it that entity.
2308field_4097_bangler0
2309field_4098_ashake0
2310field_409_ambrick0
2311field_41013_bHhealingEnderCrystal0The current endercrystal that is healing this dragon
2312field_41031_bhealth0
2313field_41032_ainnerRotation0Used to create the rotation animation when rendering the crystal.
2314field_41034_bblockNames0
2315field_41038_aentityDragon0The entity instance of the dragon. Note: This is a static field in RenderDragon because there is only supposed to be one dragon
2316field_41046_aupdateCounter0Counts the number of screen updates.
2317field_41047_ylocalizedNewWorldText0E.g. New World, Neue Welt, Nieuwe wereld, Neuvo Mundo
2318field_41048_xseed0The current textboxSeed text
2319field_41050_bKdragonEgg0
2320field_41051_abossDefeated0true if the enderdragon has been killed - allows end portal blocks to be created in the end
2321field_41056_zdragonEgg0
2322field_41061_adoBlockNotify0Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
2323field_41063_bFONT_HEIGHT0the height in pixels of default text
2324field_41064_cfontRandom0
2325field_41068_frotationZ0The Z component of the entity's yaw rotation
2326field_41069_grotationYZ0The Y component (scaled along the Z axis) of the entity's pitch rotation
2327field_41070_drotationX0The X component of the entity's yaw rotation
2328field_41071_erotationXZ0The combined X and Z components of the entity's pitch rotation
2329field_41072_bobjectY0The calculated view object Y coordinate
2330field_41073_cobjectZ0The calculated view object Z coordinate
2331field_41074_aobjectX0The calculated view object X coordinate
2332field_41075_lobjectCoords0The computed view object coordinates
2333field_41076_jmodelview0The current GL modelview matrix
2334field_41077_kprojection0The current GL projection matrix
2335field_41078_hrotationXY0The Y component (scaled along the X axis) of the entity's pitch rotation
2336field_41079_iviewport0The current GL viewport
2337field_41086_TPARTICLES0
2338field_41087_PparticleSetting0Determines amount of particles. 0 = All, 1 = Decreased, 2 = Minimal
2339field_410_alstairSingle0
2340field_4116_brandomSoundDelay0A random delay until this PigZombie next makes a sound.
2341field_4117_aangerLevel0Above zero if this PigZombie is Angry.
2342field_4118_cdefaultHeldItem0The ItemStack that any PigZombie holds (a gold sword, in fact).
2343field_4119_adefaultHeldItem0The ItemStack that any Skeleton holds (a bow).
2344field_411_akstairDouble0
2345field_4120_bcurrentTarget0This entities' current target
2346field_4121_alivingSoundTime0Number of ticks since this EntityLiving last produced its sound
2347field_4122_haggroCooldown0Cooldown time between target loss and new target aquirement.
2348field_4123_gtargetedEntity0
2349field_4124_fattackCounter0
2350field_4125_eprevAttackCounter0
2351field_4126_dwaypointZ0
2352field_4127_cnumTicksToChaseTarget0How long to keep a specific target entity
2353field_4128_nfishEntity0An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
2354field_4129_mdimension0Which dimension the player is in (-1 = the Nether, 0 = normal world)
2355field_412_ajblockSteel0
2356field_413_aiblockGold0
2357field_414_ahmushroomRed0Was mushroomFlyAgaric
2358field_4157_aliquidBlockId0The ID of the liquid block used in this liquid generator.
2359field_4158_ahellLavaID0Stores ID for WorldGenHellLava
2360field_4159_snetherCaveGenerator0
2361field_415_agmushroomBrown0Was mushroomKingBolete
2362field_4161_qgravelNoise0
2363field_4164_nworldObj0Is the world that the nether is getting generated.
2364field_416_afplantRed0Was rose
2365field_4170_hhellRNG0
2366field_4179_vbiomesForGeneration0The biomes that are used to generate the chunk
2367field_417_aeplantYellow0Was dandelion
2368field_4181_hnoise60A double array that holds terrain noise from noiseGen6
2369field_4182_gnoise50A double array that hold terrain noise from noiseGen5
2370field_4183_fnoise20A double array that hold terrain noise from noiseGen2
2371field_4184_enoise10A double array that hold terrain noise
2372field_4185_dnoise30A double array that hold terrain noise from noiseGen3
2373field_4189_iupdateCounter0Counts the number of screen updates.
2374field_4199_grainfall0The rainfall in the world
2375field_419_accloth0
2376field_4200_fhellTemperature0
2377field_4201_ebiomeGenerator0The biome generator object.
2378field_4209_qworldProvider0The WorldProvider instance that World uses.
2379field_4214_ascheduledUpdatesAreImmediate0boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
2380field_4215_bworldChunkMgr0World chunk manager being used to generate chunks
2381field_4216_aworldObj0world object being used
2382field_4217_fcolorsSunriseSunset0Array for sunrise/sunset colors (RGBA)
2383field_4218_eworldType00 for normal world -1 for hell
2384field_4219_dlightBrightnessTable0Light to brightness conversion table
2385field_4223_idialImageData0Holds the image of the dial.png in rgb format.
2386field_4224_hwatchIconImageData0Holds the image of the watch from items.png in rgb format.
2387field_4225_gmc0Holds the game instance to retrieve information like world provider and time.
2388field_4226_hportalTextureData0Portal texture data
2389field_4227_gportalTickCounter0Portal tick counter
2390field_422_aZjukebox0
2391field_4230_hcompassIconImageData0Holds the image of the compass from items.png in rgb format.
2392field_4231_gmc0A reference to the Minecraft object.
2393field_4232_arandom0A private Random() function in Teleporter
2394field_4236_fitemRenderer0
2395field_423_aYreed0
2396field_4241_pfillerBlock0The block to fill spots in when not on the top
2397field_4242_otopBlock0The block expected to be on the top of this biome
2398field_4245_lhell0
2399field_4249_hdesert0
2400field_424_aXblockClay0
2401field_4250_gtaiga0
2402field_4253_dforest0
2403field_4255_bswampland0
2404field_4257_btentacles0
2405field_4258_abody0
2406field_4259_ycanBurn0Bool defining if the block can burn or not.
2407field_425_aWcactus0
2408field_4260_xportal0Material used for portals
2409field_4261_wpumpkin0pumpkin
2410field_4263_oglass0
2411field_4264_kcloth0
2412field_4265_hleaves0
2413field_4268_gfogColorBlue0blue component of the fog color
2414field_4269_ffogColorGreen0green component of the fog color
2415field_426_aVblockSnow0
2416field_4270_efogColorRed0red component of the fog color
2417field_4274_abaseEntity0The entity (usually the player) that the camera is inside.
2418field_4277_dmaxNumberOfCreature0
2419field_4278_ccreatureClass0The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
2420field_4280_jblurTexture0Flag set when a texture should use blurry resizing
2421field_4281_iclampTexture0Flag set when a texture should not be repeated
2422field_4286_bbuffer0
2423field_4287_adateFormat0
2424field_4288_dimageData0
2425field_4289_cpixelData0
2426field_428_aTsnow0
2427field_430_aRtorchRedstoneActive0
2428field_431_aQtorchRedstoneIdle0
2429field_432_aPoreRedstoneGlowing0
2430field_433_aOoreRedstone0
2431field_435_aMdoorSteel0
2432field_44004_bsheepTimer0Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
2433field_44010_blength0Length of the data to be read
2434field_44011_cdata0Any data
2435field_44012_achannel0Name of the 'channel' used to send data
2436field_44018_Qlanguage0Game settings language
2437field_44019_bCmonsterPlacer0
2438field_44026_dcurrentLanguage0
2439field_44027_clanguageList0
2440field_44034_fglyphTextureName0Array of GL texture ids for loaded glyph_XX.png images. Indexed by Unicode block (group of 256 chars).
2441field_44035_gcolorCode0Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for drop shadows.
2442field_44036_eglyphWidth0Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
2443field_44037_junicodeFlag0If true, strings should be rendered with Unicode fonts instead of the default.png font
2444field_44038_hboundTextureName0The currently bound GL texture ID. Avoids unnecessary glBindTexture() for the same texture if it's already bound.
2445field_44039_irenderEngine0The RenderEngine used to load and setup glyph textures.
2446field_44041_aentityEggs0This is a HashMap of the Creative Entity Eggs/Spawners.
2447field_440_aHrail0
2448field_441_aGladder0
2449field_442_aFdoorWood0
2450field_443_aEsignPost0
2451field_444_aDstoneOvenActive0
2452field_445_aCstoneOvenIdle0
2453field_446_aBtilledField0
2454field_447_aAcrops0
2455field_448_babilityToCatchFire0This is an array indexed by block ID the larger the number in the array the more likely a block type will catch fires
2456field_449_achanceToEncourageFire0The chance this block will encourage nearby blocks to catch on fire
2457field_450_btorchUpdates0An array of when redstone torches became active. Used for redstone torches to burn out.
2458field_451_atorchActive0Whether the redstone torch is currently active or not.
2459field_452_amodelBlock0The block that is used as model for the stair.
2460field_453_awiresProvidePower0When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength.
2461field_454_bisFreestanding0Whether this is a freestanding sign or a wall-mounted sign
2462field_455_asignEntityClass0
2463field_456_aisActive0True if this is an active furnace, false if idle
2464field_457_arandom0
2465field_459_bisOptimalFlowDirection0Indicates whether the flow direction is optimal. Each array index corresponds to one of the four cardinal directions.
2466field_46015_bfprevRotationYaw20
2467field_46016_bgprevRotationYaw30
2468field_46017_dlookHelper0
2469field_46018_emoveHelper0
2470field_46019_bUtasks0
2471field_46020_bQentityLivingToAttack0is only being set, has no uses as of MC 1.1
2472field_46021_amjumpHelper0
2473field_46026_atdamage0
2474field_46031_fterrainType0
2475field_46032_dterrainType0
2476field_46037_dposZ0
2477field_46038_espeed0The speed at which the entity should move
2478field_46039_bposX0
2479field_46040_cposY0
2480field_46041_aentity0The EntityLiving that is being moved
2481field_46042_vinfinity0Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
2482field_46043_uflame0Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
2483field_46044_tpunch0Knockback enchantments for bows, the arrows will knockback the target when hit.
2484field_46045_spower0Power enchantment for bows, add's extra damage to arrows.
2485field_46046_vextremeHillsEdge0Extreme Hills Edge biome.
2486field_46047_utaigaHills0Taiga Hills biome.
2487field_46048_tforestHills0Forest Hills biome.
2488field_46049_sdesertHills0Desert Hills biome.
2489field_46050_rbeach0Beach biome.
2490field_46052_dvillageGen0
2491field_46053_brandom0
2492field_46054_cuseStructures0
2493field_46055_aworldObj0
2494field_46060_fterrainType0World terrain type, 0 for normal, 1 for flat map
2495field_46061_bprimaryColor0Base color of the egg
2496field_46062_csecondaryColor0Color of the egg spots
2497field_46063_aspawnedID0The entityID of the spawned mob
2498field_46067_bterrainType0
2499field_46085_amutexBits0A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
2500field_46094_centityTarget0
2501field_46095_aworldObj0
2502field_460_anumAdjacentSources0Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same liquid as the block using the field are counted.
2503field_46100_aentity0
2504field_46108_eterrainType0
2505field_46111_eisUnicode0
2506field_46112_bpriority0Priority of the EntityAIBase
2507field_46113_ctasks0The EntityAITasks object of which this is an entry.
2508field_46114_aaction0The EntityAIBase object.
2509field_46119_bexecutingTasks0Tasks currently being executed
2510field_46120_atasksToDo0
2511field_46125_mbidiFlag0If true, the Unicode Bidirectional Algorithm should be run before rendering any string.
2512field_46126_jposX0Current X coordinate at which to draw the next character.
2513field_46127_kposY0Current Y coordinate at which to draw the next character.
2514field_46131_bisJumping0
2515field_46132_aentity0
2516field_46134_bterrainType0
2517field_46139_cworldType0'default' or 'flat'
2518field_46145_fposY0
2519field_46146_gposZ0
2520field_46148_eposX0
2521field_46151_aentity0
2522field_461_cflowCost0The estimated cost to flow in a given direction from the current point. Each array index corresponds to one of the four cardinal directions.
2523field_463_bbaseIndexInPNG0The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can switch the displayed version between fancy and fast graphics (fast is this index + 1).
2524field_466_afallInstantly0Do blocks fall instantly to where they stop or do they fall over time
2525field_467_atriggerMobType0The mob type that can trigger this pressure plate.
2526field_468_aglowing0
2527field_469_ablockName0
2528field_470_bpacketClassToIdMap0Maps packet class to packet id
2529field_471_apacketIdToClassMap0Maps packet id to packet class
2530field_472_jisChunkDataPacket0Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue.
2531field_478_bzPosition0Chunk Z position.
2532field_479_axPosition0Chunk X position.
2533field_480_fsize0The size of the arrays.
2534field_48103_crevengeTimer0
2535field_48105_bUtargetTasks0
2536field_48106_asaiTarget0The active target the Task system uses for tracking
2537field_48107_arnavigator0
2538field_48109_awmaximumHomeDistance0If -1 there is no maximum distance
2539field_48110_avhomePosition0
2540field_48121_avillageObj0
2541field_48130_disPlayingFlag0
2542field_48131_brandomTickDivider0
2543field_48132_cisMatingFlag0
2544field_48133_avillageObj0
2545field_48146_aaiSit0
2546field_481_emetadataArray0The metadata for each block changed.
2547field_48208_bTneedsRandomTick0Flags whether or not this block is of a type that needs random ticking. Ref-counted by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
2548field_48256_aentityObj0
2549field_48340_dworldObj0
2550field_48341_ematingTimeout0
2551field_48342_bvillagerObj0
2552field_48343_cmate0
2553field_48344_avillageObj0
2554field_48357_btargetVillager0
2555field_48359_avillagerObj0
2556field_48364_bfrontDoor0
2557field_48365_aentityObj0
2558field_48371_bentityHost0The entity the AI instance has been applied to
2559field_48372_cattackTarget0
2560field_48385_airongolem0
2561field_48465_AvillageCollectionObj0
2562field_48466_OvillageSiegeObj0
2563field_48482_bcanSeeCachePositive0
2564field_48483_ccanSeeCacheNegative0
2565field_48484_aentityObj0
2566field_484_bxPosition0The X axis relative movement.
2567field_48505_pstorageArrays0Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically.
2568field_48509_bdepthBits0
2569field_48510_cdepthBitsPlusFour0
2570field_48511_adata0
2571field_48513_bagressionTime0
2572field_48514_cvillageObj0
2573field_48515_aagressor0
2574field_48542_flastAddDoorTimestamp0
2575field_48543_gtickCounter0
2576field_48544_dcenter0This is the actual village center.
2577field_48545_evillageRadius0
2578field_48546_bvillageDoorInfoList0list of VillageDoorInfo objects
2579field_48547_ccenterHelper0This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
2580field_48548_aworldObj0
2581field_48549_jnumIronGolems0
2582field_48550_hnumVillagers0
2583field_48551_ivillageAgressors0
2584field_48566_dvillageList0
2585field_48567_etickCounter0
2586field_48568_bvillagerPositionsList0This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
2587field_48569_cnewDoors0
2588field_48570_aworldObj0
2589field_48594_flastActivityTimestamp0
2590field_48595_gisDetachedFromVillageFlag0
2591field_48596_dinsideDirectionX0
2592field_48597_einsideDirectionZ0
2593field_48598_bposY0
2594field_48599_cposZ0
2595field_485_aentityId0The ID of this entity.
2596field_48600_aposX0
2597field_48601_hdoorOpeningRestrictionCounter0
2598field_48602_fdata0
2599field_48603_gblocks0
2600field_48604_dblockLight0
2601field_48605_eskyLight0
2602field_48607_cheightmap0
2603field_48608_alastUpdated0
2604field_48609_lz0
2605field_48610_jtileTicks0
2606field_48611_kx0
2607field_48612_hentities0
2608field_48613_itileEntities0
2609field_48615_fisMovementBlockAllowed0should the PathFinder disregard BlockMovement type materials in its path
2610field_48616_gisPathingInWater0
2611field_48617_eisWoddenDoorAllowed0should the PathFinder go through wodden door blocks
2612field_48618_hcanEntityDrown0tells the FathFinder to not stop pathing underwater
2613field_48649_bcurrentPathIndex0PathEntity Array Index the Entity is currently targeting
2614field_486_grotating0Boolean set to true if the entity is rotating.
2615field_48717_gblocklightArray0The NibbleArray containing a block of Block-light data.
2616field_48718_dblockLSBArray0Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
2617field_48719_eblockMSBArray0Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
2618field_48720_bblockRefCount0A total count of the number of non-air blocks in this block storage's Chunk.
2619field_48721_ctickRefCount0Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
2620field_48723_hskylightArray0The NibbleArray containing a block of Sky-light data.
2621field_487_fpitch0The Y axis rotation.
2622field_488_eyaw0The X axis rotation.
2623field_489_dzPosition0The Z axis relative movement.
2624field_490_cyPosition0The Y axis relative movement.
2625field_491_byPosition0Block Y position.
2626field_492_axPosition0Block X position.
2627field_493_emetadata0Metadata of the block.
2628field_494_dtype0The new block type for the block.
2629field_495_czPosition0Block Z position.
2630field_499_bxPosition0The X position of the object.
2631field_500_aentityId0Entity ID of the object.
2632field_501_etype0The type of object.
2633field_502_dzPosition0The Z position of the object.
2634field_503_cyPosition0The Y position of the object.
2635field_504_byPosition0The Y position of the chunk.
2636field_505_axPosition0The X position of the chunk.
2637field_506_cmode0If mode is true (1) the client will initialise the chunk. If it is false (0) the client will unload the chunk.
2638field_507_aentityId0ID of the entity to be destroyed on the client.
2639field_508_bxPosition0X position of the entity.
2640field_509_aentityId0ID of the entity.
2641field_510_fpitch0Pitch of the entity.
2642field_511_eyaw0Yaw of the entity.
2643field_512_dzPosition0Z position of the entity.
2644field_513_cyPosition0Y position of the entity.
2645field_514_byPosition0Y coordinate of spawn.
2646field_515_axPosition0X coordinate of spawn.
2647field_516_czPosition0Z coordinate of spawn.
2648field_517_amessage0The message being sent.
2649field_518_busername0The name of the user attempting to login.
2650field_519_aprotocolVersion0The protocol version in use. Current version is 2.
2651field_521_banimate0
2652field_522_aentityId0The entity ID, in this case it's the player ID.
2653field_523_icount0The number of items.
2654field_524_hitemID0
2655field_525_groll0The item roll.
2656field_526_fpitch0The item pitch.
2657field_527_erotation0The item rotation.
2658field_528_dzPosition0The item Z position.
2659field_529_cyPosition0The item Y position.
2660field_530_bxPosition0The item X position.
2661field_531_aentityId0Unique entity ID.
2662field_532_ausername0The username of the player attempting to connect.
2663field_533_bname0The player's name.
2664field_534_aentityId0The entity ID, in this case it's the player ID.
2665field_535_hcurrentItem0The current item the player is holding.
2666field_536_gpitch0The player's pitch.
2667field_537_frotation0The player's rotation.
2668field_538_ezPosition0The player's Z position.
2669field_539_dyPosition0The player's Y position.
2670field_540_cxPosition0The player's X position.
2671field_541_byPosition0Block Y position.
2672field_542_axPosition0Block X position.
2673field_543_estatus0Status of the digging (started, ongoing, broken).
2674field_544_dface0Punched face of the block.
2675field_545_czPosition0Block Z position.
2676field_546_btype0The type of mob.
2677field_547_aentityId0The entity ID.
2678field_548_gpitch0The pitch of the entity.
2679field_549_fyaw0The yaw of the entity.
2680field_550_ezPosition0The Z position of the entity.
2681field_551_dyPosition0The Y position of the entity.
2682field_552_cxPosition0The X position of the entity.
2683field_553_irotating0Boolean set to true if the player is rotating.
