1 | searge | name | side | desc |
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2 | func_70000_a | addServerStatsToSnooper | 2 | |
3 | func_70001_b | addServerTypeToSnooper | 2 | |
4 | func_70002_Q | isSnooperEnabled | 2 | Returns whether snooping is enabled or not. |
5 | func_70003_b | canCommandSenderUseCommand | 2 | Returns true if the command sender is allowed to use the given command. |
6 | func_70004_a | translateString | 2 | Translates and formats the given string key with the given arguments. |
7 | func_70005_c_ | getCommandSenderName | 2 | Gets the name of this command sender (usually username, but possibly "Rcon") |
8 | func_70006_a | sendChatToPlayer | 2 | |
9 | func_70007_b | resetLog | 2 | Clears the RCon log |
10 | func_70008_c | getChatBuffer | 2 | |
11 | func_70011_f | getDistance | 2 | Gets the distance to the position. Args: x, y, z |
12 | func_70012_b | setLocationAndAngles | 2 | Sets the location and Yaw/Pitch of an entity in the world |
13 | func_70013_c | getBrightness | 2 | Gets how bright this entity is. |
14 | func_70014_b | writeEntityToNBT | 2 | (abstract) Protected helper method to write subclass entity data to NBT. |
15 | func_70015_d | setFire | 2 | Sets entity to burn for x amount of seconds, cannot lower amount of existing fire. |
16 | func_70016_h | setVelocity | 2 | Sets the velocity to the args. Args: x, y, z |
17 | func_70017_D | doBlockCollisions | 2 | Checks for block collisions, and calls the associated onBlockCollided method for the collided block. |
18 | func_70018_K | setBeenAttacked | 2 | Sets that this entity has been attacked. |
19 | func_70019_c | setEating | 2 | |
20 | func_70020_e | readFromNBT | 2 | Reads the entity from NBT (calls an abstract helper method to read specialized data) |
21 | func_70021_al | getParts | 2 | Return the Entity parts making up this Entity (currently only for dragons) |
22 | func_70022_Q | getEntityString | 2 | Returns the string that identifies this Entity's class |
23 | func_70023_ak | getEntityName | 2 | Gets the username of the entity. |
24 | func_70024_g | addVelocity | 2 | Adds to the current velocity of the entity. Args: x, y, z |
25 | func_70025_b | dropItem | 2 | Drops an item stack at the entity's position. Args: itemID, count |
26 | func_70026_G | isWet | 2 | Checks if this entity is either in water or on an open air block in rain (used in wolves). |
27 | func_70027_ad | isBurning | 2 | Returns true if the entity is on fire. Used by render to add the fire effect on rendering. |
28 | func_70028_i | isEntityEqual | 2 | Returns true if Entity argument is equal to this Entity |
29 | func_70029_a | setWorld | 2 | Sets the reference to the World object. |
30 | func_70030_z | onEntityUpdate | 2 | Gets called every tick from main Entity class |
31 | func_70031_b | setSprinting | 2 | Set sprinting switch for Entity. |
32 | func_70032_d | getDistanceToEntity | 2 | Returns the distance to the entity. Args: entity |
33 | func_70033_W | getYOffset | 2 | Returns the Y Offset of this entity. |
34 | func_70034_d | setHeadRotationYaw | 2 | Sets the head's yaw rotation of the entity. |
35 | func_70035_c | getLastActiveItems | 2 | |
36 | func_70036_a | playStepSound | 2 | Plays step sound at given x, y, z for the entity |
37 | func_70037_a | readEntityFromNBT | 2 | (abstract) Protected helper method to read subclass entity data from NBT. |
38 | func_70038_c | isOffsetPositionInLiquid | 2 | Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z |
39 | func_70039_c | addEntityID | 2 | adds the ID of this entity to the NBT given |
40 | func_70040_Z | getLookVec | 2 | returns a (normalized) vector of where this entity is looking |
41 | func_70041_e_ | canTriggerWalking | 2 | returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops |
42 | func_70042_X | getMountedYOffset | 2 | Returns the Y offset from the entity's position for any entity riding this one. |
43 | func_70043_V | updateRiderPosition | 2 | |
44 | func_70044_A | setOnFireFromLava | 2 | Called whenever the entity is walking inside of lava. |
45 | func_70045_F | isImmuneToFire | 2 | |
46 | func_70046_E | getBoundingBox | 2 | returns the bounding box for this entity |
47 | func_70047_e | getEyeHeight | 2 | |
48 | func_70048_i | pushOutOfBlocks | 2 | Adds velocity to push the entity out of blocks at the specified x, y, z position Args: x, y, z |
49 | func_70049_a | newFloatNBTList | 2 | Returns a new NBTTagList filled with the specified floats |
50 | func_70050_g | setAir | 2 | |
51 | func_70051_ag | isSprinting | 2 | Get if the Entity is sprinting. |
52 | func_70052_a | setFlag | 2 | Enable or disable a entity flag, see getEntityFlag to read the know flags. |
53 | func_70053_R | getShadowSize | 2 | |
54 | func_70054_a | dropItemWithOffset | 2 | Drops an item stack with a specified y offset. Args: itemID, count, yOffset |
55 | func_70055_a | isInsideOfMaterial | 2 | Checks if the current block the entity is within of the specified material type |
56 | func_70056_a | setPositionAndRotation2 | 2 | Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch |
57 | func_70057_ab | performHurtAnimation | 2 | Setups the entity to do the hurt animation. Only used by packets in multiplayer. |
58 | func_70058_J | handleLavaMovement | 2 | Whether or not the current entity is in lava |
59 | func_70059_ac | updateCloak | 2 | |
60 | func_70060_a | moveFlying | 2 | Used in both water and by flying objects |
61 | func_70061_h | unmountEntity | 2 | Called when a player unounts an entity. |
62 | func_70062_b | setCurrentItemOrArmor | 2 | Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot |
63 | func_70063_aa | setInPortal | 2 | Called by portal blocks when an entity is within it. |
64 | func_70064_a | updateFallState | 2 | Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround |
65 | func_70065_x | preparePlayerToSpawn | 2 | Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity) |
66 | func_70066_B | extinguish | 2 | Removes fire from entity. |
67 | func_70067_L | canBeCollidedWith | 2 | Returns true if other Entities should be prevented from moving through this Entity. |
68 | func_70068_e | getDistanceSqToEntity | 2 | Returns the squared distance to the entity. Args: entity |
69 | func_70069_a | fall | 2 | Called when the mob is falling. Calculates and applies fall damage. |
70 | func_70070_b | getBrightnessForRender | 2 | |
71 | func_70071_h_ | onUpdate | 2 | Called to update the entity's position/logic. |
72 | func_70072_I | handleWaterMovement | 2 | Returns if this entity is in water and will end up adding the waters velocity to the entity |
73 | func_70073_O | getTexture | 2 | Returns the texture's file path as a String. |
74 | func_70074_a | onKillEntity | 2 | This method gets called when the entity kills another one. |
75 | func_70075_an | canAttackWithItem | 2 | If returns false, the item will not inflict any damage against entities. |
76 | func_70076_C | kill | 2 | sets the dead flag. Used when you fall off the bottom of the world. |
77 | func_70077_a | onStruckByLightning | 2 | Called when a lightning bolt hits the entity. |
78 | func_70078_a | mountEntity | 2 | Called when a player mounts an entity. e.g. mounts a pig, mounts a boat. |
79 | func_70079_am | setRotationYawHead | 2 | |
80 | func_70080_a | setPositionAndRotation | 2 | Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch |
81 | func_70081_e | dealFireDamage | 2 | Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage |
82 | func_70082_c | setAngles | 2 | Adds par1*0.15 to the entity's yaw, and *subtracts* par2*0.15 from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees. |
83 | func_70083_f | getFlag | 2 | Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating |
84 | func_70084_c | addToPlayerScore | 2 | Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd |
85 | func_70085_c | interact | 2 | Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. |
86 | func_70086_ai | getAir | 2 | |
87 | func_70087_a | newDoubleNBTList | 2 | creates a NBT list from the array of doubles passed to this function |
88 | func_70088_a | entityInit | 2 | |
89 | func_70089_S | isEntityAlive | 2 | Checks whether target entity is alive. |
90 | func_70090_H | isInWater | 2 | Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true) |
91 | func_70091_d | moveEntity | 2 | Tries to moves the entity by the passed in displacement. Args: x, y, z |
92 | func_70092_e | getDistanceSq | 2 | Gets the squared distance to the position. Args: x, y, z |
93 | func_70093_af | isSneaking | 2 | Returns if this entity is sneaking. |
94 | func_70094_T | isEntityInsideOpaqueBlock | 2 | Checks if this entity is inside of an opaque block |
95 | func_70095_a | setSneaking | 2 | Sets the sneaking flag. |
96 | func_70096_w | getDataWatcher | 2 | |
97 | func_70097_a | attackEntityFrom | 2 | Called when the entity is attacked. |
98 | func_70098_U | updateRidden | 2 | Handles updating while being ridden by an entity |
99 | func_70099_a | entityDropItem | 2 | Drops an item at the position of the entity. |
100 | func_70100_b_ | onCollideWithPlayer | 2 | Called by a player entity when they collide with an entity |
101 | func_70101_b | setRotation | 2 | Sets the rotation of the entity |
102 | func_70102_a | isInRangeToRenderVec3D | 2 | Checks using a Vec3d to determine if this entity is within range of that vector to be rendered. Args: vec3D |
103 | func_70103_a | handleHealthUpdate | 2 | |
104 | func_70104_M | canBePushed | 2 | Returns true if this entity should push and be pushed by other entities when colliding. |
105 | func_70105_a | setSize | 2 | Sets the width and height of the entity. Args: width, height |
106 | func_70106_y | setDead | 2 | Will get destroyed next tick. |
107 | func_70107_b | setPosition | 2 | Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box. |
108 | func_70108_f | applyEntityCollision | 2 | Applies a velocity to each of the entities pushing them away from each other. Args: entity |
109 | func_70109_d | writeToNBT | 2 | Save the entity to NBT (calls an abstract helper method to write extra data) |
110 | func_70110_aj | setInWeb | 2 | Sets the Entity inside a web block. |
111 | func_70111_Y | getCollisionBorderSize | 2 | |
112 | func_70112_a | isInRangeToRenderDist | 2 | Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance |
113 | func_70113_ah | isEating | 2 | |
114 | func_70114_g | getCollisionBox | 2 | Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts. |
115 | func_70115_ae | isRiding | 2 | Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players. |
116 | func_70184_a | onImpact | 2 | Called when this EntityThrowable hits a block or entity. |
117 | func_70185_h | getGravityVelocity | 2 | Gets the amount of gravity to apply to the thrown entity with each tick. |
118 | func_70186_c | setThrowableHeading | 2 | Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction. |
119 | func_70196_i | getPotionDamage | 2 | Returns the damage value of the thrown potion that this EntityPotion represents. |
120 | func_70198_d | catchFish | 2 | |
121 | func_70199_c | calculateVelocity | 2 | |
122 | func_70220_a | moveTowards | 2 | The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ |
123 | func_70227_a | onImpact | 2 | Called when this EntityFireball hits a block or entity. |
124 | func_70239_b | setDamage | 2 | |
125 | func_70240_a | setKnockbackStrength | 2 | Sets the amount of knockback the arrow applies when it hits a mob. |
126 | func_70241_g | getIsCritical | 2 | Whether the arrow has a stream of critical hit particles flying behind it. |
127 | func_70242_d | getDamage | 2 | |
128 | func_70243_d | setIsCritical | 2 | Whether the arrow has a stream of critical hit particles flying behind it. |
129 | func_70265_b | setTimeSinceHit | 2 | Sets the time to count down from since the last time entity was hit. |
130 | func_70266_a | setDamageTaken | 2 | Sets the damage taken from the last hit. |
131 | func_70267_i | getForwardDirection | 2 | Gets the forward direction of the entity. |
132 | func_70268_h | getTimeSinceHit | 2 | Gets the time since the last hit. |
133 | func_70269_c | setForwardDirection | 2 | Sets the forward direction of the entity. |
134 | func_70271_g | getDamageTaken | 2 | Gets the damage taken from the last hit. |
135 | func_70283_d | getWorld | 2 | |
136 | func_70295_k_ | openChest | 2 | |
137 | func_70296_d | onInventoryChanged | 2 | Called when an the contents of an Inventory change, usually |
138 | func_70297_j_ | getInventoryStackLimit | 2 | Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?* |
139 | func_70298_a | decrStackSize | 2 | Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack. |
140 | func_70299_a | setInventorySlotContents | 2 | Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). |
141 | func_70300_a | isUseableByPlayer | 2 | Do not make give this method the name canInteractWith because it clashes with Container |
142 | func_70301_a | getStackInSlot | 2 | Returns the stack in slot i |
143 | func_70302_i_ | getSizeInventory | 2 | Returns the number of slots in the inventory. |
144 | func_70303_b | getInvName | 2 | Returns the name of the inventory. |
145 | func_70304_b | getStackInSlotOnClosing | 2 | When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI. |
146 | func_70305_f | closeChest | 2 | |
147 | func_70306_a | addMapping | 2 | Adds a new two-way mapping between the class and its string name in both hashmaps. |
148 | func_70307_a | readFromNBT | 2 | Reads a tile entity from NBT. |
149 | func_70308_a | setWorldObj | 2 | Sets the worldObj for this tileEntity. |
150 | func_70310_b | writeToNBT | 2 | Writes a tile entity to NBT. |
151 | func_70311_o | getBlockType | 2 | Gets the block type at the location of this entity (client-only). |
152 | func_70312_q | validate | 2 | validates a tile entity |
153 | func_70313_j | invalidate | 2 | invalidates a tile entity |
154 | func_70314_l | getWorldObj | 2 | Returns the worldObj for this tileEntity. |
155 | func_70315_b | receiveClientEvent | 2 | Called when a client event is received with the event number and argument, see World.sendClientEvent |
156 | func_70316_g | updateEntity | 2 | Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation. |
157 | func_70317_c | createAndLoadEntity | 2 | Creates a new entity and loads its data from the specified NBT. |
158 | func_70318_a | getDistanceFrom | 2 | Returns the square of the distance between this entity and the passed in coordinates. |
159 | func_70319_e | getDescriptionPacket | 2 | Overriden in a sign to provide the text. |
160 | func_70320_p | isInvalid | 2 | returns true if tile entity is invalid, false otherwise |
161 | func_70321_h | updateContainingBlockInfo | 2 | Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check |
162 | func_70322_n | getBlockMetadata | 2 | Returns block data at the location of this entity (client-only). |
163 | func_70332_d | getOffsetZ | 2 | |
164 | func_70333_a | getProgress | 2 | Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument. |
165 | func_70334_c | getOffsetY | 2 | |
166 | func_70335_a | updatePushedObjects | 2 | |
167 | func_70336_c | getPistonOrientation | 2 | Returns the orientation of the piston as an int |
168 | func_70337_b | getOffsetX | 2 | |
169 | func_70338_f | shouldRenderHead | 2 | |
170 | func_70339_i | clearPistonTileEntity | 2 | removes a pistons tile entity (and if the piston is moving, stops it) |
171 | func_70340_a | getStoredBlockID | 2 | |
172 | func_70341_b | isExtending | 2 | Returns true if a piston is extending |
173 | func_70350_k | canBrew | 2 | |
174 | func_70351_i | getFilledSlots | 2 | returns an integer with each bit specifying wether that slot of the stand contains a potion |
175 | func_70352_b | getPotionResult | 2 | The result of brewing a potion of the specified damage value with an ingredient itemstack. |
176 | func_70353_r | brewPotions | 2 | |
177 | func_70354_c | setBrewTime | 2 | |
178 | func_70355_t_ | getBrewTime | 2 | |
179 | func_70361_i | getRandomStackFromInventory | 2 | |
180 | func_70364_a | openChest | 2 | |
181 | func_70365_a | isUseableByPlayer | 2 | |
182 | func_70366_b | closeChest | 2 | |
183 | func_70382_c | getMobEntity | 2 | will create the entity from the internalID the first time it is accessed |
184 | func_70383_a | writeNBTTagsTo | 2 | |
185 | func_70384_a | getMobID | 2 | |
186 | func_70385_a | setMobID | 2 | |
187 | func_70386_b | anyPlayerInRange | 2 | Returns true if there is a player in range (using World.getClosestPlayer) |
188 | func_70387_f | updateDelay | 2 | Sets the delay before a new spawn (base delay of 200 + random number up to 600). |
189 | func_70397_c | getCookProgressScaled | 2 | Returns an integer between 0 and the passed value representing how close the current item is to being completely cooked |
190 | func_70398_a | getItemBurnTime | 2 | Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel |
191 | func_70399_k | smeltItem | 2 | Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack |
192 | func_70400_i | isBurning | 2 | Returns true if the furnace is currently burning |
193 | func_70401_b | isItemFuel | 2 | Return true if item is a fuel source (getItemBurnTime() > 0). |
194 | func_70402_r | canSmelt | 2 | Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. |
195 | func_70403_d | getBurnTimeRemainingScaled | 2 | Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel item, where 0 means that the item is exhausted and the passed value means that the item is fresh |
196 | func_70408_a | setEditable | 2 | Sets the sign's isEditable flag to the specified parameter. |
197 | func_70409_a | isEditable | 2 | |
198 | func_70413_a | changePitch | 2 | change pitch by -> (currentPitch + 1) % 25 |
199 | func_70414_a | triggerNote | 2 | plays the stored note |
200 | func_70418_i | checkForAdjacentChests | 2 | Performs the check for adjacent chests to determine if this chest is double or not. |
201 | func_70429_k | decrementAnimations | 2 | Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block. |
202 | func_70430_l | getTotalArmorValue | 2 | Based on the damage values and maximum damage values of each armor item, returns the current armor value. |
203 | func_70431_c | hasItemStack | 2 | Returns true if the specified ItemStack exists in the inventory. |
204 | func_70432_d | storeItemStack | 2 | stores an itemstack in the users inventory |
205 | func_70433_a | setCurrentItem | 2 | Sets a specific itemID as the current item being held (only if it exists on the hotbar) |
206 | func_70434_c | getInventorySlotContainItemAndDamage | 2 | |
207 | func_70435_d | consumeInventoryItem | 2 | removed one item of specified itemID from inventory (if it is in a stack, the stack size will reduce with 1) |
208 | func_70436_m | dropAllItems | 2 | Drop all armor and main inventory items. |
209 | func_70437_b | setItemStack | 2 | |
210 | func_70438_a | getStrVsBlock | 2 | Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything. |
211 | func_70440_f | armorItemInSlot | 2 | returns a player armor item (as itemstack) contained in specified armor slot. |
212 | func_70441_a | addItemStackToInventory | 2 | Adds the item stack to the inventory, returns false if it is impossible. |
213 | func_70442_a | writeToNBT | 2 | Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting). |
214 | func_70443_b | readFromNBT | 2 | Reads from the given tag list and fills the slots in the inventory with the correct items. |
215 | func_70444_a | getDamageVsEntity | 2 | Return damage vs an entity done by the current held weapon, or 1 if nothing is held |
216 | func_70445_o | getItemStack | 2 | |
217 | func_70446_h | getInventorySlotContainItem | 2 | Returns a slot index in main inventory containing a specific itemID |
218 | func_70447_i | getFirstEmptyStack | 2 | Returns the first item stack that is empty. |
219 | func_70448_g | getCurrentItem | 2 | Returns the item stack currently held by the player. |
220 | func_70449_g | damageArmor | 2 | Damages armor in each slot by the specified amount. |
221 | func_70450_e | hasItem | 2 | Get if a specifiied item id is inside the inventory. |
222 | func_70452_e | storePartialItemStack | 2 | This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items. |
223 | func_70453_c | changeCurrentItem | 2 | Switch the current item to the next one or the previous one |
224 | func_70454_b | canHarvestBlock | 2 | Returns whether the current item (tool) can harvest from the specified block (actually get a result). |
225 | func_70455_b | copyInventory | 2 | Copy the ItemStack contents from another InventoryPlayer instance |
226 | func_70463_b | getStackInRowAndColumn | 2 | Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column |
227 | func_70468_h | getCurrentRecipe | 2 | |
228 | func_70469_d | inventoryResetNeededOnSlotChange | 2 | if par1 slot has changed, does resetRecipeAndSlots need to be called? |
229 | func_70470_g | resetRecipeAndSlots | 2 | |
230 | func_70471_c | setCurrentRecipeIndex | 2 | |
231 | func_70485_a | setAssociatedChest | 2 | |
232 | func_70486_a | loadInventoryFromNBT | 2 | |
233 | func_70487_g | saveInventoryToNBT | 2 | |
234 | func_70490_h | isMinecartPowered | 2 | Is this minecart powered (Fuel > 0) |
235 | func_70491_i | getDamage | 2 | Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. |
236 | func_70492_c | setDamage | 2 | Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. |
237 | func_70498_d | setMinecartPowered | 2 | Set if this minecart is powered (Fuel > 0) |
238 | func_70515_d | explode | 2 | |
239 | func_70518_d | onValidSurface | 2 | checks to make sure painting can be placed there |
240 | func_70526_d | getXpValue | 2 | Returns the XP value of this XP orb. |
241 | func_70527_a | getXPSplit | 2 | Get xp split rate (Is called until the xp drop code in EntityLiving.onEntityUpdate is complete) |
242 | func_70528_g | getTextureByXP | 2 | Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use. |
243 | func_70534_d | getRedColorF | 2 | |
244 | func_70535_g | getBlueColorF | 2 | |
245 | func_70536_a | setParticleTextureIndex | 2 | Public method to set private field particleTextureIndex. |
246 | func_70537_b | getFXLayer | 2 | |
247 | func_70538_b | setRBGColorF | 2 | |
248 | func_70539_a | renderParticle | 2 | |
249 | func_70540_h | getParticleTextureIndex | 2 | |
250 | func_70541_f | multipleParticleScaleBy | 2 | |
251 | func_70542_f | getGreenColorF | 2 | |
252 | func_70543_e | multiplyVelocity | 2 | |
253 | func_70598_b | setHomeArea | 2 | |
254 | func_70599_aP | getSoundVolume | 2 | Returns the volume for the sounds this mob makes. |
255 | func_70600_l | dropRareDrop | 2 | |
256 | func_70601_bi | getCanSpawnHere | 2 | Checks if the entity's current position is a valid location to spawn this entity. |
257 | func_70602_aC | getHomePosition | 2 | |
258 | func_70603_bj | getRenderSizeModifier | 2 | Returns render size modifier |
259 | func_70604_c | setRevengeTarget | 2 | |
260 | func_70605_aq | getMoveHelper | 2 | |
261 | func_70606_j | setEntityHealth | 2 | |
262 | func_70607_j | setLastAttackingEntity | 2 | |
263 | func_70608_bn | isPlayerSleeping | 2 | Returns whether player is sleeping or not |
264 | func_70609_aI | onDeathUpdate | 2 | handles entity death timer, experience orb and particle creation |
265 | func_70610_aX | isMovementBlocked | 2 | Dead and sleeping entities cannot move |
266 | func_70611_aB | isWithinHomeDistanceCurrentPosition | 2 | Returns true if entity is within home distance from current position |
267 | func_70612_e | moveEntityWithHeading | 2 | Moves the entity based on the specified heading. Args: strafe, forward |
268 | func_70613_aW | isClientWorld | 2 | Returns whether the entity is in a local (client) world |
269 | func_70614_a | rayTrace | 2 | Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime |
270 | func_70615_aA | eatGrassBonus | 2 | This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass) |
271 | func_70616_bs | getSpeedModifier | 2 | This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities. |
272 | func_70617_f_ | isOnLadder | 2 | returns true if this entity is by a ladder, false otherwise |
273 | func_70618_n | removePotionEffectClient | 2 | Remove the speified potion effect from this entity. |
274 | func_70619_bc | updateAITasks | 2 | |
275 | func_70620_b | getItemIcon | 2 | Gets the Icon Index of the item currently held |
276 | func_70621_aR | getHurtSound | 2 | Returns the sound this mob makes when it is hurt. |
277 | func_70622_aF | hasHome | 2 | |
278 | func_70623_bb | despawnEntity | 2 | Makes the entity despawn if requirements are reached |
279 | func_70624_b | setAttackTarget | 2 | Sets the active target the Task system uses for tracking |
280 | func_70625_a | faceEntity | 2 | Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument. |
281 | func_70626_be | updateEntityActionState | 2 | |
282 | func_70627_aG | getTalkInterval | 2 | Get number of ticks, at least during which the living entity will be silent. |
283 | func_70628_a | dropFewItems | 2 | Drop 0-2 items of this living's type |
284 | func_70629_bd | updateAITick | 2 | main AI tick function, replaces updateEntityActionState |
285 | func_70630_aN | getHealth | 2 | |
286 | func_70631_g_ | isChild | 2 | If Animal, checks if the age timer is negative |
287 | func_70632_aY | isBlocking | 2 | |
288 | func_70633_aT | getDropItemId | 2 | Returns the item ID for the item the mob drops on death. |
289 | func_70634_a | setPositionAndUpdate | 2 | Move the entity to the coordinates informed, but keep yaw/pitch values. |
290 | func_70635_at | getEntitySenses | 2 | returns the EntitySenses Object for the EntityLiving |
291 | func_70636_d | onLivingUpdate | 2 | Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn. |
292 | func_70637_d | setJumping | 2 | |
293 | func_70638_az | getAttackTarget | 2 | Gets the active target the Task system uses for tracking |
294 | func_70639_aQ | getLivingSound | 2 | Returns the sound this mob makes while it's alive. |
295 | func_70640_aD | getMaximumHomeDistance | 2 | |
296 | func_70641_bl | getMaxSpawnedInChunk | 2 | Will return how many at most can spawn in a chunk at once. |
297 | func_70642_aH | playLivingSound | 2 | Plays living's sound at its position |
298 | func_70643_av | getAITarget | 2 | |
299 | func_70644_a | isPotionActive | 2 | |
300 | func_70645_a | onDeath | 2 | Called when the mob's health reaches 0. |
301 | func_70646_bf | getVerticalFaceSpeed | 2 | The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves. |
302 | func_70647_i | getSoundPitch | 2 | Gets the pitch of living sounds in living entities. |
303 | func_70648_aU | canBreatheUnderwater | 2 | |
304 | func_70649_d | isWithinHomeDistance | 2 | |
305 | func_70650_aV | isAIEnabled | 2 | Returns true if the newer Entity AI code should be run |
306 | func_70651_bq | getActivePotionEffects | 2 | |
307 | func_70652_k | attackEntityAsMob | 2 | |
308 | func_70653_a | knockBack | 2 | knocks back this entity |
309 | func_70654_ax | getAge | 2 | |
310 | func_70655_b | applyArmorCalculations | 2 | Reduces damage, depending on armor |
311 | func_70656_aK | spawnExplosionParticle | 2 | Spawns an explosion particle around the Entity's location |
312 | func_70657_f | setMoveForward | 2 | |
313 | func_70658_aO | getTotalArmorValue | 2 | Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue |
314 | func_70659_e | setAIMoveSpeed | 2 | set the movespeed used for the new AI system |
315 | func_70660_b | getActivePotionEffect | 2 | returns the PotionEffect for the supplied Potion if it is active, null otherwise. |
316 | func_70661_as | getNavigator | 2 | |
317 | func_70662_br | isEntityUndead | 2 | Returns true if this entity is undead. |
318 | func_70663_b | updateRotation | 2 | Arguments: current rotation, intended rotation, max increment. |
