ForgePatch/fml/conf/methods.csv
2013-09-03 17:56:09 -04:00

360 KiB

1seargenamesidedesc
2func_100008_disDurationMax0Returns true if duration is at maximum, false otherwise.
3func_100009_j_getFacing2
4func_100011_ggetIsPotionDurationMax0
5func_100012_bsetPotionDurationMax0Toggle the isPotionDurationMax field.
6func_100015_aisKeyDown0Returns whether the specified key binding is currently being pressed.
7func_102007_acanInsertItem2Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item, side
8func_102008_bcanExtractItem2Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item, side
9func_102012_ainsertStackFromInventory2
10func_102013_bcanExtractItemFromInventory2
11func_102015_acanInsertItemToInventory2Args: inventory, item, slot, side
12func_102026_aisBlockTopFacingSurfaceSolid2Performs check to see if the block is a normal, solid block, or if the metadata of the block indicates that its facing puts its solid side upwards. (inverted stairs, for example)
13func_102027_brenderStandardBlockWithAmbientOcclusionPartial0Renders non-full-cube block with ambient occusion. Args: block, x, y, z, red, green, blue (lighting)
14func_104002_bUisNoDespawnRequired2
15func_104055_isetForceGamemode2
16func_104056_amgetForceGamemode2
17func_104112_bsaveExtraData2Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unimplemented.
18func_104140_msaveChunkData2saves chunk data - currently only called during execution of the Save All command
19func_110123_PonChunkLoad2
20func_110124_augetUniqueID2
21func_110125_asetParticleIcon0
22func_110128_bonBroken2Called when this entity is broken. Entity parameter may be null.
23func_110130_bgetKnotForBlock2
24func_110131_bremoveFrameFromMap2Removes the dot representing this frame's position from the map when the item frame is broken.
25func_110138_aPgetMaxHealth2
26func_110139_bjgetAbsorptionAmount2
27func_110140_aTgetAttributeMap2
28func_110143_aJgetHealth2
29func_110144_aDgetLastAttacker2
30func_110145_ldismountEntity2Moves the entity to a position out of the way of its mount.
31func_110147_axapplyEntityAttributes2
32func_110148_agetEntityAttribute2
33func_110149_msetAbsorptionAmount2
34func_110160_iclearLeashed2Removes the leash from this entity. Second parameter tells whether to send a packet to surrounding players.
35func_110161_aonSpawnWithEgg2
36func_110162_bsetLeashedToEntity2Sets the entity to be leashed to.\nArgs:\n@param par1Entity: The entity to be tethered to.\n@param par2: Whether to send an attaching notification packet to surrounding players.
37func_110164_bCallowLeashing2
38func_110165_bFrecreateLeash2
39func_110166_bEgetLeashedToEntity2
40func_110167_bDgetLeashed2
41func_110171_bsetHomeArea2
42func_110172_bLgetHomePosition2Returns the chunk coordinate object of the home position.
43func_110175_bOhasHome2Returns whether a home area is defined for this entity.
44func_110177_bNdetachHome2
45func_110195_aaddGrowth2"Adds the value of the parameter times 20 to the age of this entity. If the entity is an adult (if the entity's age is greater than 0), it will have no effect."
46func_110198_tincreaseTemper2
47func_110199_fopenGUI2
48func_110202_bQgetHorseVariant2
49func_110204_ccisEatingHaystack2
50func_110206_usetJumpPower2
51func_110207_msetChested2
52func_110208_bsetHorseWatchableBoolean2
53func_110209_cdisRearing2
54func_110212_cpgetVariantTexturePaths0
55func_110213_bsetOwnerName2
56func_110214_psetHorseType2
57func_110215_cjgetHorseJumpStrength2
58func_110216_rspawnHorseParticles0"Spawns particles for the horse entity. par1 tells whether to spawn hearts. If it is false, it spawns smoke."
59func_110217_clgetAngrySoundName2
60func_110218_cmgetMaxTemper2
61func_110219_qsetRearing2
62func_110220_cKmakeHorseRear2
63func_110221_nsetHasReproduced2
64func_110223_pgetRearingAmount0
65func_110224_cidropChests2
66func_110227_psetEatingHaystack2
67func_110228_bRisAdultHorse2
68func_110231_czmakeHorseRearWithSound2
69func_110233_wgetHorseWatchableBoolean2
70func_110234_jsetHorseTamed2
71func_110235_qsetHorseVariant2
72func_110238_ssetTemper2
73func_110240_adropItemsInChest2
74func_110243_cfgetHasReproduced2
75func_110244_cAdropChestItems2
76func_110246_bZisHorseJumping2
77func_110247_cGsetHorseTexturePaths0
78func_110248_bSisTame2
79func_110249_cIopenHorseMouth2
80func_110250_agetClosestHorse2
81func_110251_osetHorseSaddled2
82func_110252_cggetTemper2
83func_110254_bYgetHorseSize2
84func_110255_ksetHorseJumping2
85func_110257_ckisHorseSaddled2
86func_110258_ogetGrassEatingAmount0
87func_110260_dgetHorseArmorIndex20 = iron, 1 = gold, 2 = diamond
88func_110261_caisChested2
89func_110262_chprepareChunkForSpawn2
90func_110263_gsetTamedBy2
91func_110264_cogetHorseTexture0
92func_110265_bPgetHorseType2returns the horse type
93func_110298_adisplayGUIHorse2
94func_110299_ggetLocationCape0
95func_110300_dgetSkinUrl0
96func_110301_agetDownloadImage0
97func_110302_jsetupCustomSkin0
98func_110303_qgetLocationCape0
99func_110304_agetDownloadImageSkin0
100func_110305_hgetLocationSkull0
101func_110306_pgetLocationSkin0
102func_110307_bgetDownloadImageCape0
103func_110308_egetCapeUrl0
104func_110309_lgetTextureSkin0
105func_110310_ogetTextureCape0
106func_110311_fgetLocationSkin0
107func_110317_tisRidingHorse0
108func_110319_bJgetHorseJumpPower0
109func_110427_ggetBeaconGuiTextures0
110func_110430_asetEntityActionState2
111func_110431_agetLaunchedVersion0
112func_110432_IgetSession0
113func_110434_KgetTextureManager0
114func_110435_PaddDefaultResourcePack0
115func_110436_arefreshResources0
116func_110437_JgetProxy0
117func_110438_MgetResourcePackRepository0
118func_110439_breadImage0
119func_110441_QupdateDisplayMode0
120func_110442_LgetResourceManager0
121func_110454_aogetServerProxy2
122func_110457_bgetSoundUrl0
123func_110458_agetSoundName0
124func_110461_agetPackDescription0
125func_110462_bgetPackFormat0
126func_110468_cgetFrameIndex0
127func_110469_dgetFrameTime0
128func_110470_bframeHasTime0
129func_110471_agetFrameHeight0
130func_110472_agetFrameTimeSingle0
131func_110473_cgetFrameCount0
132func_110474_bgetFrameWidth0
133func_110479_agetTextureBlur0
134func_110480_bgetTextureClamp0
135func_110483_agetSectionName0The name of this section type as it appears in JSON.
136func_110492_aparseAnimationFrame0
137func_110495_ahasNoTime0
138func_110496_cgetFrameIndex0
139func_110497_bgetFrameTime0
140func_110503_aparseMetadataSection0
141func_110504_aregisterMetadataSectionType0
142func_110505_agetGson0Returns a Gson instance with type adapters registered for metadata sections.
143func_110514_cgetResourcePack0
144func_110515_dgetResourcePackName0
145func_110516_aupdateResourcePack0
146func_110517_bcloseResourcePack0
147func_110518_abindTexturePackIcon0
148func_110519_egetTexturePackDescription0
149func_110526_agetMetadata0
150func_110527_bgetInputStream0
151func_110528_chasMetadata0
152func_110536_agetResource0
153func_110537_bgetLocationMcmeta0
154func_110538_aaddResourcePack0
155func_110541_areloadResources0
156func_110542_aregisterReloadListener0
157func_110543_aclearResources0
158func_110544_bnotifyReloadListeners0
159func_110545_areloadResourcePack0
160func_110549_aonResourceManagerReload0
161func_110550_dtick0
162func_110551_aloadTexture0
163func_110552_bgetGlTextureId0
164func_110554_agetImageUrl0
165func_110555_bgetImageBuffer0
166func_110556_agetBufferedImage0
167func_110557_aisTextureUploaded0
168func_110564_aupdateDynamicTexture0
169func_110565_cgetTextureData0
170func_110569_einitMissingImage0
171func_110571_bloadTextureAtlas0
172func_110572_bgetAtlasSprite0
173func_110573_fregisterIcons0
174func_110577_abindTexture0
175func_110578_agetDynamicTextureLocation0
176func_110579_aloadTexture0
177func_110580_aloadTickableTexture0
178func_110581_bgetTexture0
179func_110586_agetPackImage0
180func_110587_bgetResourceDomains0
181func_110589_bresourceExists0
182func_110590_agetInputStream0
183func_110591_agetInputStreamByName0
184func_110592_clocationToName0
185func_110593_bhasResourceName0
186func_110594_clogNameNotLowercase0
187func_110595_agetRelativeName0
188func_110596_areadMetadata0
189func_110599_cgetResourcePackZipFile0
190func_110603_areadAssetsDir0
191func_110604_aaddResourceFile0
192func_110605_cgetResourceStream0
193func_110609_bgetRepositoryEntriesAll0
194func_110610_dgetResourcePackName0
195func_110611_aupdateRepositoryEntriesAll0
196func_110612_egetDirResourcepacks0
197func_110613_cgetRepositoryEntries0
198func_110614_ggetResourcePackFiles0
199func_110615_asetRepositoryEntries0
200func_110616_ffixDirResourcepacks0
201func_110623_agetResourcePath0
202func_110624_bgetResourceDomain0
203func_110628_abindTexture0
204func_110647_agetOSType0
205func_110746_bgetLocationTensionFactor2returns a float value that can be used to determine how likely something is to go awry in the area. It increases based on how long the player is within the vicinity, the lunar phase, and game difficulty. The value can be up to 1.5 on the highest difficulty, 1.0 otherwise.
206func_110750_IgetTensionFactorForBlock2returns a float value that can be used to determine how likely something is to go awry in the area. It increases based on how long the player is within the vicinity, the lunar phase, and game difficulty. The value can be up to 1.5 on the highest difficulty, 1.0 otherwise.
207func_110775_agetEntityTexture0Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
208func_110776_abindTexture0
209func_110777_bbindEntityTexture0
210func_110779_agetArrowTextures0
211func_110781_agetBoatTextures0
212func_110783_agetFallingSandTextures0
213func_110784_agetExperienceOrbTextures0
214func_110786_agetEnderCrystalTextures0
215func_110790_agetFireballTextures0
216func_110800_agetLeashKnotTextures0
217func_110803_agetMinecartTextures0
218func_110829_agetCreeperTextures0
219func_110832_agetCowTextures0
220func_110834_agetBatTextures0
221func_110836_agetBlazeTextures0
222func_110838_agetEndermanTextures0
223func_110841_agetEnderDragonTextures0
224func_110870_agetZombieTextures0
225func_110872_agetMagmaCubeTextures0
226func_110879_agetMooshroomTextures0
227func_110881_bgetSilverfishTextures0
228func_110886_agetPigTextures0
229func_110889_agetSpiderTextures0
230func_110892_agetCaveSpiderTextures0
231func_110894_agetSnowManTextures0
232func_110896_agetSlimeTextures0
233func_110898_agetIronGolemTextures0
234func_110900_agetSquidTextures0
235func_110909_agetWitchTextures0
236func_110919_agetChickenTextures0
237func_110934_aaddSprite0
238func_110935_agetCurrentWidth0
239func_110936_bgetCurrentHeight0
240func_110965_agetFrameTextureData0
241func_110966_bsetIconWidth0
242func_110967_igetOriginY0Returns the Y position of this icon on its texture sheet, in pixels.
243func_110968_asetFramesTextureData0
244func_110969_csetIconHeight0
245func_110970_kgetFrameCount0
246func_110971_ainitSprite0
247func_110985_aupdateAnaglyph0
248func_110986_areadImageData0
249func_110987_auploadTextureImage0
250func_110988_auploadTexture0
251func_110989_auploadTextureImageAllocate0
252func_110990_acopyToBuffer0
253func_110991_aallocateTexture0
254func_110992_bsetTextureBlurred0
255func_110993_auploadTextureImageSubImpl0
256func_110994_acopyToBufferPos0
257func_110995_auploadTextureImageSub0
258func_110996_aglGenTextures0
259func_110997_asetTextureClamped0
260func_110998_auploadTextureSub0
261func_111022_dsetTextureName2
262func_111023_EgetTextureName0
263func_111048_cgetSideIcon0The icon for the side of the block.
264func_111049_dgetEndIcon0The icon for the tops and bottoms of the block.
265func_111055_aserializeComponent2
266func_111056_adeserializeComponent2
267func_111057_bserializeComponentChildren2
268func_111058_bisBold2
269func_111059_asetColor2
270func_111060_aappendFormattingToString2
271func_111061_dsetObfuscated2
272func_111062_itoJson2
273func_111063_bsetItalic2
274func_111064_cisItalic2
275func_111065_agetColor2
276func_111066_dcreateFromText2
277func_111067_disUnderline2
278func_111068_atoStringWithFormatting2
279func_111069_hgetSubComponents2
280func_111070_atoStringWithDefaultFormatting2args: enableFormat, defaultColor, defaultBold, defaultItalic, defaultUnderline, defaultObfuscated
281func_111071_asetBold2
282func_111072_baddKey2Appends a translated string.
283func_111073_aappendComponent2
284func_111074_ggetTranslationKey2
285func_111075_fgetText2
286func_111076_eisObfuscated2
287func_111077_ecreateFromTranslationKey2
288func_111078_ccreateFromJson0
289func_111079_aaddText2
290func_111080_aaddFormatted2Appends a formatted translation key. Args: key, params. The text ultimately displayed is String.format(translate(key), params)
291func_111081_csetUnderline2
292func_111082_bcreateFromTranslationWithSubstitutions2
293func_111108_agetAttributeUnlocalizedName2
294func_111109_aclampValue2
295func_111110_bgetDefaultValue2
296func_111111_cgetShouldWatch2
297func_111112_asetShouldWatch2
298func_111121_aapplyModifier2
299func_111124_bremoveModifier2
300func_111125_bgetBaseValue2
301func_111126_egetAttributeValue2
302func_111127_agetModifier2Returns attribute modifier, if any, by the given UUID
303func_111128_asetAttribute2
304func_111145_dgetWatchableObjectFloat2
305func_111146_agetAllAttributes2
306func_111147_bapplyAttributeModifiers2
307func_111148_aremoveAttributeModifiers2
308func_111151_agetAttributeInstance2
309func_111152_agetAttributeInstanceByName2
310func_111164_dgetAmount2
311func_111165_eisSaved2@see #isSaved
312func_111166_bgetName2
313func_111167_agetID2
314func_111168_asetSaved2@see #isSaved
315func_111169_cgetOperation2
316func_111175_fgetTargetDistance2
317func_111185_aapplyAttributesModifiersToEntity2
318func_111187_aremoveAttributesModifiersFromEntity2
319func_111191_dgetChunkWatcherList2Returns player instances as list
320func_111194_aprocessChunk2This method currently only increases chunk inhabited time. Extension is possible in next versions
321func_111196_aincreaseInhabitedTime2Increases chunk inhabited time every 8000 ticks
322func_111205_hgetItemAttributeModifiers2Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
323func_111206_dsetTextureName2
324func_111207_aitemInteractionForEntity2Returns true if the item can be used on the given entity, e.g. shears on sheep.
325func_111208_AgetIconString0Returns the string associated with this Item's Icon.
326func_111269_dgetPathSearchRange2Gets the maximum distance that the path finding will search in.
327func_111271_agetUnicodePageLocation0
328func_111272_dreadFontTexture0
329func_111283_CgetAttributeModifiers2Gets the attribute modifiers for this ItemStack.\nWill check for an NBT tag list containing modifiers for the stack.
330func_111285_agetUsername0
331func_111286_bgetSessionID0
332func_130000_adoRenderLiving0
333func_130001_dgetCurrentMoonPhaseFactor2gets the current fullness of the moon expressed as a float between 1.0 and 0.0, in steps of .25
334func_130002_cinteractFirst2First layer of player interaction
335func_130010_agetOriginX0Returns the X position of this icon on its texture sheet, in pixels.
336func_130011_csetLastAttacker2
337func_130014_f_getEntityWorld2
338func_130071_aqgetSystemTimeMillis2returns the difference, measured in milliseconds, between the current system time and midnight, January 1, 1970 UTC.
339func_130072_dgetAnimationFrame0
340func_130073_egetFrameIndexSet0
341func_130075_aapply0
342func_130077_bgetPackName0
343func_130081_aloadSoundFile0
344func_130083_hloadSounds0
345func_130086_agetTextureType0
346func_130087_agetResourceLocation0
347func_130088_aloadTextureMap0
348func_130098_mhasAnimationMetadata0
349func_130099_dallocateFrameTextureData0
350func_130100_aloadSprite0
351func_130101_agetFrameTextureData0
352func_130102_nresetSprite0
353func_130103_lclearFramesTextureData0
354func_135016_MgetLanguageManager0
355func_135018_agetLanguages0
356func_135021_aloadLocaleData0
357func_135022_aloadLocaleDataFiles0par2 is a list of languages. For each language $L and domain $D, attempts to load the resource $D:lang/$L.lang
358func_135023_aformatMessage0Calls String.format(translateKey(key), params)
359func_135024_bcheckUnicode0
360func_135025_aisUnicode0
361func_135026_ctranslateKeyPrivate0Returns the translation, or the key itself if the key could not be translated.
362func_135027_atranslateKey0Returns the translation, or the key itself if the key could not be translated.
363func_135028_aloadLocaleData0par1 is a list of Resources
364func_135034_agetLanguageCode0
365func_135035_bisBidirectional0
366func_135040_dgetLanguages0
367func_135041_cgetCurrentLanguage0
368func_135042_aisCurrentLocaleUnicode0
369func_135043_aparseLanguageMetadata0
370func_135044_bisCurrentLanguageBidirectional0
371func_135045_asetCurrentLanguage0
372func_135051_asetLocale0
373func_135052_agetStringParams0
374func_135053_agetString0
375func_135055_agetResourceDomains0
376func_135056_bgetAllResources0
377func_135058_agetPackMetadata0
378func_142008_OshouldSetPosAfterLoading2
379func_142012_aisOnTeam2Returns true if the entity is on a specific team.
380func_142013_aGgetLastAttackerTime2
381func_142014_cisOnSameTeam2
382func_142019_cbgetOwnerName2
383func_142032_cisConnectionClosed2
384func_142054_aisSameTeam2Same as ==
385func_70000_aaddServerStatsToSnooper2
386func_70001_baddServerTypeToSnooper2
387func_70002_QisSnooperEnabled2Returns whether snooping is enabled or not.
388func_70003_bcanCommandSenderUseCommand2Returns true if the command sender is allowed to use the given command.
389func_70005_c_getCommandSenderName2Gets the name of this command sender (usually username, but possibly "Rcon")
390func_70006_asendChatToPlayer2
391func_70007_bresetLog2Clears the RCon log
392func_70008_cgetChatBuffer2
393func_70011_fgetDistance2Gets the distance to the position. Args: x, y, z
394func_70012_bsetLocationAndAngles2Sets the location and Yaw/Pitch of an entity in the world
395func_70013_cgetBrightness2Gets how bright this entity is.
396func_70014_bwriteEntityToNBT2(abstract) Protected helper method to write subclass entity data to NBT.
397func_70015_dsetFire2Sets entity to burn for x amount of seconds, cannot lower amount of existing fire.
398func_70016_hsetVelocity0Sets the velocity to the args. Args: x, y, z
399func_70017_DdoBlockCollisions2Checks for block collisions, and calls the associated onBlockCollided method for the collided block.
400func_70018_KsetBeenAttacked2Sets that this entity has been attacked.
401func_70019_csetEating2
402func_70020_ereadFromNBT2Reads the entity from NBT (calls an abstract helper method to read specialized data)
403func_70021_algetParts2Return the Entity parts making up this Entity (currently only for dragons)
404func_70022_QgetEntityString2Returns the string that identifies this Entity's class
405func_70023_akgetEntityName2Gets the username of the entity.
406func_70024_gaddVelocity2Adds to the current velocity of the entity. Args: x, y, z
407func_70025_bdropItem2Drops an item stack at the entity's position. Args: itemID, count
408func_70026_GisWet2Checks if this entity is either in water or on an open air block in rain (used in wolves).
409func_70027_adisBurning2Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
410func_70028_iisEntityEqual2Returns true if Entity argument is equal to this Entity
411func_70029_asetWorld2Sets the reference to the World object.
412func_70030_zonEntityUpdate2Gets called every tick from main Entity class
413func_70031_bsetSprinting2Set sprinting switch for Entity.
414func_70032_dgetDistanceToEntity2Returns the distance to the entity. Args: entity
415func_70033_WgetYOffset2Returns the Y Offset of this entity.
416func_70034_dsetRotationYawHead0Sets the head's yaw rotation of the entity.
417func_70035_cgetLastActiveItems2
418func_70036_aplayStepSound2Plays step sound at given x, y, z for the entity
419func_70037_areadEntityFromNBT2(abstract) Protected helper method to read subclass entity data from NBT.