2684field_554_hmoving0Boolean set to true if the player is moving.
2685field_555_gonGround0True if the client is on the ground.
2686field_556_fpitch0The player's pitch rotation.
2687field_557_eyaw0The player's yaw rotation.
2688field_558_dstance0The player's stance. (boundingBox.minY)
2689field_559_czPosition0The player's Z position.
2690field_560_byPosition0The player's Y position.
2691field_561_axPosition0The player's X position.
2692field_562_bid0The block/item id to be equipped.
2693field_564_atime0The world time in minutes.
2694field_565_byPosition0
2695field_566_axPosition0
2696field_567_eitemStack0
2697field_568_ddirection0The offset to use for block/item placement.
2698field_569_czPosition0
2699field_570_bitemID0
2700field_571_aentityID0
2701field_580_bcollectorEntityId0The entity that picked up the one from the ground.
2702field_581_acollectedEntityId0The entity on the ground that was picked up.
2703field_582_areason0Displayed to the client when the connection terminates.
2704field_583_iticksBeforeMusic0
2705field_584_hrand0RNG.
2706field_585_gloaded0Set to true when the SoundManager has been initialised.
2707field_586_foptions0A reference to the game settings.
2708field_587_elatestSoundID0The last ID used when a sound is played, passed into SoundSystem to give active sounds a unique ID
2709field_588_dsoundPoolMusic0Sound pool containing music.
2710field_589_csoundPoolStreaming0Sound pool containing streaming audio.
2711field_590_bsoundPoolSounds0Sound pool containing sounds.
2712field_591_asndSystem0A reference to the sound system.
2713field_592_bxPosition0
2714field_593_aclippingHelper0
2715field_594_dzPosition0
2716field_595_cyPosition0
2717field_601_auboundingBox0Axis aligned bounding box.
2718field_602_atprevRotationPitch0
2719field_603_asprevRotationYaw0
2720field_604_arrotationPitch0Entity rotation Pitch
2721field_605_aqrotationYaw0Entity rotation Yaw
2722field_606_apmotionZ0Entity motion Z
2723field_607_aomotionY0Entity motion Y
2724field_608_anmotionX0Entity motion X
2725field_609_amposZ0Entity position Z
2726field_610_alposY0Entity position Y
2727field_611_akposX0Entity position X
2728field_615_agworldObj0Reference to the World object.
2729field_616_afridingEntity0The entity we are currently riding
2730field_617_aeriddenByEntity0The entity that is riding this entity
2731field_618_adpreventEntitySpawning0Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
2732field_619_acrenderDistanceWeight0
2733field_620_abentityId0
2734field_621_aZaddedToChunk0Has this entity been added to the chunk its within
2735field_622_aYcloakUrl0downloadable location of player's cloak
2736field_6234_bmc0Reference to the Minecraft object.
2737field_6235_amcCanvas0Reference to the applet canvas.
2738field_6236_cmcThread0Reference to the Minecraft main thread.
2739field_6275_ZminecraftDir0The working dir (OS specific) for minecraft
2740field_6282_SleftClickCounter0Mouse left click counter
2741field_6283_RticksRan0Number of ticks ran since the program was started.
2742field_6284_QdownloadResourcesThread0Reference to the download resources thread.
2743field_6286_OglCapabilities0Checks OpenGL capabilities (as of 1.2.3_04 effectively unused).
2744field_6287_NsystemTime0
2745field_6288_MisRaining0
2746field_6289_LinGameHasFocus0Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
2747field_6290_KprevFrameTime0
2748field_6291_JisTakingScreenshot0Makes sure it doesn't keep taking screenshots when both buttons are down.
2749field_6292_Idebug0String that shows the debug information
2750field_6293_Hrunning0Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
2751field_6297_DmcDataDir0
2752field_6298_CtexturePackList0The TexturePackLister used by this instance of Minecraft...
2753field_6299_BmouseHelper0Mouse helper instance.
2754field_6300_abjoinPlayerCounter0Join player counter
2755field_6301_AsndManager0
2756field_6304_ygameSettings0The game settings that currently hold effect.
2757field_6305_xobjectMouseOver0The ray trace hit that the mouse is over.
2758field_6307_vskipRenderWorld0Skip render world
2759field_6308_uingameGUI0
2760field_6312_qloadingScreen0
2761field_6313_pcurrentScreen0The GuiScreen that's being displayed at the moment.
2762field_6314_ofontRenderer0The font renderer used for displaying and measuring text.
2763field_6315_nrenderEngine0The RenderEngine instance used by Minecraft
2764field_6316_misGamePaused0
2765field_6317_lhideQuitButton0a boolean to hide a Quit button from the main menu
2766field_6319_jminecraftUri0
2767field_6320_isession0
2768field_6321_heffectRenderer0
2769field_6322_gthePlayer0The player who's actually in control of this game.
2770field_6323_frenderGlobal0
2771field_6324_etheWorld0The World instance that Minecraft uses.
2772field_6325_ddisplayHeight0
2773field_6326_cdisplayWidth0
2774field_6327_bplayerController0
2775field_632_aOentityCollisionReduction0Reduces the velocity applied by entity collisions by the specified percent.
2776field_6332_frenderPassModel0The model to be used during the render passes.
2777field_6359_agraphicsLevel0Used to determine how to display leaves based on the graphics level. May also be used in rendering for transparency, not sure.
2778field_6363_alocalFlag0
2779field_6364_bvehicleEntityId0
2780field_6365_aentityId0
2781field_6366_bmotionX0
2782field_6367_aentityId0
2783field_6368_dmotionZ0
2784field_6369_cmotionY0
2785field_636_aKlastTickPosZ0The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
2786field_637_aJlastTickPosY0The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
2787field_6380_tvelocityZ0
2788field_6381_svelocityY0
2789field_6382_rvelocityX0
2790field_6383_qfishPitch0
2791field_6384_pfishYaw0
2792field_6385_ofishZ0
2793field_6386_nfishY0
2794field_6387_mfishX0
2795field_6388_lfishPosRotationIncrements0
2796field_638_aIlastTickPosX0The entity's X coordinate at the previous tick, used to calculate position during rendering routines
2797field_643_aDheight0How high this entity is considered to be
2798field_6446_bdamageGuiPartialTime0Damage partial time (GUI)
2799field_644_aCwidth0How wide this entity is considered to be
2800field_6451_gfontRenderer0The FontRenderer used by GuiScreen
2801field_6453_pfileLocation0the absolute location of this texture pack
2802field_6454_orefreshTimer0
2803field_6461_aguiScreen0
2804field_6462_lsplashText0The splash message.
2805field_6463_hrand0The RNG used by the Main Menu Screen.
2806field_646_aAisDead0gets set by setEntityDead, so this must be the flag whether an Entity is dead (inactive may be better term)
2807field_6478_ehasNoSky0A boolean that tells if a world does not have a sky. Used in calculating weather and skylight
2808field_6479_disHellWorld0States whether the Hell world provider is used(true) or if the normal world provider is used(false)
2809field_6486_bfirstDescriptionLine0The first line of the texture pack description (read from the pack.txt file)
2810field_6487_atexturePackFileName0The file name of the texture pack, or Default if not from a custom texture pack.
2811field_6488_dtexturePackID0Texture pack ID
2812field_6489_csecondDescriptionLine0The second line of the texture pack description (read from the pack.txt file)
2813field_6490_ftexturePackThumbnail0
2814field_6491_etexturePackName0The allocated OpenGL for this TexturePack, or -1 if it hasn't been loaded yet.
2815field_6493_htexturePackFile0
2816field_6494_gtexturePackThumbnail0
2817field_6495_ftexturePackName0The allocated OpenGL texture name for this texture pack, or -1 if it hasn't been allocated yet.
2818field_6496_etexturePackZipFile0
2819field_6501_oentityRenderMap0A map of entity classes and the associated renderer.
2820field_6503_ncolor0
2821field_6504_mbiomeName0
2822field_6509_atileEntityRenderer0The TileEntityRenderer instance associated with this TileEntitySpecialRenderer
2823field_6514_bexception0The Throwable object that was thrown.
2824field_6515_adescription0A description of the error that has occurred.
2825field_6517_mspecialRendererMap0A mapping of TileEntitySpecialRenderers used for each TileEntity that has one
2826field_6521_rkeyBindChat0
2827field_6522_BoptionsFile0
2828field_6523_qkeyBindDrop0
2829field_6524_jskin0The name of the selected texture pack.
2830field_6527_ktexturePack0Texture pack
2831field_6528_btextureMap0
2832field_6529_afoliageBuffer0Color buffer for foliage
2833field_6533_bavailableTexturePacks0The list of the available texture packs.
2834field_6534_aselectedTexturePack0The TexturePack that will be used.
2835field_6535_gcurrentTexturePack0
2836field_6536_ftexturePackDir0The directory the texture packs will be loaded from.
2837field_6537_emc0The Minecraft instance used by this TexturePackList
2838field_6539_cdefaultTexturePack0The default texture pack.
2839field_6540_agrassBuffer0Color buffer for grass
2840field_6541_ainstance0The static instance of this class
2841field_6542_dmpPassParameter0
2842field_6543_csessionId0
2843field_6544_aeligibleChunksForSpawning0The 17x17 area around the player where mobs can spawn
2844field_654_bcchunkCoordZ0
2845field_656_bbchunkCoordY0
2846field_657_bachunkCoordX0
2847field_658_ninterpPosZ0
2848field_659_minterpPosY0
2849field_660_linterpPosX0
2850field_661_kparticleBlue0The blue amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
2851field_662_jparticleGreen0The green amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
2852field_663_iparticleRed0The red amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
2853field_664_hparticleGravity0
2854field_665_gparticleScale0
2855field_666_fparticleMaxAge0
2856field_667_eentityRiderYawDelta0
2857field_668_dparticleTextureJitterY0
2858field_669_cparticleTextureJitterX0
2859field_670_bparticleTextureIndex0
2860field_671_asmokeParticleScale0
2861field_672_aflameScale0the scale of the flame FX
2862field_673_areddustParticleScale0
2863field_674_alavaParticleScale0
2864field_677_qmaxAge0
2865field_678_page0
2866field_680_iticksInAir0the amount of time an arrow has been in the air
2867field_681_hticksInGround0the time until an arrow dies
2868field_682_gshootingEntity0The owner of this arrow.
2869field_688_aarrowShake0Seems to be some sort of timer for animating an arrow.
2870field_689_afuse0How long the fuse is
2871field_690_bart0
2872field_691_adirection0the direction the painting faces
2873field_695_ctickCounter10
2874field_712_JdeathTime0The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
2875field_715_GhurtTime0The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
2876field_734_oprevRenderYawOffset0
2877field_735_nrenderYawOffset0
2878field_749_apathToEntity0
2879field_750_ghasAttacked0returns true if a creature has attacked recently only used for creepers and skeletons
2880field_751_fentityToAttack0The Entity this EntityCreature is set to attack.
2881field_754_itimeUntilNextEgg0The time until the next egg is spawned.
2882field_758_cdestPos0
2883field_762_eattackStrength0How much damage this mob's attacks deal
2884field_763_blastActiveTime0Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
2885field_764_atimeSinceIgnited0The amount of time since the creeper was close enough to the player to ignite
2886field_769_dslimeJumpDelay0the time between each jump of the slime
2887field_771_iusername0
2888field_774_fcameraYaw0
2889field_775_eprevCameraYaw0
2890field_778_binventory0Inventory of the player
2891field_780_bkotherPlayerMPYaw0
2892field_782_bjotherPlayerMPZ0
2893field_783_biotherPlayerMPY0
2894field_784_bhotherPlayerMPX0
2895field_785_bgotherPlayerMPPosRotationIncrements0
2896field_786_blotherPlayerMPPitch0
2897field_787_amovementInput0
2898field_788_bgmc0
2899field_797_bgsendQueue0
2900field_798_bfallTime0How long the block has been falling for.
2901field_799_ablockID0
2902field_800_bage0The age of this EntityItem (used to animate it up and down as well as expire it)
2903field_801_aitem0The item stack of this EntityItem.
2904field_802_fhealth0The health of this EntityItem. (For example, damage for tools)
2905field_805_cdelayBeforeCanPickup0
2906field_818_astackResult0A list of one item containing the result of the crafting formula
2907field_819_bclassToNameMap0A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
2908field_820_anameToClassMap0A HashMap storing string names of classes mapping to the actual java.lang.Class type.
2909field_821_hzCoord0The z coordinate of the tile entity.
2910field_822_gyCoord0The y coordinate of the tile entity.
2911field_823_fxCoord0The x coordinate of the tile entity.
2912field_824_eworldObj0The reference to the world.
2913field_825_blineBeingEdited0The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible.
2914field_826_asignText0An array of four strings storing the lines of text on the sign.
2915field_827_achestContents0
2916field_828_bmobID0The string ID of the mobs being spawned from this spawner. Defaults to pig, apparently.
2917field_829_adelay0The stored delay before a new spawn.
2918field_830_dyaw20
2919field_831_cyaw0
2920field_832_bfurnaceBurnTime0The number of ticks that the furnace will keep burning
2921field_833_afurnaceItemStacks0The ItemStacks that hold the items currently being used in the furnace
2922field_834_dfurnaceCookTime0The number of ticks that the current item has been cooking for
2923field_835_ccurrentItemBurnTime0The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
2924field_836_bupperChest0Inventory object corresponding to double chest upper part
2925field_837_aname0Name of the chest.
2926field_838_clowerChest0Inventory object corresponding to double chest lower part
2927field_840_astackList0List of the stacks in the crafting matrix.
2928field_841_ceventHandler0Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
2929field_842_barmorInventory0An array of 4 item stacks containing the currently worn armor pieces.
2930field_843_amainInventory0An array of 37 item stacks (but only filled with 36?) indicating the main player inventory (including the visible bar).
2931field_844_gplayer0The player whose inventory this is.
2932field_845_finventoryChanged0Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
2933field_847_dcurrentItem0The index of the currently held item (0-8).
2934field_857_hcargoItems0Array of item stacks stored in minecart (for storage minecarts).
2935field_861_dentityRiderPitchDelta0
2936field_862_cfirstUpdate0Whether or not the entity is on its first update.
2937field_863_bnextStepDistance0The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
2938field_864_anextEntityID0
2939field_866_bnumberOfBlocks0The number of blocks to generate.
2940field_867_aclayBlockId0The block ID for clay.
2941field_868_oleafNodes0Contains a list of a points at which to generate groups of leaves.
2942field_869_nleafDistanceLimit0Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
2943field_870_mheightLimitLimit0Sets the limit of the random value used to initialize the height limit.
2944field_871_ltrunkSize0Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
2945field_872_kleafDensity0
2946field_873_jscaleWidth0
2947field_874_ibranchSlope0
2948field_875_hbranchDensity0
2949field_876_gheightAttenuation0
2950field_877_fheight0
2951field_878_eheightLimit0
2952field_879_dbasePos0
2953field_880_cworldObj0Reference to the World object.
2954field_881_brand0
2955field_882_aotherCoordPairs0Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2.
2956field_883_bnumberOfBlocks0The number of blocks to generate.
2957field_884_aminableBlockId0The block ID of the ore to be placed using this generator.
2958field_885_aplantBlockId0The ID of the plant block used in this plant generator.
2959field_886_bchunkMapping0The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
2960field_887_ablankChunk0The completely empty chunk used by ChunkProviderClient when field_886_b doesn't contain the requested coordinates.
2961field_888_dworldObj0Reference to the World object.
2962field_890_blastQueriedChunkZPos0The last Z position of a chunk that was returned from func_553_b
2963field_891_alastQueriedChunkXPos0The last X position of a chunk that was returned from func_553_b
2964field_892_hlastQueriedChunk0The last Chunk that was returned from func_553_b
2965field_893_gworldObj0Reference to the World object.
2966field_894_fchunks0An array of 1024 chunks.
2967field_895_echunkLoader0The IChunkLoader used by this ChunkProviderLoadOrGenerate.
2968field_896_dchunkProvider0The parent IChunkProvider for this ChunkProviderLoadOrGenerate.
2969field_897_cblankChunk0A completely empty Chunk, used by ChunkProviderLoadOrGenerate when there's no ChunkProvider.
2970field_902_ucaveGenerator0
2971field_903_tstoneNoise0
2972field_907_pworldObj0Reference to the World object.
2973field_908_onoiseGen40A NoiseGeneratorOctaves used in generating terrain
2974field_910_mnoiseGen30A NoiseGeneratorOctaves used in generating terrain
2975field_911_lnoiseGen20A NoiseGeneratorOctaves used in generating terrain
2976field_912_knoiseGen10A NoiseGeneratorOctaves used in generating terrain
2977field_913_jrand0RNG.
2978field_920_cmobSpawnerNoise0
2979field_921_bnoiseGen60A NoiseGeneratorOctaves used in generating terrain
2980field_922_anoiseGen50A NoiseGeneratorOctaves used in generating terrain
2981field_9231_YtextureLavaFX0
2982field_9232_XtextureWaterFX0
2983field_9233_WserverPort0
2984field_9234_VserverName0
2985field_9235_UtempDisplayHeight0Display height
2986field_9236_TtempDisplayWidth0Display width
2987field_9237_Ptimer0
2988field_9238_GnumRecordedFrameTimes0
2989field_9239_FtickTimes0
2990field_923_kzLevel0
2991field_9240_EframeTimes0
2992field_9241_zmcApplet0
2993field_9242_wplayerModelBiped0The ModelBiped of the player
2994field_9243_rentityRenderer0
2995field_9244_kmcCanvas0
2996field_9246_cshadowSize0
2997field_9247_lsoundSandFootstep0
2998field_9248_ksoundClothFootstep0
2999field_9249_jsoundGlassFootstep0
3000field_9250_isoundMetalFootstep0
3001field_9251_hsoundStoneFootstep0
3002field_9252_gsoundGrassFootstep0
3003field_9253_fsoundGravelFootstep0
3004field_9254_esoundWoodFootstep0
3005field_9255_ZpistonBase0Is the normal piston block.
3006field_9256_YdeadBush0BlockDeadBush
3007field_9257_XtallGrass0BlockTallGrass
3008field_9258_Wweb0Slows entities on collision.
3009field_9259_VpistonStickyBase0Is the sticky piston block.
3010field_9260_UrailDetector0Minecart detector rail track.
3011field_9261_TrailPowered0Powered rail track.
3012field_9262_Sbed0Is the block that build the bed in the world.
3013field_9263_Rmusic0
3014field_9264_QsandStone0
3015field_9265_Pdispenser0
3016field_9266_OblockLapis0
3017field_9267_NoreLapis0
3018field_9268_acpistonMoving0
3019field_9269_aapistonExtension0
3020field_9273_bentityStatus02 for hurt, 3 for dead
3021field_9274_aentityId0
3022field_9275_ahealthMP0Variable used for incoming health packets
3023field_9276_btargetEntity0The entity the player is interacting with
3024field_9277_aplayerEntityId0The entity of the player (ignored by the server)
3025field_9278_cisLeftClick0Seems to be true when the player is pointing at an entity and left-clicking and false when right-clicking.
3026field_9283_avprevPosZ0
3027field_9284_auprevPosY0
3028field_9285_atprevPosX0
3029field_9286_aZstepHeight0How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
3030field_9287_aYySize0
3031field_9288_aUfallDistance0
3032field_9290_aSdistanceWalkedModified0The distance walked multiplied by 0.6
3033field_9291_aRprevDistanceWalkedModified0The previous ticks distance walked multiplied by 0.6
3034field_9292_aOyOffset0
3035field_9294_aLvelocityChanged0Not used by client. Server sends Packet28EntityVelocity if set
3036field_9295_aKisCollided0True if after a move this entity has collided with something either vertically or horizontally
3037field_9296_aJisCollidedVertically0True if after a move this entity has collided with something on Y-axis
3038field_9297_aIisCollidedHorizontally0True if after a move this entity has collided with something on X- or Z-axis
3039field_9298_aHonGround0
3040field_929_echatMessageList0A list with all the chat messages in.