319 | func_70664_aZ | jump | 2 | Causes this entity to do an upwards motion (jumping). |
320 | func_70665_d | damageEntity | 2 | Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount |
321 | func_70666_h | getPosition | 2 | interpolated position vector |
322 | func_70667_aM | getMaxHealth | 2 | |
323 | func_70668_bt | getCreatureAttribute | 2 | Get this Entity's EnumCreatureAttribute |
324 | func_70669_a | renderBrokenItemStack | 2 | Renders broken item particles using the given ItemStack |
325 | func_70670_a | onNewPotionEffect | 2 | |
326 | func_70671_ap | getLookHelper | 2 | |
327 | func_70672_c | applyPotionDamageCalculations | 2 | Reduces damage, depending on potions |
328 | func_70673_aS | getDeathSound | 2 | Returns the sound this mob makes on death. |
329 | func_70674_bp | clearActivePotions | 2 | |
330 | func_70675_k | damageArmor | 2 | |
331 | func_70676_i | getLook | 2 | interpolated look vector |
332 | func_70677_aE | detachHome | 2 | |
333 | func_70678_g | getSwingProgress | 2 | Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime |
334 | func_70679_bo | updatePotionEffects | 2 | |
335 | func_70680_aw | getLastAttackingEntity | 2 | |
336 | func_70681_au | getRNG | 2 | |
337 | func_70682_h | decreaseAirSupply | 2 | Decrements the entity's air supply when underwater |
338 | func_70683_ar | getJumpHelper | 2 | |
339 | func_70684_aJ | isPlayer | 2 | Only use is to identify if class is an instance of player for experience dropping |
340 | func_70685_l | canEntityBeSeen | 2 | returns true if the entity provided in the argument can be seen. (Raytrace) |
341 | func_70686_a | canAttackClass | 2 | Returns true if this entity can attack entities of the specified class. |
342 | func_70687_e | isPotionApplicable | 2 | |
343 | func_70688_c | onFinishedPotionEffect | 2 | |
344 | func_70689_ay | getAIMoveSpeed | 2 | the movespeed used for the new AI system |
345 | func_70690_d | addPotionEffect | 2 | adds a PotionEffect to the entity |
346 | func_70691_i | heal | 2 | Heal living entity (param: amount of half-hearts) |
347 | func_70692_ba | canDespawn | 2 | Determines if an entity can be despawned, used on idle far away entities |
348 | func_70693_a | getExperiencePoints | 2 | Get the experience points the entity currently has. |
349 | func_70694_bm | getHeldItem | 2 | Returns the item that this EntityLiving is holding, if any. |
350 | func_70695_b | onChangedPotionEffect | 2 | |
351 | func_70777_m | getEntityToAttack | 2 | Returns current entities target |
352 | func_70778_a | setPathToEntity | 2 | sets the Entities walk path in EntityCreature |
353 | func_70779_j | updateWanderPath | 2 | Time remaining during which the Animal is sped up and flees. |
354 | func_70780_i | isMovementCeased | 2 | Disables a mob's ability to move on its own while true. |
355 | func_70781_l | hasPath | 2 | Returns true if entity has a path to follow |
356 | func_70782_k | findPlayerToAttack | 2 | Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies). |
357 | func_70783_a | getBlockPathWeight | 2 | Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z |
358 | func_70784_b | setTarget | 2 | Sets the entity which is to be attacked. |
359 | func_70785_a | attackEntity | 2 | Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack. |
360 | func_70790_a | isCourseTraversable | 2 | True if the ghast has an unobstructed line of travel to the waypoint. |
361 | func_70799_a | setSlimeSize | 2 | |
362 | func_70800_m | canDamagePlayer | 2 | Indicates weather the slime is able to damage the player (based upon the slime's size) |
363 | func_70801_i | getSlimeParticle | 2 | Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() |
364 | func_70802_j | createInstance | 2 | |
365 | func_70803_o | getJumpSound | 2 | Returns the name of the sound played when the slime jumps. |
366 | func_70804_p | makesSoundOnLand | 2 | Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) |
367 | func_70805_n | getAttackStrength | 2 | Gets the amount of damage dealt to the player when "attacked" by the slime. |
368 | func_70806_k | getJumpDelay | 2 | Gets the amount of time the slime needs to wait between jumps. |
369 | func_70807_r | makesSoundOnJump | 2 | Returns true if the slime makes a sound when it jumps (based upon the slime's size) |
370 | func_70809_q | getSlimeSize | 2 | Returns the size of the slime. |
371 | func_70814_o | isValidLightLevel | 2 | Checks to make sure the light is not too bright where the mob is spawning |
372 | func_70816_c | teleportToEntity | 2 | Teleport the enderman to another entity |
373 | func_70817_b | setCarryingData | 2 | Set the metadata of the block an enderman carries |
374 | func_70818_a | setCarried | 2 | Set the id of the block an enderman carries |
375 | func_70820_n | teleportRandomly | 2 | Teleport the enderman to a random nearby position |
376 | func_70821_d | shouldAttackPlayer | 2 | Checks to see if this enderman should be attacking this player |
377 | func_70822_p | getCarried | 2 | Get the id of the block an enderman carries |
378 | func_70824_q | getCarryingData | 2 | Get the metadata of the block an enderman carries |
379 | func_70825_j | teleportTo | 2 | Teleport the enderman |
380 | func_70829_a | setCreeperState | 2 | Sets the state of creeper, -1 to idle and 1 to be 'in fuse' |
381 | func_70830_n | getPowered | 2 | Returns true if the creeper is powered by a lightning bolt. |
382 | func_70831_j | getCreeperFlashIntensity | 2 | Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. |
383 | func_70832_p | getCreeperState | 2 | Returns the current state of creeper, -1 is idle, 1 is 'in fuse' |
384 | func_70835_c | becomeAngryAt | 2 | Causes this PigZombie to become angry at the supplied Entity (which will be a player). |
385 | func_70839_e | setBesideClimbableBlock | 2 | Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false. |
386 | func_70840_n | spiderScaleAmount | 2 | How large the spider should be scaled. |
387 | func_70841_p | isBesideClimbableBlock | 2 | Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock. |
388 | func_70849_f | setPlayerCreated | 2 | |
389 | func_70850_q | isPlayerCreated | 2 | |
390 | func_70851_e | setHoldingRose | 2 | |
391 | func_70852_n | getVillage | 2 | |
392 | func_70853_p | getHoldRoseTick | 2 | |
393 | func_70854_o | getAttackTimer | 2 | |
394 | func_70873_a | setGrowingAge | 2 | The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child. |
395 | func_70874_b | getGrowingAge | 2 | The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child. |
396 | func_70875_t | resetInLove | 2 | |
397 | func_70876_c | procreate | 2 | Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles. |
398 | func_70877_b | isBreedingItem | 2 | Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) |
399 | func_70878_b | canMateWith | 2 | Returns true if the mob is currently able to mate with the specified mob. |
400 | func_70879_a | spawnBabyAnimal | 2 | This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. |
401 | func_70880_s | isInLove | 2 | Returns if the entity is currently in 'love mode'. |
402 | func_70891_b | setFleeceColor | 2 | |
403 | func_70892_o | getSheared | 2 | returns true if a sheeps wool has been sheared |
404 | func_70893_e | setSheared | 2 | make a sheep sheared if set to true |
405 | func_70895_a | getRandomFleeceColor | 2 | This method is called when a sheep spawns in the world to select the color of sheep fleece. |
406 | func_70896_n | getFleeceColor | 2 | |
407 | func_70900_e | setSaddled | 2 | Set or remove the saddle of the pig. |
408 | func_70901_n | getSaddled | 2 | Returns true if the pig is saddled. |
409 | func_70902_q | getOwner | 2 | |
410 | func_70903_f | setTamed | 2 | |
411 | func_70904_g | setSitting | 2 | |
412 | func_70905_p | getOwnerName | 2 | |
413 | func_70906_o | isSitting | 2 | |
414 | func_70908_e | playTameEffect | 2 | Play the taming effect, will either be hearts or smoke depending on status |
415 | func_70909_n | isTamed | 2 | |
416 | func_70910_a | setOwner | 2 | |
417 | func_70912_b | setTameSkin | 2 | |
418 | func_70913_u | getTameSkin | 2 | |
419 | func_70915_j | getShadingWhileShaking | 2 | Used when calculating the amount of shading to apply while the wolf is shaking. |
420 | func_70916_h | setAngry | 2 | Sets whether this wolf is angry or not. |
421 | func_70917_k | getInterestedAngle | 2 | |
422 | func_70919_bu | isAngry | 2 | Determines whether this wolf is angry or not. |
423 | func_70920_v | getTailRotation | 2 | |
424 | func_70921_u | getWolfShaking | 2 | |
425 | func_70923_f | getShakeAngle | 2 | |
426 | func_70930_a | setRecipes | 2 | |
427 | func_70931_l_ | getCustomer | 2 | |
428 | func_70932_a_ | setCustomer | 2 | |
429 | func_70933_a | useRecipe | 2 | |
430 | func_70934_b | getRecipes | 2 | |
431 | func_70938_b | setProfession | 2 | |
432 | func_70939_f | setPlaying | 2 | |
433 | func_70940_q | isTrading | 2 | |
434 | func_70941_o | isMating | 2 | |
435 | func_70942_a | generateRandomParticles | 2 | par1 is the particleName |
436 | func_70943_c | getRandomCountForBlacksmithItem | 2 | |
437 | func_70944_b | getRandomCountForItem | 2 | default to 1, and villagerStockList contains a min/max amount for each index |
438 | func_70945_p | isPlaying | 2 | |
439 | func_70946_n | getProfession | 2 | |
440 | func_70947_e | setMating | 2 | |
441 | func_70948_a | addMerchantItem | 2 | each recipie takes a random stack from villagerStockList and offers it for 1 emerald |
442 | func_70949_b | addBlacksmithItem | 2 | |
443 | func_70950_c | addDefaultEquipmentAndRecipies | 2 | based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things that the villager wants to buy. (at most 1 of each wanted type is added) |
444 | func_70951_a | getRandomSizedStack | 2 | |
445 | func_70965_a | attackEntityFromPart | 2 | |
446 | func_70967_k | setNewTarget | 2 | Sets a new target for the flight AI. It can be a random coordinate or a nearby player. |
447 | func_70968_i | getDragonHealth | 2 | Returns the health points of the dragon. |
448 | func_70969_j | updateDragonEnderCrystal | 2 | Updates the state of the enderdragon's current endercrystal. |
449 | func_70970_a | collideWithEntities | 2 | Pushes all entities inside the list away from the enderdragon. |
450 | func_70971_b | attackEntitiesInList | 2 | Attacks all entities inside this list, dealing 5 hearts of damage. |
451 | func_70972_a | destroyBlocksInAABB | 2 | Destroys all blocks that aren't associated with 'The End' inside the given bounding box. |
452 | func_70973_b | simplifyAngle | 2 | Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180. |
453 | func_70974_a | getMovementOffsets | 2 | Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks. |
454 | func_70975_a | createEnderPortal | 2 | Creates the ender portal leading back to the normal world after defeating the enderdragon. |
455 | func_70996_bM | shouldHeal | 2 | Checks if the player's health is not full and not zero. |
456 | func_70997_bJ | getBedLocation | 2 | Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed. |
457 | func_70998_m | interactWith | 2 | |
458 | func_70999_a | wakeUpPlayer | 2 | Wake up the player if they're sleeping. |
459 | func_71000_j | addMovementStat | 2 | Adds a value to a movement statistic field - like run, walk, swin or climb. |
460 | func_71001_a | onItemPickup | 2 | Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize |
461 | func_71002_c | displayGUIEnchantment | 2 | |
462 | func_71003_h | isPVPEnabled | 2 | returns if pvp is enabled or not |
463 | func_71004_bE | respawnPlayer | 2 | |
464 | func_71005_bN | getInventoryEnderChest | 2 | Returns the InventoryEnderChest of this player. |
465 | func_71006_a | displayGUIDispenser | 2 | Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser |
466 | func_71007_a | displayGUIChest | 2 | Displays the GUI for interacting with a chest inventory. Args: chestInventory |
467 | func_71008_a | setItemInUse | 2 | sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration |
468 | func_71009_b | onCriticalHit | 2 | Called when the player performs a critical hit on the Entity. Args: entity that was hit critically |
469 | func_71010_c | updateItemUse | 2 | Plays sounds and makes particles for item in use state |
470 | func_71011_bu | getItemInUse | 2 | returns the ItemStack containing the itemInUse |
471 | func_71012_a | joinEntityItemWithWorld | 2 | Joins the passed in entity item with the world. Args: entityItem |
472 | func_71014_a | displayGUIEditSign | 2 | Displays the GUI for editing a sign. Args: tileEntitySign |
473 | func_71015_k | addMountedMovementStat | 2 | Adds a value to a mounted movement statistic field - by minecart, boat, or pig. |
474 | func_71016_p | sendPlayerAbilities | 2 | Sends the player's abilities to the server (if there is one). |
475 | func_71017_a | displayGUIBrewingStand | 2 | Displays the GUI for interacting with a brewing stand. |
476 | func_71018_a | sleepInBedAt | 2 | Attempts to have the player sleep in a bed at the specified location. |
477 | func_71019_a | dropPlayerItemWithRandomChoice | 2 | Args: itemstack, flag |
478 | func_71020_j | addExhaustion | 2 | increases exhaustion level by supplied amount |
479 | func_71021_b | dropPlayerItem | 2 | Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed) |
480 | func_71022_a | alertWolves | 2 | Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player. |
481 | func_71023_q | addExperience | 2 | This method increases the player's current amount of experience. |
482 | func_71024_bL | getFoodStats | 2 | Returns the player's FoodStats object. |
483 | func_71025_t | getTranslator | 2 | |
484 | func_71026_bH | isPlayerFullyAsleep | 2 | Returns whether or not the player is asleep and the screen has fully faded. |
485 | func_71027_c | travelToDimension | 2 | Teleports the entity to another dimension. Params: Dimension number to teleport to |
486 | func_71028_bD | destroyCurrentEquippedItem | 2 | Destroys the currently equipped item from the player's inventory. |
487 | func_71029_a | triggerAchievement | 2 | Will trigger the specified trigger. |
488 | func_71030_a | displayGUIMerchant | 2 | |
489 | func_71033_a | sendGameTypeToPlayer | 2 | |
490 | func_71034_by | stopUsingItem | 2 | |
491 | func_71035_c | addChatMessage | 2 | Add a chat message to the player |
492 | func_71036_o | onItemUseFinish | 2 | Used for when item use count runs out, ie: eating completed |
493 | func_71037_bA | getScore | 2 | |
494 | func_71038_i | swingItem | 2 | Swings the item the player is holding. |
495 | func_71039_bw | isUsingItem | 2 | Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton |
496 | func_71040_bB | dropOneItem | 2 | Called when player presses the drop item key |
497 | func_71041_bz | clearItemInUse | 2 | |
498 | func_71042_a | displayGUIFurnace | 2 | Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace |
499 | func_71043_e | canEat | 2 | |
500 | func_71044_o | collideWithPlayer | 2 | |
501 | func_71045_bC | getCurrentEquippedItem | 2 | Returns the currently being used item by the player. |
502 | func_71047_c | onEnchantmentCritical | 2 | |
503 | func_71048_c | displayGUIBook | 2 | Displays the GUI for interacting with a book. |
504 | func_71049_a | clonePlayer | 2 | Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory. |
505 | func_71050_bK | xpBarCap | 2 | This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10. |
506 | func_71051_bG | getBedOrientationInDegrees | 2 | Returns the orientation of the bed in degrees. |
507 | func_71052_bv | getItemInUseCount | 2 | Returns the item in use count |
508 | func_71053_j | closeScreen | 2 | sets current screen to null (used on escape buttons of GUIs) |
509 | func_71055_a | getCurrentPlayerStrVsBlock | 2 | Returns how strong the player is against the specified block at this moment |
510 | func_71056_a | verifyRespawnCoordinates | 2 | Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn. |
511 | func_71057_bx | getItemInUseDuration | 2 | gets the duration for how long the current itemInUse has been in use |
512 | func_71058_b | displayGUIWorkbench | 2 | Displays the crafting GUI for a workbench. |
513 | func_71059_n | attackTargetEntityWithCurrentItem | 2 | Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity |
514 | func_71060_bI | getSleepTimer | 2 | |
515 | func_71061_d_ | resetHeight | 2 | sets the players height back to normal after doing things like sleeping and dieing |
516 | func_71062_b | canHarvestBlock | 2 | Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary) |
517 | func_71063_a | setSpawnChunk | 2 | Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it. |
518 | func_71064_a | addStat | 2 | Adds a value to a statistic field. |
519 | func_71065_l | isInBed | 2 | Checks if the player is currently in a bed |
520 | func_71110_a | sendContainerAndContentsToPlayer | 2 | |
521 | func_71111_a | sendSlotContents | 2 | Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot. Args: Container, slot number, slot contents |
522 | func_71112_a | sendProgressBarUpdate | 2 | Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP. |
523 | func_71113_k | updateHeldItem | 2 | updates item held by mouse |
524 | func_71115_a | requestTexturePackLoad | 2 | on recieving this message the client (if permission is given) will download the requested textures |
525 | func_71116_b | addSelfToInternalCraftingInventory | 2 | |
526 | func_71117_bO | incrementWindowID | 2 | |
527 | func_71118_n | setPlayerHealthUpdated | 2 | this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset. |
528 | func_71119_a | sendTileEntityToPlayer | 2 | called from onUpdate for all tileEntity in specific chunks |
529 | func_71120_a | sendContainerToPlayer | 2 | |
530 | func_71121_q | getServerForPlayer | 2 | |
531 | func_71122_b | updateFlyingState | 2 | likeUpdateFallState, but called from updateFlyingState, rather than moveEntity |
532 | func_71123_m | mountEntityAndWakeUp | 2 | |
533 | func_71124_b | getCurrentItemOrArmor | 2 | 0 = item, 1-n is armor |
534 | func_71125_a | updateClientInfo | 2 | |
535 | func_71126_v | getChatVisibility | 2 | |
536 | func_71127_g | onUpdateEntity | 2 | |
537 | func_71128_l | closeInventory | 2 | |
538 | func_71150_b | setHealth | 2 | Updates health locally. |
539 | func_71151_f | getFOVMultiplier | 2 | Gets the player's field of view multiplier. (ex. when flying) |
540 | func_71152_a | setXPStats | 2 | Sets the current XP, total XP, and level number. |
541 | func_71153_f | isBlockTranslucent | 2 | |
542 | func_71165_d | sendChatMessage | 2 | Sends a chat message from the player. Args: chatMessage |
543 | func_71166_b | sendMotionUpdates | 2 | Send updated motion and position information to the server |
544 | func_71167_b | incrementStat | 2 | Used by NetClientHandler.handleStatistic |
545 | func_71187_D | getCommandManager | 2 | |
546 | func_71188_g | setAllowPvp | 2 | |
547 | func_71189_e | setHostname | 2 | |
548 | func_71190_q | updateTimeLightAndEntities | 2 | |
549 | func_71191_d | setBuildLimit | 2 | |
550 | func_71192_d | setUserMessage | 2 | Typically "menu.convertingLevel", "menu.loadingLevel" or others. |
551 | func_71193_K | allowSpawnMonsters | 2 | |
552 | func_71194_c | canCreateBonusChest | 2 | |
553 | func_71195_b_ | getUserMessage | 2 | |
554 | func_71196_a | getServerConfigurationManager | 2 | Gets the current player count, maximum player count, and player entity list. |
555 | func_71197_b | startServer | 2 | Initialises the server and starts it. |
556 | func_71198_k | logDebug | 2 | If isDebuggingEnabled(), logs the message with a level of INFO. |
557 | func_71199_h | isHardcore | 2 | Defaults to false. |
558 | func_71200_ad | serverIsInRunLoop | 2 | |
559 | func_71201_j | logSevere | 2 | Logs the error message with a level of SEVERE. |
560 | func_71202_P | getTexturePack | 2 | |
561 | func_71203_ab | getConfigurationManager | 2 | |
562 | func_71204_b | setDemo | 2 | Sets whether this is a demo or not. |
563 | func_71205_p | setMOTD | 2 | |
564 | func_71206_a | shareToLAN | 2 | On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections. |
565 | func_71207_Z | getBuildLimit | 2 | |
566 | func_71208_b | setServerPort | 2 | |
567 | func_71209_f | getFile | 2 | Returns a File object from the specified string. |
568 | func_71210_a | setConfigurationManager | 2 | |
569 | func_71211_k | getServerHostname | 2 | "getHostname" is already taken, but both return the hostname. |
570 | func_71212_ac | getNetworkThread | 2 | |
571 | func_71213_z | getAllUsernames | 2 | Returns an array of the usernames of all the connected players. |
572 | func_71214_G | getServerOwner | 2 | Returns the username of the server owner (for integrated servers) |
573 | func_71215_F | getServerPort | 2 | Gets serverPort. |
574 | func_71216_a_ | outputPercentRemaining | 2 | Used to display a percent remaining given text and the percentage. |
575 | func_71217_p | tick | 2 | Main function called by run() every loop. |
576 | func_71218_a | worldServerForDimension | 2 | Gets the worldServer by the given dimension. |
577 | func_71219_W | isPVPEnabled | 2 | |
578 | func_71220_V | getCanSpawnNPCs | 2 | |
579 | func_71221_J | getWorldName | 2 | |
580 | func_71222_d | initialWorldChunkLoad | 2 | |
581 | func_71223_ag | enableProfiling | 2 | |
582 | func_71224_l | setServerOwner | 2 | Sets the username of the owner of this server (in the case of an integrated server) |
583 | func_71225_e | canStructuresSpawn | 2 | |
584 | func_71226_c | setDifficultyForAllWorlds | 2 | |
585 | func_71227_R | textureSize | 2 | This is checked to be 16 upon receiving the packet, otherwise the packet is ignored. |
586 | func_71228_a | finalTick | 2 | Called on exit from the main run() loop. |
587 | func_71229_d | setOnlineMode | 2 | |
588 | func_71230_b | addServerInfoToCrashReport | 2 | Adds the server info, including from theWorldServer, to the crash report. |
589 | func_71231_X | isFlightAllowed | 2 | |
590 | func_71232_g | getDifficulty | 2 | Defaults to "1" (Easy) for the dedicated server, defaults to "2" (Normal) on the client. |
591 | func_71233_x | getCurrentPlayerCount | 2 | Returns the number of players currently on the server. |
592 | func_71234_u | getPort | 2 | Never used, but "getServerPort" is already taken. |
593 | func_71235_a | setGameType | 2 | Sets the game type for all worlds. |
594 | func_71236_h | logWarning | 2 | Logs the message with a level of WARN. |
595 | func_71237_c | convertMapIfNeeded | 2 | |
596 | func_71238_n | getDataDirectory | 2 | |
597 | func_71239_B | isDebuggingEnabled | 2 | Returns true if debugging is enabled, false otherwise. |
598 | func_71240_o | systemExitNow | 2 | Directly calls System.exit(0), instantly killing the program. |
599 | func_71241_aa | isServerStopped | 2 | |
600 | func_71242_L | isDemo | 2 | Gets whether this is a demo or not. |
601 | func_71243_i | clearCurrentTask | 2 | Set current task to null and set its percentage to 0. |
602 | func_71244_g | logInfo | 2 | Logs the message with a level of INFO. |
603 | func_71245_h | setAllowFlight | 2 | |
604 | func_71246_n | setWorldName | 2 | |
605 | func_71247_a | loadAllWorlds | 2 | |
606 | func_71248_a | getPossibleCompletions | 2 | If par2Str begins with /, then it searches for commands, otherwise it returns players. |
607 | func_71249_w | getMinecraftVersion | 2 | Returns the server's Minecraft version as string. |
608 | func_71250_E | getKeyPair | 2 | Gets KeyPair instanced in MinecraftServer. |
609 | func_71251_e | setCanSpawnAnimals | 2 | |
610 | func_71252_i | executeCommand | 2 | |
611 | func_71253_a | setKeyPair | 2 | |
612 | func_71254_M | getActiveAnvilConverter | 2 | |
613 | func_71255_r | getAllowNether | 2 | |
614 | func_71256_s | startServerThread | 2 | |
615 | func_71257_f | setCanSpawnNPCs | 2 | |
616 | func_71258_A | getPlugins | 2 | Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0". |
617 | func_71259_af | getTickCounter | 2 | |
618 | func_71260_j | stopServer | 2 | Saves all necessary data as preparation for stopping the server. |
619 | func_71261_m | setFolderName | 2 | |
620 | func_71262_S | isDedicatedServer | 2 | |
621 | func_71263_m | initiateShutdown | 2 | Sets the serverRunning variable to false, in order to get the server to shut down. |
622 | func_71264_H | isSinglePlayer | 2 | |
623 | func_71265_f | getGameType | 2 | |
624 | func_71266_T | isServerInOnlineMode | 2 | |
625 | func_71267_a | saveAllWorlds | 2 | par1 indicates if a log message should be output. |
626 | func_71268_U | getCanSpawnAnimals | 2 | |
627 | func_71269_o | setTexturePack | 2 | |
628 | func_71270_I | getFolderName | 2 | |
629 | func_71272_O | deleteWorldAndStopServer | 2 | WARNING : directly calls getActiveAnvilConverter().deleteWorldDirectory(theWorldServer[0].getSaveHandler().getSaveDirectoryName()); |
630 | func_71273_Y | getMOTD | 2 | |
631 | func_71274_v | getServerMOTD | 2 | minecraftServer.getMOTD is used in 2 places instead (it is a non-virtual function which returns the same thing) |
632 | func_71275_y | getMaxPlayers | 2 | Returns the maximum number of players allowed on the server. |
633 | func_71276_C | getServer | 2 | Gets mcServer. |
634 | func_71277_t | getHostname | 2 | Returns the server's hostname. |
635 | func_71278_l | isServerRunning | 2 | |
636 | func_71279_ae | getGuiEnabled | 2 | |
637 | func_71326_a | saveProperties | 2 | Saves all of the server properties to the properties file. |
638 | func_71327_a | getIntProperty | 2 | Gets an integer property. If it does not exist, set it to the specified value. |
639 | func_71328_a | setProperty | 2 | Saves an Object with the given property name. |
640 | func_71329_c | getSettingsFilePath | 2 | |
641 | func_71330_a | getStringProperty | 2 | Gets a string property. If it does not exist, set it to the specified value. |
642 | func_71331_a | addPendingCommand | 2 | |
643 | func_71332_a | getBooleanProperty | 2 | Gets a boolean property. If it does not exist, set it to the specified value. |
644 | func_71333_ah | executePendingCommands | 2 | |
645 | func_71334_ai | getDedicatedPlayerList | 2 | |
646 | func_71343_a | getServerListeningThread | 2 | Gets the IntergratedServerListenThread. |
647 | func_71344_c | getPublic | 2 | Returns true if this integrated server is open to LAN |
648 | func_71351_a | setServerData | 2 | Set the current ServerData instance. |
649 | func_71352_k | toggleFullscreen | 2 | Toggles fullscreen mode. |
650 | func_71353_a | loadWorld | 2 | par2Str is displayed on the loading screen to the user unloads the current world first |
651 | func_71354_a | setDimensionAndSpawnPlayer | 2 | |
652 | func_71355_q | isDemo | 2 | Gets whether this is a demo or not. |
653 | func_71356_B | isSingleplayer | 2 | Returns true if there is only one player playing, and the current server is the integrated one. |
654 | func_71357_I | loadScreen | 2 | Displays a new screen. |
655 | func_71358_L | forceReload | 2 | Forces a reload of the sound manager and all the resources. Called in game by holding 'F3' and pressing 'S'. |
656 | func_71359_d | getSaveLoader | 2 | Returns the save loader that is currently being used |
657 | func_71360_a | installResource | 2 | Installs a resource. Currently only sounds are download so this method just adds them to the SoundManager. |
658 | func_71361_d | checkGLError | 2 | Checks for an OpenGL error. If there is one, prints the error ID and error string. |
659 | func_71362_z | getServerData | 2 | Get the current ServerData instance. |
660 | func_71363_D | stopIntegratedServer | 2 | |
661 | func_71364_i | setIngameNotInFocus | 2 | Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor. |
662 | func_71365_K | screenshotListener | 2 | checks if keys are down |
663 | func_71366_a | displayDebugInfo | 2 | |