420func_70038_cisOffsetPositionInLiquid2Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z
421func_70039_cwriteToNBTOptional2Either write this entity to the NBT tag given and return true, or return false without doing anything. If this returns false the entity is not saved on disk. Ridden entities return false here as they are saved with their rider.
422func_70040_ZgetLookVec2returns a (normalized) vector of where this entity is looking
423func_70041_e_canTriggerWalking2returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
424func_70042_XgetMountedYOffset2Returns the Y offset from the entity's position for any entity riding this one.
425func_70043_VupdateRiderPosition2
426func_70044_AsetOnFireFromLava2Called whenever the entity is walking inside of lava.
427func_70045_FisImmuneToFire2
428func_70046_EgetBoundingBox2returns the bounding box for this entity
429func_70047_egetEyeHeight2
430func_70048_ipushOutOfBlocks2Adds velocity to push the entity out of blocks at the specified x, y, z position Args: x, y, z
431func_70049_anewFloatNBTList2Returns a new NBTTagList filled with the specified floats
432func_70050_gsetAir2
433func_70051_agisSprinting2Get if the Entity is sprinting.
434func_70052_asetFlag2Enable or disable a entity flag, see getEntityFlag to read the know flags.
435func_70053_RgetShadowSize0
436func_70054_adropItemWithOffset2Drops an item stack with a specified y offset. Args: itemID, count, yOffset
437func_70055_aisInsideOfMaterial2Checks if the current block the entity is within of the specified material type
438func_70056_asetPositionAndRotation20Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
439func_70057_abperformHurtAnimation0Setups the entity to do the hurt animation. Only used by packets in multiplayer.
440func_70058_JhandleLavaMovement2Whether or not the current entity is in lava
441func_70060_amoveFlying2Used in both water and by flying objects
442func_70062_bsetCurrentItemOrArmor2Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot
443func_70063_aasetInPortal2Called by portal blocks when an entity is within it.
444func_70064_aupdateFallState2Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround
445func_70065_xpreparePlayerToSpawn0Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
446func_70066_Bextinguish2Removes fire from entity.
447func_70067_LcanBeCollidedWith2Returns true if other Entities should be prevented from moving through this Entity.
448func_70068_egetDistanceSqToEntity2Returns the squared distance to the entity. Args: entity
449func_70069_afall2Called when the mob is falling. Calculates and applies fall damage.
450func_70070_bgetBrightnessForRender0
451func_70071_h_onUpdate2Called to update the entity's position/logic.
452func_70072_IhandleWaterMovement2Returns if this entity is in water and will end up adding the waters velocity to the entity
453func_70074_aonKillEntity2This method gets called when the entity kills another one.
454func_70075_ancanAttackWithItem2If returns false, the item will not inflict any damage against entities.
455func_70076_Ckill2sets the dead flag. Used when you fall off the bottom of the world.
456func_70077_aonStruckByLightning2Called when a lightning bolt hits the entity.
457func_70078_amountEntity2Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
458func_70079_amgetRotationYawHead2
459func_70080_asetPositionAndRotation2Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch
460func_70081_edealFireDamage2Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage
461func_70082_csetAngles0Adds par1*0.15 to the entity's yaw, and *subtracts* par2*0.15 from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees.
462func_70083_fgetFlag2Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating
463func_70084_caddToPlayerScore2Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd
464func_70085_cinteract2Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
465func_70086_aigetAir2
466func_70087_anewDoubleNBTList2creates a NBT list from the array of doubles passed to this function
467func_70088_aentityInit2
468func_70089_SisEntityAlive2Checks whether target entity is alive.
469func_70090_HisInWater2Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
470func_70091_dmoveEntity2Tries to moves the entity by the passed in displacement. Args: x, y, z
471func_70092_egetDistanceSq2Gets the squared distance to the position. Args: x, y, z
472func_70093_afisSneaking2Returns if this entity is sneaking.
473func_70094_TisEntityInsideOpaqueBlock2Checks if this entity is inside of an opaque block
474func_70095_asetSneaking2Sets the sneaking flag.
475func_70096_wgetDataWatcher2
476func_70097_aattackEntityFrom2Called when the entity is attacked.
477func_70098_UupdateRidden2Handles updating while being ridden by an entity
478func_70099_aentityDropItem2Drops an item at the position of the entity.
479func_70100_b_onCollideWithPlayer2Called by a player entity when they collide with an entity
480func_70101_bsetRotation2Sets the rotation of the entity
481func_70102_aisInRangeToRenderVec3D0Checks using a Vec3d to determine if this entity is within range of that vector to be rendered. Args: vec3D
482func_70103_ahandleHealthUpdate0
483func_70104_McanBePushed2Returns true if this entity should push and be pushed by other entities when colliding.
484func_70105_asetSize2Sets the width and height of the entity. Args: width, height
485func_70106_ysetDead2Will get destroyed next tick.
486func_70107_bsetPosition2Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box.
487func_70108_fapplyEntityCollision2Applies a velocity to each of the entities pushing them away from each other. Args: entity
488func_70109_dwriteToNBT2Save the entity to NBT (calls an abstract helper method to write extra data)
489func_70110_ajsetInWeb2Sets the Entity inside a web block.
490func_70111_YgetCollisionBorderSize2
491func_70112_aisInRangeToRenderDist0Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance
492func_70113_ahisEating0
493func_70114_ggetCollisionBox2Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts.
494func_70115_aeisRiding2Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players.
495func_70184_aonImpact2Called when this EntityThrowable hits a block or entity.
496func_70185_hgetGravityVelocity2Gets the amount of gravity to apply to the thrown entity with each tick.
497func_70186_csetThrowableHeading2Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
498func_70196_igetPotionDamage2Returns the damage value of the thrown potion that this EntityPotion represents.
499func_70198_dcatchFish2
500func_70199_ccalculateVelocity2
501func_70220_amoveTowards2The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ
502func_70227_aonImpact2Called when this EntityFireball hits a block or entity.
503func_70239_bsetDamage2
504func_70240_asetKnockbackStrength2Sets the amount of knockback the arrow applies when it hits a mob.
505func_70241_ggetIsCritical2Whether the arrow has a stream of critical hit particles flying behind it.
506func_70242_dgetDamage2
507func_70243_dsetIsCritical2Whether the arrow has a stream of critical hit particles flying behind it.
508func_70265_bsetTimeSinceHit2Sets the time to count down from since the last time entity was hit.
509func_70266_asetDamageTaken2Sets the damage taken from the last hit.
510func_70267_igetForwardDirection2Gets the forward direction of the entity.
511func_70268_hgetTimeSinceHit2Gets the time since the last hit.
512func_70269_csetForwardDirection2Sets the forward direction of the entity.
513func_70271_ggetDamageTaken2Gets the damage taken from the last hit.
514func_70283_dgetWorld0
515func_70288_dsetAgeToCreativeDespawnTime2sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when items are dropped from players in creative mode
516func_70289_acombineItems2Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the other item will be removed from the world.
517func_70295_k_openChest2
518func_70296_donInventoryChanged2Called when an the contents of an Inventory change, usually
519func_70297_j_getInventoryStackLimit2Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*
520func_70298_adecrStackSize2Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
521func_70299_asetInventorySlotContents2Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
522func_70300_aisUseableByPlayer2Do not make give this method the name canInteractWith because it clashes with Container
523func_70301_agetStackInSlot2Returns the stack in slot i
524func_70302_i_getSizeInventory2Returns the number of slots in the inventory.
525func_70303_bgetInvName2Returns the name of the inventory.
526func_70304_bgetStackInSlotOnClosing2When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
527func_70305_fcloseChest2
528func_70306_aaddMapping2Adds a new two-way mapping between the class and its string name in both hashmaps.
529func_70307_areadFromNBT2Reads a tile entity from NBT.
530func_70308_asetWorldObj2Sets the worldObj for this tileEntity.
531func_70309_mhasWorldObj2Returns true if the worldObj isn't null.
532func_70310_bwriteToNBT2Writes a tile entity to NBT.
533func_70311_ogetBlockType2Gets the block type at the location of this entity (client-only).
534func_70312_qvalidate2validates a tile entity
535func_70313_jinvalidate2invalidates a tile entity
536func_70314_lgetWorldObj2Returns the worldObj for this tileEntity.
537func_70315_breceiveClientEvent2Called when a client event is received with the event number and argument, see World.sendClientEvent
538func_70316_gupdateEntity2Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation.
539func_70317_ccreateAndLoadEntity2Creates a new entity and loads its data from the specified NBT.
540func_70318_agetDistanceFrom0Returns the square of the distance between this entity and the passed in coordinates.
541func_70319_egetDescriptionPacket2Overriden in a sign to provide the text.
542func_70320_pisInvalid2returns true if tile entity is invalid, false otherwise
543func_70321_hupdateContainingBlockInfo2Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
544func_70322_ngetBlockMetadata2Returns block data at the location of this entity (client-only).
545func_70332_dgetOffsetZ0
546func_70333_agetProgress2Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument.
547func_70334_cgetOffsetY0
548func_70335_aupdatePushedObjects2
549func_70336_cgetPistonOrientation2Returns the orientation of the piston as an int
550func_70337_bgetOffsetX0
551func_70338_fshouldRenderHead0
552func_70339_iclearPistonTileEntity2removes a pistons tile entity (and if the piston is moving, stops it)
553func_70340_agetStoredBlockID2
554func_70341_bisExtending2Returns true if a piston is extending
555func_70350_kcanBrew2
556func_70351_igetFilledSlots2returns an integer with each bit specifying wether that slot of the stand contains a potion
557func_70352_bgetPotionResult2The result of brewing a potion of the specified damage value with an ingredient itemstack.
558func_70353_rbrewPotions2
559func_70354_csetBrewTime0
560func_70355_t_getBrewTime2
561func_70360_aaddItem2Add item stack in first available inventory slot
562func_70361_igetRandomStackFromInventory2
563func_70364_aopenChest2
564func_70365_aisUseableByPlayer2
565func_70366_bcloseChest2
566func_70397_cgetCookProgressScaled0Returns an integer between 0 and the passed value representing how close the current item is to being completely cooked
567func_70398_agetItemBurnTime2Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel
568func_70399_ksmeltItem2Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
569func_70400_iisBurning2Returns true if the furnace is currently burning
570func_70401_bisItemFuel2Return true if item is a fuel source (getItemBurnTime() > 0).
571func_70402_rcanSmelt2Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
572func_70403_dgetBurnTimeRemainingScaled0Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel item, where 0 means that the item is exhausted and the passed value means that the item is fresh
573func_70408_asetEditable0Sets the sign's isEditable flag to the specified parameter.
574func_70409_aisEditable2
575func_70413_achangePitch2change pitch by -> (currentPitch + 1) % 25
576func_70414_atriggerNote2plays the stored note
577func_70418_icheckForAdjacentChests2Performs the check for adjacent chests to determine if this chest is double or not.
578func_70429_kdecrementAnimations2Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block.
579func_70430_lgetTotalArmorValue2Based on the damage values and maximum damage values of each armor item, returns the current armor value.
580func_70431_chasItemStack2Returns true if the specified ItemStack exists in the inventory.
581func_70432_dstoreItemStack2stores an itemstack in the users inventory
582func_70433_asetCurrentItem0Sets a specific itemID as the current item being held (only if it exists on the hotbar)
583func_70434_cgetInventorySlotContainItemAndDamage0
584func_70435_dconsumeInventoryItem2removed one item of specified itemID from inventory (if it is in a stack, the stack size will reduce with 1)
585func_70436_mdropAllItems2Drop all armor and main inventory items.
586func_70437_bsetItemStack2
587func_70438_agetStrVsBlock2Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.
588func_70440_farmorItemInSlot2returns a player armor item (as itemstack) contained in specified armor slot.
589func_70441_aaddItemStackToInventory2Adds the item stack to the inventory, returns false if it is impossible.
590func_70442_awriteToNBT2Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting).
591func_70443_breadFromNBT2Reads from the given tag list and fills the slots in the inventory with the correct items.
592func_70445_ogetItemStack2
593func_70446_hgetInventorySlotContainItem2Returns a slot index in main inventory containing a specific itemID
594func_70447_igetFirstEmptyStack2Returns the first item stack that is empty.
595func_70448_ggetCurrentItem2Returns the item stack currently held by the player.
596func_70449_gdamageArmor2Damages armor in each slot by the specified amount.
597func_70450_ehasItem2Get if a specifiied item id is inside the inventory.
598func_70451_hgetHotbarSize2Get the size of the player hotbar inventory
599func_70452_estorePartialItemStack2This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.
600func_70453_cchangeCurrentItem0Switch the current item to the next one or the previous one
601func_70454_bcanHarvestBlock2Returns whether the current item (tool) can harvest from the specified block (actually get a result).
602func_70455_bcopyInventory2Copy the ItemStack contents from another InventoryPlayer instance
603func_70463_bgetStackInRowAndColumn2Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column
604func_70468_hgetCurrentRecipe2
605func_70469_dinventoryResetNeededOnSlotChange2if par1 slot has changed, does resetRecipeAndSlots need to be called?
606func_70470_gresetRecipeAndSlots2
607func_70471_csetCurrentRecipeIndex2
608func_70485_asetAssociatedChest2
609func_70486_aloadInventoryFromNBT2
610func_70487_gsaveInventoryToNBT2
611func_70491_igetDamage2Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
612func_70492_csetDamage2Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
613func_70493_kgetRollingDirection2Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
614func_70494_isetRollingDirection2Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
615func_70496_jgetRollingAmplitude2Gets the rolling amplitude the cart rolls while being attacked.
616func_70497_hsetRollingAmplitude2Sets the rolling amplitude the cart rolls while being attacked.
617func_70515_dexplode2
618func_70518_donValidSurface2checks to make sure painting can be placed there
619func_70526_dgetXpValue2Returns the XP value of this XP orb.
620func_70527_agetXPSplit2Get xp split rate (Is called until the xp drop code in EntityLiving.onEntityUpdate is complete)
621func_70528_ggetTextureByXP0Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use.
622func_70534_dgetRedColorF0
623func_70535_ggetBlueColorF0
624func_70536_asetParticleTextureIndex0Public method to set private field particleTextureIndex.
625func_70537_bgetFXLayer0
626func_70538_bsetRBGColorF0
627func_70539_arenderParticle0
628func_70541_fmultipleParticleScaleBy0
629func_70542_fgetGreenColorF0
630func_70543_emultiplyVelocity0
631func_70589_bsetBaseSpellTextureIndex0Sets the base spell texture index
632func_70596_aapplyColourMultiplier0If the block has a colour multiplier, copies it to this particle and returns this particle.
633func_70599_aPgetSoundVolume2Returns the volume for the sounds this mob makes.
634func_70600_ldropRareDrop2
635func_70601_bigetCanSpawnHere2Checks if the entity's current position is a valid location to spawn this entity.
636func_70603_bjgetRenderSizeModifier0Returns render size modifier
637func_70604_csetRevengeTarget2
638func_70605_aqgetMoveHelper2
639func_70606_jsetHealth2
640func_70608_bnisPlayerSleeping2Returns whether player is sleeping or not
641func_70609_aIonDeathUpdate2handles entity death timer, experience orb and particle creation
642func_70610_aXisMovementBlocked2Dead and sleeping entities cannot move
643func_70612_emoveEntityWithHeading2Moves the entity based on the specified heading. Args: strafe, forward
644func_70613_aWisClientWorld2Returns whether the entity is in a local (client) world
645func_70614_arayTrace0Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime
646func_70615_aAeatGrassBonus2This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
647func_70617_f_isOnLadder2returns true if this entity is by a ladder, false otherwise
648func_70618_nremovePotionEffectClient0Remove the speified potion effect from this entity.
649func_70619_bcupdateAITasks2
650func_70620_bgetItemIcon0Gets the Icon Index of the item currently held
651func_70621_aRgetHurtSound2Returns the sound this mob makes when it is hurt.
652func_70623_bbdespawnEntity2Makes the entity despawn if requirements are reached
653func_70624_bsetAttackTarget2Sets the active target the Task system uses for tracking
654func_70625_afaceEntity2Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
655func_70626_beupdateEntityActionState2
656func_70627_aGgetTalkInterval2Get number of ticks, at least during which the living entity will be silent.
657func_70628_adropFewItems2Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param par2 - Level of Looting used to kill this mob.
658func_70629_bdupdateAITick2main AI tick function, replaces updateEntityActionState
659func_70631_g_isChild2If Animal, checks if the age timer is negative
660func_70632_aYisBlocking2
661func_70633_aTgetDropItemId2Returns the item ID for the item the mob drops on death.
662func_70634_asetPositionAndUpdate2Move the entity to the coordinates informed, but keep yaw/pitch values.
663func_70635_atgetEntitySenses2returns the EntitySenses Object for the EntityLiving
664func_70636_donLivingUpdate2Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
665func_70637_dsetJumping2
666func_70638_azgetAttackTarget2Gets the active target the Task system uses for tracking
667func_70639_aQgetLivingSound2Returns the sound this mob makes while it's alive.
668func_70641_blgetMaxSpawnedInChunk2Will return how many at most can spawn in a chunk at once.
669func_70642_aHplayLivingSound2Plays living's sound at its position
670func_70643_avgetAITarget2
671func_70644_aisPotionActive2
672func_70645_aonDeath2Called when the mob's health reaches 0.
673func_70646_bfgetVerticalFaceSpeed2The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves.
674func_70647_igetSoundPitch2Gets the pitch of living sounds in living entities.
675func_70648_aUcanBreatheUnderwater2
676func_70650_aVisAIEnabled2Returns true if the newer Entity AI code should be run
677func_70651_bqgetActivePotionEffects2
678func_70652_kattackEntityAsMob2
679func_70653_aknockBack2knocks back this entity
680func_70654_axgetAge2
681func_70655_bapplyArmorCalculations2Reduces damage, depending on armor
682func_70656_aKspawnExplosionParticle2Spawns an explosion particle around the Entity's location
683func_70657_fsetMoveForward2
684func_70658_aOgetTotalArmorValue2Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
685func_70659_esetAIMoveSpeed2set the movespeed used for the new AI system
686func_70660_bgetActivePotionEffect2returns the PotionEffect for the supplied Potion if it is active, null otherwise.
687func_70661_asgetNavigator2
688func_70662_brisEntityUndead2Returns true if this entity is undead.
689func_70663_bupdateRotation2Arguments: current rotation, intended rotation, max increment.
690func_70664_aZjump2Causes this entity to do an upwards motion (jumping).
691func_70665_ddamageEntity2Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount
692func_70666_hgetPosition0interpolated position vector
693func_70668_btgetCreatureAttribute2Get this Entity's EnumCreatureAttribute
694func_70669_arenderBrokenItemStack2Renders broken item particles using the given ItemStack
695func_70670_aonNewPotionEffect2
696func_70671_apgetLookHelper2
697func_70672_capplyPotionDamageCalculations2Reduces damage, depending on potions
698func_70673_aSgetDeathSound2Returns the sound this mob makes on death.
699func_70674_bpclearActivePotions2
700func_70675_kdamageArmor2
701func_70676_igetLook2interpolated look vector
702func_70678_ggetSwingProgress0Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime
703func_70679_boupdatePotionEffects2
704func_70681_augetRNG2
705func_70682_hdecreaseAirSupply2Decrements the entity's air supply when underwater
706func_70683_argetJumpHelper2
707func_70684_aJisPlayer2Only use is to identify if class is an instance of player for experience dropping
708func_70685_lcanEntityBeSeen2returns true if the entity provided in the argument can be seen. (Raytrace)
709func_70686_acanAttackClass2Returns true if this entity can attack entities of the specified class.
710func_70687_eisPotionApplicable2
711func_70688_conFinishedPotionEffect2
712func_70689_aygetAIMoveSpeed2the movespeed used for the new AI system
713func_70690_daddPotionEffect2adds a PotionEffect to the entity
714func_70691_iheal2Heal living entity (param: amount of half-hearts)
715func_70692_bacanDespawn2Determines if an entity can be despawned, used on idle far away entities
716func_70693_agetExperiencePoints2Get the experience points the entity currently has.
717func_70694_bmgetHeldItem2Returns the item that this EntityLiving is holding, if any.
718func_70695_bonChangedPotionEffect2
719func_70777_mgetEntityToAttack2Returns current entities target
720func_70778_asetPathToEntity2sets the Entities walk path in EntityCreature
721func_70779_jupdateWanderPath2Time remaining during which the Animal is sped up and flees.
722func_70780_iisMovementCeased2Disables a mob's ability to move on its own while true.
723func_70781_lhasPath2Returns true if entity has a path to follow
724func_70782_kfindPlayerToAttack2Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies).
725func_70783_agetBlockPathWeight2Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z
726func_70784_bsetTarget2Sets the entity which is to be attacked.
727func_70785_aattackEntity2Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
728func_70790_aisCourseTraversable2True if the ghast has an unobstructed line of travel to the waypoint.
729func_70799_asetSlimeSize2
730func_70800_mcanDamagePlayer2Indicates weather the slime is able to damage the player (based upon the slime's size)
731func_70801_igetSlimeParticle2Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
732func_70802_jcreateInstance2
733func_70803_ogetJumpSound2Returns the name of the sound played when the slime jumps.
734func_70804_pmakesSoundOnLand2Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
735func_70805_ngetAttackStrength2Gets the amount of damage dealt to the player when "attacked" by the slime.
