ForgePatch/forge/conf/fields.csv

339 KiB

1seargenamesidedesc
2field_1000_jeditLine0The number of the line that is being edited.
3field_1002_hentitySign0Reference to the sign object.
4field_1003_bmc0A reference to the Minecraft object.
5field_1007_ccurrentlyDisplayedText0The text currently displayed (i.e. the argument to the last call to printText or func_597_c)
6field_1008_by0
7field_1009_ax0
8field_1010_dupdateTime0
9field_1011_cz0
10field_1012_MentitiesWithinAABBExcludingEntity0entities within AxisAlignedBB excluding one, set and returned in getEntitiesWithinAABBExcludingEntity(Entity var1, AxisAlignedBB var2)
11field_1017_HchunkProvider0Handles chunk operations and caching
12field_1019_FcloudColour0
13field_1024_AunloadedEntityList0
14field_1026_yisRemote0This is set to true when you are a client connected to a multiplayer world, false otherwise.
15field_1033_risNewWorld0Used to differentiate between a newly generated world and an already existing world.
16field_1037_nrand0RNG for World.
17field_1039_ldifficultySetting0Option > Difficulty setting (0 - 3)
18field_1040_kplayerEntities0Array list of players in the world.
19field_1043_heditingBlocks0true while the world is editing blocks
20field_1046_eskylightSubtracted0How much light is subtracted from full daylight
21field_1049_bloadedTileEntityList0A list of all TileEntities in all currently-loaded chunks
22field_1050_aloadedEntityList0A list of all Entities in all currently-loaded chunks
23field_1052_AsendQueue0The packets that need to be sent to the server.
24field_1053_FentitySpawnQueue0Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty.
25field_1054_ElockTimestamp0Contains a timestamp from when the World object was created. Is used in the session.lock file
26field_1055_DentityHashSet0The hash set of entities handled by this client. Uses the entity's ID as the hash set's key.
27field_1056_CscheduledTickSet0Set of scheduled ticks (used for checking if a tick already exists)
28field_1057_zblocksToReceive0Contains a list of blocks to to receive and process after they've been 'accepted' by the client (i.e., not invalidated).
29field_1058_BscheduledTickTreeSet0TreeSet of scheduled ticks which is used as a priority queue for the ticks
30field_1059_bchunkZ0
31field_1060_achunkX0
32field_1061_dworldObj0Reference to the World object.
33field_1062_cchunkArray0
34field_1063_anetManager0Reference to the NetworkManager object.
35field_1064_bisInTestMode0
36field_1065_amc0A reference to the Minecraft object.
37field_1068_iblockHitWait0
38field_1069_hblockDestroySoundCounter0
39field_1070_gprevBlockDamage0
40field_1071_fcurBlockDamage0
41field_1072_ecurBlockZ0
42field_1073_dcurBlockY0
43field_1074_ccurBlockX0
44field_1075_lcurrentPlayerItem0Index of the current item held by the player in the inventory hotbar
45field_1080_gprevBlockDamageMP0Previous block damage (MP)
46field_1085_anetManager0Reference to the NetworkManager object.
47field_1086_anetManager0Reference to the NetworkManager object.
48field_1087_aname0The UTF string key used to lookup values.
49field_1088_adata0The short value for the tag.
50field_1089_adata0The double value for the tag.
51field_1090_btagType0The type byte for the tags in the list - they must all be of the same type.
52field_1091_atagList0The array list containing the tags encapsulated in this list.
53field_1092_adata0The byte value for the tag.
54field_1093_adata0The integer value for the tag.
55field_1094_atagMap0The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
56field_1095_adata0The long value for the tag.
57field_1096_abyteArray0The byte array stored in the tag.
58field_1097_adata0The float value for the tag.
59field_1098_adata0The string value for the tag (cannot be empty).
60field_1099_brecipeItems0
61field_1100_arecipePatterns0
62field_1102_amc0A reference to the Minecraft object.
63field_1103_dconnectingGui0A reference to the GuiConnecting object.
64field_1104_cport0The port used to connect.
65field_1105_bvalueEntry0The object stored in this entry
66field_1106_ahashEntry0The hash code of this entry
67field_1107_dslotHash0The id of the hash slot computed from the hash
68field_1108_cnextEntry0The next entry in this slot
69field_1109_adata0Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
70field_1110_by0The y coordinate of this ChunkPosition
71field_1111_ax0The x coordinate of this ChunkPosition
72field_1112_cz0The z coordinate of this ChunkPosition
73field_1113_bdeltaY0Mouse delta Y this frame
74field_1114_adeltaX0Mouse delta X this frame
75field_1116_dcursor0
76field_1117_cwindowComponent0
77field_1118_binventory0The inventory we want to extract a slot from.
78field_1119_aslotIndex0The index of the slot in the inventory.
79field_1123_dparent0The parent class of this clot, ContainerPlayer, SlotArmor is a Anon inner class.
80field_1124_carmorType0The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
81field_1125_ccraftMatrix0The craft matrix inventory linked to this result slot.
82field_1126_biconIndex0
83field_1127_aimageData0
84field_1128_ftileImage0
85field_1129_etileSize0
86field_1130_dtextureId0Texture ID
87field_1131_canaglyphEnabled0
88field_1134_ktickCounter0
89field_1154_ktickCounter0
90field_1155_jalpha0alpha RGB value for water texture
91field_1156_iblue0blue RGB value for water texture
92field_1157_hgreen0green RGB value for water texture
93field_1158_gred0red RGB value for water texture
94field_1159_bworldObj0Reference to the World object.
95field_1160_arail0
96field_1161_gconnectedTracks0
97field_1163_etrackZ0
98field_1164_dtrackY0
99field_1165_ctrackX0
100field_1166_bblockX0x coordinate of the block ray traced against
101field_1167_atypeOfHit0What type of ray trace hit was this? 0 = block, 1 = entity
102field_1168_gentityHit0The hit entity
103field_1169_fhitVec0The vector position of the hit
104field_1170_esideHit0Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
105field_1171_dblockZ0z coordinate of the block ray traced against
106field_1172_cblockY0y coordinate of the block ray traced against
107field_1173_bmoveForward0The speed at which the player is moving forward. Negative numbers will move backwards.
108field_1174_amoveStrafe0The speed at which the player is strafing. Postive numbers to the left and negative to the right.
109field_1175_esneak0
110field_1176_djump0
111field_1178_ggameSettings0
112field_1180_bpixels0
113field_1181_atexCols0
114field_1182_gtextures0
115field_1183_fyBuf0
116field_1184_ewaterBr0
117field_1185_dwaterBuf0
118field_1186_czBuf0
119field_1187_byCoord0
120field_1188_axCoord0
121field_1189_dpermutations0
122field_1190_czCoord0
123field_1191_boctaves0
124field_1192_ageneratorCollection0Collection of noise generation functions. Output is combined to produce different octaves of noise.
125field_1193_aosValues0List of OS values in ordinal form.
126field_1194_bnVertices0
127field_1195_avertexPositions0
128field_1196_cinvertNormal0
129field_1198_arecipeItems0
130field_1201_bposY0
131field_1202_aposX0
132field_1204_fmetadata0
133field_1205_eblockID0
134field_1206_dacceptCountdown0Counts down 80 ticks until the position is accepted from the receive queue into the world.
135field_1207_cposZ0
136field_1208_brand0RNG.
137field_1211_fworldClient0
138field_1212_emc0Reference to the Minecraft object.
139field_1213_dnetManager0Reference to the NetworkManager object.
140field_1214_cdisconnected0True if kicked or disconnected from the server.
141field_1215_bbuffer0The image buffer to use.
142field_1216_alocation0The URL of the image to download.
143field_1217_cimageData0The image data.
144field_1218_pfontRenderer0Renders fonts
145field_12235_bexplosionY0
146field_12236_aexplosionX0
147field_12237_edestroyedBlockPositions0
148field_12238_dexplosionSize0
149field_12239_cexplosionZ0
150field_1223_koptions0Reference to the GameSettings object.
151field_12242_bItimeSinceMoved0The time since the client player moved
152field_12249_iworldObj0
153field_1224_jplayerViewX0
154field_12250_hexplosionRNG0
155field_12251_gdestroyedBlockPositions0
156field_12252_fexplosionSize0
157field_12253_eexploder0
158field_12254_dexplosionZ0
159field_12255_cexplosionY0
160field_12256_bexplosionX0
161field_12257_aisFlaming0whether or not the explosion sets fire to blocks around it
162field_12258_enetworkSocket0The socket used by this network manager.
163field_12259_zlastServer0The lastServer string.
164field_1225_iplayerViewY0
165field_1227_gworldObj0Reference to the World object.
166field_1229_erenderEngine0
167field_1230_drenderPosZ0
168field_1231_crenderPosY0
169field_1232_brenderPosX0
170field_1233_ainstance0The static instance of RenderManager.
171field_1243_lisRiding0
172field_1244_konGround0
173field_1245_mspiderLeg80Spider's eight leg
174field_1246_jspiderLeg70Spider's seventh leg
175field_1247_ispiderLeg60Spider's sixth leg
176field_1248_hspiderLeg50Spider's fifth leg
177field_1249_gspiderLeg40Spider's fourth leg
178field_1250_fspiderLeg30Spider's third leg
179field_1251_espiderLeg20Spider's second leg
180field_1252_dspiderLeg10Spider's first leg
181field_1253_cspiderBody0The spider's body box
182field_1254_bspiderNeck0The spider's neck box
183field_1255_aspiderHead0The spider's head box
184field_1256_asideModels0
185field_1257_bslimeRightEye0The slime's right eye
186field_1258_aslimeBodies0The slime's bodies, both the inside box and the outside box
187field_1259_dslimeMouth0The slime's mouth
188field_1260_cslimeLeftEye0The slime's left eye
189field_1261_ileg40
190field_1262_hleg30
191field_1263_gleg20
192field_1264_fleg10
193field_1265_ebody0
194field_1266_dhead0
195field_1271_ahead0
196field_1272_gleg40
197field_1273_fleg30
198field_1274_eleg20
199field_1275_dleg10
200field_1276_cbody0
201field_1277_jisSneak0
202field_1278_iheldItemRight0Records whether the model should be rendered holding an item in the right hand, and if that item is a block.
203field_1279_hheldItemLeft0Records whether the model should be rendered holding an item in the left hand, and if that item is a block.
204field_1280_gbipedLeftLeg0
205field_1281_fbipedRightLeg0
206field_1282_ebipedLeftArm0
207field_1283_dbipedRightArm0
208field_1284_cbipedBody0
209field_1285_bbipedHeadwear0
210field_1286_abipedHead0
211field_1287_aboatSides0
212field_1288_bbody0
213field_1289_ahead0
214field_1290_hchin0
215field_1291_gbill0
216field_1292_fleftWing0
217field_1293_erightWing0
218field_1294_dleftLeg0
219field_1295_crightLeg0
220field_1296_bupdateCounter0Counts the number of screen updates.
221field_1297_amessage0The chat message.
222field_1305_brand0The RNG used by the MapGen classes.
223field_1306_arange0The number of Chunks to gen-check in any given direction.
224field_1307_bcharWidth0Array of width of all the characters in default.png
225field_1308_afontTextureName0
226field_1316_vclay0
227field_1317_ucactus0
228field_1318_tcraftedSnow0The material for crafted snow.
229field_1319_ssnow0
230field_1320_rice0
231field_1322_ptnt0
232field_1324_ncircuits0
233field_1325_msand0
234field_1326_lfire0
235field_1328_jsponge0
236field_1329_iplants0
237field_1331_glava0
238field_1332_fwater0
239field_1333_eiron0
240field_1334_drock0
241field_1335_cwood0
242field_1336_bground0
243field_1337_aair0
244field_1342_bimageWidth0
245field_1343_aimageData0
246field_1344_cimageHeight0
247field_1345_bsignStick0The stick a sign stands on.
248field_1346_asignBoard0The board on a sign that has the writing on it.
249field_1347_blevel0
250field_1348_aimage0
251field_1349_haddedToRenderQueue0
252field_1350_glastVisible0
253field_1351_fnoContent0
254field_1352_erendered0
255field_1353_dy0
256field_1354_cx0
257field_1356_amc0A reference to the Minecraft object.
258field_1357_erenderBlocksInstance0Instance of RenderBlocks.
259field_1360_byCoord0Y position this tick is occuring at
260field_1361_axCoord0X position this tick is occuring at
261field_1362_gtickEntryID0The id of the tick entry
262field_1363_fnextTickEntryID0The id number for the next tick entry
263field_1364_escheduledTime0Time this tick is scheduled to occur at
264field_1365_dblockID0blockID of the scheduled tick (ensures when the tick occurs its still for this block)
265field_1366_czCoord0Z position this tick is occuring at
266field_1367_bscaledWidth0
267field_1368_ascaleFactor0
268field_1369_cscaledHeight0
269field_1370_bkeyCode0
270field_1371_akeyDescription0
271field_1372_itimeSyncAdjustment0A ratio used to sync the high-resolution clock to the system clock, updated once per second
272field_1373_hlastSyncHRClock0The time reported by the high-resolution clock at the last sync, in milliseconds
273field_1374_glastSyncSysClock0The time reported by the system clock at the last sync, in milliseconds
274field_1375_flastHRTime0The time reported by the high-resolution clock at the last call of updateTimer(), in seconds
275field_1376_eelapsedPartialTicks0How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
276field_1377_dtimerSpeed0A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half-speed.
277field_1378_crenderPartialTicks0How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter.
278field_1379_belapsedTicks0How many full ticks have turned over since the last call to updateTimer(), capped at 10.
279field_1380_aticksPerSecond0The number of timer ticks per second of real time
280field_1381_ofogColor10Fog color 1
281field_1382_nfogColor20Fog color 2
282field_1383_mrandom0
283field_1384_lprevFrameTime0Previous frame time in milliseconds
284field_1385_kpointedEntity0Pointed entity
285field_1386_jrendererUpdateCount0Entity renderer update count
286field_1387_ifarPlaneDistance0
287field_1388_hmc0A reference to the Minecraft object.
288field_1392_dfogColorBuffer0Fog color buffer
289field_1395_aitemRenderer0
290field_1396_odisplayList0The GL display list rendered by the Tessellator for this model
291field_1397_ncompiled0
292field_1398_mtextureOffsetY0The Y offset into the texture used for displaying this model
293field_1399_ltextureOffsetX0The X offset into the texture used for displaying this model
294field_1402_iisHidden0Hides the model.
295field_1403_hshowModel0
296field_1404_gmirror0
297field_1405_frotateAngleZ0
298field_1406_erotateAngleY0
299field_1407_drotateAngleX0
300field_1408_crotationPointZ0
301field_1409_brotationPointY0
302field_1410_arotationPointX0
303field_1412_bentityHashMap0Hash map of the entities that the mob spawner has rendered/rendering spinning inside of them
304field_1413_bmodelSign0The ModelSign instance used by the TileEntitySignRenderer
305field_1414_SallRenderLists0All render lists (fixed length 4)
306field_1415_RglRenderLists0List of OpenGL lists for the current render pass
307field_1416_QrenderersSkippingRenderPass0How many renderers are skipping rendering due to not having a render pass this frame
308field_1417_PrenderersBeingRendered0How many renderers are actually being rendered this frame
309field_1418_OrenderersBeingOccluded0How many renderers are being occluded this frame
310field_1419_NrenderersBeingClipped0How many renderers are being clipped by the frustrum this frame
311field_1420_MrenderersLoaded0How many renderers are loaded this frame that try to be rendered
312field_1421_LcountEntitiesHidden0Count entities hidden
313field_1422_KcountEntitiesRendered0Count entities rendered
314field_1423_JcountEntitiesTotal0Count entities total
315field_1424_IrenderEntitiesStartupCounter0Render entities startup counter (init value=2)
316field_1425_HrenderDistance0
317field_1426_GmaxBlockZ0Maximum block Z
318field_1427_FmaxBlockY0Maximum block Y
319field_1428_EmaxBlockX0Maximum block X
320field_1429_DminBlockZ0Minimum block Z
321field_1430_CminBlockY0Minimum block Y
322field_1431_BminBlockX0Minimum block X
323field_1432_AglSkyList20OpenGL sky list 2
324field_1433_zglSkyList0OpenGL sky list
325field_1434_ystarGLCallList0The star GL Call list
326field_1435_xcloudOffsetX0
327field_1436_wocclusionEnabled0Is occlusion testing enabled
328field_1437_vglOcclusionQueryBase0OpenGL occlusion query base
329field_1438_uglobalRenderBlocks0Global render blocks
330field_1439_tmc0A reference to the Minecraft object.
331field_1440_sglRenderListBase0OpenGL render lists base
332field_1441_rrenderChunksDeep0
333field_1442_qrenderChunksTall0
334field_1443_prenderChunksWide0
335field_1444_oworldRenderers0
336field_1445_nsortedWorldRenderers0
337field_1446_mworldRenderersToUpdate0
338field_1447_lrenderEngine0The RenderEngine instance used by RenderGlobal
339field_1448_kworldObj0A reference to the World object.
340field_1449_jfrustumCheckOffset0The offset used to determine if a renderer is one of the sixteenth that are being updated this frame
341field_1450_idamagePartialTime0Damage partial time
342field_1451_hprevSortZ0Previous Z position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
343field_1452_gprevSortY0Previous y position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
344field_1453_fprevSortX0Previous x position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
345field_1456_cocclusionResult0Occlusion query result
346field_1457_bdummyBuf50k0Dummy buffer (50k) not used
347field_1458_atileEntities0
348field_1459_tchunkDataSendCounter0Counter used to prevent us from sending too many chunk data packets one after another. The delay appears to be set to 50.
349field_1460_ssendQueueByteLength0The length in bytes of the packets in both send queues (data and chunkData).
350field_1461_rtimeSinceLastRead0Counter used to detect read timeouts after 1200 failed attempts to read a packet.