664 | func_71367_a | setServer | 2 | |
665 | func_71368_v | isDebugInfoEnabled | 2 | |
666 | func_71369_N | getGLMaximumTextureSize | 2 | Used in the usage snooper. |
667 | func_71370_a | resize | 2 | Called to resize the current screen. |
668 | func_71371_a | launchIntegratedServer | 2 | Arguments: World foldername, World ingame name, WorldSettings |
669 | func_71372_G | isFullScreen | 2 | Returns whether we're in full screen or not. |
670 | func_71373_a | displayGuiScreen | 2 | Sets the argument GuiScreen as the main (topmost visible) screen. |
671 | func_71374_p | debugInfoEntities | 2 | A String of how many entities are in the world |
672 | func_71375_t | isFancyGraphicsEnabled | 2 | |
673 | func_71376_c | getOs | 2 | |
674 | func_71377_b | displayCrashReport | 2 | Wrapper around displayCrashReportInternal |
675 | func_71378_E | getPlayerUsageSnooper | 2 | Returns the PlayerUsageSnooper instance. |
676 | func_71379_u | isAmbientOcclusionEnabled | 2 | Returns if ambient occlusion is enabled |
677 | func_71380_b | getMinecraftDir | 2 | gets the working dir (OS specific) for minecraft |
678 | func_71381_h | setIngameFocus | 2 | Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed |
679 | func_71382_s | isGuiEnabled | 2 | |
680 | func_71383_b | updateDebugProfilerName | 2 | Update debugProfilerName in response to number keys in debug screen |
681 | func_71384_a | startGame | 2 | Starts the game: initializes the canvas, the title, the settings, etcetera. |
682 | func_71385_j | displayInGameMenu | 2 | Displays the ingame menu |
683 | func_71386_F | getSystemTime | 2 | Gets the system time in milliseconds. |
684 | func_71387_A | isIntegratedServerRunning | 2 | |
685 | func_71388_o | getWorldProviderName | 2 | Gets the name of the world's current chunk provider |
686 | func_71389_H | startTimerHackThread | 2 | |
687 | func_71390_a | setDemo | 2 | Sets whether this is a demo or not. |
688 | func_71391_r | getSendQueue | 2 | get the client packet send queue |
689 | func_71392_a | scaledTessellator | 2 | Loads Tessellator with a scaled resolution |
690 | func_71393_m | debugInfoRenders | 2 | A String of renderGlobal.getDebugInfoRenders |
691 | func_71394_a | getAppDir | 2 | gets the working dir (OS specific) for the specific application (which is always minecraft) |
692 | func_71395_y | scheduleTexturePackRefresh | 2 | Sets refreshTexturePacksScheduled to true, triggering a texture pack refresh next time the while(running) loop is run |
693 | func_71396_d | addGraphicsAndWorldToCrashReport | 2 | adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report |
694 | func_71397_M | clickMiddleMouseButton | 2 | Called when the middle mouse button gets clicked |
695 | func_71398_f | freeMemory | 2 | |
696 | func_71399_a | sendClickBlockToController | 2 | |
697 | func_71400_g | shutdown | 2 | Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly. |
698 | func_71401_C | getIntegratedServer | 2 | Returns the currently running integrated server |
699 | func_71402_c | clickMouse | 2 | Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args: buttonClicked |
700 | func_71403_a | loadWorld | 2 | unloads the current world first |
701 | func_71404_a | crashed | 2 | |
702 | func_71405_e | shutdownMinecraftApplet | 2 | Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited. |
703 | func_71406_c | displayCrashReportInternal | 2 | |
704 | func_71407_l | runTick | 2 | Runs the current tick. |
705 | func_71408_n | getEntityDebug | 2 | Gets the information in the F3 menu about how many entities are infront/around you |
706 | func_71409_c | handleClientCommand | 2 | Returns true if the message is a client command and should not be sent to the server. However there are no such commands at this point in time. |
707 | func_71410_x | getMinecraft | 2 | Return the singleton Minecraft instance for the game |
708 | func_71411_J | runGameLoop | 2 | Called repeatedly from run() |
709 | func_71479_a | startMainThread | 2 | |
710 | func_71480_b | shutdown | 2 | Called when the applet window is closed. |
711 | func_71485_a | getMemoryInfoAsString | 2 | Returns the memory information as a String. Includes the Free Memory in bytes and MB, Total Memory in bytes and MB, and Max Memory in Bytes and MB. |
712 | func_71487_a | getJVMFlagsAsString | 2 | Returns the number of JVM Flags along with the passed JVM Flags. |
713 | func_71489_a | getJavaInfoAsString | 2 | Returns the Java VM Information as a String. Includes the Version and Vender. |
714 | func_71491_a | getJavaVMInfoAsString | 2 | Retuns the Java VM Information as a String. Includes the VM Name, VM Info and VM Vendor. |
715 | func_71493_a | minecraftVersion | 2 | The current version of Minecraft |
716 | func_71495_a | getOsAsString | 2 | |
717 | func_71497_f | getFile | 2 | Gets the file this crash report is saved into. |
718 | func_71498_d | getCauseStackTraceOrString | 2 | Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString(). |
719 | func_71499_a | addCrashSectionThrowable | 2 | Adds a Crashreport section with the given name with the given Throwable |
720 | func_71500_a | addCrashSectionCallable | 2 | Adds a Crashreport section with the given name with the value set to the result of the given Callable; |
721 | func_71501_a | getDescription | 2 | Returns the description of the Crash Report. |
722 | func_71502_e | getCompleteReport | 2 | Gets the complete report with headers, stack trace, and different sections as a string. |
723 | func_71503_h | getWittyComment | 2 | Gets a random witty comment for inclusion in this CrashReport |
724 | func_71504_g | populateEnvironment | 2 | Populates this crash report with initial information about the running server and operating system / java environment |
725 | func_71505_b | getCrashCause | 2 | Returns the Throwable object that is the cause for the crash and Crash Report. |
726 | func_71506_a | getSectionsInStringBuilder | 2 | Gets the various sections of the crash report into the given StringBuilder |
727 | func_71507_a | addCrashSection | 2 | Adds a Crashreport section with the given name with the given value (convered .toString()) |
728 | func_71508_a | saveToFile | 2 | Saves the complete crash report to the given File. |
729 | func_71509_c | getSections | 2 | Gets a string representation of all sections in the crash report. |
730 | func_71514_a | getCommandAliases | 2 | |
731 | func_71515_b | processCommand | 2 | |
732 | func_71516_a | addTabCompletionOptions | 2 | Adds the strings available in this command to the given list of tab completion options. |
733 | func_71517_b | getCommandName | 2 | |
734 | func_71518_a | getCommandUsage | 2 | |
735 | func_71519_b | canCommandSenderUseCommand | 2 | Returns true if the given command sender is allowed to use this command. |
736 | func_71521_c | getCommandSenderAsPlayer | 2 | Returns the given ICommandSender as a EntityPlayer or throw an exception. |
737 | func_71522_a | notifyAdmins | 2 | |
738 | func_71523_a | doesStringStartWith | 2 | Returns true if the given substring is exactly equal to the start of the given string (case insensitive). |
739 | func_71524_a | notifyAdmins | 2 | |
740 | func_71525_a | compareNameTo | 2 | Compares the name of this command to the name of the given command. |
741 | func_71526_a | parseInt | 2 | Parses an int from the given string. |
742 | func_71527_a | joinNiceString | 2 | Joins the given string array into a "x, y, and z" seperated string. |
743 | func_71528_a | parseIntWithMin | 2 | Parses an int from the given sring with a specified minimum. |
744 | func_71529_a | setAdminCommander | 2 | Sets the static IAdminCommander. |
745 | func_71530_a | getListOfStringsMatchingLastWord | 2 | Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion). |
746 | func_71531_a | getListOfStringsFromIterableMatchingLastWord | 2 | Returns a List of strings (chosen from the given string iterable) which the last word in the given string array is a beginning-match for. (Tab completion). |
747 | func_71532_a | parseIntBounded | 2 | Parses an int from the given string within a specified bound. |
748 | func_71534_d | getSortedPossibleCommands | 2 | Returns a sorted list of all possible commands for the given ICommandSender. |
749 | func_71535_c | getCommands | 2 | |
750 | func_71536_c | getPlayers | 2 | |
751 | func_71538_c | getListOfPlayerUsernames | 2 | Returns String array containing all player usernames in the server. |
752 | func_71539_b | getGameModeFromCommand | 2 | Gets the Game Mode specified in the command. |
753 | func_71541_a | setGameType | 2 | |
754 | func_71542_c | getAllUsernames | 2 | |
755 | func_71544_a | banIP | 2 | Actually does the banning work. |
756 | func_71546_a | getProfileDump | 2 | |
757 | func_71547_b | getProfilerResults | 2 | |
758 | func_71548_a | saveProfilerResults | 2 | |
759 | func_71549_c | getWittyComment | 2 | Returns a random "witty" comment. |
760 | func_71552_a | setTime | 2 | Set the time in the server object. |
761 | func_71553_b | addTime | 2 | Adds (or removes) time in the server object. |
762 | func_71554_c | toggleDownfall | 2 | Toggle rain and enable thundering. |
763 | func_71555_a | getCommands | 2 | returns a map of string to commads. All commands are returned, not just ones which someone has permission to use. |
764 | func_71556_a | executeCommand | 2 | |
765 | func_71557_a | getPossibleCommands | 2 | returns all commands that the commandSender can use |
766 | func_71558_b | getPossibleCommands | 2 | Performs a "begins with" string match on each token in par2. Only returns commands that par1 can use. |
767 | func_71559_a | dropFirstString | 2 | creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements) |
768 | func_71560_a | registerCommand | 2 | adds the command and any aliases it has to the internal map of available commands |
769 | func_71563_a | notifyAdmins | 2 | Sends a message to the admins of the server from a given CommandSender with the given resource string and given extra srings. If the int par2 is even or zero, the original sender is also notified. |
770 | func_71564_a | getAllowedCharacters | 2 | Load the font.txt resource file, that is on UTF-8 format. This file contains the characters that minecraft can render Strings on screen. |
771 | func_71565_a | filerAllowedCharacters | 2 | Filter string by only keeping those characters for which isAllowedCharacter() returns true. |
772 | func_71566_a | isAllowedCharacter | 2 | |
773 | func_71569_e | getDistanceSquared | 2 | Returns the squared distance between this coordinates and the coordinates given as argument. |
774 | func_71570_a | compareChunkCoordinate | 2 | Compare the coordinate with another coordinate |
775 | func_71571_b | set | 2 | |
776 | func_71575_a | getCrashReport | 2 | Gets the CrashReport wrapped by this exception. |
777 | func_71606_a | toASN1Primitive | 2 | |
778 | func_71607_a | asn1Equals | 2 | |
779 | func_71742_a | getType | 2 | |
780 | func_71744_a | stopListening | 2 | |
781 | func_71745_a | addPlayer | 2 | adds this connection to the list of currently connected players |
782 | func_71746_d | getServer | 2 | |
783 | func_71747_b | networkTick | 2 | processes packets and pending connections |
784 | func_71753_e | getIntergatedServerMinecraftServerInstance | 2 | Gets MinecraftServer instance. |
785 | func_71762_c | getDedicatedServer | 2 | |
786 | func_71764_a | addPendingConnection | 2 | |
787 | func_71765_d | getMyPort | 2 | |
788 | func_71766_a | processPendingConnections | 2 | |
789 | func_71767_c | getInetAddress | 2 | |
790 | func_71770_b | isLocalHost | 2 | |
791 | func_71779_a | getIV | 2 | |
792 | func_71780_b | getParameters | 2 | |
793 | func_71783_a | getKey | 2 | |
794 | func_71802_a | getAlgorithmName | 2 | Return the name of the algorithm the cipher implements. |
795 | func_71804_b | getBlockSize | 2 | Return the block size for this cipher (in bytes). |
796 | func_71842_b | getStrength | 2 | Return the bit strength for keys produced by this generator. |
797 | func_71843_a | getRandom | 2 | Return the random source associated with this generator. |
798 | func_71846_a | onBlockHarvested | 2 | Called when the block is attempted to be harvested |
799 | func_71847_b | updateTick | 2 | Ticks the block if it's been scheduled |
800 | func_71848_c | setHardness | 2 | Sets how many hits it takes to break a block. |
801 | func_71849_a | setCreativeTab | 2 | Sets the CreativeTab to display this block on. |
802 | func_71850_a_ | canPlaceBlockOnSide | 2 | checks to see if you can place this block can be placed on that side of a block: BlockLever overrides |
803 | func_71851_a | getBlockTextureFromSide | 2 | Returns the block texture based on the side being looked at. Args: side |
804 | func_71852_a | breakBlock | 2 | ejects contained items into the world, and notifies neighbours of an update, as appropriate |
805 | func_71853_i | canProvidePower | 2 | Can this block provide power. Only wire currently seems to have this change based on its state. |
806 | func_71854_d | canBlockStay | 2 | Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. |
807 | func_71855_c | isProvidingStrongPower | 2 | Returns true if the block is emitting direct/strong redstone power on the specified side. Args: World, X, Y, Z, side |
808 | func_71856_s_ | getRenderBlockPass | 2 | Returns which pass should this block be rendered on. 0 for solids and 1 for alpha |
809 | func_71857_b | getRenderType | 2 | The type of render function that is called for this block |
810 | func_71858_a | getBlockTextureFromSideAndMetadata | 2 | From the specified side and block metadata retrieves the blocks texture. Args: side, metadata |
811 | func_71859_p_ | tickRate | 2 | How many world ticks before ticking |
812 | func_71860_a | onBlockPlacedBy | 2 | Called when the block is placed in the world. |
813 | func_71861_g | onBlockAdded | 2 | Called whenever the block is added into the world. Args: world, x, y, z |
814 | func_71862_a | randomDisplayTick | 2 | A randomly called display update to be able to add particles or other items for display |
815 | func_71863_a | onNeighborBlockChange | 2 | Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID |
816 | func_71864_b | setBlockName | 2 | set name of block from language file |
817 | func_71865_a | isProvidingWeakPower | 2 | Returns true if the block is emitting indirect/weak redstone power on the specified side. If isBlockNormalCube returns true, standard redstone propagation rules will apply instead and this will not be called. Args: World, X, Y, Z, side |
818 | func_71866_a | onFallenUpon | 2 | Block's chance to react to an entity falling on it. |
819 | func_71867_k | onBlockDestroyedByExplosion | 2 | Called upon the block being destroyed by an explosion |
820 | func_71868_h | setLightOpacity | 2 | Sets how much light is blocked going through this block. Returns the object for convenience in constructing. |
821 | func_71869_a | onEntityCollidedWithBlock | 2 | Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity |
822 | func_71870_f | getBlockBrightness | 2 | How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z |
823 | func_71871_a | addCollidingBlockToList | 2 | if the specified block is in the given AABB, add its collision bounding box to the given list |
824 | func_71872_e | getCollisionBoundingBoxFromPool | 2 | Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused) |
825 | func_71873_h | getDamageValue | 2 | Get the block's damage value (for use with pick block). |
826 | func_71874_e | getMixedBrightnessForBlock | 2 | Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids |
827 | func_71875_q | setBlockUnbreakable | 2 | This method will make the hardness of the block equals to -1, and the block is indestructible. |
828 | func_71876_u | getEnableStats | 2 | Return the state of blocks statistics flags - if the block is counted for mined and placed. |
829 | func_71877_c | shouldSideBeRendered | 2 | Returns true if the given side of this block type should be rendered, if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side |
830 | func_71878_a | collisionRayTrace | 2 | Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world, x, y, z, startVec, endVec |
831 | func_71879_a | getSubBlocks | 2 | returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) |
832 | func_71880_c_ | createStackedBlock | 2 | Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. |
833 | func_71881_r | getTickRandomly | 2 | Returns whether or not this block is of a type that needs random ticking. Called for ref-counting purposes by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake. |
834 | func_71882_w | getCreativeTabToDisplayOn | 2 | Returns the CreativeTab to display the given block on. |
835 | func_71883_b | onBlockEventReceived | 2 | Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile entity at this location. Args: world, x, y, z, blockID, EventID, event parameter |
836 | func_71884_a | setStepSound | 2 | Sets the footstep sound for the block. Returns the object for convenience in constructing. |
837 | func_71885_a | idDropped | 2 | Returns the ID of the items to drop on destruction. |
838 | func_71886_c | renderAsNormalBlock | 2 | If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) |
839 | func_71887_s | hasTileEntity | 2 | |
840 | func_71888_h | getAmbientOcclusionLightValue | 2 | Returns the default ambient occlusion value based on block opacity |
841 | func_71889_f_ | getRenderColor | 2 | Returns the color this block should be rendered. Used by leaves. |
842 | func_71890_c | isVecInsideXYBounds | 2 | Checks if a vector is within the X and Y bounds of the block. |
843 | func_71891_b | onEntityWalking | 2 | Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity |
844 | func_71892_f | fillWithRain | 2 | currently only used by BlockCauldron to incrament meta-data during rain |
845 | func_71893_a | harvestBlock | 2 | Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the block and l is the block's subtype/damage. |
846 | func_71894_b | setResistance | 2 | Sets the the blocks resistance to explosions. Returns the object for convenience in constructing. |
847 | func_71895_b | getBlockTexture | 2 | Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side |
848 | func_71896_v | disableStats | 2 | Disable statistics for the block, the block will no count for mined or placed. |
849 | func_71897_c | dropBlockAsItem | 2 | Drops the specified block items |
850 | func_71898_d | onBlockDestroyedByPlayer | 2 | Called right before the block is destroyed by a player. Args: world, x, y, z, metaData |
851 | func_71899_b | damageDropped | 2 | Determines the damage on the item the block drops. Used in cloth and wood. |
852 | func_71900_a | setLightValue | 2 | Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15). Returns the object for convenience in constructing. |
853 | func_71901_a | velocityToAddToEntity | 2 | Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d |
854 | func_71902_a | setBlockBoundsBasedOnState | 2 | Updates the blocks bounds based on its current state. Args: world, x, y, z |
855 | func_71903_a | onBlockActivated | 2 | Called upon block activation (right click on the block.) |
856 | func_71904_a | getExplosionResistance | 2 | Returns how much this block can resist explosions from the passed in entity. |
857 | func_71905_a | setBlockBounds | 2 | Sets the bounds of the block. minX, minY, minZ, maxX, maxY, maxZ |
858 | func_71906_q_ | canSilkHarvest | 2 | Return true if a player with Silk Touch can harvest this block directly, and not its normal drops. |
859 | func_71907_b | setTickRandomly | 2 | Sets whether this block type will receive random update ticks |
860 | func_71908_a | getPlayerRelativeBlockHardness | 2 | Gets the hardness of block at the given coordinates in the given world, relative to the ability of the given EntityPlayer. |
861 | func_71909_a | updateBlockMetadata | 2 | called before onBlockPlacedBy by ItemBlock and ItemReed |
862 | func_71910_a | quantityDroppedWithBonus | 2 | Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive). |
863 | func_71911_a_ | getSelectedBoundingBoxFromPool | 2 | Returns the bounding box of the wired rectangular prism to render. |
864 | func_71912_p | setRequiresSelfNotify | 2 | Blocks with this attribute will not notify all near blocks when it's metadata change. The default behavior is always notify every neightbor block when anything changes. |
865 | func_71913_a | canCollideCheck | 2 | Returns whether this block is collideable based on the arguments passed in Args: blockMetaData, unknownFlag |
866 | func_71914_a | dropBlockAsItemWithChance | 2 | Drops the block items with a specified chance of dropping the specified items |
867 | func_71915_e | getMobilityFlag | 2 | Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons |
868 | func_71916_a | isVecInsideYZBounds | 2 | Checks if a vector is within the Y and Z bounds of the block. |
869 | func_71917_a | getBlockName | 2 | |
870 | func_71918_c | getBlocksMovement | 2 | |
871 | func_71919_f | setBlockBoundsForItemRender | 2 | Sets the block's bounds for rendering it as an item |
872 | func_71920_b | colorMultiplier | 2 | Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called when first determining what to render. |
873 | func_71921_a | onBlockClicked | 2 | Called when the block is clicked by a player. Args: x, y, z, entityPlayer |
874 | func_71922_a | idPicked | 2 | only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) |
875 | func_71923_g | dropXpOnBlockBreak | 2 | called by spawner, ore, redstoneOre blocks |
876 | func_71924_d | isBlockSolid | 2 | Returns Returns true if the given side of this block type should be rendered (if it's solid or not), if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side |
877 | func_71925_a | quantityDropped | 2 | Returns the quantity of items to drop on block destruction. |
878 | func_71926_d | isOpaqueCube | 2 | Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. |
879 | func_71927_h | onSetBlockIDWithMetaData | 2 | Called when this block is set (with meta data). |
880 | func_71928_r_ | initializeBlock | 2 | This method is called on a block after all other blocks gets already created. You can use it to reference and configure something on the block that needs the others ones. |
881 | func_71929_a | dropBlockAsItem_do | 2 | Spawns EntityItem in the world for the given ItemStack if the world is not remote. |
882 | func_71930_b | canPlaceBlockAt | 2 | Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z |
883 | func_71931_t | translateBlockName | 2 | gets the localized version of the name of this block using StatCollector.translateToLocal. Used for the statistic page. |
884 | func_71932_i | isNormalCube | 2 | |
885 | func_71933_m | getBlockColor | 2 | |
886 | func_71934_m | getBlockHardness | 2 | Returns the block hardness at a location. Args: world, x, y, z |
887 | func_71935_l | isCollidable | 2 | Returns if this block is collidable (only used by Fire). Args: x, y, z |
888 | func_71936_b | isVecInsideXZBounds | 2 | Checks if a vector is within the X and Z bounds of the block. |
889 | func_72110_l | updatePistonState | 2 | handles attempts to extend or retract the piston. |
890 | func_72111_a | canPushBlock | 2 | returns true if the piston can push the specified block |
891 | func_72112_i | canExtend | 2 | checks to see if this piston could push the blocks in front of it. |
892 | func_72113_e | isIndirectlyPowered | 2 | checks the block to that side to see if it is indirectly powered. |
893 | func_72114_f | isExtended | 2 | Determine if the metadata is related to something powered. |
894 | func_72115_j | tryExtend | 2 | attempts to extend the piston. returns false if impossible. |
895 | func_72116_b | determineOrientation | 2 | gets the way this piston should face for that entity that placed it. |
896 | func_72117_e | getOrientation | 2 | returns an int which describes the direction the piston faces |
897 | func_72118_n | getPistonExtensionTexture | 2 | Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.func_70338_f() will always return false. |
898 | func_72120_n | clearHeadTexture | 2 | |
899 | func_72121_f | getDirectionMeta | 2 | |
900 | func_72122_e | setHeadTexture | 2 | |
901 | func_72124_n | canSnowStay | 2 | Checks if this snow block can stay at this location. |
902 | func_72125_l | canPlaceTorchOn | 2 | Gets if we can place a torch on a block. |
903 | func_72126_n | dropTorchIfCantStay | 2 | Tests if the block can remain at its current location and will drop as an item if it is unable to stay. Returns True if it can stay and False if it drops. Args: world, x, y, z |
904 | func_72127_a | checkForBurnout | 2 | |
905 | func_72128_l | isIndirectlyPowered | 2 | Returns true or false based on whether the block the torch is attached to is providing indirect power. |
906 | func_72132_l | removeLeaves | 2 | |
907 | func_72133_a | setGraphicsLevel | 2 | Pass true to draw this block using fancy graphics, or false for fast graphics. |
908 | func_72137_g | isTrapdoorOpen | 2 | |
909 | func_72138_a | onPoweredBlockChange | 2 | |
910 | func_72139_e | setBlockBoundsForBlockRender | 2 | |
911 | func_72140_j | isValidSupportBlock | 2 | Checks if the block ID is a valid support block for the trap door to connect with. If it is not the trapdoor is dropped into the world. |
912 | func_72141_e | limitToValidMetadata | 2 | returns a number between 0 and 3 |
913 | func_72145_a | playSoundEffect | 2 | only of the conditions are right |
914 | func_72146_e | notifyNeighborOfChange | 2 | |
915 | func_72147_l | updateTripWireState | 2 | |
916 | func_72150_l | canVineStay | 2 | Returns if the vine can stay in the world. It also changes the metadata according to neighboring blocks. |
917 | func_72151_e | canBePlacedOn | 2 | returns true if a vine can be placed on that block (checks for render as normal block and if it is solid) |
918 | func_72153_f | getMetadataForBlockType | 2 | Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this metadata. It changes the displayed texture client side to look like a normal block. |
919 | func_72154_e | getPosingIdByMetadata | 2 | Gets the blockID of the block this block is pretending to be according to this block's metadata. |
920 | func_72161_e | canThisPaneConnectToThisBlockID | 2 | Gets passed in the blockID of the block adjacent and supposed to return true if its allowed to connect to the type of blockID passed in. Args: blockID |
921 | func_72162_n | getSideTextureIndex | 2 | Returns the texture index of the thin side of the pane. |
922 | func_72165_e | isEnderEyeInserted | 2 | checks if an ender eye has been inserted into the frame block. parameters: metadata |
923 | func_72167_k_ | checkBlockCoordValid | 2 | Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus. |
924 | func_72168_l | updateAndPropagateCurrentStrength | 2 | Sets the strength of the wire current (0-15) for this block based on neighboring blocks and propagates to neighboring redstone wires |
925 | func_72169_f | isPoweredOrRepeater | 2 | Returns true if the block coordinate passed can provide power, or is a redstone wire, or if its a repeater that is powered. |
926 | func_72170_e | getMaxCurrentStrength | 2 | Returns the current strength at the specified block if it is greater than the passed value, or the passed value otherwise. Signature: (world, x, y, z, strength) |
927 | func_72171_a | calculateCurrentChanges | 2 | |
928 | func_72172_n | notifyWireNeighborsOfNeighborChange | 2 | Calls World.notifyBlocksOfNeighborChange() for all neighboring blocks, but only if the given block is a redstone wire. |
929 | func_72173_e | isPowerProviderOrWire | 2 | Returns true if the block coordinate passed can provide power, or is a redstone wire. |
