Minecraft Forge 1.16.4-35.1.32, with an *ACTUALLY* secure version of Log4j.
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LexManos 814123a973 Pulled Biome Tag System by Emasher, Closes #433
An issue with biome adding mods which is becoming increasingly annoying for players, is that many mod authors that add biome specific world generation or mobs in their mods, for the most part, hard code them to work with vanilla biomes only. This becomes a huge problem when it's difficult to even find a vanilla biome, let alone a specific one, when biome mods are installed.

A simple solution to this problem is a tag system for biomes that allows mod authors to set up their world generators, or mobs to generate or spawn in biomes that have been registered with a specific tag such as "FOREST", or "FROZEN". I wrote such a system a few months ago, which I've been using with my own mods, and have made available to anyone who wants to use it. Since then, I've had requests from mod authors and players alike to try and get it, or at least similar functionality, into Forge, where other mod authors will be more comfortable using it.

Aside from the tags, it also includes a rule based system to classify biomes that have not already been registered with it when information is requested on them (You can opt out of this by registering a biome as type "NULL"). And additionally, the ability to register IWorldGenerators for specific biomes, or biome types (tags) to speed up chunk generation a little bit.
2013-04-04 17:55:35 -07:00
client Deprecate IArmorTextureProvider, moved to Item. And exposed more information to the function. Closes #365 2013-04-04 17:28:50 -07:00
common Pulled Biome Tag System by Emasher, Closes #433 2013-04-04 17:55:35 -07:00
fml@570faeb790 Updated FML: MinecraftForge/FML@570faeb790 Added the ability to save transformed classes to disc for debugging. 2013-04-04 16:02:00 -07:00
install Update licencing information to make clear that forge is allowed to redistribute and automatically 2013-01-20 10:58:07 -05:00
patches/minecraft/net/minecraft Deprecate IArmorTextureProvider, moved to Item. And exposed more information to the function. Closes #365 2013-04-04 17:28:50 -07:00
.gitattributes Dll files are binary as well. 2012-10-15 15:32:25 -07:00
.gitignore Fix up patches for FML, also, add in FML as a submodule rather than a zip 2013-03-03 14:05:34 -05:00
.gitmodules Update submodule 2013-03-03 22:45:09 -05:00
build.py Update python files to add support for specifying MCP directory and FML downloading MCP on the fly. 2012-12-03 18:15:38 -08:00
changelog.py Damn you python and your tab obsession! 2013-03-23 23:25:08 -04:00
eclipse-workspace-dev.zip Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder. 2013-02-28 03:53:42 -08:00
forge.py Removed erroring imports and update build function to die on errors. 2013-03-04 20:57:42 -08:00
MANIFEST.MF Forge build change: the universal jar, if installed alongside a server jar file, can be executed to load forge. No server side merging required! 2012-10-18 21:31:39 -04:00
release.py Re-enable changelog? Hopefully... 2013-03-23 22:31:28 -04:00
setup.py Fixed new python changes. 2013-03-04 17:21:15 -08:00
submodule_changlog.py Added submodule changelog ganerator: 2013-03-03 14:09:48 -08:00
update_patches.py Update python files to add support for specifying MCP directory and FML downloading MCP on the fly. 2012-12-03 18:15:38 -08:00