351field_1462_qterminationReason0A String indicating why the network has shutdown.
352field_1463_pisTerminating0Whether this network manager is currently terminating (and should ignore further errors).
353field_1464_oreadThread0The thread used for reading.
354field_1465_nwriteThread0The thread used for writing.
355field_1466_misServerTerminating0Whether this server is currently terminating. If this is a client, this is always false.
356field_1467_lnetHandler0A reference to the NetHandler object.
357field_1468_kchunkDataPackets0Linked list of packets with chunk data that are awaiting sending.
358field_1469_jdataPackets0Linked list of packets awaiting sending.
359field_1470_ireadPackets0Linked list of packets that have been read and are awaiting processing.
360field_1471_hisRunning0Whether the network is currently operational.
361field_1472_gsocketOutputStream0The output stream connected to the socket.
362field_1473_fsocketInputStream0The input stream connected to the socket.
363field_1474_eremoteSocketAddress0
364field_1475_dsendQueueLock0The object used for synchronization on the send queue.
365field_1476_cnumWriteThreads0The number of write threads spawned. Not really used on client side.
366field_1477_bnumReadThreads0The number of read threads spawned. Not really used on client side.
367field_1478_athreadSyncObject0Synchronization object used for read and write threads.
368field_1485_zvboIndex0The index of the last VBO used. This is used in round-robin fashion, sequentially, through the vboCount vertex buffers.
369field_1486_yvertexBuffers0An IntBuffer used to store the indices of vertex buffer objects.
370field_1487_xuseVBO0Whether we are currently using VBO or not.
371field_1488_wisDrawing0Whether this tessellator is currently in draw mode.
372field_1489_vnormal0The normal to be applied to the face being drawn.
373field_1490_uzOffset0An offset to be applied along the z-axis for all vertices in this draw call.
374field_1491_tyOffset0An offset to be applied along the y-axis for all vertices in this draw call.
375field_1492_sxOffset0An offset to be applied along the x-axis for all vertices in this draw call.
376field_1493_rdrawMode0The draw mode currently being used by the tessellator.
377field_1494_BbufferSize0The size of the buffers used (in integers).
378field_1495_qisColorDisabled0Disables all color information for the following draw call.
379field_1496_AvboCount0Number of vertex buffer objects allocated for use.
380field_1497_paddedVertices0The number of vertices manually added to the given draw call. This differs from vertexCount because it adds extra vertices when converting quads to triangles.
381field_1498_orawBufferIndex0The index into the raw buffer to be used for the next data.
382field_1499_nhasNormals0Whether the current draw object for this tessellator has normal values.
383field_1500_mhasTexture0Whether the current draw object for this tessellator has texture coordinates.
384field_1501_lhasColor0Whether the current draw object for this tessellator has color values.
385field_1502_kcolor0The color (RGBA) value to be used for the following draw call.
386field_1503_jtextureV0The second coordinate to be used for the texture.
387field_1504_itextureU0The first coordinate to be used for the texture.
388field_1505_hvertexCount0The number of vertices to be drawn in the next draw call. Reset to 0 between draw calls.
389field_1506_grawBuffer0Raw integer array.
390field_1507_ffloatBuffer0The same memory as byteBuffer, but referenced as an float buffer.
391field_1508_eintBuffer0The same memory as byteBuffer, but referenced as an integer buffer.
392field_1509_dbyteBuffer0The byte buffer used for GL allocation.
393field_1510_ctryVBO0Boolean used to check if we should use vertex buffers. Initialized to false and never changed.
394field_1511_bconvertQuadsToTriangles0Boolean used to check whether quads should be drawn as four triangles. Initialized to true and never changed.
395field_1512_ainstance0The static instance of the Tessellator.
396field_1513_bcodec0
397field_1514_abuffer0
398field_1515_dinputStream0
399field_1516_chash0
400field_1522_slastSaveTime0The time according to World.worldTime when this chunk was last saved
401field_15235_ablockIndex0
402field_1523_rhasEntities0Whether this Chunk has any Entities and thus requires saving on every tick
403field_1526_oisModified0Set to true if the chunk has been modified and needs to be updated internally.
404field_1527_nisTerrainPopulated0Boolean value indicating if the terrain is populated.
405field_1529_lchunkTileEntityMap0A Map of ChunkPositions to TileEntities in this chunk
406field_1530_kzPosition0The z coordinate of the chunk.
407field_1531_jxPosition0The x coordinate of the chunk.
408field_1537_dworldObj0Reference to the World object.
409field_1538_cisChunkLoaded0Whether or not this Chunk is currently loaded into the World
410field_1540_aisLit0Determines if the chunk is lit or not at a light value greater than 0.
411field_1541_nfontRenderer0The FontRenderer instance used by the TileEntityRenderer
412field_1543_lplayerZ0The player's Z position in this rendering context
413field_1544_kplayerY0The player's Y position in this rendering context
414field_1545_jplayerX0The player's X position in this rendering context
415field_1549_fworldObj0Reference to the World object.
416field_1550_erenderEngine0The RenderEngine instance used by the TileEntityRenderer
417field_1551_dstaticPlayerZ0The player's current Z position (same as playerZ)
418field_1552_cstaticPlayerY0The player's current Y position (same as playerY)
419field_1553_bstaticPlayerX0The player's current X position (same as playerX)
420field_1554_ainstance0The static instance of TileEntityRenderer
421field_1555_bcount0The number of points in this path
422field_1556_apathPoints0Contains the points in this path
423field_1557_acraftingManager0
424field_1560_xthirdPersonView0
425field_1561_wdifficulty0
426field_1563_umc0
427field_1564_tkeyBindings0
428field_1565_skeyBindSneak0
429field_1570_okeyBindInventory0
430field_1571_nkeyBindJump0
431field_1572_mkeyBindRight0
432field_1573_lkeyBindBack0
433field_1574_kkeyBindLeft0
434field_1575_jkeyBindForward0
435field_1576_ifancyGraphics0
436field_1577_hlimitFramerate0
437field_1578_ganaglyph0
438field_1579_fviewBobbing0
439field_1580_erenderDistance0
440field_1581_dinvertMouse0
441field_1582_cmouseSensitivity0
442field_1583_bsoundVolume0
443field_1584_amusicVolume0
444field_1585_aenumOSMappingArray0
445field_1586_bmcThread0A reference to the Minecraft main thread.
446field_1587_amc0A reference to the Minecraft object.
447field_1588_amc0A reference to the Minecraft object.
448field_1589_bcount0The number of items stored in this map
449field_1590_aslots0An array of HashEntries representing the heads of hash slot lists
450field_1591_eversionStamp0A serial stamp used to mark changes
451field_1592_dgrowFactor0The scale factor used to determine when to grow the table
452field_1593_cthreshold0The grow threshold
453field_1602_hoptions0Reference to the GameSettings object
454field_1603_gurlToImageDataMap0A mapping from image URLs to ThreadDownloadImageData instances
455field_1604_ftextureList0
456field_1605_eimageData0Stores the image data for the texture.
457field_1606_dsingleIntBuffer0An IntBuffer storing 1 int used as scratch space in RenderEngine
458field_1607_ctextureNameToImageMap0A mapping from GL texture names (integers) to BufferedImage instances
459field_1609_auseMipmaps0Use mipmaps for all bound textures (unused at present)
460field_1610_bclassToStringMapping0Provides a mapping between a string and an entity classes
461field_1611_astringToClassMapping0Provides a mapping between entity classes and a string
462field_1612_dclassToIDMapping0provides a mapping between an Entity Class and an entity ID
463field_1613_cIDtoClassMapping0provides a mapping between an entityID and an Entity Class
464field_1614_banimationsToGo0Number of animation frames to go when receiving an item (by walking into it, for example).
465field_1615_astackSize0Size of the stack.
466field_1616_ditemDamage0Damage dealt to the item or number of use. Raise when using items.
467field_1617_citemID0ID of the item.
468field_1618_cwindowId0
469field_1619_bcraftResult0
470field_1620_acraftMatrix0The crafting matrix inventory.
471field_1621_bcraftResult0
472field_1622_acraftMatrix0The crafting matrix inventory (3x3).
473field_1623_zsizeX0
474field_1624_ytitle0Painting Title.
475field_1632_CoffsetY0
476field_1634_BoffsetX0
477field_1636_AsizeY0
478field_1653_aSIN_TABLE0A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
479field_1654_btexturePositionX0
480field_1655_avector3D0
481field_1656_ctexturePositionY0
482field_1657_bisGetRandomSound0
483field_1658_anumberOfSoundPoolEntries0The number of soundPoolEntry's. This value is computed but never used (should be equal to allSoundPoolEntries.size()).
484field_1659_eallSoundPoolEntries0A list of all SoundPoolEntries that have been loaded.
485field_1660_dnameToSoundPoolEntriesMapping0Maps a name (can be sound/newsound/streaming/music/newmusic) to a list of SoundPoolEntry's.
486field_1661_crand0The RNG used by SoundPool.
487field_1662_brecipes0A list of all the recipes added
488field_1664_brecipeItems0
489field_1665_arecipePatterns0
490field_1666_busername0
491field_1667_aregisteredBlocksList0
492field_1670_btextureNames0An ArrayList that stores all the generated texture names.
493field_1671_adisplayLists0An ArrayList that stores the first index and the length of each display list.
494field_1672_alogo0BufferedImage object containing the Majong logo.
495field_1673_bpath0The path being generated
496field_1674_aworldMap0Used to find obstacles
497field_1675_dpathOptions0Selection of path points to add to the path
498field_1676_cpointMap0The points in the path
499field_1677_bstepSoundVolume0
500field_1678_astepSoundName0
501field_1679_cstepSoundPitch0
502field_1680_brecipeItems0
503field_1681_arecipePatterns0
504field_1687_bprojectionMatrix0
505field_1688_afrustum0
506field_1689_dclippingMatrix0
507field_1690_cmodelviewMatrix0
508field_1692_gmodelviewMatrixBuffer0
509field_1693_fprojectionMatrixBuffer0
510field_1694_einstance0
511field_1695_acolorBuffer0Float buffer used to set OpenGL material colors
512field_1696_amcApplet0Reference to the MinecraftApplet object.
513field_1697_bminY0
514field_1698_aminX0
515field_1699_hnumBoundingBoxesInUse0Tracks how many bounding boxes are being used
516field_1700_gboundingBoxes0List of bounding boxes (not all necessarily being actively used)
517field_1701_fmaxZ0
518field_1702_emaxY0
519field_1703_dmaxX0
520field_1704_cminZ0
521field_1705_breferenceCount0Number of open references to this ThreadDownloadImageData
522field_1706_aimage0The image data.
523field_1707_dtextureSetupComplete0True if the texture has been allocated and the image copied to the texture. This is reset if global rendering settings change, so that setupTexture will be called again.
524field_1708_ctextureName0The GL texture name associated with this image, or -1 if the texture has not been allocated
525field_1709_jisFirst0Indicates this is the origin
526field_1710_iprevious0The point preceding this in its assigned path
527field_1711_hdistanceToTarget0The distance to the target
528field_1712_gdistanceToNext0The linear distance to the next point
529field_1713_ftotalPathDistance0The distance along the path to this point
530field_1714_eindex0The index of this point in its assigned path
531field_1715_dhash0A hash of the coordinates used to identify this point
532field_1716_czCoord0The z coordinate of this point
533field_1717_byCoord0The y coordinate of this point
534field_1718_axCoord0The x coordinate of this point
535field_1722_cdefaultLightValue0
536field_1728_bfxLayers0
537field_1729_aworldObj0Reference to the World object.
538field_1730_drand0RNG.
539field_1731_crenderer0
540field_1732_zglOcclusionQuery0OpenGL occlusion query
541field_1733_yisWaitingOnOcclusionQuery0Is this renderer waiting on the result of the occlusion query
542field_1734_xisVisible0Is this renderer visible according to the occlusion query
543field_1735_wchunkIndex0Chunk index
544field_1736_vrendererBoundingBox0Axis aligned bounding box
545field_1737_FtileEntities0
546field_1738_uneedsUpdate0Boolean for whether this renderer needs to be updated or not
547field_1739_EisInitialized0
548field_1741_sposZPlus0Pos Z plus
549field_1742_Dtessellator0
550field_1743_rposYPlus0Pos Y plus
551field_1744_CglRenderList0
552field_1745_BtileEntityRenderers0All the tile entities that have special rendering code for this chunk
553field_1746_qposXPlus0Pos X plus
554field_1747_AisChunkLit0Is the chunk lit
555field_1748_pskipRenderPass0Should this renderer skip this render pass
556field_1749_oisInFrustum0
557field_1750_nposZClip0Pos Z clipped
558field_1751_mposYClip0Pos Y clipped
559field_1752_lposXClip0Pos X clipped
560field_1753_kposZMinus0Pos Z minus
561field_1754_jposYMinus0Pos Y minus
562field_1755_iposXMinus0Pos X minus
563field_1759_eposZ0
564field_1760_dposY0
565field_1761_cposX0
566field_1762_bchunksUpdated0
567field_1763_aworldObj0Reference to the World object.
568field_1764_bpoints0The actual points in the path
569field_1765_apathLength0The total length of the path
570field_1767_bmc0A reference to the Minecraft object.
571field_1768_aresourcesFolder0The folder to store the resources in.
572field_1769_cclosing0Set to true when Minecraft is closing down.
573field_1770_atryCheckOcclusionCapable0Whether or not we should try to check occlusion - defaults to false and is never changed in 1.2.2.
574field_1771_boverrideBlockTexture0If set to >=0, all block faces will be rendered using this texture index
575field_1772_ablockAccess0The IBlockAccess used by this instance of RenderBlocks
576field_1773_drenderAllFaces0If true, renders all faces on all blocks rather than using the logic in Block.shouldSideBeRendered. Unused.
577field_1774_cflipTexture0Set to true if the texture should be flipped horizontally during render*Face
578field_1775_byCoord0Y coordinate of Vec3D
579field_1776_axCoord0X coordinate of Vec3D
580field_1777_enextVector0Next empty index in the vectorList. We don't ever seem to remove vectors from the list, however.
581field_1778_dvectorList0ArrayList of all created vectors
582field_1779_czCoord0Z coordinate of Vec3D
583field_1780_bsoundUrl0
584field_1781_asoundName0
585field_1786_hzoneMap0
586field_1787_gzonesToRender0
587field_1788_frunning0
588field_1789_eworkDir0
589field_1790_dlevel0
590field_1791_cshowHelp0
591field_1792_bzoom0
592field_1793_acurrentRender0
593field_185_afullscreen0
594field_186_amainFrame0Reference to the main frame, in this case, the applet window itself.
595field_188_bchunkZPos0The Z position of this Chunk Coordinate Pair
596field_189_achunkXPos0The X position of this Chunk Coordinate Pair
597field_191_arenderManager0
598field_194_cshadowOpaque0Determines the darkness of the object's shadow. Higher value makes a darker shadow.
599field_195_dmodelBase0
600field_196_dblockRenderer0
601field_197_drenderBlocks0
602field_198_dmodelBoat0instance of ModelBoat for rendering
603field_199_drand0RNG.
604field_20003_aitemIconIndex0Have the icon index (in items.png) that will be used to render the image. Currently, eggs and snowballs uses this classes.
605field_20006_bxDisplayPosition0display position of the inventory slot on the screen x axis
606field_20007_aslotNumber0the id of the slot(also the index in the inventory arraylist)
607field_20008_cyDisplayPosition0display position of the inventory slot on the screen y axis
608field_20017_aadjacentTreeBlocks0
609field_20018_jcreationTimeMillis0the system time in milliseconds when this packet was created.
610field_20019_byPosition0
611field_20020_axPosition0
612field_20021_dsignLines0
613field_20022_czPosition0
614field_20023_binventorySlot0The clicked slot (-999 is outside of inventory)
615field_20024_awindow_Id0The id of the window which was clicked. 0 for player inventory.
616field_20025_eitemStack0Item stack for inventory
617field_20026_daction0A unique number for the action, used for transaction handling
618field_20027_cmouseClick01 when right-clicking and otherwise 0
619field_20028_bshortWindowId0
620field_20029_awindowId0The id of the window that the action occurred in.
621field_20030_caccepted0
622field_20031_bprogressBar0Which of the progress bars that should be updated. (For furnaces, 0 = progress arrow, 1 = fire icon)
623field_20032_awindowId0The id of the window that the progress bar is in.
624field_20033_cprogressBarValue0The value of the progress bar. The maximum values vary depending on the progress bar. Presumably the values are specified as in-game ticks. Some progress bar values increase, while others decrease. For furnaces, 0 is empty, full progress arrow = about 180, full fire icon = about 250)
625field_20034_awindowId0
626field_20035_bitemStack0Stack of items
627field_20036_awindowId0The id of window which items are being sent for. 0 for player inventory.
628field_20037_binventoryType0
629field_20038_awindowId0
630field_20039_dslotsCount0
631field_20040_cwindowTitle0
632field_20041_bitemSlot0Slot that should be updated
633field_20042_awindowId0The window which is being updated. 0 for player inventory
634field_20043_cmyItemStack0Item stack
635field_20044_citemDamage0The health of the item.
636field_20047_bvskinUrl0downloadable location of player's skin
637field_20067_qplayerCloakUrl0
638field_20068_hcraftingInventory0the crafting inventory you are currently using
639field_20069_ginventorySlots0the crafting inventory in you get when opening your inventory
640field_20071_bslotsCount0
641field_20072_ainventoryTitle0
642field_20074_cinventoryContents0
643field_20077_fitemStack0
644field_20079_ienumOptions0
645field_20083_lallowedCharacters0This String is just a local copy of the characters allowed in text rendering of minecraft.