3041field_9301_btserverPosZ0
3042field_9302_bsserverPosY0
3043field_9303_brserverPosX0
3044field_9304_bmisImmuneToFire0
3045field_9306_bjheartsLife0
3046field_9307_biinWater0Whether this entity is currently inside of water (if it handles water movement that is)
3047field_9309_bgfire0
3048field_930_ditemRenderer0
3049field_9310_bffireResistance0The amount of ticks you have to stand inside of fire before be set on fire
3050field_9311_beticksExisted0How many ticks has this entity had ran since being alive
3051field_9312_bdrand0
3052field_9314_banoClip0Whether this entity won't clip with collision or not (make note it won't disable gravity)
3053field_9315_ginGround0
3054field_9316_finTile0
3055field_9317_ezTile0
3056field_9318_dyTile0
3057field_9319_cxTile0
3058field_931_cprevVignetteBrightness0Previous frame vignette brightness (slowly changes by 1% each frame)
3059field_9320_fzPosition0
3060field_9321_eyPosition0
3061field_9322_dxPosition0
3062field_9323_ZnewPosX0The new X position to be applied to the entity.
3063field_9324_YnewPosRotationIncrements0The number of updates over which the new position and rotation are to be applied to the entity.
3064field_9327_Sdead0This gets set on entity death, but never used. Looks like a duplicate of isDead
3065field_9328_RcameraPitch0
3066field_9329_QprevCameraPitch0
3067field_9330_PattackTime0
3068field_9331_NattackedAtYaw0The yaw at which this entity was last attacked from.
3069field_9332_MmaxHurtTime0What the hurt time was max set to last.
3070field_9333_ammoveSpeed0
3071field_9334_aldefaultPitch0
3072field_9335_KprevHealth0
3073field_9336_akisJumping0used to check whether entity is jumping.
3074field_9337_Jhealth0
3075field_9338_ajrandomYawVelocity0
3076field_9339_IswingProgress0
3077field_9340_aimoveForward0
3078field_9341_HprevSwingProgress0
3079field_9342_ahmoveStrafing0
3080field_9344_agentityAge0Holds the living entity age, used to control the despawn.
3081field_9346_afnaturalArmorRating0
3082field_9347_EscoreValue0The score value of the Mob, the amount of points the mob is worth.
3083field_934_bheight0The height of this control.
3084field_9350_adnewRotationPitch0The new yaw rotation to be applied to the entity.
3085field_9351_CentityType0
3086field_9352_acnewRotationYaw0The new yaw rotation to be applied to the entity.
3087field_9354_abnewPosZ0The new Z position to be applied to the entity.
3088field_9356_aanewPosY0The new Y position to be applied to the entity.
3089field_9357_ztexture0
3090field_935_awidth0The width of this control.
3091field_9366_oheartsHalvesLife0
3092field_9368_kswingProgressInt0
3093field_9369_jisSwinging0Whether the player is swinging the current item in their hand.
3094field_936_hdrawButton0Hides the button completely if false.
3095field_9370_gscore0
3096field_9376_bBoldPosZ0
3097field_9377_bAoldPosY0
3098field_9378_bzoldMinY0Old Minimum Y of the bounding box
3099field_9379_byoldPosX0
3100field_937_genabled0True if this control is enabled, false to disable.
3101field_9380_bxinventoryUpdateTickCounter0Tick counter that resets every 20 ticks, used for sending inventory updates
3102field_9381_bGwasSneaking0
3103field_9382_bFwasOnGround0Check if was on ground last update
3104field_9384_bDoldRotationPitch0
3105field_9385_bColdRotationYaw0
3106field_9386_lvelocityZ0
3107field_9387_kvelocityY0
3108field_9388_jvelocityX0
3109field_9389_iboatPitch0
3110field_938_fid0ID for this control.
3111field_9390_hboatYaw0
3112field_9391_gboatZ0
3113field_9392_fboatY0
3114field_9393_eboatX0
3115field_9394_dboatPosRotationIncrements0
3116field_9395_lticksInAir0
3117field_9396_kticksAlive0
3118field_9397_jshootingEntity0
3119field_9398_iinGround0
3120field_9399_hinTile0
3121field_939_edisplayString0The string displayed on this control.
3122field_9400_gzTile0
3123field_9401_fyTile0
3124field_9402_exTile0
3125field_9403_daccelerationZ0
3126field_9404_caccelerationY0
3127field_9405_baccelerationX0
3128field_9407_svelocityZ0
3129field_9408_rvelocityY0
3130field_9409_qvelocityX0
3131field_940_dyPosition0The y position of this control.
3132field_9410_pminecartPitch0
3133field_9411_ominecartYaw0
3134field_9412_nminecartZ0
3135field_9413_mminecartY0
3136field_9414_lminecartX0
3137field_9415_kturnProgress0
3138field_9416_gpushZ0
3139field_9417_fpushX0
3140field_9418_efuel0
3141field_9419_jrecordPlayingUpFor0How many ticks the record playing message will be displayed
3142field_941_cxPosition0The x position of this control.
3143field_9420_irecordPlaying0The string specifying which record music is playing
3144field_9421_hupdateCounter0
3145field_9422_gmc0
3146field_9423_frand0
3147field_9426_LambientTickCountdown0
3148field_9427_KactiveChunkSet0Positions to update
3149field_9428_IcollidingBoundingBoxes0
3150field_942_lidFloat0Additional ID for this slider control.
3151field_9430_xfindingSpawnPoint0Boolean that is set to true when trying to find a spawn point
3152field_9434_rworldAccesses0
3153field_9435_jautosavePeriod0
3154field_9436_hDIST_HASH_MAGIC0
3155field_9437_gupdateLCG0Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
3156field_9438_knetClientHandler0
3157field_9439_jisHittingBlock0Tells if the player is hitting a block
3158field_943_jdragging0Is this slider control being dragged.
3159field_9440_iblockHitDelay0Delays the first damage on the block after the first click on the block
3160field_9441_hstepSoundTickCounter0Tick counter, when it hits 4 it resets back to 0 and plays the step sound
3161field_9442_fcurBlockDamageMP0Current block damage (MP)
3162field_9443_ecurrentblockZ0PosZ of the current block being destroyed
3163field_9444_dcurrentBlockY0PosY of the current block being destroyed
3164field_9445_ccurrentBlockX0PosX of the current block being destroyed
3165field_944_isliderValue0The value of this slider control.
3166field_9451_bitemToRender0
3167field_9452_dprevEquippedProgress0
3168field_9453_cequippedProgress0How far the current item has been equipped (0 disequipped and 1 fully up)
3169field_945_bmc0Reference to the Minecraft object.
3170field_946_aselectedButton0The button that was just pressed.
3171field_948_fallowUserInput0
3172field_949_econtrolList0A list of all the controls added to this container.
3173field_950_dheight0The height of the screen object.
3174field_951_cwidth0The width of the screen object.
3175field_952_aclientHandler0A reference to the NetClientHandler.
3176field_953_hcancelled0True if the connection attempt has been cancelled.
3177field_954_ascreenTitle0The title string that is displayed in the top-center of the screen.
3178field_955_jbuttonId0The ID of the button that has been pressed.
3179field_956_ioptions0Reference to the GameSettings object.
3180field_957_hparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3181field_958_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3182field_959_iselected0True if a world has been selected.
3183field_960_hscreenTitle0The title string that is displayed in the top-center of the screen.
3184field_961_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3185field_962_jworldNumber0World number to be deleted.
3186field_963_imessage20Second line of text.
3187field_964_hmessage10First line of text.
3188field_965_aupdateCounter0Counts the number of screen updates. Not used.
3189field_966_aupdateCounter20Also counts the number of updates, not certain as to why yet.
3190field_967_hupdateCounter0Counts the number of screen updates.
3191field_968_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3192field_971_axSize0The X size of the inventory window in pixels.
3193field_972_jitemRenderer0Stacks renderer. Icons, stack size, health, etc...
3194field_973_iinventorySlots0A list of the players inventory slots.
3195field_974_hySize0The Y size of the inventory window in pixels.
3196field_975_mySize_lo0y size of the inventory window in pixels. Defined as float, passed as int.
3197field_976_lxSize_lo0x size of the inventory window in pixels. Defined as float, passed as int
3198field_978_jfurnaceInventory0
3199field_980_minventoryRows0window height is calculated with this values, the more rows, the heigher
3200field_981_llowerChestInventory0
3201field_982_jupperChestInventory0
3202field_983_anetHandler0Network object that downloads the terrain data.
3203field_984_hupdateCounter0Counts the number of screen updates.
3204field_985_amessage0The chat message.
3205field_986_hupdateCounter0Counts the number of screen updates. Used to make the caret flash.
3206field_989_jupdateCounter0Counts the number of screen updates.
3207field_992_aerrorMessage0The error message.
3208field_993_herrorDetail0The details about the error.
3209field_994_ascreenTitle0The title string that is displayed in the top-center of the screen.
3210field_995_ioptions0Reference to the GameSettings object.
3211field_996_hparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3212field_997_amessage10Unused class. Would contain a message drawn to the center of the screen.
3213field_998_hmessage20Unused class. Would contain a message drawn to the center of the screen.
3214field_999_ascreenTitle0The title string that is displayed in the top-center of the screen.
3215field_1002_bworldFile1The directory in which to save world data
3216field_1003_alogger1Reference to the logger.
3217field_1004_bpoints1The actual points in the path
3218field_1005_apathLength1The total length of the path
3219field_1007_jisFirst1Indicates this is the origin
3220field_1008_iprevious1The point preceding this in its assigned path
3221field_1009_hdistanceToTarget1The distance to the target
3222field_100_dzPosition1The Z position of the object.
3223field_1010_gdistanceToNext1The linear distance to the next point
3224field_1011_ftotalPathDistance1The distance along the path to this point
3225field_1012_eindex1The index of this point in its assigned path
3226field_1013_dhash1A hash of the coordinates used to identify this point
3227field_1014_czCoord1The z coordinate of this point
3228field_1015_byCoord1The y coordinate of this point
3229field_1016_axCoord1The x coordinate of this point
3230field_1017_byCoord1Y position this tick is occuring at
3231field_1018_axCoord1X position this tick is occuring at
3232field_1019_gtickEntryID1The id of the tick entry
3233field_101_cyPosition1The Y position of the object.
3234field_1020_fnextTickEntryID1The id number for the next tick entry
3235field_1021_escheduledTime1Time this tick is scheduled to occur at
3236field_1022_dblockID1blockID of the scheduled tick (ensures when the tick occurs its still for this block)
3237field_1023_czCoord1Z position this tick is occuring at
3238field_1024_bvalue1the value held by the hash at the specified key
3239field_1025_akey1the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
3240field_1026_dhash1
3241field_1027_cnextEntry1the next hashentry in the table
3242field_1028_bstepSoundVolume1
3243field_1029_astepSoundName1
3244field_102_byPosition1The Y position of the chunk.
3245field_1030_cstepSoundPitch1
3246field_1031_amc1A reference to the Minecraft object.
3247field_1032_amcServer1Reference to the MinecraftServer object.
3248field_1033_amcServer1Reference to the MinecraftServer object.
3249field_1034_tchunkDataSendCounter1Counter used to prevent us from sending too many chunk data packets one after another. The delay appears to be set to 50.
3250field_1035_ssendQueueByteLength1The length in bytes of the packets in both send queues (data and chunkData).
3251field_1036_rtimeSinceLastRead1Counter used to detect read timeouts after 1200 failed attempts to read a packet.
3252field_1037_qterminationReason1A String indicating why the network has shutdown.
3253field_1038_pisTerminating1Whether this network manager is currently terminating (and should ignore further errors).
3254field_1039_oreadThread1The thread used for reading.
3255field_103_axPosition1The X position of the chunk.
3256field_1040_nwriteThread1The thread used for writing.
3257field_1041_misServerTerminating1Whether this server is currently terminating. If this is a client, this is always false.
3258field_1042_lnetHandler1A reference to the NetHandler object.
3259field_1043_kchunkDataPackets1Linked list of packets with chunk data that are awaiting sending.
3260field_1044_jdataPackets1Linked list of packets awaiting sending.
3261field_1045_ireadPackets1Linked list of packets that have been read and are awaiting processing.
3262field_1046_hisRunning1Whether the network is currently operational.
3263field_1047_gsocketOutputStream1The output stream connected to the socket.
3264field_1048_fsocketInputStream1The input stream connected to the socket.
3265field_1049_enetworkSocket1The socket used by this network manager.
3266field_104_cmode1If mode is true (1) the client will initialise the chunk. If it is false (0) the client will unload the chunk.
3267field_1050_dsendQueueLock1The object used for synchronization on the send queue.
3268field_1051_cnumWriteThreads1The number of write threads spawned. Not really used on client side.
3269field_1052_bnumReadThreads1The number of read threads spawned. Not really used on client side.
3270field_1053_athreadSyncObject1Synchronization object used for read and write threads.
3271field_1054_byCoord1Y coordinate of Vec3D
3272field_1055_axCoord1X coordinate of Vec3D
3273field_1056_enextVector1Next empty index in the vectorList. We don't ever seem to remove vectors from the list, however.
3274field_1057_dvectorList1ArrayList of all created vectors
3275field_1058_czCoord1Z coordinate of Vec3D
3276field_1059_bcommandListener1The CommandListener object associated with this command.
3277field_1060_acommand1The command string.
3278field_1067_gnumBlocksToUpdate1the number of blocks that need to be updated next tick
3279field_1068_fblocksToUpdate1array of blocks to update this tick
3280field_1069_ecurrentChunk1the chunk the player currently resides in
3281field_1070_dchunkZ1the z coordinate of the chunk they are in
3282field_1071_cchunkX1the x coordinate of the chunk they are in
3283field_1072_bplayers1the list of all players in this instance (chunk)
3284field_1073_aplayerManager1
3285field_113_busername1The name of the user attempting to login.
3286field_116_aentityId1ID of the entity to be destroyed on the client.
3287field_117_bslot1Equipment slot: 0=held, 1-4=armor slot
3288field_118_aentityID1Entity ID of the object.
3289field_119_banimate1
3290field_12002_bexplosionY1
3291field_12003_aexplosionX1
3292field_12004_edestroyedBlockPositions1
3293field_12005_dexplosionSize1
3294field_12006_cexplosionZ1
3295field_12020_ufirstUpdateDone1
3296field_12024_hexplosionRNG1
3297field_12025_gdestroyedBlockPositions1
3298field_12026_fexplosionSize1
3299field_12027_eexploder1
3300field_12028_dexplosionZ1
3301field_12029_cexplosionY1
3302field_12030_bexplosionX1
3303field_12031_aisFlaming1whether or not the explosion sets fire to blocks around it
3304field_12032_fremoteSocketAddress1
3305field_120_aentityId1The entity ID, in this case it's the player ID.
3306field_121_icount1The number of items.
3307field_122_hitemID1
3308field_123_groll1The item roll.
3309field_124_fpitch1The item pitch.
3310field_125_erotation1The item rotation.
3311field_126_dzPosition1The item Z position.
3312field_127_cyPosition1The item Y position.
3313field_128_bxPosition1The item X position.
3314field_129_aentityId1Unique entity ID.
3315field_130_bxPosition1X position of the entity.
3316field_131_aentityId1ID of the entity.
3317field_132_fpitch1Pitch of the entity.
3318field_133_eyaw1Yaw of the entity.
3319field_134_dzPosition1Z position of the entity.
3320field_135_cyPosition1Y position of the entity.
3321field_136_bcollectorEntityId1The entity that picked up the one from the ground.
3322field_137_acollectedEntityId1The entity on the ground that was picked up.
3323field_138_byPosition1Y coordinate of spawn.
3324field_139_axPosition1X coordinate of spawn.
3325field_140_czPosition1Z coordinate of spawn.
3326field_141_ausername1The username of the player attempting to connect.
3327field_142_bname1The player's name.
3328field_143_aentityId1The entity ID, in this case it's the player ID.
3329field_144_hcurrentItem1The current item the player is holding.
3330field_145_gpitch1The player's pitch.
3331field_146_frotation1The player's rotation.
3332field_147_ezPosition1The player's Z position.
3333field_148_dyPosition1The player's Y position.
3334field_149_cxPosition1The player's X position.
3335field_15004_bwticksOfInvuln1how many ticks of invulnerability(spawn protection) this player has
3336field_15005_ablockIndex1
3337field_150_amessage1The message being sent.
3338field_151_bchunkZPos1
3339field_152_achunkXPos1
3340field_166_mingotIron1
3341field_167_ldiamond1
3342field_168_kcoal1
3343field_16_eplayerEntity1Reference to the EntityPlayerMP object.
3344field_171_happleRed1
3345field_176_citemsList1A 32000 elements Item array.
3346field_17_dmcServer1Reference to the MinecraftServer object.
3347field_185_Sbread1
3348field_186_Rwheat1
3349field_187_Qseeds1
3350field_18_cconnectionClosed1This is set to true whenever a player disconnects from the server
3351field_193_Kgunpowder1
3352field_194_Jfeather1
3353field_195_azdoorSteel1
3354field_196_Isilk1
3355field_197_aysaddle1
3356field_199_axminecartEmpty1
3357field_19_bnetManager1The underlying network manager for this server handler.
3358field_1_iserverId1The hex string that corresponds to the random number generated as a server ID. Used in online mode.
3359field_20009_jcreationTimeMillis1the system time in milliseconds when this packet was created.
3360field_20010_bitemStack1Stack of items
3361field_20011_awindowId1The id of window which items are being sent for. 0 for player inventory.
3362field_20012_binventoryType1
3363field_20013_awindowId1
3364field_20014_dslotsCount1
3365field_20015_cwindowTitle1
3366field_20016_bitemSlot1Slot that should be updated
3367field_20017_awindowId1The window which is being updated. 0 for player inventory
3368field_20018_cmyItemStack1Item stack
3369field_20019_byPosition1
3370field_20020_axPosition1
3371field_20021_dsignLines1
3372field_20022_czPosition1
3373field_20023_binventorySlot1The clicked slot (-999 is outside of inventory)
3374field_20024_awindow_Id1The id of the window which was clicked. 0 for player inventory.
3375field_20025_eitemStack1Item stack for inventory
3376field_20026_daction1A unique number for the action, used for transaction handling
3377field_20027_cmouseClick11 when right-clicking and otherwise 0
3378field_20028_citemID1Equipped item (-1 for empty slot).
3379field_20029_bprogressBar1Which of the progress bars that should be updated. (For furnaces, 0 = progress arrow, 1 = fire icon)
3380field_20030_awindowId1The id of the window that the progress bar is in.
3381field_20031_cprogressBarValue1The value of the progress bar. The maximum values vary depending on the progress bar. Presumably the values are specified as in-game ticks. Some progress bar values increase, while others decrease. For furnaces, 0 is empty, full progress arrow = about 180, full fire icon = about 250)
3382field_20032_awindowId1
3383field_20033_bshortWindowId1
3384field_20034_awindowId1The id of the window that the action occurred in.
3385field_20035_caccepted1
3386field_20041_badjacentTreeBlocks1
3387field_20052_apcraftingInventory1the crafting inventory you are currently using
3388field_20053_aoinventorySlots1the crafting inventory in you get when opening your inventory
3389field_20064_amisChangingQuantityOnly1set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
3390field_20065_bHcurrentWindowId1the currently in use window id
3391field_20066_bGplayerInventory1The inventory of the player
3392field_20071_astackResult1A list of one item containing the result of the crafting formula
3393field_20074_fitemStack1
3394field_20076_astackList1List of the stacks in the crafting matrix.
3395field_20077_ceventHandler1Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
3396field_20096_binventory1
3397field_20097_aslotIndex1The index of the slot in the inventory.
3398field_20098_eyDisplayPosition1display position of the inventory slot on the screen y axis
3399field_20099_dxDisplayPosition1display position of the inventory slot on the screen x axis
3400field_20100_cslotNumber1the id of the slot(also the index in the inventory arraylist)
3401field_20101_binventory1
3402field_20102_aarmorType1
3403field_20103_acraftMatrix1The craft matrix inventory linked to this result slot.