736func_70806_kgetJumpDelay2Gets the amount of time the slime needs to wait between jumps.
737func_70807_rmakesSoundOnJump2Returns true if the slime makes a sound when it jumps (based upon the slime's size)
738func_70808_lalterSquishAmount2
739func_70809_qgetSlimeSize2Returns the size of the slime.
740func_70814_oisValidLightLevel2Checks to make sure the light is not too bright where the mob is spawning
741func_70816_cteleportToEntity2Teleport the enderman to another entity
742func_70817_bsetCarryingData2Set the metadata of the block an enderman carries
743func_70818_asetCarried2Set the id of the block an enderman carries
744func_70819_esetScreaming2
745func_70820_nteleportRandomly2Teleport the enderman to a random nearby position
746func_70821_dshouldAttackPlayer2Checks to see if this enderman should be attacking this player
747func_70822_pgetCarried2Get the id of the block an enderman carries
748func_70823_risScreaming2
749func_70824_qgetCarryingData2Get the metadata of the block an enderman carries
750func_70825_jteleportTo2Teleport the enderman
751func_70829_asetCreeperState2Sets the state of creeper, -1 to idle and 1 to be 'in fuse'
752func_70830_ngetPowered2Returns true if the creeper is powered by a lightning bolt.
753func_70831_jgetCreeperFlashIntensity0Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
754func_70832_pgetCreeperState2Returns the current state of creeper, -1 is idle, 1 is 'in fuse'
755func_70835_cbecomeAngryAt2Causes this PigZombie to become angry at the supplied Entity (which will be a player).
756func_70839_esetBesideClimbableBlock2Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false.
757func_70841_pisBesideClimbableBlock2Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock.
758func_70849_fsetPlayerCreated2
759func_70850_qisPlayerCreated2
760func_70851_esetHoldingRose2
761func_70852_ngetVillage2
762func_70853_pgetHoldRoseTick2
763func_70854_ogetAttackTimer0
764func_70873_asetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child.
765func_70874_bgetGrowingAge2The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child.
766func_70875_tresetInLove2
767func_70876_cprocreate2Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles.
768func_70877_bisBreedingItem2Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
769func_70878_bcanMateWith2Returns true if the mob is currently able to mate with the specified mob.
770func_70879_aspawnBabyAnimal2This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
771func_70880_sisInLove2Returns if the entity is currently in 'love mode'.
772func_70891_bsetFleeceColor2
773func_70892_ogetSheared2returns true if a sheeps wool has been sheared
774func_70893_esetSheared2make a sheep sheared if set to true
775func_70895_agetRandomFleeceColor2This method is called when a sheep spawns in the world to select the color of sheep fleece.
776func_70896_ngetFleeceColor2
777func_70900_esetSaddled2Set or remove the saddle of the pig.
778func_70901_ngetSaddled2Returns true if the pig is saddled.
779func_70902_qgetOwner2
780func_70903_fsetTamed2
781func_70904_gsetSitting2
782func_70905_pgetOwnerName2
783func_70906_oisSitting2
784func_70908_eplayTameEffect2Play the taming effect, will either be hearts or smoke depending on status
785func_70909_nisTamed2
786func_70910_asetOwner2
787func_70912_bsetTameSkin2
788func_70913_ugetTameSkin2
789func_70915_jgetShadingWhileShaking0Used when calculating the amount of shading to apply while the wolf is shaking.
790func_70916_hsetAngry2Sets whether this wolf is angry or not.
791func_70917_kgetInterestedAngle0
792func_70919_buisAngry2Determines whether this wolf is angry or not.
793func_70920_vgetTailRotation0
794func_70921_ugetWolfShaking0
795func_70923_fgetShakeAngle0
796func_70930_asetRecipes0
797func_70931_l_getCustomer2
798func_70932_a_setCustomer2
799func_70933_auseRecipe2
800func_70934_bgetRecipes2
801func_70938_bsetProfession2
802func_70939_fsetPlaying2
803func_70940_qisTrading2
804func_70941_oisMating2
805func_70942_agenerateRandomParticles0par1 is the particleName
806func_70943_cgetRandomCountForBlacksmithItem2
807func_70944_bgetRandomCountForItem2default to 1, and villagerStockList contains a min/max amount for each index
808func_70945_pisPlaying2
809func_70946_ngetProfession2
810func_70947_esetMating2
811func_70948_aaddMerchantItem2each recipie takes a random stack from villagerStockList and offers it for 1 emerald
812func_70949_baddBlacksmithItem2
813func_70950_caddDefaultEquipmentAndRecipies2based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things that the villager wants to buy. (at most 1 of each wanted type is added)
814func_70951_agetRandomSizedStack2
815func_70965_aattackEntityFromPart2
816func_70967_ksetNewTarget2Sets a new target for the flight AI. It can be a random coordinate or a nearby player.
817func_70969_jupdateDragonEnderCrystal2Updates the state of the enderdragon's current endercrystal.
818func_70970_acollideWithEntities2Pushes all entities inside the list away from the enderdragon.
819func_70971_battackEntitiesInList2Attacks all entities inside this list, dealing 5 hearts of damage.
820func_70972_adestroyBlocksInAABB2Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
821func_70973_bsimplifyAngle2Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
822func_70974_agetMovementOffsets2Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks.
823func_70975_acreateEnderPortal2Creates the ender portal leading back to the normal world after defeating the enderdragon.
824func_70996_bMshouldHeal2Checks if the player's health is not full and not zero.
825func_70997_bJgetBedLocation2Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed.
826func_70998_minteractWith2
827func_70999_awakeUpPlayer2Wake up the player if they're sleeping.
828func_71000_jaddMovementStat2Adds a value to a movement statistic field - like run, walk, swin or climb.
829func_71001_aonItemPickup2Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize
830func_71002_cdisplayGUIEnchantment2
831func_71004_bErespawnPlayer0
832func_71005_bNgetInventoryEnderChest2Returns the InventoryEnderChest of this player.
833func_71006_adisplayGUIDispenser2Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser
834func_71007_adisplayGUIChest2Displays the GUI for interacting with a chest inventory. Args: chestInventory
835func_71008_asetItemInUse2sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
836func_71009_bonCriticalHit2Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
837func_71010_cupdateItemUse2Plays sounds and makes particles for item in use state
838func_71011_bugetItemInUse0returns the ItemStack containing the itemInUse
839func_71012_ajoinEntityItemWithWorld2Joins the passed in entity item with the world. Args: entityItem
840func_71014_adisplayGUIEditSign2Displays the GUI for editing a sign. Args: tileEntitySign
841func_71015_kaddMountedMovementStat2Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
842func_71016_psendPlayerAbilities2Sends the player's abilities to the server (if there is one).
843func_71017_adisplayGUIBrewingStand2Displays the GUI for interacting with a brewing stand.
844func_71018_asleepInBedAt2Attempts to have the player sleep in a bed at the specified location.
845func_71019_adropPlayerItemWithRandomChoice2Args: itemstack, flag
846func_71020_jaddExhaustion2increases exhaustion level by supplied amount
847func_71021_bdropPlayerItem2Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed)
848func_71023_qaddExperience2This method increases the player's current amount of experience.
849func_71024_bLgetFoodStats2Returns the player's FoodStats object.
850func_71026_bHisPlayerFullyAsleep2Returns whether or not the player is asleep and the screen has fully faded.
851func_71027_ctravelToDimension2Teleports the entity to another dimension. Params: Dimension number to teleport to
852func_71028_bDdestroyCurrentEquippedItem2Destroys the currently equipped item from the player's inventory.
853func_71029_atriggerAchievement2Will trigger the specified trigger.
854func_71030_adisplayGUIMerchant2
855func_71033_asetGameType2Sets the player's game mode and sends it to them.
856func_71034_bystopUsingItem2
857func_71035_caddChatMessage2Add a chat message to the player
858func_71036_oonItemUseFinish2Used for when item use count runs out, ie: eating completed
859func_71037_bAgetScore2
860func_71038_iswingItem2Swings the item the player is holding.
861func_71039_bwisUsingItem2Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
862func_71040_bBdropOneItem2Called when player presses the drop item key
863func_71041_bzclearItemInUse2
864func_71042_adisplayGUIFurnace2Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace
865func_71043_ecanEat2
866func_71044_ocollideWithPlayer2
867func_71045_bCgetCurrentEquippedItem2Returns the currently being used item by the player.
868func_71047_conEnchantmentCritical2
869func_71048_cdisplayGUIBook2Displays the GUI for interacting with a book.
870func_71049_aclonePlayer2Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory.
871func_71050_bKxpBarCap2This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10.
872func_71051_bGgetBedOrientationInDegrees0Returns the orientation of the bed in degrees.
873func_71052_bvgetItemInUseCount0Returns the item in use count
874func_71053_jcloseScreen2sets current screen to null (used on escape buttons of GUIs)
875func_71055_agetCurrentPlayerStrVsBlock2Returns how strong the player is against the specified block at this moment
876func_71056_averifyRespawnCoordinates2Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
877func_71057_bxgetItemInUseDuration0gets the duration for how long the current itemInUse has been in use
878func_71058_bdisplayGUIWorkbench2Displays the crafting GUI for a workbench.
879func_71059_nattackTargetEntityWithCurrentItem2Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
880func_71060_bIgetSleepTimer0
881func_71061_d_resetHeight2sets the players height back to normal after doing things like sleeping and dieing
882func_71062_bcanHarvestBlock2Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
883func_71063_asetSpawnChunk2Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
884func_71064_aaddStat2Adds a value to a statistic field.
885func_71065_lisInBed2Checks if the player is currently in a bed
886func_71110_asendContainerAndContentsToPlayer2
887func_71111_asendSlotContents2Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot. Args: Container, slot number, slot contents
888func_71112_asendProgressBarUpdate2Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP.
889func_71113_kupdateHeldItem2updates item held by mouse
890func_71114_rgetPlayerIP2Gets the player's IP address. Used in /banip.
891func_71115_arequestTexturePackLoad2on recieving this message the client (if permission is given) will download the requested textures
892func_71116_baddSelfToInternalCraftingInventory2
893func_71117_bOincrementWindowID2
894func_71118_nsetPlayerHealthUpdated2this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset.
895func_71119_asendTileEntityToPlayer2called from onUpdate for all tileEntity in specific chunks
896func_71120_asendContainerToPlayer2
897func_71121_qgetServerForPlayer2
898func_71122_bupdateFlyingState2likeUpdateFallState, but called from updateFlyingState, rather than moveEntity
899func_71123_mmountEntityAndWakeUp2
900func_71124_bgetCurrentItemOrArmor20 = item, 1-n is armor
901func_71125_aupdateClientInfo2
902func_71126_vgetChatVisibility2
903func_71127_gonUpdateEntity2
904func_71128_lcloseContainer2Closes the container the player currently has open.
905func_71150_bsetPlayerSPHealth0Updates health locally.
906func_71151_fgetFOVMultiplier0Gets the player's field of view multiplier. (ex. when flying)
907func_71152_asetXPStats0Sets the current XP, total XP, and level number.
908func_71153_fisBlockTranslucent0
909func_71165_dsendChatMessage0Sends a chat message from the player. Args: chatMessage
910func_71166_bsendMotionUpdates0Send updated motion and position information to the server
911func_71167_bincrementStat0Used by NetClientHandler.handleStatistic
912func_71187_DgetCommandManager2
913func_71188_gsetAllowPvp2
914func_71189_esetHostname2
915func_71190_qupdateTimeLightAndEntities2
916func_71191_dsetBuildLimit2
917func_71192_dsetUserMessage2Typically "menu.convertingLevel", "menu.loadingLevel" or others.
918func_71193_KallowSpawnMonsters2
919func_71194_ccanCreateBonusChest2
920func_71195_b_getUserMessage0
921func_71196_agetServerConfigurationManager2Gets the current player count, maximum player count, and player entity list.
922func_71197_bstartServer2Initialises the server and starts it.
923func_71198_klogDebug2If isDebuggingEnabled(), logs the message with a level of INFO.
924func_71199_hisHardcore2Defaults to false.
925func_71200_adserverIsInRunLoop0
926func_71201_jlogSevere2Logs the error message with a level of SEVERE.
927func_71202_PgetTexturePack2
928func_71203_abgetConfigurationManager2
929func_71204_bsetDemo2Sets whether this is a demo or not.
930func_71205_psetMOTD2
931func_71206_ashareToLAN2On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
932func_71207_ZgetBuildLimit2
933func_71208_bsetServerPort2
934func_71209_fgetFile2Returns a File object from the specified string.
935func_71210_asetConfigurationManager2
936func_71211_kgetServerHostname2"getHostname" is already taken, but both return the hostname.
937func_71212_acgetNetworkThread2
938func_71213_zgetAllUsernames2Returns an array of the usernames of all the connected players.
939func_71214_GgetServerOwner2Returns the username of the server owner (for integrated servers)
940func_71215_FgetServerPort2Gets serverPort.
941func_71216_a_outputPercentRemaining2Used to display a percent remaining given text and the percentage.
942func_71217_ptick2Main function called by run() every loop.
943func_71218_aworldServerForDimension2Gets the worldServer by the given dimension.
944func_71219_WisPVPEnabled2
945func_71220_VgetCanSpawnNPCs2
946func_71221_JgetWorldName0
947func_71222_dinitialWorldChunkLoad2
948func_71223_agenableProfiling2
949func_71224_lsetServerOwner2Sets the username of the owner of this server (in the case of an integrated server)
950func_71225_ecanStructuresSpawn2
951func_71226_csetDifficultyForAllWorlds2
952func_71227_RtextureSize2This is checked to be 16 upon receiving the packet, otherwise the packet is ignored.
953func_71228_afinalTick2Called on exit from the main run() loop.
954func_71229_dsetOnlineMode2
955func_71230_baddServerInfoToCrashReport2Adds the server info, including from theWorldServer, to the crash report.
956func_71231_XisFlightAllowed2
957func_71232_ggetDifficulty2Defaults to "1" (Easy) for the dedicated server, defaults to "2" (Normal) on the client.
958func_71233_xgetCurrentPlayerCount2Returns the number of players currently on the server.
959func_71234_ugetPort2Never used, but "getServerPort" is already taken.
960func_71235_asetGameType2Sets the game type for all worlds.
961func_71236_hlogWarning2Logs the message with a level of WARN.
962func_71237_cconvertMapIfNeeded2
963func_71238_ngetDataDirectory2
964func_71239_BisDebuggingEnabled2Returns true if debugging is enabled, false otherwise.
965func_71240_osystemExitNow2Directly calls System.exit(0), instantly killing the program.
966func_71241_aaisServerStopped2
967func_71242_LisDemo2Gets whether this is a demo or not.
968func_71243_iclearCurrentTask2Set current task to null and set its percentage to 0.
969func_71244_glogInfo2Logs the message with a level of INFO.
970func_71245_hsetAllowFlight2
971func_71246_nsetWorldName0
972func_71247_aloadAllWorlds2
973func_71248_agetPossibleCompletions2If par2Str begins with /, then it searches for commands, otherwise it returns players.
974func_71249_wgetMinecraftVersion2Returns the server's Minecraft version as string.
975func_71250_EgetKeyPair2Gets KeyPair instanced in MinecraftServer.
976func_71251_esetCanSpawnAnimals2
977func_71252_iexecuteCommand2
978func_71253_asetKeyPair2
979func_71254_MgetActiveAnvilConverter2
980func_71255_rgetAllowNether2
981func_71256_sstartServerThread2
982func_71257_fsetCanSpawnNPCs2
983func_71258_AgetPlugins2Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0".
984func_71259_afgetTickCounter2
985func_71260_jstopServer2Saves all necessary data as preparation for stopping the server.
986func_71261_msetFolderName2
987func_71262_SisDedicatedServer2
988func_71263_minitiateShutdown2Sets the serverRunning variable to false, in order to get the server to shut down.
989func_71264_HisSinglePlayer2
990func_71265_fgetGameType2
991func_71266_TisServerInOnlineMode2
992func_71267_asaveAllWorlds2par1 indicates if a log message should be output.
993func_71268_UgetCanSpawnAnimals2
994func_71269_osetTexturePack2
995func_71270_IgetFolderName2
996func_71272_OdeleteWorldAndStopServer2WARNING : directly calls getActiveAnvilConverter().deleteWorldDirectory(theWorldServer[0].getSaveHandler().getWorldDirectoryName());
997func_71273_YgetMOTD2
998func_71274_vgetServerMOTD2Returns the server message of the day
999func_71275_ygetMaxPlayers2Returns the maximum number of players allowed on the server.
1000func_71276_CgetServer2Gets mcServer.
1001func_71277_tgetHostname2Returns the server's hostname.
1002func_71278_lisServerRunning2
1003func_71279_aegetGuiEnabled2
1004func_71326_asaveProperties2Saves all of the server properties to the properties file.
1005func_71327_agetIntProperty2Gets an integer property. If it does not exist, set it to the specified value.
1006func_71328_asetProperty2Saves an Object with the given property name.
1007func_71329_cgetSettingsFilename2Returns the filename where server properties are stored
1008func_71330_agetStringProperty2Gets a string property. If it does not exist, set it to the specified value.
1009func_71331_aaddPendingCommand2
1010func_71332_agetBooleanProperty2Gets a boolean property. If it does not exist, set it to the specified value.
1011func_71333_ahexecutePendingCommands2
1012func_71334_aigetDedicatedPlayerList2
1013func_71343_agetServerListeningThread0Gets the IntergratedServerListenThread.
1014func_71344_cgetPublic0Returns true if this integrated server is open to LAN
1015func_71351_asetServerData0Set the current ServerData instance.
1016func_71352_ktoggleFullscreen0Toggles fullscreen mode.
1017func_71353_aloadWorld0par2Str is displayed on the loading screen to the user unloads the current world first
1018func_71354_asetDimensionAndSpawnPlayer0
1019func_71355_qisDemo0Gets whether this is a demo or not.
1020func_71356_BisSingleplayer0Returns true if there is only one player playing, and the current server is the integrated one.
1021func_71357_IloadScreen0Displays a new screen.
1022func_71359_dgetSaveLoader0Returns the save loader that is currently being used
1023func_71361_dcheckGLError0Checks for an OpenGL error. If there is one, prints the error ID and error string.
1024func_71363_DstopIntegratedServer0
1025func_71364_isetIngameNotInFocus0Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
1026func_71365_KscreenshotListener0checks if keys are down
1027func_71366_adisplayDebugInfo0
1028func_71367_asetServer0
1029func_71369_NgetGLMaximumTextureSize0Used in the usage snooper.
1030func_71370_aresize0Called to resize the current screen.
1031func_71371_alaunchIntegratedServer0Arguments: World foldername, World ingame name, WorldSettings
1032func_71372_GisFullScreen0Returns whether we're in full screen or not.
1033func_71373_adisplayGuiScreen0Sets the argument GuiScreen as the main (topmost visible) screen.
1034func_71374_pdebugInfoEntities0A String of how many entities are in the world
1035func_71375_tisFancyGraphicsEnabled0
1036func_71377_bdisplayCrashReport0Wrapper around displayCrashReportInternal
1037func_71378_EgetPlayerUsageSnooper0Returns the PlayerUsageSnooper instance.
1038func_71379_uisAmbientOcclusionEnabled0Returns if ambient occlusion is enabled
1039func_71381_hsetIngameFocus0Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed
1040func_71382_sisGuiEnabled0
1041func_71383_bupdateDebugProfilerName0Update debugProfilerName in response to number keys in debug screen
1042func_71384_astartGame0Starts the game: initializes the canvas, the title, the settings, etcetera.
1043func_71385_jdisplayInGameMenu0Displays the ingame menu
1044func_71386_FgetSystemTime0Gets the system time in milliseconds.
1045func_71387_AisIntegratedServerRunning0
1046func_71388_ogetWorldProviderName0Gets the name of the world's current chunk provider
1047func_71389_HstartTimerHackThread0
1048func_71391_rgetNetHandler0Returns the NetClientHandler.
1049func_71392_ascaledTessellator0Loads Tessellator with a scaled resolution
1050func_71393_mdebugInfoRenders0A String of renderGlobal.getDebugInfoRenders
1051func_71396_daddGraphicsAndWorldToCrashReport0adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report
1052func_71397_MclickMiddleMouseButton0Called when the middle mouse button gets clicked
1053func_71398_ffreeMemory0
1054func_71399_asendClickBlockToController0
1055func_71400_gshutdown0Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
1056func_71401_CgetIntegratedServer0Returns the currently running integrated server
1057func_71402_cclickMouse0Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args: buttonClicked
1058func_71403_aloadWorld0unloads the current world first
1059func_71404_acrashed0
1060func_71405_eshutdownMinecraftApplet0Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
1061func_71407_lrunTick0Runs the current tick.
1062func_71408_ngetEntityDebug0Gets the information in the F3 menu about how many entities are infront/around you
1063func_71409_chandleClientCommand0Returns true if the message is a client command and should not be sent to the server. However there are no such commands at this point in time.
1064func_71410_xgetMinecraft0Return the singleton Minecraft instance for the game
1065func_71411_JrunGameLoop0Called repeatedly from run()
1066func_71485_agetMemoryInfoAsString2Returns the memory information as a String. Includes the Free Memory in bytes and MB, Total Memory in bytes and MB, and Max Memory in Bytes and MB.
1067func_71487_agetJVMFlagsAsString2Returns the number of JVM Flags along with the passed JVM Flags.