930 | func_72176_l | glow | 2 | The redstone ore glows. |
931 | func_72177_n | sparkle | 2 | The redstone ore sparkles. |
932 | func_72179_a | isPoweredBlockRail | 2 | Return true if the blocks passed is a power related rail. |
933 | func_72180_d_ | isRailBlockAt | 2 | Returns true if the block at the coordinates of world passed is a valid rail block (current is rail, powered or detector). |
934 | func_72181_a | refreshTrackShape | 2 | Completely recalculates the track shape based on neighboring tracks |
935 | func_72182_a | isNeighborRailPowered | 2 | Powered minecart rail is conductive like wire, so check for powered neighbors |
936 | func_72183_n | isPowered | 2 | Returns true if the block is power related rail. |
937 | func_72184_d | isRailBlock | 2 | Return true if the parameter is a blockID for a valid rail block (current is rail, powered or detector). |
938 | func_72185_a | isRailPassingPower | 2 | Returns true if the specified rail is passing power to its neighbor |
939 | func_72187_e | setStateIfMinecartInteractsWithRail | 2 | Update the detector rail power state if a minecart enter, stays or leave the block. |
940 | func_72190_l | tryToFall | 2 | If there is space to fall below will start this block falling |
941 | func_72191_e_ | canFallBelow | 2 | Checks to see if the sand can fall into the block below it |
942 | func_72193_l | setStateIfMobInteractsWithPlate | 2 | Checks if there are mobs on the plate. If a mob is on the plate and it is off, it turns it on, and vice versa. |
943 | func_72195_l | checkIfAttachedToBlock | 2 | Checks if the block is attached to another block. If it is not, it returns false and drops the block as an item. If it is it returns true. |
944 | func_72196_d | invertMetadata | 2 | only used in ComponentScatteredFeatureJunglePyramid.addComponentParts" |
945 | func_72198_f_ | getFlowDecay | 2 | Returns the amount of fluid decay at the coordinates, or -1 if the block at the coordinates is not the same material as the fluid. |
946 | func_72199_d | getFluidHeightPercent | 2 | Returns the percentage of the fluid block that is air, based on the given flow decay of the fluid. |
947 | func_72200_l | checkForHarden | 2 | Forces lava to check to see if it is colliding with water, and then decide what it should harden to. |
948 | func_72201_j | triggerLavaMixEffects | 2 | Creates fizzing sound and smoke. Used when lava flows over block or mixes with water. |
949 | func_72202_i | getFlowVector | 2 | Returns a vector indicating the direction and intensity of fluid flow. |
950 | func_72203_d | getEffectiveFlowDecay | 2 | Returns the flow decay but converts values indicating falling liquid (values >=8) to their effective source block value of zero. |
951 | func_72204_a | getFlowDirection | 2 | the sin and cos of this number determine the surface gradient of the flowing block. |
952 | func_72205_l | updateFlow | 2 | Updates the flow for the BlockFlowing object. |
953 | func_72206_n | getOptimalFlowDirections | 2 | Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the direction is optimal. |
954 | func_72207_p | liquidCanDisplaceBlock | 2 | Returns true if the block at the coordinates can be displaced by the liquid. |
955 | func_72208_o | blockBlocksFlow | 2 | Returns true if block at coords blocks fluids |
956 | func_72209_d | calculateFlowCost | 2 | calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to determine the path of least resistance, this method returns the lowest possible flow cost for the direction of flow indicated. Each necessary horizontal flow adds to the flow cost. |
957 | func_72210_i | flowIntoBlock | 2 | flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and changes the block type to the liquid. |
958 | func_72211_e | getSmallestFlowDecay | 2 | getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the amount that a liquid has dissipated. 0 indicates a source block. |
959 | func_72215_l | setNotStationary | 2 | Changes the block ID to that of an updating fluid. |
960 | func_72216_n | isFlammable | 2 | Checks to see if the block is flammable. |
961 | func_72217_d | getDirection | 2 | Returns the orentation value from the specified metadata |
962 | func_72220_e | ignoreTick | 2 | |
963 | func_72224_c | isFenceGateOpen | 2 | Returns if the fence gate is open according to its metadata. |
964 | func_72225_b_ | isBedOccupied | 2 | Return whether or not the bed is occupied. |
965 | func_72226_b | getNearestEmptyChunkCoordinates | 2 | Gets the nearest empty chunk coordinates for the player to wake up from a bed into. |
966 | func_72227_n | setBounds | 2 | Set the bounds of the bed block. |
967 | func_72228_a | setBedOccupied | 2 | Sets whether or not the bed is occupied. |
968 | func_72229_a_ | isBlockHeadOfBed | 2 | Returns whether or not this bed block is the head of the bed. |
969 | func_72231_a | onPoweredBlockChange | 2 | A function to open a door. |
970 | func_72232_e | setDoorRotation | 2 | |
971 | func_72233_a_ | isDoorOpen | 2 | |
972 | func_72234_b_ | getFullMetadata | 2 | Returns the full metadata value created by combining the metadata of both blocks the door takes up. |
973 | func_72235_d | getDoorOrientation | 2 | Returns 0, 1, 2 or 3 depending on where the hinge is. |
974 | func_72236_l | fallIfPossible | 2 | Checks if the dragon egg can fall down, and if so, makes it fall. |
975 | func_72237_n | teleportNearby | 2 | Teleports the dragon egg somewhere else in a 31x19x31 area centered on the egg. |
976 | func_72238_e_ | getBlockFromDye | 2 | Takes a dye damage value and returns the block damage value to match |
977 | func_72239_d | getDyeFromBlock | 2 | Takes a block damage value and returns the dye damage value to match |
978 | func_72240_d | getFullSlabName | 2 | Returns the slab block name with step type. |
979 | func_72241_e | isBlockSingleSlab | 2 | Takes a block ID, returns true if it's the same as the ID for a stone or wooden single slab. |
980 | func_72246_i_ | tryToCreatePortal | 2 | Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z |
981 | func_72247_n | isWaterNearby | 2 | returns true if there's water nearby (x-4 to x+4, y to y+1, k-4 to k+4) |
982 | func_72248_l | isCropsNearby | 2 | returns true if there is at least one cropblock nearby (x-1 to x+1, y+1, z-1 to z+1) |
983 | func_72249_c | isIdAFence | 2 | |
984 | func_72250_d | canConnectFenceTo | 2 | Returns true if the specified block can be connected by a fence |
985 | func_72251_l | canNeighborBurn | 2 | Returns true if at least one block next to this one can burn. |
986 | func_72252_e | getChanceToEncourageFire | 2 | Retrieves a specified block's chance to encourage their neighbors to burn and if the number is greater than the current number passed in it will return its number instead of the passed in one. Args: world, x, y, z, curChanceToEncourageFire |
987 | func_72253_a | setBurnRate | 2 | Sets the burn rate for a block. The larger abilityToCatchFire the more easily it will catch. The larger chanceToEncourageFire the faster it will burn and spread to other blocks. Args: blockID, chanceToEncourageFire, abilityToCatchFire |
988 | func_72254_n | getChanceOfNeighborsEncouragingFire | 2 | Gets the highest chance of a neighbor block encouraging this block to catch fire |
989 | func_72255_a | tryToCatchBlockOnFire | 2 | |
990 | func_72256_d | canBlockCatchFire | 2 | Checks the specified block coordinate to see if it can catch fire. Args: blockAccess, x, y, z |
991 | func_72259_b | eatCakeSlice | 2 | Heals the player and removes a slice from the cake. |
992 | func_72260_l | getOrientation | 2 | Get side which this button is facing. |
993 | func_72261_n | redundantCanPlaceBlockAt | 2 | This method is redundant, check it out... |
994 | func_72262_c | checkFlowerChange | 2 | |
995 | func_72263_d_ | canThisPlantGrowOnThisBlockID | 2 | Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of blockID passed in. Args: blockID |
996 | func_72264_l | fertilizeStem | 2 | |
997 | func_72265_d | getState | 2 | Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3 based on the direction the stem is facing. |
998 | func_72266_n | getGrowthModifier | 2 | |
999 | func_72268_e | isSameSapling | 2 | Determines if the same sapling is present at the given location. |
1000 | func_72269_c | growTree | 2 | Attempts to grow a sapling into a tree |
1001 | func_72271_c | fertilizeMushroom | 2 | Fertilize the mushroom. |
1002 | func_72272_c_ | fertilize | 2 | Apply bonemeal to the crops. |
1003 | func_72273_l | getGrowthRate | 2 | Gets the growth rate for the crop. Setup to encourage rows by halving growth rate if there is diagonals, crops on different sides that aren't opposing, and by adding growth for every crop next to this one (and for crop below this one). Args: x, y, z |
1004 | func_72274_a | createNewTileEntity | 2 | Returns a new instance of a block's tile entity class. Called on placing the block. |
1005 | func_72276_j_ | ejectRecord | 2 | Ejects the current record inside of the jukebox. |
1006 | func_72277_e | insertRecord | 2 | Inserts the given record into the JukeBox. |
1007 | func_72280_l | setDispenserDefaultDirection | 2 | sets Dispenser block direction so that the front faces an non-opaque block; chooses west to be direction if all surrounding blocks are opaque. |
1008 | func_72285_l | setDefaultDirection | 2 | set a blocks direction |
1009 | func_72286_a | updateFurnaceBlockState | 2 | Update which block ID the furnace is using depending on whether or not it is burning |
1010 | func_72290_b_ | unifyAdjacentChests | 2 | Turns the adjacent chests to a double chest. |
1011 | func_72291_l | isThereANeighborChest | 2 | Checks the neighbor blocks to see if there is a chest there. Args: world, x, y, z |
1012 | func_72292_n | isOcelotBlockingChest | 2 | Looks for a sitting ocelot within certain bounds. Such an ocelot is considered to be blocking access to the chest. |
1013 | func_72295_d | getTileEntityAtLocation | 2 | gets the piston tile entity at the specified location |
1014 | func_72296_b | getAxisAlignedBB | 2 | |
1015 | func_72297_a | getTileEntity | 2 | gets a new TileEntityPiston created with the arguments provided. |
1016 | func_72298_a | cleanPool | 2 | Marks the pool as "empty", starting over when adding new entries. If this is called maxNumCleans times, the list size is reduced |
1017 | func_72299_a | addOrModifyAABBInPool | 2 | Adds a AABB to the pool, or if there is an available AABB, updates an existing AABB entry to specified coordinates |
1018 | func_72300_b | clearPool | 2 | Clears the AABBPool |
1019 | func_72314_b | expand | 2 | Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z |
1020 | func_72315_c | isVecInXZ | 2 | Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D |
1021 | func_72316_a | calculateXOffset | 2 | if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
1022 | func_72317_d | offset | 2 | Offsets the current bounding box by the specified coordinates. Args: x, y, z |
1023 | func_72318_a | isVecInside | 2 | Returns if the supplied Vec3D is completely inside the bounding box |
1024 | func_72319_d | isVecInXY | 2 | Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D |
1025 | func_72320_b | getAverageEdgeLength | 2 | Returns the average length of the edges of the bounding box. |
1026 | func_72321_a | addCoord | 2 | Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z |
1027 | func_72322_c | calculateZOffset | 2 | if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
1028 | func_72323_b | calculateYOffset | 2 | if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
1029 | func_72324_b | setBounds | 2 | Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ |
1030 | func_72325_c | getOffsetBoundingBox | 2 | Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z |
1031 | func_72326_a | intersectsWith | 2 | Returns whether the given bounding box intersects with this one. Args: axisAlignedBB |
1032 | func_72327_a | calculateIntercept | 2 | |
1033 | func_72328_c | setBB | 2 | Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB |
1034 | func_72329_c | copy | 2 | Returns a copy of the bounding box. |
1035 | func_72330_a | getBoundingBox | 2 | Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ |
1036 | func_72331_e | contract | 2 | Returns a bounding box that is inset by the specified amounts |
1037 | func_72332_a | getAABBPool | 2 | Gets the ThreadLocal AABBPool |
1038 | func_72333_b | isVecInYZ | 2 | Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D |
1039 | func_72341_a | createNewDefaultPool | 2 | |
1040 | func_72343_a | clear | 2 | Will truncate the array everyN clears to the maximum size observed since the last truncation. |
1041 | func_72344_b | clearAndFreeCache | 2 | |
1042 | func_72345_a | getVecFromPool | 2 | extends the pool if all vecs are currently "out" |
1043 | func_72352_l | getMaxPlayers | 2 | Returns the maximum number of players allowed on the server. |
1044 | func_72353_e | areCommandsAllowed | 2 | Returns true if the specific player is allowed to use commands. |
1045 | func_72354_b | updateTimeAndWeatherForPlayer | 2 | Updates the time and weather for the given player to those of the given world |
1046 | func_72355_a | initializeConnectionToPlayer | 2 | |
1047 | func_72356_a | transferPlayerToDimension | 2 | |
1048 | func_72357_a | setGameType | 2 | |
1049 | func_72358_d | serverUpdateMountedMovingPlayer | 2 | using player's dimension, update their movement when in a vehicle (e.g. cart, boat) |
1050 | func_72359_h | addToWhiteList | 2 | Add the specified player to the white list. |
1051 | func_72360_c | removeOp | 2 | This removes a username from the ops list, then saves the op list |
1052 | func_72361_f | getPlayerForUsername | 2 | |
1053 | func_72362_j | loadWhiteList | 2 | Either does nothing, or calls readWhiteList. |
1054 | func_72363_f | getBannedIPs | 2 | |
1055 | func_72364_a | setPlayerManager | 2 | Sets the NBT manager to the one for the WorldServer given. |
1056 | func_72365_p | getServerInstance | 2 | |
1057 | func_72366_a | createPlayerForUser | 2 | also checks for multiple logins |
1058 | func_72367_e | playerLoggedOut | 2 | Called when a player disconnects from the game. Writes player data to disk and removes them from the world. |
1059 | func_72368_a | respawnPlayer | 2 | creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying |
1060 | func_72369_d | getAllUsernames | 2 | Returns an array of the usernames of all the connected players. |
1061 | func_72370_d | isAllowedToLogin | 2 | Determine if the player is allowed to connect based on current server settings. |
1062 | func_72371_a | setWhiteListEnabled | 2 | |
1063 | func_72372_a | getEntityViewDistance | 2 | |
1064 | func_72373_m | getAvailablePlayerDat | 2 | Returns an array of usernames for which player.dat exists for. |
1065 | func_72374_b | sendPlayerInfoToAllPlayers | 2 | sends 1 player per tick, but only sends a player once every 600 ticks |
1066 | func_72376_i | getOps | 2 | |
1067 | func_72377_c | playerLoggedIn | 2 | Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. |
1068 | func_72378_q | getTagsFromLastWrite | 2 | gets the tags created in the last writePlayerData call |
1069 | func_72379_i | removeFromWhitelist | 2 | Remove the specified player from the whitelist. |
1070 | func_72380_a | readPlayerDataFromFile | 2 | called during player login. reads the player information from disk. |
1071 | func_72382_j | getPlayerList | 2 | |
1072 | func_72383_n | isWhiteListEnabled | 2 | |
1073 | func_72384_a | sendPacketToAllPlayers | 2 | sends a packet to all players |
1074 | func_72385_f | syncPlayerInventory | 2 | sends the players inventory to himself |
1075 | func_72386_b | addOp | 2 | This adds a username to the ops list, then saves the op list |
1076 | func_72387_b | setCommandsAllowedForAll | 2 | Sets whether all players are allowed to use commands (cheats) on the server. |
1077 | func_72388_h | getWhiteListedPlayers | 2 | Returns the whitelisted players. |
1078 | func_72389_g | saveAllPlayerData | 2 | Saves all of the players' current states. |
1079 | func_72390_e | getBannedPlayers | 2 | |
1080 | func_72391_b | writePlayerData | 2 | also stores the NBTTags if this is an intergratedPlayerList |
1081 | func_72392_r | removeAllPlayers | 2 | Kicks everyone with "Server closed" as reason. |
1082 | func_72393_a | sendToAllNear | 2 | params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2) |
1083 | func_72394_k | getCurrentPlayerCount | 2 | Returns the number of players currently on the server. |
1084 | func_72395_o | getViewDistance | 2 | Gets the View Distance. |
1085 | func_72396_a | sendPacketToAllPlayersInDimension | 2 | Sends a packet to all players in the specified Dimension |
1086 | func_72397_a | sendToAllNearExcept | 2 | params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where dx*dx+dy*dy+dz*dz<d*d |
1087 | func_72398_c | getPlayerListAsString | 2 | returns a string containing a comma-seperated list of player names |
1088 | func_72399_a | allowUserToConnect | 2 | checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message |
1089 | func_72415_s | getIntegratedServer | 2 | get the associated Integrated Server |
1090 | func_72417_t | loadOpsList | 2 | |
1091 | func_72418_v | readWhiteList | 2 | |
1092 | func_72419_u | saveOpsList | 2 | |
1093 | func_72420_s | getDedicatedServerInstance | 2 | |
1094 | func_72421_w | saveWhiteList | 2 | |
1095 | func_72429_b | getIntermediateWithXValue | 2 | Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
1096 | func_72430_b | dotProduct | 2 | |
1097 | func_72431_c | crossProduct | 2 | Returns a new vector with the result of this vector x the specified vector. |
1098 | func_72432_b | normalize | 2 | Normalizes the vector to a length of 1 (except if it is the zero vector) |
1099 | func_72433_c | lengthVector | 2 | Returns the length of the vector. |
1100 | func_72434_d | getIntermediateWithZValue | 2 | Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
1101 | func_72435_c | getIntermediateWithYValue | 2 | Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
1102 | func_72436_e | squareDistanceTo | 2 | The square of the Euclidean distance between this and the specified vector. |
1103 | func_72438_d | distanceTo | 2 | Euclidean distance between this and the specified vector, returned as double. |
1104 | func_72439_b | setComponents | 2 | Sets the x,y,z components of the vector as specified. |
1105 | func_72440_a | rotateAroundX | 2 | Rotates the vector around the x axis by the specified angle. |
1106 | func_72441_c | addVector | 2 | Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector. |
1107 | func_72442_b | rotateAroundY | 2 | Rotates the vector around the y axis by the specified angle. |
1108 | func_72443_a | createVectorHelper | 2 | Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list. |
1109 | func_72444_a | subtract | 2 | Returns a new vector with the result of the specified vector minus this. |
1110 | func_72445_d | squareDistanceTo | 2 | The square of the Euclidean distance between this and the vector of x,y,z components passed in. |
1111 | func_72446_c | rotateAroundZ | 2 | Rotates the vector around the z axis by the specified angle. |
1112 | func_72452_a | handleRemoveEntityEffect | 2 | Handle a remove entity effect packet. |
1113 | func_72453_a | handleMapChunks | 2 | |
1114 | func_72454_a | handleBlockEvent | 2 | |
1115 | func_72455_a | handleLogin | 2 | |
1116 | func_72456_a | handleBlockChange | 2 | |
1117 | func_72457_a | handleLevelSound | 2 | |
1118 | func_72458_a | handleClientCommand | 2 | |
1119 | func_72459_a | handlePickupSpawn | 2 | |
1120 | func_72460_a | handleSleep | 2 | |
1121 | func_72461_a | handleAutoComplete | 2 | |
1122 | func_72462_a | handleDoorChange | 2 | |
1123 | func_72463_a | handleMapChunk | 2 | Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data) |
1124 | func_72464_a | handleCreativeSetSlot | 2 | Handle a creative slot packet. |
1125 | func_72465_a | handleBlockDestroy | 2 | |
1126 | func_72466_a | handleSpawnPosition | 2 | |
1127 | func_72467_a | handleServerPing | 2 | Handle a server ping packet. |
1128 | func_72468_a | handleTileEntityData | 2 | |
1129 | func_72469_b | canProcessPackets | 2 | packet.processPacket is only called if this returns true |
1130 | func_72470_a | handleServerAuthData | 2 | |
1131 | func_72471_a | handlePlayerAbilities | 2 | Handle a player abilities packet. |
1132 | func_72472_a | handlePlace | 2 | |
1133 | func_72473_a | handleEntityAction | 2 | runs registerPacket on the given Packet19EntityAction |
1134 | func_72474_a | handleCloseWindow | 2 | |
1135 | func_72475_a | handleCollect | 2 | |
1136 | func_72476_a | handleTransaction | 2 | |
1137 | func_72477_a | handleKeepAlive | 2 | Handle a keep alive packet. |
1138 | func_72478_a | handleEntityHeadRotation | 2 | |
1139 | func_72479_a | handleEnchantItem | 2 | |
1140 | func_72480_a | handlePlayerInfo | 2 | Handle a player information packet. |
1141 | func_72481_a | handleChat | 2 | |
1142 | func_72482_a | handleEntity | 2 | |
1143 | func_72483_a | handleRespawn | 2 | respawns the player |
1144 | func_72484_a | handleAttachEntity | 2 | Packet handler |
1145 | func_72485_a | handleEntityStatus | 2 | Packet handler |
1146 | func_72486_a | handleWindowItems | 2 | |
1147 | func_72487_a | handleUpdateSign | 2 | Updates Client side signs |
1148 | func_72488_a | handleBed | 2 | |
1149 | func_72489_a | isServerHandler | 2 | determine if it is a server handler |
1150 | func_72490_a | handleSetSlot | 2 | |
1151 | func_72491_a | handleDestroyEntity | 2 | |
1152 | func_72492_a | handleKickDisconnect | 2 | |
1153 | func_72493_a | handleEntityMetadata | 2 | Packet handler |
1154 | func_72494_a | handleMapData | 2 | Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps. |
1155 | func_72495_a | handleEntityPainting | 2 | Packet handler |
1156 | func_72496_a | handleMultiBlockChange | 2 | |
1157 | func_72497_a | handleUpdateTime | 2 | |
1158 | func_72498_a | handleFlying | 2 | |
1159 | func_72499_a | handleExplosion | 2 | |
1160 | func_72500_a | handleClientProtocol | 2 | |
1161 | func_72501_a | handleCustomPayload | 2 | |
1162 | func_72502_a | handleBlockItemSwitch | 2 | |
1163 | func_72503_a | handleEntityEffect | 2 | Handle an entity effect packet. |
1164 | func_72504_a | handleClientInfo | 2 | |
1165 | func_72505_a | handleUpdateProgressbar | 2 | |
1166 | func_72506_a | handlePlayerInventory | 2 | |
1167 | func_72507_a | handleUseEntity | 2 | |
1168 | func_72508_a | handleWeather | 2 | Handles weather packet |
1169 | func_72509_a | unexpectedPacket | 2 | Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing. |
1170 | func_72510_a | handleBlockDig | 2 | |
1171 | func_72511_a | handleVehicleSpawn | 2 | |
1172 | func_72512_a | handleEntityTeleport | 2 | |
1173 | func_72513_a | handleSharedKey | 2 | |
1174 | func_72514_a | handleEntityExpOrb | 2 | Handle a entity experience orb packet. |
1175 | func_72515_a | handleErrorMessage | 2 | |
1176 | func_72516_a | handleOpenWindow | 2 | |
1177 | func_72517_a | handleStatistic | 2 | Increment player statistics |
1178 | func_72518_a | handleNamedEntitySpawn | 2 | |
1179 | func_72519_a | handleMobSpawn | 2 | |
1180 | func_72520_a | handleEntityVelocity | 2 | Packet handler |
1181 | func_72521_a | handleUpdateHealth | 2 | Recieves player health from the server and then proceeds to set it locally on the client. |
1182 | func_72522_a | handleExperience | 2 | Handle an experience packet. |
1183 | func_72523_a | handleWindowClick | 2 | |
1184 | func_72524_a | handleAnimation | 2 | |
1185 | func_72526_a | getServerId | 2 | Returns the server Id randomly generated by this login handler. |
1186 | func_72527_a | raiseErrorAndDisconnect | 2 | |
1187 | func_72528_e | getUsernameAndAddress | 2 | |
1188 | func_72529_d | initializePlayerConnection | 2 | on success the specified username is connected to the minecraftInstance, otherwise they are packet255'd |
1189 | func_72530_b | getLoginMinecraftServer | 2 | Returns the reference to Minecraft Server. |
1190 | func_72532_c | tryLogin | 2 | Logs the user in if a login packet is found, otherwise keeps processing network packets unless the timeout has occurred. |
1191 | func_72533_d | getClientUsername | 2 | Returns the connecting client username. |
1192 | func_72545_a | getEntityByID | 2 | |
1193 | func_72546_b | quitWithPacket | 2 | |
1194 | func_72547_c | cleanup | 2 | sets netManager and worldClient to null |
1195 | func_72548_f | getNetManager | 2 | Return the NetworkManager instance used by this NetClientHandler |
1196 | func_72549_a | urlEncode | 2 | Encode the given string for insertion into a URL |
1197 | func_72551_d | processReadPackets | 2 | Processes the packets that have been read since the last call to this function. |
1198 | func_72552_c | addToSendQueue | 2 | Adds the packet to the send queue |
1199 | func_72553_e | disconnect | 2 | Disconnects the network connection. |
1200 | func_72565_c | kickPlayerFromServer | 2 | |
1201 | func_72566_d | handleSlashCommand | 2 | Processes a / command |
1202 | func_72567_b | sendPacketToPlayer | 2 | addToSendQueue. if it is a chat packet, check before sending it |
1203 | func_72568_e | packetSize | 2 | returns 0 for memoryMapped connections |
1204 | func_72569_a | setPlayerLocation | 2 | Moves the player to the specified destination and rotation |
1205 | func_72570_d | networkTick | 2 | run once each game tick |
1206 | func_72591_c | getRequestId | 2 | Returns the request ID provided by the client. |
1207 | func_72592_a | getRandomChallenge | 2 | Returns the random challenge number assigned to this auth |
1208 | func_72593_a | hasExpired | 2 | Returns true if the auth's creation timestamp is less than the given time, otherwise false |
1209 | func_72594_b | getChallengeValue | 2 | Returns the auth challenge value |
1210 | func_72601_a | registerSocket | 2 | Registers a DatagramSocket with this thread |
1211 | func_72602_a | startThread | 2 | Creates a new Thread object from this class and starts running |
1212 | func_72603_d | getNumberOfPlayers | 2 | Returns the number of players on the server |
1213 | func_72604_a | closeSocket | 2 | Closes the specified DatagramSocket |
1214 | func_72605_a | closeServerSocket_do | 2 | Closes the specified ServerSocket |
1215 | func_72606_c | logWarning | 2 | Log warning message |
1216 | func_72607_a | logDebug | 2 | Log debug message |
1217 | func_72608_b | closeServerSocket | 2 | Closes the specified ServerSocket |
1218 | func_72609_b | logInfo | 2 | Log information message |
1219 | func_72610_d | logSevere | 2 | Log severe error message |
1220 | func_72611_e | closeAllSockets | 2 | Closes all of the opened sockets |
1221 | func_72612_a | closeAllSockets_do | 2 | Closes all of the opened sockets |
1222 | func_72613_c | isRunning | 2 | Returns true if the Thread is running, false otherwise |
1223 | func_72620_a | sendResponsePacket | 2 | Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket |
1224 | func_72621_a | parseIncomingPacket | 2 | Parses an incoming DatagramPacket, returning true if the packet was valid |
1225 | func_72622_d | sendAuthChallenge | 2 | Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map |
1226 | func_72623_a | stopWithException | 2 | Stops the query server and reports the given Exception |
1227 | func_72624_b | createQueryResponse | 2 | Creates a query response as a byte array for the specified query DatagramPacket |
1228 | func_72625_a | getRequestId | 2 | Returns the request ID provided by the authorized client |
1229 | func_72626_g | initQuerySystem | 2 | Initializes the query system by binding it to a port |
1230 | func_72627_c | verifyClientAuth | 2 | Returns true if the client has a valid auth, otherwise false |