3404field_20108_acraftingManager1
3405field_20113_brecipeItems1
3406field_20114_arecipePatterns1
3407field_20133_gcrafters1list of all people that need to be notified when this craftinventory changes
3408field_20134_fwindowId1
3409field_20135_einventorySlots1the list of all slots in the inventory
3410field_20136_dinventoryItemStacks1the list of all items(stacks) for the corresponding slot
3411field_20137_alowerChestInventory1
3412field_20138_blastCookTime1
3413field_20139_afurnace1
3414field_20140_hlastItemBurnTime1
3415field_20141_clastBurnTime1
3416field_20142_bcraftResult1The crafting result.
3417field_20143_acraftMatrix1The crafting matrix inventory.
3418field_20144_cisLocalWorld1Determines if inventory manipulation should be handled.
3419field_20145_bcraftResult1The crafting result.
3420field_20146_acraftMatrix1The crafting matrix inventory.
3421field_20147_jposZ1
3422field_20148_iposY1
3423field_20149_hposX1
3424field_20150_cworldObj1
3425field_20154_brecipes1A list of all the recipes added
3426field_20155_ainstance1The static instance of this class
3427field_20157_brecipeItems1
3428field_20158_arecipePatterns1
3429field_20160_arecipeItems1
3430field_20162_aallowedCharacters1This String have the characters allowed in any text drawing of minecraft.
3431field_20173_brecipeItems1
3432field_20174_arecipePatterns1
3433field_201_awbucketLava1
3434field_205_aubucketEmpty1
3435field_208_atdoorWood1
3436field_20900_acontainerItem1
3437field_20901_ahealAmount1The amount this food item heals the player.
3438field_20902_bwaypointX1
3439field_20903_acourseChangeCooldown1
3440field_20904_cwaypointY1
3441field_20905_eyTile1The tile this entity is on, Y position(unifying naming)
3442field_20906_dxTile1The tile this entity is on, X position(unifying naming)
3443field_20907_cbobber1the bobber that the fish hit
3444field_20908_aplayerNetServerHandler1The NetServerHandler for this particular player.
3445field_20909_bangler1
3446field_20910_ablockType1Boolean used to seperate different states of blocks
3447field_20911_ychunkProviderServer1
3448field_20913_atoolMaterial1The material this tool is made from.
3449field_209_Bstick1
3450field_20_alogger1The logging system.
3451field_21005_ireceivedMetadata1
3452field_21006_hmetaData1Indexed metadata for Mob, terminated by 0x7F
3453field_21007_byLocation1
3454field_21008_axLocation1
3455field_21009_epitch1The pitch of the note (between 0-24 inclusive where 0 is the lowest and 24 is the highest).
3456field_21010_dinstrumentType11=Double Bass, 2=Snare Drum, 3=Clicks / Sticks, 4=Bass Drum, 5=Harp
3457field_21011_czLocation1
3458field_21012_bxPosition1
3459field_21013_aentityId1
3460field_21014_ftitle1
3461field_21015_edirection1
3462field_21016_dzPosition1
3463field_21017_cyPosition1
3464field_21018_bmetadata1
3465field_21019_aentityId1
3466field_21020_bstate11=sneak, 2=normal
3467field_21021_aentityId1Player ID.
3468field_21022_ditemDamage1The health of the item.
3469field_21023_jitemDamage1The health of the item.
3470field_21026_bgcake1
3471field_21032_bblocksNeedingUpdate1
3472field_21045_afdataWatcher1
3473field_21050_atrandomMotionVecZ1
3474field_21051_asrandomMotionVecY1
3475field_21052_arrandomMotionVecX1
3476field_21055_aorandomMotionSpeed1
3477field_21056_anlastTentacleAngle1the last calculated angle of the tentacles in radians
3478field_21057_amtentacleAngle1angle of the tentacles in radians
3479field_21071_afleeceColorTable1
3480field_21076_fpreviousRedstoneState1stores the latest redstone state
3481field_21077_enote1Note to play
3482field_21080_fdispenserRandom1
3483field_21081_edispenserContents1
3484field_21085_binventoryWidth1
3485field_21094_bfhasSubtypes1Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
3486field_21095_aWsugar1
3487field_21096_aVbone1
3488field_21097_aUdyePowder1
3489field_21098_aXcake1
3490field_21099_adyeColorNames1List of dye color names
3491field_21100_ycake1Cake's material, see BlockCake
3492field_21106_gisPeacefulCreature1
3493field_21107_fcreatureMaterial1
3494field_21108_emaxNumberOfCreature1
3495field_21109_dcreatureClass1The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
3496field_21120_LspawnPeacefulMobs1
3497field_21121_KspawnHostileMobs1indicates if enemies are spawned or not
3498field_21133_atileEntityDispenser1
3499field_21137_brecipeItems1
3500field_21138_arecipeOutput1
3501field_21140_brecipeWidth1
3502field_21141_arecipeOutputItemID1
3503field_21142_erecipeOutput1
3504field_21143_drecipeItems1
3505field_21144_crecipeHeight1
3506field_21157_bwatchedObjects1
3507field_21158_adataTypes1
3508field_21159_cobjectChanged1true if one or more object was changed
3509field_21163_bsmeltingList1The list of smelting results.
3510field_21164_asmeltingBase1
3511field_21174_bdataValueId1id of max 31
3512field_21175_aobjectType1
3513field_21176_disWatching1
3514field_21177_cwatchedObject1
3515field_21183_idamageVsEntity1Damage versus entities.
3516field_21184_hefficiencyOnProperMaterial1The strength of this tool material against blocks which it is effective against.
3517field_21185_gmaxUses1The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
3518field_21186_fharvestLevel1The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
3519field_212_arappleGold1
3520field_213_aqpainting1
3521field_215_aoporkRaw1
3522field_216_anflint1
3523field_21900_asleeping1
3524field_21901_bplayerLocation1the current location of the player
3525field_21902_csleepTimer1
3526field_21_bmcServer1Reference to the MinecraftServer object.
3527field_22005_ocommandHandler1
3528field_22007_aZredstoneRepeater1
3529field_22008_aYbed1The bed as an inventory item.
3530field_22010_biredstoneRepeaterActive1The redstone repeater (diode) block when powered.
3531field_22011_bhredstoneRepeaterIdle1The redstone repeater (diode) block when isn't powered.
3532field_22013_brepeaterState1
3533field_22014_arepeaterTorchOffset1
3534field_22015_cisRepeaterPowered1
3535field_22023_aheadBlockToFootBlockMap1
3536field_22040_bbedX1
3537field_22041_aentityID1
3538field_22043_dbedZ1
3539field_22044_cbedY1
3540field_22051_jcurblockDamage1
3541field_22052_icurBlockZ1
3542field_22053_hcurBlockY1
3543field_22054_gcurBlockX1
3544field_22055_dinitialDamage1
3545field_22071_blastTimeMillis1lastTimeMillis
3546field_22072_amcServer1Reference to the MinecraftServer object.
3547field_22087_AallPlayersSleeping1
3548field_22089_exzDirectionsConst1x, z direction vectors: east, south, west, north
3549field_22099_bworldDirectory1The path to the current world directory
3550field_22100_dinitializationTime1The time in milliseconds when this field was initialized. Stored in the session lock file.
3551field_22106_asavesDirectory1Reference to the File object representing the directory for the world saves
3552field_22116_bminecraftServer1Stores a reference to the Server
3553field_22117_aminecraftLogger1
3554field_22125_aregionsByFilename1A map containing Files as keys and RegionFiles as values
3555field_22142_bfileName1
3556field_22143_aemptySector1
3557field_22144_hlastModified1
3558field_22145_gsizeDelta1McRegion sizeDelta
3559field_22146_fsectorFree1
3560field_22147_echunkTimestamps1
3561field_22148_doffsets1
3562field_22149_cdataFile1
3563field_22153_bfootInvisibleFaceRemap1
3564field_22155_cbedDirection1
3565field_22156_bchunkX1
3566field_22157_aregionFile1
3567field_22158_cchunkZ1
3568field_22172_owhiteListEnforced1Server setting to only allow OP's and whitelisted players to join the server
3569field_22173_mwhitelistPlayersFile1File containing list of whitelisted players
3570field_22174_iwhiteListedIPs1the set of all white listed IP addresses
3571field_22175_ballowedCharactersArray1
3572field_22192_ksaveVersion1Introduced in beta 1.3, is the save version for future control.
3573field_22193_jlevelName1
3574field_22194_idimension1
3575field_22195_hplayerTag1
3576field_22196_gsizeOnDisk1
3577field_22197_flastTimePlayed1The last time the player was in this world.
3578field_22198_eworldTime1The world time (in ticks)
3579field_22199_dspawnZ1The spawn zone position (Z)
3580field_22200_cspawnY1The spawn zone position (Y)
3581field_22201_bspawnX1The spawn zone position (X)
3582field_22202_arandomSeed1
3583field_22213_anightSpawnEntities1
3584field_22216_aposX1
3585field_22_alogger1Reference to the logger.
3586field_230_aWbFull3D1If true, render the object in full 3D, like weapons and tools.
3587field_232_aUmaxDamage1Maximum damage an item can handle.
3588field_233_aTmaxStackSize1Maximum size of the stack.
3589field_234_aSshiftedIndex1Item index + 256
3590field_236_aQrecord131
3591field_239_aNegg1
3592field_242_aKslimeBall1
3593field_246_aGclay1
3594field_24900_dspawnChunk1holds the spawn chunk of the player
3595field_249_aDleather1
3596field_25004_ethePlayer1
3597field_25008_bacookie1The cookie inventory item.
3598field_25011_biisWolfsFavoriteMeat1
3599field_25013_bjlockedChest1April fools secret locked chest, only spawns on new chunks on 1st April.
3600field_25015_bbedState1
3601field_25016_abedChat1
3602field_25039_alooksWithInterest1
3603field_25040_iprevTimeWolfIsShaking1
3604field_25041_htimeWolfIsShaking1
3605field_25043_fisShaking1true is the wolf is wet else false
3606field_25053_cisEditable1
3607field_25056_tspawnableWaterCreatureList1
3608field_25057_sspawnableCreatureList1
3609field_25058_rspawnableMonsterList1
3610field_25062_estatName1
3611field_25063_dstatId1
3612field_25065_atype1
3613field_25066_bnumberFormat1
3614field_25067_adisplayColumn1
3615field_25068_cdecimalFormat1
3616field_25081_btranslateTable1
3617field_25082_ainstance1
3618field_25093_zobjectCraftStats1
3619field_25094_ymineBlockStatArray1
3620field_25095_xfishCaughtStat1
3621field_25096_wplayerKillsStat1counts the number of times you've killed a player
3622field_25097_vmobKillsStat1the number of mobs you have killed
3623field_25098_udeathsStat1the number of times you have died
3624field_25099_EitemStatsInitialized1
3625field_25100_tdamageTakenStat1the amount of damage you have taken
3626field_25101_DblockStatsInitialized1
3627field_25102_sdamageDealtStat1the amount of damage you've dealt
3628field_25103_rdropStat1the distance you've dropped (or times you've fallen?)
3629field_25104_ConeShotStats1
3630field_25105_BobjectBreakStats1
3631field_25106_qjumpStat1the times you've jumped
3632field_25107_AobjectUseStats1
3633field_25108_pdistanceDoveStat1the distance you've dived
3634field_25109_odistanceFlownStat1the distance you've flown
3635field_25110_ndistanceClimbedStat1the distance you've climbed
3636field_25111_mdistanceFallenStat1the distance you have fallen
3637field_25112_ldistanceSwumStat1distance you have swam
3638field_25113_kdistanceWalkedStat1distance you've walked
3639field_25114_jminutesPlayedStat1number of minutes you have played
3640field_25115_ileaveGameStat1number of times you've left a game
3641field_25116_hjoinMultiplayerStat1number of times you've joined a multiplayer world
3642field_25117_gloadWorldStat1the number of times you have loaded a world
3643field_25118_fcreateWorldStat1times a world has been created
3644field_25119_estartGameStat1times the game has been started
3645field_25120_dobjectMineStats1
3646field_25121_citemStats1
3647field_25122_bgeneralStats1
3648field_25123_aallStats1
3649field_25128_bopenInventory1The open inventory achievement
3650field_25129_aachievementList1The list holding all achievements
3651field_25130_dbuildWorkBench1
3652field_25131_cmineWood1The get wood achievement
3653field_25133_bguidMap1
3654field_25134_ainstance1
3655field_25137_alocalizedName1
3656field_25145_aentityClass1
3657field_251_aBsnowball1
3658field_252_aAredstone1
3659field_253_aspawnID1
3660field_256_aYdamageReduceAmount1Holds the amount of damage that the armor reduces at full durability.
3661field_257_aXarmorType1Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
3662field_258_bbmaxDamageArray1Holds the 'base' maxDamage that each armorType have.
3663field_260_adoorMaterial1
3664field_261_arecordName1The name of the record.
3665field_263_aZdamageVsEntity1Damage versus entities.
3666field_264_aYefficiencyOnProperMaterial1
3667field_265_aXblocksEffectiveAgainst1Array of blocks the tool has extra effect against.
3668field_27004_hplayerInAirTime1holds the amount of tick the player is floating
3669field_27005_oallowFlight1Determines if flight is Allowed or not
3670field_27007_dthePlayer1
3671field_27012_bbisInWeb1
3672field_27018_blightningState1
3673field_27019_aboltVertex1
3674field_27020_cboltLivingTime1
3675field_27023_bpenableStats1
3676field_27024_boblockConstructorCalled1set to true when Block's constructor is called through the chain of super()'s. Note: Never used
3677field_27034_aisPowered1
3678field_27039_fholdingShift1
3679field_27040_bamount1
3680field_27041_astatisticId1
3681field_27042_bposX1
3682field_27043_aentityID1
3683field_27044_eisLightningBolt1
3684field_27045_dposZ1
3685field_27046_cposY1
3686field_27050_venableRain1
3687field_27051_uenableSnow1
3688field_27054_kdistanceStatType1
3689field_27055_jtimeStatType1
3690field_27056_isimpleStatType1
3691field_27057_hstatGuid1
3692field_27058_gisIndependent1
3693field_27062_misSpecial1
3694field_27063_lachievementDescription1
3695field_27064_dtheItemStack1
3696field_27075_FlastLightningBolt1
3697field_27076_EthunderingStrength1
3698field_27077_DprevThunderingStrength1
3699field_27078_CrainingStrength1
3700field_27079_BprevRainingStrength1
3701field_27080_ilightningFlash1
3702field_27081_eweatherEffects1a list of all the lightning entities
3703field_27084_fisPoweredRail1
3704field_27088_bnumRows1
3705field_27091_AgroundCover1
3706field_27093_tdistanceByPigStat1the distance you've traveled by pig
3707field_27094_sdistanceByBoatStat1the distance you've traveled by boat
3708field_27095_rdistanceByMinecartStat1the distance you've traveled by minecart
3709field_27096_zmaxArtTitleLength1
3710field_27098_uflyPig1
3711field_27099_tkillCow1
3712field_270_aminecartType1
3713field_27100_skillEnemy1
3714field_27101_rbuildSword1
3715field_27102_qonARail1
3716field_27103_pcookFish1
3717field_27104_obuildBetterPickaxe1
3718field_27105_nbakeCake1
3719field_27106_mmakeBread1
3720field_27107_lbuildHoe1
3721field_27108_kacquireIron1
3722field_27109_jbuildFurnace1
3723field_27110_ibuildPickaxe1
3724field_27111_dmaxDisplayRow1
3725field_27112_cmaxDisplayColumn1
3726field_27113_bminDisplayRow1
3727field_27114_aminDisplayColumn1
3728field_27123_othunderTime1hold the during of the thunder
3729field_27124_nthundering1
3730field_27125_mrainTime1holds the time of the rain
3731field_27126_lraining1hold the boolean if its raining or not
3732field_271_ablockType1The type of block this seed turns into (wheat or pumpkin stems for instance)
3733field_272_ablockID1The block ID of the Block associated with this ItemBlock
3734field_274_aisFull1field for checking if the bucket has been filled.
3735field_275_aitemName1full name of item from language file
3736field_276_ZaddedToChunk1Has this entity been added to the chunk its within
3737field_27990_aitemID1
3738field_27991_bdisplayRow1
3739field_27992_cparentAchievement1
3740field_27993_dserverPacketIdList1list of the servers packets id
3741field_27994_cclientPacketIdList1list of the clients packets id
3742field_27995_dstartMinecartRidingCoordinate1
3743field_28008_bIignoreFrustrumCheck1
3744field_28009_arecord1
3745field_28011_hinData1
3746field_28012_adoesArrowBelongToPlayer1
3747field_28014_EtimeInPortal1
3748field_28015_DinPortal1
3749field_28016_CtimeUntilPortal1
3750field_28021_bbmap1The map item
3751field_28029_trequiresSelfNotify1
3752field_28030_bltrapdoor1
3753field_28032_arandom1
3754field_28033_afurnaceRand1
3755field_28034_ckeepFurnaceInventory1
3756field_28041_ithrowerEntityId10 if not a fireball. Otherwise, this is the Entity ID of the thrower.
3757field_28042_gspeedZ1Not sent if the thrower entity ID is 0. The speed of this fireball along the Z axis.
3758field_28043_fspeedY1Not sent if the thrower entity ID is 0. The speed of this fireball along the Y axis.
3759field_28044_espeedX1Not sent if the thrower entity ID is 0. The speed of this fireball along the X axis.
3760field_28045_arespawnDimension1
3761field_28046_bauxData1
3762field_28047_asfxID1
3763field_28048_eposZ1
3764field_28049_dposY1
3765field_28050_cposX1
3766field_28051_buniqueID1
3767field_28052_aitemID1
3768field_28053_citemData1
3769field_28054_msky1
3770field_28055_adeadBushID1stores the ID for WorldGenDeadBush
3771field_28056_btallGrassMetadata1
3772field_28057_atallGrassID1Stores ID for WorldGenTallGrass
3773field_28061_bemptyChunk1Just an empty chunk to start fresh.
3774field_28062_adroppedChunksSet1
3775field_28063_gworldObj1
3776field_28064_fchunkList1
3777field_28065_echunkMap1
3778field_28066_dchunkLoader1
3779field_28067_cchunkProvider1ChunkProvider object.
3780field_28068_achunkLoadOverride1if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the dummy if possible
3781field_28105_zmapStorage1
3782field_28109_fplayerViewRadius1Number of chunks the server sends to the client. Valid 3<=x<=15. In server.properties.
3783field_28110_eplayerDimension1Holds the player dimension object. 0 is the surface, -1 is the Nether.
3784field_28112_dmapDataDir1
3785field_28117_arandom1
3786field_28120_aentityplayerObj1
3787field_28124_dmapDataObj1
3788field_28130_DisTranslucent1
3789field_28131_AmaterialMapColor1
3790field_28132_bgrass1
3791field_28134_bworld1The world itself.
3792field_28151_bdirty1
3793field_28152_amapName1The name of the map data nbt
3794field_28157_iplayersVisibleOnMap1
3795field_28160_fcolors1
3796field_28161_escale1
3797field_28162_ddimension1
3798field_28163_czCenter1
3799field_28164_bxCenter1
3800field_28179_bloadedDataMap1
3801field_28180_asaveHandler1
3802field_28181_didCounts1
3803field_28182_cloadedDataList1
3804field_28184_qcolorIndex1
3805field_28185_pcolorValue1
3806field_28186_owoodColor1
3807field_28187_nwaterColor1
3808field_28188_mstoneColor1
3809field_28189_ldirtColor1
3810field_28190_kclayColor1
3811field_28191_jsnowColor1
3812field_28192_ifoliageColor1
3813field_28193_hironColor1
3814field_28194_giceColor1
3815field_28195_ftntColor1
3816field_28196_eclothColor1
3817field_28197_dsandColor1
3818field_28198_cgrassColor1
3819field_28199_bairColor1
3820field_28200_amapColorArray1
3821field_28201_bcenterX1
3822field_28203_edata1
3823field_28204_diconRotation1
3824field_28205_ccenterZ1
3825field_286_PentityCollisionReduction1Reduces the velocity applied by entity collisions by the specified percent.
