1.1 KiB
1.1 KiB
Commit | Needs Revisit | Note |
---|---|---|
Class transformer optimizations (#5159) | Yes | |
Change universal bucket support to use fluid names instead of instances | Yes | The affected code is nearly entirely absent |
Change biome spawn list entries to use factory method where possible (#5075) | No | EntityType makes this obsolete |
Prevent some texture loading errors from crashing the game (#5121) | Yes | TextureMap has changed drastically, is this still needed? |
Add a notification event for handling game rule changes (#5152) | No | GameRules$Value has a change callback, mods can just use this |