ForgePatch/src/main/java/net/minecraftforge/fml/common/event/FMLServerStartingEvent.java

62 lines
1.9 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.common.event;
import net.minecraft.command.CommandHandler;
import net.minecraft.command.ICommand;
import net.minecraft.server.MinecraftServer;
import net.minecraftforge.fml.common.LoaderState.ModState;
/**
* Called after {@link FMLServerAboutToStartEvent} and before {@link FMLServerStartedEvent}.
* This event allows for customizations of the server, such as loading custom commands, perhaps customizing recipes or
* other activities.
*
* @see net.minecraftforge.fml.common.Mod.EventHandler for how to subscribe to this event
* @author cpw
*/
public class FMLServerStartingEvent extends FMLStateEvent
{
private MinecraftServer server;
public FMLServerStartingEvent(Object... data)
{
super(data);
this.server = (MinecraftServer) data[0];
}
@Override
public ModState getModState()
{
return ModState.AVAILABLE;
}
public MinecraftServer getServer()
{
return server;
}
public void registerServerCommand(ICommand command)
{
CommandHandler ch = (CommandHandler) getServer().getCommandManager();
ch.registerCommand(command);
}
}