646field_20097_ibipedCloak0
647field_20098_hbipedEars0
648field_20099_fequippedItemSlot0The index of the currently held item (0-8, or -1 if not yet updated)
649field_200_erandom0The RNG used in RenderItem (for bobbing itemstacks on the ground)
650field_20105_zRENDER_DISTANCES0
651field_20106_ADIFFICULTIES0
652field_20121_gcrafters0list of all people that need to be notified when this craftinventory changes
653field_20122_einventorySlots0the list of all slots in the inventory
654field_20123_dinventoryItemStacks0the list of all items(stacks) for the corresponding slot
655field_20124_cisLocalWorld0Determines if inventory manipulation should be handled.
656field_20125_alowerChestInventory0
657field_20126_blastCookTime0
658field_20127_afurnace0
659field_20128_hlastItemBurnTime0
660field_20129_clastBurnTime0
661field_20130_jposZ0
662field_20131_iposY0
663field_20132_hposX0
664field_20133_cworldObj0
665field_20142_menumString0
666field_20143_lenumBoolean0
667field_20144_kenumFloat0
668field_20155_aenumOptionsMappingHelperArray0
669field_20157_aallowedCharacters0This String have the characters allowed in any text drawing of minecraft.
670field_20164_btranslateTable0Contains all key/value pairs to be translated - is loaded from '/lang/en_US.lang' when the StringTranslate is created.
671field_20165_ainstance0Is the private singleton instance of StringTranslate.
672field_201_drenderBlocks0
673field_203_drenderBlocks0
674field_204_fscale0Scale of the model to use
675field_205_fscaleAmount0
676field_206_iarmorFilenamePrefix0
677field_207_hmodelArmor0
678field_208_gmodelArmorChestplate0
679field_20900_bwaypointX0
680field_20901_acourseChangeCooldown0
681field_20902_cwaypointY0
682field_20913_dminecartType0The type of minecart, 2 for powered, 1 for storage.
683field_20914_EentityList0Contains all entities for this client, both spawned and non-spawned.
684field_20917_atransactionID0
685field_20919_amcFrame0Reference to the main frame.
686field_20920_emainModel0
687field_20921_ahealAmount0The amount this food item heals the player.
688field_20922_ablockType0Boolean used to seperate different states of blocks
689field_20923_eparticleAge0
690field_20925_amodelMinecart0instance of ModelMinecart for rendering
691field_20926_acontainerItem0
692field_20927_atoolMaterial0The material this tool is made from.
693field_209_fmodelBipedMain0
694field_21018_bfhasSubtypes0Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
695field_21019_aWsugar0
696field_21020_aVbone0
697field_21021_aUdyePowder0
698field_21022_aXcake0
699field_21023_adyeColorNames0List of dye color names
700field_21026_bgcake0
701field_21031_bblocksNeedingUpdate0
702field_21036_byLocation0
703field_21037_axLocation0
704field_21038_epitch0The pitch of the note (between 0-24 inclusive where 0 is the lowest and 24 is the highest).
705field_21039_dinstrumentType01=Double Bass, 2=Snare Drum, 3=Clicks / Sticks, 4=Bass Drum, 5=Harp
706field_21040_czLocation0
707field_21041_bxPosition0
708field_21042_aentityId0
709field_21043_ftitle0
710field_21044_edirection0
711field_21045_dzPosition0
712field_21046_cyPosition0
713field_21048_bmetadata0
714field_21049_aentityId0
715field_21050_bstate01=sneak, 2=normal
716field_21051_aentityId0Player ID.
717field_21052_litemDamage0The health of the item.
718field_21054_ireceivedMetadata0
719field_21055_hmetaData0Indexed metadata for Mob, terminated by 0x7F
720field_21056_bslot0Equipment slot: 0=held, 1-4=armor slot
721field_21064_bxdataWatcher0
722field_21065_anoteParticleScale0
723field_21075_afleeceColorTable0Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
724field_21076_prandomMotionVecZ0
725field_21077_orandomMotionVecY0
726field_21078_nrandomMotionVecX0
727field_21081_krandomMotionSpeed0
728field_21082_jlastTentacleAngle0the last calculated angle of the tentacles in radians
729field_21083_itentacleAngle0angle of the tentacles in radians
730field_21093_bHhasSetHealth0has the client player's health been set?
731field_21096_bpreviousRedstoneState0stores the latest redstone state
732field_21097_anote0Note to play
733field_210_zpickaxeDiamond0
734field_21101_bdispenserRandom0random number generator for instance. Used in random item stack selection.
735field_21102_adispenserContents0
736field_21104_binventoryWidth0the width of the crafting inventory
737field_21112_jcurChunkY0The current chunk the player is over
738field_21113_icurChunkX0The current chunk the player is over
739field_21120_LspawnPeacefulMobs0A flag indicating whether we should spawn peaceful mobs.
740field_21121_KspawnHostileMobs0indicates if enemies are spawned or not
741field_21122_bsquidTentacles0The squid's tentacles
742field_21123_asquidBody0The squid's body
743field_21132_bwatchedObjects0
744field_21133_adataTypes0
745field_21134_cobjectChanged0true if one or more object was changed
746field_21138_brecipeWidth0How many horizontal slots this recipe is wide.
747field_21139_arecipeOutputItemID0Is the itemID of the output item that you get when craft the recipe.
748field_21140_erecipeOutput0Is the ItemStack that you get when craft the recipe.
749field_21141_drecipeItems0Is a array of ItemStack that composes the recipe.
750field_21142_crecipeHeight0How many vertical slots this recipe uses.
751field_21143_brecipeItems0Is a List of ItemStack that composes the recipe.
752field_21144_arecipeOutput0Is the ItemStack that you get when craft the recipe.
753field_21149_atileEntityDispenser0
754field_21150_ycake0Cake's material, see BlockCake
755field_21153_ncameraPitch0
756field_21154_mcameraYaw0
757field_21155_lcameraZoom0
758field_21156_RworldRenderersCheckIndex0World renderers check index
759field_21163_bdataValueId0id of max 31
760field_21164_aobjectType0
761field_21165_disWatching0
762field_21166_cwatchedObject0
763field_21172_gisPeacefulCreature0A flag indicating whether this creature type is peaceful.
764field_21173_fcreatureMaterial0
765field_211_yshovelDiamond0
766field_21201_bsmeltingList0The list of smelting results.
767field_21202_asmeltingBase0
768field_21210_idamageVsEntity0Damage versus entities.
769field_21211_hefficiencyOnProperMaterial0The strength of this tool material against blocks which it is effective against.
770field_21212_gmaxUses0The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
771field_21213_fharvestLevel0The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
772field_212_xswordDiamond0
773field_213_waxeStone0
774field_214_vpickaxeStone0
775field_215_ushovelStone0
776field_216_tswordStone0
777field_217_saxeWood0
778field_218_rpickaxeWood0
779field_21900_atheMinecraft0Set to 'this' in Minecraft constructor; used by some settings get methods
780field_21901_asleeping0Boolean value indicating weather a player is sleeping or not
781field_21907_csleepTimer0
782field_21908_bplayerLocation0The chunk coordinates of the bed the player is in (null if player isn't in a bed).
783field_219_qshovelWood0
784field_22008_VsaveLoader0
785field_22009_hrenderViewEntity0The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render.
786field_22018_aZredstoneRepeater0
787field_22019_aYbed0
788field_22020_biredstoneRepeaterActive0
789field_22021_bhredstoneRepeaterIdle0
790field_22023_brepeaterState0The states in which the redstone repeater blocks can be.
791field_22024_arepeaterTorchOffset0The offsets for the two torches in redstone repeater blocks.
792field_22025_cisRepeaterPowered0Tells whether the repeater is powered or not
793field_22033_aheadBlockToFootBlockMap0Maps the head-of-bed block to the foot-of-bed block.
794field_22037_ablockStepTypes0The list of the types of step blocks.
795field_22044_bbedX0
796field_22045_aentityID0
797field_22047_dbedZ0
798field_22048_cbedY0
799field_22065_lrecordIsPlaying0
800field_22073_kcursorCounter0
801field_22074_imaxStringLength0
802field_22075_htext0Have the current text beign edited on the textbox.
803field_22076_gheight0
804field_22077_fwidth0The width of this text field.
805field_22078_eyPos0
806field_22079_dxPos0
807field_22080_cfontRenderer0Have the font renderer from GuiScreen to render the textbox text into the screen.
808field_22082_aisFocused0If this value is true along isEnabled, keyTyped will process the keys.
809field_22095_rbuttonRename0the rename button in the world selection gui
810field_22096_qdeleting0set to true if you arein the process of deleteing a world/save
811field_22097_plocalizedMustConvertText0
812field_22098_olocalizedWorldText0E.g. World, Welt, Monde, Mundo
813field_22099_nworldSlotContainer0
814field_220_pswordWood0
815field_22100_msaveList0The save list for the world selection screen
816field_22101_lselectedWorld0the currently selected world
817field_22102_idateFormatter0simple date formater
818field_22103_tbuttonDelete0the delete button in the world selection gui
819field_22104_sbuttonSelect0the select button in the world selection gui
820field_22105_lbuttonText20The text shown for the second button in GuiYesNo
821field_22106_kbuttonText10The text shown for the first button in GuiYesNo
822field_22107_ascreenTitle0The title string that is displayed in the top-center of the screen.
823field_22108_kvideoOptions0An array of all of EnumOption's video options.
824field_22109_iguiGameSettings0GUI game settings
825field_22110_hparentGuiScreen0
826field_22112_aparentGuiScreen0
827field_22113_iworldName0
828field_22114_htheGuiTextField0
829field_22128_kguiTexturePackSlot0the GuiTexturePackSlot that contains all the texture packs and their descriptions
830field_22130_lcreateClicked0
831field_22131_aparentGuiScreen0
832field_22132_kfolderName0
833field_22133_itextboxSeed0
834field_22134_htextboxWorldName0
835field_22135_krelevantOptions0An array of options that can be changed directly from the options GUI.
836field_22145_qworldInfo0holds information about a world (size on disk, time, spawn point, seed, ...)
837field_22146_AallPlayersSleeping0A flag indicating whether or not all players in the world are sleeping.
838field_22147_psaveHandler0
839field_22155_bsaveDirectory0The path to the current savegame directory
840field_22156_alogger0Reference to the logger.
841field_22157_dinitializationTime0The time in milliseconds when this field was initialized. Stored in the session lock file.
842field_22158_cplayersDirectory0The directory in which to save player information
843field_22165_bdisplayName0the displayed name of this save file
844field_22166_afileName0the file name of this save
845field_22167_erequiresConversion0
846field_22168_dsizeOnDisk0
847field_22169_clastTimePlayed0
848field_22180_asavesDirectory0Reference to the File object representing the directory for the world saves
849field_22188_hlivingPlayer0Rendermanager's variable for the player
850field_22195_aregionsByFilename0A map containing Files as keys and RegionFiles as values
851field_221_oswordSteel0
852field_22212_bfileName0
853field_22213_aemptySector0
854field_22214_hlastModified0
855field_22215_gsizeDelta0McRegion sizeDelta
856field_22216_fsectorFree0
857field_22217_echunkTimestamps0
858field_22218_doffsets0
859field_22219_cdataFile0
860field_22220_zcamRoll0
861field_22221_yprevDebugCamFOV0
862field_22222_xdebugCamFOV0
863field_22223_wprevDebugCamPitch0
864field_22224_vdebugCamPitch0
865field_22225_uprevDebugCamYaw0
866field_22226_tdebugCamYaw0
867field_22227_sthirdPersonDistanceTemp0Third person distance temp
868field_22228_rthirdPersonDistance0
869field_22229_qmouseFilterDummy40Mouse filter dummy 4
870field_22230_AprevCamRoll0
871field_22231_pmouseFilterDummy30Mouse filter dummy 3
872field_22232_omouseFilterDummy20Mouse filter dummy 2
873field_22233_nmouseFilterDummy10Mouse filter dummy 1
874field_22234_mmouseFilterYAxis0
875field_22235_lmouseFilterXAxis0
876field_22250_olastClicked0the time when this button was last clicked.
877field_22251_nselectedElement0the element in the list that was selected
878field_22252_mamountScrolled0how far down this slot has been scrolled
879field_22253_lscrollMultiplier0what to multiply the amount you moved your mouse by(used for slowing down scrolling when over the items and no on scroll bar)
880field_22254_kinitialClickY0where the mouse was in the window when you first clicked to scroll
881field_22255_jscrollDownButtonID0the buttonID of the button used to scroll down
882field_22256_iscrollUpButtonID0button id of the button used to scroll up
883field_22257_hslotHeight0The height of a slot.
884field_22258_gleft0
885field_22259_fright0
886field_22260_ebottom0The bottom of the slot container. Affects the overlays and scrolling.
887field_22261_dtop0The top of the slot container. Affects the overlays and scrolling.
888field_22262_cheight0The height of the GuiScreen. Affects the container rendering, but not the overlays or the scrolling.
889field_22263_bwidth0The width of the GuiScreen. Affects the container rendering, but not the overlays.
890field_22264_amc0
891field_22265_aparentTexturePackGui0
892field_22266_aparentWorldGui0
893field_22268_iplayerPitch0
894field_22269_hplayerYaw0
895field_22270_gentityLivingPlayer0
896field_22271_GdebugCamRate0Change rate for debug camera
897field_22272_FnoclipRate0No clipping movement rate
898field_22273_EdebugCamEnable0
899field_22274_DsmoothCamera0Smooth Camera Toggle
900field_22275_Cnoclip0No clipping for singleplayer
901field_22276_AshowDebugInfo0true if debug info should be displayed instead of version
902field_22277_yhideGUI0
903field_22278_jambientOcclusion0Smooth Lighting
904field_22279_bfootInvisibleFaceRemap0
905field_22280_aheadInvisibleFace0
906field_22281_cbedDirection0
907field_22283_bchunkX0
908field_22284_aregionFile0
909field_22285_cchunkZ0
910field_22286_ballowedCharactersArray0
911field_222_ningotGold0
912field_22310_ksaveVersion0Introduced in beta 1.3, is the save version for future control.
913field_22311_jlevelName0The name of the save defined at world creation.
914field_22312_idimension0
915field_22313_hplayerTag0
916field_22314_gsizeOnDisk0The size of entire save of current world on the disk, isn't exactly.
917field_22315_flastTimePlayed0The last time the player was in this world.
918field_22316_eworldTime0The current world time in ticks, ranging from 0 to 23999.
919field_22317_dspawnZ0The spawn zone position Z coordinate.
920field_22318_cspawnY0The spawn zone position Y coordinate.
921field_22319_bspawnX0The spawn zone position X coordinate.
922field_22320_arandomSeed0Holds the seed of the currently world.
923field_22333_ZaoGrassXYZNCP0Grass flag for ambient occlusion on Negative X, Center Y, and Positive Z
924field_22334_YaoGrassXYZPCP0Grass flag for ambient occlusion on Positive X, Center Y, and Positive Z
925field_22335_XaoGrassXYZNCN0Grass flag for ambient occlusion on Negative X, Center Y, and Negative Z
926field_22336_WaoGrassXYZCPP0Grass flag for ambient occlusion on Center X, Positive Y, and Positive Z
927field_22337_VaoGrassXYZNPC0Grass flag for ambient occlusion on Negative X, Positive Y, and Center Z
928field_22338_UaoGrassXYZPPC0Grass flag for ambient occlusion on Positive X, Positive Y, and Center Z
929field_22339_TaoGrassXYZCPN0Grass flag for ambient occlusion on Center X, Positive Y, and Negative Z
930field_22340_ScolorBlueTopRight0Blue color value for the top right corner
931field_22341_RcolorBlueBottomRight0Blue color value for the bottom right corner
932field_22342_QcolorBlueBottomLeft0Blue color value for the bottom left corner
933field_22343_PcolorBlueTopLeft0Blue color value for the top left corner
934field_22344_OcolorGreenTopRight0Green color value for the top right corner
935field_22345_NcolorGreenBottomRight0Green color value for the bottom right corner
936field_22346_McolorGreenBottomLeft0Green color value for the bottom left corner
937field_22347_LcolorGreenTopLeft0Green color value for the top left corner
938field_22348_KcolorRedTopRight0Red color value for the top right corner
939field_22349_JcolorRedBottomRight0Red color value for the bottom right corner
940field_22350_IcolorRedBottomLeft0Red color value for the bottom left corner
941field_22351_HcolorRedTopLeft0Red color value for the top left corner
942field_22353_FaoLightValueScratchXZPP0Used as a scratch variable for ambient occlusion between the south face and the west face.
943field_22354_EaoLightValueScratchXZNP0Used as a scratch variable for ambient occlusion between the north face and the west face.
944field_22355_aeaoGrassXYZCNP0Grass flag for ambient occlusion on Center X, Negative Y, and Positive Z
945field_22356_DaoLightValueScratchXZPN0Used as a scratch variable for ambient occlusion between the south face and the east face.
946field_22357_adaoGrassXYZNNC0Grass flag for ambient occlusion on Negative X, Negative Y, and center Z
947field_22358_CaoLightValueScratchXZNN0Used as a scratch variable for ambient occlusion between the north face and the east face.
948field_22359_acaoGrassXYZPNC0Grass flag for ambient occlusion on Positive X, Negative Y, and Center Z
949field_22360_BaoLightValueScratchXYZPPP0Used as a scratch variable for ambient occlusion on the south/top/west corner.
950field_22361_abaoGrassXYZCNN0Grass flag for ambient occlusion on Center X, Negative Y, and Negative Z
951field_22362_AaoLightValueScratchYZPP0Used as a scratch variable for ambient occlusion between the top face and the west face.
952field_22363_aaaoGrassXYZPCN0Grass flag for ambient occlusion on Positive X, Center Y, and Negative Z
953field_22364_zaoLightValueScratchXYPP0Used as a scratch variable for ambient occlusion between the top face and the south face.
954field_22365_yaoLightValueScratchXYZPPN0Used as a scratch variable for ambient occlusion on the south/top/east corner.
955field_22366_xaoLightValueScratchYZPN0Used as a scratch variable for ambient occlusion between the top face and the east face.