3826field_298_Eheight1How high this entity is considered to be
3827field_300_Dwidth1How wide this entity is considered to be
3828field_303_acchunkCoordZ1
3829field_304_BisDead1
3830field_305_abchunkCoordY1
3831field_307_aachunkCoordX1
3832field_31006_htileEntityInvalid1
3833field_31013_mpushedObjects1
3834field_31014_bstoredMetadata1
3835field_31015_llastProgress1
3836field_31016_astoredBlockID1
3837field_31017_kprogress1
3838field_31018_jshouldHeadBeRendered1
3839field_31019_iextending1
3840field_31020_cstoredOrientation1
3841field_31022_bcshears1
3842field_31023_bkdyeColors1
3843field_31043_bignoreUpdates1
3844field_31044_aisSticky1
3845field_31046_aheadTexture1The texture for the 'head' of the piston. Sticky or normal.
3846field_31048_LscanningTileEntities1
3847field_31051_boffsetsXForSide1
3848field_31052_afaceToSide1Converts a face to a side.
3849field_31053_doffsetsZForSide1
3850field_31054_coffsetsYForSide1
3851field_31060_HmobilityFlag10 indicates normal, 1 indicates this block can't push other blocks, 2 indicates this block cant be pushed
3852field_31061_GcanHarvest1
3853field_31062_Bpiston1
3854field_31063_Aweb1
3855field_312_vboundingBox1Axis aligned bounding box.
3856field_315_srotationPitch1Entity rotation Pitch
3857field_316_rrotationYaw1Entity rotation Yaw
3858field_317_qmotionZ1Entity motion Z
3859field_318_pmotionY1Entity motion Y
3860field_319_omotionX1Entity motion X
3861field_320_nposZ1Entity position Z
3862field_321_mposY1Entity position Y
3863field_322_lposX1Entity position X
3864field_327_gridingEntity1
3865field_328_friddenByEntity1
3866field_329_epreventEntitySpawning1Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
3867field_331_centityId1
3868field_34900_QentityRemoval1Entities marked for removal.
3869field_34901_PaddedTileEntityList1
3870field_34902_QentityInstanceIdMap1Maps ids to entity instances
3871field_34903_battackingPlayer1The most recent player that has attacked this entity
3872field_34904_crecentlyHit1Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
3873field_34906_bbiomeIndexLayer1A GenLayer containing the indices into BiomeGenBase.biomeList[]
3874field_34907_agenBiomes1
3875field_34908_ditemInUse1This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
3876field_34909_eitemInUseCount1This field starts off equal to getMaxItemUseDuration and is decremented on each tick
3877field_35012_krndmObj1The Java Random object.
3878field_35014_pmotd1The server MOTD string.
3879field_35020_dbaseSeed1
3880field_35021_bworldGenSeed1seed from World#getWorldSeed that is used in the LCG prng
3881field_35022_cchunkSeed1
3882field_35023_aparent1
3883field_35029_ballowedBiomes1this sets all the biomes that are allowed to appear in the overworld
3884field_35041_bgameType1The type of the map. 0 is survival, 1 is creative.
3885field_35042_cmapFeaturesEnabled1Switch for the map features. 'true' for enabled, 'false' for disabled.
3886field_35043_aseed1The seed for the map.
3887field_35044_bwfenceGate1
3888field_35045_bvvine1
3889field_35046_bystairsStoneBrickSmooth1
3890field_35047_bxstairsBrick1
3891field_35048_bsmelon1
3892field_35049_brthinGlass1
3893field_35050_bumelonStem1
3894field_35051_btpumpkinStem1
3895field_35052_bnstoneBrick1
3896field_35053_bomushroomCapBrown1
3897field_35054_bpmushroomCapRed1
3898field_35055_bqfenceIron1
3899field_35056_bmsilverfish1
3900field_35062_ablockStepTypes1The list of the types of step blocks.
3901field_35064_asideTextureIndex1
3902field_35068_afruitType1Defines if it is a Melon or a Pumpkin that the stem is producing.
3903field_35069_amushroomType1The mushroom type. 0 for brown, 1 for red.
3904field_35085_fstarve1
3905field_35086_gcactus1
3906field_35087_dinWall1
3907field_35088_edrown1
3908field_35089_bonFire1
3909field_35090_clava1
3910field_35091_ainFire1
3911field_35092_nisUnblockable1
3912field_35093_oisDamageAllowedInCreativeMode1
3913field_35094_lmagic1
3914field_35095_mdamageType1
3915field_35096_jgeneric1
3916field_35097_kexplosion1
3917field_35098_hfall1
3918field_35099_ioutOfWorld1
3919field_35100_phungerDamage1
3920field_35101_ndamageSourceEntity1
3921field_35102_nindirectEntity1
3922field_35103_bfood1
3923field_35104_cfoodSaturation1Players logging on get a saturation of 5.0. Eating food increases the saturation as well as the food bar.
3924field_35108_aslot1
3925field_35109_bisConnected1Byte that tells whether the player is connected.
3926field_35110_cping1
3927field_35111_aplayerName1The player's name.
3928field_35112_cgameMode1Used only when reason = 3. 0 is survival, 1 is creative.
3929field_35113_dduration1
3930field_35114_beffectId1
3931field_35115_ceffectAmp1effectAmp
3932field_35116_aentityId1
3933field_35117_dworldHeight1Defaults to 128
3934field_35118_ecreativeMode10 for survival, 1 for creative
3935field_35119_cdifficulty1The difficulty setting of the server.
3936field_35121_dposZ1
3937field_35122_expValue1The Orbs Experience points value.
3938field_35123_bposX1
3939field_35124_cposY1
3940field_35125_aentityId1Entity ID for the XP Orb
3941field_35126_arandomId1
3942field_35127_beffectId1The ID of the effect which is being removed from an entity.
3943field_35128_aentityId1The ID of the entity which an effect is being removed from.
3944field_35129_fdifficultySetting1The difficulty setting byte.
3945field_35130_gworldHeight1Defaults to 128
3946field_35131_dserverMode10 for survival, 1 for creative
3947field_35133_hmaxPlayers1The maximum players.
3948field_35134_bexperienceTotal1The total experience points.
3949field_35135_cexperienceLevel1The experience level.
3950field_35143_fbiomesToSpawnIn1
3951field_35145_ebiomeCache1The biome list.
3952field_35151_caisAirBorne1
3953field_35154_fxpValue1This is how much XP this orb has.
3954field_35156_expOrbHealth1The health of this XP orb.
3955field_35157_bxpOrbAge1The age of the XP orb in ticks.
3956field_35159_axpColor1
3957field_35160_darrowCritical1Is this arrow a critical hit? (Controls particles and damage)
3958field_35165_nblockMetadata1
3959field_35166_oblockType1the Block type that this TileEntity is contained within
3960field_35168_flidAngle1The current angle of the lid (between 0 and 1)
3961field_35169_gprevLidAngle1The angle of the lid last tick
3962field_35170_dadjacentChestXNeg1Contains the chest tile located adjacent to this one (if any)
3963field_35171_eadjacentChestZPos1Contains the chest tile located adjacent to this one (if any)
3964field_35172_badjacentChestZNeg1Contains the chest tile located adjacent to this one (if any)
3965field_35173_cadjacentChestXPos1Contains the chest tile located adjacent to this one (if any)
3966field_35174_qticksSinceSync1Server sync counter (once per 20 ticks)
3967field_35175_aadjacentChestChecked1Determines if the check for adjacent chests has taken place.
3968field_35176_hnumUsingPlayers1The number of players currently using this chest
3969field_35189_aDarrowHitTempCounter1Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
3970field_35190_aEarrowHitTimer1
3971field_35191_aFactivePotionsMap1
3972field_35192_axexperienceValue1The experience points the Entity gives.
3973field_35193_akjumpMovementFactor1A factor used to determine how far this entity will move each tick if it is jumping or falling.
3974field_35194_ajlandMovementFactor1A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
3975field_35210_Lexperience1The player's experience score.
3976field_35211_MexperienceLevel1The player's experience level.
3977field_35212_NexperienceTotal1The player's experience total score.
3978field_35213_OspeedOnGround1
3979field_35214_Kcapabilities1
3980field_35215_PspeedInAir1
3981field_35216_nflyToggleTimer1Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
3982field_35217_mfoodStats1The food object of the player, the general hunger logic.
3983field_35218_wxpCooldown1Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
3984field_35219_iping1
3985field_35220_celastExperience1Amount of experience the client was last set to
3986field_35223_ffleeingTick1Used to make a creature speed up and wander away when hit.
3987field_35233_gteleportDelay1
3988field_35234_bcanCarryBlocks1
3989field_35235_aisAttacking1
3990field_35237_aallySummonCooldown1A cooldown before this entity will search for another Silverfish to join them in battle.
3991field_35245_HlightUpdateBlockList1is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
3992field_35258_Dchunk_X1
3993field_35259_Echunk_Z1
3994field_35260_Fbiome1The biome generator object.
3995field_35261_AclayPerChunk1
3996field_35262_BcurrentWorld1The current world object.
3997field_35263_CrandomGenerator1The Biome Decorator's random number generator.
3998field_35264_fcoalGen1
3999field_35265_gironGen1
4000field_35266_ddirtGen1The dirt generator.
4001field_35267_egravelGen1
4002field_35268_bsandGen1The sand generator.
4003field_35269_cgravelAsSandGen1The gravel generator.
4004field_35270_aclayGen1The clay generator.
4005field_35271_nmushroomBrownGen1
4006field_35272_omushroomRedGen1
4007field_35273_lplantYellowGen1
4008field_35274_mplantRedGen1
4009field_35275_jdiamondGen1
4010field_35276_klapisGen1
4011field_35277_hgoldGen1
4012field_35278_iredstoneGen1
4013field_35279_wreedsPerChunk1
4014field_35280_vmushroomsPerChunk1
4015field_35281_udeadBushPerChunk1
4016field_35282_tgrassPerChunk1
4017field_35283_sflowersPerChunk1
4018field_35284_rtreesPerChunk1
4019field_35285_qcactusGen1
4020field_35286_preedGen1
4021field_35287_zsandPerChunk21The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
4022field_35288_ysandPerChunk1The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
4023field_35289_xcactiPerChunk1
4024field_35290_bradius1The maximum radius used when generating a patch of blocks.
4025field_35291_asandID1Stores ID for WorldGenSand
4026field_35293_amushroomType1The mushroom type. 0 for brown, 1 for red.
4027field_35316_gboundingBox1
4028field_35317_hcoordBaseMode1
4029field_35318_icomponentType1The type ID of this component.
4030field_35326_bdoorType1randomly chosen opening type to use
4031field_35331_adoorType1
4032field_35349_adoorType1
4033field_35355_adoorType1
4034field_35356_achidStructures1
4035field_35358_dsectionCount1A count of the different sections of this mine. The space between ceiling supports.
4036field_35359_bhasSpiders1
4037field_35360_cspawnerPlaced1
4038field_35361_ahasRails1
4039field_35363_bisMultipleFloors1
4040field_35364_acorridorDirection1
4041field_35371_aaverageGroundLevel1
4042field_35373_aaverageGroundLevel1
4043field_35375_aaverageGroundLevel1
4044field_35377_aaverageGroundLevel1
4045field_35379_aaverageGroundLevel1
4046field_35381_aaverageGroundLevel1
4047field_35383_aaverageGroundLevel1
4048field_35384_baverageGroundLevel1
4049field_35388_dstructureVillageWeightedPieceList1Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list
4050field_35390_bterrainType1World terrain type, 0 for normal, 1 for flap map
4051field_35391_cstructVillagePieceWeight1
4052field_35392_aworldChunkMngr1
4053field_35396_aaverageGroundLevel1
4054field_35398_aaverageGroundLevel1
4055field_35400_aaverageGroundLevel1
4056field_35403_aaverageGroundLevel1
4057field_35409_bjchickenCooked1
4058field_35410_bkrottenFlesh1
4059field_35411_blenderPearl1
4060field_35412_bfmelonSeeds1
4061field_35413_bgbeefRaw1
4062field_35414_bhbeefCooked1
4063field_35415_bichickenRaw1
4064field_35416_bdmelon1
4065field_35417_bepumpkinSeeds1
4066field_35420_ablockObj1
4067field_35421_ablockRef1
4068field_35425_bzpotionAmplifier1set by setPotionEffect
4069field_35426_bApotionEffectProbability1probably of the set potion effect occurring
4070field_35428_bwalwaysEdible1If this field is true, the food can be consumed even if the player don't need to eat.
4071field_35429_bypotionDuration1set by setPotionEffect
4072field_35430_bxpotionId1represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
4073field_35431_busaturationModifier1
4074field_35436_alootArray1Contains stuff you might find in chests
4075field_35447_Hid1The Id of a Potion object.
4076field_35448_Iname1The name of the Potion.
4077field_35449_fdigSlowdown1
4078field_35450_gdamageBoost1
4079field_35451_dmoveSlowdown1
4080field_35452_edigSpeed1
4081field_35454_cmoveSpeed1
4082field_35455_apotionTypes1The array of potion types.
4083field_35456_nfireResistance1The fire resistance Potion object.
4084field_35457_owaterBreathing1The water breathing Potion object.
4085field_35458_lregeneration1The regeneration Potion object.
4086field_35459_mresistance1
4087field_35460_jjump1
4088field_35461_kconfusion1
4089field_35462_hheal1
4090field_35463_iharm1
4091field_35466_upoison1The poison Potion object.
4092field_35467_tweakness1The weakness Potion object.
4093field_35468_shunger1The hunger Potion object.
4094field_35469_rnightVision1The night vision Potion object.
4095field_35470_qblindness1The blindness Potion object.
4096field_35471_pinvisibility1The invisibility Potion object.
4097field_35483_ditemWeight1The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
4098field_35484_bminGroupCount1
4099field_35485_cmaxGroupCount1
4100field_35486_emaxItemStack1This is how many items can be max in the itemstack
4101field_35487_bitemMetadata1The metadata to be used when creating the treasure item.
4102field_35488_cminItemStack1This is how many items can be in each stack at minimun
4103field_35489_aitemID1The ID for this treasure item
4104field_35490_vsnipeSkeleton1The achievement for killing a Skeleton from 50 meters aways.
4105field_35493_dvillagePiecesLimit1
4106field_35494_bvillagePieceWeight1
4107field_35495_cvillagePiecesSpawned1
4108field_35496_avillagePieceClass1The Class object for the represantation of this village piece.
4109field_35502_qmapFeaturesEnabled1Are map structures going to be generated? (e.g. strongholds)
4110field_35503_pgameType1Indicates the type of the game. 0 for survival, 1 for creative.
4111field_35515_AworldGenBigTree1The big tree generator.
4112field_35516_BworldGenForest1The forest generator.
4113field_35517_CworldGenSwamp1The swamp tree generator.
4114field_35518_eextremeHills1The extreme hills biome generator.
4115field_35519_bocean1The ocean biome generator.
4116field_35520_cplains1The plains biome generator.
4117field_35521_abiomeList1An array of all the biomes, indexed by biome id.
4118field_35522_iriver1The river biome generator.
4119field_35523_ubiomeDecorator1The biome decorator.
4120field_35524_trainfall1
4121field_35525_stemperature1
4122field_35526_rmaxHeight1
4123field_35527_qminHeight1
4124field_35528_zworldGenTrees1The tree generator.
4125field_35529_ybiomeID1
4126field_35530_dworldObj1This world object.
4127field_35534_ecoordMap1
4128field_35535_franBiomeCheck1is spawned false and set true once the defined BiomeGenBases were compared with the present ones
4129field_35536_gstructureCoords1
4130field_35537_aallowedBiomeGenBases1
4131field_35538_avillageSpawnBiomes1A list of all the biomes villages can spawn in.
4132field_35546_bboundingBox1
4133field_35547_acomponents1
4134field_35548_chasMoreThanTwoComponents1
4135field_35551_dfreeLargeArrays1A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
4136field_35552_einUseLargeArrays1A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
4137field_35553_bfreeSmallArrays1A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
4138field_35554_cinUseSmallArrays1A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
4139field_35555_aintCacheSize1
4140field_35558_fmineshaftGenerator1
4141field_35559_dstrongholdGenerator1
4142field_35560_evillageGenerator1
4143field_35562_vstoneNoise1
4144field_35563_tmapFeaturesEnabled1
4145field_35564_xravineGenerator1
4146field_35568_bselectedBlockMetaData1
4147field_35569_aselectedBlockId1
4148field_35574_kvine1
4149field_35577_dinstancesLimit1
4150field_35578_bpieceWeight1
4151field_35579_cinstancesSpawned1
4152field_35580_apieceClass1
4153field_35581_adoorEnum1
4154field_35591_dfoodTimer1The player's food timer value.
4155field_35592_eprevFoodLevel1
4156field_35593_bfoodSaturationLevel1The player's food saturation.
4157field_35594_cfoodExhaustionLevel1The player's food exhaustion.
4158field_35595_afoodLevel1The player's food level.
4159field_35607_fenderEyeMetaToDirection1
4160field_35609_dvineGrowth1
4161field_35610_boffsetZ1
4162field_35611_cheadInvisibleFace1
4163field_35612_aoffsetX1
4164field_35619_fkeySet1
4165field_35627_dstrongholdStones1
4166field_35628_bpieceWeightArray1
4167field_35629_cstructurePieceList1
4168field_35630_atotalWeight1
4169field_35636_dupdateSkylightColumns1
4170field_35637_cprecipitationHeightMap1
4171field_35654_bduration1
4172field_35655_camplifier1
4173field_35656_apotionID1
4174field_35657_ddepleteBuckets1
4175field_35658_bisFlying1Sets/indicates whether the player is flying.
4176field_35659_callowFlying1
4177field_35660_adisableDamage1Disables player damage.
4178field_35661_bdepthBits1Log base 2 of the chunk height (128); applied as a shift on Z coordinate
4179field_35662_cdepthBitsPlusFour1Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
4180field_35673_fmaxZ1The second z coordinate of a bounding box.
4181field_35674_dmaxX1The second x coordinate of a bounding box.
4182field_35675_emaxY1The second y coordinate of a bounding box.
4183field_35676_bminY1The first y coordinate of a bounding box.
4184field_35677_cminZ1The first z coordinate of a bounding box.
4185field_35678_aminX1The first x coordinate of a bounding box.
4186field_35684_dcache1
4187field_35685_blastCleanupTime1
4188field_35686_ccacheMap1
4189field_35687_achunkManager1The world chunk manager object.
4190field_35699_cgameType1The game mode, 1 for creative, 0 for survival.
4191field_35701_flastAccessTime1
4192field_35702_gbiomeCache1The BiomeCache object that contains this BiomeCacheBlock
4193field_35703_dxPosition1
4194field_35704_ezPosition1
4195field_35705_brainfallValues1
4196field_35706_cbiomes1
4197field_35707_atemperatureValues1
4198field_384_anextEntityID1
4199field_387_ahhasAttacked1returns true if a creature has attacked recently only used for creepers and skeletons
4200field_388_apathToEntity1
4201field_389_agentityToAttack1The Player this EntityCreature will attack next.
4202field_38_bpacketClassToIdMap1Maps packet class to packet id
4203field_39000_ainLove1
4204field_39001_bbreeding1This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
4205field_39002_bpotionsNeedUpdate1
4206field_39004_djumpTicks1
4207field_39005_avillagersSpawned1The number of villagers that have been spawned in this component.
4208field_39006_bRpotionEffect1The string representing this item's effect on a potion when used as an ingredient.
4209field_395_addestPos1
4210field_396_ajtimeUntilNextEgg1The time until the next egg is spawned.
4211field_39_apacketIdToClassMap1Maps packet id to packet class
4212field_3_gusername1The username for this login.