1231 | func_72628_f | cleanQueryClientsMap | 2 | Removes all clients whose auth is no longer valid |
1232 | func_72645_g | cleanClientThreadsMap | 2 | Cleans up the clientThreads map by removing client Threads that are not running |
1233 | func_72646_f | initClientThreadList | 2 | |
1234 | func_72653_g | closeSocket | 2 | Closes the client socket |
1235 | func_72654_a | sendResponse | 2 | Sends the given response message to the client |
1236 | func_72655_a | sendMultipacketResponse | 2 | Splits the response message into individual packets and sends each one |
1237 | func_72656_f | sendLoginFailedResponse | 2 | Sends the standard RCon 'authorization failed' response packet |
1238 | func_72661_a | getBytesAsString | 2 | Read a null-terminated string from the given byte array |
1239 | func_72662_b | getRemainingBytesAsLEInt | 2 | Read 4 bytes from the |
1240 | func_72663_a | getByteAsHexString | 2 | Returns a String representation of the byte in hexadecimal format |
1241 | func_72664_c | getBytesAsBEint | 2 | Read 4 bytes from the given array in big-endian format and return them as an int |
1242 | func_72665_b | getBytesAsLEInt | 2 | Read 4 bytes from the given array in little-endian format and return them as an int |
1243 | func_72667_a | writeInt | 2 | Writes the given int to the output stream |
1244 | func_72668_a | writeShort | 2 | Writes the given short to the output stream |
1245 | func_72669_b | reset | 2 | Resets the byte array output. |
1246 | func_72670_a | writeByteArray | 2 | Writes the given byte array to the output stream |
1247 | func_72671_a | writeString | 2 | Writes the given String to the output stream |
1248 | func_72672_a | toByteArray | 2 | Returns the contents of the output stream as a byte array |
1249 | func_72675_d | getStepSound | 2 | Used when a entity walks over, or otherwise interacts with the block. |
1250 | func_72676_a | getBreakSound | 2 | Used when a block breaks, EXA: Player break, Shep eating grass, etc.. |
1251 | func_72677_b | getVolume | 2 | |
1252 | func_72678_c | getPitch | 2 | |
1253 | func_72682_c | getChunkWatchersWithPlayers | 2 | |
1254 | func_72683_a | addPlayer | 2 | Adds an EntityPlayerMP to the PlayerManager. |
1255 | func_72685_d | updateMountedMovingPlayer | 2 | update chunks around a player being moved by server logic (e.g. cart, boat) |
1256 | func_72687_a | flagChunkForUpdate | 2 | the "PlayerInstance"/ chunkWatcher will send this chunk to all players who are in line of sight |
1257 | func_72688_a | getWorldServer | 2 | |
1258 | func_72689_b | getChunkWatchers | 2 | |
1259 | func_72690_a | getOrCreateChunkWatcher | 2 | |
1260 | func_72691_b | filterChunkLoadQueue | 2 | Removes all chunks from the given player's chunk load queue that are not in viewing range of the player. |
1261 | func_72692_a | getWorldServer | 2 | |
1262 | func_72693_b | updatePlayerInstances | 2 | updates all the player instances that need to be updated |
1263 | func_72694_a | isPlayerWatchingChunk | 2 | |
1264 | func_72695_c | removePlayer | 2 | Removes an EntityPlayerMP from the PlayerManager. |
1265 | func_72702_a | playRecord | 2 | Plays the specified record. Arg: recordName, x, y, z |
1266 | func_72703_a | obtainEntitySkin | 2 | Start the skin for this entity downloading, if necessary, and increment its reference counter |
1267 | func_72704_a | playSound | 2 | Plays the specified sound. Arg: soundName, x, y, z, volume, pitch |
1268 | func_72705_a | destroyBlockPartially | 2 | Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value |
1269 | func_72706_a | playAuxSFX | 2 | Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc). |
1270 | func_72707_a | markBlockRangeForRenderUpdate | 2 | On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, min z, max x, max y, max z |
1271 | func_72708_a | spawnParticle | 2 | Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ |
1272 | func_72709_b | releaseEntitySkin | 2 | Decrement the reference counter for this entity's skin image data |
1273 | func_72710_a | markBlockForUpdate | 2 | On the client, re-renders the block. On the server, sends the block to the client (which will re-render it), including the tile entity description packet if applicable. Args: x, y, z |
1274 | func_72711_b | markBlockForRenderUpdate | 2 | On the client, re-renders this block. On the server, does nothing. Used for lighting updates. |
1275 | func_72712_a | loadRenderers | 2 | Loads all the renderers and sets up the basic settings usage |
1276 | func_72713_a | renderEntities | 2 | Renders all entities within range and within the frustrum. Args: pos, frustrum, partialTickTime |
1277 | func_72714_a | renderSky | 2 | Renders the sky with the partial tick time. Args: partialTickTime |
1278 | func_72715_a | drawOutlinedBoundingBox | 2 | Draws lines for the edges of the bounding box. |
1279 | func_72716_a | updateRenderers | 2 | Updates some of the renderers sorted by distance from the player |
1280 | func_72717_a | drawBlockDamageTexture | 2 | |
1281 | func_72718_b | renderClouds | 2 | |
1282 | func_72719_a | sortAndRender | 2 | Sorts all renderers based on the passed in entity. Args: entityLiving, renderPass, partialTickTime |
1283 | func_72720_a | checkOcclusionQueryResult | 2 | |
1284 | func_72722_c | markRenderersForNewPosition | 2 | Goes through all the renderers setting new positions on them and those that have their position changed are adding to be updated |
1285 | func_72723_d | getDebugInfoEntities | 2 | Gets the entities info for use on the Debug screen |
1286 | func_72724_a | renderSortedRenderers | 2 | Renders the sorted renders for the specified render pass. Args: startRenderer, numRenderers, renderPass, partialTickTime |
1287 | func_72725_b | markBlocksForUpdate | 2 | Marks the blocks in the given range for update |
1288 | func_72727_a | drawBlockBreaking | 2 | |
1289 | func_72729_a | clipRenderersByFrustum | 2 | Checks all renderers that previously weren't in the frustum and 1/16th of those that previously were in the frustum for frustum clipping Args: frustum, partialTickTime |
1290 | func_72730_g | renderStars | 2 | |
1291 | func_72731_b | drawSelectionBox | 2 | Draws the selection box for the player. Args: entityPlayer, rayTraceHit, i, itemStack, partialTickTime |
1292 | func_72732_a | setWorldAndLoadRenderers | 2 | set null to clear |
1293 | func_72733_a | renderAllRenderLists | 2 | Render all render lists |
1294 | func_72734_e | updateClouds | 2 | |
1295 | func_72735_c | getDebugInfoRenders | 2 | Gets the render info for use on the Debug screen |
1296 | func_72736_c | renderCloudsFancy | 2 | Renders the 3d fancy clouds |
1297 | func_72784_a | sendPacketToAllPlayersTrackingEntity | 2 | does not send the packet to the entity if the entity is a player |
1298 | func_72785_a | addEntityToTracker | 2 | |
1299 | func_72786_a | addEntityToTracker | 2 | if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type |
1300 | func_72787_a | removeAllTrackingPlayers | 2 | |
1301 | func_72788_a | updateTrackedEntities | 2 | |
1302 | func_72789_b | sendPacketToAllAssociatedPlayers | 2 | sends to the entity if the entity is a player |
1303 | func_72790_b | removeEntityFromAllTrackingPlayers | 2 | |
1304 | func_72791_a | addEntityToTracker | 2 | |
1305 | func_72796_p | getBlockTileEntity | 2 | Returns the TileEntity associated with a given block in X,Y,Z coordinates, or null if no TileEntity exists |
1306 | func_72797_t | doesBlockHaveSolidTopSurface | 2 | Returns true if the block at the given coordinate has a solid (buildable) top surface. |
1307 | func_72798_a | getBlockId | 2 | Returns the block ID at coords x,y,z |
1308 | func_72799_c | isAirBlock | 2 | Returns true if the block at the specified coordinates is empty |
1309 | func_72800_K | getHeight | 2 | Returns current world height. |
1310 | func_72801_o | getLightBrightness | 2 | Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z |
1311 | func_72802_i | getLightBrightnessForSkyBlocks | 2 | Any Light rendered on a 1.8 Block goes through here |
1312 | func_72803_f | getBlockMaterial | 2 | Returns the block's material. |
1313 | func_72804_r | isBlockOpaqueCube | 2 | Returns true if the block at the specified coordinates is an opaque cube. Args: x, y, z |
1314 | func_72805_g | getBlockMetadata | 2 | Returns the block metadata at coords x,y,z |
1315 | func_72806_N | extendedLevelsInChunkCache | 2 | set by !chunk.getAreLevelsEmpty |
1316 | func_72807_a | getBiomeGenForCoords | 2 | Gets the biome for a given set of x/z coordinates |
1317 | func_72808_j | getBrightness | 2 | |
1318 | func_72809_s | isBlockNormalCube | 2 | Indicate if a material is a normal solid opaque cube. |
1319 | func_72810_a | getSkyBlockTypeBrightness | 2 | Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent. |
1320 | func_72811_b | getLightValue | 2 | Gets the light value of the specified block coords. Args: x, y, z |
1321 | func_72812_b | getSpecialBlockBrightness | 2 | is only used on stairs and tilled fields |
1322 | func_72813_a | getLightValueExt | 2 | Get light value with flag |
1323 | func_72819_i | getWeightedThunderStrength | 2 | |
1324 | func_72820_D | getWorldTime | 2 | |
1325 | func_72821_m | notifyBlockOfNeighborChange | 2 | Notifies a block that one of its neighbor change to the specified type Args: x, y, z, blockID |
1326 | func_72822_b | setBlock | 2 | Sets the block to the specified blockID at the block coordinates Args x, y, z, blockID |
1327 | func_72823_a | setItemData | 2 | Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id. |
1328 | func_72824_f | drawClouds | 2 | |
1329 | func_72825_h | getTopSolidOrLiquidBlock | 2 | Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z |
1330 | func_72826_c | getCelestialAngle | 2 | calls calculateCelestialAngle |
1331 | func_72827_u | getProviderName | 2 | Returns the name of the current chunk provider, by calling chunkprovider.makeString() |
1332 | func_72828_b | unloadEntities | 2 | Adds a list of entities to be unloaded on the next pass of World.updateEntities() |
1333 | func_72829_c | isAABBNonEmpty | 2 | Returns true if there are any blocks in the region constrained by an AxisAlignedBB |
1334 | func_72830_b | isAABBInMaterial | 2 | checks if the given AABB is in the material given. Used while swimming. |
1335 | func_72831_a | rayTraceBlocks_do_do | 2 | |
1336 | func_72832_d | setBlockAndMetadataWithNotify | 2 | Sets the block ID and metadata, then notifies neighboring blocks of the change Params: x, y, z, BlockID, Metadata |
1337 | func_72833_a | getSkyColor | 2 | Calculates the color for the skybox |
1338 | func_72834_c | canBlockFreeze | 2 | checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block |
1339 | func_72835_b | tick | 2 | Runs a single tick for the world |
1340 | func_72836_a | scheduleBlockUpdate | 2 | Schedules a tick to a block with a delay (Most commonly the tick rate) |
1341 | func_72837_a | setBlockTileEntity | 2 | Sets the TileEntity for a given block in X, Y, Z coordinates |
1342 | func_72838_d | spawnEntityInWorld | 2 | Called to place all entities as part of a world |
1343 | func_72839_b | getEntitiesWithinAABBExcludingEntity | 2 | Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb |
1344 | func_72840_a | getAllCollidingBoundingBoxes | 2 | calculates and returns a list of colliding bounding boxes within a given AABB |
1345 | func_72841_b | getUniqueDataId | 2 | Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file. |
1346 | func_72842_a | getBlockDensity | 2 | Gets the percentage of real blocks within within a bounding box, along a specified vector. |
1347 | func_72843_D | setRandomSeed | 2 | puts the World Random seed to a specific state dependant on the inputs |
1348 | func_72844_a | getEntityPathToXYZ | 2 | |
1349 | func_72845_h | markBlockForUpdate | 2 | On the client, re-renders the block. On the server, sends the block to the client (which will re-render it), including the tile entity description packet if applicable. Args: x, y, z |
1350 | func_72846_b | getClosestVulnerablePlayer | 2 | Returns the closest vulnerable player within the given radius, or null if none is found. |
1351 | func_72847_b | releaseEntitySkin | 2 | Decrement the reference counter for this entity's skin image data |
1352 | func_72848_b | removeWorldAccess | 2 | Removes a worldAccess from the worldAccesses object |
1353 | func_72849_a | getBlockLightValue_do | 2 | Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up) |
1354 | func_72850_v | isBlockFreezableNaturally | 2 | checks to see if a given block is both water and has at least one immediately adjacent non-water block |
1355 | func_72851_f | notifyBlockChange | 2 | The block type change and need to notify other systems Args: x, y, z, blockID |
1356 | func_72852_a | addTileEntity | 2 | |
1357 | func_72853_d | getMoonPhase | 2 | |
1358 | func_72854_c | updateAllPlayersSleepingFlag | 2 | Updates the flag that indicates whether or not all players in the world are sleeping. |
1359 | func_72855_b | checkIfAABBIsClear | 2 | Returns true if there are no solid, live entities in the specified AxisAlignedBB |
1360 | func_72856_b | getClosestVulnerablePlayerToEntity | 2 | Returns the closest vulnerable player to this entity within the given radius, or null if none is found |
1361 | func_72857_a | findNearestEntityWithinAABB | 2 | |
1362 | func_72858_w | canSnowAt | 2 | Tests whether or not snow can be placed at a given location |
1363 | func_72859_e | setBlockWithNotify | 2 | Sets a block and notifies relevant systems with the block change Args: x, y, z, blockID |
1364 | func_72860_G | getSaveHandler | 2 | Returns this world's current save handler |
1365 | func_72861_E | getSpawnPoint | 2 | Returns the coordinates of the spawn point |
1366 | func_72862_i | markBlockForRenderUpdate2 | 2 | On the client, re-renders this block. On the server, does nothing. Appears to be redundant. |
1367 | func_72863_F | getChunkProvider | 2 | gets the IChunkProvider this world uses. |
1368 | func_72864_z | isBlockIndirectlyGettingPowered | 2 | Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z |
1369 | func_72865_a | getPathEntityToEntity | 2 | |
1370 | func_72866_a | updateEntityWithOptionalForce | 2 | Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate |
1371 | func_72867_j | getRainStrength | 2 | Not sure about this actually. Reverting this one myself. |
1372 | func_72868_a | addLoadedEntities | 2 | adds entities to the loaded entities list, and loads thier skins. |
1373 | func_72869_a | spawnParticle | 2 | Spawns a particle. Args particleName, x, y, z, velX, velY, velZ |
1374 | func_72870_g | updateEntity | 2 | Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity |
1375 | func_72871_y | isBlockGettingPowered | 2 | Whether one of the neighboring blocks is putting power into this block. Args: x, y, z |
1376 | func_72872_a | getEntitiesWithinAABB | 2 | Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb |
1377 | func_72873_a | doChunksNearChunkExist | 2 | Checks if any of the chunks within distance (argument 4) blocks of the given block exist |
1378 | func_72874_g | getPrecipitationHeight | 2 | Gets the height to which rain/snow will fall. Calculates it if not already stored. |
1379 | func_72875_a | isMaterialInBB | 2 | Returns true if the given bounding box contains the given material |
1380 | func_72876_a | createExplosion | 2 | Creates an explosion. Args: entity, x, y, z, strength |
1381 | func_72877_b | setWorldTime | 2 | Sets the world time. |
1382 | func_72878_l | isBlockIndirectlyProvidingPowerTo | 2 | Is a block next to you getting powered (if its an attachable block) or is it providing power directly to you. Args: x, y, z, direction |
1383 | func_72879_k | isBlockProvidingPowerTo | 2 | Is this block powering in the specified direction Args: x, y, z, direction |
1384 | func_72880_h | getStarBrightness | 2 | How bright are stars in the sky |
1385 | func_72881_d | setBlockMetadata | 2 | Set the metadata of a block in global coordinates |
1386 | func_72882_A | sendQuittingDisconnectingPacket | 2 | If on MP, sends a quitting packet. |
1387 | func_72883_k | getFullBlockLightValue | 2 | Does the same as getBlockLightValue_do but without checking if its not a normal block |
1388 | func_72884_u | isBlockFreezable | 2 | checks to see if a given block is both water and is cold enough to freeze |
1389 | func_72885_a | newExplosion | 2 | returns a new explosion. Does initiation (at time of writing Explosion is not finished) |
1390 | func_72886_a | extinguishFire | 2 | If the block in the given direction of the given coordinate is fire, extinguish it. Args: Player, X,Y,Z, blockDirection |
1391 | func_72887_b | isBlockNormalCubeDefault | 2 | Checks if the block is a solid, normal cube. If the chunk does not exist, or is not loaded, it returns the boolean parameter. |
1392 | func_72888_f | destroyBlockInWorldPartially | 2 | Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value |
1393 | func_72889_a | playAuxSFXAtEntity | 2 | See description for playAuxSFX. |
1394 | func_72890_a | getClosestPlayerToEntity | 2 | Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist |
1395 | func_72891_a | setAllowedSpawnTypes | 2 | Set which types of mobs are allowed to spawn (peaceful vs hostile). |
1396 | func_72892_b | scheduleBlockUpdateFromLoad | 2 | Schedules a block update from the saved information in a chunk. Called when the chunk is loaded. |
1397 | func_72893_g | tickBlocksAndAmbiance | 2 | plays random cave ambient sounds and runs updateTick on random blocks within each chunk in the vacinity of a player |
1398 | func_72894_k | setRainStrength | 2 | |
1399 | func_72895_f | computeBlockLightValue | 2 | |
1400 | func_72896_J | isRaining | 2 | Returns true if the current rain strength is greater than 0.2 |
1401 | func_72897_h | joinEntityInSurroundings | 2 | spwans an entity and loads surrounding chunks |
1402 | func_72898_h | notifyBlocksOfNeighborChange | 2 | Notifies neighboring blocks that this specified block changed Args: x, y, z, blockID |
1403 | func_72899_e | blockExists | 2 | Returns whether a block exists at world coordinates x, y, z |
1404 | func_72900_e | setEntityDead | 2 | Dismounts the entity (and anything riding the entity), sets the dead flag, and removes the player entity from the player entity list. Called by the playerLoggedOut function. |
1405 | func_72901_a | rayTraceBlocks_do | 2 | |
1406 | func_72902_n | markBlockForRenderUpdate | 2 | On the client, re-renders this block. On the server, does nothing. Used for lighting updates. |
1407 | func_72903_x | setActivePlayerChunksAndCheckLight | 2 | |
1408 | func_72904_c | checkChunksExist | 2 | Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ |
1409 | func_72905_C | getSeed | 2 | Retrieve the world seed from level.dat |
1410 | func_72906_B | checkSessionLock | 2 | Checks whether the session lock file was modified by another process |
1411 | func_72907_a | countEntities | 2 | Counts how many entities of an entity class exist in the world. Args: entityClass |
1412 | func_72908_a | playSoundEffect | 2 | Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block. |
1413 | func_72909_d | markBlockRangeForRenderUpdate | 2 | On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, min z, max x, max y, max z |
1414 | func_72910_y | getLoadedEntityList | 2 | Accessor for world Loaded Entity List |
1415 | func_72911_I | isThundering | 2 | Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9 |
1416 | func_72912_H | getWorldInfo | 2 | Gets the World's WorldInfo instance |
1417 | func_72913_w | toggleRain | 2 | |
1418 | func_72914_a | addWorldInfoToCrashReport | 2 | Adds some basic stats of the world to the given crash report. |
1419 | func_72915_b | setLightValue | 2 | Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue |
1420 | func_72916_c | chunkExists | 2 | Returns whether a chunk exists at chunk coordinates x, y |
1421 | func_72917_a | checkIfAABBIsClearExcludingEntity | 2 | Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity |
1422 | func_72918_a | handleMaterialAcceleration | 2 | handles the acceleration of an object whilst in water. Not sure if it is used elsewhere. |
1423 | func_72919_O | getHorizon | 2 | Returns horizon height for use in rendering the sky. |
1424 | func_72920_a | getPendingBlockUpdates | 2 | |
1425 | func_72921_c | setBlockMetadataWithNotify | 2 | Sets the blocks metadata and if set will then notify blocks that this block changed. Args: x, y, z, metadata |
1426 | func_72922_b | getFirstUncoveredBlock | 2 | Returns the block ID of the first block at this (x,z) location with air above it, searching from sea level upwards. |
1427 | func_72923_a | obtainEntitySkin | 2 | Start the skin for this entity downloading, if necessary, and increment its reference counter |
1428 | func_72924_a | getPlayerEntityByName | 2 | Find a player by name in this world. |
1429 | func_72925_a | getSkyBlockTypeBrightness | 2 | Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent. |
1430 | func_72926_e | playAuxSFX | 2 | See description for func_72706_a. |
1431 | func_72927_d | blockHasTileEntity | 2 | Checks if a block at a given position should have a tile entity. |
1432 | func_72928_a | markTileEntityForDespawn | 2 | adds tile entity to despawn list (renamed from markEntityForDespawn) |
1433 | func_72929_e | getCelestialAngleRadians | 2 | Return getCelestialAngle()*2*PI |
1434 | func_72930_a | setBlockAndMetadataWithUpdate | 2 | Sets the block ID and metadata of a block, optionally marking it as needing update. Args: X,Y,Z, blockID, metadata, needsUpdate |
1435 | func_72931_a | canPlaceEntityOnSide | 2 | Returns true if the given Entity can be placed on the given side of the given block position. |
1436 | func_72932_q | removeBlockTileEntity | 2 | Removes the TileEntity for a given block in X,Y,Z coordinates |
1437 | func_72933_a | rayTraceBlocks | 2 | ray traces all blocks, including non-collideable ones |
1438 | func_72934_a | playRecord | 2 | Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z |
1439 | func_72935_r | isDaytime | 2 | Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4 |
1440 | func_72936_c | updateLightByType | 2 | |
1441 | func_72937_j | canBlockSeeTheSky | 2 | Checks if the specified block is able to see the sky |
1442 | func_72938_d | getChunkFromBlockCoords | 2 | Returns a chunk looked up by block coordinates. Args: x, z |
1443 | func_72939_s | updateEntities | 2 | Updates (and cleans up) entities and tile entities |
1444 | func_72940_L | getActualHeight | 2 | Returns current world height. |
1445 | func_72941_a | moodSoundAndLightCheck | 2 | |
1446 | func_72942_c | addWeatherEffect | 2 | adds a lightning bolt to the list of lightning bolts in this world. |
1447 | func_72943_a | loadItemData | 2 | Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid |
1448 | func_72944_b | updateTileEntityChunkAndDoNothing | 2 | marks the chunk that contains this tilentity as modified and then calls worldAccesses.doNothingWithTileEntity |
1449 | func_72945_a | getCollidingBoundingBoxes | 2 | Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb |
1450 | func_72946_b | findClosestStructure | 2 | Returns the location of the closest structure of the specified type. If not found returns null. |
1451 | func_72947_a | calculateInitialWeather | 2 | Called from World constructor to set rainingStrength and thunderingStrength |
1452 | func_72948_g | getFogColor | 2 | Returns vector(ish) with R/G/B for fog |
1453 | func_72949_a | computeSkyLightValue | 2 | |
1454 | func_72950_A | setSpawnLocation | 2 | |
1455 | func_72951_B | canLightningStrikeAt | 2 | |
1456 | func_72952_b | getBlockLightOpacity | 2 | |
1457 | func_72953_d | isAnyLiquid | 2 | Returns if any of the blocks within the aabb are liquids. Args: aabb |
1458 | func_72954_a | addWorldAccess | 2 | Adds a IWorldAccess to the list of worldAccesses |
1459 | func_72955_a | tickUpdates | 2 | Runs through the list of updates to run and ticks them |
1460 | func_72956_a | playSoundAtEntity | 2 | Plays a sound at the entity's position. Args: entity, sound, volume (relative to 1.0), and frequency (or pitch, also relative to 1.0). |
1461 | func_72957_l | getBlockLightValue | 2 | Gets the light value of a block location |
1462 | func_72958_C | isBlockHighHumidity | 2 | Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high |
1463 | func_72959_q | getWorldChunkManager | 2 | |
1464 | func_72960_a | setEntityState | 2 | sends a Packet 38 (Entity Status) to all tracked players of that entity |
1465 | func_72961_c | setBlockAndMetadata | 2 | Sets the block ID and metadata of a block in global coordinates |
1466 | func_72962_a | canMineBlock | 2 | Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here. |
1467 | func_72963_a | initialize | 2 | |
1468 | func_72964_e | getChunkFromChunkCoords | 2 | Returns back a chunk looked up by chunk coordinates Args: x, y |
1469 | func_72965_b | addBlockEvent | 2 | Adds a block event with the given Args to the blockEventCache. During the next tick(), the block specified will have its onBlockEvent handler called with the given parameters. Args: X,Y,Z, BlockID, EventID, EventParameter |
1470 | func_72966_v | calculateInitialSkylight | 2 | Called on construction of the World class to setup the initial skylight values |
1471 | func_72967_a | calculateSkylightSubtracted | 2 | Returns the amount of skylight subtracted for the current time |
1472 | func_72969_x | updateAllLightTypes | 2 | |
1473 | func_72970_h | createChunkProvider | 2 | Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider? |
1474 | func_72972_b | getSavedLightValue | 2 | Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg. |
1475 | func_72973_f | removeEntity | 2 | remove dat player from dem servers |
1476 | func_72974_f | setSpawnLocation | 2 | Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk. |
1477 | func_72975_g | markBlocksDirtyVertical | 2 | marks a vertical line of blocks as dirty |
1478 | func_72976_f | getHeightValue | 2 | Returns the y coordinate with a block in it at this x, z coordinate |
1479 | func_72977_a | getClosestPlayer | 2 | Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist |
1480 | func_72978_e | isBoundingBoxBurning | 2 | Returns whether or not the given bounding box is on fire or not |
1481 | func_72979_l | updateWeather | 2 | Updates all weather states. |
1482 | func_72980_b | playSound | 2 | par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound |
1483 | func_72981_t | getDebugLoadedEntities | 2 | This string is 'All: (number of loaded entities)' Viewable by press ing F3 |
1484 | func_73022_a | removeAllEntities | 2 | also releases skins. |
1485 | func_73023_g | setBlockAndMetadataAndInvalidate | 2 | |
1486 | func_73025_a | doPreChunk | 2 | |
1487 | func_73026_a | getEntityList | 2 | |
1488 | func_73027_a | addEntityToWorld | 2 | Add an ID to Entity mapping to entityHashSet |
1489 | func_73028_b | removeEntityFromWorld | 2 | |
1490 | func_73030_b | getEntitySpawnQueue | 2 | |
1491 | func_73031_a | invalidateBlockReceiveRegion | 2 | Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks. |
1492 | func_73039_n | getEntityTracker | 2 | Gets the EntityTracker |
1493 | func_73040_p | getPlayerManager | 2 | |
1494 | func_73041_k | flush | 2 | Syncs all changes to disk and wait for completion. |
1495 | func_73042_a | saveLevel | 2 | Saves the chunks to disk. |
1496 | func_73043_a | onBlockEventReceived | 2 | Called to apply a pending BlockEvent to apply to the current world. |
1497 | func_73044_a | saveAllChunks | 2 | Saves all chunks to disk while updating progress bar. |
1498 | func_73045_a | getEntityByID | 2 | Returns the Entity with the given ID, or null if it doesn't exist in this World. |
1499 | func_73046_m | getMinecraftServer | 2 | Gets the MinecraftServer. |