956field_22367_waoLightValueScratchXYZNPP0Used as a scratch variable for ambient occlusion on the north/top/west corner.
957field_22368_vaoLightValueScratchXYNP0Used as a scratch variable for ambient occlusion between the top face and the north face.
958field_22369_uaoLightValueScratchXYZNPN0Used as a scratch variable for ambient occlusion on the north/top/east corner.
959field_22370_taoLightValueScratchXYZPNP0Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
960field_22371_saoLightValueScratchXYPN0Used as a scratch variable for ambient occlusion between the bottom face and the south face.
961field_22372_raoLightValueScratchXYZPNN0Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
962field_22373_qaoLightValueScratchYZNP0Used as a scratch variable for ambient occlusion between the bottom face and the west face.
963field_22374_paoLightValueScratchYZNN0Used as a scratch variable for ambient occlusion between the bottom face and the east face.
964field_22375_oaoLightValueScratchXYZNNP0Used as a scratch variable for ambient occlusion on the north/bottom/west corner.
965field_22376_naoLightValueScratchXYNN0Used as a scratch variable for ambient occlusion between the bottom face and the north face.
966field_22377_maoLightValueScratchXYZNNN0Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
967field_22378_laoLightValueZPos0Light value one block more in z axis
968field_22379_kaoLightValueYPos0Light value one block more in y axis
969field_22380_jaoLightValueXPos0Light value one block more in x axis
970field_22381_iaoLightValueZNeg0Light value one block more in z axis
971field_22382_haoLightValueYNeg0Light value one block more in y axis
972field_22383_gaoLightValueXNeg0Light value one block less in x axis
973field_22384_flightValueOwn0Light value of the block itself
974field_22385_eenableAO0Whether ambient occlusion is enabled or not
975field_22391_anightSpawnEntities0An array of entity classes that spawn at night.
976field_22394_bposY0the y coordinate
977field_22395_aposX0
978field_22396_cposZ0the z coordinate
979field_223_mingotIron0
980field_224_ldiamond0
981field_225_kcoal0
982field_226_jarrow0
983field_227_ibow0
984field_228_happleRed0
985field_230_faxeSteel0
986field_231_epickaxeSteel0
987field_232_dshovelSteel0
988field_233_citemsList0A 32000 elements Item array.
989field_235_ZlegsChain0
990field_236_YplateChain0
991field_237_XhelmetChain0
992field_238_WbootsLeather0
993field_239_VlegsLeather0
994field_240_UplateLeather0
995field_241_ThelmetLeather0
996field_242_Sbread0
997field_243_Rwheat0
998field_244_Qseeds0
999field_245_PhoeGold0
1000field_246_OhoeDiamond0
1001field_247_NhoeSteel0
1002field_248_MhoeStone0
1003field_24900_bispawnChunk0Holds the last coordinate to spawn based on last bed that the player sleep.
1004field_249_LhoeWood0
1005field_25001_GstatFileWriter0Stat file writer
1006field_25002_tguiAchievement0Gui achievement
1007field_25010_bacookie0
1008field_25013_biisWolfsFavoriteMeat0Whether wolves like this food (true for raw and cooked porkchop).
1009field_25015_ethePlayer0The player that is using the GUI where this slot resides.
1010field_25017_bjlockedChest0April fools secret locked chest, only spawns on new chunks on 1st April.
1011field_25019_bbedState0Either 1 or 2. 1 indicates to begin raining, 2 indicates to stop raining.
1012field_25020_abedChat0
1013field_25022_aparticleScaleOverTime0
1014field_25049_alooksWithInterest0This flag is set when the wolf is looking at a player with interest, i.e. with tilted head. This happens when tamed wolf is wound and player holds porkchop (raw or cooked), or when wild wolf sees bone in player's hands.
1015field_25050_iprevTimeWolfIsShaking0
1016field_25051_htimeWolfIsShaking0This time increases while wolf is shaking and emitting water particles.
1017field_25053_fisShaking0true is the wolf is wet else false
1018field_25062_cisEditable0
1019field_25064_tspawnableWaterCreatureList0Holds the classes of any aquatic creature that can be spawned in the water of the biome.
1020field_25065_sspawnableCreatureList0Holds the classes of any creature that can be spawned in the biome as friendly creature.
1021field_25066_rspawnableMonsterList0Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
1022field_25069_fstatGuid0Holds the GUID of the stat.
1023field_25070_estatName0The Stat name
1024field_25071_dstatId0The Stat ID
1025field_25073_aitemID0
1026field_25074_bdisplayRow0Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1027field_25075_adisplayColumn0Is the column (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1028field_25076_cparentAchievement0Holds the parent achievement, that must be taken before this achievement is avaiable.
1029field_25081_bachievementWindowWidth0Holds the latest width scaled to fit the game window.
1030field_25082_atheGame0Holds the instance of the game (Minecraft)
1031field_25083_fachievementTime0
1032field_25084_eachievementStatName0
1033field_25085_dachievementGetLocalText0
1034field_25086_cachievementWindowHeight0Holds the latest height scaled to fit the game window.
1035field_25089_bmc0
1036field_25090_aparticles0
1037field_25091_hguiParticles0
1038field_25096_lmultiplayerButton0
1039field_250_Kgunpowder0
1040field_25104_kwolfMane0The wolf's mane
1041field_25105_jwolfTail0The wolf's tail
1042field_25109_fwolfLeg40Wolf's fourth leg
1043field_25110_ewolfLeg30Wolf's third leg
1044field_25111_dwolfLeg20Wolf's second leg
1045field_25112_cwolfLeg10Wolf'se first leg
1046field_25113_bwolfBody0The wolf's body
1047field_25114_awolfHeadMain0main box for the wolf head
1048field_25120_bscaledHeightD0
1049field_25121_ascaledWidthD0
1050field_25128_srand0
1051field_25129_rprevTintAlpha0
1052field_25130_qprevTintBlue0
1053field_25131_pprevTintGreen0
1054field_25132_oprevTintRed0
1055field_25133_ntintAlpha0
1056field_25134_mtintBlue0
1057field_25135_ltintGreen0
1058field_25136_ktintRed0
1059field_25137_jtimeLimit0
1060field_25138_itimeTick0
1061field_25139_hisDead0
1062field_25140_gaccelScale0
1063field_25141_fvelocityY0
1064field_25142_evelocityX0
1065field_25143_dprevPosY0
1066field_25144_cprevPosX0
1067field_25145_bposY0
1068field_25146_aposX0
1069field_25147_KGUISCALES0GUI scale values
1070field_25148_HguiScale0GUI scale
1071field_25158_zobjectCraftStats0Tracks the number of items a given block or item has been crafted.
1072field_25159_ymineBlockStatArray0
1073field_25160_xfishCaughtStat0
1074field_25161_wplayerKillsStat0counts the number of times you've killed a player
1075field_25162_vmobKillsStat0the number of mobs you have killed
1076field_25163_udeathsStat0the number of times you have died
1077field_25164_EitemStatsInitialized0
1078field_25165_tdamageTakenStat0the amount of damage you have taken
1079field_25166_DblockStatsInitialized0
1080field_25167_sdamageDealtStat0the amount of damage you've dealt
1081field_25168_rdropStat0the distance you've dropped (or times you've fallen?)
1082field_25169_ConeShotStats0Tracks one-off stats.
1083field_25170_BobjectBreakStats0Tracks the number of times a given block or item has been broken.
1084field_25171_qjumpStat0the times you've jumped
1085field_25172_AobjectUseStats0Tracks the number of times a given block or item has been used.
1086field_25173_pdistanceDoveStat0the distance you've dived
1087field_25174_odistanceFlownStat0the distance you've flown
1088field_25175_ndistanceClimbedStat0the distance you've climbed
1089field_25176_mdistanceFallenStat0the distance you have fallen
1090field_25177_ldistanceSwumStat0distance you have swam
1091field_25178_kdistanceWalkedStat0distance you've walked
1092field_25179_jminutesPlayedStat0number of minutes you have played
1093field_25180_ileaveGameStat0number of times you've left a game
1094field_25181_hjoinMultiplayerStat0number of times you've joined a multiplayer world
1095field_25182_gloadWorldStat0the number of times you have loaded a world
1096field_25183_fcreateWorldStat0times a world has been created
1097field_25184_estartGameStat0times the game has been started
1098field_25185_dobjectMineStats0Tracks the number of times a given block or item has been mined.
1099field_25186_citemStats0
1100field_25187_bgeneralStats0
1101field_25188_aallStats0
1102field_25189_lmissingTextureImage0Missing texture image
1103field_25195_bopenInventory0Is the 'open inventory' achievement.
1104field_25197_dbuildWorkBench0Is the 'benchmarking' achievement.
1105field_25198_cmineWood0Is the 'getting wood' achievement.
1106field_251_Jfeather0
1107field_25201_alocalizedName0
1108field_25209_bguidMap0Maps a achievement id with it's unique GUID.
1109field_25210_ainstance0Holds the singleton instance of AchievementMap.
1110field_25212_aentityClass0Holds the class of the entity to be spawned.
1111field_252_azdoorSteel0
1112field_253_Isilk0
1113field_254_aysaddle0
1114field_255_HaxeGold0
1115field_256_axminecartEmpty0
1116field_257_GpickaxeGold0
1117field_258_awbucketLava0
1118field_259_FshovelGold0
1119field_261_EswordGold0
1120field_262_aubucketEmpty0
1121field_263_DbowlSoup0
1122field_264_CbowlEmpty0
1123field_265_atdoorWood0
1124field_266_Bstick0
1125field_267_assign0
1126field_268_AaxeDiamond0
1127field_26901_BprevRainingStrength0
1128field_26902_atype0
1129field_26903_bnumberFormat0
1130field_26904_cdecimalFormat0
1131field_26905_dserverPacketIdList0List of the server's packet IDs.
1132field_26906_cclientPacketIdList0List of the client's packet IDs.
1133field_26907_dstartMinecartRidingCoordinate0Holds the coordinate of the player when enter a minecraft to ride.
1134field_269_arappleGold0
1135field_27011_dthePlayer0The player that is using the GUI where this slot resides.
1136field_27016_baisInWeb0
1137field_27017_asnowDigParticleScale0
1138field_27019_pcurrentFootSteps0
1139field_27028_blightningState0Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc.
1140field_27029_aboltVertex0A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
1141field_27030_cboltLivingTime0Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time.
1142field_27031_aescapedString0
1143field_27034_bpenableStats0If this field is true, the block is counted for statistics (mined or placed)
1144field_27035_boblockConstructorCalled0set to true when Block's constructor is called through the chain of super()'s. Note: Never used
1145field_27045_aisPowered0Power related rails have this field at true.
1146field_27050_fholdingShift0
1147field_27051_bamount0
1148field_27052_astatisticId0
1149field_27053_bposX0
1150field_27054_aentityID0
1151field_27055_eisLightningBolt0
1152field_27056_dposZ0
1153field_27057_cposY0
1154field_27061_bchildJsonNodeSelector0
1155field_27062_aparentJsonNodeSelector0
1156field_27069_aindex0
1157field_27079_venableRain0Is true (default) if the biome support rain (desert and nether can't have rain)
1158field_27080_uenableSnow0Set to true if snow is enabled for this biome.
1159field_27085_kdistanceStatType0
1160field_27086_jtimeStatType0
1161field_27087_isimpleStatType0
1162field_27088_gisIndependent0
1163field_27095_mstatStringFormatter0Holds a string formatter for the achievement, some of then needs extra dynamic info - like the key used to open the inventory.
1164field_27096_lachievementDescription0Holds the description of the achievement, ready to be formatted and/or displayed.
1165field_27097_dtheItemStack0Holds the ItemStack that will be used to draw the achievement into the GUI.
1166field_27098_nisSpecial0Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1167field_270_aqpainting0
1168field_27103_ihaveAchiement0
1169field_27104_hitemRender0Holds a instance of RenderItem, used to draw the achievement icons on screen (is based on ItemStack)
1170field_27105_ftheAchievement0Holds the achievement that will be displayed on the GUI.
1171field_27113_pguiMapY0The y position of the achievement map
1172field_27114_oguiMapX0The x position of the achievement map
1173field_27117_lmouseY0The current mouse y coordinate
1174field_27118_jmouseX0The current mouse x coordinate
1175field_27119_iachievementsPaneHeight0
1176field_27120_xstatFileWriter0
1177field_27121_aachievementsPaneWidth0
1178field_27122_wisMouseButtonDown0Whether the Mouse Button is down or not
1179field_27123_vguiMapRight0The right y coordinate of the achievement map
1180field_27124_uguiMapBottom0The bottom x coordinate of the achievement map
1181field_27125_tguiMapLeft0The left y coordinate of the achievement map
1182field_27126_sguiMapTop0The top x coordinate of the achievement map
1183field_27150_mslotItem0The slot for item stats.
1184field_27151_lslotGeneral0The slot for general stats.
1185field_27152_aparentGui0
1186field_27153_jrenderItem0
1187field_27154_istatsTitle0The title of the stats screen.
1188field_27155_pselectedSlot0The currently-selected slot.
1189field_27156_ostatFileWriter0
1190field_27157_nslotBlock0The slot for block stats.
1191field_27168_FlastLightningBolt0Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
1192field_27169_EthunderingStrength0
1193field_27170_DprevThunderingStrength0
1194field_27171_CrainingStrength0
1195field_27172_ilightningFlash0If > 0, the sky and skylight colors are illuminated by a lightning flash
1196field_27173_eweatherEffects0a list of all the lightning entities
1197field_27188_dstatsSyncher0
1198field_27190_brow0
1199field_27191_acolumn0
1200field_27209_broot0
1201field_27210_astack0
1202field_27212_fisPoweredRail0A boolean value that is true if the rail is powered, and false if its not.
1203field_27221_aelements0
1204field_27222_afields0
1205field_27224_avalue0
1206field_27225_bvalue0
1207field_27226_aPATTERN0
1208field_27227_bTRUE0
1209field_27228_aNULL0
1210field_27229_djsonNodeType0
1211field_27230_cFALSE0
1212field_27231_asyncher0
1213field_27232_bsyncher0
1214field_27238_afieldBuilders0
1215field_27242_aelementBuilders0
1216field_27282_bnumRows0
1217field_27285_AgroundCover0Indicates if the material is a form of ground cover, e.g. Snow
1218field_27287_HrainSoundCounter0Rain sound counter
1219field_27288_BcloudFog0Cloud fog mode
1220field_27291_blistenerToJdomAdapter0
1221field_27292_afieldBuilder0
1222field_27293_blistenerToJdomAdapter0
1223field_27294_anodeBuilder0
1224field_27295_blistenerToJdomAdapter0
1225field_27296_anodeBuilder0
1226field_27298_bslotStatsBlockGUI0
1227field_27299_astatsGUI0
1228field_272_aoporkRaw0
1229field_27305_bvalueBuilder0
1230field_27306_akey0
1231field_27308_anodeBuilder0
1232field_27320_aJSON_FORMATTER0
1233field_27325_bfailPath0
1234field_27326_afailedNode0
1235field_27337_bcharacterCount0
1236field_27338_apushbackReader0
1237field_27339_dlastCharacterWasCarriageReturn0
1238field_27340_clineCount0
1239field_27341_aenumJsonNodeTypeMappingArray0A mapping helper array for EnumJsonNodeType's values.
1240field_27342_hadvancedOpengl0Advanced OpenGL
1241field_27344_amc0Minecraft instance
1242field_27359_avalueGetter0
1243field_27362_tdistanceByPigStat0the distance you've traveled by pig
1244field_27363_sdistanceByBoatStat0the distance you've traveled by boat
1245field_27364_rdistanceByMinecartStat0the distance you've traveled by minecart
1246field_27365_zmaxArtTitleLength0Holds the maximum length of paintings art title.
1247field_27372_bslotStatsItemGUI0
1248field_27373_astatsGUI0
1249field_27375_uflyPig0Is the 'when pig fly' achievement.
1250field_27376_tkillCow0is the 'cow tipper' achievement.
1251field_27377_skillEnemy0Is the 'monster hunter' achievement.
1252field_27378_rbuildSword0Is the 'time to strike' achievement.
1253field_27379_qonARail0Is the 'on a rail' achievement
1254field_27380_pcookFish0Is the 'delicious fish' achievement.
1255field_27381_obuildBetterPickaxe0Is the 'getting a upgrade' achievement.
1256field_27382_nbakeCake0Is the 'the lie' achievement.
1257field_27383_mmakeBread0Is the 'bake bread' achievement.
1258field_27384_lbuildHoe0Is the 'time to farm' achievement.
1259field_27385_kacquireIron0Is the 'acquire hardware' achievement.
1260field_27386_jbuildFurnace0Is the 'hot topic' achievement.
1261field_27387_ibuildPickaxe0Is the 'time to mine' achievement.
1262field_27388_eachievementList0Holds a list of all registered achievements.
1263field_27389_dmaxDisplayRow0Is the biggest row used to display a achievement on the GUI.
1264field_27390_cmaxDisplayColumn0Is the biggest column used to display a achievement on the GUI.
1265field_27391_bminDisplayRow0Is the smallest row used to display a achievement on the GUI.
1266field_27392_aminDisplayColumn0Is the smallest column used to display a achievement on the GUI.
1267field_273_anflint0
1268field_27401_othunderTime0Number of ticks untils next thunderbolt.
1269field_27402_nthundering0Is thunderbolts failing now?
1270field_27403_mrainTime0Number of ticks until next rain.
1271field_27404_lraining0True if it's raining, false otherwise.