4213field_40004_bbuffer1RCon string buffer for log
4214field_40005_ainstance1Single instance of RConConsoleSource
4215field_40029_tserverPort1The server's port
4216field_40030_shostname1The server's hostname
4217field_40031_zrconMainThread1
4218field_40032_yrconQueryThread1
4219field_40038_bname1The name of the Dragon Part
4220field_40039_aentityDragonObj1The dragon entity this dragon part belongs to
4221field_40045_fzTile1
4222field_40046_ginTile1
4223field_40047_dxTile1
4224field_40048_eyTile1
4225field_40049_bthrowableShake1
4226field_40050_cthrower1The entity that threw this throwable item.
4227field_40051_ainGround1
4228field_40052_hticksInGround1
4229field_40053_iticksInAir1
4230field_40055_dpotionDamage1The damage value of the thrown potion that this EntityPotion represents.
4231field_40057_fshatterOrDrop1
4232field_40059_edespawnTimer1
4233field_40064_fbookSpread1The amount that the book is open.
4234field_40065_gbookSpreadPrev1The amount that the book was open last tick.
4235field_40068_bpageFlip1Value used for determining how the page flip should look.
4236field_40069_rrand1
4237field_40070_cpageFlipPrev1The last tick's pageFlip value.
4238field_40071_atickCount1Used by the render to make the book 'bounce'
4239field_40072_jbookRotation1
4240field_40073_hbookRotation21
4241field_40074_ibookRotationPrev1
4242field_40080_dingredientID1
4243field_40081_bbrewTime1
4244field_40082_cfilledSlots1an integer with each bit specifying whether that slot of the stand contains a potion
4245field_40083_abrewingItemStacks1The itemstacks currently placed in the slots of the brewing stand
4246field_40085_bslotsCount1
4247field_40086_cinventoryContents1
4248field_40087_ainventoryTitle1
4249field_40088_acontainer1The brewing stand this slot belongs to.
4250field_40105_apcarryoverDamage1in each step in the damage calculations, this is set to the 'carryover' that would result if someone was damaged .25 hearts (for example), and added to the damage in the next step
4251field_40129_bheightOffsetUpdateTime1
4252field_40130_aheightOffset1
4253field_40138_smaxHealth1The maximum health of the Entity.
4254field_40142_fdragonPartArray1An array containing all body parts of this dragon
4255field_40143_gdragonPartHead1The head bounding box of a dragon
4256field_40146_btargetY1
4257field_40147_ctargetZ1
4258field_40148_atargetX1
4259field_40151_ldragonPartWing11
4260field_40152_mdragonPartWing21
4261field_40153_jdragonPartTail21
4262field_40154_kdragonPartTail31
4263field_40155_hdragonPartBody1The body bounding box of a dragon
4264field_40156_idragonPartTail11
4265field_40157_ttarget1
4266field_40164_bzmycelium1
4267field_40165_bAwaterlily1
4268field_40166_bLuseNeighborBrightness1Flag if block ID should use the brightest neighbor light value as its own
4269field_40167_bJendPortalFrame1
4270field_40168_bKwhiteStone1
4271field_40169_bDstairsNetherBrick1
4272field_40170_bEnetherStalk1
4273field_40171_bBnetherBrick1
4274field_40172_bCnetherFence1
4275field_40173_bHcauldron1
4276field_40174_bIendPortal1
4277field_40175_bFenchantmentTable1
4278field_40176_bGbrewingStand1
4279field_40178_bcanDropItself1
4280field_40180_arand1
4281field_40183_cgenNetherBridge1
4282field_40194_ndensities1
4283field_40195_obiomesForGeneration1
4284field_40197_mendWorld1
4285field_40201_iendRNG1
4286field_40206_aspawnList1
4287field_40207_areplaceID1The Block ID that the generator is allowed to replace while generating the terrain.
4288field_40226_bzspeckledMelon1
4289field_40227_bwbrewingStand1
4290field_40228_bvmagmaCream1
4291field_40229_byeyeOfEnder1
4292field_40230_bxcauldron1
4293field_40231_bsspiderEye1
4294field_40232_brglassBottle1
4295field_40233_bublazePowder1
4296field_40234_btfermentedSpiderEye1
4297field_40235_bnghastTear1
4298field_40236_bogoldNugget1
4299field_40237_bpnetherStalkSeeds1
4300field_40238_bqpotion1
4301field_40239_bmblazeRod1
4302field_40240_bJrecordWard1
4303field_40241_bKrecord111
4304field_40242_bDrecordChirp1
4305field_40243_bErecordFar1
4306field_40244_bCrecordBlocks1
4307field_40245_bHrecordStal1
4308field_40246_bIrecordStrad1
4309field_40247_bFrecordMall1
4310field_40248_bGrecordMellohi1
4311field_40249_bQtoolMaterial1
4312field_4024_aprotocolVersion1The protocol version in use. Current version is 2.
4313field_40251_bTmaterial1The EnumArmorMaterial used for this ItemArmor
4314field_40252_bRrenderIndex1Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
4315field_40253_bQsoilBlockID1BlockID of the block the seeds can be planted on.
4316field_40257_aeffectCache1Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
4317field_40258_fsaveDirectoryName1The directory name of the world
4318field_40263_bitemStack1
4319field_40264_benchantment1The position of the enchantment on the enchantment table window, starting with 0 as the topmost one.
4320field_40265_awindowId1
4321field_40266_aexperience1Experience at the current level
4322field_40267_acontainer1The brewing stand this clot belongs to.
4323field_40268_acontainer1The brewing stand this slot belongs to.
4324field_40269_fplayer1The player that has this container open.
4325field_40270_acontainer1The brewing stand this slot belongs to.
4326field_40277_rprojectile1This kind of damage is based on a projectile or not.
4327field_40278_qfireDamage1This kind of damage is based on fire or not.
4328field_40280_dhardcoreEnabled1True if hardcore mode is enabled
4329field_402_aeslimeJumpDelay1ticks until this slime jumps again
4330field_40302_afillSeed1
4331field_40305_ahasSpawner1
4332field_40312_bdoorType1
4333field_40318_JbigMushroomsPerChunk1Amount of big mushrooms per chunk
4334field_40319_KgenerateLakes1
4335field_40320_ubigMushroomGen1Field that holds big mushroom generator
4336field_40321_ywaterlilyPerChunk1
4337field_40322_xwaterlilyGen1
4338field_40323_LspikeGen1
4339field_40332_bnameSeed1used as seed for EnchantmentNameParts (see GuiEnchantment)
4340field_40333_cenchantLevels13-member array storing the enchantment levels of each slot
4341field_40334_atableInventory1SlotEnchantmentTable object with ItemStack to be enchanted
4342field_40335_lrand1
4343field_40336_jposY1
4344field_40337_kposZ1
4345field_40338_hworldPointer1current world (for bookshelf counting)
4346field_40339_iposX1
4347field_40340_bbrewTime1
4348field_40341_atileBrewingStand1
4349field_40351_fblastProtection1Protection against explosions
4350field_40352_gprojectileProtection1Protection against projectile entities (e.g. arrows)
4351field_40353_dfireProtection1Protection against fire
4352field_40354_efeatherFalling1Less fall damage
4353field_40355_benchantmentsList1List of all registered enchantments
4354field_40356_cprotection1Converts environmental damage to armour damage
4355field_40357_aweight1
4356field_40358_nfireAspect1Lights mobs on fire
4357field_40359_olooting1Mobs have a chance to drop more loot
4358field_40360_lbaneOfArthropods1Extra damage to spiders, cave spiders and silverfish
4359field_40361_mknockback1Knocks mobs and players backwards upon hit
4360field_40362_jsharpness1Extra damage to mobs
4361field_40363_ksmite1Extra damage to zombies, zombie pigmen and skeletons
4362field_40364_hrespiration1Decreases the rate of air loss underwater; increases time between damage while suffocating
4363field_40365_iaquaAffinity1Increases underwater mining rate
4364field_40366_vname1Used in localisation and stats
4365field_40367_utype1The EnumEnchantmentType given to this Enchantment
4366field_40368_teffectId1
4367field_40369_sfortune1Can multiply the drop rate of items from blocks
4368field_40370_runbreaking1Sometimes, the tool's durability will not be spent when the tool is used
4369field_40371_qsilkTouch1Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
4370field_40372_pefficiency1Faster resource gathering while in use
4371field_40373_wprotectionName1
4372field_40374_adamageType1
4373field_40375_zthresholdEnchantability1
4374field_40376_ylevelEnchantability1
4375field_40377_xbaseEnchantability1
4376field_40378_wprotectionName1
4377field_40379_aprotectionType1
4378field_40380_zthresholdEnchantability1
4379field_40381_ylevelEnchantability1
4380field_40382_xbaseEnchantability1
4381field_40387_frequestIDstring1The request ID stored as a String
4382field_40388_drequestID1A client-provided request ID associated with this query
4383field_40389_echallengeValue1A unique string of bytes used to verify client auth
4384field_40390_btimestamp1The creation timestamp for this auth
4385field_40391_crandomChallenge1A
4386field_40392_aqueryThread1The RConThreadQuery that this is probably an inner class of
4387field_40399_boutput1ByteArrayOutputStream wrapper
4388field_40400_abyteArrayOutput1Output stream
4389field_40414_fserverSocketList1A list of registered ServerSockets
4390field_40416_esocketList1A list of registered DatagramSockets
4391field_40417_bserver1Reference to the server object
4392field_40418_crconThread1Thread for this runnable class
4393field_40419_arunning1True i
4394field_40422_grconPort1Port RCon is running on
4395field_40423_lclientThreads1A map of client addresses to their running Threads
4396field_40424_jserverSocket1The RCon ServerSocke
4397field_40425_krconPassword1The RCon password
4398field_40426_hserverPort1Port the server is running on
4399field_40427_ihostname1Hostname RCon is running on
4400field_40437_glastAuthCheckTime1The time of the last client auth check
4401field_40438_nbuffer1A buffer for incoming DatagramPackets
4402field_40439_oincomingPacket1Storage for incoming DatagramPackets
4403field_40440_lworldName1The name of the currently lo
4404field_40441_mquerySocket1The remote socket querying the server
4405field_40442_jmaxPlayers1The maximum number of players allowed on the server
4406field_40443_kserverMotd1The current server message of the day
4407field_40444_hqueryPort1The RCon query port
4408field_40445_iserverPort1Port the server is running on
4409field_40446_vlastQueryResponseTime1The time of the last query response sent
4410field_40447_uoutput1The RConQuery output stream
4411field_40449_squeryClients1A map
4412field_4044_bfportal1The purple teleport blocks inside the obsidian circle
4413field_40450_rserverHostname1The hostname of the running server
4414field_40451_qqueryHostname1The hostname of this query server
4415field_40457_gloggedIn1True if the client has succefssfully logged into the RCon, otherwise false
4416field_40458_jrconPassword1The RCon password
4417field_40459_hclientSocket1The client's Socket connection
4418field_40460_ibuffer1A buffer for incoming Socket data
4419field_40461_AwaterColorMultiplier1color tint applied to water depending on biome
4420field_40462_nicePlains1
4421field_40463_oiceMountains1
4422field_40464_lfrozenOcean1
4423field_40465_mfrozenRiver1
4424field_40466_qmushroomIslandShore1
4425field_40467_pmushroomIsland1
4426field_40471_rhardcore1Hardcore mode flag
4427field_40472_Denchantments1Is the 'Enchanter' achievement
4428field_40473_Eoverkill1
4429field_40474_Fbookcase1Is the 'Librarian' achievement
4430field_40475_Apotion1Is the 'Local Brewery' achievement
4431field_40476_BtheEnd1Is the 'The End?' achievement
4432field_40477_CtheEnd21Is the 'The End.' achievement
4433field_40478_wdiamonds1Is the 'DIAMONDS!' achievement
4434field_40479_zblazeRod1Is the 'Into Fire' achievement
4435field_40480_yghast1Is the 'Return to Sender' achievement
4436field_40481_xportal1Is the 'We Need to Go Deeper' achievement
4437field_40483_bdamageSource1
4438field_40484_adamageModifier1
4439field_40485_bentityLiving1
4440field_40486_alivingModifier1
4441field_40488_jenchantability1
4442field_4048_bdslowSand1
4443field_40493_benchantmentLevel1Enchantment level associated with this EnchantmentData
4444field_40494_aenchantmentobj1Enchantment object associated with this EnchantmentData
4445field_40498_fmaxDamageFactor1Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
4446field_40499_gdamageReductionAmountArray1Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
4447field_404_afattackStrength1How much damage this mob's attacks deal
4448field_40505_henchantability1Return the enchantability factor of the material
4449field_4050_bcnetherrack1
4450field_40510_dsavedIOCounter1
4451field_40511_eisThreadWaiting1
4452field_40512_bthreadedIOQueue1
4453field_40513_cwriteQueuedCounter1
4454field_40514_athreadedIOInstance1Instance of ThreadedFileIOBase
4455field_40520_dprofilingSection1
4456field_40521_eprofilingMap1
4457field_40522_bsectionList1
4458field_40523_ctimestampList1
4459field_40524_aprofilingEnabled1
4460field_4052_bbpumpkin1A pumpkin
4461field_40539_bsecondaryComponents1
4462field_40540_aprimaryComponents1
4463field_40542_dstrongComponentType1
4464field_40556_fspeckledMelonEffect1
4465field_40557_gblazePowderEffect1
4466field_40558_dspiderEyeEffect1
4467field_40559_efermentedSpiderEyeEffect1
4468field_40560_bsugarEffect1
4469field_40561_cghastTearEffect1
4470field_40564_opotionPrefixes1
4471field_40565_lpotionRequirements1
4472field_40567_jglowstoneEffect1
4473field_40568_kgunpowderEffect1
4474field_40569_hmagmaCreamEffect1
4475field_4056_Nglass1
4476field_40570_iredstoneEffect1
4477field_40587_ahexDigits1Translation array of decimal to hex digits
4478field_40598_Leffectiveness1
4479field_40599_Musable1
4480field_4059_IoreIron1
4481field_405_blastActiveTime1Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
4482field_40600_NliquidColor1Is the color of the liquid for this potion.
4483field_40601_JstatusIconIndex1The index for the icon displayed when the potion effect is active.
4484field_40602_KisBadEffect1This field indicated if the effect is 'bad' - negative - for the entity.
4485field_4060_ayblockDiamond1
4486field_40611_dstackTagCompound1
4487field_40616_dlock1Used to make threads queue to add packets
4488field_40617_bpacketCountForID1A count of the total number of each packet sent grouped by IDs.
4489field_40618_csizeCountForID1A count of the total size of each packet sent grouped by IDs.
4490field_40619_aallowCounting1If false, countPacket does nothing
4491field_4061_HoreGold1
4492field_4062_Ggravel1
4493field_40645_benchantmentModifierDamage1Used to calculate the extra armor of enchantments on armors equipped on player.
4494field_40646_cenchantmentModifierLiving1Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
4495field_40647_aenchantmentRand1Is the random seed of enchantment effects.
4496field_4064_Abedrock1
4497field_4067_ajblockSteel1
4498field_4068_aiblockGold1
4499field_4069_ahmushroomRed1Was mushroomFlyAgaric
4500field_406_atimeSinceIgnited1The amount of time since the creeper was close enough to the player to ignite
4501field_4070_agmushroomBrown1Was mushroomKingBolete
4502field_4071_afplantRed1Was rose
4503field_4072_aeplantYellow1Was dandelion
4504field_4076_aVblockSnow1
4505field_4077_aUice1
4506field_4082_aJsignWall1
4507field_4084_aEsignPost1
4508field_4086_ablockType1Boolean used to seperate different states of blocks
4509field_4097_aitargetedEntity1
4510field_4098_bcurrentTarget1this entities current target
4511field_4099_alivingSoundTime1Number of ticks since this EntityLiving last produced its sound
4512field_409_aqusername1
4513field_40_jisChunkDataPacket1Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue.
4514field_41002_bKdragonEgg1
4515field_41003_abossDefeated1true if the enderdragon has been killed - allows end portal blocks to be created in the end
4516field_4100_fattackCounter1
4517field_4101_eprevAttackCounter1
4518field_41022_bhealth1
4519field_41023_ainnerRotation1Used to create the rotation animation when rendering the crystal.
4520field_4102_dwaypointZ1
4521field_41032_jgameOver1Set when a player beats the ender dragon, used to determine whether a Packet9Respawn is valid.
4522field_41039_thealingEnderCrystal1The current endercrystal that is healing this dragon
4523field_4103_ajaggroCooldown1Cooldown time between target loss and new target aquirement.
4524field_41041_bblockNames1
4525field_41042_zdragonEgg1
4526field_41044_adoBlockNotify1Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
4527field_4104_cnumTicksToChaseTarget1how long to keep a specific target entity
4528field_4105_brandomSoundDelay1A random delay until this PigZombie next makes a sound.
4529field_4106_aangerLevel1Above zero if this PigZombie is Angry.
4530field_4107_cdefaultHeldItem1The ItemStack that any PigZombie holds (a gold sword, in fact).
4531field_4108_adefaultHeldItem1The ItemStack that any Skeleton holds (a bow).
4532field_4110_asdimension1Which dimension the player is in (-1 = the Nether, 0 = normal world)
4533field_4124_amticksCatchable1the number of ticks remaining until this fish can no longer be caught
4534field_4125_alticksInAir1
4535field_4126_fzTile1The tile this entity is on, Z position(unifying naming)
4536field_4128_eentityRiderYawDelta1
4537field_4129_ajinGround1
4538field_4130_dentityRiderPitchDelta1
4539field_4131_cfirstUpdate1this is true during the first update after this entity has spawned and false forever after that time
4540field_4132_aiinTile1
4541field_4134_ashake1
4542field_4135_zpickaxeDiamond1
4543field_4136_yshovelDiamond1
4544field_4137_xswordDiamond1
4545field_4138_waxeStone1
4546field_4139_vpickaxeStone1
4547field_4140_ushovelStone1
4548field_4141_tswordStone1
4549field_4142_saxeWood1
4550field_4143_rpickaxeWood1
4551field_4144_qshovelWood1
4552field_4145_pswordWood1
4553field_4146_oswordSteel1
4554field_4147_ningotGold1
4555field_4148_jarrow1
4556field_4149_ibow1
4557field_4150_gflintAndSteel1
4558field_4151_faxeSteel1
4559field_4152_epickaxeSteel1
4560field_4153_dshovelSteel1
4561field_4154_bitemRand1
4562field_4155_ZlegsChain1
4563field_4156_YplateChain1
4564field_4157_XhelmetChain1
4565field_4158_WbootsLeather1
4566field_4159_VlegsLeather1
4567field_4160_UplateLeather1
4568field_4161_ThelmetLeather1
4569field_4162_PhoeGold1
4570field_4163_OhoeDiamond1
4571field_4164_NhoeSteel1
4572field_4165_MhoeStone1
4573field_4166_LhoeWood1
4574field_4167_HaxeGold1
4575field_4168_GpickaxeGold1
4576field_4169_FshovelGold1
4577field_416_ajinventory1Inventory of the player
4578field_4170_avbucketWater1
4579field_4171_EswordGold1
4580field_4172_DbowlSoup1
4581field_4173_CbowlEmpty1
4582field_4174_assign1
4583field_4175_AaxeDiamond1
4584field_4176_apporkCooked1
4585field_4177_ambootsGold1
4586field_4178_allegsGold1
4587field_4179_akplateGold1
4588field_4180_ajhelmetGold1
4589field_4181_aibootsDiamond1
4590field_4182_ahlegsDiamond1
4591field_4183_agplateDiamond1
4592field_4184_afhelmetDiamond1
4593field_4185_aebootsSteel1
4594field_4186_adlegsSteel1
4595field_4187_acplateSteel1
4596field_4188_abhelmetSteel1
4597field_4189_aabootsChain1
4598field_4191_aVrecordCat1
4599field_4192_aTfishCooked1
4600field_4193_aSfishRaw1
4601field_4194_aRlightStoneDust1
4602field_4195_aQpocketSundial1
4603field_4196_aPfishingRod1
4604field_4197_aOcompass1
4605field_4198_aMminecartPowered1
4606field_4199_aLminecartCrate1
4607field_419_bmcServer1Reference to the MinecraftServer object.