1500 | func_73047_i | createBonusChest | 2 | Creates the bonus chest in the world. |
1501 | func_73049_a | getAllTileEntityInBox | 2 | pars: min x,y,z , max x,y,z |
1502 | func_73050_b | uncheckedUpdateEntity | 2 | direct call to super.updateEntityWithOptionalForce |
1503 | func_73051_P | resetRainAndThunder | 2 | |
1504 | func_73052_b | createSpawnPosition | 2 | creates a spawn position at random within 256 blocks of 0,0 |
1505 | func_73053_d | wakeAllPlayers | 2 | |
1506 | func_73054_j | getEntrancePortalLocation | 2 | Gets the hard-coded portal location to use when entering this dimension. |
1507 | func_73055_Q | sendAndApplyBlockEvents | 2 | Send and apply locally all pending BlockEvents to each player with 64m radius of the event. |
1508 | func_73056_e | areAllPlayersAsleep | 2 | |
1509 | func_73057_a | spawnRandomCreature | 2 | only spawns creatures allowed by the chunkProvider |
1510 | func_73073_c | destroyBlockInWorldPartially | 2 | note: this ignores the pars passed in and continues to destroy the onClickedBlock |
1511 | func_73074_a | onBlockClicked | 2 | if not creative, it calls destroyBlockInWorldPartially untill the block is broken first. par4 is the specific side. tryHarvestBlock can also be the result of this call |
1512 | func_73075_a | updateBlockRemoving | 2 | |
1513 | func_73076_a | setGameType | 2 | |
1514 | func_73077_b | initializeGameType | 2 | if the gameType is currently NOT_SET then change it to par1 |
1515 | func_73078_a | activateBlockOrUseItem | 2 | Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, y, z, side, xOffset, yOffset, zOffset |
1516 | func_73079_d | removeBlock | 2 | Removes a block and triggers the appropriate events |
1517 | func_73080_a | setWorld | 2 | Sets the world instance. |
1518 | func_73081_b | getGameType | 2 | |
1519 | func_73082_a | uncheckedTryHarvestBlock | 2 | |
1520 | func_73083_d | isCreative | 2 | Get if we are in creative game mode. |
1521 | func_73084_b | tryHarvestBlock | 2 | Attempts to harvest a block at the given coordinate |
1522 | func_73085_a | tryUseItem | 2 | Attempts to right-click use an item by the given EntityPlayer in the given World |
1523 | func_73101_e | sendDemoReminder | 2 | Sends a message to the player reminding them that this is the demo version |
1524 | func_73106_e | getPartialBlockDamage | 2 | |
1525 | func_73107_a | setPartialBlockDamage | 2 | inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10 |
1526 | func_73108_d | getPartialBlockZ | 2 | |
1527 | func_73109_c | getPartialBlockY | 2 | |
1528 | func_73110_b | getPartialBlockX | 2 | |
1529 | func_73116_b | sendPacketToAllAssociatedPlayers | 2 | if this is a player, then it recieves the message also |
1530 | func_73117_b | tryStartWachingThis | 2 | if the player is more than the distance threshold (typically 64) then the player is removed instead |
1531 | func_73118_a | removeFromWatchingList | 2 | |
1532 | func_73119_a | informAllAssociatedPlayersOfItemDestruction | 2 | |
1533 | func_73120_a | sendPacketToAllTrackingPlayers | 2 | if this is a player, then it is not informed |
1534 | func_73121_d | isPlayerWatchingThisChunk | 2 | |
1535 | func_73122_a | sendLocationToAllClients | 2 | also sends velocity, rotation, and riding info. |
1536 | func_73123_c | removePlayerFromTracker | 2 | |
1537 | func_73124_b | getPacketForThisEntity | 2 | |
1538 | func_73125_b | sendEventsToPlayers | 2 | |
1539 | func_73148_d | makeString | 2 | Converts the instance data to a readable string. |
1540 | func_73149_a | chunkExists | 2 | Checks to see if a chunk exists at x, y |
1541 | func_73150_a | findClosestStructure | 2 | Returns the location of the closest structure of the specified type. If not found returns null. |
1542 | func_73151_a | saveChunks | 2 | Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved. |
1543 | func_73152_e | getLoadedChunkCount | 2 | |
1544 | func_73153_a | populate | 2 | Populates chunk with ores etc etc |
1545 | func_73154_d | provideChunk | 2 | Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed |
1546 | func_73155_a | getPossibleCreatures | 2 | Returns a list of creatures of the specified type that can spawn at the given location. |
1547 | func_73156_b | unload100OldestChunks | 2 | Unloads the 100 oldest chunks from memory, due to a bug with chunkSet.add() never being called it thinks the list is always empty and will not remove any chunks. |
1548 | func_73157_c | canSave | 2 | Returns if the IChunkProvider supports saving. |
1549 | func_73158_c | loadChunk | 2 | loads or generates the chunk at the chunk location specified |
1550 | func_73164_a | initializeNoiseField | 2 | generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size. |
1551 | func_73165_a | generateNetherTerrain | 2 | Generates the shape of the terrain in the nether. |
1552 | func_73166_b | replaceBlocksForBiome | 2 | name based on ChunkProviderGenerate |
1553 | func_73187_a | initializeNoiseField | 2 | generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size. |
1554 | func_73188_b | replaceBlocksForBiome | 2 | |
1555 | func_73189_a | generateTerrain | 2 | |
1556 | func_73205_a | initializeNoiseField | 2 | generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size. |
1557 | func_73206_a | generateTerrain | 2 | Generates the shape of the terrain for the chunk though its all stone though the water is frozen if the temperature is low enough |
1558 | func_73207_a | replaceBlocksForBiome | 2 | Replaces the stone that was placed in with blocks that match the biome |
1559 | func_73234_b | unloadChunk | 2 | Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false |
1560 | func_73239_e | safeLoadChunk | 2 | used by loadChunk, but catches any exceptions if the load fails. |
1561 | func_73240_a | unloadAllChunks | 2 | marks all chunks for unload, ignoring those near the spawn |
1562 | func_73241_b | unloadChunksIfNotNearSpawn | 2 | marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn |
1563 | func_73242_b | safeSaveChunk | 2 | used by saveChunks, but catches any exceptions if the save fails. |
1564 | func_73243_a | safeSaveExtraChunkData | 2 | used by saveChunks, but catches any exceptions if the save fails. |
1565 | func_73252_b | sendThisChunkToPlayer | 2 | |
1566 | func_73253_a | getChunkLocation | 2 | |
1567 | func_73254_a | sendChunkUpdate | 2 | |
1568 | func_73255_a | addPlayerToChunkWatchingList | 2 | called for all chunks within the visible radius of the player |
1569 | func_73256_a | sendToAllPlayersWatchingChunk | 2 | |
1570 | func_73257_a | sendTileToAllPlayersWatchingChunk | 2 | |
1571 | func_73258_b | getPlayersInChunk | 2 | |
1572 | func_73259_a | flagChunkForUpdate | 2 | |
1573 | func_73266_a | writePacket | 2 | Writes a packet, prefixed by its ID, to the data stream. |
1574 | func_73267_a | readPacketData | 2 | Abstract. Reads the raw packet data from the data stream. |
1575 | func_73268_a | containsSameEntityIDAs | 2 | eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class |
1576 | func_73269_d | getNewPacket | 2 | Returns a new instance of the specified Packet class. |
1577 | func_73270_a | writeItemStack | 2 | Writes the ItemStack's ID (short), then size (byte), then damage. (short) |
1578 | func_73271_a | writeString | 2 | Writes a String to the DataOutputStream |
1579 | func_73272_a | readPacket | 2 | Read a packet, prefixed by its ID, from the data stream. |
1580 | func_73273_a | writePacketData | 2 | Abstract. Writes the raw packet data to the data stream. |
1581 | func_73274_a | writeByteArray | 2 | Writes a byte array to the DataOutputStream |
1582 | func_73275_a | writeNBTTagCompound | 2 | Writes a compressed NBTTagCompound to the OutputStream |
1583 | func_73276_c | readItemStack | 2 | Reads a ItemStack from the InputStream |
1584 | func_73277_a_ | isWritePacket | 2 | if this returns false, processPacket is deffered for processReadPackets to handle |
1585 | func_73278_e | isRealPacket | 2 | only false for the abstract Packet class, all real packets return true |
1586 | func_73279_a | processPacket | 2 | Passes this Packet on to the NetHandler for processing. |
1587 | func_73280_b | readBytesFromStream | 2 | the first short in the stream indicates the number of bytes to read |
1588 | func_73281_k | getPacketId | 2 | Returns the ID of this packet. |
1589 | func_73282_a | readString | 2 | Reads a string from a packet |
1590 | func_73283_d | readNBTTagCompound | 2 | Reads a compressed NBTTagCompound from the InputStream |
1591 | func_73284_a | getPacketSize | 2 | Abstract. Return the size of the packet (not counting the header). |
1592 | func_73285_a | addIdClassMapping | 2 | Adds a two way mapping between the packet ID and packet class. |
1593 | func_73320_h | getPosZ | 2 | Gets the Z position of the block |
1594 | func_73321_f | getPosX | 2 | Gets the X position of the block |
1595 | func_73322_d | getEntityId | 2 | Gets the ID of the entity breaking the block |
1596 | func_73323_i | getDestroyedStage | 2 | Gets how far destroyed this block is |
1597 | func_73324_g | getPosY | 2 | Gets the Y position of the block |
1598 | func_73346_h | isCreativeMode | 2 | |
1599 | func_73347_i | getFlySpeed | 2 | |
1600 | func_73348_g | getAllowFlying | 2 | |
1601 | func_73349_b | setFlying | 2 | Sets whether we're currently flying or not. |
1602 | func_73350_f | getFlying | 2 | |
1603 | func_73351_a | setFlySpeed | 2 | Sets the flying speed. |
1604 | func_73352_d | getDisableDamage | 2 | |
1605 | func_73353_a | setDisableDamage | 2 | Sets whether damage is disabled or not. |
1606 | func_73354_c | setAllowFlying | 2 | |
1607 | func_73355_b | setWalkSpeed | 2 | Sets the walking speed. |
1608 | func_73356_d | setCreativeMode | 2 | |
1609 | func_73376_f | getPublicKey | 2 | |
1610 | func_73377_d | getServerId | 2 | |
1611 | func_73378_g | getVerifyToken | 2 | |
1612 | func_73391_d | getMetadata | 2 | |
1613 | func_73397_d | getItemSlot | 2 | Gets the item in the slot format (an ItemStack) |
1614 | func_73401_h | getDirection | 2 | |
1615 | func_73402_f | getYPosition | 2 | |
1616 | func_73403_d | getXPosition | 2 | |
1617 | func_73404_l | getYOffset | 2 | Returns the offset from yPosition where the actual click took place |
1618 | func_73405_i | getItemStack | 2 | |
1619 | func_73406_j | getXOffset | 2 | Returns the offset from xPosition where the actual click took place |
1620 | func_73407_g | getZPosition | 2 | |
1621 | func_73408_m | getZOffset | 2 | Returns the offset from zPosition where the actual click took place |
1622 | func_73453_d | getProtocolVersion | 2 | Returns the protocol version. |
1623 | func_73454_f | getUsername | 2 | Returns the username. |
1624 | func_73459_d | getLanguage | 2 | |
1625 | func_73460_h | getChatColours | 2 | |
1626 | func_73461_f | getRenderDistance | 2 | |
1627 | func_73462_i | getDifficulty | 2 | |
1628 | func_73463_g | getChatVisibility | 2 | |
1629 | func_73473_d | getText | 2 | |
1630 | func_73489_c | getMetadata | 2 | |
1631 | func_73568_g | getEffectY | 2 | |
1632 | func_73569_h | getEffectZ | 2 | |
1633 | func_73570_d | getSoundName | 2 | |
1634 | func_73571_i | getVolume | 2 | |
1635 | func_73572_f | getEffectX | 2 | |
1636 | func_73573_j | getPitch | 2 | Gets the pitch divided by 63 (63 is 100%) |
1637 | func_73594_a | getMapChunkData | 2 | |
1638 | func_73641_d | connectToNeighbor | 2 | The specified neighbor has just formed a new connection, so update accordingly |
1639 | func_73642_a | isMinecartTrack | 2 | |
1640 | func_73643_c | canConnectFrom | 2 | Determines whether or not the target rail can connect to this rail |
1641 | func_73644_a | refreshConnectedTracks | 2 | Neighboring tracks have potentially been broken, so prune the connected track list |
1642 | func_73645_a | setConnections | 2 | |
1643 | func_73646_c | canConnectTo | 2 | Determines whether or not the track can bend to meet the specified rail |
1644 | func_73647_b | isConnectedTo | 2 | |
1645 | func_73648_a | getMinecartTrackLogic | 2 | |
1646 | func_73649_b | isInTrack | 2 | Returns true if the specified block is in the same railway. |
1647 | func_73650_a | getAdjacentTracks | 2 | Get the number of adjacent tracks |
1648 | func_73651_b | getAdjacentTracks | 2 | |
1649 | func_73652_a | refreshTrackShape | 2 | Completely recalculates the track shape based on neighboring tracks and power state |
1650 | func_73660_a | update | 2 | Updates the JList with a new model. |
1651 | func_73665_c | getPropertiesFile | 2 | Returns this PropertyManager's file object used for property saving. |
1652 | func_73666_a | logMessageAndSave | 2 | logs an info message then calls saveSettingsToFile Yes this appears to be a potential stack overflow - these 2 functions call each other repeatdly if an exception occurs. |
1653 | func_73667_a | setProperty | 2 | Saves an Object with the given property name. |
1654 | func_73668_b | saveProperties | 2 | Writes the properties to the properties file. |
1655 | func_73669_a | getIntProperty | 2 | Gets an integer property. If it does not exist, set it to the specified value. |
1656 | func_73670_a | getBooleanProperty | 2 | Gets a boolean property. If it does not exist, set it to the specified value. |
1657 | func_73671_a | getProperty | 2 | Gets a property. If it does not exist, set it to the specified value. |
1658 | func_73680_d | getBanEndDate | 2 | |
1659 | func_73681_a | setBanStartDate | 2 | null == start ban now |
1660 | func_73682_e | hasBanExpired | 2 | |
1661 | func_73683_b | getBanStartDate | 2 | |
1662 | func_73684_a | getBannedUsername | 2 | |
1663 | func_73685_g | buildBanString | 2 | |
1664 | func_73686_f | getBanReason | 2 | |
1665 | func_73687_a | setBannedBy | 2 | |
1666 | func_73688_c | parse | 2 | |
1667 | func_73689_b | setBanReason | 2 | |
1668 | func_73690_c | getBannedBy | 2 | |
1669 | func_73691_b | setBanEndDate | 2 | |
1670 | func_73699_a | init | 2 | Initialises the console logger. |
1671 | func_73703_b | saveToFile | 2 | par1: include header |
1672 | func_73704_a | isBanned | 2 | |
1673 | func_73705_d | removeExpiredBans | 2 | |
1674 | func_73706_a | put | 2 | |
1675 | func_73707_e | loadBanList | 2 | Loads the ban list from the file (adds every entry, does not clear the current list). |
1676 | func_73708_a | setListActive | 2 | |
1677 | func_73709_b | remove | 2 | |
1678 | func_73710_b | isListActive | 2 | |
1679 | func_73711_f | saveToFileWithHeader | 2 | |
1680 | func_73712_c | getBannedList | 2 | removes expired Bans before returning |
1681 | func_73717_a | onNoMoreProgress | 2 | called when there is no more progress to be had, both on completion and failure |
1682 | func_73718_a | setLoadingProgress | 2 | Updates the progress bar on the loading screen to the specified amount. Args: loadProgress |
1683 | func_73719_c | resetProgresAndWorkingMessage | 2 | This is called with "Working..." by resetProgressAndMessage |
1684 | func_73720_a | displayProgressMessage | 2 | "Saving level", or the loading,or downloading equivelent |
1685 | func_73721_b | resetProgressAndMessage | 2 | this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...". |
1686 | func_73728_b | drawVerticalLine | 2 | |
1687 | func_73729_b | drawTexturedModalRect | 2 | Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height |
1688 | func_73730_a | drawHorizontalLine | 2 | |
1689 | func_73731_b | drawString | 2 | Renders the specified text to the screen. |
1690 | func_73732_a | drawCenteredString | 2 | Renders the specified text to the screen, center-aligned. |
1691 | func_73733_a | drawGradientRect | 2 | Draws a rectangle with a vertical gradient between the specified colors. |
1692 | func_73734_a | drawRect | 2 | Draws a solid color rectangle with the specified coordinates and color. |
1693 | func_73736_c | mousePressed | 2 | Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e). |
1694 | func_73737_a | drawButton | 2 | Draws this button to the screen. |
1695 | func_73738_a | getHoverState | 2 | Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button. |
1696 | func_73739_b | mouseDragged | 2 | Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e). |
1697 | func_73740_a | mouseReleased | 2 | Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e). |
1698 | func_73753_a | returnEnumOptions | 2 | |
1699 | func_73756_b | getSentMessages | 2 | Gets the list of messages previously sent through the chat GUI |
1700 | func_73757_a | addTranslatedMessage | 2 | Adds a message to the chat after translating to the client's locale. |
1701 | func_73758_b | scroll | 2 | Scrolls the chat by the given number of lines. |
1702 | func_73759_c | deleteChatLine | 2 | finds and deletes a Chat line by ID |
1703 | func_73760_d | getChatOpen | 2 | @return {@code true} if the chat GUI is open |
1704 | func_73762_a | drawChat | 2 | |
1705 | func_73763_a | printChatMessageWithOptionalDeletion | 2 | prints the String to Chat. If the ID is not 0, deletes an existing Chat Line of that ID from the GUI |
1706 | func_73764_c | resetScroll | 2 | Resets the chat scroll (executed when the GUI is closed) |
1707 | func_73765_a | printChatMessage | 2 | takes a String and prints it to chat |
1708 | func_73767_b | addToSentMessages | 2 | Adds this string to the list of sent messages, for recall using the up/down arrow keys |
1709 | func_73773_a | draw | 2 | |
1710 | func_73774_a | update | 2 | |
1711 | func_73777_b | deleteFromCursor | 2 | delete the selected text, otherwsie deletes characters from either side of the cursor. params: delete num |
1712 | func_73778_q | getVisible | 2 | @return {@code true} if this textbox is visible |
1713 | func_73779_a | deleteWords | 2 | Deletes the specified number of words starting at the cursor position. Negative numbers will delete words left of the cursor. |
1714 | func_73780_a | updateCursorCounter | 2 | Increments the cursor counter |
1715 | func_73781_b | getText | 2 | Returns the text beign edited on the textbox. |
1716 | func_73782_a | setText | 2 | Sets the text of the textbox. |
1717 | func_73783_i | getEnableBackgroundDrawing | 2 | get enable drawing background and outline |
1718 | func_73784_d | moveCursorBy | 2 | Moves the text cursor by a specified number of characters and clears the selection |
1719 | func_73785_a | getNthWordFromPos | 2 | gets the position of the nth word. N may be negative, then it looks backwards. params: N, position |
1720 | func_73786_a | setEnableBackgroundDrawing | 2 | enable drawing background and outline |
1721 | func_73787_n | getSelectionEnd | 2 | the side of the selection that is not the cursor, maye be the same as the cursor |
1722 | func_73788_c | getNthWordFromCursor | 2 | see @getNthNextWordFromPos() params: N, position |
1723 | func_73789_c | drawCursorVertical | 2 | draws the vertical line cursor in the textbox |
1724 | func_73790_e | setVisible | 2 | Sets whether or not this textbox is visible |
1725 | func_73791_e | setCursorPosition | 2 | sets the position of the cursor to the provided index |
1726 | func_73792_b | writeText | 2 | replaces selected text, or inserts text at the position on the cursor |
1727 | func_73793_a | mouseClicked | 2 | Args: x, y, buttonClicked |
1728 | func_73794_g | setTextColor | 2 | Sets the text colour for this textbox (disabled text will not use this colour) |
1729 | func_73795_f | drawTextBox | 2 | Draws the textbox |
1730 | func_73796_b | setFocused | 2 | setter for the focused field |
1731 | func_73797_d | setCursorPositionZero | 2 | sets the cursors position to the beginning |
1732 | func_73799_h | getCursorPosition | 2 | returns the current position of the cursor |
1733 | func_73800_i | setSelectionPos | 2 | Sets the position of the selection anchor (i.e. position the selection was started at) |
1734 | func_73801_o | getWidth | 2 | returns the width of the textbox depending on if the the box is enabled |
1735 | func_73802_a | textboxKeyTyped | 2 | Call this method from you GuiScreen to process the keys into textbox. |
1736 | func_73803_e | setCursorPositionEnd | 2 | sets the cursors position to after the text |
1737 | func_73804_f | setMaxStringLength | 2 | |
1738 | func_73805_d | setCanLoseFocus | 2 | if true the textbox can lose focus by clicking elsewhere on the screen |
1739 | func_73806_l | isFocused | 2 | getter for the focused field |
1740 | func_73807_c | getSelectedtext | 2 | @return returns the text between the cursor and selectionEnd |
1741 | func_73808_g | getMaxStringLength | 2 | returns the maximum number of character that can be contained in this textbox |
1742 | func_73827_b | getChatGUI | 2 | returns a pointer to the persistant Chat GUI, containing all previous chat messages and such |
1743 | func_73828_d | renderBossHealth | 2 | Renders dragon's (boss) health on the HUD |
1744 | func_73829_a | renderVignette | 2 | Renders the vignette. Args: vignetteBrightness, width, height |
1745 | func_73830_a | renderGameOverlay | 2 | Render the ingame overlay with quick icon bar, ... |
1746 | func_73831_a | updateTick | 2 | The update tick for the ingame UI |
1747 | func_73832_a | renderInventorySlot | 2 | Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick |
1748 | func_73833_a | setRecordPlayingMessage | 2 | |
1749 | func_73834_c | getUpdateCounter | 2 | |
1750 | func_73835_b | renderPortalOverlay | 2 | Renders the portal overlay. Args: portalStrength, width, height |
1751 | func_73836_a | renderPumpkinBlur | 2 | |
1752 | func_73846_a | queueTakenAchievement | 2 | Queue a taken achievement to be displayed. |
1753 | func_73847_a | updateAchievementWindow | 2 | Updates the small achievement tooltip window, showing a queued achievement if is needed. |
1754 | func_73848_b | queueAchievementInformation | 2 | Queue a information about a achievement to be displayed. |
1755 | func_73849_b | updateAchievementWindowScale | 2 | Update the display of the achievement window to match the game window. |
1756 | func_73859_b | drawWorldBackground | 2 | |
1757 | func_73860_n | handleKeyboardInput | 2 | Handles keyboard input. |
1758 | func_73861_o | isCtrlKeyDown | 2 | |
1759 | func_73862_m | handleInput | 2 | Delegates mouse and keyboard input. |
1760 | func_73863_a | drawScreen | 2 | Draws the screen and all the components in it. |
1761 | func_73864_a | mouseClicked | 2 | Called when the mouse is clicked. |
1762 | func_73865_d | setClipboardString | 2 | store a string in the system clipboard |
1763 | func_73866_w_ | initGui | 2 | Adds the buttons (and other controls) to the screen in question. |
1764 | func_73867_d | handleMouseInput | 2 | Handles mouse input. |
1765 | func_73868_f | doesGuiPauseGame | 2 | Returns true if this GUI should pause the game when it is displayed in single-player |
1766 | func_73869_a | keyTyped | 2 | Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). |
1767 | func_73870_l | getClipboardString | 2 | Returns a string stored in the system clipboard. |
1768 | func_73871_c | drawBackground | 2 | Draws the background (i is always 0 as of 1.2.2) |
1769 | func_73872_a | setWorldAndResolution | 2 | Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate() |
1770 | func_73873_v_ | drawDefaultBackground | 2 | Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png |
1771 | func_73874_b | onGuiClosed | 2 | Called when the screen is unloaded. Used to disable keyboard repeat events |
1772 | func_73875_a | actionPerformed | 2 | Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). |
1773 | func_73876_c | updateScreen | 2 | Called from the main game loop to update the screen. |
1774 | func_73877_p | isShiftKeyDown | 2 | |
1775 | func_73878_a | confirmClicked | 2 | |
1776 | func_73879_b | mouseMovedOrUp | 2 | Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is mouseMove, which==0 or which==1 is mouseUp |
1777 | func_73892_a | getSentHistory | 2 | input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position |
1778 | func_73895_u_ | completePlayerName | 2 | Autocompletes player name |
1779 | func_73906_g | wakeEntity | 2 | Wakes the entity from the bed |
1780 | func_73912_g | makeUseableName | 2 | Makes a the name for a world save folder based on your world name, replacing specific characters for _s and appending -s to the end until a free name is available. |
1781 | func_73914_h | updateButtonText | 2 | |
1782 | func_73945_e | copyLinkToClipboard | 2 | Copies the link to the system clipboard. |
1783 | func_73968_a | rotateAndBlurSkybox | 2 | Rotate and blurs the skybox view in the main menu |
1784 | func_73969_a | addSingleplayerMultiplayerButtons | 2 | Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. |
1785 | func_73970_b | drawPanorama | 2 | Draws the main menu panorama |
1786 | func_73971_c | renderSkybox | 2 | Renders the skybox in the main menu |
1787 | func_73972_b | addDemoButtons | 2 | Adds Demo buttons on Main Menu for players who are playing Demo. |
1788 | func_73985_g | respawnPlayer | 2 | Respawns the player. |
1789 | func_74002_a | connectToServer | 2 | |
1790 | func_74003_b | getListOfLanServers | 2 | |
1791 | func_74004_a | joinServer | 2 | Join server by slot index |
1792 | func_74005_e | getButtonEdit | 2 | Return buttonEdit GuiButton |
1793 | func_74006_a | getInternetServerList | 2 | |
1794 | func_74014_d | getButtonSelect | 2 | Return buttonSelect GuiButton |
1795 | func_74015_a | getAndSetSelectedServer | 2 | |
1796 | func_74016_g | initGuiControls | 2 | Populate the GuiScreen controlList |
1797 | func_74019_f | getButtonDelete | 2 | Return buttonDelete GuiButton |
1798 | func_74020_c | getSelectedServer | 2 | |
1799 | func_74042_b | getDoneButton | 2 | Returns the private doneButton field. |
1800 | func_74043_a | getGameSettings | 2 | Gets the relevant instance of GameSettings. Synthetic method for use in GuiSlotLanguage |
1801 | func_74059_d | getRenameButton | 2 | returns the rename button |
1802 | func_74061_a | getDeleteWorldScreen | 2 | Gets a GuiYesNo screen with the warning, buttons, etc. |
1803 | func_74062_b | getSelectedWorld | 2 | returns the world currently selected |
1804 | func_74063_d | getSaveName | 2 | returns the name of the saved game |
1805 | func_74064_e | selectWorld | 2 | Gets the selected world. |
1806 | func_74065_g | initButtons | 2 | intilize the buttons for this GUI |
1807 | func_74068_a | getSize | 2 | |
1808 | func_74069_a | getSaveFileName | 2 | returns the file name of the specified save number |
1809 | func_74070_c | getSelectButton | 2 | returns the select button |
1810 | func_74071_e | getDeleteButton | 2 | returns the delete button |
1811 | func_74072_a | onElementSelected | 2 | called whenever an element in this gui is selected |
1812 | func_74073_h | loadSaves | 2 | loads the saves |
1813 | func_74109_g | drawTitle | 2 | Draws the "Achievements" title at the top of the GUI. |
1814 | func_74110_b | genAchievementBackground | 2 | |
1815 | func_74127_c | getStatsFileWriter | 2 | |
1816 | func_74128_e | getFontRenderer3 | 2 | there are 11 identical methods like this |
1817 | func_74129_h | getFontRenderer4 | 2 | there are 11 identical methods like this |
1818 | func_74130_a | getMinecraft | 2 | |
1819 | func_74131_a | drawItemSprite | 2 | Draws the item sprite on top of the background sprite. |
1820 | func_74132_d | getFontRenderer2 | 2 | there are 11 identical methods like this |
1821 | func_74133_g | getMinecraft2 | 2 | exactly the same as 27141 and 27143 |
1822 | func_74134_a | drawSprite | 2 | Draws a sprite from /gui/slot.png. |
1823 | func_74135_j | getFontRenderer6 | 2 | there are 11 identical methods like this |
1824 | func_74136_b | drawGradientRect1 | 2 | exactly the same as 27129 |
1825 | func_74137_c | drawItemSprite | 2 | Draws the item sprite on top of the background sprite. |
1826 | func_74138_c | drawSprite | 2 | Draws a sprite from /gui/slot.png. |