1272field_27406_afancyGrass0Fancy grass side matching biome
1273field_27428_ktheSession0The Session object
1274field_27429_joldFile0A file named 'stats_' [lower case username] '.old'
1275field_27430_iunsentOldFile0A file named 'stats_' [lower case username] '_unsent.old'
1276field_27431_htempFile0A file named 'stats_' [lower case username] '.tmp'
1277field_27432_gunsentTempFile0A file named 'stats_' [lower case username] '_unsent.tmp'
1278field_27433_fdataFile0A file named 'stats_' [lower case username] '.dat'
1279field_27434_eunsentDataFile0A file named 'stats_' [lower case username] '_unsent.dat'
1280field_27435_dstatFileWriter0The StatFileWriter object, presumably used to write to the statistics files
1281field_27438_aisBusy0
1282field_274_ambootsGold0
1283field_275_allegsGold0
1284field_276_akplateGold0
1285field_277_ajhelmetGold0
1286field_278_aibootsDiamond0
1287field_279_ahlegsDiamond0
1288field_28004_RhasCrashed0
1289field_28005_HhasPaidCheckTime0time in milliseconds when TheadCheckHasPaid determined you have not paid. 0 if you have paid. Used in GuiAchievement whether to display the nag text.
1290field_28010_bbmap0
1291field_28016_bKignoreFrustumCheck0Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
1292field_28017_arecord0ID of record which is in Jukebox
1293field_28019_hinData0
1294field_28020_adoesArrowBelongToPlayer0
1295field_28023_zinPortal0Whether the entity is inside a Portal
1296field_28024_ytimeUntilPortal0
1297field_28025_BprevTimeInPortal0The amount of time an entity has been in a Portal the previous tick
1298field_28026_AtimeInPortal0The amount of time an entity has been in a Portal
1299field_28032_trequiresSelfNotify0
1300field_28033_bltrapdoor0
1301field_28035_arandom0
1302field_28036_afurnaceRand0Is the random generator used by furnace to drop the inventory contents in random directions.
1303field_28037_ckeepFurnaceInventory0This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the furnace block changes from idle to active and vice-versa.
1304field_28044_ithrowerEntityId00 if not a fireball. Otherwise, this is the Entity ID of the thrower.
1305field_28045_gspeedZ0Not sent if the thrower entity ID is 0. The speed of this fireball along the Z axis.
1306field_28046_fspeedY0Not sent if the thrower entity ID is 0. The speed of this fireball along the Y axis.
1307field_28047_espeedX0Not sent if the thrower entity ID is 0. The speed of this fireball along the X axis.
1308field_28049_bauxData0
1309field_28050_asfxID0
1310field_28051_eposZ0
1311field_28052_dposY0
1312field_28053_cposX0
1313field_28054_buniqueID0Contains a unique ID for the item that this packet will be populating.
1314field_28055_aitemID0
1315field_28056_citemData0Contains a buffer of arbitrary data with which to populate an individual item in the world.
1316field_28057_msky0Is the biome used for sky world.
1317field_28058_adeadBushID0stores the ID for WorldGenDeadBush
1318field_28059_btallGrassMetadata0
1319field_28060_atallGrassID0Stores ID for WorldGenTallGrass
1320field_28064_bemptyChunk0
1321field_28065_adroppedChunksSet0A set of dropped chunks. Currently not used in single player.
1322field_28066_gworldObj0The World object which this ChunkProvider was constructed with
1323field_28067_fchunkList0A list of all the currently loaded chunks.
1324field_28068_echunkMap0A map of all the currently loaded chunks, uses the chunk id as the key.
1325field_28069_dchunkLoader0The IChunkLoader used by this ChunkProvider
1326field_28070_cchunkProvider0The parent IChunkProvider for this ChunkProvider.
1327field_280_agplateDiamond0
1328field_28108_zmapStorage0
1329field_28109_anetManager0This was actually an inner class of NetworkManager, so this field is the reference to 'this' NetworkManager.
1330field_28114_dmapDataDir0
1331field_28118_bmapStorage0
1332field_28120_aentityplayerObj0Reference for EntityPlayer object in MapInfo
1333field_28123_dmapDataObj0reference in MapInfo to MapData object
1334field_28128_DisTranslucent0Indicates if the material is translucent
1335field_28129_AmaterialMapColor0The color index used to draw the blocks of this material on maps.
1336field_28130_bgrass0The material used by BlockGrass
1337field_28131_fmapItemRenderer0
1338field_28133_IrenderEndNanoTime0End time of last render (ns)
1339field_28134_banaglyphField0Anaglyph field (0=R, 1=GB)
1340field_28135_aanaglyphEnable0
1341field_28146_amc0
1342field_28151_ctextureContentsMap0Texture contents map (key: texture name, value: int[] contents)
1343field_28158_bbufferedImage0
1344field_28159_aintArray0
1345field_28160_dfontRenderer0
1346field_28161_cgameSettings0
1347field_28167_bdirty0Whether this MapDataBase needs saving to disk.
1348field_28168_amapName0The name of the map data nbt
1349field_28172_jplayersHashMap0Holds a reference to the players who own a copy of the map and a reference to their MapInfo
1350field_28173_iplayersVisibleOnMap0
1351field_28174_hplayersArrayList0Holds a reference to the MapInfo of the players who own a copy of the map
1352field_28175_grandomEffect0Incremented each update of the map item, used for the patchy updating map effect and the spinning player icons while in the End and Nether.
1353field_28176_fcolors0colours
1354field_28177_escale0
1355field_28178_ddimension0
1356field_28179_czCenter0
1357field_28180_bxCenter0
1358field_28183_awaterBuffer0
1359field_28190_bloadedDataMap0Map of item data String id to loaded MapDataBases
1360field_28191_asaveHandler0
1361field_28192_didCounts0Map of MapDataBase id String prefixes ('map' etc) to max known unique Short id (the 0 part etc) for that prefix
1362field_28193_cloadedDataList0List of loaded MapDataBases.
1363field_28197_qcolorIndex0Holds the index of the color used on map.
1364field_28198_pcolorValue0Holds the color in RGB value that will be rendered on maps.
1365field_28199_owoodColor0The map color for Wood blocks
1366field_281_afhelmetDiamond0
1367field_28200_nwaterColor0The map color for Water blocks
1368field_28201_mstoneColor0The map color for Stone blocks
1369field_28202_ldirtColor0The map color for Dirt blocks
1370field_28203_kclayColor0The map color for Clay blocks
1371field_28204_jsnowColor0The map color for Snow Cover and Snow blocks
1372field_28205_ifoliageColor0The map color for Leaf, Plant, Cactus, and Pumpkin blocks.
1373field_28206_hironColor0The map color for Iron blocks
1374field_28207_giceColor0The map color for Ice blocks
1375field_28208_ftntColor0The map color for TNT blocks
1376field_28209_eclothColor0The map color for Cloth and Sponge blocks
1377field_28210_dsandColor0This is the color of the sand
1378field_28211_cgrassColor0this is the grass color in html format
1379field_28212_bairColor0The map color for Air blocks
1380field_28213_amapColorArray0Holds all the 16 colors used on maps, very similar of a pallete system.
1381field_28216_bcenterX0
1382field_28218_edata0
1383field_28219_diconRotation0
1384field_28220_ccenterZ0
1385field_282_aebootsSteel0
1386field_283_adlegsSteel0
1387field_284_acplateSteel0
1388field_285_abhelmetSteel0
1389field_286_aabootsChain0
1390field_287_aWbFull3D0If true, render the object in full 3D, like weapons and tools.
1391field_289_aUmaxDamage0Maximum damage an item can handle.
1392field_290_aTmaxStackSize0Maximum size of the stack.
1393field_291_aSshiftedIndex0Item index + 256
1394field_293_aQrecord130
1395field_296_aNegg0
1396field_299_aKslimeBall0
1397field_30001_aisomPreview0
1398field_30006_MLIMIT_FRAMERATES0Limit framerate labels
1399field_30007_bentityPosY0Entity position Y
1400field_30008_aentityPosX0Entity position X
1401field_30009_centityPosZ0Entity position Z
1402field_302_aHreed0
1403field_303_aGclay0
1404field_305_aEbucketMilk0
1405field_306_aDleather0
1406field_308_aBsnowball0
1407field_30900_EaddedTileEntityList0
1408field_309_aAredstone0
1409field_31001_bcshears0Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
1410field_31002_bkdyeColors0
1411field_31007_htileEntityInvalid0
1412field_31018_mpushedObjects0
1413field_31019_bstoredMetadata0
1414field_31020_llastProgress0the progress in (de)extending
1415field_31021_astoredBlockID0
1416field_31022_kprogress0
1417field_31023_jshouldHeadBeRendered0
1418field_31024_iextending0if this piston is extending or not
1419field_31025_cstoredOrientation0the side the front of the piston is on
1420field_31048_bignoreUpdates0
1421field_31049_aisSticky0This pistons is the sticky one?
1422field_31053_aheadTexture0The texture for the 'head' of the piston. Sticky or normal.
1423field_31055_LscanningTileEntities0
1424field_31056_boffsetsXForSide0gives the offset required for this axis to get the block at that side.
1425field_31057_afaceToSide0Converts a face to a side.
1426field_31058_doffsetsZForSide0gives the offset required for this axis to get the block at that side.
1427field_31059_coffsetsYForSide0gives the offset required for this axis to get the block at that side.
1428field_31065_HmobilityFlag0Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
1429field_31066_GcanHarvest0Determines if the materials is one that can be collected by the player.
1430field_31067_Bpiston0Pistons' material.
1431field_31068_Aweb0Web's material.
1432field_31071_bblockRenderer0instance of RenderBlocks used to draw the piston base and extension.
1433field_31082_luvRotateBottom0
1434field_31083_kuvRotateTop0
1435field_31084_juvRotateNorth0
1436field_31085_iuvRotateSouth0
1437field_31086_huvRotateWest0
1438field_31087_guvRotateEast0
1439field_31088_buseInventoryTint0
1440field_311_aZrenderIndex0Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
1441field_312_aYdamageReduceAmount0Holds the amount of damage that the armor reduces at full durability.
1442field_313_aXarmorType0Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
1443field_314_bbmaxDamageArray0Holds the 'base' maxDamage that each armorType have.
1444field_316_arecordName0The name of the record.
1445field_317_aminecartType0
1446field_318_ablockType0The type of block this seed turns into (wheat or pumpkin stems for instance)
1447field_319_aweaponDamage0
1448field_320_aspawnID0The ID of the block the reed will spawn when used from inventory bar.
1449field_321_adoorMaterial0
1450field_323_aZdamageVsEntity0Damage versus entities.
1451field_324_aYefficiencyOnProperMaterial0
1452field_325_aXblocksEffectiveAgainst0Array of blocks the tool has extra effect against.
1453field_326_aXblocksEffectiveAgainst0an array of the blocks this spade is effective against
1454field_327_aXblocksEffectiveAgainst0an array of the blocks this axe is effective against
1455field_329_aXblocksEffectiveAgainst0an array of the blocks this pickaxe is effective against
1456field_330_ablockID0The block ID of the Block associated with this ItemBlock
1457field_331_aisFull0field for checking if the bucket has been filled.
1458field_332_aitemName0full name of item from language file
1459field_333_zsapling0
1460field_334_yplanks0
1461field_335_xcobblestone0
1462field_336_wdirt0
1463field_337_vgrass0
1464field_338_ustone0
1465field_339_tlightValue0Amount of light emitted
1466field_340_scanBlockGrass0Array of booleans that tells if a block can grass
1467field_341_rlightOpacity0How much light is subtracted for going through this block
1468field_343_popaqueCubeLookup0An array of 256 booleans corresponding to the result of the isOpaqueCube() method for each block ID
1469field_345_nblocksList0List of ly/ff (BlockType) containing the already registered blocks.
1470field_34900_QentityRemoval0Entities marked for removal.
1471field_34902_cbiomeIndexLayer0A GenLayer containing the indices into BiomeGenBase.biomeList[]
1472field_34903_bgenBiomes0
1473field_34904_battackingPlayer0The most recent player that has attacked this entity
1474field_34905_crecentlyHit0Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
1475field_34906_eitemInUseCount0This field starts off equal to getMaxItemUseDuration and is decremented on each tick
1476field_34907_ditemInUse0This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
1477field_35001_abrightClickDelayTimer0When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
1478field_35024_gboundingBox0
1479field_35025_hcoordBaseMode0switches the Coordinate System base off the Bounding Box
1480field_35026_icomponentType0The type ID of this component.
1481field_35035_bdoorType0
1482field_35044_adoorType0
1483field_35046_adoorType0
1484field_35048_bexpandsX0
1485field_35049_cexpandsZ0
1486field_35050_adoorType0
1487field_35054_adoorType0
1488field_35057_cisLargeRoom0
1489field_35058_adoorType0
1490field_35060_broomType0
1491field_35061_cchestLoot0
1492field_35062_adoorType0
1493field_35064_adoorType0
1494field_35065_achidStructures0
1495field_35067_dsectionCount0A count of the different sections of this mine. The space between ceiling supports.
1496field_35068_bhasSpiders0
1497field_35069_cspawnerPlaced0
1498field_35070_ahasRails0
1499field_35072_bisMultipleFloors0
1500field_35073_acorridorDirection0
1501field_35079_aaverageGroundLevel0
1502field_35081_aaverageGroundLevel0
1503field_35083_bisRoofAccessible0
1504field_35084_aaverageGroundLevel0
1505field_35086_aaverageGroundLevel0
1506field_35088_aaverageGroundLevel0
1507field_35090_aaverageGroundLevel0
1508field_35092_bisTallHouse0
1509field_35093_ctablePosition0
1510field_35094_aaverageGroundLevel0
1511field_35096_aaverageGroundLevel0
1512field_35098_aaverageGroundLevel0
1513field_35100_aaverageGroundLevel0
1514field_35102_aaverageGroundLevel0
1515field_35103_baverageGroundLevel0
1516field_35107_dstructureVillageWeightedPieceList0Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list
1517field_35109_bterrainType0World terrain type, 0 for normal, 1 for flap map
1518field_35110_cstructVillagePieceWeight0
1519field_35111_aworldChunkMngr0
1520field_35118_aoisAirBorne0
1521field_35123_expOrbHealth0The health of this XP orb.
1522field_35124_bxpOrbAge0The age of the XP orb in ticks.
1523field_35125_apxpValue0This is how much XP this orb has.
1524field_35127_axpColor0A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
1525field_35132_azmaximumLife0
1526field_35133_aycurrentLife0
1527field_35138_aymaximumTime0the maximum time for the explosion
1528field_35139_atimeSinceStart0
1529field_35140_darrowCritical0Is this arrow a critical hit? (Controls particles and damage)
1530field_35145_nblockMetadata0
1531field_35146_oblockType0the Block type that this TileEntity is contained within
1532field_35148_flidAngle0The current angle of the lid (between 0 and 1)
1533field_35149_gprevLidAngle0The angle of the lid last tick
1534field_35150_dadjacentChestXNeg0Contains the chest tile located adjacent to this one (if any)
1535field_35151_eadjacentChestZPosition0Contains the chest tile located adjacent to this one (if any)
1536field_35152_badjacentChestZNeg0Contains the chest tile located adjacent to this one (if any)
1537field_35153_cadjacentChestXPos0Contains the chest tile located adjacent to this one (if any)
1538field_35154_qticksSinceSync0Server sync counter (once per 20 ticks)
1539field_35155_aadjacentChestChecked0Determines if the check for adjacent chests has taken place.
1540field_35156_hnumUsingPlayers0The number of players currently using this chest
1541field_35168_bwjumpMovementFactor0A factor used to determine how far this entity will move each tick if it is jumping or falling.
1542field_35169_bvlandMovementFactor0A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
1543field_35170_bRactivePotionsMap0
1544field_35171_bJexperienceValue0The experience points the Entity gives.
1545field_35172_bParrowHitTempCounter0Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
1546field_35173_bQarrowHitTimer0
1547field_35174_atfleeingTick0Used to make a creature speed up and wander away when hit.
1548field_35184_dteleportDelay0Counter to delay the teleportation of an enderman towards the currently attacked target
1549field_35186_bcanCarryBlocks0
1550field_35187_aisAttacking0Is the enderman attacking another entity?
1551field_35189_aallySummonCooldown0A cooldown before this entity will search for another Silverfish to join them in battle.
1552field_35209_aZexperienceTotal0The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
1553field_35210_aYexperienceLevel0The current experience level the player is on.
1554field_35211_aXexperience0The current amount of experience the player has within their Experience Bar.
1555field_35212_aWcapabilities0The player's capabilities. (See class PlayerCapabilities)
1556field_35213_bbspeedInAir0
1557field_35214_aGxpCooldown0Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
1558field_35215_baspeedOnGround0
1559field_35216_awflyToggleTimer0Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
1560field_35217_avfoodStats0The player's food stats. (See class FoodStats)
1561field_35218_bisItemInUse0
1562field_35221_dsprintingTicksLeft0Ticks left before sprinting is disabled.
1563field_35222_erenderArmYaw0
1564field_35223_aprenderArmPitch0
1565field_35224_csprintToggleTimer0Used to tell if the player pressed forward twice. If this is at 0 and it's pressed (And they are allowed to sprint, aka enough food on the ground etc) it sets this to 7. If it's pressed and it's greater than 0 enable sprinting.
1566field_35225_arprevRenderArmPitch0
1567field_35226_aqprevRenderArmYaw0
1568field_35227_csshouldStopSneaking0should the player stop sneaking?
1569field_35228_bexperienceTotal0The total experience points.
1570field_35229_cexperienceLevel0The experience level.
1571field_35230_aexperience0The current experience bar points.
1572field_35231_bfood0
1573field_35232_cfoodSaturation0Players logging on get a saturation of 5.0. Eating food increases the saturation as well as the food bar.
1574field_35236_aslot0
1575field_35237_dposZ0
1576field_35238_expValue0The Orbs Experience points value.
1577field_35239_bposX0
1578field_35240_cposY0
1579field_35241_aentityId0Entity ID for the XP Orb
1580field_35242_dworldHeight0Defaults to 128
1581field_35243_ecreativeMode00 for survival, 1 for creative
1582field_35244_brespawnDimension0
1583field_35245_cdifficulty0The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
1584field_35247_fdifficultySetting0The difficulty setting byte.
