ForgePatch/src/main/java/net/minecraftforge/common/MinecraftForge.java

133 lines
4.5 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.common;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.common.ICrashCallable;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.eventbus.api.IEventBus;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import com.google.common.collect.Lists;
import net.minecraft.crash.CrashReport;
import net.minecraft.crash.ICrashReportDetail;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeHooks.SeedEntry;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.oredict.OreDictionary;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.Marker;
import org.apache.logging.log4j.MarkerManager;
import javax.annotation.Nonnull;
public class MinecraftForge
{
/**
* The core Forge EventBusses, all events for Forge will be fired on these,
* you should use this to register all your listeners.
* This replaces every register*Handler() function in the old version of Forge.
* TERRAIN_GEN_BUS for terrain gen events
* ORE_GEN_BUS for ore gen events
* EVENT_BUS for everything else
*/
public static final IEventBus EVENT_BUS = IEventBus.create();
public static final IEventBus TERRAIN_GEN_BUS = IEventBus.create();
public static final IEventBus ORE_GEN_BUS = IEventBus.create();
static final ForgeInternalHandler INTERNAL_HANDLER = new ForgeInternalHandler();
private static final Logger LOGGER = LogManager.getLogger();
private static final Marker FORGE = MarkerManager.getMarker("FORGE");
/**
* Register a new seed to be dropped when breaking tall grass.
*
* @param seed The item to drop as a seed.
* @param weight The relative probability of the seeds,
* where wheat seeds are 10.
*
* Note: These functions may be going away soon, we're looking into loot tables....
*/
public static void addGrassSeed(@Nonnull ItemStack seed, int weight)
{
addGrassSeed(new SeedEntry(seed, weight));
}
public static void addGrassSeed(SeedEntry seed)
{
ForgeHooks.seedList.add(seed);
}
/**
* Method invoked by FML before any other mods are loaded.
*/
public static void initialize()
{
LOGGER.info(FORGE,"MinecraftForge v{} Initialized", ForgeVersion.getVersion());
OreDictionary.getOreName(0);
UsernameCache.load();
// Load before all the mods, so MC owns the MC fluids
FluidRegistry.validateFluidRegistry();
ForgeHooks.initTools();
//For all the normal CrashReport classes to be defined. We're in MC's classloader so this should all be fine
new CrashReport("ThisIsFake", new Exception("Not real"));
}
public static void preloadCrashClasses(ASMDataTable table, String modID, Set<String> classes)
{
//Find all ICrashReportDetail's handlers and preload them.
List<String> all = Lists.newArrayList();
for (ASMData asm : table.getAll(ICrashReportDetail.class.getName().replace('.', '/')))
all.add(asm.getClassName());
for (ASMData asm : table.getAll(ICrashCallable.class.getName().replace('.', '/')))
all.add(asm.getClassName());
all.retainAll(classes);
if (all.size() == 0)
return;
ForgeMod.log.debug("Preloading CrashReport Classes");
Collections.sort(all); //Sort it because I like pretty output ;)
for (String name : all)
{
ForgeMod.log.debug("\t{}", name);
try
{
Class.forName(name.replace('/', '.'), false, MinecraftForge.class.getClassLoader());
}
catch (Exception e)
{
FMLLog.log.error("Could not find class for name '{}'.", name, e);
}
}
}
}