4608field_41_areason1Displayed to the client when the connection terminates.
4609field_4200_aJbook1
4610field_4201_aIpaper1
4611field_4202_aHreed1
4612field_4203_aFbrick1
4613field_4204_aEbucketMilk1
4614field_4205_aCboat1
4615field_4206_bbblocksEffectiveAgainst1an array of the blocks this spade is effective against
4616field_4207_bbblocksEffectiveAgainst1an array of the blocks this axe is effective against
4617field_4209_bbblocksEffectiveAgainst1an array of the blocks this pickaxe is effective against
4618field_420_ahlisteningChunks1set of ChunkCoordIntPair, represents blocks that the player will receive block updates from
4619field_4210_aweaponDamage1
4620field_4211_ycanBurn1Bool defining if the block can burn or not.
4621field_4212_xportal1
4622field_4213_wpumpkin1
4623field_4214_ucactus1
4624field_4216_oglass1
4625field_4217_kcloth1
4626field_4218_hleaves1
4627field_4223_vbiomesForGeneration1The biomes that are used to generate the chunk
4628field_4225_hnoise61
4629field_4226_gnoise51
4630field_4227_fnoise21
4631field_4228_enoise11
4632field_4229_dnoise31
4633field_422_agloadedChunks1LinkedList that holds loaded chunks
4634field_4230_snetherCaveGenerator1
4635field_4232_qgravelNoise1
4636field_4235_nworldObj1
4637field_4241_hhellRNG1
4638field_4249_aliquidBlockId1The ID of the liquid block used in this liquid generator.
4639field_4250_ahellLavaID1Stores the ID for WorldGenHellLava
4640field_425_aditemInWorldManager1The ItemInWorldManager belonging to this player
4641field_4260_grainfall1The rainfall in the world
4642field_4261_fhellTemperature1
4643field_4262_ebiomeGenerator1The biome generator object.
4644field_4263_LambientTickCountdown1number of ticks until the next random ambients play
4645field_4264_KactiveChunkSet1populated by chunks that are within 9 chunks of any player
4646field_426_bfallTime1How long the block has been falling for.
4647field_4272_qworldProvider1
4648field_4277_jautosavePeriod1
4649field_4278_hDIST_HASH_MAGIC1magic number used to generate fast random numbers for 3d distribution within a chunk
4650field_4279_gupdateLCG1Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
4651field_427_ablockID1
4652field_4280_ascheduledUpdatesAreImmediate1boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
4653field_4285_pfillerBlock1The block to fill spots in when not on the top
4654field_4286_otopBlock1The block expected to be on the top of this biome
4655field_4289_lhell1
4656field_4293_hdesert1
4657field_4294_gtaiga1
4658field_4297_dforest1
4659field_4299_bswampland1
4660field_429_aitem1The item stack of this EntityItem.
4661field_4301_bworldChunkMgr1
4662field_4302_aworldObj1
4663field_4305_dlightBrightnessTable1Light to brightness conversion table
4664field_4306_chasNoSky1
4665field_430_aghealth1The health of this EntityItem. (For example, damage for tools)
4666field_4310_aworldObj1
4667field_4311_aeligibleChunksForSpawning1
4668field_433_addelayBeforeCanPickup1
4669field_437_ajticksInAir1cant hit stuff first 5 ticks after you shoot it
4670field_438_aiticksInGround1after so long in ground entity dies
4671field_439_ahshootingEntity1the entity that shot this arrow
4672field_44003_blength1Length of the data to be read
4673field_44004_cdata1Any data
4674field_44005_achannel1Name of the 'channel' used to send data
4675field_44007_bsheepTimer1Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
4676field_44008_bBmonsterPlacer1
4677field_44012_dcurrentLanguage1
4678field_44013_clanguageList1
4679field_44015_aentityEggs1
4680field_446_afuse1How long the fuse is
4681field_448_adirection1the direction the painting faces
4682field_452_adtickCounter11
4683field_46001_dterrainType1
4684field_46002_fterrainType1
4685field_46011_mdamage1
4686field_46024_aIentityLivingToAttack1is only being set, has no uses as of MC 1.1
4687field_46025_aMtasks1
4688field_46026_YprevRotationYaw31
4689field_46027_XprevRotationYaw21
4690field_46028_fjumpHelper1
4691field_46030_dlookHelper1
4692field_46031_emoveHelper1
4693field_46043_dvillageGen1
4694field_46044_brandom1
4695field_46045_cuseStructures1
4696field_46046_aworldObj1
4697field_46047_fterrainType1World terrain type, 0 for normal, 1 for flap map
4698field_46052_cworldType1
4699field_46054_winfinity1Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
4700field_46055_vflame1Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
4701field_46056_upunch1Knockback enchantments for bows, the arrows will knockback the target when hit.
4702field_46057_tpower1Power enchantment for bows, add's extra damage to arrows.
4703field_46062_fposY1
4704field_46063_gposZ1
4705field_46065_eposX1
4706field_46068_aentity1
4707field_46070_bterrainType1
4708field_46075_dposZ1
4709field_46076_espeed1The speed at which the entity should move
4710field_46077_bposX1
4711field_46078_cposY1
4712field_46079_aentity1The EntityLiving that is being moved
4713field_46080_vextremeHillsEdge1Extreme Hills Edge biome.
4714field_46081_utaigaHills1Taiga Hills biome.
4715field_46082_tforestHills1Forest Hills biome.
4716field_46083_sdesertHills1Desert Hills biome.
4717field_46084_rbeach1Beach biome.
4718field_46093_amutexBits1
4719field_46098_centityTarget1
4720field_46099_aworldObj1
4721field_46104_aentity1
4722field_46117_bisJumping1
4723field_46118_aentity1
4724field_46120_bterrainType1
4725field_46121_eisUnicode1
4726field_46125_bprimaryColor1
4727field_46126_csecondaryColor1
4728field_46127_aspawnedID1
4729field_46129_eterrainType1
4730field_46130_bpriority1Priority of the EntityAIBase
4731field_46131_ctasks1The EntityAITasks object of which this is an entry.
4732field_46132_aaction1The EntityAIBase object.
4733field_46137_bexecutingTasks1
4734field_46138_atasksToDo1
4735field_470_aicargoItems1Array of item stacks stored in minecart (for storage minecarts).
4736field_476_aeminecartType1The type of minecart, 2 for powered, 1 for storage.
4737field_478_bxCoord1The x coordinate of the tile entity.
4738field_479_aworldObj1The reference to the world.
4739field_47_bzPosition1Chunk Z position.
4740field_48081_tbuildLimit1Maximum build height
4741field_48096_AvillageCollectionObj1
4742field_48097_OvillageSiegeObj1
4743field_480_fclassToNameMap1A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
4744field_48159_bfrontDoor1
4745field_48160_aentityObj1
4746field_48165_btargetVillager1
4747field_48167_avillagerObj1
4748field_48175_aentityObj1
4749field_481_enameToClassMap1A HashMap storing string names of classes mapping to the actual java.lang.Class type.
4750field_482_dzCoord1The z coordinate of the tile entity.
4751field_48302_airongolem1
4752field_48308_dworldObj1
4753field_48309_ematingTimeout1
4754field_48310_bvillagerObj1
4755field_48311_cmate1
4756field_48312_avillageObj1
4757field_48337_aMtargetTasks1
4758field_48339_crevengeTimer1
4759field_48341_ohomePosition1
4760field_48342_laiTarget1The active target the Task system uses for tracking
4761field_48345_knavigator1
4762field_48346_pmaximumHomeDistance1
4763field_48358_gisPlayingFlag1
4764field_48359_brandomTickDivider1
4765field_48360_cisMatingFlag1
4766field_48361_avillageObj1
4767field_48374_aaiSit1
4768field_48387_avillageObj1
4769field_483_cyCoord1The y coordinate of the tile entity.
4770field_48487_flastActivityTimestamp1
4771field_48488_gisDetachedFromVillageFlag1
4772field_48489_dinsideDirectionX1
4773field_48490_einsideDirectionZ1
4774field_48491_bposY1
4775field_48492_cposZ1
4776field_48493_aposX1
4777field_48494_hdoorOpeningRestrictionCounter1
4778field_484_flineBeingEdited1The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible.
4779field_48536_flastAddDoorTimestamp1
4780field_48537_gtickCounter1
4781field_48538_dcenter1
4782field_48539_evillageRadius1
4783field_48540_bvillageDoorInfoList1
4784field_48541_ccenterHelper1
4785field_48542_aworldObj1
4786field_48543_jnumIronGolems1
4787field_48544_hnumVillagers1
4788field_48545_ivillageAgressors1
4789field_48568_fdata1
4790field_48569_gblocks1
4791field_48570_dblockLight1
4792field_48571_eskyLight1
4793field_48573_cheightmap1
4794field_48574_alastUpdated1
4795field_48575_lz1
4796field_48576_jtileTicks1
4797field_48577_kx1
4798field_48578_hentities1
4799field_48579_itileEntities1
4800field_485_esignText1An array of four strings storing the lines of text on the sign.
4801field_48619_bdepthBits1
4802field_48620_cdepthBitsPlusFour1
4803field_48621_adata1
4804field_48625_bagressionTime1
4805field_48626_cvillageObj1
4806field_48627_aagressor1
4807field_48640_dvillageList1
4808field_48641_etickCounter1
4809field_48642_bvillagerPositionsList1
4810field_48643_cnewDoors1
4811field_48644_aworldObj1
4812field_486_hfurnaceCookTime1The number of ticks that the current item has been cooking for
4813field_487_gcurrentItemBurnTime1The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
4814field_488_ffurnaceBurnTime1The number of ticks that the furnace will keep burning
4815field_489_efurnaceItemStacks1The ItemStacks that hold the items currently being used in the furnace
4816field_48_axPosition1Chunk X position.
4817field_490_hyaw21
4818field_491_gyaw1
4819field_492_fmobID1The string ID of the mobs being spawned from this spawner. Defaults to pig, apparently.
4820field_493_edelay1The stored delay before a new spawn.
4821field_494_echestContents1
4822field_495_barmorInventory1An array of 4 item stacks containing the currently worn armor pieces.
4823field_496_amainInventory1An array of 37 item stacks (but only filled with 36?) indicating the main player inventory (including the visible bar).
4824field_497_fplayer1The player whose inventory this is.
4825field_498_einventoryChanged1Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
4826field_499_dcurrentItem1The index of the currently held item (0-8).
4827field_49_fsize1The size of the arrays.
4828field_501_bupperChest1Inventory object corresponding to double chest upper part
4829field_502_aname1Name of the chest.
4830field_503_clowerChest1Inventory object corresponding to double chest lower part
4831field_505_vclay1
4832field_507_tcraftedSnow1
4833field_508_ssnow1
4834field_509_rice1
4835field_50_emetadataArray1The metadata for each block changed.
4836field_511_ptnt1
4837field_513_ncircuits1
4838field_514_msand1
4839field_515_lfire1
4840field_517_jsponge1
4841field_518_iplants1
4842field_520_glava1
4843field_521_fwater1
4844field_522_eiron1
4845field_523_drock1
4846field_524_cwood1
4847field_525_bground1
4848field_526_aair1
4849field_527_astatsComponent1
4850field_528_bposZ1the z coordinate
4851field_529_aposY1the y coordinate
4852field_531_yplanks1
4853field_532_xcobblestone1
4854field_533_wdirt1
4855field_534_vgrass1
4856field_535_ustone1
4857field_536_tlightValue1Amount of light emitted
4858field_537_scanBlockGrass1
4859field_538_rlightOpacity1How much light is subtracted for going through this block
4860field_53_byPosition1Block Y position.
4861field_540_popaqueCubeLookup1
4862field_542_nblocksList1List of ly/ff (BlockType) containing the already registered blocks.
4863field_54_axPosition1Block X position.
4864field_551_esoundPowderFootstep1
4865field_552_boslipperiness1Determines how much velocity is maintained while moving on top of this block
4866field_553_bnblockMaterial1Block material definition.
4867field_554_bmblockParticleGravity1
4868field_555_blstepSound1Sound of stepping on the block
4869field_557_bkmaxZ1maximum Z for the block bounds (local coordinates)
4870field_559_bjmaxY1maximum Y for the block bounds (local coordinates)
4871field_55_estatus1Status of the digging (started, ongoing, broken).
4872field_561_bimaxX1maximum X for the block bounds (local coordinates)
4873field_563_bhminZ1minimum Z for the block bounds (local coordinates)
4874field_565_bgminY1minimum Y for the block bounds (local coordinates)
4875field_567_bfminX1minimum X for the block bounds (local coordinates)
4876field_569_beblockResistance1Indicates the blocks resistance to explosions.
4877field_56_dface1Punched face of the block.
4878field_571_bdblockHardness1Indicates how many hits it takes to break a block.
4879field_573_bcblockID1ID of the block.
4880field_575_bbblockIndexInTexture1The index of the texture to be displayed for this block. May vary based on graphics settings. Mostly seems to come from terrain.png, and the index is 0-based (grass is 0).
4881field_57_czPosition1Block Z position.
4882field_581_Lleaves1
4883field_582_Kwood1
4884field_583_JoreCoal1
4885field_588_axoreDiamond1
4886field_58_btype1The type of mob.
4887field_590_Fsand1
4888field_591_awredstoneWire1
4889field_592_ElavaStill1Stationary lava source block
4890field_593_avchest1
4891field_594_DlavaMoving1Flowing lava block
4892field_596_CwaterStill1Stationary water source block
4893field_597_atmobSpawner1
4894field_598_BwaterMoving1Flowing water block
4895field_599_asfire1
4896field_59_aentityId1The entity ID.
4897field_5_emcServer1Reference to the MinecraftServer object.
4898field_6023_pcommands1A list containing all the commands entered.
4899field_6025_nserverRunning1Indicates whether the server is running or not. Set to false to initiate a shutdown.
4900field_6026_mspawnPeacefulMobs1True if server has animals turned on
4901field_6027_lonlineMode1True if the server is in online mode.
4902field_6028_kentityTracker1
4903field_602_aqobsidian1
4904field_6032_gserverStopped1Indicates to other classes that the server is safely stopped.
4905field_6033_fconfigManager1the server config manager for this server
4906field_6034_eworldMngr1The server world manager.
4907field_6035_dpropertyManagerObj1Reference to the PropertyManager object.
4908field_6036_cnetworkServer1listening server socket and client accept thread
4909field_6038_alogger1The logging system.
4910field_6039_bmotionX1
4911field_603_apcobblestoneMossy1
4912field_6040_aentityId1
4913field_6041_dmotionZ1
4914field_6042_cmotionY1
4915field_6043_bvehicleEntityId1
4916field_6044_aentityId1
4917field_6047_ysapling1
4918field_604_aobookShelf1
4919field_605_antnt1
4920field_6065_bdglowStone1
4921field_607_alstairSingle1
4922field_6084_alocalFlag1
4923field_6088_agraphicsLevel1Used to determine how to display leaves based on the graphics level. May also be used in rendering for transparency, not sure.
4924field_608_akstairDouble1
4925field_60_gpitch1The pitch of the entity.
4926field_6124_atfishEntity1
4927field_6144_asfishPitch1
4928field_6145_arfishYaw1
4929field_6146_aqfishZ1
4930field_6147_apfishY1
4931field_6148_aofishX1
4932field_6149_anfishPosRotationIncrements1
4933field_6150_akticksInGround1
4934field_6151_bnextStepDistance1The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
4935field_6153_aZiconIndex1Icon index in the icons table.
4936field_6159_EcloudColour1
4937field_6160_DmcServer1
4938field_6162_ncolor1
4939field_6163_mbiomeName1
4940field_6164_hcolorsSunriseSunset1
4941field_6165_gworldType10 for normal world -1 for hell
4942field_6166_disHellWorld1States whether the Hell world provider is used(true) or if the normal world provider is used(false)
4943field_616_accloth1
4944field_619_aZjukebox1
4945field_61_fyaw1The yaw of the entity.
4946field_620_aYreed1
4947field_621_aXblockClay1
4948field_622_aWcactus1
4949field_625_aTsnow1
4950field_627_aRtorchRedstoneActive1
4951field_628_aQtorchRedstoneIdle1
4952field_629_aPoreRedstoneGlowing1
4953field_62_ezPosition1The Z position of the entity.
4954field_630_aOoreRedstone1
4955field_632_aMdoorSteel1
4956field_637_aHrail1
4957field_638_aGladder1
4958field_639_aFdoorWood1
4959field_63_dyPosition1The Y position of the entity.
4960field_641_aDstoneOvenActive1
4961field_642_aCstoneOvenIdle1
4962field_643_aBtilledField1
4963field_644_aAcrops1
4964field_645_babilityToCatchFire1This is an array indexed by block ID the larger the number in the array the more likely a block type will catch fires
4965field_646_achanceToEncourageFire1The chance this block will encourage nearby blocks to catch on fire
4966field_648_btorchUpdates1An array of when redstone torches became active. Used for redstone torches to burn out.
4967field_649_atorchActive1Whether the redstone torch is currently active or not.
4968field_64_cxPosition1The X position of the entity.
4969field_650_afallInstantly1Do blocks fall instantly to where they stop or do they fall over time
4970field_651_amodelBlock1The block that is used as model for the stair.
4971field_652_awiresProvidePower1When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength.
4972field_653_bisFreestanding1Whether this is a freestanding sign or a wall-mounted sign
4973field_654_asignEntityClass1
4974field_655_aisActive1True if this is an active furnace, false if idle
4975field_656_arandom1
4976field_658_bisOptimalFlowDirection1
4977field_659_anumAdjacentSources1
4978field_65_irotating1Boolean set to true if the player is rotating.
4979field_660_cflowCost1
4980field_663_cbaseIndexInPNG1The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can switch the displayed version between fancy and fast graphics (fast is this index + 1).
4981field_664_atriggerMobType1The mob type that can trigger this pressure plate.
4982field_665_aglowing1
4983field_666_ablockName1
4984field_66_hmoving1Boolean set to true if the player is moving.
4985field_674_bthisWorld1The world object that this object is connected to.
4986field_675_athisPlayer1The player that this object references.
4987field_676_slastSaveTime1
4988field_677_rhasEntities1
4989field_67_gonGround1True if the client is on the ground.
4990field_680_oisModified1Set to true if the chunk has been modified and needs to be updated internally.
4991field_681_nisTerrainPopulated1Boolean value indicating if the terrain is populated.
4992field_683_lchunkTileEntityMap1
4993field_684_kzPosition1The z coordinate of the chunk.
4994field_685_jxPosition1The x coordinate of the chunk.
4995field_68_fpitch1The player's pitch rotation.
4996field_691_dworldObj1Reference to the World object.
4997field_692_cisChunkLoaded1
4998field_694_aisLit1Determines if the chunk is lit or not at a light value greater than 0.
4999field_695_ucaveGenerator1
5000field_69_eyaw1The player's yaw rotation.
5001field_6_drand1The Random object used to generate serverId hex strings.
5002field_700_pworldObj1Reference to the World object.
5003field_702_nnoiseGen41
5004field_703_mnoiseGen31
5005field_704_lnoiseGen21
5006field_705_knoiseGen11
5007field_706_jrand1RNG.
5008field_70_dstance1The player's stance. (boundingBox.minY)
5009field_713_cmobSpawnerNoise1
5010field_714_bnoiseGen61
5011field_715_anoiseGen51
5012field_71_czPosition1The player's Z position.
5013field_724_bdummyChunk1a dummy chunk, returned in place of an actual chunk.
5014field_725_adroppedChunksSet1
5015field_726_gworld1
5016field_728_eid2ChunkMap1map of chunk Id's to Chunk instances
5017field_729_dchunkLoader1
5018field_72_byPosition1The player's Y position.
5019field_730_cserverChunkGenerator1chunk generator object. Calls to load nonexistent chunks are forwarded to this object.
5020field_731_aname1The UTF string key used to lookup values.
5021field_732_adata1The string value for the tag (cannot be empty).
5022field_733_abyteArray1The byte array stored in the tag.