1585field_35248_gworldHeight0Defaults to 128
1586field_35249_dserverMode00 for survival, 1 for creative
1587field_35251_hmaxPlayers0The maximum players.
1588field_35252_beffectId0The ID of the effect which is being removed from an entity.
1589field_35253_aentityId0The ID of the entity which an effect is being removed from.
1590field_35254_arandomId0
1591field_35255_bisConnected0Byte that tells whether the player is connected.
1592field_35256_cping0
1593field_35257_aplayerName0The player's name.
1594field_35258_dduration0
1595field_35259_beffectId0
1596field_35260_ceffectAmplifier0The effect's amplifier.
1597field_35261_aentityId0
1598field_35262_cgameMode0Used only when reason = 3. 0 is survival, 1 is creative.
1599field_35263_bradius0The maximum radius used when generating a patch of blocks.
1600field_35264_asandID0Stores ID for WorldGenSand
1601field_35266_amushroomType0The mushroom type. 0 for brown, 1 for red.
1602field_35269_dfreeLargeArrays0A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
1603field_35270_einUseLargeArrays0A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1604field_35271_bfreeSmallArrays0A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
1605field_35272_cinUseSmallArrays0A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1606field_35273_aintCacheSize0
1607field_35277_bwfenceGate0
1608field_35278_bvvine0
1609field_35279_bystairsStoneBrickSmooth0
1610field_35280_bxstairsBrick0
1611field_35281_bsmelon0
1612field_35282_brthinGlass0
1613field_35283_bumelonStem0
1614field_35284_btpumpkinStem0
1615field_35285_bnstoneBrick0
1616field_35286_bomushroomCapBrown0
1617field_35287_bpmushroomCapRed0
1618field_35288_bqfenceIron0
1619field_35289_bmsilverfish0
1620field_35292_amushroomType0The mushroom type. 0 for brown, 1 for red.
1621field_35297_afruitType0Defines if it is a Melon or a Pumpkin that the stem is producing.
1622field_35300_asideTextureIndex0Holds the texture index of the side of the pane (the thin lateral side)
1623field_35311_finventory0
1624field_35312_gcurrentScroll0Amount scrolled in Creative mode inventory (0 = top, 1 = bottom)
1625field_35313_hisScrolling0True if the scrollbar is being dragged
1626field_35314_iwasClicking0True if the left mouse button was held down last time drawScreen was called.
1627field_35316_klocalizedGameModeText0The game mode text that is displayed with each world on the world selection list.
1628field_35317_bserverTextField0
1629field_35318_cserverListStorage0This GUI's instance to the server list's storage
1630field_35319_aguiScreen0Needed a change as a local variable was conflicting on construct
1631field_35340_fserverList0List of ServerNBTStorage objects
1632field_35341_gselectedServer0Index of the currently selected server
1633field_35342_dserverSlotContainer0Slot container for the server list
1634field_35343_block0Lock object for use with synchronized()
1635field_35344_athreadsPending0Number of outstanding ThreadPollServers threads
1636field_35345_jbuttonDelete0The 'Delete' button
1637field_35346_kdeleteClicked0The 'Delete' button was clicked
1638field_35347_hbuttonEdit0The 'Edit' button
1639field_35348_ibuttonSelect0The 'Join Server' button
1640field_35349_wtempServer0Temporary ServerNBTStorage used by the Edit/Add/Direct Connect dialogs
1641field_35350_vlagTooltip0This GUI's lag tooltip text or null if no lag icon is being hovered.
1642field_35351_udirectClicked0The 'Direct Connect' button was clicked
1643field_35352_teditClicked0The 'Edit' button was clicked
1644field_35353_saddClicked0The 'Add server' button was clicked
1645field_35357_fpanoramaTimer0Timer used to rotate the panorama, increases every tick.
1646field_35358_gviewportTexture0Texture allocated for the current viewport of the main menu's panorama background.
1647field_35359_dserverNBTStorage0
1648field_35360_bserverAddress0
1649field_35361_cserverName0
1650field_35362_aparentGui0This GUI's parent GUI.
1651field_35364_fgameMode0hardcore', 'creative' or 'survival
1652field_35366_jgameModeButton0The GUIButton that you click to change game modes.
1653field_35367_kmoreWorldOptions0The GUIButton that you click to get to options like the seed when creating a world.
1654field_35368_imoreOptions0True if the extra options (Seed box, structure toggle button, world type button, etc.) are being shown
1655field_35369_vgameModeDescriptionLine20The second line of text describing the currently selected game mode.
1656field_35370_ugameModeDescriptionLine10The first line of text describing the currently selected game mode.
1657field_35371_tworldTypeButton0the GUIButton in the more world options screen. It's currently greyed out and unused in minecraft 1.0.0
1658field_35372_sgenerateStructuresButton0The GuiButton in the 'More World Options' screen. Toggles ON/OFF
1659field_35375_aitemList0the list of items in this container
1660field_35377_bchestModel0The normal small chest model.
1661field_35378_clargeChestModel0The large double chest model.
1662field_35379_LfovSetting0
1663field_35380_MgammaSetting0
1664field_35381_wkeyBindUseItem0
1665field_35382_vkeyBindAttack0
1666field_35383_ykeyBindPickBlock0
1667field_35384_xkeyBindPlayerList0
1668field_35385_fmineshaftGenerator0Holds Mineshaft Generator
1669field_35386_dstrongholdGenerator0Holds Stronghold Generator
1670field_35387_evillageGenerator0Holds Village Generator
1671field_35389_tmapFeaturesEnabled0are map structures going to be generated (e.g. strongholds)
1672field_35390_xravineGenerator0Holds ravine generator
1673field_35394_jboxList0This is a list of all the boxes (ModelRenderer.class) in the current model.
1674field_35396_dsilverfishBoxLength0The widths, heights, and lengths for the silverfish model boxes.
1675field_35397_esilverfishTexturePositions0The texture positions for the silverfish's model's boxes.
1676field_35398_bsilverfishWings0The wings (dust-looking sprites) on the silverfish's model.
1677field_35400_asilverfishBodyParts0The body parts of the silverfish's model.
1678field_35403_bchestBelow0The model of the bottom of the chest.
1679field_35404_cchestKnob0The chest's knob in the chest model.
1680field_35405_achestLid0The chest lid in the chest's model.
1681field_35406_bisAttacking0Is the enderman attacking an entity?
1682field_35407_aisCarrying0Is the enderman carrying a block?
1683field_35408_lmouseY0Y axis position of the mouse
1684field_35409_kmouseX0X axis position of the mouse
1685field_35410_aparentGui0Instance to the GUI this list is on.
1686field_35415_bnrottenFlesh0
1687field_35416_boenderPearl0
1688field_35417_bjbeefRaw0
1689field_35418_bkbeefCooked0
1690field_35419_blchickenRaw0
1691field_35420_bmchickenCooked0
1692field_35421_bgmelon0
1693field_35422_bhpumpkinSeeds0
1694field_35423_bimelonSeeds0
1695field_35427_bzpotionAmplifier0set by setPotionEffect
1696field_35428_csaturationModifier0
1697field_35429_bApotionEffectProbability0probably of the set potion effect occurring
1698field_35431_bwalwaysEdible0If this field is true, the food can be consumed even if the player don't need to eat.
1699field_35432_bypotionDuration0set by setPotionEffect
1700field_35433_bxpotionId0represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
1701field_35436_ablockRef0
1702field_35437_ablockObj0
1703field_35444_cendermanModel0The model of the enderman
1704field_35445_hrnd0
1705field_35466_HlightUpdateBlockList0is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
1706field_35480_AworldGenBigTree0
1707field_35481_BworldGenForest0
1708field_35482_CworldGenSwamp0
1709field_35483_eextremeHills0
1710field_35484_bocean0
1711field_35485_cplains0
1712field_35486_abiomeList0An array of all the biomes, indexed by biome id.
1713field_35487_iriver0
1714field_35488_ubiomeDecorator0
1715field_35489_trainfall0The rainfall in this biome.
1716field_35490_stemperature0The temperature of this biome.
1717field_35491_rmaxHeight0The maximum height of this biome. Default 0.3.
1718field_35492_qminHeight0The minimum height of this biome. Default 0.1.
1719field_35493_zworldGenTrees0
1720field_35494_ybiomeID0The id number to this biome, and its index in the biomeList array.
1721field_35495_kvine0
1722field_354_esoundPowderFootstep0
1723field_35501_dbaseSeed0base seed to the LCG prng provided via the constructor
1724field_35502_bworldGenSeed0seed from World#getWorldSeed that is used in the LCG prng
1725field_35503_cchunkSeed0final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
1726field_35504_aparent0parent GenLayer that was provided via the constructor
1727field_35509_ballowedBiomes0this sets all the biomes that are allowed to appear in the overworld
1728field_35521_bgameType0The type of the map. 0 is survival, 1 is creative.
1729field_35522_cmapFeaturesEnabled0Switch for the map features. 'true' for enabled, 'false' for disabled.
1730field_35523_aseed0The seed for the map.
1731field_35536_fstarve0
1732field_35537_gcactus0
1733field_35538_dinWall0
1734field_35539_edrown0
1735field_35540_bonFire0
1736field_35541_clava0
1737field_35542_ainFire0
1738field_35543_nisUnblockable0This kind of damage can be blocked or not.
1739field_35544_oisDamageAllowedInCreativeMode0
1740field_35545_lmagic0
1741field_35546_mdamageType0
1742field_35547_jgeneric0
1743field_35548_kexplosion0
1744field_35549_hfall0
1745field_35550_ioutOfWorld0
1746field_35551_phungerDamage0
1747field_35552_ndamageSourceEntity0
1748field_35553_nindirectEntity0
1749field_35563_fbiomeCache0The BiomeCache object for this world.
1750field_35564_gbiomesToSpawnIn0A list of biomes that the player can spawn in.
1751field_35580_dpercentUseable0percent of the hasharray that can be used without hash colliding probably
1752field_35581_emodCount0count of times elements have been added/removed
1753field_35582_bnumHashElements0the number of elements in the hash array
1754field_35583_ccapacity0the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
1755field_35584_ahashArray0the array of all elements in the hash
1756field_35589_alootArray0Contains stuff you might find in chests
1757field_35590_ditemWeight0The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
1758field_35591_bminGroupCount0
1759field_35592_cmaxGroupCount0
1760field_35593_emaxItemStack0This is how many items can be max in the itemstack
1761field_35594_bitemMetadata0The metadata to be used when creating the treasure item.
1762field_35595_cminItemStack0This is how many items can be in each stack at minimun
1763field_35596_aitemID0The ID for this treasure item
1764field_355_boslipperiness0Determines how much velocity is maintained while moving on top of this block
1765field_35600_bserverSlotContainer0Slot container for the server list
1766field_35601_aserver0The server getting checked
1767field_35604_dvillagePiecesLimit0
1768field_35605_bvillagePieceWeight0
1769field_35606_cvillagePiecesSpawned0
1770field_35607_avillagePieceClass0The Class object for the represantation of this village piece.
1771field_35608_vsnipeSkeleton0The achievement for killing a Skeleton from 50 meters aways.
1772field_35611_ainstance0The static instance of ChestItemRenderHelper.
1773field_35615_dinstancesLimit0How many Structure Pieces of this type may spawn in a structure
1774field_35616_bpieceWeight0This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
1775field_35617_cinstancesSpawned0
1776field_35618_apieceClass0
1777field_35619_adoorEnum0
1778field_35623_bresponseTime0Player response time to server in milliseconds
1779field_35624_aname0The string value of the object
1780field_35625_dworldObj0This world object.
1781field_35631_ecoordMap0
1782field_35632_franBiomeCheck0is spawned false and set true once the defined BiomeGenBases were compared with the present ones
1783field_35633_gstructureCoords0
1784field_35634_aallowedBiomeGenBases0
1785field_35635_avillageSpawnBiomes0A list of all the biomes villages can spawn in.
1786field_35649_kcreativeMode0
1787field_35653_flastAccessTime0The last time this BiomeCacheBlock was accessed, in milliseconds.
1788field_35654_gbiomeCache0The BiomeCache objevt that contains this BiomeCacheBlock
1789field_35655_dxPosition0The x coordinate of the BiomeCacheBlock.
1790field_35656_ezPosition0The z coordinate of the BiomeCacheBlock.
1791field_35657_brainfallValues0An array of chunk rainfall values saved by this cache.
1792field_35658_cbiomes0The array of biome types stored in this BiomeCacheBlock.
1793field_35659_atemperatureValues0An array of chunk temperatures saved by this cache.
1794field_35670_Hid0The Id of a Potion object.
1795field_35671_Iname0The name of the Potion.
1796field_35672_fdigSlowdown0
1797field_35673_gdamageBoost0
1798field_35674_dmoveSlowdown0
1799field_35675_edigSpeed0
1800field_35677_cmoveSpeed0
1801field_35678_apotionTypes0The array of potion types.
1802field_35679_nfireResistance0The fire resistance Potion object.
1803field_35680_owaterBreathing0The water breathing Potion object.
1804field_35681_lregeneration0The regeneration Potion object.
1805field_35682_mresistance0
1806field_35683_jjump0
1807field_35684_kconfusion0
1808field_35685_hheal0
1809field_35686_iharm0
1810field_35689_upoison0The poison Potion object.
1811field_35690_tweakness0The weakness Potion object.
1812field_35691_shunger0The hunger Potion object.
1813field_35692_rnightVision0The night vision Potion object.
1814field_35693_qblindness0The blindness Potion object.
1815field_35694_pinvisibility0The invisibility Potion object.
1816field_356_bnblockMaterial0Block material definition.
1817field_35709_bselectedBlockMetaData0
1818field_35710_aselectedBlockId0
1819field_35716_bboundingBox0
1820field_35717_acomponents0List of all StructureComponents that are part of this structure
1821field_35718_chasMoreThanTwoComponents0well ... thats what it does
1822field_35720_fgameType0
1823field_35728_dcache0The list of cached BiomeCacheBlocks
1824field_35729_blastCleanupTime0The last time this BiomeCache was cleaned, in milliseconds.
1825field_35730_ccacheMap0The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32).
1826field_35731_achunkManager0Reference to the WorldChunkManager
1827field_35748_fmaxZ0The second z coordinate of a bounding box.
1828field_35749_dmaxX0The second x coordinate of a bounding box.
1829field_35750_emaxY0The second y coordinate of a bounding box.
1830field_35751_bminY0The first y coordinate of a bounding box.
1831field_35752_cminZ0The first z coordinate of a bounding box.
1832field_35753_aminX0The first x coordinate of a bounding box.
1833field_35754_bdepthBits0Log base 2 of the chunk height (128); applied as a shift on Z coordinate
1834field_35755_cdepthBitsPlusFour0Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
1835field_35756_disCreativeMode0Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
1836field_35757_bisFlying0Sets/indicates whether the player is flying.
1837field_35758_callowFlying0whether or not to allow the player to fly when they double jump.
1838field_35759_adisableDamage0Disables player damage.
1839field_35772_dfoodTimer0The player's food timer value.
1840field_35773_eprevFoodLevel0
1841field_35774_bfoodSaturationLevel0The player's food saturation.
1842field_35775_cfoodExhaustionLevel0The player's food exhaustion.
1843field_35776_afoodLevel0The player's food level.
1844field_35785_dcurrentServerMaxPlayers0
1845field_35786_cplayerInfoList0An ArrayList of GuiPlayerInfo (includes all the players' GuiPlayerInfo on the current server)
1846field_35787_kplayerInfoMap0A HashMap of all player names and their player information objects
1847field_35790_fpolled0True if server was already polled or is in the process of polling
1848field_35791_dmotd0Server's Message of the Day
1849field_35792_elag0Lag meter; -2 if server check pending; -1 if server check failed
1850field_35793_bhost0Hostname or IP address of server
1851field_35794_cplayerCount0The count/max number of players
1852field_35795_aname0User specified name for server
1853field_357_bmblockParticleGravity0
1854field_35803_bduration0The duration of the potion effect
1855field_35804_camplifier0The amplifier of the potion effect
1856field_35805_apotionID0ID value of the potion this effect matches.
1857field_35811_LlightmapColors0Colors computed in updateLightmap() and loaded into the lightmap emptyTexture
1858field_35812_MfovModifierHand0FOV modifier hand
1859field_35813_NfovModifierHandPrev0FOV modifier hand prev
1860field_35814_OfovMultiplierTemp0FOV multiplier temp
1861field_35815_VlightmapUpdateNeeded0Is set, updateCameraAndRender() calls updateLightmap(); set by updateTorchFlicker()
1862field_35816_ftorchFlickerDX0Torch flicker DX
1863field_35817_gtorchFlickerY0Torch flicker Y
1864field_35818_dlightmapTexture0The texture id of the blocklight/skylight texture used for lighting effects
1865field_35819_etorchFlickerX0Torch flicker X
1866field_35820_jrainYCoords0Rain Y coords
1867field_35821_htorchFlickerDY0Torch flicker DY
1868field_35822_irainXCoords0Rain X coords
1869field_35823_qdebugViewDirection0Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
1870field_35831_dhash0
1871field_35832_bvalue0the value held by the hash at the specified key
1872field_35833_cnextEntry0the next hashentry in the table
1873field_35834_akey0the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
1874field_35836_gshortBuffer0Short buffer
1875field_35837_lbrightness0
1876field_35838_phasBrightness0
1877field_35844_dupdateSkylightColumns0Which columns need their skylightMaps updated.
1878field_35845_cprecipitationHeightMap0A map, similar to heightMap, that tracks how far down precipitation can fall.
1879field_35854_dstrongholdStones0
1880field_35855_bpieceWeightArray0
1881field_35856_cstructurePieceList0
1882field_35857_atotalWeight0
1883field_35861_fkeySet0The set of all the keys stored in this MCHash object
1884field_35867_fenderEyeMetaToDirection0
1885field_35869_dvineGrowth0
1886field_35870_boffsetZ0
1887field_35871_aoffsetX0
1888field_35885_Dchunk_X0The X-coordinate of the chunk currently being decorated
1889field_35886_Echunk_Z0The Z-coordinate of the chunk currently being decorated
1890field_35887_Fbiome0The biome generator object.