1068func_71489_agetJavaInfoAsString2Returns the Java VM Information as a String. Includes the Version and Vender.
1069func_71491_agetJavaVMInfoAsString2Retuns the Java VM Information as a String. Includes the VM Name, VM Info and VM Vendor.
1070func_71493_aminecraftVersion2The current version of Minecraft
1071func_71495_agetOsAsString2
1072func_71497_fgetFile0Gets the file this crash report is saved into.
1073func_71498_dgetCauseStackTraceOrString2Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString().
1074func_71499_aaddCrashSectionThrowable2Adds a Crashreport section with the given name with the given Throwable
1075func_71500_aaddCrashSectionCallable2Adds a Crashreport section with the given name with the value set to the result of the given Callable;
1076func_71501_agetDescription2Returns the description of the Crash Report.
1077func_71502_egetCompleteReport2Gets the complete report with headers, stack trace, and different sections as a string.
1078func_71503_hgetWittyComment2Gets a random witty comment for inclusion in this CrashReport
1079func_71504_gpopulateEnvironment2Populates this crash report with initial information about the running server and operating system / java environment
1080func_71505_bgetCrashCause2Returns the Throwable object that is the cause for the crash and Crash Report.
1081func_71506_agetSectionsInStringBuilder2Gets the various sections of the crash report into the given StringBuilder
1082func_71507_aaddCrashSection2Adds a Crashreport section with the given name with the given value (convered .toString())
1083func_71508_asaveToFile2Saves the complete crash report to the given File.
1084func_71514_agetCommandAliases2
1085func_71515_bprocessCommand2
1086func_71516_aaddTabCompletionOptions2Adds the strings available in this command to the given list of tab completion options.
1087func_71517_bgetCommandName2
1088func_71518_agetCommandUsage2
1089func_71519_bcanCommandSenderUseCommand2Returns true if the given command sender is allowed to use this command.
1090func_71521_cgetCommandSenderAsPlayer2Returns the given ICommandSender as a EntityPlayer or throw an exception.
1091func_71522_anotifyAdmins2
1092func_71523_adoesStringStartWith2Returns true if the given substring is exactly equal to the start of the given string (case insensitive).
1093func_71524_anotifyAdmins2
1094func_71525_acompareTo2Compares the name of this command to the name of the given command.
1095func_71526_aparseInt2Parses an int from the given string.
1096func_71527_ajoinNiceString2Joins the given string array into a "x, y, and z" seperated string.
1097func_71528_aparseIntWithMin2Parses an int from the given sring with a specified minimum.
1098func_71529_asetAdminCommander2Sets the static IAdminCommander.
1099func_71530_agetListOfStringsMatchingLastWord2Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion).
1100func_71531_agetListOfStringsFromIterableMatchingLastWord2Returns a List of strings (chosen from the given string iterable) which the last word in the given string array is a beginning-match for. (Tab completion).
1101func_71532_aparseIntBounded2Parses an int from the given string within a specified bound.
1102func_71534_dgetSortedPossibleCommands2Returns a sorted list of all possible commands for the given ICommandSender.
1103func_71535_cgetCommands2
1104func_71536_cgetPlayers2
1105func_71538_cgetListOfPlayerUsernames2Returns String array containing all player usernames in the server.
1106func_71539_bgetGameModeFromCommand2Gets the Game Mode specified in the command.
1107func_71541_asetGameType2
1108func_71542_cgetAllUsernames2
1109func_71544_abanIP2Actually does the banning work.
1110func_71546_agetProfileDump2
1111func_71547_bgetProfilerResults2
1112func_71548_asaveProfilerResults2
1113func_71549_cgetWittyComment2Returns a random "witty" comment.
1114func_71552_asetTime2Set the time in the server object.
1115func_71553_baddTime2Adds (or removes) time in the server object.
1116func_71554_ctoggleDownfall2Toggle rain and enable thundering.
1117func_71555_agetCommands2returns a map of string to commads. All commands are returned, not just ones which someone has permission to use.
1118func_71556_aexecuteCommand2
1119func_71557_agetPossibleCommands2returns all commands that the commandSender can use
1120func_71558_bgetPossibleCommands2Performs a "begins with" string match on each token in par2. Only returns commands that par1 can use.
1121func_71559_adropFirstString2creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements)
1122func_71560_aregisterCommand2adds the command and any aliases it has to the internal map of available commands
1123func_71563_anotifyAdmins2Sends a message to the admins of the server from a given CommandSender with the given resource string and given extra srings. If the int par2 is even or zero, the original sender is also notified.
1124func_71564_agetAllowedCharacters2Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen.
1125func_71565_afilerAllowedCharacters2Filter string by only keeping those characters for which isAllowedCharacter() returns true.
1126func_71566_aisAllowedCharacter2
1127func_71569_egetDistanceSquared2Returns the squared distance between this coordinates and the coordinates given as argument.
1128func_71570_acompareChunkCoordinate2Compare the coordinate with another coordinate
1129func_71571_bset2
1130func_71575_agetCrashReport2Gets the CrashReport wrapped by this exception.
1131func_71742_agetType2
1132func_71744_astopListening2
1133func_71745_aaddPlayer2adds this connection to the list of currently connected players
1134func_71746_dgetServer2
1135func_71747_bnetworkTick2processes packets and pending connections
1136func_71752_fisGamePaused0
1137func_71753_egetIntegratedServer0Gets MinecraftServer instance.
1138func_71762_cgetDedicatedServer2
1139func_71764_aaddPendingConnection2
1140func_71765_dgetMyPort0
1141func_71766_aprocessPendingConnections2
1142func_71846_aonBlockHarvested2Called when the block is attempted to be harvested
1143func_71847_bupdateTick2Ticks the block if it's been scheduled
1144func_71848_csetHardness2Sets how many hits it takes to break a block.
1145func_71849_asetCreativeTab2Sets the CreativeTab to display this block on.
1146func_71850_a_canPlaceBlockOnSide2checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
1147func_71851_agetBlockTextureFromSide0Returns the block texture based on the side being looked at. Args: side
1148func_71852_abreakBlock2Called on server worlds only when the block has been replaced by a different block ID, or the same block with a different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old metadata
1149func_71853_icanProvidePower2Can this block provide power. Only wire currently seems to have this change based on its state.
1150func_71854_dcanBlockStay2Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
1151func_71855_cisProvidingStrongPower2Returns true if the block is emitting direct/strong redstone power on the specified side. Args: World, X, Y, Z, side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block.
1152func_71856_s_getRenderBlockPass0Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
1153func_71857_bgetRenderType2The type of render function that is called for this block
1154func_71858_agetIcon0From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
1155func_71859_p_tickRate2How many world ticks before ticking
1156func_71860_aonBlockPlacedBy2Called when the block is placed in the world.
1157func_71861_gonBlockAdded2Called whenever the block is added into the world. Args: world, x, y, z
1158func_71862_arandomDisplayTick0A randomly called display update to be able to add particles or other items for display
1159func_71863_aonNeighborBlockChange2Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
1160func_71864_bsetUnlocalizedName2
1161func_71865_aisProvidingWeakPower2Returns true if the block is emitting indirect/weak redstone power on the specified side. If isBlockNormalCube returns true, standard redstone propagation rules will apply instead and this will not be called. Args: World, X, Y, Z, side. Note that the side is reversed - eg it is 1 (up) when checking the bottom of the block.
1162func_71866_aonFallenUpon2Block's chance to react to an entity falling on it.
1163func_71867_konBlockDestroyedByExplosion2Called upon the block being destroyed by an explosion
1164func_71868_hsetLightOpacity2Sets how much light is blocked going through this block. Returns the object for convenience in constructing.
1165func_71869_aonEntityCollidedWithBlock2Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
1166func_71870_fgetBlockBrightness0How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z
1167func_71871_aaddCollisionBoxesToList2Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
1168func_71872_egetCollisionBoundingBoxFromPool2Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused)
1169func_71873_hgetDamageValue2Get the block's damage value (for use with pick block).
1170func_71874_egetMixedBrightnessForBlock0Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids
1171func_71875_qsetBlockUnbreakable2This method will make the hardness of the block equals to -1, and the block is indestructible.
1172func_71876_ugetEnableStats2Return the state of blocks statistics flags - if the block is counted for mined and placed.
1173func_71877_cshouldSideBeRendered0Returns true if the given side of this block type should be rendered, if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
1174func_71878_acollisionRayTrace2Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, x, y, z, startVec, endVec
1175func_71879_agetSubBlocks0returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
1176func_71880_c_createStackedBlock2Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
1177func_71881_rgetTickRandomly2Returns whether or not this block is of a type that needs random ticking. Called for ref-counting purposes by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
1178func_71882_wgetCreativeTabToDisplayOn0Returns the CreativeTab to display the given block on.
1179func_71883_bonBlockEventReceived2Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile entity at this location. Args: world, x, y, z, blockID, EventID, event parameter
1180func_71884_asetStepSound2Sets the footstep sound for the block. Returns the object for convenience in constructing.
1181func_71885_aidDropped2Returns the ID of the items to drop on destruction.
1182func_71886_crenderAsNormalBlock2If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
1183func_71887_shasTileEntity2
1184func_71888_hgetAmbientOcclusionLightValue0Returns the default ambient occlusion value based on block opacity
1185func_71889_f_getRenderColor0Returns the color this block should be rendered. Used by leaves.
1186func_71890_cisVecInsideXYBounds2Checks if a vector is within the X and Y bounds of the block.
1187func_71891_bonEntityWalking2Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity
1188func_71892_ffillWithRain2currently only used by BlockCauldron to incrament meta-data during rain
1189func_71893_aharvestBlock2Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the block and l is the block's subtype/damage.
1190func_71894_bsetResistance2Sets the the blocks resistance to explosions. Returns the object for convenience in constructing.
1191func_71895_bgetBlockTexture0Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
1192func_71896_vdisableStats2Disable statistics for the block, the block will no count for mined or placed.
1193func_71897_cdropBlockAsItem2Drops the specified block items
1194func_71898_donBlockDestroyedByPlayer2Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
1195func_71899_bdamageDropped2Determines the damage on the item the block drops. Used in cloth and wood.
1196func_71900_asetLightValue2Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15). Returns the object for convenience in constructing.
1197func_71901_avelocityToAddToEntity2Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d
1198func_71902_asetBlockBoundsBasedOnState2Updates the blocks bounds based on its current state. Args: world, x, y, z
1199func_71903_aonBlockActivated2Called upon block activation (right click on the block.)
1200func_71904_agetExplosionResistance2Returns how much this block can resist explosions from the passed in entity.
1201func_71905_asetBlockBounds2Sets the bounds of the block. minX, minY, minZ, maxX, maxY, maxZ
1202func_71906_q_canSilkHarvest2Return true if a player with Silk Touch can harvest this block directly, and not its normal drops.
1203func_71907_bsetTickRandomly2Sets whether this block type will receive random update ticks
1204func_71908_agetPlayerRelativeBlockHardness2Gets the hardness of block at the given coordinates in the given world, relative to the ability of the given EntityPlayer.
1205func_71910_aquantityDroppedWithBonus2Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).
1206func_71911_a_getSelectedBoundingBoxFromPool0Returns the bounding box of the wired rectangular prism to render.
1207func_71913_acanCollideCheck2Returns whether this block is collideable based on the arguments passed in \n@param par1 block metaData \n@param par2 whether the player right-clicked while holding a boat
1208func_71914_adropBlockAsItemWithChance2Drops the block items with a specified chance of dropping the specified items
1209func_71915_egetMobilityFlag2Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
1210func_71916_aisVecInsideYZBounds2Checks if a vector is within the Y and Z bounds of the block.
1211func_71917_agetUnlocalizedName2Returns the unlocalized name of this block.
1212func_71918_cgetBlocksMovement2
1213func_71919_fsetBlockBoundsForItemRender2Sets the block's bounds for rendering it as an item
1214func_71920_bcolorMultiplier0Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called when first determining what to render.
1215func_71921_aonBlockClicked2Called when the block is clicked by a player. Args: x, y, z, entityPlayer
1216func_71922_aidPicked0only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
1217func_71923_gdropXpOnBlockBreak2called by spawner, ore, redstoneOre blocks
1218func_71924_disBlockSolid2Returns Returns true if the given side of this block type should be rendered (if it's solid or not), if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
1219func_71925_aquantityDropped2Returns the quantity of items to drop on block destruction.
1220func_71926_disOpaqueCube2Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
1221func_71927_honBlockPreDestroy2Called on server worlds only when the block is about to be replaced by a different block or the same block with a different metadata value. Args: world, x, y, z, old metadata
1222func_71928_r_initializeBlock2This method is called on a block after all other blocks gets already created. You can use it to reference and configure something on the block that needs the others ones.
1223func_71929_adropBlockAsItem_do2Spawns EntityItem in the world for the given ItemStack if the world is not remote.
1224func_71930_bcanPlaceBlockAt2Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
1225func_71931_tgetLocalizedName2Gets the localized name of this block. Used for the statistics page.
1226func_71932_iisNormalCube2
1227func_71933_mgetBlockColor0
1228func_71934_mgetBlockHardness2Returns the block hardness at a location. Args: world, x, y, z
1229func_71935_lisCollidable2Returns if this block is collidable (only used by Fire). Args: x, y, z
1230func_71936_bisVecInsideXZBounds2Checks if a vector is within the X and Z bounds of the block.
1231func_72110_lupdatePistonState2handles attempts to extend or retract the piston.
1232func_72111_acanPushBlock2returns true if the piston can push the specified block
1233func_72112_icanExtend2checks to see if this piston could push the blocks in front of it.
1234func_72113_eisIndirectlyPowered2checks the block to that side to see if it is indirectly powered.
1235func_72114_fisExtended2Determine if the metadata is related to something powered.
1236func_72115_jtryExtend2attempts to extend the piston. returns false if impossible.
1237func_72116_bdetermineOrientation2gets the way this piston should face for that entity that placed it.
1238func_72117_egetOrientation2returns an int which describes the direction the piston faces
1239func_72118_ngetPistonExtensionTexture0Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.func_70338_f() will always return false.
1240func_72120_nclearHeadTexture0
1241func_72121_fgetDirectionMeta2
1242func_72122_esetHeadTexture0
1243func_72124_ncanSnowStay2Checks if this snow block can stay at this location.
1244func_72125_lcanPlaceTorchOn2Gets if we can place a torch on a block.
1245func_72126_ndropTorchIfCantStay2Tests if the block can remain at its current location and will drop as an item if it is unable to stay. Returns True if it can stay and False if it drops. Args: world, x, y, z
1246func_72127_acheckForBurnout2
1247func_72128_lisIndirectlyPowered2Returns true or false based on whether the block the torch is attached to is providing indirect power.
1248func_72132_lremoveLeaves2
1249func_72133_asetGraphicsLevel0Pass true to draw this block using fancy graphics, or false for fast graphics.
1250func_72137_gisTrapdoorOpen2
1251func_72138_aonPoweredBlockChange2
1252func_72139_esetBlockBoundsForBlockRender2
1253func_72140_jisValidSupportBlock2Checks if the block ID is a valid support block for the trap door to connect with. If it is not the trapdoor is dropped into the world.
1254func_72141_elimitToValidMetadata2returns a number between 0 and 3
1255func_72145_aplaySoundEffect2only of the conditions are right
1256func_72146_enotifyNeighborOfChange2
1257func_72147_lupdateTripWireState2
1258func_72150_lcanVineStay2Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks.
1259func_72151_ecanBePlacedOn2returns true if a vine can be placed on that block (checks for render as normal block and if it is solid)
1260func_72153_fgetMetadataForBlockType2Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this metadata. It changes the displayed texture client side to look like a normal block.
1261func_72154_egetPosingIdByMetadata2Gets the blockID of the block this block is pretending to be according to this block's metadata.
1262func_72161_ecanThisPaneConnectToThisBlockID2Gets passed in the blockID of the block adjacent and supposed to return true if its allowed to connect to the type of blockID passed in. Args: blockID
1263func_72162_ngetSideTextureIndex0Returns the texture index of the thin side of the pane.
1264func_72165_eisEnderEyeInserted2checks if an ender eye has been inserted into the frame block. parameters: metadata
1265func_72167_k_checkBlockCoordValid2Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus.
1266func_72168_lupdateAndPropagateCurrentStrength2Sets the strength of the wire current (0-15) for this block based on neighboring blocks and propagates to neighboring redstone wires
1267func_72169_fisPoweredOrRepeater2Returns true if the block coordinate passed can provide power, or is a redstone wire, or if its a repeater that is powered.
1268func_72170_egetMaxCurrentStrength2Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength)
1269func_72171_acalculateCurrentChanges2
1270func_72172_nnotifyWireNeighborsOfNeighborChange2Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire.
1271func_72173_eisPowerProviderOrWire2Returns true if redstone wire can connect to the specified block. Params: World, X, Y, Z, side (not a normal notch-side, this can be 0, 1, 2, 3 or -1)
1272func_72176_lglow2The redstone ore glows.
1273func_72177_nsparkle2The redstone ore sparkles.
1274func_72180_d_isRailBlockAt2Returns true if the block at the coordinates of world passed is a valid rail block (current is rail, powered or detector).
1275func_72181_arefreshTrackShape2Completely recalculates the track shape based on neighboring tracks
1276func_72183_nisPowered2Returns true if the block is power related rail.
1277func_72184_disRailBlock2Return true if the parameter is a blockID for a valid rail block (current is rail, powered or detector).
1278func_72187_esetStateIfMinecartInteractsWithRail2Update the detector rail power state if a minecart enter, stays or leave the block.
1279func_72190_ltryToFall2If there is space to fall below will start this block falling
1280func_72191_e_canFallBelow2Checks to see if the sand can fall into the block below it
1281func_72193_lsetStateIfMobInteractsWithPlate2Checks if there are mobs on the plate. If a mob is on the plate and it is off, it turns it on, and vice versa.
1282func_72195_lcheckIfAttachedToBlock2Checks if the block is attached to another block. If it is not, it returns false and drops the block as an item. If it is it returns true.
1283func_72196_dinvertMetadata2only used in ComponentScatteredFeatureJunglePyramid.addComponentParts"
1284func_72198_f_getFlowDecay2Returns the amount of fluid decay at the coordinates, or -1 if the block at the coordinates is not the same material as the fluid.
1285func_72199_dgetFluidHeightPercent2Returns the percentage of the fluid block that is air, based on the given flow decay of the fluid.
1286func_72200_lcheckForHarden2Forces lava to check to see if it is colliding with water, and then decide what it should harden to.
1287func_72201_jtriggerLavaMixEffects2Creates fizzing sound and smoke. Used when lava flows over block or mixes with water.
1288func_72202_igetFlowVector2Returns a vector indicating the direction and intensity of fluid flow.
1289func_72203_dgetEffectiveFlowDecay2Returns the flow decay but converts values indicating falling liquid (values >=8) to their effective source block value of zero.
1290func_72204_agetFlowDirection0the sin and cos of this number determine the surface gradient of the flowing block.
1291func_72205_lupdateFlow2Updates the flow for the BlockFlowing object.
1292func_72206_ngetOptimalFlowDirections2Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the direction is optimal.
1293func_72207_pliquidCanDisplaceBlock2Returns true if the block at the coordinates can be displaced by the liquid.
1294func_72208_oblockBlocksFlow2Returns true if block at coords blocks fluids
1295func_72209_dcalculateFlowCost2calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to determine the path of least resistance, this method returns the lowest possible flow cost for the direction of flow indicated. Each necessary horizontal flow adds to the flow cost.
1296func_72210_iflowIntoBlock2flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid.
1297func_72211_egetSmallestFlowDecay2getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the amount that a liquid has dissipated. 0 indicates a source block.
1298func_72215_lsetNotStationary2Changes the block ID to that of an updating fluid.
1299func_72216_nisFlammable2Checks to see if the block is flammable.
1300func_72217_dgetDirection2Returns the orentation value from the specified metadata
1301func_72220_egetInputStrength2Returns the signal strength at one input of the block. Args: world, X, Y, Z, side
1302func_72224_cisFenceGateOpen2Returns if the fence gate is open according to its metadata.
1303func_72225_b_isBedOccupied2Return whether or not the bed is occupied.
1304func_72226_bgetNearestEmptyChunkCoordinates2Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
1305func_72227_nsetBounds2Set the bounds of the bed block.
1306func_72228_asetBedOccupied2Sets whether or not the bed is occupied.
1307func_72229_a_isBlockHeadOfBed2Returns whether or not this bed block is the head of the bed.
1308func_72231_aonPoweredBlockChange2A function to open a door.
1309func_72232_esetDoorRotation2
1310func_72233_a_isDoorOpen2
1311func_72234_b_getFullMetadata2Returns the full metadata value created by combining the metadata of both blocks the door takes up.
1312func_72235_dgetDoorOrientation2Returns 0, 1, 2 or 3 depending on where the hinge is.
1313func_72236_lfallIfPossible2Checks if the dragon egg can fall down, and if so, makes it fall.
1314func_72237_nteleportNearby2Teleports the dragon egg somewhere else in a 31x19x31 area centered on the egg.
1315func_72238_e_getBlockFromDye2Takes a dye damage value and returns the block damage value to match
1316func_72239_dgetDyeFromBlock2Takes a block damage value and returns the dye damage value to match
1317func_72240_dgetFullSlabName2Returns the slab block name with step type.