1827 | func_74139_f | getMinecraft1 | 2 | exactly the same as 27141 |
1828 | func_74140_n | getFontRenderer10 | 2 | there are 11 identical methods like this |
1829 | func_74141_m | getFontRenderer9 | 2 | there are 11 identical methods like this |
1830 | func_74142_b | drawButtonBackground | 2 | Draws a gray box that serves as a button background. |
1831 | func_74143_g | addHeaderButtons | 2 | Creates the buttons that appear at the top of the Stats GUI. |
1832 | func_74144_o | getFontRenderer11 | 2 | there are 11 identical methods like this |
1833 | func_74145_b | getFontRenderer1 | 2 | there are 11 identical methods like this |
1834 | func_74146_i | getFontRenderer5 | 2 | there are 11 identical methods like this |
1835 | func_74147_l | getFontRenderer8 | 2 | there are 11 identical methods like this |
1836 | func_74148_k | getFontRenderer7 | 2 | there are 11 identical methods like this |
1837 | func_74149_a | drawGradientRect | 2 | |
1838 | func_74161_g | updateButtons | 2 | |
1839 | func_74163_a | sendBookToServer | 2 | |
1840 | func_74164_b | keyTypedInBook | 2 | Processes keystrokes when editing the text of a book |
1841 | func_74165_h | addNewPage | 2 | |
1842 | func_74185_a | drawGuiContainerBackgroundLayer | 2 | Draw the background layer for the GuiContainer (everything behind the items) |
1843 | func_74186_a | isMouseOverSlot | 2 | Returns if the passed mouse position is over the specified slot. |
1844 | func_74187_b | getSlotAtPosition | 2 | Returns the slot at the given coordinates or null if there is none. |
1845 | func_74189_g | drawGuiContainerForegroundLayer | 2 | Draw the foreground layer for the GuiContainer (everything in front of the items) |
1846 | func_74190_a | drawCreativeTabHoveringText | 2 | Draws the text when mouse is over creative inventory tab. Params: current creative tab to be checked, current mouse x position, current mouse y position. |
1847 | func_74191_a | handleMouseClick | 2 | |
1848 | func_74192_a | drawSlotInventory | 2 | Draws an inventory slot |
1849 | func_74199_h | getIMerchant | 2 | Gets the Instance of IMerchant interface. |
1850 | func_74221_h | displayDebuffEffects | 2 | Displays debuff/potion effects that are currently being applied to the player |
1851 | func_74226_k | needsScrollBars | 2 | returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items) |
1852 | func_74228_j | updateCreativeSearch | 2 | |
1853 | func_74229_i | getInventory | 2 | Returns the creative inventory |
1854 | func_74231_b | renderCreativeInventoryHoveringText | 2 | Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. Params: current creative tab to be checked, current mouse x position, current mouse y position. |
1855 | func_74233_a | renderCreativeTab | 2 | Renders passed creative inventory tab into the screen. |
1856 | func_74252_a | setNetClientHandler | 2 | Sets the NetClientHandler. |
1857 | func_74253_d | getNetClientHandler | 2 | Gets the NetClientHandler. |
1858 | func_74255_a | spawnNewServerThread | 2 | |
1859 | func_74257_b | isCancelled | 2 | |
1860 | func_74275_a | updateTimer | 2 | Updates all fields of the Timer using the current time |
1861 | func_74291_a | saveScreenshot | 2 | Takes a screenshot and saves it to the screenshots directory. Returns the filename of the screenshot. |
1862 | func_74296_a | getOptionFloatValue | 2 | |
1863 | func_74297_c | getKeyBinding | 2 | Gets a key binding. |
1864 | func_74298_c | getKeyDisplayString | 2 | Represents a key or mouse button as a string. Args: key |
1865 | func_74299_a | getTranslation | 2 | Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0. |
1866 | func_74300_a | loadOptions | 2 | Loads the options from the options file. It appears that this has replaced the previous 'loadOptions' |
1867 | func_74301_b | getOptionDisplayString | 2 | The string that appears inside the button/slider in the options menu. |
1868 | func_74302_a | getKeyBindingDescription | 2 | |
1869 | func_74303_b | saveOptions | 2 | Saves the options to the options file. |
1870 | func_74304_a | setOptionFloatValue | 2 | If the specified option is controlled by a slider (float value), this will set the float value. |
1871 | func_74305_a | parseFloat | 2 | Parses a string into a float. |
1872 | func_74306_a | setOptionValue | 2 | For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances. |
1873 | func_74307_a | setKeyBinding | 2 | Sets a key binding. |
1874 | func_74308_b | getOptionOrdinalValue | 2 | |
1875 | func_74309_c | shouldRenderClouds | 2 | Should render clouds |
1876 | func_74371_a | checkARBOcclusion | 2 | Checks if we support OpenGL occlusion. |
1877 | func_74372_a | grabMouseCursor | 2 | Grabs the mouse cursor it doesn't move and isn't seen. |
1878 | func_74373_b | ungrabMouseCursor | 2 | Ungrabs the mouse cursor so it can be moved and set it to the center of the screen |
1879 | func_74374_c | mouseXYChange | 2 | |
1880 | func_74378_d | getEnumString | 2 | |
1881 | func_74379_a | getEnumOptions | 2 | |
1882 | func_74380_a | getEnumFloat | 2 | |
1883 | func_74381_c | returnEnumOrdinal | 2 | |
1884 | func_74382_b | getEnumBoolean | 2 | |
1885 | func_74415_a | getModded | 2 | Returns "Definitely" if the brand is not vanilla, "Very likely" if there are no signers for the Minecraft class, otherwise "Probably not". |
1886 | func_74418_a | getGLVersion | 2 | Gets what OpenGL version you have. |
1887 | func_74420_a | getLWJGLVersion | 2 | |
1888 | func_74423_d | serverShutdown | 2 | Shuts down the server. (Only actually used on the server) |
1889 | func_74424_a | networkShutdown | 2 | Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads. |
1890 | func_74425_a | setNetHandler | 2 | Sets the NetHandler for this NetworkManager. Server-only. |
1891 | func_74426_e | packetSize | 2 | returns 0 for memoryConnections |
1892 | func_74427_a | wakeThreads | 2 | Wakes reader and writer threads |
1893 | func_74428_b | processReadPackets | 2 | Checks timeouts and processes all pending read packets. |
1894 | func_74429_a | addToSendQueue | 2 | Adds the packet to the correct send queue (chunk data packets go to a separate queue). |
1895 | func_74430_c | getSocketAddress | 2 | Return the InetSocketAddress of the remote endpoint |
1896 | func_74431_f | closeConnections | 2 | |
1897 | func_74432_i | getPairedConnection | 2 | |
1898 | func_74433_h | isGamePaused | 2 | |
1899 | func_74434_a | pairWith | 2 | |
1900 | func_74435_g | isConnectionActive | 2 | |
1901 | func_74436_b | processOrCachePacket | 2 | acts immiditally if isWritePacket, otherwise adds it to the readCache to be processed next tick |
1902 | func_74437_a | setGamePaused | 2 | |
1903 | func_74446_k | encryptOuputStream | 2 | flushes the stream and replaces it with an encryptedOutputStream |
1904 | func_74447_i | readPacket | 2 | Reads a single packet from the input stream and adds it to the read queue. If no packet is read, it shuts down the network. |
1905 | func_74448_j | decryptInputStream | 2 | |
1906 | func_74449_b | isServerTerminating | 2 | Is the server terminating? Client side aways returns false. |
1907 | func_74450_c | readNetworkPacket | 2 | Static accessor to readPacket. |
1908 | func_74451_d | sendNetworkPacket | 2 | Static accessor to sendPacket. |
1909 | func_74452_g | getSocket | 2 | |
1910 | func_74453_e | getOutputStream | 2 | |
1911 | func_74455_a | onNetworkError | 2 | Used to report network errors and causes a network shutdown. |
1912 | func_74456_f | isTerminating | 2 | Gets whether the Network manager is terminating. |
1913 | func_74457_g | getReadThread | 2 | Returns the read thread. |
1914 | func_74458_a | sendError | 2 | Sends the network manager an error |
1915 | func_74459_h | sendPacket | 2 | Sends a data packet if there is one to send, or sends a chunk data packet if there is one and the counter is up, or does nothing. |
1916 | func_74461_h | getWriteThread | 2 | Returns the write thread. |
1917 | func_74462_a | isRunning | 2 | Whether the network is operational. |
1918 | func_74499_a | getClientProfilerEnabled | 2 | Gets if Client Profiler (aka Snooper) is enabled. |
1919 | func_74502_a | getType | 2 | |
1920 | func_74505_d | unpressKey | 2 | |
1921 | func_74506_a | unPressAllKeys | 2 | |
1922 | func_74507_a | onTick | 2 | |
1923 | func_74508_b | resetKeyBindingArrayAndHash | 2 | |
1924 | func_74509_c | isPressed | 2 | |
1925 | func_74510_a | setKeyBindState | 2 | |
1926 | func_74517_a | setColorBuffer | 2 | Update and return colorBuffer with the RGBA values passed as arguments |
1927 | func_74518_a | disableStandardItemLighting | 2 | Disables the OpenGL lighting properties enabled by enableStandardItemLighting |
1928 | func_74519_b | enableStandardItemLighting | 2 | Sets the OpenGL lighting properties to the values used when rendering blocks as items |
1929 | func_74520_c | enableGUIStandardItemLighting | 2 | Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers). |
1930 | func_74521_a | setColorBuffer | 2 | Update and return colorBuffer with the RGBA values passed as arguments |
1931 | func_74523_b | deleteDisplayLists | 2 | |
1932 | func_74524_c | createDirectByteBuffer | 2 | Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access. |
1933 | func_74525_a | deleteTexturesAndDisplayLists | 2 | Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources. |
1934 | func_74526_a | generateDisplayLists | 2 | Generates the specified number of display lists and returns the first index. |
1935 | func_74527_f | createDirectIntBuffer | 2 | Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access. |
1936 | func_74528_a | generateTextureNames | 2 | Generates texture names and stores them in the specified buffer. |
1937 | func_74529_h | createDirectFloatBuffer | 2 | Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access. |
1938 | func_74535_a | formatString | 2 | Formats the strings based on 'IStatStringFormat' interface. |
1939 | func_74538_a | getChatLineString | 2 | |
1940 | func_74539_c | getChatLineID | 2 | |
1941 | func_74540_b | getUpdatedCounter | 2 | |
1942 | func_74544_j | escapedStringChar | 2 | |
1943 | func_74545_d | aJsonValue | 2 | |
1944 | func_74546_g | possibleExponent | 2 | |
1945 | func_74547_h | possibleSign | 2 | |
1946 | func_74548_i | stringToken | 2 | |
1947 | func_74549_a | numberToken | 2 | |
1948 | func_74550_k | hexadecimalNumber | 2 | |
1949 | func_74551_e | digitString | 2 | |
1950 | func_74552_a | parse | 2 | |
1951 | func_74553_l | readNextNonWhitespaceChar | 2 | |
1952 | func_74554_d | digitToken | 2 | |
1953 | func_74555_b | objectString | 2 | |
1954 | func_74556_f | possibleFractionalComponent | 2 | |
1955 | func_74557_b | nonNegativeNumberToken | 2 | |
1956 | func_74558_c | aFieldToken | 2 | |
1957 | func_74559_a | arrayString | 2 | |
1958 | func_74560_c | nonZeroDigitToken | 2 | |
1959 | func_74561_c | getRow | 2 | |
1960 | func_74562_b | getColumn | 2 | |
1961 | func_74563_a | updateCharacterAndLineCounts | 2 | |
1962 | func_74564_a | read | 2 | |
1963 | func_74565_b | read | 2 | |
1964 | func_74566_a | uncount | 2 | |
1965 | func_74567_a | unread | 2 | |
1966 | func_74572_a | downloadResource | 2 | Downloads the resource and saves it to disk. |
1967 | func_74573_a | reloadResources | 2 | Reloads the resource folder and passes the resources to Minecraft to install. |
1968 | func_74574_b | closeMinecraft | 2 | Called when Minecraft is closing down. |
1969 | func_74575_a | downloadAndInstallResource | 2 | Downloads the resource and saves it to disk then installs it. |
1970 | func_74576_a | loadResource | 2 | Loads a resource and passes it to Minecraft to install. |
1971 | func_74583_a | updateRenderInfo | 2 | Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode |
1972 | func_74584_a | getBlockIdAtEntityViewpoint | 2 | Returns the block ID at the current camera location (either air or fluid), taking into account the height of fluid blocks |
1973 | func_74585_b | projectViewFromEntity | 2 | Returns a vector representing the projection along the given entity's view for the given distance |
1974 | func_74599_b | buildNode | 2 | |
1975 | func_74603_a | withElement | 2 | Adds the given element to the array that will be built. |
1976 | func_74604_a | build | 2 | |
1977 | func_74608_a | withFieldBuilder | 2 | |
1978 | func_74610_b | getElements | 2 | |
1979 | func_74613_a | wrapExceptionsFor | 2 | |
1980 | func_74616_a | getType | 2 | |
1981 | func_74618_a | asList | 2 | |
1982 | func_74628_a | shortForm | 2 | |
1983 | func_74629_b | applyTo | 2 | |
1984 | func_74630_a | matchesNode | 2 | |
1985 | func_74633_c | typeSafeApplyTo | 2 | |
1986 | func_74634_a | matchesNode_ | 2 | |
1987 | func_74635_b | typeSafeApplyTo_ | 2 | |
1988 | func_74637_b | typeSafeApplyTo | 2 | |
1989 | func_74638_a | matchesNode_ | 2 | |
1990 | func_74642_b | typeSafeApplyTo | 2 | |
1991 | func_74646_k | nullValue | 2 | |
1992 | func_74647_c | stringValue | 2 | |
1993 | func_74648_a | startField | 2 | |
1994 | func_74649_j | falseValue | 2 | |
1995 | func_74650_b | numberValue | 2 | |
1996 | func_74651_f | startObject | 2 | |
1997 | func_74652_d | startArray | 2 | |
1998 | func_74653_g | endObject | 2 | |
1999 | func_74654_i | trueValue | 2 | |
2000 | func_74655_e | endArray | 2 | |
2001 | func_74656_b | startDocument | 2 | |
2002 | func_74657_c | endDocument | 2 | |
2003 | func_74658_h | endField | 2 | |
2004 | func_74659_b | addValue | 2 | |
2005 | func_74660_a | getDocument | 2 | |
2006 | func_74661_a | addRootNode | 2 | |
2007 | func_74676_a | chainedJsonNodeSelector | 2 | |
2008 | func_74677_a | chainOn | 2 | |
2009 | func_74685_a | shortForm | 2 | |
2010 | func_74686_a | with | 2 | Constructs a JsonNodeSelector consisting of this chained with the given JsonNodeSelector. For example, if we have JsonNodeSelectors for the first element of an array, and another that selects the second element of an array, and we chain them together in that order, we will get a selector that works on nested arrays, selecting the second element from an array stored in the first element of a parent array |
2011 | func_74687_b | getValue | 2 | |
2012 | func_74688_a | matches | 2 | Determines whether this JsonNodeSelector can extract a value from the given JsonNode |
2013 | func_74690_a | aJsonArray | 2 | |
2014 | func_74691_b | aJsonNumber | 2 | |
2015 | func_74692_a | aJsonObject | 2 | |
2016 | func_74693_b | aJsonTrue | 2 | |
2017 | func_74694_c | aJsonFalse | 2 | |
2018 | func_74695_a | aJsonArray | 2 | |
2019 | func_74696_a | aJsonNull | 2 | |
2020 | func_74697_a | aJsonString | 2 | |
2021 | func_74700_a | getShortFormFailPath | 2 | |
2022 | func_74704_a | jsonNodeDoesNotMatchPathElementsException | 2 | |
2023 | func_74705_a | commaSeparate | 2 | |
2024 | func_74706_b | formatMessage | 2 | |
2025 | func_74708_e | anArrayBuilder | 2 | |
2026 | func_74711_d | anObjectBuilder | 2 | |
2027 | func_74715_a | addNode | 2 | |
2028 | func_74716_a | addField | 2 | |
2029 | func_74723_b | withValue | 2 | |
2030 | func_74725_c | buildValue | 2 | |
2031 | func_74726_a | withKey | 2 | |
2032 | func_74727_a | aJsonFieldBuilder | 2 | |
2033 | func_74731_a | writeNamedTag | 2 | Writes the specified tag to the given DataOutput, writing the type byte, the UTF string key and then calling the tag to write its data. |
2034 | func_74732_a | getId | 2 | Gets the type byte for the tag. |
2035 | func_74733_a | newTag | 2 | Creates and returns a new tag of the specified type, or null if invalid. |
2036 | func_74734_a | write | 2 | Write the actual data contents of the tag, implemented in NBT extension classes |
2037 | func_74735_a | load | 2 | Read the actual data contents of the tag, implemented in NBT extension classes |
2038 | func_74736_a | getTagName | 2 | Returns the string name of a tag with the specified type, or 'UNKNOWN' if invalid. |
2039 | func_74737_b | copy | 2 | Creates a clone of the tag. |
2040 | func_74738_o | setName | 2 | Sets the name for this tag and returns this for convenience. |
2041 | func_74739_b | readNamedTag | 2 | Reads and returns a tag from the given DataInput, or the End tag if no tag could be read. |
2042 | func_74740_e | getName | 2 | Gets the name corresponding to the tag, or an empty string if none set. |
2043 | func_74742_a | appendTag | 2 | Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag. |
2044 | func_74743_b | tagAt | 2 | Retrieves the tag at the specified index from the list. |
2045 | func_74744_a | removeTag | 2 | Removes a tag at the given index. |
2046 | func_74745_c | tagCount | 2 | Returns the number of tags in the list. |
2047 | func_74757_a | setBoolean | 2 | Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key. |
2048 | func_74758_c | getTags | 2 | Returns all the values in the tagMap HashMap. |
2049 | func_74759_k | getIntArray | 2 | Retrieves an int array using the specified key, or a zero-length array if no such key was stored. |
2050 | func_74760_g | getFloat | 2 | Retrieves a float value using the specified key, or 0 if no such key was stored. |
2051 | func_74761_m | getTagList | 2 | Retrieves a NBTTagList subtag matching the specified key, or a new empty NBTTagList if no such key was stored. |
2052 | func_74762_e | getInteger | 2 | Retrieves an integer value using the specified key, or 0 if no such key was stored. |
2053 | func_74763_f | getLong | 2 | Retrieves a long value using the specified key, or 0 if no such key was stored. |
2054 | func_74764_b | hasKey | 2 | Returns whether the given string has been previously stored as a key in the map. |
2055 | func_74765_d | getShort | 2 | Retrieves a short value using the specified key, or 0 if no such key was stored. |
2056 | func_74766_a | setCompoundTag | 2 | Stores the given NBTTagCompound into the map with the given string key. |
2057 | func_74767_n | getBoolean | 2 | Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method. |
2058 | func_74768_a | setInteger | 2 | Stores a new NBTTagInt with the given integer value into the map with the given string key. |
2059 | func_74769_h | getDouble | 2 | Retrieves a double value using the specified key, or 0 if no such key was stored. |
2060 | func_74770_j | getByteArray | 2 | Retrieves a byte array using the specified key, or a zero-length array if no such key was stored. |
2061 | func_74771_c | getByte | 2 | Retrieves a byte value using the specified key, or 0 if no such key was stored. |
2062 | func_74772_a | setLong | 2 | Stores a new NBTTagLong with the given long value into the map with the given string key. |
2063 | func_74773_a | setByteArray | 2 | Stores a new NBTTagByteArray with the given array as data into the map with the given string key. |
2064 | func_74774_a | setByte | 2 | Stores a new NBTTagByte with the given byte value into the map with the given string key. |
2065 | func_74775_l | getCompoundTag | 2 | Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored. |
2066 | func_74776_a | setFloat | 2 | Stores a new NBTTagFloat with the given float value into the map with the given string key. |
2067 | func_74777_a | setShort | 2 | Stores a new NBTTagShort with the given short value into the map with the given string key. |
2068 | func_74778_a | setString | 2 | Stores a new NBTTagString with the given string value into the map with the given string key. |
2069 | func_74779_i | getString | 2 | Retrieves a string value using the specified key, or an empty string if no such key was stored. |
2070 | func_74780_a | setDouble | 2 | Stores a new NBTTagDouble with the given double value into the map with the given string key. |
2071 | func_74781_a | getTag | 2 | gets a generic tag with the specified name |
2072 | func_74782_a | setTag | 2 | Stores the given tag into the map with the given string key. This is mostly used to store tag lists. |
2073 | func_74783_a | setIntArray | 2 | Stores a new NBTTagIntArray with the given array as data into the map with the given string key. |
2074 | func_74785_a | format | 2 | |
2075 | func_74786_a | formatJsonNode | 2 | |
2076 | func_74787_a | format | 2 | |
2077 | func_74788_a | parse | 2 | Parse the character stream from the specified Reader into a JsonRootNode object. |
2078 | func_74792_a | decompress | 2 | |
2079 | func_74793_a | safeWrite | 2 | |
2080 | func_74794_a | read | 2 | Reads from a CompressedStream. |
2081 | func_74795_b | write | 2 | |
2082 | func_74796_a | readCompressed | 2 | Load the gzipped compound from the inputstream. |
2083 | func_74797_a | read | 2 | |
2084 | func_74798_a | compress | 2 | |
2085 | func_74799_a | writeCompressed | 2 | Write the compound, gzipped, to the outputstream. |
2086 | func_74800_a | write | 2 | |
2087 | func_74802_e | isBidirectional | 2 | |
2088 | func_74803_a | translateKeyFormat | 2 | Translate a key to current language applying String.format() |
2089 | func_74804_d | isUnicode | 2 | |
2090 | func_74805_b | translateKey | 2 | Translate a key to current language. |
2091 | func_74806_b | getLanguageList | 2 | |
2092 | func_74807_e | loadLanguageList | 2 | |
2093 | func_74808_a | getInstance | 2 | Return the StringTranslate singleton instance |
2094 | func_74809_c | translateNamedKey | 2 | Translate a key with a extra '.name' at end added, is used by blocks and items. |
2095 | func_74810_a | setLanguage | 2 | |
2096 | func_74811_c | getCurrentLanguage | 2 | |
2097 | func_74812_a | loadLanguage | 2 | |
2098 | func_74830_a | toLowerCase | 2 | A locale independent version of toLowerCase that returns a US ASCII lowercase String. |
2099 | func_74837_a | translateToLocalFormatted | 2 | Translates a Stat name with format args |
2100 | func_74838_a | translateToLocal | 2 | Translates a Stat name |
2101 | func_74840_a | configure | 2 | |
2102 | func_74841_a | calculateMask | 2 | |
2103 | func_74844_a | getErrorOjbects | 2 | |
2104 | func_74851_a | returnByte | 2 | Encrypt/decrypt a single byte, returning the result. |
2105 | func_74860_a | isLiquidInStructureBoundingBox | 2 | checks the entire StructureBoundingBox for Liquids |
2106 | func_74861_a | buildComponent | 2 | Initiates construction of the Structure Component picked, at the current Location of StructGen |
2107 | func_74862_a | getYWithOffset | 2 | |
2108 | func_74863_c | getMetadataWithOffset | 2 | Returns the direction-shifted metadata for blocks that require orientation, e.g. doors, stairs, ladders. Parameters: block ID, original metadata |
2109 | func_74864_a | placeBlockAtCurrentPosition | 2 | current Position depends on currently set Coordinates mode, is computed here |
2110 | func_74865_a | getXWithOffset | 2 | |
2111 | func_74866_a | getBlockIdAtCurrentPosition | 2 | |
2112 | func_74867_a | randomlyRareFillWithBlocks | 2 | arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, boolean alwaysreplace |
2113 | func_74868_a | getCenter | 2 | |
2114 | func_74869_a | generateStructureDispenserContents | 2 | Used to generate dispenser contents for structures. ex: Jungle Temples. |
2115 | func_74870_b | fillCurrentPositionBlocksDownwards | 2 | Overwrites air and liquids from selected position downwards, stops at hitting anything else. |
2116 | func_74871_b | clearCurrentPositionBlocksUpwards | 2 | Deletes all continuous blocks from selected position upwards. Stops at hitting air. |
2117 | func_74872_a | fillWithMetadataBlocks | 2 | arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int placeBlockMetadata, int replaceBlockId, int replaceBlockMetadata, boolean alwaysreplace) |
2118 | func_74873_b | getZWithOffset | 2 | |
2119 | func_74874_b | getBoundingBox | 2 | |
2120 | func_74875_a | addComponentParts | 2 | second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences... |
2121 | func_74876_a | randomlyPlaceBlock | 2 | Randomly decides if placing or not. Used for Decoration such as Torches and Spiderwebs |
2122 | func_74877_c | getComponentType | 2 | Returns the component type ID of this component. |
2123 | func_74878_a | fillWithAir | 2 | arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ) |
2124 | func_74879_a | generateStructureChestContents | 2 | Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests. |
2125 | func_74880_a | randomlyFillWithBlocks | 2 | arguments: World worldObj, StructureBoundingBox structBB, Random rand, float randLimit, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int olaceBlockId, int replaceBlockId, boolean alwaysreplace |
2126 | func_74881_a | placeDoorAtCurrentPosition | 2 | |
2127 | func_74882_a | fillWithRandomizedBlocks | 2 | arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector |
2128 | func_74883_a | findIntersecting | 2 | Discover if bounding box can fit within the current bounding box object. |
2129 | func_74884_a | fillWithBlocks | 2 | arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int placeBlockId, int replaceBlockId, boolean alwaysreplace) |
2130 | func_74888_b | getVillagerType | 2 | Returns the villager type to spawn in this component, based on the number of villagers already spawned. |
2131 | func_74889_b | getAverageGroundLevel | 2 | Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle). |
2132 | func_74890_d | getBiomeSpecificBlock | 2 | Gets the replacement block for the current biome |
2133 | func_74891_a | getNextComponentNN | 2 | Gets the next village component, with the bounding box shifted -1 in the X and Z direction. |
2134 | func_74892_e | getBiomeSpecificBlockMetadata | 2 | Gets the replacement block metadata for the current biome |
2135 | func_74893_a | spawnVillagers | 2 | Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers |
2136 | func_74894_b | getNextComponentPP | 2 | Gets the next village component, with the bounding box shifted +1 in the X and Z direction. |
2137 | func_74895_a | canVillageGoDeeper | 2 | |
2138 | func_74925_d | getWorldChunkManager | 2 | |
2139 | func_74950_a | findValidPlacement | 2 | Trys to find a valid place to put this component. |
2140 | func_74951_a | findValidPlacement | 2 | |
2141 | func_74954_a | findValidPlacement | 2 | |
2142 | func_74959_a | getNextComponent | 2 | |
2143 | func_74960_a | getTotalWeight | 2 | |
2144 | func_74961_b | getNextComponentX | 2 | Gets the next component in the +/- X direction |
2145 | func_74962_a | getNextComponent | 2 | Finds a random component to tack on to the bridge. Or builds the end. |
2146 | func_74963_a | getNextComponentNormal | 2 | Gets the next component in any cardinal direction |
2147 | func_74964_a | isAboveGround | 2 | Checks if the bounding box's minY is > 10 |
2148 | func_74965_c | getNextComponentZ | 2 | Gets the next component in the +/- Z direction |
2149 | func_74966_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2150 | func_74973_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2151 | func_74974_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2152 | func_74975_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2153 | func_74977_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2154 | func_74978_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2155 | func_74979_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2156 | func_74980_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2157 | func_74981_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2158 | func_74982_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2159 | func_74983_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2160 | func_74984_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2161 | func_74985_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
2162 | func_74986_a | getNextComponentNormal | 2 | Gets the next component in any cardinal direction |
2163 | func_74987_c | getNextComponentZ | 2 | Gets the next component in the +/- Z direction |
2164 | func_74988_a | getRandomDoor | 2 | |
2165 | func_74989_b | getNextComponentX | 2 | Gets the next component in the +/- X direction |