1891field_35888_AclayPerChunk0The number of clay patches to generate per chunk. Only generates when part of it is underwater.
1892field_35889_BcurrentWorld0The world the BiomeDecorator is currently decorating
1893field_35890_CrandomGenerator0The Biome Decorator's random number generator.
1894field_35891_fcoalGen0
1895field_35892_gironGen0
1896field_35893_ddirtGen0The dirt generator.
1897field_35894_egravelGen0
1898field_35895_bsandGen0The sand generator.
1899field_35896_cgravelAsSandGen0The gravel generator.
1900field_35897_aclayGen0The clay generator.
1901field_35898_nmushroomBrownGen0Field that holds mushroomBrown WorldGenFlowers
1902field_35899_omushroomRedGen0Field that holds mushroomRed WorldGenFlowers
1903field_358_blstepSound0Sound of stepping on the block
1904field_35900_lplantYellowGen0Field that holds one of the plantYellow WorldGenFlowers
1905field_35901_mplantRedGen0Field that holds one of the plantRed WorldGenFlowers
1906field_35902_jdiamondGen0Field that holds diamond WorldGenMinable
1907field_35903_klapisGen0Field that holds Lapis WorldGenMinable
1908field_35904_hgoldGen0Field that holds gold WorldGenMinable
1909field_35905_iredstoneGen0Field that holds redstone WorldGenMinable
1910field_35906_wreedsPerChunk0The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
1911field_35907_vmushroomsPerChunk0The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms.
1912field_35908_udeadBushPerChunk0The number of dead bushes to generate per chunk. Used in deserts and swamps.
1913field_35909_tgrassPerChunk0The amount of tall grass to generate per chunk.
1914field_35910_sflowersPerChunk0The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude.
1915field_35911_rtreesPerChunk0The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
1916field_35912_qcactusGen0Field that holds WorldGenCactus
1917field_35913_preedGen0Field that holds WorldGenReed
1918field_35914_zsandPerChunk20The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
1919field_35915_ysandPerChunk0The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
1920field_35916_xcactiPerChunk0The number of cactus plants to generate per chunk. Cacti only work on sand.
1921field_35919_qmapFeaturesEnabled0Whether the map features (e.g. strongholds) generation is enabled or disabled.
1922field_35920_pgameType0Indicates the type of the game. 0 for survival, 1 for creative.
1923field_35931_UaoBrightnessXYZPNN0Ambient occlusion brightness XYZPNN
1924field_35932_TaoBrightnessYZNP0Ambient occlusion brightness YZNP
1925field_35933_WaoBrightnessXYZPNP0Ambient occlusion brightness XYZPNP
1926field_35934_VaoBrightnessXYPN0Ambient occlusion brightness XYPN
1927field_35935_QaoBrightnessXYNN0Ambient occlusion brightness XYNN
1928field_35936_PaoBrightnessXYZNNN0Ambient occlusion brightness XYZNNN
1929field_35937_SaoBrightnessYZNN0Ambient occlusion brightness YZNN
1930field_35938_RaoBrightnessXYZNNP0Ambient occlusion brightness XYZNNP
1931field_35939_YaoBrightnessXYNP0Ambient occlusion brightness XYNP
1932field_35940_XaoBrightnessXYZNPN0Ambient occlusion brightness XYZNPN
1933field_35941_ZaoBrightnessXYZNPP0Ambient occlusion brightness XYZNPP
1934field_35943_akbrightnessTopLeft0Brightness top left
1935field_35944_albrightnessBottomLeft0Brightness bottom left
1936field_35945_aiaoBrightnessXZPP0Ambient occlusion brightness XZPP
1937field_35946_ajaoType0Ambient occlusion type (0=simple, 1=complex)
1938field_35947_ambrightnessBottomRight0Brightness bottom right
1939field_35948_anbrightnessTopRight0Brightness top right
1940field_35949_acaoBrightnessXYPP0Ambient occlusion brightness XYPP
1941field_35950_adaoBrightnessYZPP0Ambient occlusion brightness YZPP
1942field_35951_aaaoBrightnessYZPN0Ambient occlusion brightness YZPN
1943field_35952_abaoBrightnessXYZPPN0Ambient occlusion brightness XYZPPN
1944field_35953_agaoBrightnessXZPN0Ambient occlusion brightness XZPN
1945field_35954_ahaoBrightnessXZNP0Ambient occlusion brightness XZNP
1946field_35955_aeaoBrightnessXYZPPP0Ambient occlusion brightness XYZPPP
1947field_35956_afaoBrightnessXZNN0Ambient occlusion brightness XZNN
1948field_35964_fpressTime0
1949field_35965_epressed0because _303 wanted me to call it that(Caironater)
1950field_35966_bhash0
1951field_35967_akeybindArray0
1952field_35970_btextureHeight0The size of the texture file's height in pixels.
1953field_35971_atextureWidth0The size of the texture file's width in pixels.
1954field_360_bkmaxZ0maximum Z for the block bounds (local coordinates)
1955field_362_bjmaxY0maximum Y for the block bounds (local coordinates)
1956field_364_bimaxX0maximum X for the block bounds (local coordinates)
1957field_366_bhminZ0minimum Z for the block bounds (local coordinates)
1958field_368_bgminY0minimum Y for the block bounds (local coordinates)
1959field_370_bfminX0minimum X for the block bounds (local coordinates)
1960field_372_beblockResistance0Indicates the blocks resistance to explosions.
1961field_374_bdblockHardness0Indicates how many hits it takes to break a block.
1962field_376_bcblockID0ID of the block.
1963field_378_bbblockIndexInTexture0The index of the texture to be displayed for this block. May vary based on graphics settings. Mostly seems to come from terrain.png, and the index is 0-based (grass is 0).
1964field_382_Nglass0
1965field_383_Msponge0
1966field_384_Lleaves0
1967field_385_Kwood0
1968field_386_JoreCoal0
1969field_387_azworkbench0
1970field_388_IoreIron0
1971field_389_ayblockDiamond0
1972field_39000_amodelTextureMap0A mapping for all texture offsets
1973field_39001_bpotionsNeedUpdate0Whether the DataWatcher needs to be updated with the active potions
1974field_39003_djumpTicks0Number of ticks since last jump
1975field_39004_ainLove0
1976field_39005_bbreeding0This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
1977field_39009_avillagersSpawned0The number of villagers that have been spawned in this component.
1978field_39010_cpotionEffect0
1979field_390_HoreGold0
1980field_391_axoreDiamond0
1981field_392_Ggravel0
1982field_393_Fsand0
1983field_394_awredstoneWire0
1984field_395_ElavaStill0Stationary lava source block
1985field_396_avchest0
1986field_397_DlavaMoving0
1987field_399_CwaterStill0
1988field_40004_NdebugUpdateTime0Approximate time (in ms) of last update to debug string
1989field_40005_OfpsCounter0holds the current fps
1990field_40006_akdebugProfilerName0Profiler currently displayed in the debug screen pie chart
1991field_40007_rstandardGalacticFontRenderer0
1992field_40009_bportalRoom0
1993field_40011_bdoorType0
1994field_40012_chasMadeChest0
1995field_40013_achestLoot0
1996field_40015_ahasSpawner0
1997field_40024_afillSeed0
1998field_40027_ahasSpawner0
1999field_40055_dingredientID0
2000field_40056_bbrewTime0
2001field_40057_cfilledSlots0an integer with each bit specifying whether that slot of the stand contains a potion
2002field_40058_abrewingItemStacks0The itemstacks currently placed in the slots of the brewing stand
2003field_40059_fbookSpread0The amount that the book is open.
2004field_40060_gbookSpreadPrev0The amount that the book is open.
2005field_40063_bpageFlip0Value used for determining how the page flip should look.
2006field_40064_rrand0
2007field_40065_cpageFlipPrev0The last tick's pageFlip value.
2008field_40066_qbookRotation0
2009field_40067_pbookRotationPrev0
2010field_40068_atickCount0Used by the render to make the book 'bounce'
2011field_40069_hbookRotation20
2012field_40070_acontainer0The brewing stand this slot belongs to.
2013field_40072_bname0The name of the Dragon Part
2014field_40073_aentityDragonObj0The dragon entity this dragon part belongs to
2015field_40079_dxTile0
2016field_40080_eyTile0
2017field_40081_bthrowableShake0
2018field_40082_aozTile0
2019field_40083_cthrower0Is the entity that throws this 'thing' (snowball, ender pearl, eye of ender or potion)
2020field_40084_apinTile0
2021field_40085_ainGround0
2022field_40086_articksInAir0
2023field_40087_aqticksInGround0
2024field_40089_dpotionDamage0The damage value of the thrown potion that this EntityPotion represents.
2025field_40092_edespawnTimer0
2026field_40093_aoshatterOrDrop0
2027field_400_atmobSpawner0
2028field_40103_amaterialType0the material type for dropped items/blocks
2029field_40104_awbobTimer0The height of the current bob
2030field_40105_ayparticleName0
2031field_40129_bAcarryoverDamage0in each step in the damage calculations, this is set to the 'carryover' that would result if someone was damaged .25 hearts (for example), and added to the damage in the next step
2032field_4013_amodelBipedMain0
2033field_4014_gflintAndSteel0
2034field_40153_bheightOffsetUpdateTime0ticks until heightOffset is randomized
2035field_40154_aheightOffset0Random offset used in floating behaviour
2036field_40157_aBmaxHealth0The maximum health of the Entity.
2037field_4015_bitemRand0The RNG used by the Item subclasses.
2038field_40161_azslowed0Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
2039field_40162_dringBuffer0Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
2040field_40163_ayforceNewTarget0Force selecting a new flight target at next tick if set to true.
2041field_40164_eringBufferIndex0Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
2042field_40165_btargetY0
2043field_40166_ctargetZ0
2044field_40167_atargetX0
2045field_40168_atdragonPartTail30
2046field_40169_asdragonPartTail20
2047field_4016_avbucketWater0
2048field_40170_ardragonPartTail10
2049field_40171_aqdragonPartBody0The body bounding box of a dragon
2050field_40172_axanimTime0Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
2051field_40173_awprevAnimTime0Animation time at previous tick.
2052field_40174_avdragonPartWing20
2053field_40175_audragonPartWing10
2054field_40176_aodragonPartArray0An array containing all body parts of this dragon
2055field_40177_apdragonPartHead0The head bounding box of a dragon
2056field_40178_aAdeathTicks0
2057field_40179_aCtarget0
2058field_4017_apporkCooked0
2059field_4018_aZiconIndex0Icon index in the icons table.
2060field_40190_bitemStack0
2061field_40191_benchantment0The position of the enchantment on the enchantment table window, starting with 0 as the topmost one.
2062field_40192_awindowId0
2063field_40194_PdummyRenderInt0Dummy render int
2064field_40197_areplaceID0The Block ID that the generator is allowed to replace while generating the terrain.
2065field_40199_bzmycelium0
2066field_4019_aVrecordCat0
2067field_401_BwaterMoving0
2068field_40200_bAwaterlily0
2069field_40201_bLuseNeighborBrightness0Flag if block ID should use the brightest neighbor light value as its own
2070field_40202_bJendPortalFrame0
2071field_40203_bKwhiteStone0
2072field_40204_bDstairsNetherBrick0
2073field_40205_bEnetherStalk0
2074field_40206_bBnetherBrick0
2075field_40207_bCnetherFence0
2076field_40208_bHcauldron0
2077field_40209_bIendPortal0
2078field_4020_aTfishCooked0
2079field_40210_bFenchantmentTable0
2080field_40211_bGbrewingStand0
2081field_40213_bcanDropItself0If this field is true, the pane block drops itself when destroyed (like the iron fences), otherwise, it's just destroyed (like glass panes)
2082field_40214_arand0
2083field_40215_fguiTop0Starting Y position for the Gui. Inconsistent use for Gui backgrounds.
2084field_40216_eguiLeft0Starting X position for the Gui. Inconsistent use for Gui backgrounds.
2085field_4021_aSfishRaw0
2086field_40220_wbookModel0The book model used on the GUI.
2087field_40228_ycontainerEnchantment0ContainerEnchantment object associated with this gui
2088field_4022_aRlightStoneDust0
2089field_40231_dis64bit0True if the system is 64-bit (using a simple indexOf test on a system property)
2090field_40234_bnameSeed0used as seed for EnchantmentNameParts (see GuiEnchantment)
2091field_40235_cenchantLevels03-member array storing the enchantment levels of each slot
2092field_40236_atableInventory0SlotEnchantmentTable object with ItemStack to be enchanted
2093field_40237_lrand0
2094field_40238_jposY0
2095field_40239_kposZ0
2096field_4023_aQpocketSundial0
2097field_40240_hworldPointer0current world (for bookshelf counting)
2098field_40241_iposX0
2099field_40242_bbrewTime0
2100field_40243_atileBrewingStand0
2101field_40245_bdamageSource0Used as parameter to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
2102field_40246_adamageModifier0Used to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
2103field_40247_bentityLiving0Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
2104field_40248_alivingModifier0Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
2105field_4024_aPfishingRod0
2106field_40251_brand0The RNG used to generate enchant names.
2107field_40252_cwordList0List of words used to generate an enchant name.
2108field_40253_ainstance0The static instance of this class.
2109field_40256_AwaterColorMultiplier0Color tint applied to water depending on biome
2110field_40257_nicePlains0
2111field_40258_oiceMountains0
2112field_40259_lfrozenOcean0
2113field_4025_aOcompass0
2114field_40260_mfrozenRiver0
2115field_40261_qmushroomIslandShore0
2116field_40262_pmushroomIsland0
2117field_40263_benchantmentLevel0Enchantment level associated with this EnchantmentData
2118field_40264_aenchantmentobj0Enchantment object associated with this EnchantmentData
2119field_40268_bzLevel0Defines the zLevel of rendering of item on GUI.
2120field_4026_aMminecartPowered0
2121field_4027_aLminecartCrate0
2122field_40284_dupdateModelState0Reloads the dragon model if not equal to 4. Presumably a leftover debugging field.
2123field_40285_cmodelDragon0An instance of the dragon model in RenderDragon
2124field_40289_csnowmanModel0A reference to the Snowman model in RenderSnowMan.
2125field_4028_aJbook0
2126field_40299_ltextureWidth0
2127field_4029_aIpaper0
2128field_402_asfire0
2129field_40300_mtextureHeight0
2130field_40301_kisChild0
2131field_40308_ffrontLeg0The front leg Model renderer of the dragon
2132field_40309_grearLegTip0The rear leg tip Model renderer of the dragon
2133field_4030_aFbrick0
2134field_40310_dbody0The body Model renderer of the dragon
2135field_40311_erearLeg0The rear leg Model renderer of the dragon
2136field_40312_bneck0The neck Model renderer of the dragon
2137field_40313_cjaw0The jaw Model renderer of the dragon
2138field_40314_ahead0The head Model renderer of the dragon
2139field_40315_nfrontLegTip0The front leg tip Model renderer of the dragon
2140field_40316_orearFoot0The rear foot Model renderer of the dragon
2141field_40317_spartialTicks0
2142field_40318_rwingTip0The wing tip Model renderer of the dragon
2143field_40319_qwing0The wing Model renderer of the dragon
2144field_4031_aCboat0
2145field_40320_pfrontFoot0The front foot Model renderer of the dragon
2146field_40324_fflippingPageLeft0Right cover renderer (when facing the book)
2147field_40325_gbookSpine0The renderer of spine of the book
2148field_40326_dpagesLeft0The left pages renderer (when facing the book)
2149field_40327_eflippingPageRight0Right cover renderer (when facing the book)
2150field_40328_bcoverLeft0Left cover renderer (when facing the book)
2151field_40329_cpagesRight0The right pages renderer (when facing the book)
2152field_40330_acoverRight0Right cover renderer (when facing the book)
2153field_40333_uaimedBow0Records whether the model should be rendered aiming a bow.
2154field_40361_fspeckledMelonEffect0
2155field_40362_gblazePowderEffect0
2156field_40363_dspiderEyeEffect0
2157field_40364_efermentedSpiderEyeEffect0
2158field_40365_bsugarEffect0
2159field_40366_cghastTearEffect0
2160field_40369_opotionPrefixes0An array of possible potion prefix names, as translation IDs.
2161field_40370_lpotionRequirements0
2162field_40372_jglowstoneEffect0
2163field_40373_kgunpowderEffect0
2164field_40374_hmagmaCreamEffect0
2165field_40375_iredstoneEffect0
2166field_40378_cgenNetherBridge0
2167field_40382_fnoiseData40
2168field_40383_gnoiseData50
2169field_40384_dnoiseData20
2170field_40385_enoiseData30
2171field_40386_bnoiseGen50
2172field_40387_cnoiseData10
2173field_40388_anoiseGen40
2174field_40389_ndensities0
2175field_40390_obiomesForGeneration0The biomes that are used to generate the chunk
2176field_40391_lnoiseGen30
2177field_40392_mendWorld0
2178field_40393_jnoiseGen10
2179field_40394_knoiseGen20
2180field_40396_iendRNG0
2181field_403_Abedrock0
2182field_40408_bzcauldron0
2183field_40409_bwblazePowder0
2184field_40410_bvfermentedSpiderEye0
2185field_40411_bybrewingStand0
2186field_40412_bxmagmaCream0
2187field_40413_bspotion0
2188field_40414_brnetherStalkSeeds0
2189field_40415_buspiderEye0
2190field_40416_btglassBottle0
2191field_40417_boblazeRod0
2192field_40418_bpghastTear0
2193field_40419_bqgoldNugget0
2194field_40420_bAeyeOfEnder0
2195field_40421_bLrecordWard0
2196field_40422_bMrecord110
2197field_40423_bJrecordStal0
2198field_40424_bKrecordStrad0
2199field_40425_bErecordBlocks0
2200field_40426_bBspeckledMelon0
2201field_40427_bHrecordMall0
2202field_40428_bIrecordMellohi0
2203field_40429_bFrecordChirp0
2204field_40430_bGrecordFar0
2205field_40435_aeffectCache0maps potion damage values to lists of effect names
2206field_40437_bTmaterial0The EnumArmorMaterial used for this ItemArmor
2207field_40438_bsoilBlockID0BlockID of the block the seeds can be planted on.