1318func_72241_eisBlockSingleSlab0Takes a block ID, returns true if it's the same as the ID for a stone or wooden single slab.
1319func_72246_i_tryToCreatePortal2Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z
1320func_72247_nisWaterNearby2returns true if there's water nearby (x-4 to x+4, y to y+1, k-4 to k+4)
1321func_72248_lisCropsNearby2returns true if there is at least one cropblock nearby (x-1 to x+1, y+1, z-1 to z+1)
1322func_72249_cisIdAFence2
1323func_72250_dcanConnectFenceTo2Returns true if the specified block can be connected by a fence
1324func_72251_lcanNeighborBurn2Returns true if at least one block next to this one can burn.
1325func_72252_egetChanceToEncourageFire2Retrieves a specified block's chance to encourage their neighbors to burn and if the number is greater than the current number passed in it will return its number instead of the passed in one. Args: world, x, y, z, curChanceToEncourageFire
1326func_72253_asetBurnRate2Sets the burn rate for a block. The larger abilityToCatchFire the more easily it will catch. The larger chanceToEncourageFire the faster it will burn and spread to other blocks. Args: blockID, chanceToEncourageFire, abilityToCatchFire
1327func_72254_ngetChanceOfNeighborsEncouragingFire2Gets the highest chance of a neighbor block encouraging this block to catch fire
1328func_72255_atryToCatchBlockOnFire2
1329func_72256_dcanBlockCatchFire2Checks the specified block coordinate to see if it can catch fire. Args: blockAccess, x, y, z
1330func_72259_beatCakeSlice2Heals the player and removes a slice from the cake.
1331func_72260_lgetOrientation2Get side which this button is facing.
1332func_72261_nredundantCanPlaceBlockAt2This method is redundant, check it out...
1333func_72262_ccheckFlowerChange2
1334func_72263_d_canThisPlantGrowOnThisBlockID2Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of blockID passed in. Args: blockID
1335func_72264_lfertilizeStem2
1336func_72265_dgetState0Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3 based on the direction the stem is facing.
1337func_72266_ngetGrowthModifier2
1338func_72268_eisSameSapling2Determines if the same sapling is present at the given location.
1339func_72269_cgrowTree2Attempts to grow a sapling into a tree
1340func_72271_cfertilizeMushroom2Fertilize the mushroom.
1341func_72272_c_fertilize2Apply bonemeal to the crops.
1342func_72273_lgetGrowthRate2Gets the growth rate for the crop. Setup to encourage rows by halving growth rate if there is diagonals, crops on different sides that aren't opposing, and by adding growth for every crop next to this one (and for crop below this one). Args: x, y, z
1343func_72274_acreateNewTileEntity2Returns a new instance of a block's tile entity class. Called on placing the block.
1344func_72276_j_ejectRecord2Ejects the current record inside of the jukebox.
1345func_72280_lsetDispenserDefaultDirection2sets Dispenser block direction so that the front faces an non-opaque block; chooses west to be direction if all surrounding blocks are opaque.
1346func_72285_lsetDefaultDirection2set a blocks direction
1347func_72286_aupdateFurnaceBlockState2Update which block ID the furnace is using depending on whether or not it is burning
1348func_72290_b_unifyAdjacentChests2Turns the adjacent chests to a double chest.
1349func_72291_lisThereANeighborChest2Checks the neighbor blocks to see if there is a chest there. Args: world, x, y, z
1350func_72292_nisOcelotBlockingChest2Looks for a sitting ocelot within certain bounds. Such an ocelot is considered to be blocking access to the chest.
1351func_72295_dgetTileEntityAtLocation2gets the piston tile entity at the specified location
1352func_72296_bgetAxisAlignedBB2
1353func_72297_agetTileEntity2gets a new TileEntityPiston created with the arguments provided.
1354func_72298_acleanPool2Marks the pool as "empty", starting over when adding new entries. If this is called maxNumCleans times, the list size is reduced
1355func_72299_agetAABB2Creates a new AABB, or reuses one that's no longer in use. Parameters: minX, minY, minZ, maxX, maxY, maxZ. AABBs returned from this function should only be used for one frame or tick, as after that they will be reused.
1356func_72300_bclearPool0Clears the AABBPool
1357func_72314_bexpand2Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
1358func_72315_cisVecInXZ2Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D
1359func_72316_acalculateXOffset2if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
1360func_72317_doffset2Offsets the current bounding box by the specified coordinates. Args: x, y, z
1361func_72318_aisVecInside2Returns if the supplied Vec3D is completely inside the bounding box
1362func_72319_disVecInXY2Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D
1363func_72320_bgetAverageEdgeLength2Returns the average length of the edges of the bounding box.
1364func_72321_aaddCoord2Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z
1365func_72322_ccalculateZOffset2if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
1366func_72323_bcalculateYOffset2if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset.
1367func_72324_bsetBounds2Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ
1368func_72325_cgetOffsetBoundingBox2Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z
1369func_72326_aintersectsWith2Returns whether the given bounding box intersects with this one. Args: axisAlignedBB
1370func_72327_acalculateIntercept2
1371func_72328_csetBB2Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB
1372func_72329_ccopy2Returns a copy of the bounding box.
1373func_72330_agetBoundingBox2Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ
1374func_72331_econtract2Returns a bounding box that is inset by the specified amounts
1375func_72332_agetAABBPool2Gets the ThreadLocal AABBPool
1376func_72333_bisVecInYZ2Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D
1377func_72341_acreateNewDefaultPool2
1378func_72343_aclear2Will truncate the array everyN clears to the maximum size observed since the last truncation.
1379func_72344_bclearAndFreeCache0
1380func_72345_agetVecFromPool2extends the pool if all vecs are currently "out"
1381func_72352_lgetMaxPlayers2Returns the maximum number of players allowed on the server.
1382func_72353_eisPlayerOpped2Returns true if the specified player is opped, even if they're currently offline.
1383func_72354_bupdateTimeAndWeatherForPlayer2Updates the time and weather for the given player to those of the given world
1384func_72355_ainitializeConnectionToPlayer2
1385func_72356_atransferPlayerToDimension2
1386func_72357_asetGameType0
1387func_72358_dserverUpdateMountedMovingPlayer2using player's dimension, update their movement when in a vehicle (e.g. cart, boat)
1388func_72359_haddToWhiteList2Add the specified player to the white list.
1389func_72360_cremoveOp2This removes a username from the ops list, then saves the op list
1390func_72361_fgetPlayerForUsername2
1391func_72362_jloadWhiteList2Either does nothing, or calls readWhiteList.
1392func_72363_fgetBannedIPs2
1393func_72364_asetPlayerManager2Sets the NBT manager to the one for the WorldServer given.
1394func_72365_pgetServerInstance2
1395func_72366_acreatePlayerForUser2also checks for multiple logins
1396func_72367_eplayerLoggedOut2Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
1397func_72368_arespawnPlayer2creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying
1398func_72369_dgetAllUsernames2Returns an array of the usernames of all the connected players.
1399func_72370_disAllowedToLogin2Determine if the player is allowed to connect based on current server settings.
1400func_72371_asetWhiteListEnabled2
1401func_72372_agetEntityViewDistance2
1402func_72373_mgetAvailablePlayerDat2Returns an array of usernames for which player.dat exists for.
1403func_72374_bsendPlayerInfoToAllPlayers2sends 1 player per tick, but only sends a player once every 600 ticks
1404func_72376_igetOps2
1405func_72377_cplayerLoggedIn2Called when a player successfully logs in. Reads player data from disk and inserts the player into the world.
1406func_72378_qgetHostPlayerData2On integrated servers, returns the host's player data to be written to level.dat.
1407func_72379_iremoveFromWhitelist2Remove the specified player from the whitelist.
1408func_72380_areadPlayerDataFromFile2called during player login. reads the player information from disk.
1409func_72382_jgetPlayerList2
1410func_72383_nisWhiteListEnabled2
1411func_72384_asendPacketToAllPlayers2sends a packet to all players
1412func_72385_fsyncPlayerInventory2sends the players inventory to himself
1413func_72386_baddOp2This adds a username to the ops list, then saves the op list
1414func_72387_bsetCommandsAllowedForAll0Sets whether all players are allowed to use commands (cheats) on the server.
1415func_72388_hgetWhiteListedPlayers2Returns the whitelisted players.
1416func_72389_gsaveAllPlayerData2Saves all of the players' current states.
1417func_72390_egetBannedPlayers2
1418func_72391_bwritePlayerData2also stores the NBTTags if this is an intergratedPlayerList
1419func_72392_rremoveAllPlayers2Kicks everyone with "Server closed" as reason.
1420func_72393_asendToAllNear2params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2)
1421func_72394_kgetCurrentPlayerCount2Returns the number of players currently on the server.
1422func_72395_ogetViewDistance2Gets the View Distance.
1423func_72396_asendPacketToAllPlayersInDimension2Sends a packet to all players in the specified Dimension
1424func_72397_asendToAllNearExcept2params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where dx*dx+dy*dy+dz*dz<d*d
1425func_72398_cgetPlayerListAsString2returns a string containing a comma-seperated list of player names
1426func_72399_aallowUserToConnect2checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message
1427func_72415_sgetIntegratedServer0get the associated Integrated Server
1428func_72417_tloadOpsList2
1429func_72418_vreadWhiteList2
1430func_72419_usaveOpsList2
1431func_72420_sgetDedicatedServerInstance2
1432func_72421_wsaveWhiteList2
1433func_72429_bgetIntermediateWithXValue2Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1434func_72430_bdotProduct2
1435func_72431_ccrossProduct0Returns a new vector with the result of this vector x the specified vector.
1436func_72432_bnormalize2Normalizes the vector to a length of 1 (except if it is the zero vector)
1437func_72433_clengthVector2Returns the length of the vector.
1438func_72434_dgetIntermediateWithZValue2Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1439func_72435_cgetIntermediateWithYValue2Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible.
1440func_72436_esquareDistanceTo2The square of the Euclidean distance between this and the specified vector.
1441func_72438_ddistanceTo2Euclidean distance between this and the specified vector, returned as double.
1442func_72439_bsetComponents2Sets the x,y,z components of the vector as specified.
1443func_72440_arotateAroundX2Rotates the vector around the x axis by the specified angle.
1444func_72441_caddVector2Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector.
1445func_72442_brotateAroundY2Rotates the vector around the y axis by the specified angle.
1446func_72443_acreateVectorHelper2Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list.
1447func_72444_asubtract0Returns a new vector with the result of the specified vector minus this.
1448func_72445_dsquareDistanceTo2The square of the Euclidean distance between this and the vector of x,y,z components passed in.
1449func_72446_crotateAroundZ0Rotates the vector around the z axis by the specified angle.
1450func_72452_ahandleRemoveEntityEffect2Handle a remove entity effect packet.
1451func_72453_ahandleMapChunks2
1452func_72454_ahandleBlockEvent2
1453func_72455_ahandleLogin2
1454func_72456_ahandleBlockChange2
1455func_72457_ahandleLevelSound2
1456func_72458_ahandleClientCommand2
1457func_72460_ahandleSleep2
1458func_72461_ahandleAutoComplete2
1459func_72462_ahandleDoorChange2
1460func_72463_ahandleMapChunk2Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data)
1461func_72464_ahandleCreativeSetSlot2Handle a creative slot packet.
1462func_72465_ahandleBlockDestroy2
1463func_72466_ahandleSpawnPosition2
1464func_72467_ahandleServerPing2Handle a server ping packet.
1465func_72468_ahandleTileEntityData2
1466func_72469_bcanProcessPacketsAsync2If this returns false, all packets will be queued for the main thread to handle, even if they would otherwise be processed asynchronously. Used to avoid processing packets on the client before the world has been downloaded (which happens on the main thread)
1467func_72470_ahandleServerAuthData2
1468func_72471_ahandlePlayerAbilities2Handle a player abilities packet.
1469func_72472_ahandlePlace2
1470func_72473_ahandleEntityAction2runs registerPacket on the given Packet19EntityAction
1471func_72474_ahandleCloseWindow2
1472func_72475_ahandleCollect2
1473func_72476_ahandleTransaction2
1474func_72477_ahandleKeepAlive2Handle a keep alive packet.
1475func_72478_ahandleEntityHeadRotation2
1476func_72479_ahandleEnchantItem2
1477func_72480_ahandlePlayerInfo2Handle a player information packet.
1478func_72481_ahandleChat2
1479func_72482_ahandleEntity2
1480func_72483_ahandleRespawn2respawns the player
1481func_72484_ahandleAttachEntity2Packet handler
1482func_72485_ahandleEntityStatus2Packet handler
1483func_72486_ahandleWindowItems2
1484func_72487_ahandleUpdateSign2Updates Client side signs
1485func_72488_ahandleGameEvent2
1486func_72489_aisServerHandler2determine if it is a server handler
1487func_72490_ahandleSetSlot2
1488func_72491_ahandleDestroyEntity2
1489func_72492_ahandleKickDisconnect2
1490func_72493_ahandleEntityMetadata2Packet handler
1491func_72494_ahandleMapData2Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps.
1492func_72495_ahandleEntityPainting2Packet handler
1493func_72496_ahandleMultiBlockChange2
1494func_72497_ahandleUpdateTime2
1495func_72498_ahandleFlying2
1496func_72499_ahandleExplosion2
1497func_72500_ahandleClientProtocol2
1498func_72501_ahandleCustomPayload2
1499func_72502_ahandleBlockItemSwitch2
1500func_72503_ahandleEntityEffect2Handle an entity effect packet.
1501func_72504_ahandleClientInfo2
1502func_72505_ahandleUpdateProgressbar2
1503func_72506_ahandlePlayerInventory2
1504func_72507_ahandleUseEntity2
1505func_72508_ahandleWeather2Handles weather packet
1506func_72509_aunexpectedPacket2Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
1507func_72510_ahandleBlockDig2
1508func_72511_ahandleVehicleSpawn2
1509func_72512_ahandleEntityTeleport2
1510func_72513_ahandleSharedKey2
1511func_72514_ahandleEntityExpOrb2Handle a entity experience orb packet.
1512func_72515_ahandleErrorMessage2
1513func_72516_ahandleOpenWindow2
1514func_72517_ahandleStatistic2Increment player statistics
1515func_72518_ahandleNamedEntitySpawn2
1516func_72519_ahandleMobSpawn2
1517func_72520_ahandleEntityVelocity2Packet handler
1518func_72521_ahandleUpdateHealth2Recieves player health from the server and then proceeds to set it locally on the client.
1519func_72522_ahandleExperience2Handle an experience packet.
1520func_72523_ahandleWindowClick2
1521func_72524_ahandleAnimation2
1522func_72525_cgetSharedKey2Return the secret AES sharedKey
1523func_72526_agetServerId2Returns the server Id randomly generated by this login handler.
1524func_72527_araiseErrorAndDisconnect2
1525func_72528_egetUsernameAndAddress2
1526func_72529_dinitializePlayerConnection2on success the specified username is connected to the minecraftInstance, otherwise they are packet255'd
1527func_72530_bgetLoginMinecraftServer2Returns the reference to Minecraft Server.
1528func_72532_ctryLogin2Logs the user in if a login packet is found, otherwise keeps processing network packets unless the timeout has occurred.
1529func_72533_dgetClientUsername2Returns the connecting client username.
1530func_72545_agetEntityByID0
1531func_72546_bquitWithPacket0
1532func_72547_ccleanup0sets netManager and worldClient to null
1533func_72548_fgetNetManager0Return the NetworkManager instance used by this NetClientHandler
1534func_72549_aurlEncode0Encode the given string for insertion into a URL
1535func_72550_asendSessionRequest0Send request to http://session.minecraft.net with user's sessionId and serverId hash
1536func_72551_dprocessReadPackets0Processes the packets that have been read since the last call to this function.
1537func_72552_caddToSendQueue0Adds the packet to the send queue
1538func_72553_edisconnect0Disconnects the network connection.
1539func_72565_ckickPlayerFromServer2
1540func_72566_dhandleSlashCommand2Processes a / command
1541func_72567_bsendPacketToPlayer2addToSendQueue. if it is a chat packet, check before sending it
1542func_72568_epacketSize2returns 0 for memoryMapped connections
1543func_72569_asetPlayerLocation2Moves the player to the specified destination and rotation
1544func_72570_dnetworkTick2run once each game tick
1545func_72591_cgetRequestId2Returns the request ID provided by the client.
1546func_72592_agetRandomChallenge2Returns the random challenge number assigned to this auth
1547func_72593_ahasExpired2Returns true if the auth's creation timestamp is less than the given time, otherwise false
1548func_72594_bgetChallengeValue2Returns the auth challenge value
1549func_72601_aregisterSocket2Registers a DatagramSocket with this thread
1550func_72602_astartThread2Creates a new Thread object from this class and starts running
1551func_72603_dgetNumberOfPlayers2Returns the number of players on the server
1552func_72604_acloseSocket2Closes the specified DatagramSocket
1553func_72605_acloseServerSocket_do2Closes the specified ServerSocket
1554func_72606_clogWarning2Log warning message
1555func_72607_alogDebug2Log debug message
1556func_72608_bcloseServerSocket2Closes the specified ServerSocket
1557func_72609_blogInfo2Log information message
1558func_72610_dlogSevere2Log severe error message
1559func_72611_ecloseAllSockets2Closes all of the opened sockets
1560func_72612_acloseAllSockets_do2Closes all of the opened sockets
1561func_72613_cisRunning2Returns true if the Thread is running, false otherwise
1562func_72620_asendResponsePacket2Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket
1563func_72621_aparseIncomingPacket2Parses an incoming DatagramPacket, returning true if the packet was valid
1564func_72622_dsendAuthChallenge2Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map
1565func_72623_astopWithException2Stops the query server and reports the given Exception
1566func_72624_bcreateQueryResponse2Creates a query response as a byte array for the specified query DatagramPacket
1567func_72625_agetRequestID2Returns the request ID provided by the authorized client
1568func_72626_ginitQuerySystem2Initializes the query system by binding it to a port
1569func_72627_cverifyClientAuth2Returns true if the client has a valid auth, otherwise false
1570func_72628_fcleanQueryClientsMap2Removes all clients whose auth is no longer valid
1571func_72645_gcleanClientThreadsMap2Cleans up the clientThreads map by removing client Threads that are not running
1572func_72646_finitClientThreadList2
1573func_72653_gcloseSocket2Closes the client socket
1574func_72654_asendResponse2Sends the given response message to the client
1575func_72655_asendMultipacketResponse2Splits the response message into individual packets and sends each one
1576func_72656_fsendLoginFailedResponse2Sends the standard RCon 'authorization failed' response packet
1577func_72661_agetBytesAsString2Read a null-terminated string from the given byte array
1578func_72662_bgetRemainingBytesAsLEInt2Read 4 bytes from the
1579func_72663_agetByteAsHexString2Returns a String representation of the byte in hexadecimal format
1580func_72664_cgetBytesAsBEint2Read 4 bytes from the given array in big-endian format and return them as an int
1581func_72665_bgetBytesAsLEInt2Read 4 bytes from the given array in little-endian format and return them as an int
1582func_72667_awriteInt2Writes the given int to the output stream
1583func_72668_awriteShort2Writes the given short to the output stream
1584func_72669_breset2Resets the byte array output.
1585func_72670_awriteByteArray2Writes the given byte array to the output stream
1586func_72671_awriteString2Writes the given String to the output stream
1587func_72672_atoByteArray2Returns the contents of the output stream as a byte array
1588func_72675_dgetStepSound2Used when a entity walks over, or otherwise interacts with the block.
1589func_72676_agetBreakSound2Used when a block breaks, EXA: Player break, Shep eating grass, etc..
1590func_72677_bgetVolume2
1591func_72678_cgetPitch2
1592func_72682_cgetChunkWatchersWithPlayers2
1593func_72683_aaddPlayer2Adds an EntityPlayerMP to the PlayerManager.
1594func_72684_aoverlaps2Determine if two rectangles centered at the given points overlap for the provided radius. Arguments: x1, z1, x2, z2, radius.
1595func_72685_dupdateMountedMovingPlayer2update chunks around a player being moved by server logic (e.g. cart, boat)
1596func_72686_agetFurthestViewableBlock2Get the furthest viewable block given player's view distance
1597func_72687_amarkBlockForUpdate2Called by WorldManager.markBlockForUpdate; marks a block to be resent to clients.
1598func_72688_agetWorldServer2
1599func_72689_bgetChunkWatchers2
1600func_72690_agetOrCreateChunkWatcher2
1601func_72691_bfilterChunkLoadQueue2Removes all chunks from the given player's chunk load queue that are not in viewing range of the player.
1602func_72692_agetWorldServer2
1603func_72693_bupdatePlayerInstances2updates all the player instances that need to be updated
1604func_72694_aisPlayerWatchingChunk2
1605func_72695_cremovePlayer2Removes an EntityPlayerMP from the PlayerManager.
1606func_72702_aplayRecord2Plays the specified record. Arg: recordName, x, y, z
1607func_72703_aonEntityCreate2Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker.
1608func_72704_aplaySound2Plays the specified sound. Arg: soundName, x, y, z, volume, pitch
1609func_72705_adestroyBlockPartially2Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value
1610func_72706_aplayAuxSFX2Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
1611func_72707_amarkBlockRangeForRenderUpdate2On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, min z, max x, max y, max z
1612func_72708_aspawnParticle2Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
1613func_72709_bonEntityDestroy2Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker.