5023field_734_adata1The short value for the tag.
5024field_735_adata1The double value for the tag.
5025field_736_btagType1The type byte for the tags in the list - they must all be of the same type.
5026field_737_atagList1The array list containing the tags encapsulated in this list.
5027field_738_atagMap1The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
5028field_739_adata1The float value for the tag.
5029field_73_axPosition1The player's X position.
5030field_740_adata1The long value for the tag.
5031field_741_adata1The byte value for the tag.
5032field_742_adata1The integer value for the tag.
5033field_743_bcount1The number of points in this path
5034field_744_apathPoints1Contains the points in this path
5035field_746_oleafNodes1
5036field_747_nleafDistanceLimit1
5037field_748_mheightLimitLimit1
5038field_749_ltrunkSize1
5039field_74_bid1The block/item id to be equipped.
5040field_750_kleafDensity1
5041field_751_jscaleWidth1
5042field_752_ibranchSlope1
5043field_753_hbranchDensity1
5044field_754_gheightAttenuation1
5045field_755_fheight1
5046field_756_eheightLimit1
5047field_757_dbasePos1
5048field_758_cworldObj1Reference to the World object.
5049field_759_brand1random seed for GenBigTree
5050field_760_aotherCoordPairs1
5051field_761_bnumberOfBlocks1The number of blocks to generate.
5052field_762_aminableBlockId1The block ID of the ore to be placed using this generator.
5053field_763_bnumberOfBlocks1The number of blocks to generate.
5054field_764_aclayBlockId1The block ID for clay.
5055field_765_aplantBlockId1The ID of the plant block used in this plant generator.
5056field_766_bupdateCounter1Counts the number of updates. Used as the index into the memoryUse array to display the latest value.
5057field_767_amemoryUse1An array containing the columns that make up the memory use graph.
5058field_768_cdisplayStrings1An array containing the strings displayed in this stats component.
5059field_76_atime1The world time in minutes.
5060field_774_by1
5061field_775_ax1
5062field_776_dupdateTime1
5063field_777_cz1
5064field_778_LentitiesWithinAABBExcludingEntity1entities within AxisAlignedBB excluding one, set and returned in getEntitiesWithinAABBExcludingEntity(Entity var1, AxisAlignedBB var2)
5065field_77_byPosition1
5066field_783_GchunkProvider1Handles chunk operations and caching
5067field_784_FlockTimestamp1Contains a timestamp from when the World object was created. Is used in the session.lock file
5068field_788_BscheduledTickSet1Set of scheduled ticks (used for checking if a tick already exists)
5069field_789_AscheduledTickTreeSet1TreeSet of scheduled ticks which is used as a priority queue for the ticks
5070field_78_axPosition1
5071field_790_zunloadedEntityList1
5072field_792_xisRemote1This is always false on a server
5073field_797_sworldInfo1holds information about a world (size on disk, time, spawn point, seed, ...)
5074field_798_rworldAccesses1
5075field_79_eitemStack1
5076field_7_cfinishedProcessing1Returns if the login handler is finished and can be removed. It is set to true on either error or successful login.
5077field_803_mrand1RNG for World.
5078field_804_ldifficultySetting1Whether monsters are enabled or not. (1 = on, 0 = off)
5079field_805_kplayerEntities1Array list of players in the world.
5080field_808_heditingBlocks1true while the server is editing blocks
5081field_80_ddirection1The offset to use for block/item placement.
5082field_811_eskylightSubtracted1How much light is subtracted from full daylight
5083field_814_bloadedTileEntityList1
5084field_815_aloadedEntityList1
5085field_816_AlevelSaving1Whether or not level saving is enabled
5086field_819_zdisableSpawnProtection1Set to true when an op is building or this dimension != 0
5087field_81_czPosition1
5088field_822_bchunkZ1
5089field_823_achunkX1
5090field_824_dworldObj1Reference to the World object.
5091field_825_cchunkArray1
5092field_826_anetManager1Reference to the NetworkManager object.
5093field_827_anetManager1Reference to the NetworkManager object.
5094field_828_anetManager1This was actually an inner class of NetworkManager, so this field is the reference to 'this' NetworkManager.
5095field_829_anetManager1Reference to the NetworkManager object.
5096field_82_bxPosition1The X axis relative movement.
5097field_832_dmcServer1Reference to the MinecraftServer object.
5098field_833_cplayerInstancesToUpdate1the playerInstances(chunks) that need to be updated
5099field_834_bcount1The number of items stored in this map
5100field_835_aslots1An array of HashEntries representing the heads of hash slot lists
5101field_836_eversionStamp1A serial stamp used to mark changes
5102field_837_dgrowFactor1The scale factor used to determine when to grow the table
5103field_838_cthreshold1The grow threshold
5104field_839_adateFormat1The date format to use in the console log.
5105field_83_aentityId1The ID of this entity.
5106field_840_bvalueEntry1
5107field_841_ahashEntry1
5108field_842_dslotHash1
5109field_843_cnextEntry1
5110field_844_adata1Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
5111field_845_by1
5112field_846_ax1
5113field_847_cz1
5114field_848_bclassToStringMapping1Provides a mapping between a string and an entity classes
5115field_849_astringToClassMapping1Provides a mapping between entity classes and a string
5116field_84_grotating1Boolean set to true if the entity is rotating.
5117field_850_dclassToIDMapping1provides a mapping between an Entity Class and an entity ID
5118field_851_cIDtoClassMapping1provides a mapping between an entityID and an Entity Class
5119field_852_banimationsToGo1Number of animation frames to go when receiving an item (by walking into it, for example).
5120field_853_astackSize1Size of the stack.
5121field_854_ditemDamage1Damage dealt to the item or number of use. Raise when using items.
5122field_855_citemID1ID of the item.
5123field_856_zsizeX1
5124field_857_ytitle1Painting Title.
5125field_85_fpitch1The Y axis rotation.
5126field_865_CoffsetY1
5127field_867_BoffsetX1
5128field_869_AsizeY1
5129field_86_eyaw1The X axis rotation.
5130field_87_dzPosition1The Z axis relative movement.
5131field_886_aSIN_TABLE1A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
5132field_887_bworldObj1Reference to the World object.
5133field_888_arail1
5134field_889_gconnectedTracks1
5135field_88_cyPosition1The Y axis relative movement.
5136field_891_etrackZ1
5137field_892_dtrackY1
5138field_893_ctrackX1
5139field_894_aoutputHandler1Reference to the GuiLogOutputHandler.
5140field_899_ktrackedPlayers1
5141field_89_byPosition1Block Y position.
5142field_8_bnetManager1The underlying network manager for this login handler.
5143field_9004_hpacket1login1holds the login packet of the current getting handled login packet
5144field_9005_floginTimer1While waiting to login, if this field ++'s to 600 it will kick you.
5145field_9006_jhasMoved1is true when the player has moved since his last movement packet
5146field_9007_ilastPosZ1last known z position for this connection
5147field_9008_hlastPosY1last known y position for this connection
5148field_9009_glastPosX1last known x position for this connection
5149field_900_jplayerEntitiesUpdated1
5150field_9010_pplayersOnline1List of names of players who are online.
5151field_9011_npvpOn1Indicates whether PvP is active on the server or not.
5152field_9012_jpercentDone1the percentage of the current task finished so far
5153field_9013_icurrentTask1the task the server is currently working on(and will output on ouputPercentRemaining)
5154field_9014_hdeathTime1
5155field_9015_bentityStatus12 for hurt, 3 for dead
5156field_9016_aentityId1
5157field_9017_ahealthMP1Variable used for incoming health packets
5158field_9018_btargetEntity1The entity the player is interacting with
5159field_9019_aplayerEntityId1The entity of the player (ignored by the server)
5160field_9020_cisLeftClick1Seems to be true when the player is pointing at an entity and left-clicking and false when right-clicking.
5161field_9021_lsoundSandFootstep1
5162field_9022_ksoundClothFootstep1
5163field_9023_jsoundGlassFootstep1
5164field_9024_isoundMetalFootstep1
5165field_9025_hsoundStoneFootstep1
5166field_9026_gsoundGrassFootstep1
5167field_9027_fsoundGravelFootstep1
5168field_9028_esoundWoodFootstep1
5169field_9029_ZpistonBase1
5170field_9030_YdeadBush1
5171field_9031_XtallGrass1
5172field_9032_Wweb1Slows entities on collision.
5173field_9033_VpistonStickyBase1
5174field_9034_UrailDetector1Minecart detector rail track.
5175field_9035_bfpumpkinLantern1
5176field_9036_TrailPowered1Powered rail track.
5177field_9037_Sbed1the bed block's id
5178field_9038_Rmusic1
5179field_9039_QsandStone1
5180field_9040_Pdispenser1
5181field_9041_OblockLapis1
5182field_9042_NoreLapis1
5183field_9043_Lsponge1
5184field_9044_ayworkbench1
5185field_9045_atstairCompactPlanks1
5186field_9046_aqtorchWood1
5187field_9047_albrick1
5188field_9048_acpistonMoving1
5189field_9049_aapistonExtension1
5190field_9050_aZfence1
5191field_9051_aRbutton1
5192field_9052_aMpressurePlatePlanks1
5193field_9053_aKpressurePlateStone1
5194field_9054_aJlever1
5195field_9055_aHstairCompactCobblestone1
5196field_9061_Zfire1
5197field_9062_YfireResistance1The amount of ticks you have to stand inside of fire before be set on fire
5198field_9063_XticksExisted1How many ticks has this entity had ran since being alive
5199field_9064_Wrand1
5200field_9066_TnoClip1Whether this entity won't clip with collision or not (make note it won't disable gravity)
5201field_9067_SstepHeight1How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
5202field_9068_RySize1
5203field_9069_QlastTickPosZ1
5204field_9070_PlastTickPosY1
5205field_9071_OlastTickPosX1
5206field_9072_NfallDistance1
5207field_9074_LdistanceWalkedModified1The distance walked multiplied by 0.6
5208field_9075_KprevDistanceWalkedModified1The previous ticks distance walked multiplied by 0.6
5209field_9076_HyOffset1
5210field_9078_EvelocityChanged1EntityTrackerEntity sends Packet28EntityVelocity if set
5211field_9079_aeisImmuneToFire1
5212field_9080_DisCollided1True if after a move this entity has collided with something either vertically or horizontally
5213field_9082_CisCollidedVertically1True if after a move this entity has collided with something on Y-axis
5214field_9083_acheartsLife1
5215field_9084_BisCollidedHorizontally1
5216field_9085_abinWater1Whether this entity is currently inside of water (if it handles water movement that is)
5217field_9086_AonGround1
5218field_9088_yprevRotationPitch1
5219field_9089_xprevRotationYaw1
5220field_9090_oprevPosZ1
5221field_9091_nprevPosY1
5222field_9092_mprevPosX1
5223field_9093_lworldObj1
5224field_9094_hrenderDistanceWeight1
5225field_9095_azrenderYawOffset1
5226field_9099_avheartsHalvesLife1
5227field_909_atrackedEntity1The entity that this EntityTrackerEntry tracks.
5228field_90_axPosition1Block X position.
5229field_9100_aZdead1This gets set on entity death, but never used. Looks like a duplicate of isDead
5230field_9101_aYcameraPitch1
5231field_9102_aXprevCameraPitch1
5232field_9103_aWattackTime1
5233field_9104_aVdeathTime1
5234field_9105_aUattackedAtYaw1The yaw at which this entity was last attacked from.
5235field_9106_aTmaxHurtTime1
5236field_9107_aShurtTime1
5237field_9108_aRprevHealth1
5238field_9109_aQhealth1
5239field_910_btrackedEntityHashTable1Used for identity lookup of tracked entities.
5240field_9110_aPswingProgress1
5241field_9111_aOprevSwingProgress1
5242field_9114_aLscoreValue1The score value of the Mob, the amount of points the mob is worth.
5243field_9116_aJentityType1a string holding the type of entity it is currently only implemented in entityPlayer(as 'humanoid')
5244field_9119_aGtexture1the path for the texture of this entityLiving
5245field_911_atrackedEntitySet1List of tracked entities, used for iteration operations on tracked entities.
5246field_9125_aAprevRenderYawOffset1
5247field_9126_btmoveSpeed1
5248field_9127_bsdefaultPitch1
5249field_9128_brisJumping1
5250field_9129_bqrandomYawVelocity1
5251field_912_dmaxTrackingDistanceThreshold1
5252field_9130_bpmoveForward1
5253field_9131_bomoveStrafing1
5254field_9132_bnentityAge1The age of this EntityLiving (used to determine when it dies)
5255field_9133_bmnaturalArmorRating1intrinsic armor level for entity
5256field_9135_bknewRotationPitch1
5257field_9136_bjnewRotationYaw1
5258field_9137_binewPosZ1
5259field_9138_bhnewPosY1
5260field_9139_bgnewPosX1
5261field_913_cmcServer1Reference to the MinecraftServer object.
5262field_9140_bfnewPosRotationIncrements1
5263field_9147_arswingProgressInt1
5264field_9148_aqisSwinging1Whether the player is swinging the current item in their hand.
5265field_9149_apcameraYaw1
5266field_914_lplayerNBTManagerObj1Reference to the PlayerNBTManager object.
5267field_9150_aoprevCameraYaw1
5268field_9151_anscore1
5269field_9154_emanagedPosZ1player Z position as seen by PlayerManager
5270field_9155_dmanagedPosX1player X position as seen by PlayerManager
5271field_9156_bulastHealth1amount of health the client was last set to
5272field_9158_asminecartPitch1
5273field_9159_arminecartYaw1
5274field_9160_aqminecartZ1
5275field_9161_apminecartY1
5276field_9162_aominecartX1
5277field_9163_anturnProgress1appears to be the progress of the turn
5278field_9164_fpushX1
5279field_9165_efuel1
5280field_9166_ajpushZ1
5281field_9169_bage1The age of this EntityItem (used to animate it up and down as well as expire it)
5282field_9171_alboatPitch1
5283field_9172_fboatY1
5284field_9173_akboatYaw1
5285field_9174_eboatX1
5286field_9175_ajboatZ1
5287field_9176_dboatPosRotationIncrements1
5288field_9179_finTile1
5289field_917_ibannedPlayersFile1The file that contains the banned players.
5290field_9180_ezTile1
5291field_9181_ajinGround1
5292field_9182_dyTile1
5293field_9183_cxTile1
5294field_9184_aarrowShake1Seems to be some sort of timer for animating an arrow.
5295field_9185_bart1
5296field_9186_fzPosition1
5297field_9187_eyPosition1
5298field_9188_dxPosition1
5299field_9189_aoticksInAir1
5300field_918_hops1A set containing the OPs.
5301field_9190_anticksAlive1
5302field_9191_amshootingEntity1
5303field_9192_alinGround1
5304field_9193_fyTile1
5305field_9194_akinTile1
5306field_9195_exTile1
5307field_9196_daccelerationZ1
5308field_9197_ajzTile1
5309field_9198_caccelerationY1
5310field_9199_baccelerationX1
5311field_919_gbannedIPs1A set containing the banned IPs.
5312field_91_emetadata1Metadata of the block.
5313field_9207_IcollidingBoundingBoxes1
5314field_9209_xfindingSpawnPoint1if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the world's chunkprovider's dummy if possible
5315field_9211_ssaveHandler1
5316field_9212_pisNewWorld1Used to differentiate between a newly generated world and an already existing world.
5317field_9215_bplayerInstances1the hash of all playerInstances created
5318field_9216_aplayers1players in the current instance
5319field_9220_ushouldSendMotionUpdates1
5320field_9221_tupdateCounter1
5321field_9222_slastTrackedEntityPosZ1
5322field_9223_rlastTrackedEntityPosY1
5323field_9224_qlastTrackedEntityPosX1
5324field_9226_mlastTrackedEntityMotionZ1
5325field_9227_llastTrackedEntityMotionY1
5326field_9228_klastTrackedEntityMotionX1
5327field_9229_jencodedRotationPitch1The encoded entity pitch rotation.
5328field_922_dplayerManagerObj1Reference to the PlayerManager object.
5329field_9230_iencodedRotationYaw1The encoded entity yaw rotation.
5330field_9231_hencodedPosZ1The encoded entity Z position.
5331field_9232_gencodedPosY1The encoded entity Y position.
5332field_9233_fencodedPosX1The encoded entity X position.
5333field_9235_dtrackingDistanceThreshold1
5334field_923_cmcServer1Reference to the MinecraftServer object.
5335field_924_bplayerEntities1A list of player entities that exist on this server.
5336field_9250_kopFile1the file which contains the list of ops
5337field_9251_jipBanFile1the file which contains the list of banned IPs
5338field_9252_fbannedPlayers1the set of all banned players names
5339field_9253_emaxPlayers1the maximum amount of players that can be connected
5340field_925_alogger1Reference to the logger.
5341field_926_bblockX1x coordinate of the block ray traced against
5342field_927_atypeOfHit1What type of ray trace hit was this? 0 = block, 1 = entity
5343field_928_gentityHit1The hit entity
5344field_929_fhitVec1The vector position of the hit
5345field_92_dtype1The new block type for the block.
5346field_930_esideHit1Which side was hit. If its -1 then it went the full length of the ray trace.
5347field_931_dblockZ1z coordinate of the block ray traced against
5348field_932_cblockY1y coordinate of the block ray traced against
5349field_933_alogger1Reference to the logger.
5350field_934_byCoord1
5351field_935_axCoord1
5352field_936_dpermutations1
5353field_937_czCoord1
5354field_938_boctaves1
5355field_939_ageneratorCollection1Collection of noise generation functions. Output is combined to produce different octaves of noise.
5356field_93_czPosition1Block Z position.
5357field_940_bpath1The path being generated
5358field_941_aworldMap1Used to find obstacles
5359field_942_dpathOptions1Selection of path points to add to the path
5360field_943_cpointMap1The points in the path
5361field_946_brand1The RNG used by the MapGen classes.
5362field_947_arange1The number of Chunks to gen-check in any given direction.
5363field_948_bnumHashElements1the number of elements in the hash array
5364field_949_ahashArray1the array of all elements in the hash
5365field_950_emodCount1count of times elements have been added/removed
5366field_951_dpercentUseable1percent of the hasharray that can be used without hash colliding probably
5367field_952_ccapacity1the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
5368field_953_amcServer1Reference to the MinecraftServer object.
5369field_954_bupdateCounter1Counts the number of updates.
5370field_955_amcServer1Reference to the MinecraftServer object.
5371field_963_bminY1
5372field_964_aminX1
5373field_965_hnumBoundingBoxesInUse1Tracks how many bounding boxes are being used
5374field_966_gboundingBoxes1List of bounding boxes (not all necessarily being actively used)
5375field_967_fmaxZ1
5376field_968_emaxY1
5377field_969_dmaxX1
5378field_970_cminZ1
5379field_971_bloginHandler1The login handler that spawned this thread.
5380field_972_aloginPacket1The login packet to be verified.
5381field_973_bisListening1Whether the network listener object is listening.
5382field_974_alogger1Reference to the logger.
5383field_975_hplayerList1list of all currently connected players
5384field_976_gpendingConnections1list of all people currently trying to connect to the server
5385field_978_enetworkAcceptThread1
5386field_979_dserverSocket1
5387field_97_bxPosition1The X position of the object.
5388field_980_cmcServer1Reference to the MinecraftServer object.
5389field_984_cdefaultLightValue1
5390field_985_bnetWorkListener1The network listener object.
5391field_986_amcServer1Reference to the MinecraftServer object.
5392field_987_amcServerGui1Reference to the ServerGui object.
5393field_98_aentityId1Entity ID of the object.
5394field_992_bmcServerGui1Reference to the ServerGui object.
5395field_993_atextField1Text field.
5396field_994_bserverProperties1The server properties object.
5397field_995_alogger1Reference to the logger.
5398field_996_cserverPropertiesFile1The server properties file.
5399field_997_amcServer1Reference to the MinecraftServer object.
5400field_99_etype1The type of object.
5401field_9_alogger1The Minecraft logger.