2166 | func_74990_a | placeDoor | 2 | builds a door of the enumerated types (empty opening is a door) |
2167 | func_74991_a | canStrongholdGoDeeper | 2 | returns false if the Structure Bounding Box goes below 10 |
2168 | func_74994_a | findValidPlacement | 2 | |
2169 | func_75000_a | findValidPlacement | 2 | |
2170 | func_75004_a | findValidPlacement | 2 | |
2171 | func_75006_a | findValidPlacement | 2 | |
2172 | func_75010_a | findValidPlacement | 2 | |
2173 | func_75012_a | findValidPlacement | 2 | |
2174 | func_75016_a | findValidPlacement | 2 | |
2175 | func_75018_a | findValidPlacement | 2 | |
2176 | func_75022_a | getStrongholdStairsComponent | 2 | performs some checks, then gives out a fresh Stairs component |
2177 | func_75028_a | findValidPlacement | 2 | |
2178 | func_75036_a | generate | 2 | |
2179 | func_75037_a | recursiveGenerate | 2 | Recursively called by generate() (func_75036_a) and optionally by itself. |
2180 | func_75041_a | generateLargeCaveNode | 2 | Generates a larger initial cave node than usual. Called 25% of the time. |
2181 | func_75042_a | generateCaveNode | 2 | Generates a node in the current cave system recursion tree. |
2182 | func_75043_a | generateCaveNode | 2 | Generates a node in the current cave system recursion tree. |
2183 | func_75044_a | generateLargeCaveNode | 2 | Generates a larger initial cave node than usual. Called 25% of the time. |
2184 | func_75045_a | generateRavine | 2 | |
2185 | func_75047_a | canSpawnStructureAtCoords | 2 | |
2186 | func_75048_a | hasStructureAt | 2 | Returns true if the structure generator has generated a structure located at the given position tuple. |
2187 | func_75049_b | getStructureStart | 2 | |
2188 | func_75050_a | getNearestInstance | 2 | |
2189 | func_75051_a | generateStructuresInChunk | 2 | Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts. |
2190 | func_75052_o_ | getCoordList | 2 | Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator. |
2191 | func_75059_a | getSpawnList | 2 | |
2192 | func_75062_a | selectBlocks | 2 | picks Block Ids and Metadata (Silverfish) |
2193 | func_75063_a | getSelectedBlockId | 2 | |
2194 | func_75064_b | getSelectedBlockMetaData | 2 | |
2195 | func_75067_a | markAvailableHeight | 2 | offsets the structure Bounding Boxes up to a certain height, typically 63 - 10 |
2196 | func_75068_a | generateStructure | 2 | Keeps iterating Structure Pieces and spawning them until the checks tell it to stop |
2197 | func_75069_d | isSizeableStructure | 2 | currently only defined for Villages, returns true if Village has more than 2 non-road components |
2198 | func_75070_a | setRandomHeight | 2 | |
2199 | func_75071_a | getBoundingBox | 2 | |
2200 | func_75072_c | updateBoundingBox | 2 | Calculates total bounding box based on components' bounding boxes and saves it to boundingBox |
2201 | func_75073_b | getComponents | 2 | |
2202 | func_75077_d | getNextVillageStructureComponent | 2 | attempts to find a next Structure Component to be spawned, private Village function |
2203 | func_75078_a | getNextStructureComponent | 2 | attempts to find a next Structure Component to be spawned |
2204 | func_75080_e | getNextComponentVillagePath | 2 | |
2205 | func_75081_c | getNextVillageComponent | 2 | attempts to find a next Village Component to be spawned |
2206 | func_75082_b | getNextStructureComponentVillagePath | 2 | |
2207 | func_75084_a | getStructureVillageWeightedPieceList | 2 | |
2208 | func_75085_a | canSpawnMoreVillagePiecesOfType | 2 | |
2209 | func_75086_a | canSpawnMoreVillagePieces | 2 | |
2210 | func_75091_a | writeCapabilitiesToNBT | 2 | |
2211 | func_75092_a | setFlySpeed | 2 | |
2212 | func_75093_a | getFlySpeed | 2 | |
2213 | func_75094_b | getWalkSpeed | 2 | |
2214 | func_75095_b | readCapabilitiesFromNBT | 2 | |
2215 | func_75111_a | addStats | 2 | Eat some food. |
2216 | func_75112_a | readNBT | 2 | Reads food stats from an NBT object. |
2217 | func_75113_a | addExhaustion | 2 | adds input to foodExhaustionLevel to a max of 40 |
2218 | func_75114_a | setFoodLevel | 2 | |
2219 | func_75115_e | getSaturationLevel | 2 | Get the player's food saturation level. |
2220 | func_75116_a | getFoodLevel | 2 | Get the player's food level. |
2221 | func_75117_b | writeNBT | 2 | Writes food stats to an NBT object. |
2222 | func_75118_a | onUpdate | 2 | Handles the food game logic. |
2223 | func_75119_b | setFoodSaturationLevel | 2 | |
2224 | func_75120_b | getPrevFoodLevel | 2 | |
2225 | func_75121_c | needFood | 2 | If foodLevel is not max. |
2226 | func_75122_a | addStats | 2 | Args: int foodLevel, float foodSaturationModifier |
2227 | func_75128_a | setPlayerIsPresent | 2 | adds or removes the player from the container based on par2 |
2228 | func_75129_b | isPlayerNotUsingContainer | 2 | NotUsing because adding a player twice is an error |
2229 | func_75130_a | onCraftMatrixChanged | 2 | Callback for when the crafting matrix is changed. |
2230 | func_75131_a | putStacksInSlots | 2 | places itemstacks in first x slots, x being aitemstack.lenght |
2231 | func_75132_a | addCraftingToCrafters | 2 | |
2232 | func_75133_b | retrySlotClick | 2 | |
2233 | func_75134_a | onCraftGuiClosed | 2 | Callback for when the crafting gui is closed. |
2234 | func_75135_a | mergeItemStack | 2 | merges provided ItemStack with the first avaliable one in the container/player inventory |
2235 | func_75136_a | getNextTransactionID | 2 | Gets a unique transaction ID. Parameter is unused. |
2236 | func_75137_b | updateProgressBar | 2 | |
2237 | func_75138_a | getInventory | 2 | returns a list if itemStacks, for each slot. |
2238 | func_75139_a | getSlot | 2 | |
2239 | func_75140_a | enchantItem | 2 | enchants the item on the table using the specified slot; also deducts XP from player |
2240 | func_75141_a | putStackInSlot | 2 | args: slotID, itemStack to put in slot |
2241 | func_75142_b | updateCraftingResults | 2 | Updates crafting matrix; called from onCraftMatrixChanged. Args: none |
2242 | func_75144_a | slotClick | 2 | |
2243 | func_75145_c | canInteractWith | 2 | |
2244 | func_75146_a | addSlotToContainer | 2 | the slot is assumed empty |
2245 | func_75147_a | getSlotFromInventory | 2 | |
2246 | func_75174_d | getMerchantInventory | 2 | |
2247 | func_75175_c | setCurrentRecipeIndex | 2 | |
2248 | func_75183_a | scrollTo | 2 | Updates the gui slots ItemStack's based on scroll position. |
2249 | func_75184_d | hasMoreThan1PageOfItemsInList | 2 | theCreativeContainer seems to be hard coded to 9x5 items |
2250 | func_75189_a | canSpawnMoreStructuresOfType | 2 | |
2251 | func_75190_a | canSpawnMoreStructures | 2 | |
2252 | func_75195_a | getNextValidComponentAccess | 2 | |
2253 | func_75196_c | getNextValidComponent | 2 | |
2254 | func_75197_b | getStrongholdStones | 2 | |
2255 | func_75198_a | prepareStructurePieces | 2 | sets up Arrays with the Structure pieces and their weights |
2256 | func_75199_a | setComponentType | 2 | |
2257 | func_75200_a | getStrongholdComponentFromWeightedPiece | 2 | translates the PieceWeight class to the Component class |
2258 | func_75201_b | getNextComponent | 2 | |
2259 | func_75202_c | canAddStructurePieces | 2 | |
2260 | func_75208_c | onCrafting | 2 | the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. |
2261 | func_75209_a | decrStackSize | 2 | Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack. |
2262 | func_75210_a | onCrafting | 2 | the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item). |
2263 | func_75211_c | getStack | 2 | Helper fnct to get the stack in the slot. |
2264 | func_75212_b | getBackgroundIconIndex | 2 | Returns the icon index on items.png that is used as background image of the slot. |
2265 | func_75214_a | isItemValid | 2 | Check if the stack is a valid item for this slot. Always true beside for the armor slots. |
2266 | func_75215_d | putStack | 2 | Helper method to put a stack in the slot. |
2267 | func_75216_d | getHasStack | 2 | Returns if this slot contains a stack. |
2268 | func_75217_a | isSlotInInventory | 2 | returns true if this slot is in par2 of par1 |
2269 | func_75218_e | onSlotChanged | 2 | Called when the stack in a Slot changes |
2270 | func_75219_a | getSlotStackLimit | 2 | Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots) |
2271 | func_75220_a | onSlotChange | 2 | if par2 has more items than par1, onCrafting(item,countIncrease) is called |
2272 | func_75243_a_ | canHoldPotion | 2 | Returns true if this itemstack can be filled with a potion |
2273 | func_75246_d | updateTask | 2 | Updates the task |
2274 | func_75247_h | getMutexBits | 2 | Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other. |
2275 | func_75248_a | setMutexBits | 2 | Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other. |
2276 | func_75249_e | startExecuting | 2 | Execute a one shot task or start executing a continuous task |
2277 | func_75250_a | shouldExecute | 2 | Returns whether the EntityAIBase should begin execution. |
2278 | func_75251_c | resetTask | 2 | Resets the task |
2279 | func_75252_g | isContinuous | 2 | Returns whether the task requires multiple updates or not |
2280 | func_75253_b | continueExecuting | 2 | Returns whether an in-progress EntityAIBase should continue executing |
2281 | func_75270_a | setSitting | 2 | Sets the sitting flag. |
2282 | func_75296_a | isSuitableTarget | 2 | A method used to see if an entity is a suitable target through a number of checks. |
2283 | func_75349_a | findUsableDoor | 2 | Determines if a door can be broken with AI. |
2284 | func_75362_f | getEatGrassTick | 2 | |
2285 | func_75366_f | findPossibleShelter | 2 | |
2286 | func_75382_a | hasPlayerGotBoneInHand | 2 | Gets if the Player has the Bone in the hand. |
2287 | func_75388_i | spawnBaby | 2 | Spawns a baby animal of the same type. |
2288 | func_75389_f | getNearbyMate | 2 | Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found. |
2289 | func_75398_a | isSittableBlock | 2 | Determines wheter the Ocelot wants to sit on the block at given coordinate |
2290 | func_75399_f | getNearbySitableBlockDistance | 2 | Searches for a block to sit on within a 8 block range, returns 0 if none found |
2291 | func_75446_f | checkSufficientDoorsPresentForNewVillager | 2 | |
2292 | func_75447_i | giveBirth | 2 | |
2293 | func_75458_a | compareDistanceSq | 2 | |
2294 | func_75461_b | findRandomTargetBlockAwayFrom | 2 | finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3 |
2295 | func_75462_c | findRandomTargetBlock | 2 | searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number |
2296 | func_75463_a | findRandomTarget | 2 | finds a random target within par1(x,z) and par2 (y) blocks |
2297 | func_75464_a | findRandomTargetBlockTowards | 2 | finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3 |
2298 | func_75466_d | resetDoorOpeningRestrictionCounter | 2 | |
2299 | func_75467_a | isInside | 2 | |
2300 | func_75468_f | getDoorOpeningRestrictionCounter | 2 | |
2301 | func_75469_c | getInsideDistanceSquare | 2 | Get the square of the distance from a location 2 blocks away from the door considered 'inside' and the given arguments |
2302 | func_75470_e | incrementDoorOpeningRestrictionCounter | 2 | |
2303 | func_75471_a | getInsidePosX | 2 | |
2304 | func_75472_c | getInsidePosZ | 2 | |
2305 | func_75473_b | getInsidePosY | 2 | |
2306 | func_75474_b | getDistanceSquared | 2 | Returns the squared distance between this door and the given coordinate. |
2307 | func_75483_a | isSafeToStandAt | 2 | Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ |
2308 | func_75484_a | setPath | 2 | sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords |
2309 | func_75485_k | canNavigate | 2 | If on ground or swimming and can swim |
2310 | func_75486_a | getAvoidsWater | 2 | |
2311 | func_75487_m | removeSunnyPath | 2 | Trims path data from the end to the first sun covered block |
2312 | func_75488_a | getPathToXYZ | 2 | Returns the path to the given coordinates |
2313 | func_75489_a | setSpeed | 2 | Sets the speed |
2314 | func_75490_c | setEnterDoors | 2 | Sets if the entity can enter open doors |
2315 | func_75491_a | setAvoidsWater | 2 | |
2316 | func_75492_a | tryMoveToXYZ | 2 | Try to find and set a path to XYZ. Returns true if successful. |
2317 | func_75493_a | isDirectPathBetweenPoints | 2 | Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize |
2318 | func_75494_a | getPathToEntityLiving | 2 | Returns the path to the given EntityLiving |
2319 | func_75495_e | setCanSwim | 2 | Sets if the entity can swim |
2320 | func_75496_b | isPositionClear | 2 | Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ |
2321 | func_75497_a | tryMoveToEntityLiving | 2 | Try to find and set a path to EntityLiving. Returns true if successful. |
2322 | func_75498_b | setBreakDoors | 2 | |
2323 | func_75499_g | clearPathEntity | 2 | sets active PathEntity to null |
2324 | func_75500_f | noPath | 2 | If null path or reached the end |
2325 | func_75501_e | onUpdateNavigation | 2 | |
2326 | func_75502_i | getEntityPosition | 2 | |
2327 | func_75503_j | getPathableYPos | 2 | Gets the safe pathing Y position for the entity depending on if it can path swim or not |
2328 | func_75504_d | setAvoidSun | 2 | Sets if the path should avoid sunlight |
2329 | func_75505_d | getPath | 2 | gets the actively used PathEntity |
2330 | func_75506_l | isInFluid | 2 | Returns true if the entity is in water or lava, false otherwise |
2331 | func_75507_c | getCanBreakDoors | 2 | Returns true if the entity can break doors, false otherwise |
2332 | func_75508_h | pathFollow | 2 | |
2333 | func_75522_a | canSee | 2 | Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result. |
2334 | func_75523_a | clearSensingCache | 2 | Clears canSeeCachePositive and canSeeCacheNegative. |
2335 | func_75528_a | tick | 2 | Runs a single tick for the village siege |
2336 | func_75530_c | spawnZombie | 2 | |
2337 | func_75540_b | getVillageList | 2 | Get a list of villages. |
2338 | func_75541_e | isWoodenDoorAt | 2 | |
2339 | func_75542_c | addDoorToNewListIfAppropriate | 2 | |
2340 | func_75543_d | dropOldestVillagerPosition | 2 | |
2341 | func_75544_a | tick | 2 | Runs a single tick for the village collection |
2342 | func_75545_e | addNewDoorsToVillageOrCreateVillage | 2 | |
2343 | func_75546_a | addUnassignedWoodenDoorsAroundToNewDoorsList | 2 | |
2344 | func_75547_b | getVillageDoorAt | 2 | |
2345 | func_75548_d | isVillagerPositionPresent | 2 | |
2346 | func_75549_c | removeAnnihilatedVillages | 2 | |
2347 | func_75550_a | findNearestVillage | 2 | Finds the nearest village, but only the given coordinates are withing it's bounding box plus the given the distance. |
2348 | func_75551_a | addVillagerPosition | 2 | This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either. |
2349 | func_75557_k | removeDeadAndOutOfRangeDoors | 2 | |
2350 | func_75558_f | getVillageDoorInfoList | 2 | called only by class EntityAIMoveThroughVillage |
2351 | func_75559_a | tryGetIronGolemSpawningLocation | 2 | Tries up to 10 times to get a valid spawning location before eventually failing and returning null. |
2352 | func_75560_a | tick | 2 | Called periodically by VillageCollection |
2353 | func_75561_d | getTicksSinceLastDoorAdding | 2 | |
2354 | func_75562_e | getNumVillagers | 2 | |
2355 | func_75563_b | isValidIronGolemSpawningLocation | 2 | |
2356 | func_75564_b | findNearestDoor | 2 | |
2357 | func_75565_j | removeDeadAndOldAgressors | 2 | |
2358 | func_75566_g | isAnnihilated | 2 | Returns true, if there is not a single village door left. Called by VillageCollection |
2359 | func_75567_c | getNumVillageDoors | 2 | Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege |
2360 | func_75568_b | getVillageRadius | 2 | |
2361 | func_75569_c | findNearestDoorUnrestricted | 2 | Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless of restriction. |
2362 | func_75570_a | isInRange | 2 | Returns true, if the given coordinates are within the bounding box of the village. |
2363 | func_75571_b | findNearestVillageAggressor | 2 | |
2364 | func_75572_i | updateNumVillagers | 2 | |
2365 | func_75573_l | updateVillageRadiusAndCenter | 2 | |
2366 | func_75574_f | isBlockDoor | 2 | |
2367 | func_75575_a | addOrRenewAgressor | 2 | |
2368 | func_75576_a | addVillageDoorInfo | 2 | |
2369 | func_75577_a | getCenter | 2 | |
2370 | func_75578_e | getVillageDoorAt | 2 | |
2371 | func_75579_h | updateNumIronGolems | 2 | |
2372 | func_75598_a | getCreatureClass | 2 | |
2373 | func_75599_d | getPeacefulCreature | 2 | Gets whether or not this creature type is peaceful. |
2374 | func_75600_c | getCreatureMaterial | 2 | |
2375 | func_75601_b | getMaxNumberOfCreature | 2 | |
2376 | func_75614_a | addMapping | 2 | Adds a entity mapping with egg info. |
2377 | func_75615_a | createEntityFromNBT | 2 | create a new instance of an entity from NBT store |
2378 | func_75616_a | createEntityByID | 2 | Create a new instance of an entity in the world by using an entity ID. |
2379 | func_75617_a | getStringFromID | 2 | Finds the class using IDtoClassMapping and classToStringMapping |
2380 | func_75618_a | addMapping | 2 | adds a mapping between Entity classes and both a string representation and an ID |
2381 | func_75619_a | getEntityID | 2 | gets the entityID of a specific entity |
2382 | func_75620_a | createEntityByName | 2 | Create a new instance of an entity in the world by using the entity name. |
2383 | func_75621_b | getEntityString | 2 | Gets the string representation of a specific entity. |
2384 | func_75630_a | multiplyBy32AndRound | 2 | |
2385 | func_75638_b | getSpeed | 2 | |
2386 | func_75641_c | onUpdateMoveHelper | 2 | |
2387 | func_75642_a | setMoveTo | 2 | Sets the speed and location to move to |
2388 | func_75649_a | onUpdateLook | 2 | Updates look |
2389 | func_75650_a | setLookPosition | 2 | Sets position to look at |
2390 | func_75651_a | setLookPositionWithEntity | 2 | Sets position to look at using entity |
2391 | func_75652_a | updateRotation | 2 | |
2392 | func_75660_a | setJumping | 2 | |
2393 | func_75661_b | doJump | 2 | Called to actually make the entity jump if isJumping is true. |
2394 | func_75669_b | getObject | 2 | |
2395 | func_75670_d | isWatched | 2 | |
2396 | func_75671_a | setWatched | 2 | |
2397 | func_75672_a | getDataValueId | 2 | |
2398 | func_75673_a | setObject | 2 | |
2399 | func_75674_c | getObjectType | 2 | |
2400 | func_75679_c | getWatchableObjectInt | 2 | gets a watchable object and returns it as a Integer |
2401 | func_75680_a | writeObjectsInListToStream | 2 | writes every object in passed list to dataoutputstream, terminated by 0x7F |
2402 | func_75681_e | getWatchableObjectString | 2 | gets a watchable object and returns it as a String |
2403 | func_75682_a | addObject | 2 | adds a new object to dataWatcher to watch, to update an already existing object see updateObject. Arguments: data Value Id, Object to add |
2404 | func_75683_a | getWatchableObjectByte | 2 | gets the bytevalue of a watchable object |
2405 | func_75684_a | hasChanges | 2 | |
2406 | func_75686_a | readWatchableObjects | 2 | |
2407 | func_75687_a | updateWatchedObjectsFromList | 2 | |
2408 | func_75688_b | unwatchAndReturnAllWatched | 2 | |
2409 | func_75689_a | writeWatchableObjects | 2 | |
2410 | func_75690_a | writeWatchableObject | 2 | |
2411 | func_75691_i | getWatchedObject | 2 | is threadsafe, unless it throws an exception, then |
2412 | func_75692_b | updateObject | 2 | updates an already existing object |
2413 | func_75693_b | getWatchableObjectShort | 2 | |
2414 | func_75734_a | waitForFinish | 2 | |
2415 | func_75735_a | queueIO | 2 | threaded io |
2416 | func_75736_b | processQueue | 2 | Process the items that are in the queue |
2417 | func_75742_a | loadData | 2 | Loads an existing MapDataBase corresponding to the given String id from disk, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid |
2418 | func_75743_a | getUniqueDataId | 2 | Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file. |
2419 | func_75744_a | saveAllData | 2 | Saves all dirty loaded MapDataBases to disk. |
2420 | func_75745_a | setData | 2 | Assigns the given String id to the given MapDataBase, removing any existing ones of the same id. |
2421 | func_75746_b | loadIdCounts | 2 | Loads the idCounts Map from the 'idcounts' file. |
2422 | func_75747_a | saveData | 2 | Saves the given MapDataBase to disk. |
2423 | func_75752_b | readPlayerData | 2 | Reads the player data from disk into the specified PlayerEntityMP. |
2424 | func_75753_a | writePlayerData | 2 | Writes the player data to disk from the specified PlayerEntityMP. |
2425 | func_75754_f | getAvailablePlayerDat | 2 | Returns an array of usernames for which player.dat exists for. |
2426 | func_75755_a | saveWorldInfoWithPlayer | 2 | Saves the given World Info with the given NBTTagCompound as the Player. |
2427 | func_75756_e | getSaveHandler | 2 | returns null if no saveHandler is relevent (eg. SMP) |
2428 | func_75757_d | loadWorldInfo | 2 | Loads and returns the world info |
2429 | func_75758_b | getMapFileFromName | 2 | Gets the file location of the given map |
2430 | func_75759_a | flush | 2 | Called to flush all changes to disk, waiting for them to complete. |
2431 | func_75760_g | getSaveDirectoryName | 2 | Returns the name of the directory where world information is saved. |
2432 | func_75761_a | saveWorldInfo | 2 | Saves the passed in world info. |
2433 | func_75762_c | checkSessionLock | 2 | Checks the session lock to prevent save collisions |
2434 | func_75763_a | getChunkLoader | 2 | Returns the chunk loader with the provided world provider |
2435 | func_75764_a | getPlayerData | 2 | Gets the player data for the given playername as a NBTTagCompound. |
2436 | func_75765_b | getSaveDirectory | 2 | gets the File object corresponding to the base directory of this save (saves/404 for a save called 404 etc) |
2437 | func_75766_h | setSessionLock | 2 | Creates a session lock file for this process |
2438 | func_75774_a | onUpdateTasks | 2 | |
2439 | func_75776_a | addTask | 2 | |
2440 | func_75777_a | areTasksCompatible | 2 | Returns whether two EntityAITaskEntries can be executed concurrently |
2441 | func_75783_h | getCheatsEnabled | 2 | @return {@code true} if cheats are enabled for this world |
2442 | func_75784_e | getLastTimePlayed | 2 | |
2443 | func_75785_d | requiresConversion | 2 | |
2444 | func_75786_a | getFileName | 2 | return the file name |
2445 | func_75787_a | compareTo | 2 | |
2446 | func_75788_b | getDisplayName | 2 | return the display name of the save |
2447 | func_75789_g | isHardcoreModeEnabled | 2 | |
2448 | func_75790_f | getEnumGameType | 2 | Gets the EnumGameType. |
2449 | func_75799_b | getSaveList | 2 | |
2450 | func_75800_d | flushCache | 2 | |
2451 | func_75801_b | isOldMapFormat | 2 | Checks if the save directory uses the old map format |
2452 | func_75802_e | deleteWorldDirectory | 2 | @args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting the associated directory recursively. |
2453 | func_75803_c | getWorldInfo | 2 | gets the world info |
2454 | func_75804_a | getSaveLoader | 2 | Returns back a loader for the specified save directory |
2455 | func_75805_a | convertMapFormat | 2 | Converts the specified map to the new map format. Args: worldName, loadingScreen |
2456 | func_75806_a | renameWorld | 2 | @args: Takes two arguments - first the name of the directory containing the world and second the new name for that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data. |
2457 | func_75807_a | deleteFiles | 2 | @args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory listed in the list recursively. |
2458 | func_75809_f | createFile | 2 | par: filename for the level.dat_mcr backup |
2459 | func_75810_a | addRegionFilesToCollection | 2 | filters the files in the par1 directory, and adds them to the par2 collections |
2460 | func_75811_a | convertChunks | 2 | copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData |
2461 | func_75812_c | getSaveVersion | 2 | |
2462 | func_75813_a | convertFile | 2 | |
2463 | func_75814_c | writeNextIO | 2 | Returns a boolean stating if the write was unsuccessful. |
2464 | func_75815_a | loadChunk | 2 | Loads the specified(XZ) chunk into the specified world. |
2465 | func_75816_a | saveChunk | 2 | |
2466 | func_75817_a | chunkTick | 2 | Called every World.tick() |
2467 | func_75818_b | saveExtraData | 2 | Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused. |
2468 | func_75819_b | saveExtraChunkData | 2 | Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused. |
2469 | func_75820_a | writeChunkToNBT | 2 | Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time. |
2470 | func_75821_a | writeChunkNBTTags | 2 | |
2471 | func_75822_a | checkedReadChunkFromNBT | 2 | Wraps readChunkFromNBT. Checks the coordinates and several NBT tags. |
2472 | func_75823_a | readChunkFromNBT | 2 | Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk. |
2473 | func_75829_a | distanceTo | 2 | Returns the linear distance to another path point |
2474 | func_75830_a | makeHash | 2 | |
2475 | func_75831_a | isAssigned | 2 | Returns true if this point has already been assigned to a path |
2476 | func_75843_a | format | 2 | Formats a given stat for human consumption. |
2477 | func_75844_c | dequeue | 2 | Returns and removes the first point in the path |
2478 | func_75845_e | isPathEmpty | 2 | Returns true if this path contains no points |
2479 | func_75846_b | sortForward | 2 | Sorts a point to the right |
2480 | func_75847_a | sortBack | 2 | Sorts a point to the left |
2481 | func_75848_a | clearPath | 2 | Clears the path |
2482 | func_75849_a | addPoint | 2 | Adds a point to the path |
2483 | func_75850_a | changeDistance | 2 | Changes the provided point's distance to target |
2484 | func_75853_a | createEntityPath | 2 | Returns a new PathEntity for a given start and end point |
2485 | func_75854_a | openPoint | 2 | Returns a mapped point or creates and adds one |
2486 | func_75855_a | getVerticalOffset | 2 | Checks if an entity collides with blocks at a position. Returns 1 if clear, 0 for colliding with any solid block, -1 for water(if avoiding water) but otherwise clear, -2 for lava, -3 for fence, -4 for closed trapdoor, 2 if otherwise clear except for open trapdoor or water(if not avoiding) |
2487 | func_75856_a | createEntityPathTo | 2 | Creates a path from one entity to another within a minimum distance |
2488 | func_75857_a | createEntityPathTo | 2 | Internal implementation of creating a path from an entity to a point |
2489 | func_75858_a | getSafePoint | 2 | Returns a point that the entity can safely move to |
2490 | func_75859_a | createEntityPathTo | 2 | Creates a path from an entity to a specified location within a minimum distance |
2491 | func_75860_b | findPathOptions | 2 | populates pathOptions with available points and returns the number of options found (args: unused1, currentPoint, unused2, targetPoint, maxDistance) |
2492 | func_75861_a | addToPath | 2 | Adds a path from start to end and returns the whole path (args: unused, start, end, unused, maxDistance) |
2493 | func_75870_c | getFinalPathPoint | 2 | returns the last PathPoint of the Array |
2494 | func_75871_b | setCurrentPathLength | 2 | |
2495 | func_75872_c | setCurrentPathIndex | 2 | |
2496 | func_75873_e | getCurrentPathIndex | 2 | |
2497 | func_75874_d | getCurrentPathLength | 2 | |
2498 | func_75875_a | incrementPathIndex | 2 | Directs this path to the next point in its array |
2499 | func_75876_a | isSamePath | 2 | Returns true if the EntityPath are the same. Non instance related equals. |
2500 | func_75877_a | getPathPointFromIndex | 2 | return the PathPoint located at the specified PathIndex, usually the current one |