1614func_72710_amarkBlockForUpdate2On the client, re-renders the block. On the server, sends the block to the client (which will re-render it), including the tile entity description packet if applicable. Args: x, y, z
1615func_72711_bmarkBlockForRenderUpdate2On the client, re-renders this block. On the server, does nothing. Used for lighting updates.
1616func_72712_aloadRenderers0Loads all the renderers and sets up the basic settings usage
1617func_72713_arenderEntities0Renders all entities within range and within the frustrum. Args: pos, frustrum, partialTickTime
1618func_72714_arenderSky0Renders the sky with the partial tick time. Args: partialTickTime
1619func_72715_adrawOutlinedBoundingBox0Draws lines for the edges of the bounding box.
1620func_72716_aupdateRenderers0Updates some of the renderers sorted by distance from the player
1621func_72717_adrawBlockDamageTexture0
1622func_72718_brenderClouds0
1623func_72719_asortAndRender0Sorts all renderers based on the passed in entity. Args: entityLiving, renderPass, partialTickTime
1624func_72720_acheckOcclusionQueryResult0
1625func_72721_ahasCloudFog0Checks if the given position is to be rendered with cloud fog
1626func_72722_cmarkRenderersForNewPosition0Goes through all the renderers setting new positions on them and those that have their position changed are adding to be updated
1627func_72723_dgetDebugInfoEntities0Gets the entities info for use on the Debug screen
1628func_72724_arenderSortedRenderers0Renders the sorted renders for the specified render pass. Args: startRenderer, numRenderers, renderPass, partialTickTime
1629func_72725_bmarkBlocksForUpdate0Marks the blocks in the given range for update
1630func_72726_bdoSpawnParticle0Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
1631func_72728_fdeleteAllDisplayLists0Deletes all display lists
1632func_72729_aclipRenderersByFrustum0Checks all renderers that previously weren't in the frustum and 1/16th of those that previously were in the frustum for frustum clipping Args: frustum, partialTickTime
1633func_72730_grenderStars0
1634func_72731_bdrawSelectionBox0Draws the selection box for the player. Args: entityPlayer, rayTraceHit, i, itemStack, partialTickTime
1635func_72732_asetWorldAndLoadRenderers0set null to clear
1636func_72733_arenderAllRenderLists0Render all render lists
1637func_72734_eupdateClouds0
1638func_72735_cgetDebugInfoRenders0Gets the render info for use on the Debug screen
1639func_72736_crenderCloudsFancy0Renders the 3d fancy clouds
1640func_72784_asendPacketToAllPlayersTrackingEntity2does not send the packet to the entity if the entity is a player
1641func_72785_aaddEntityToTracker2
1642func_72786_aaddEntityToTracker2if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type
1643func_72787_aremovePlayerFromTrackers2
1644func_72788_aupdateTrackedEntities2
1645func_72789_bsendPacketToAllAssociatedPlayers2sends to the entity if the entity is a player
1646func_72790_bremoveEntityFromAllTrackingPlayers2
1647func_72791_aaddEntityToTracker2
1648func_72796_pgetBlockTileEntity2Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists
1649func_72797_tdoesBlockHaveSolidTopSurface2Returns true if the block at the given coordinate has a solid (buildable) top surface.
1650func_72798_agetBlockId2Returns the block ID at coords x,y,z
1651func_72799_cisAirBlock2Returns true if the block at the specified coordinates is empty
1652func_72800_KgetHeight2Returns current world height.
1653func_72801_ogetLightBrightness2Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z
1654func_72802_igetLightBrightnessForSkyBlocks0Any Light rendered on a 1.8 Block goes through here
1655func_72803_fgetBlockMaterial2Returns the block's material.
1656func_72804_risBlockOpaqueCube2Returns true if the block at the specified coordinates is an opaque cube. Args: x, y, z
1657func_72805_ggetBlockMetadata2Returns the block metadata at coords x,y,z
1658func_72806_NextendedLevelsInChunkCache0set by !chunk.getAreLevelsEmpty
1659func_72807_agetBiomeGenForCoords2Gets the biome for a given set of x/z coordinates
1660func_72808_jgetBrightness0
1661func_72809_sisBlockNormalCube2Indicate if a material is a normal solid opaque cube.
1662func_72810_agetSkyBlockTypeBrightness0Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
1663func_72811_bgetLightValue0Gets the light value of the specified block coords. Args: x, y, z
1664func_72812_bgetSpecialBlockBrightness0is only used on stairs and tilled fields
1665func_72813_agetLightValueExt0Get light value with flag
1666func_72819_igetWeightedThunderStrength2
1667func_72820_DgetWorldTime2
1668func_72821_mnotifyBlockOfNeighborChange2Notifies a block that one of its neighbor change to the specified type Args: x, y, z, blockID
1669func_72823_asetItemData2Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id.
1670func_72824_fgetCloudColour0
1671func_72825_hgetTopSolidOrLiquidBlock2Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z
1672func_72826_cgetCelestialAngle2calls calculateCelestialAngle
1673func_72827_ugetProviderName0Returns the name of the current chunk provider, by calling chunkprovider.makeString()
1674func_72828_bunloadEntities2Adds a list of entities to be unloaded on the next pass of World.updateEntities()
1675func_72829_ccheckBlockCollision2Returns true if there are any blocks in the region constrained by an AxisAlignedBB
1676func_72830_bisAABBInMaterial2checks if the given AABB is in the material given. Used while swimming.
1677func_72831_arayTraceBlocks_do_do2
1678func_72832_dsetBlock2Sets the block ID and metadata at a given location. Args: X, Y, Z, new block ID, new metadata, flags. Flag 1 will cause a block update. Flag 2 will send the change to clients (you almost always want this). Flag 4 prevents the block from being re-rendered, if this is a client world. Flags can be added together.
1679func_72833_agetSkyColor0Calculates the color for the skybox
1680func_72834_ccanBlockFreeze2checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block
1681func_72835_btick2Runs a single tick for the world
1682func_72836_ascheduleBlockUpdate2Schedules a tick to a block with a delay (Most commonly the tick rate)
1683func_72837_asetBlockTileEntity2Sets the TileEntity for a given block in X, Y, Z coordinates
1684func_72838_dspawnEntityInWorld2Called to place all entities as part of a world
1685func_72839_bgetEntitiesWithinAABBExcludingEntity2Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb
1686func_72840_agetCollidingBlockBounds2calculates and returns a list of colliding bounding boxes within a given AABB
1687func_72841_bgetUniqueDataId2Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
1688func_72842_agetBlockDensity2Gets the percentage of real blocks within within a bounding box, along a specified vector.
1689func_72843_DsetRandomSeed2puts the World Random seed to a specific state dependant on the inputs
1690func_72844_agetEntityPathToXYZ2
1691func_72845_hmarkBlockForUpdate2On the client, re-renders the block. On the server, sends the block to the client (which will re-render it only if the ID or MD changes), including the tile entity description packet if applicable. Args: x, y, z
1692func_72846_bgetClosestVulnerablePlayer2Returns the closest vulnerable player within the given radius, or null if none is found.
1693func_72847_bonEntityRemoved2
1694func_72848_bremoveWorldAccess0Removes a worldAccess from the worldAccesses object
1695func_72849_agetBlockLightValue_do2Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up)
1696func_72850_visBlockFreezableNaturally2checks to see if a given block is both water and has at least one immediately adjacent non-water block
1697func_72851_fnotifyBlockChange2The block type change and need to notify other systems Args: x, y, z, blockID
1698func_72852_aaddTileEntity2
1699func_72853_dgetMoonPhase0
1700func_72854_cupdateAllPlayersSleepingFlag2Updates the flag that indicates whether or not all players in the world are sleeping.
1701func_72855_bcheckNoEntityCollision2Returns true if there are no solid, live entities in the specified AxisAlignedBB
1702func_72856_bgetClosestVulnerablePlayerToEntity2Returns the closest vulnerable player to this entity within the given radius, or null if none is found
1703func_72857_afindNearestEntityWithinAABB2
1704func_72858_wcanSnowAt2Tests whether or not snow can be placed at a given location
1705func_72860_GgetSaveHandler2Returns this world's current save handler
1706func_72861_EgetSpawnPoint2Returns the coordinates of the spawn point
1707func_72863_FgetChunkProvider2gets the IChunkProvider this world uses.
1708func_72864_zisBlockIndirectlyGettingPowered2Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z
1709func_72865_agetPathEntityToEntity2
1710func_72866_aupdateEntityWithOptionalForce2Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate
1711func_72867_jgetRainStrength2Not sure about this actually. Reverting this one myself.
1712func_72868_aaddLoadedEntities2adds entities to the loaded entities list, and loads thier skins.
1713func_72869_aspawnParticle2Spawns a particle. Args particleName, x, y, z, velX, velY, velZ
1714func_72870_gupdateEntity2Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity
1715func_72872_agetEntitiesWithinAABB2Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb
1716func_72873_adoChunksNearChunkExist2Checks if any of the chunks within distance (argument 4) blocks of the given block exist
1717func_72874_ggetPrecipitationHeight2Gets the height to which rain/snow will fall. Calculates it if not already stored.
1718func_72875_aisMaterialInBB2Returns true if the given bounding box contains the given material
1719func_72876_acreateExplosion2Creates an explosion. Args: entity, x, y, z, strength
1720func_72877_bsetWorldTime2Sets the world time.
1721func_72878_lgetIndirectPowerLevelTo2Gets the power level from a certain block face. Args: x, y, z, direction
1722func_72879_kisBlockProvidingPowerTo2Is this block powering in the specified direction Args: x, y, z, direction
1723func_72880_hgetStarBrightness0How bright are stars in the sky
1724func_72882_AsendQuittingDisconnectingPacket0If on MP, sends a quitting packet.
1725func_72883_kgetFullBlockLightValue2Does the same as getBlockLightValue_do but without checking if its not a normal block
1726func_72884_uisBlockFreezable2checks to see if a given block is both water and is cold enough to freeze
1727func_72885_anewExplosion2returns a new explosion. Does initiation (at time of writing Explosion is not finished)
1728func_72886_aextinguishFire2If the block in the given direction of the given coordinate is fire, extinguish it. Args: Player, X,Y,Z, blockDirection
1729func_72887_bisBlockNormalCubeDefault2Checks if the block is a solid, normal cube. If the chunk does not exist, or is not loaded, it returns the boolean parameter.
1730func_72888_fdestroyBlockInWorldPartially2Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value
1731func_72889_aplayAuxSFXAtEntity2See description for playAuxSFX.
1732func_72890_agetClosestPlayerToEntity2Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist
1733func_72891_asetAllowedSpawnTypes2Set which types of mobs are allowed to spawn (peaceful vs hostile).
1734func_72892_bscheduleBlockUpdateFromLoad2Schedules a block update from the saved information in a chunk. Called when the chunk is loaded.
1735func_72893_gtickBlocksAndAmbiance2plays random cave ambient sounds and runs updateTick on random blocks within each chunk in the vacinity of a player
1736func_72894_ksetRainStrength0
1737func_72896_JisRaining2Returns true if the current rain strength is greater than 0.2
1738func_72897_hjoinEntityInSurroundings0spwans an entity and loads surrounding chunks
1739func_72898_hnotifyBlocksOfNeighborChange2Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID
1740func_72899_eblockExists2Returns whether a block exists at world coordinates x, y, z
1741func_72900_eremoveEntity2Schedule the entity for removal during the next tick. Marks the entity dead in anticipation.
1742func_72901_aclip2Performs a raycast against all blocks in the world, and optionally liquids.
1743func_72902_nmarkBlockForRenderUpdate2On the client, re-renders this block. On the server, does nothing. Used for lighting updates.
1744func_72903_xsetActivePlayerChunksAndCheckLight2
1745func_72904_ccheckChunksExist2Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ
1746func_72905_CgetSeed2Retrieve the world seed from level.dat
1747func_72906_BcheckSessionLock2Checks whether the session lock file was modified by another process
1748func_72907_acountEntities2Counts how many entities of an entity class exist in the world. Args: entityClass
1749func_72908_aplaySoundEffect2Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block.
1750func_72909_dmarkBlockRangeForRenderUpdate2On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, min z, max x, max y, max z
1751func_72910_ygetLoadedEntityList0Accessor for world Loaded Entity List
1752func_72911_IisThundering2Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
1753func_72912_HgetWorldInfo2Gets the World's WorldInfo instance
1754func_72913_wtoggleRain2
1755func_72914_aaddWorldInfoToCrashReport2Adds some basic stats of the world to the given crash report.
1756func_72915_bsetLightValue2Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue
1757func_72916_cchunkExists2Returns whether a chunk exists at chunk coordinates x, y
1758func_72917_acheckNoEntityCollision2Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity
1759func_72918_ahandleMaterialAcceleration2handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
1760func_72919_OgetHorizon0Returns horizon height for use in rendering the sky.
1761func_72920_agetPendingBlockUpdates2
1762func_72921_csetBlockMetadataWithNotify2Sets the blocks metadata and if set will then notify blocks that this block changed, depending on the flag. Args: x, y, z, metadata, flag. See setBlock for flag description
1763func_72922_bgetFirstUncoveredBlock2Returns the block ID of the first block at this (x,z) location with air above it, searching from sea level upwards.
1764func_72923_aonEntityAdded2
1765func_72924_agetPlayerEntityByName2Find a player by name in this world.
1766func_72925_agetSkyBlockTypeBrightness0Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent.
1767func_72926_eplayAuxSFX2See description for func_72706_a.
1768func_72927_dblockHasTileEntity2Checks if a block at a given position should have a tile entity.
1769func_72928_amarkTileEntityForDespawn2adds tile entity to despawn list (renamed from markEntityForDespawn)
1770func_72929_egetCelestialAngleRadians2Return getCelestialAngle()*2*PI
1771func_72931_acanPlaceEntityOnSide2Returns true if the given Entity can be placed on the given side of the given block position.
1772func_72932_qremoveBlockTileEntity2Removes the TileEntity for a given block in X,Y,Z coordinates
1773func_72933_aclip2Performs a raycast against all blocks in the world except liquids.
1774func_72934_aplayRecord2Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z
1775func_72935_risDaytime2Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
1776func_72936_cupdateLightByType2
1777func_72937_jcanBlockSeeTheSky2Checks if the specified block is able to see the sky
1778func_72938_dgetChunkFromBlockCoords2Returns a chunk looked up by block coordinates. Args: x, z
1779func_72939_supdateEntities2Updates (and cleans up) entities and tile entities
1780func_72940_LgetActualHeight2Returns current world height.
1781func_72941_amoodSoundAndLightCheck2
1782func_72942_caddWeatherEffect2adds a lightning bolt to the list of lightning bolts in this world.
1783func_72943_aloadItemData2Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid
1784func_72944_bmarkTileEntityChunkModified2Args: X, Y, Z, tile entity Marks the chunk the tile entity is in as modified. This is essential as chunks that are not marked as modified may be rolled back when exiting the game.
1785func_72945_agetCollidingBoundingBoxes2Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb
1786func_72946_bfindClosestStructure2Returns the location of the closest structure of the specified type. If not found returns null.
1787func_72947_acalculateInitialWeather2Called from World constructor to set rainingStrength and thunderingStrength
1788func_72948_ggetFogColor0Returns vector(ish) with R/G/B for fog
1789func_72950_AsetSpawnLocation0
1790func_72951_BcanLightningStrikeAt2
1791func_72953_disAnyLiquid2Returns if any of the blocks within the aabb are liquids. Args: aabb
1792func_72954_aaddWorldAccess2Adds a IWorldAccess to the list of worldAccesses
1793func_72955_atickUpdates2Runs through the list of updates to run and ticks them
1794func_72956_aplaySoundAtEntity2Plays a sound at the entity's position. Args: entity, sound, volume (relative to 1.0), and frequency (or pitch, also relative to 1.0).
1795func_72957_lgetBlockLightValue2Gets the light value of a block location
1796func_72958_CisBlockHighHumidity2Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high
1797func_72959_qgetWorldChunkManager2
1798func_72960_asetEntityState2sends a Packet 38 (Entity Status) to all tracked players of that entity
1799func_72962_acanMineBlock2Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
1800func_72963_ainitialize2
1801func_72964_egetChunkFromChunkCoords2Returns back a chunk looked up by chunk coordinates Args: x, y
1802func_72965_baddBlockEvent2Adds a block event with the given Args to the blockEventCache. During the next tick(), the block specified will have its onBlockEvent handler called with the given parameters. Args: X,Y,Z, BlockID, EventID, EventParameter
1803func_72966_vcalculateInitialSkylight2Called on construction of the World class to setup the initial skylight values
1804func_72967_acalculateSkylightSubtracted2Returns the amount of skylight subtracted for the current time
1805func_72969_xupdateAllLightTypes2
1806func_72970_hcreateChunkProvider2Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider?
1807func_72971_bgetSunBrightness0Returns the sun brightness - checks time of day, rain and thunder
1808func_72972_bgetSavedLightValue2Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg.
1809func_72973_fremovePlayerEntityDangerously2Do NOT use this method to remove normal entities- use normal removeEntity
1810func_72974_fsetSpawnLocation0Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk.
1811func_72975_gmarkBlocksDirtyVertical2marks a vertical line of blocks as dirty
1812func_72976_fgetHeightValue2Returns the y coordinate with a block in it at this x, z coordinate
1813func_72977_agetClosestPlayer2Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist
1814func_72978_eisBoundingBoxBurning2Returns whether or not the given bounding box is on fire or not
1815func_72979_lupdateWeather2Updates all weather states.
1816func_72980_bplaySound2par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound
1817func_72981_tgetDebugLoadedEntities0This string is 'All: (number of loaded entities)' Viewable by press ing F3
1818func_73022_aremoveAllEntities0also releases skins.
1819func_73023_gsetBlockAndMetadataAndInvalidate0
1820func_73025_adoPreChunk0
1821func_73026_agetEntityList0
1822func_73027_aaddEntityToWorld0Add an ID to Entity mapping to entityHashSet
1823func_73028_bremoveEntityFromWorld0
1824func_73029_EdoVoidFogParticles0
1825func_73030_bgetEntitySpawnQueue0
1826func_73031_ainvalidateBlockReceiveRegion0Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks.
1827func_73039_ngetEntityTracker2Gets the EntityTracker
1828func_73040_pgetPlayerManager2
1829func_73041_kflush2Syncs all changes to disk and wait for completion.
1830func_73042_asaveLevel2Saves the chunks to disk.
1831func_73043_aonBlockEventReceived2Called to apply a pending BlockEvent to apply to the current world.
1832func_73044_asaveAllChunks2Saves all chunks to disk while updating progress bar.
1833func_73045_agetEntityByID2Returns the Entity with the given ID, or null if it doesn't exist in this World.
1834func_73046_mgetMinecraftServer2Gets the MinecraftServer.
1835func_73047_icreateBonusChest2Creates the bonus chest in the world.
1836func_73049_agetAllTileEntityInBox2pars: min x,y,z , max x,y,z
1837func_73051_PresetRainAndThunder2
1838func_73052_bcreateSpawnPosition2creates a spawn position at random within 256 blocks of 0,0
1839func_73053_dwakeAllPlayers2
1840func_73054_jgetEntrancePortalLocation2Gets the hard-coded portal location to use when entering this dimension.
1841func_73055_QsendAndApplyBlockEvents2Send and apply locally all pending BlockEvents to each player with 64m radius of the event.
1842func_73056_eareAllPlayersAsleep2
1843func_73057_aspawnRandomCreature2only spawns creatures allowed by the chunkProvider
1844func_73073_ccancelDestroyingBlock2note: this ignores the pars passed in and continues to destroy the onClickedBlock
1845func_73074_aonBlockClicked2if not creative, it calls destroyBlockInWorldPartially untill the block is broken first. par4 is the specific side. tryHarvestBlock can also be the result of this call
1846func_73075_aupdateBlockRemoving2
1847func_73076_asetGameType2
1848func_73077_binitializeGameType2if the gameType is currently NOT_SET then change it to par1
1849func_73078_aactivateBlockOrUseItem2Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, y, z, side, xOffset, yOffset, zOffset
1850func_73079_dremoveBlock2Removes a block and triggers the appropriate events
1851func_73080_asetWorld2Sets the world instance.
1852func_73081_bgetGameType2
1853func_73082_auncheckedTryHarvestBlock2
1854func_73083_disCreative2Get if we are in creative game mode.
1855func_73084_btryHarvestBlock2Attempts to harvest a block at the given coordinate
1856func_73085_atryUseItem2Attempts to right-click use an item by the given EntityPlayer in the given World
1857func_73101_esendDemoReminder2Sends a message to the player reminding them that this is the demo version
1858func_73106_egetPartialBlockDamage0
1859func_73107_asetPartialBlockDamage0inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10
1860func_73108_dgetPartialBlockZ0
1861func_73109_cgetPartialBlockY0
1862func_73110_bgetPartialBlockX0
1863func_73116_bsendPacketToAllAssociatedPlayers2if this is a player, then it recieves the message also
1864func_73117_btryStartWachingThis2if the player is more than the distance threshold (typically 64) then the player is removed instead
1865func_73118_aremoveFromWatchingList2
1866func_73119_ainformAllAssociatedPlayersOfItemDestruction2
1867func_73120_asendPacketToAllTrackingPlayers2if this is a player, then it is not informed
1868func_73121_disPlayerWatchingThisChunk2
1869func_73122_asendLocationToAllClients2also sends velocity, rotation, and riding info.
1870func_73123_cremovePlayerFromTracker2
1871func_73124_bgetPacketForThisEntity2
1872func_73125_bsendEventsToPlayers2
1873func_73148_dmakeString2Converts the instance data to a readable string.
1874func_73149_achunkExists2Checks to see if a chunk exists at x, y
1875func_73150_afindClosestStructure2Returns the location of the closest structure of the specified type. If not found returns null.
1876func_73151_asaveChunks2Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved.
1877func_73152_egetLoadedChunkCount2
1878func_73153_apopulate2Populates chunk with ores etc etc
1879func_73154_dprovideChunk2Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
1880func_73155_agetPossibleCreatures2Returns a list of creatures of the specified type that can spawn at the given location.
1881func_73156_bunloadQueuedChunks2Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
1882func_73157_ccanSave2Returns if the IChunkProvider supports saving.
1883func_73158_cloadChunk2loads or generates the chunk at the chunk location specified
1884func_73164_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1885func_73165_agenerateNetherTerrain2Generates the shape of the terrain in the nether.
1886func_73166_breplaceBlocksForBiome2name based on ChunkProviderGenerate
1887func_73187_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1888func_73188_breplaceBlocksForBiome2
1889func_73189_agenerateTerrain2
1890func_73205_ainitializeNoiseField2generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size.
1891func_73206_agenerateTerrain2Generates the shape of the terrain for the chunk though its all stone though the water is frozen if the temperature is low enough
1892func_73207_areplaceBlocksForBiome2Replaces the stone that was placed in with blocks that match the biome
1893func_73234_bunloadChunk0Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false
1894func_73239_esafeLoadChunk2used by loadChunk, but catches any exceptions if the load fails.
1895func_73240_aunloadAllChunks2marks all chunks for unload, ignoring those near the spawn
1896func_73241_bunloadChunksIfNotNearSpawn2marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn
1897func_73242_bsafeSaveChunk2used by saveChunks, but catches any exceptions if the save fails.
1898func_73243_asafeSaveExtraChunkData2used by saveChunks, but catches any exceptions if the save fails.
1899func_73252_bremovePlayer2
1900func_73253_agetChunkLocation2
1901func_73254_asendChunkUpdate2
1902func_73255_aaddPlayer2
1903func_73256_asendToAllPlayersWatchingChunk2
1904func_73257_asendTileToAllPlayersWatchingChunk2
1905func_73258_bgetPlayersInChunk2
1906func_73259_aflagChunkForUpdate2
1907func_73266_awritePacket2Writes a packet, prefixed by its ID, to the data stream.
1908func_73267_areadPacketData2Abstract. Reads the raw packet data from the data stream.
1909func_73268_acontainsSameEntityIDAs2eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
1910func_73269_dgetNewPacket2Returns a new instance of the specified Packet class.
1911func_73270_awriteItemStack2Writes the ItemStack's ID (short), then size (byte), then damage. (short)
1912func_73271_awriteString2Writes a String to the DataOutputStream
1913func_73272_areadPacket2Read a packet, prefixed by its ID, from the data stream.
1914func_73273_awritePacketData2Abstract. Writes the raw packet data to the data stream.
1915func_73274_awriteByteArray2Writes a byte array to the DataOutputStream
1916func_73275_awriteNBTTagCompound2Writes a compressed NBTTagCompound to the OutputStream
1917func_73276_creadItemStack2Reads a ItemStack from the InputStream
1918func_73277_a_canProcessAsync2If this returns true, the packet may be processed on any thread; otherwise it is queued for the main thread to handle.
1919func_73278_eisRealPacket2only false for the abstract Packet class, all real packets return true
1920func_73279_aprocessPacket2Passes this Packet on to the NetHandler for processing.
1921func_73280_breadBytesFromStream2the first short in the stream indicates the number of bytes to read
1922func_73281_kgetPacketId2Returns the ID of this packet.
1923func_73282_areadString2Reads a string from a packet
1924func_73283_dreadNBTTagCompound2Reads a compressed NBTTagCompound from the InputStream
1925func_73284_agetPacketSize2Abstract. Return the size of the packet (not counting the header).
1926func_73285_aaddIdClassMapping2Adds a two way mapping between the packet ID and packet class.
1927func_73302_bgetVerifyToken2Return verifyToken
1928func_73303_agetSharedKey2Return secretKey, decrypting it from the sharedSecret byte array if needed
1929func_73304_dgetSharedKey2Return the secret AES sharedKey (used by client only)
1930func_73320_hgetPosZ0Gets the Z position of the block
1931func_73321_fgetPosX0Gets the X position of the block
1932func_73322_dgetEntityId0Gets the ID of the entity breaking the block
1933func_73323_igetDestroyedStage0Gets how far destroyed this block is
1934func_73324_ggetPosY0Gets the Y position of the block
1935func_73346_hisCreativeMode2
1936func_73347_igetFlySpeed0
1937func_73348_ggetAllowFlying2
1938func_73349_bsetFlying2Sets whether we're currently flying or not.
1939func_73350_fgetFlying2
1940func_73351_asetFlySpeed2Sets the flying speed.
1941func_73352_dgetDisableDamage2
1942func_73353_asetDisableDamage2Sets whether damage is disabled or not.
1943func_73354_csetAllowFlying2
1944func_73355_bsetWalkSpeed2Sets the walking speed.
1945func_73356_dsetCreativeMode2
1946func_73376_fgetPublicKey0
1947func_73377_dgetServerId0
1948func_73378_ggetVerifyToken0
1949func_73391_dgetMetadata0
1950func_73397_dgetItemSlot0Gets the item in the slot format (an ItemStack)
1951func_73401_hgetDirection2
1952func_73402_fgetYPosition2
1953func_73403_dgetXPosition2
1954func_73404_lgetYOffset2Returns the offset from yPosition where the actual click took place
1955func_73405_igetItemStack2
1956func_73406_jgetXOffset2Returns the offset from xPosition where the actual click took place
1957func_73407_ggetZPosition2
1958func_73408_mgetZOffset2Returns the offset from zPosition where the actual click took place
1959func_73453_dgetProtocolVersion2Returns the protocol version.
1960func_73454_fgetUsername2Returns the username.
1961func_73459_dgetLanguage2
1962func_73460_hgetChatColours2
1963func_73461_fgetRenderDistance2
1964func_73462_igetDifficulty2
1965func_73463_ggetChatVisibility2
1966func_73473_dgetText2
1967func_73475_dgetIsServer2Get whether this is a server
1968func_73489_cgetMetadata0
1969func_73509_cgetWatchedMetadata0
1970func_73568_ggetEffectY0
1971func_73569_hgetEffectZ0
1972func_73570_dgetSoundName0
1973func_73571_igetVolume0
1974func_73572_fgetEffectX0
1975func_73573_jgetPitch0Gets the pitch divided by 63 (63 is 100%)
1976func_73580_bgetChunkPosZ0
1977func_73581_dgetNumberOfChunkInPacket2
1978func_73582_agetChunkPosX0
1979func_73583_cgetChunkCompressedData0
1980func_73593_dgetCompressedChunkData0
1981func_73594_agetMapChunkData2
1982func_73607_dgetPlayerVelocityX0Gets the X velocity of the player being pushed by the explosion.
1983func_73608_ggetPlayerVelocityZ0Gets the Z velocity of the player being pushed by the explosion.
1984func_73609_fgetPlayerVelocityY0Gets the Y velocity of the player being pushed by the explosion.
1985func_73660_aupdate2Updates the JList with a new model.
1986func_73665_cgetPropertiesFile2Returns this PropertyManager's file object used for property saving.
1987func_73666_alogMessageAndSave2logs an info message then calls saveSettingsToFile Yes this appears to be a potential stack overflow - these 2 functions call each other repeatdly if an exception occurs.
1988func_73667_asetProperty2Saves an Object with the given property name.
1989func_73668_bsaveProperties2Writes the properties to the properties file.
1990func_73669_agetIntProperty2Gets an integer property. If it does not exist, set it to the specified value.
1991func_73670_agetBooleanProperty2Gets a boolean property. If it does not exist, set it to the specified value.
1992func_73671_agetProperty2Gets a property. If it does not exist, set it to the specified value.
1993func_73680_dgetBanEndDate2
1994func_73681_asetBanStartDate2null == start ban now
1995func_73682_ehasBanExpired2
1996func_73683_bgetBanStartDate2
1997func_73684_agetBannedUsername2
1998func_73685_gbuildBanString2
1999func_73686_fgetBanReason2
2000func_73687_asetBannedBy2
2001func_73688_cparse2
2002func_73689_bsetBanReason2
2003func_73690_cgetBannedBy2
2004func_73691_bsetBanEndDate2
2005func_73703_bsaveToFile2par1: include header
2006func_73704_aisBanned2
2007func_73705_dremoveExpiredBans2
2008func_73706_aput2
2009func_73707_eloadBanList2Loads the ban list from the file (adds every entry, does not clear the current list).
2010func_73708_asetListActive2
2011func_73709_bremove2
2012func_73710_bisListActive2
2013func_73711_fsaveToFileWithHeader2
2014func_73712_cgetBannedList2removes expired Bans before returning
2015func_73718_asetLoadingProgress2Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
2016func_73719_cresetProgresAndWorkingMessage2This is called with "Working..." by resetProgressAndMessage
2017func_73720_adisplayProgressMessage2"Saving level", or the loading,or downloading equivelent
2018func_73721_bresetProgressAndMessage0this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
2019func_73728_bdrawVerticalLine0
2020func_73729_bdrawTexturedModalRect0Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height
2021func_73730_adrawHorizontalLine0
2022func_73731_bdrawString0Renders the specified text to the screen.
2023func_73732_adrawCenteredString0Renders the specified text to the screen, center-aligned.
2024func_73733_adrawGradientRect0Draws a rectangle with a vertical gradient between the specified colors.
2025func_73734_adrawRect0Draws a solid color rectangle with the specified coordinates and color. Args: x1, y1, x2, y2, color
2026func_73736_cmousePressed0Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e).
2027func_73737_adrawButton0Draws this button to the screen.
2028func_73738_agetHoverState0Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button.
2029func_73739_bmouseDragged0Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
2030func_73740_amouseReleased0Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
2031func_73753_areturnEnumOptions0
2032func_73756_bgetSentMessages0Gets the list of messages previously sent through the chat GUI
2033func_73757_aaddTranslatedMessage0Adds a message to the chat after translating to the client's locale.
2034func_73758_bscroll0Scrolls the chat by the given number of lines.
2035func_73759_cdeleteChatLine0finds and deletes a Chat line by ID
2036func_73760_dgetChatOpen0@return {@code true} if the chat GUI is open
2037func_73761_aclearChatMessages0Clears the chat.
2038func_73762_adrawChat0
2039func_73763_aprintChatMessageWithOptionalDeletion0prints the String to Chat. If the ID is not 0, deletes an existing Chat Line of that ID from the GUI
2040func_73764_cresetScroll0Resets the chat scroll (executed when the GUI is closed)
2041func_73765_aprintChatMessage0takes a String and prints it to chat
2042func_73767_baddToSentMessages0Adds this string to the list of sent messages, for recall using the up/down arrow keys
2043func_73777_bdeleteFromCursor0delete the selected text, otherwsie deletes characters from either side of the cursor. params: delete num
2044func_73778_qgetVisible0@return {@code true} if this textbox is visible
2045func_73779_adeleteWords0Deletes the specified number of words starting at the cursor position. Negative numbers will delete words left of the cursor.
2046func_73780_aupdateCursorCounter0Increments the cursor counter
2047func_73781_bgetText0Returns the text beign edited on the textbox.
2048func_73782_asetText0Sets the text of the textbox.
2049func_73783_igetEnableBackgroundDrawing0get enable drawing background and outline
2050func_73784_dmoveCursorBy0Moves the text cursor by a specified number of characters and clears the selection
2051func_73785_agetNthWordFromPos0gets the position of the nth word. N may be negative, then it looks backwards. params: N, position
2052func_73786_asetEnableBackgroundDrawing0enable drawing background and outline
2053func_73787_ngetSelectionEnd0the side of the selection that is not the cursor, maye be the same as the cursor
2054func_73788_cgetNthWordFromCursor0see @getNthNextWordFromPos() params: N, position
2055func_73789_cdrawCursorVertical0draws the vertical line cursor in the textbox
2056func_73790_esetVisible0Sets whether or not this textbox is visible
2057func_73791_esetCursorPosition0sets the position of the cursor to the provided index
2058func_73792_bwriteText0replaces selected text, or inserts text at the position on the cursor
2059func_73793_amouseClicked0Args: x, y, buttonClicked
2060func_73794_gsetTextColor0Sets the text colour for this textbox (disabled text will not use this colour)
2061func_73795_fdrawTextBox0Draws the textbox
2062func_73796_bsetFocused0setter for the focused field
2063func_73797_dsetCursorPositionZero0sets the cursors position to the beginning
2064func_73799_hgetCursorPosition0returns the current position of the cursor
2065func_73800_isetSelectionPos0Sets the position of the selection anchor (i.e. position the selection was started at)
2066func_73801_ogetWidth0returns the width of the textbox depending on if the the box is enabled
2067func_73802_atextboxKeyTyped0Call this method from you GuiScreen to process the keys into textbox.
2068func_73803_esetCursorPositionEnd0sets the cursors position to after the text
2069func_73804_fsetMaxStringLength0
2070func_73805_dsetCanLoseFocus0if true the textbox can lose focus by clicking elsewhere on the screen
2071func_73806_lisFocused0getter for the focused field
2072func_73807_cgetSelectedtext0@return returns the text between the cursor and selectionEnd
2073func_73808_ggetMaxStringLength0returns the maximum number of character that can be contained in this textbox
2074func_73827_bgetChatGUI0returns a pointer to the persistant Chat GUI, containing all previous chat messages and such
2075func_73828_drenderBossHealth0Renders dragon's (boss) health on the HUD
2076func_73829_arenderVignette0Renders the vignette. Args: vignetteBrightness, width, height
2077func_73830_arenderGameOverlay0Render the ingame overlay with quick icon bar, ...
2078func_73831_aupdateTick0The update tick for the ingame UI
2079func_73832_arenderInventorySlot0Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick
2080func_73833_asetRecordPlayingMessage0
2081func_73834_cgetUpdateCounter0
2082func_73836_arenderPumpkinBlur0
2083func_73846_aqueueTakenAchievement0Queue a taken achievement to be displayed.
2084func_73847_aupdateAchievementWindow0Updates the small achievement tooltip window, showing a queued achievement if is needed.
2085func_73848_bqueueAchievementInformation0Queue a information about a achievement to be displayed.
2086func_73849_bupdateAchievementWindowScale0Update the display of the achievement window to match the game window.
2087func_73859_bdrawWorldBackground0
2088func_73860_nhandleKeyboardInput0Handles keyboard input.
2089func_73861_oisCtrlKeyDown0
2090func_73862_mhandleInput0Delegates mouse and keyboard input.
2091func_73863_adrawScreen0Draws the screen and all the components in it.
2092func_73864_amouseClicked0Called when the mouse is clicked.
2093func_73865_dsetClipboardString0store a string in the system clipboard
2094func_73866_w_initGui0Adds the buttons (and other controls) to the screen in question.
2095func_73867_dhandleMouseInput0Handles mouse input.
2096func_73868_fdoesGuiPauseGame0Returns true if this GUI should pause the game when it is displayed in single-player
2097func_73869_akeyTyped0Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
2098func_73870_lgetClipboardString0Returns a string stored in the system clipboard.
2099func_73871_cdrawBackground0Draws the background (i is always 0 as of 1.2.2)
2100func_73872_asetWorldAndResolution0Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
2101func_73873_v_drawDefaultBackground0Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
2102func_73874_bonGuiClosed0Called when the screen is unloaded. Used to disable keyboard repeat events
2103func_73875_aactionPerformed0Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
2104func_73876_cupdateScreen0Called from the main game loop to update the screen.
2105func_73877_pisShiftKeyDown0
2106func_73878_aconfirmClicked0
2107func_73879_bmouseMovedOrUp0Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is mouseMove, which==0 or which==1 is mouseUp
2108func_73892_agetSentHistory0input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position
2109func_73895_u_completePlayerName0Autocompletes player name
2110func_73906_gwakeEntity0Wakes the entity from the bed
2111func_73907_ggetLeftBorder0Gets the distance from the left border of the window to left border of the controls screen
2112func_73912_gmakeUseableName0Makes a the name for a world save folder based on your world name, replacing specific characters for _s and appending -s to the end until a free name is available.
2113func_73914_hupdateButtonText0
2114func_73945_ecopyLinkToClipboard0Copies the link to the system clipboard.
2115func_73968_arotateAndBlurSkybox0Rotate and blurs the skybox view in the main menu
2116func_73969_aaddSingleplayerMultiplayerButtons0Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
2117func_73970_bdrawPanorama0Draws the main menu panorama
2118func_73971_crenderSkybox0Renders the skybox in the main menu
2119func_73972_baddDemoButtons0Adds Demo buttons on Main Menu for players who are playing Demo.
2120func_73985_grespawnPlayer0Respawns the player.
2121func_74002_aconnectToServer0
2122func_74003_bgetListOfLanServers0
2123func_74004_ajoinServer0Join server by slot index
2124func_74005_egetButtonEdit0Return buttonEdit GuiButton
2125func_74006_agetInternetServerList0
2126func_74009_agetAndSetLagTooltip0
2127func_74010_ggetTicksOpened0
2128func_74011_hgetLock0Returns the lock object for use with synchronized()
2129func_74012_igetThreadsPending0
2130func_74014_dgetButtonSelect0Return buttonSelect GuiButton
2131func_74015_agetAndSetSelectedServer0
2132func_74016_ginitGuiControls0Populate the GuiScreen controlList
2133func_74018_kdecreaseThreadsPending0
2134func_74019_fgetButtonDelete0Return buttonDelete GuiButton
2135func_74020_cgetSelectedServer0
2136func_74021_jincreaseThreadsPending0
2137func_74042_bgetDoneButton0Returns the private doneButton field.
2138func_74043_agetGameSettings0Gets the relevant instance of GameSettings. Synthetic method for use in GuiSlotLanguage
2139func_74059_dgetRenameButton0returns the rename button
2140func_74061_agetDeleteWorldScreen0Gets a GuiYesNo screen with the warning, buttons, etc.
2141func_74062_bgetSelectedWorld0returns the world currently selected
2142func_74063_dgetSaveName0returns the name of the saved game
2143func_74064_eselectWorld0Gets the selected world.
2144func_74065_ginitButtons0intilize the buttons for this GUI
2145func_74068_agetSize0
2146func_74069_agetSaveFileName0returns the file name of the specified save number
2147func_74070_cgetSelectButton0returns the select button
2148func_74071_egetDeleteButton0returns the delete button
2149func_74072_aonElementSelected0called whenever an element in this gui is selected
2150func_74073_hloadSaves0loads the saves
2151func_74109_gdrawTitle0Draws the "Achievements" title at the top of the GUI.
2152func_74110_bgenAchievementBackground0
2153func_74127_cgetStatsFileWriter0
2154func_74128_egetFontRenderer30there are 11 identical methods like this
2155func_74129_hgetFontRenderer40there are 11 identical methods like this
2156func_74130_agetMinecraft0
2157func_74131_adrawItemSprite0Draws the item sprite on top of the background sprite.
2158func_74132_dgetFontRenderer20there are 11 identical methods like this
2159func_74133_ggetMinecraft20exactly the same as 27141 and 27143
2160func_74134_adrawSprite0Draws a sprite from /gui/slot.png.
2161func_74135_jgetFontRenderer60there are 11 identical methods like this
2162func_74136_bdrawGradientRect10exactly the same as 27129
2163func_74137_cdrawItemSprite0Draws the item sprite on top of the background sprite.
2164func_74138_cdrawSprite0"Draws a sprite from assets/textures/gui/container/stats_icons.png"
2165func_74139_fgetMinecraft10exactly the same as 27141
2166func_74140_ngetFontRenderer100there are 11 identical methods like this
2167func_74141_mgetFontRenderer90there are 11 identical methods like this
2168func_74142_bdrawButtonBackground0Draws a gray box that serves as a button background.
2169func_74143_gaddHeaderButtons0Creates the buttons that appear at the top of the Stats GUI.
2170func_74144_ogetFontRenderer110there are 11 identical methods like this
2171func_74145_bgetFontRenderer10there are 11 identical methods like this
2172func_74146_igetFontRenderer50there are 11 identical methods like this
2173func_74147_lgetFontRenderer80there are 11 identical methods like this
2174func_74148_kgetFontRenderer70there are 11 identical methods like this
2175func_74149_adrawGradientRect0
2176func_74161_gupdateButtons0
2177func_74163_asendBookToServer0
2178func_74164_bkeyTypedInBook0Processes keystrokes when editing the text of a book
2179func_74165_haddNewPage0
2180func_74184_adrawItemStackTooltip0
2181func_74185_adrawGuiContainerBackgroundLayer0Draw the background layer for the GuiContainer (everything behind the items)
2182func_74186_aisMouseOverSlot0Returns if the passed mouse position is over the specified slot.
2183func_74187_bgetSlotAtPosition0Returns the slot at the given coordinates or null if there is none.
2184func_74188_cisPointInRegion0Args: left, top, width, height, pointX, pointY. Note: left, top are local to Gui, pointX, pointY are local to screen
2185func_74189_gdrawGuiContainerForegroundLayer0Draw the foreground layer for the GuiContainer (everything in front of the items)
2186func_74190_adrawCreativeTabHoveringText0Draws the text when mouse is over creative inventory tab. Params: current creative tab to be checked, current mouse x position, current mouse y position.
2187func_74191_ahandleMouseClick0
2188func_74192_adrawSlotInventory0Draws an inventory slot
2189func_74199_hgetIMerchant0Gets the Instance of IMerchant interface.
2190func_74221_hdisplayDebuffEffects0Displays debuff/potion effects that are currently being applied to the player
2191func_74226_kneedsScrollBars0returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items)
2192func_74227_bsetCurrentCreativeTab0
2193func_74228_jupdateCreativeSearch0
2194func_74229_igetInventory0Returns the creative inventory
2195func_74230_hgetCurrentTabIndex0Returns the current creative tab index.
2196func_74231_brenderCreativeInventoryHoveringText0Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. Params: current creative tab to be checked, current mouse x position, current mouse y position.
2197func_74233_arenderCreativeTab0Renders passed creative inventory tab into the screen.
2198func_74252_asetNetClientHandler0Sets the NetClientHandler.
2199func_74253_dgetNetClientHandler0Gets the NetClientHandler.
2200func_74255_aspawnNewServerThread0
2201func_74257_bisCancelled0
2202func_74275_aupdateTimer0Updates all fields of the Timer using the current time
2203func_74291_asaveScreenshot0Takes a screenshot and saves it to the screenshots directory. Returns the filename of the screenshot.
2204func_74296_agetOptionFloatValue0
2205func_74297_cgetKeyBinding0Gets a key binding.
2206func_74298_cgetKeyDisplayString0Represents a key or mouse button as a string. Args: key
2207func_74299_agetTranslation0Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0.
2208func_74300_aloadOptions0Loads the options from the options file. It appears that this has replaced the previous 'loadOptions'
2209func_74301_bgetOptionDisplayString0The string that appears inside the button/slider in the options menu.
2210func_74302_agetKeyBindingDescription0
2211func_74303_bsaveOptions0Saves the options to the options file.
2212func_74304_asetOptionFloatValue0If the specified option is controlled by a slider (float value), this will set the float value.
2213func_74305_aparseFloat0Parses a string into a float.
2214func_74306_asetOptionValue0For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances.
2215func_74307_asetKeyBinding0Sets a key binding.
2216func_74308_bgetOptionOrdinalValue0
2217func_74309_cshouldRenderClouds0Should render clouds
2218func_74371_acheckARBOcclusion0Checks if we support OpenGL occlusion.
2219func_74372_agrabMouseCursor0Grabs the mouse cursor it doesn't move and isn't seen.
2220func_74373_bungrabMouseCursor0Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
2221func_74374_cmouseXYChange0
2222func_74378_dgetEnumString0
2223func_74379_agetEnumOptions0
2224func_74380_agetEnumFloat0
2225func_74381_creturnEnumOrdinal0
2226func_74382_bgetEnumBoolean0
2227func_74420_agetLWJGLVersion0
2228func_74423_dserverShutdown2Shuts down the server. (Only actually used on the server)
2229func_74424_anetworkShutdown2Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads.
2230func_74425_asetNetHandler2Sets the NetHandler for this NetworkManager. Server-only.
2231func_74426_epacketSize2returns 0 for memoryConnections
2232func_74427_awakeThreads2Wakes reader and writer threads
2233func_74428_bprocessReadPackets2Checks timeouts and processes all pending read packets.
2234func_74429_aaddToSendQueue2Adds the packet to the correct send queue (chunk data packets go to a separate queue).
2235func_74430_cgetSocketAddress2Return the InetSocketAddress of the remote endpoint
2236func_74431_fcloseConnections0
2237func_74432_igetPairedConnection0
2238func_74433_hisGamePaused0
2239func_74434_apairWith0
2240func_74435_gisConnectionActive0
2241func_74436_bprocessOrCachePacket2acts immiditally if isWritePacket, otherwise adds it to the readCache to be processed next tick
2242func_74437_asetGamePaused0
2243func_74446_kencryptOuputStream2flushes the stream and replaces it with an encryptedOutputStream
2244func_74447_ireadPacket2Reads a single packet from the input stream and adds it to the read queue. If no packet is read, it shuts down the network.
2245func_74448_jdecryptInputStream2
2246func_74449_bisServerTerminating2Is the server terminating? Client side aways returns false.
2247func_74450_creadNetworkPacket2Static accessor to readPacket.
2248func_74451_dsendNetworkPacket2Static accessor to sendPacket.
2249func_74452_ggetSocket2
2250func_74453_egetOutputStream2
2251func_74455_aonNetworkError2Used to report network errors and causes a network shutdown.
2252func_74456_fisTerminating2Gets whether the Network manager is terminating.
2253func_74457_ggetReadThread2Returns the read thread.
2254func_74458_asendError2Sends the network manager an error
2255func_74459_hsendPacket2Sends a data packet if there is one to send, or sends a chunk data packet if there is one and the counter is up, or does nothing.
2256func_74461_hgetWriteThread2Returns the write thread.
2257func_74462_aisRunning2Whether the network is operational.
2258func_74499_agetClientProfilerEnabled0Gets if Client Profiler (aka Snooper) is enabled.
2259func_74502_agetType0
2260func_74505_dunpressKey0
2261func_74506_aunPressAllKeys0
2262func_74507_aonTick0
2263func_74508_bresetKeyBindingArrayAndHash0
2264func_74509_cisPressed0
2265func_74510_asetKeyBindState0
2266func_74517_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
2267func_74518_adisableStandardItemLighting0Disables the OpenGL lighting properties enabled by enableStandardItemLighting
2268func_74519_benableStandardItemLighting0Sets the OpenGL lighting properties to the values used when rendering blocks as items
2269func_74520_cenableGUIStandardItemLighting0Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
2270func_74521_asetColorBuffer0Update and return colorBuffer with the RGBA values passed as arguments
2271func_74523_bdeleteDisplayLists0
2272func_74524_ccreateDirectByteBuffer0Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
2273func_74525_adeleteTexturesAndDisplayLists0Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources.
2274func_74526_agenerateDisplayLists0Generates the specified number of display lists and returns the first index.
2275func_74527_fcreateDirectIntBuffer0Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
2276func_74529_hcreateDirectFloatBuffer0Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
2277func_74535_aformatString0Formats the strings based on 'IStatStringFormat' interface.
2278func_74538_agetChatLineString0
2279func_74539_cgetChatLineID0
2280func_74540_bgetUpdatedCounter0
2281func_74583_aupdateRenderInfo0Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
2282func_74584_agetBlockIdAtEntityViewpoint0Returns the block ID at the current camera location (either air or fluid), taking into account the height of fluid blocks
2283func_74585_bprojectViewFromEntity0Returns a vector representing the projection along the given entity's view for the given distance
2284func_74731_awriteNamedTag2Writes the specified tag to the given DataOutput, writing the type byte, the UTF string key and then calling the tag to write its data.
2285func_74732_agetId2Gets the type byte for the tag.
2286func_74733_anewTag2Creates and returns a new tag of the specified type, or null if invalid.
2287func_74734_awrite2Write the actual data contents of the tag, implemented in NBT extension classes
2288func_74735_aload2Read the actual data contents of the tag, implemented in NBT extension classes
2289func_74736_agetTagName2Returns the string name of a tag with the specified type, or 'UNKNOWN' if invalid.
2290func_74737_bcopy2Creates a clone of the tag.
2291func_74738_osetName2Sets the name for this tag and returns this for convenience.
2292func_74739_breadNamedTag2Reads and returns a tag from the given DataInput, or the End tag if no tag could be read.
2293func_74740_egetName2Gets the name corresponding to the tag, or an empty string if none set.
2294func_74742_aappendTag2Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
2295func_74743_btagAt2Retrieves the tag at the specified index from the list.
2296func_74744_aremoveTag0Removes a tag at the given index.
2297func_74745_ctagCount2Returns the number of tags in the list.
2298func_74757_asetBoolean2Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key.
2299func_74758_cgetTags2Returns all the values in the tagMap HashMap.
2300func_74759_kgetIntArray2Retrieves an int array using the specified key, or a zero-length array if no such key was stored.
2301func_74760_ggetFloat2Retrieves a float value using the specified key, or 0 if no such key was stored.
2302func_74761_mgetTagList2Retrieves a NBTTagList subtag matching the specified key, or a new empty NBTTagList if no such key was stored.
2303func_74762_egetInteger2Retrieves an integer value using the specified key, or 0 if no such key was stored.
2304func_74763_fgetLong2Retrieves a long value using the specified key, or 0 if no such key was stored.
2305func_74764_bhasKey2Returns whether the given string has been previously stored as a key in the map.
2306func_74765_dgetShort2Retrieves a short value using the specified key, or 0 if no such key was stored.
2307func_74766_asetCompoundTag2Stores the given NBTTagCompound into the map with the given string key.
2308func_74767_ngetBoolean2Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method.
2309func_74768_asetInteger2Stores a new NBTTagInt with the given integer value into the map with the given string key.
2310func_74769_hgetDouble2Retrieves a double value using the specified key, or 0 if no such key was stored.
2311func_74770_jgetByteArray2Retrieves a byte array using the specified key, or a zero-length array if no such key was stored.
2312func_74771_cgetByte2Retrieves a byte value using the specified key, or 0 if no such key was stored.
2313func_74772_asetLong2Stores a new NBTTagLong with the given long value into the map with the given string key.
2314func_74773_asetByteArray2Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
2315func_74774_asetByte2Stores a new NBTTagByte with the given byte value into the map with the given string key.
2316func_74775_lgetCompoundTag2Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored.
2317func_74776_asetFloat2Stores a new NBTTagFloat with the given float value into the map with the given string key.
2318func_74777_asetShort2Stores a new NBTTagShort with the given short value into the map with the given string key.
2319func_74778_asetString2Stores a new NBTTagString with the given string value into the map with the given string key.
2320func_74779_igetString2Retrieves a string value using the specified key, or an empty string if no such key was stored.
2321func_74780_asetDouble2Stores a new NBTTagDouble with the given double value into the map with the given string key.
2322func_74781_agetTag2gets a generic tag with the specified name
2323func_74782_asetTag2Stores the given tag into the map with the given string key. This is mostly used to store tag lists.
2324func_74783_asetIntArray2Stores a new NBTTagIntArray with the given array as data into the map with the given string key.
2325func_74792_adecompress2
2326func_74793_asafeWrite0
2327func_74794_aread2Reads from a CompressedStream.
2328func_74795_bwrite0
2329func_74796_areadCompressed2Load the gzipped compound from the inputstream.
2330func_74797_aread0
2331func_74798_acompress2
2332func_74799_awriteCompressed2Write the compound, gzipped, to the outputstream.
2333func_74800_awrite2
2334func_74803_atranslateKeyFormat2Translate a key to current language applying String.format()
2335func_74805_btranslateKey2Translate a key to current language.
2336func_74808_agetInstance2Return the StringTranslate singleton instance
2337func_74837_atranslateToLocalFormatted2Translates a Stat name with format args
2338func_74838_atranslateToLocal2Translates a Stat name
2339func_74844_agetErrorOjbects2
2340func_74860_aisLiquidInStructureBoundingBox2checks the entire StructureBoundingBox for Liquids
2341func_74861_abuildComponent2Initiates construction of the Structure Component picked, at the current Location of StructGen
2342func_74862_agetYWithOffset2
2343func_74863_cgetMetadataWithOffset2Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata
2344func_74864_aplaceBlockAtCurrentPosition2current Position depends on currently set Coordinates mode, is computed here
2345func_74865_agetXWithOffset2
2346func_74866_agetBlockIdAtCurrentPosition2
2347func_74867_arandomlyRareFillWithBlocks2arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace
2348func_74868_agetCenter2
2349func_74869_agenerateStructureDispenserContents2Used to generate dispenser contents for structures. ex: Jungle Temples.
2350func_74870_bfillCurrentPositionBlocksDownwards2Overwrites air and liquids from selected position downwards, stops at hitting anything else.
2351func_74871_bclearCurrentPositionBlocksUpwards2Deletes all continuous blocks from selected position upwards. Stops at hitting air.
2352func_74872_afillWithMetadataBlocks2arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int placeBlockMetadata, int replaceBlockId, int replaceBlockMetadata, boolean alwaysreplace)
2353func_74873_bgetZWithOffset2
2354func_74874_bgetBoundingBox2
2355func_74875_aaddComponentParts2second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
2356func_74876_arandomlyPlaceBlock2Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs
2357func_74877_cgetComponentType2Returns the component type ID of this component.
2358func_74878_afillWithAir2arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
2359func_74879_agenerateStructureChestContents2Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests.
2360func_74880_arandomlyFillWithBlocks2arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace
2361func_74881_aplaceDoorAtCurrentPosition2
2362func_74882_afillWithRandomizedBlocks2arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector
2363func_74883_afindIntersecting2Discover if bounding box can fit within the current bounding box object.
2364func_74884_afillWithBlocks2arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace)
2365func_74888_bgetVillagerType2Returns the villager type to spawn in this component, based on the number of villagers already spawned.
2366func_74889_bgetAverageGroundLevel2Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle).
2367func_74890_dgetBiomeSpecificBlock2Gets the replacement block for the current biome
2368func_74891_agetNextComponentNN2Gets the next village component, with the bounding box shifted -1 in the X and Z direction.
2369func_74892_egetBiomeSpecificBlockMetadata2Gets the replacement block metadata for the current biome
2370func_74893_aspawnVillagers2Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers
2371func_74894_bgetNextComponentPP2Gets the next village component, with the bounding box shifted +1 in the X and Z direction.
2372func_74895_acanVillageGoDeeper2
2373func_74925_dgetWorldChunkManager2
2374func_74950_afindValidPlacement2Trys to find a valid place to put this component.
2375func_74951_afindValidPlacement2
2376func_74954_afindValidPlacement2
2377func_74959_agetNextComponent2
2378func_74960_agetTotalWeight2
2379func_74961_bgetNextComponentX2Gets the next component in the +/- X direction
2380func_74962_agetNextComponent2Finds a random component to tack on to the bridge. Or builds the end.
2381func_74963_agetNextComponentNormal2Gets the next component in any cardinal direction
2382func_74964_aisAboveGround2Checks if the bounding box's minY is > 10
2383func_74965_cgetNextComponentZ2Gets the next component in the +/- Z direction
2384func_74966_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2385func_74973_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2386func_74974_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2387func_74975_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2388func_74977_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2389func_74978_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2390func_74979_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2391func_74980_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2392func_74981_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2393func_74982_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2394func_74983_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2395func_74984_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2396func_74985_acreateValidComponent2Creates and returns a new component piece. Or null if it could not find enough room to place it.
2397func_74986_agetNextComponentNormal2Gets the next component in any cardinal direction
2398func_74987_cgetNextComponentZ2Gets the next component in the +/- Z direction
2399func_74988_agetRandomDoor2
2400func_74989_bgetNextComponentX2Gets the next component in the +/- X direction
2401func_74990_aplaceDoor2builds a door of the enumerated types (empty opening is a door)
2402func_74991_acanStrongholdGoDeeper2returns false if the Structure Bounding Box goes below 10
2403func_74994_afindValidPlacement2
2404func_75000_afindValidPlacement2
2405func_75004_afindValidPlacement2
2406func_75006_afindValidPlacement2
2407func_75010_afindValidPlacement2
2408func_75012_afindValidPlacement2
2409func_75016_afindValidPlacement2
2410func_75018_afindValidPlacement2
2411func_75022_agetStrongholdStairsComponent2performs some checks, then gives out a fresh Stairs component
2412func_75028_afindValidPlacement2
2413func_75036_agenerate2
2414func_75037_arecursiveGenerate2Recursively called by generate() (func_75036_a) and optionally by itself.
2415func_75041_agenerateLargeCaveNode2Generates a larger initial cave node than usual. Called 25% of the time.
2416func_75042_agenerateCaveNode2Generates a node in the current cave system recursion tree.
2417func_75043_agenerateCaveNode2Generates a node in the current cave system recursion tree.
2418func_75044_agenerateLargeCaveNode2Generates a larger initial cave node than usual. Called 25% of the time.
2419func_75045_agenerateRavine2
2420func_75047_acanSpawnStructureAtCoords2
2421func_75048_ahasStructureAt2Returns true if the structure generator has generated a structure located at the given position tuple.
2422func_75049_bgetStructureStart2
2423func_75050_agetNearestInstance2
2424func_75051_agenerateStructuresInChunk2Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.
2425func_75052_o_getCoordList2Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator.
2426func_75059_agetSpawnList2
2427func_75062_aselectBlocks2picks Block Ids and Metadata (Silverfish)
2428func_75063_agetSelectedBlockId2
2429func_75064_bgetSelectedBlockMetaData2
2430func_75067_amarkAvailableHeight2offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
2431func_75068_agenerateStructure2Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
2432func_75069_disSizeableStructure2currently only defined for Villages, returns true if Village has more than 2 non-road components
2433func_75070_asetRandomHeight2
2434func_75071_agetBoundingBox2
2435func_75072_cupdateBoundingBox2Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
2436func_75073_bgetComponents2
2437func_75077_dgetNextVillageStructureComponent2attempts to find a next Structure Component to be spawned, private Village function
2438func_75078_agetNextStructureComponent2attempts to find a next Structure Component to be spawned
2439func_75080_egetNextComponentVillagePath2
2440func_75081_cgetNextVillageComponent2attempts to find a next Village Component to be spawned
2441func_75082_bgetNextStructureComponentVillagePath2
2442func_75084_agetStructureVillageWeightedPieceList2
2443func_75085_acanSpawnMoreVillagePiecesOfType2
2444func_75086_acanSpawnMoreVillagePieces2
2445func_75091_awriteCapabilitiesToNBT2
2446func_75092_asetFlySpeed0
2447func_75093_agetFlySpeed2
2448func_75094_bgetWalkSpeed2
2449func_75095_breadCapabilitiesFromNBT2
2450func_75111_aaddStats2Eat some food.
2451func_75112_areadNBT2Reads food stats from an NBT object.
2452func_75113_aaddExhaustion2adds input to foodExhaustionLevel to a max of 40
2453func_75114_asetFoodLevel0
2454func_75115_egetSaturationLevel2Get the player's food saturation level.
2455func_75116_agetFoodLevel2Get the player's food level.
2456func_75117_bwriteNBT2Writes food stats to an NBT object.
2457func_75118_aonUpdate2Handles the food game logic.
2458func_75119_bsetFoodSaturationLevel0
2459func_75120_bgetPrevFoodLevel0
2460func_75121_cneedFood2If foodLevel is not max.
2461func_75122_aaddStats2Args: int foodLevel, float foodSaturationModifier
2462func_75128_asetPlayerIsPresent2adds or removes the player from the container based on par2
2463func_75129_bisPlayerNotUsingContainer2NotUsing because adding a player twice is an error
2464func_75130_aonCraftMatrixChanged2Callback for when the crafting matrix is changed.
2465func_75131_aputStacksInSlots0places itemstacks in first x slots, x being aitemstack.lenght
2466func_75132_aaddCraftingToCrafters2
2467func_75133_bretrySlotClick2
2468func_75134_aonContainerClosed2Called when the container is closed.
2469func_75135_amergeItemStack2merges provided ItemStack with the first avaliable one in the container/player inventory
2470func_75136_agetNextTransactionID0Gets a unique transaction ID. Parameter is unused.
2471func_75137_bupdateProgressBar0
2472func_75138_agetInventory2returns a list if itemStacks, for each slot.
2473func_75139_agetSlot2
2474func_75140_aenchantItem2enchants the item on the table using the specified slot; also deducts XP from player
2475func_75141_aputStackInSlot2args: slotID, itemStack to put in slot
2476func_75142_bdetectAndSendChanges2Looks for changes made in the container, sends them to every listener.
2477func_75144_aslotClick2
2478func_75145_ccanInteractWith2
2479func_75146_aaddSlotToContainer2the slot is assumed empty
2480func_75147_agetSlotFromInventory2
2481func_75174_dgetMerchantInventory2
2482func_75175_csetCurrentRecipeIndex2
2483func_75183_ascrollTo0Updates the gui slots ItemStack's based on scroll position.
2484func_75184_dhasMoreThan1PageOfItemsInList0theCreativeContainer seems to be hard coded to 9x5 items
2485func_75189_acanSpawnMoreStructuresOfType2
2486func_75190_acanSpawnMoreStructures2
2487func_75195_agetNextValidComponentAccess2
2488func_75196_cgetNextValidComponent2
2489func_75197_bgetStrongholdStones2
2490func_75198_aprepareStructurePieces2sets up Arrays with the Structure pieces and their weights
2491func_75199_asetComponentType2
2492func_75200_agetStrongholdComponentFromWeightedPiece2translates the PieceWeight class to the Component class
2493func_75201_bgetNextComponent2
2494func_75202_ccanAddStructurePieces2
2495func_75208_conCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
2496func_75209_adecrStackSize2Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
2497func_75210_aonCrafting2the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item).
2498func_75211_cgetStack2Helper fnct to get the stack in the slot.
2499func_75212_bgetBackgroundIconIndex0Returns the icon index on items.png that is used as background image of the slot.
2500func_75214_aisItemValid2Check if the stack is a valid item for this slot. Always true beside for the armor slots.
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