2208field_40439_btoolMaterial0
2209field_40440_fplayer0The player that has this container open.
2210field_40441_acontainer0The brewing stand this slot belongs to.
2211field_40442_acontainer0The brewing stand this slot belongs to.
2212field_40443_acontainer0The brewing stand this slot belongs to.
2213field_40445_lclouds0Clouds flag
2214field_40455_blightmapTexUnit0An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units.
2215field_40456_cuseMultitextureARB0True if the renderer supports multitextures and the OpenGL version != 1.3
2216field_40457_adefaultTexUnit0An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units.
2217field_40458_Denchantments0Is the 'Enchanter' achievement
2218field_40459_Eoverkill0
2219field_4045_bgpumpkinLantern0
2220field_40460_Fbookcase0Is the 'Librarian' achievement
2221field_40461_Apotion0Is the 'Local Brewery' achievement
2222field_40462_BtheEnd0Is the 'The End?' achievement
2223field_40463_CtheEnd20Is the 'The End.' achievement
2224field_40464_wdiamonds0Is the 'DIAMONDS!' achievement
2225field_40465_zblazeRod0Is the 'Into Fire' achievement
2226field_40466_yghast0Is the 'Return to Sender' achievement
2227field_40467_xportal0Is the 'We Need to Go Deeper' achievement
2228field_4047_bfportal0The purple teleport blocks inside the obsidian circle
2229field_40486_aspawnList0
2230field_40498_fprojectileProtection0Protection against projectile entities (e.g. arrows)
2231field_40499_grespiration0Decreases the rate of air loss underwater; increases time between damage while suffocating
2232field_4049_beglowStone0
2233field_404_artorchWood0
2234field_40500_dfeatherFalling0Less fall damage
2235field_40501_eblastProtection0Protection against explosions
2236field_40502_bprotection0Converts environmental damage to armour damage
2237field_40503_cfireProtection0Protection against fire
2238field_40504_aenchantmentsList0
2239field_40505_nlooting0Mobs have a chance to drop more loot
2240field_40506_oefficiency0Faster resource gathering while in use
2241field_40507_lknockback0Knocks mob and players backwards upon hit
2242field_40508_mfireAspect0Lights mobs on fire
2243field_40509_jsmite0Extra damage to zombies, zombie pigmen and skeletons
2244field_40510_kbaneOfArthropods0Extra damage to spiders, cave spiders and silverfish
2245field_40511_haquaAffinity0Increases underwater mining rate
2246field_40512_isharpness0Extra damage to mobs
2247field_40513_vweight0
2248field_40514_uname0Used in localisation and stats.
2249field_40515_ttype0The EnumEnchantmentType given to this Enchantment.
2250field_40516_seffectId0
2251field_40517_rfortune0Can multiply the drop rate of items from blocks
2252field_40518_qunbreaking0Sometimes, the tool's durability will not be spent when the tool is used
2253field_40519_psilkTouch0Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
2254field_4051_bdslowSand0
2255field_40520_wprotectionName0Holds the name to be translated of each protection type.
2256field_40521_vprotectionType0Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
2257field_40522_zthresholdEnchantability0Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
2258field_40523_ylevelEnchantability0Holds how much each level increased the enchantability factor to be able to use this enchant.
2259field_40524_xbaseEnchantability0Holds the base factor of enchantability needed to be able to use the enchant.
2260field_40525_wprotectionName0Holds the name to be translated of each protection type.
2261field_40526_vdamageType0Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
2262field_40527_zthresholdEnchantability0Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
2263field_40528_ylevelEnchantability0Holds how much each level increased the enchantability factor to be able to use this enchant.
2264field_40529_xbaseEnchantability0Holds the base factor of enchantability needed to be able to use the enchant.
2265field_40531_fsaveDirectoryName0The directory name of the world
2266field_40535_enameColor0The color given to the name of items with that rarity.
2267field_4053_bcnetherrack0
2268field_40548_rprojectile0This kind of damage is based on a projectile or not.
2269field_40549_qfireDamage0This kind of damage is based on fire or not.
2270field_40558_dhardcoreEnabled0True if hardcore mode is enabled
2271field_4055_bbpumpkin0
2272field_40562_dlock0Used to make threads queue to add packets
2273field_40563_bpacketCountForID0A count of the total number of each packet sent grouped by IDs.
2274field_40564_csizeCountForID0A count of the total size of each packet sent grouped by IDs.
2275field_40565_aallowCounting0If false, countPacket does nothing
2276field_40569_dsavedIOCounter0
2277field_40570_eisThreadWaiting0
2278field_40571_bthreadedIOQueue0
2279field_40572_cwriteQueuedCounter0
2280field_40573_athreadedIOInstance0Instance of ThreadedFileIOBase
2281field_40577_fmaxDamageFactor0Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
2282field_40578_gdamageReductionAmountArray0Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
2283field_4057_bafence0
2284field_40584_henchantability0Return the enchantability factor of the material
2285field_40590_GbytesDrawn0Bytes sent to the GPU
2286field_40595_ghardcore0
2287field_4059_austairCompactPlanks0
2288field_405_aqobsidian0
2289field_40605_nboxName0
2290field_40606_lcubeList0
2291field_40607_mchildModels0
2292field_40608_sbaseModel0
2293field_40624_Leffectiveness0
2294field_40625_Musable0
2295field_40626_NliquidColor0Is the color of the liquid for this potion.
2296field_40627_JstatusIconIndex0The index for the icon displayed when the potion effect is active.
2297field_40628_KisBadEffect0This field indicated if the effect is 'bad' - negative - for the entity.
2298field_4063_aUice0
2299field_40647_benchantmentModifierDamage0Used to calculate the extra armor of enchantments on armors equipped on player.
2300field_40648_cenchantmentModifierLiving0Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
2301field_40649_aenchantmentRand0Is the random seed of enchantment effects.
2302field_4064_aSbutton0
2303field_4065_aNpressurePlatePlanks0
2304field_40665_dprofilingSection0Current profiling section
2305field_40666_eprofilingMap0Profiling map
2306field_40667_bsectionList0List of parent sections
2307field_40668_ctimestampList0List of timestamps (System.nanoTime)
2308field_40669_aprofilingEnabled0Flag profiling enabled
2309field_4066_aLpressurePlateStone0
2310field_40672_fposZ20Z vertex coordinate of upper box corner
2311field_40674_dposX20X vertex coordinate of upper box corner
2312field_40675_eposY20Y vertex coordinate of upper box corner
2313field_40676_bposY10Y vertex coordinate of lower box corner
2314field_40677_cposZ10Z vertex coordinate of lower box corner
2315field_40678_aposX10X vertex coordinate of lower box corner
2316field_40679_hvertexPositions0The (x,y,z) vertex positions and (u,v) texture coordinates for each of the 8 points on a cube
2317field_4067_aKlever0
2318field_40680_iquadList0An array of 6 TexturedQuads, one for each face of a cube
2319field_40681_LsmoothCamPartialTicks0Smooth cam partial ticks
2320field_40682_HsmoothCamYaw0Smooth cam yaw
2321field_40683_IsmoothCamPitch0Smooth cam pitch
2322field_40684_JsmoothCamFilterX0Smooth cam filter X
2323field_40685_KsmoothCamFilterY0Smooth cam filter Y
2324field_4068_aJsignWall0
2325field_40691_bsecondaryComponents0
2326field_40692_aprimaryComponents0
2327field_4069_aIstairCompactCobblestone0
2328field_406_apcobblestoneMossy0
2329field_40702_bglobalPercentage0Percentage of time spent in this ProfilerResult relative to the entire game
2330field_40703_cname0The name of this ProfilerResult
2331field_40704_asectionPercentage0Percentage of time spent in this ProfilerResult relative to its parent ProfilerResult
2332field_40715_dstackTagCompound0A NBTTagMap containing data about an ItemStack. Can only be used for non stackable items
2333field_40718_JbigMushroomsPerChunk0Amount of big mushrooms per chunk
2334field_40719_KgenerateLakes0True if decorator should generate surface lava & water
2335field_40720_ubigMushroomGen0Field that holds big mushroom generator
2336field_40721_ywaterlilyPerChunk0Amount of waterlilys per chunk.
2337field_40722_xwaterlilyGen0The water lily generation!
2338field_40723_LspikeGen0
2339field_40725_rhardcore0Hardcore mode flag
2340field_4072_ablockType0Boolean used to seperate different states of blocks
2341field_40732_jenchantability0Defines the natural enchantability factor of the material.
2342field_40741_visGapLightingUpdated0
2343field_40752_dstrongComponentType0
2344field_407_aobookShelf0
2345field_4082_ablockInstance0
2346field_4083_aportalParticleScale0
2347field_4084_rportalPosZ0
2348field_4085_qportalPosY0
2349field_4086_pportalPosX0
2350field_4088_kticksCatchable0the number of ticks remaining until this fish can no longer be caught
2351field_4089_jticksInAir0
2352field_408_antnt0
2353field_4090_iticksInGround0
2354field_4091_hinGround0
2355field_4092_ginTile0
2356field_4093_fzTile0The tile this entity is on, Z position
2357field_4094_eyTile0The tile this entity is on, Y position
2358field_4095_dxTile0The tile this entity is on, X position
2359field_4096_cbobber0The entity that the fishing rod is connected to, if any. When you right click on the fishing rod and the hook falls on to an entity, this it that entity.
2360field_4097_bangler0
2361field_4098_ashake0
2362field_409_ambrick0
2363field_41013_bHhealingEnderCrystal0The current endercrystal that is healing this dragon
2364field_41031_bhealth0
2365field_41032_ainnerRotation0Used to create the rotation animation when rendering the crystal.
2366field_41034_bblockNames0
2367field_41038_aentityDragon0The entity instance of the dragon. Note: This is a static field in RenderDragon because there is only supposed to be one dragon
2368field_41044_blines0List of lines on the ending poem and credits.
2369field_41046_aupdateCounter0Counts the number of screen updates.
2370field_41047_ylocalizedNewWorldText0E.g. New World, Neue Welt, Nieuwe wereld, Neuvo Mundo
2371field_41048_xseed0The current textboxSeed text
2372field_41050_bKdragonEgg0
2373field_41051_abossDefeated0true if the enderdragon has been killed - allows end portal blocks to be created in the end
2374field_41056_zdragonEgg0
2375field_41061_adoBlockNotify0Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
2376field_41063_bFONT_HEIGHT0the height in pixels of default text
2377field_41064_cfontRandom0
2378field_41068_frotationZ0The Z component of the entity's yaw rotation
2379field_41069_grotationYZ0The Y component (scaled along the Z axis) of the entity's pitch rotation
2380field_41070_drotationX0The X component of the entity's yaw rotation
2381field_41071_erotationXZ0The combined X and Z components of the entity's pitch rotation
2382field_41072_bobjectY0The calculated view object Y coordinate
2383field_41073_cobjectZ0The calculated view object Z coordinate
2384field_41074_aobjectX0The calculated view object X coordinate
2385field_41075_lobjectCoords0The computed view object coordinates
2386field_41076_jmodelview0The current GL modelview matrix
2387field_41077_kprojection0The current GL projection matrix
2388field_41078_hrotationXY0The Y component (scaled along the X axis) of the entity's pitch rotation
2389field_41079_iviewport0The current GL viewport
2390field_41086_TPARTICLES0
2391field_41087_PparticleSetting0Determines amount of particles. 0 = All, 1 = Decreased, 2 = Minimal
2392field_410_alstairSingle0
2393field_4116_brandomSoundDelay0A random delay until this PigZombie next makes a sound.
2394field_4117_aangerLevel0Above zero if this PigZombie is Angry.
2395field_4118_cdefaultHeldItem0The ItemStack that any PigZombie holds (a gold sword, in fact).
2396field_4119_adefaultHeldItem0The ItemStack that any Skeleton holds (a bow).
2397field_411_akstairDouble0
2398field_4120_bcurrentTarget0This entity's current target.
2399field_4121_alivingSoundTime0Number of ticks since this EntityLiving last produced its sound
2400field_4122_haggroCooldown0Cooldown time between target loss and new target aquirement.
2401field_4123_gtargetedEntity0
2402field_4124_fattackCounter0
2403field_4125_eprevAttackCounter0
2404field_4126_dwaypointZ0
2405field_4127_cnumTicksToChaseTarget0How long to keep a specific target entity
2406field_4128_nfishEntity0An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
2407field_4129_mdimension0Which dimension the player is in (-1 = the Nether, 0 = normal world)
2408field_412_ajblockSteel0
2409field_413_aiblockGold0
2410field_414_ahmushroomRed0
2411field_4157_aliquidBlockId0The ID of the liquid block used in this liquid generator.
2412field_4158_ahellLavaID0Stores the ID for WorldGenHellLava
2413field_4159_snetherCaveGenerator0
2414field_415_agmushroomBrown0
2415field_4160_rnetherrackExclusivityNoise0Holds the noise used to determine whether something other than netherrack can be generated at a location
2416field_4161_qgravelNoise0
2417field_4162_pslowsandNoise0Holds the noise used to determine whether slowsand can be generated at a location
2418field_4164_nworldObj0Is the world that the nether is getting generated.
2419field_4165_mnetherrackExculsivityNoiseGen0Determines whether something other than nettherack can be generated at a location
2420field_4166_lslowsandGravelNoiseGen0Determines whether slowsand or gravel can be generated at a location
2421field_4167_knetherNoiseGen30
2422field_4168_jnetherNoiseGen20
2423field_4169_inetherNoiseGen10A NoiseGeneratorOctaves used in generating nether terrain
2424field_416_afplantRed0
2425field_4170_hhellRNG0
2426field_4171_gnoiseData50
2427field_4172_fnoiseData40
2428field_4173_enoiseData30
2429field_4174_dnoiseData20
2430field_4175_cnoiseData10
2431field_4176_bnetherNoiseGen70
2432field_4177_anetherNoiseGen60
2433field_4179_vbiomesForGeneration0The biomes that are used to generate the chunk
2434field_417_aeplantYellow0
2435field_4180_qnoiseArray0Holds the overall noise array used in chunk generation
2436field_4181_hnoise60A double array that holds terrain noise from noiseGen6
2437field_4182_gnoise50A double array that hold terrain noise from noiseGen5
2438field_4183_fnoise20A double array that hold terrain noise from noiseGen2
2439field_4184_enoise10A double array that hold terrain noise
2440field_4185_dnoise30A double array that hold terrain noise from noiseGen3
2441field_4189_iupdateCounter0Counts the number of screen updates.
2442field_4199_grainfall0The rainfall in the world
2443field_419_accloth0
2444field_4200_fhellTemperature0
2445field_4201_ebiomeGenerator0The biome generator object.
2446field_4209_qworldProvider0The WorldProvider instance that World uses.
2447field_4214_ascheduledUpdatesAreImmediate0boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
2448field_4215_bworldChunkMgr0World chunk manager being used to generate chunks
2449field_4216_aworldObj0world object being used
2450field_4217_fcolorsSunriseSunset0Array for sunrise/sunset colors (RGBA)
2451field_4218_eworldType00 for normal world -1 for hell
2452field_4219_dlightBrightnessTable0Light to brightness conversion table
2453field_4223_idialImageData0Holds the image of the dial.png in rgb format.
2454field_4224_hwatchIconImageData0Holds the image of the watch from items.png in rgb format.
2455field_4225_gmc0Holds the game instance to retrieve information like world provider and time.
2456field_4226_hportalTextureData0Portal texture data
2457field_4227_gportalTickCounter0Portal tick counter
2458field_422_aZjukebox0
2459field_4230_hcompassIconImageData0Holds the image of the compass from items.png in rgb format.
2460field_4231_gmc0A reference to the Minecraft object.
2461field_4232_arandom0A private Random() function in Teleporter
2462field_4236_fitemRenderer0
2463field_423_aYreed0
2464field_4241_pfillerBlock0The block to fill spots in when not on the top
2465field_4242_otopBlock0The block expected to be on the top of this biome
2466field_4245_lhell0
2467field_4249_hdesert0
2468field_424_aXblockClay0
2469field_4250_gtaiga0
2470field_4253_dforest0
2471field_4255_bswampland0
2472field_4257_btentacles0
2473field_4258_abody0
2474field_4259_ycanBurn0Bool defining if the block can burn or not.
2475field_425_aWcactus0
2476field_4260_xportal0Material used for portals
2477field_4261_wpumpkin0pumpkin
2478field_4262_qunused0
2479field_4263_oglass0
2480field_4264_kcloth0
2481field_4265_hleaves0
2482field_4268_gfogColorBlue0blue component of the fog color
2483field_4269_ffogColorGreen0green component of the fog color
2484field_426_aVblockSnow0
2485field_4270_efogColorRed0red component of the fog color
2486field_4274_abaseEntity0The entity (usually the player) that the camera is inside.
2487field_4277_dmaxNumberOfCreature0
2488field_4278_ccreatureClass0The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
2489field_4280_jblurTexture0Flag set when a texture should use blurry resizing
2490field_4281_iclampTexture0Flag set when a texture should not be repeated
2491field_4286_bbuffer0
2492field_4287_adateFormat0
2493field_4288_dimageData0
2494field_4289_cpixelData0
2495field_428_aTsnow0
2496field_430_aRtorchRedstoneActive0
2497field_431_aQtorchRedstoneIdle0
2498field_432_aPoreRedstoneGlowing0
2499field_433_aOoreRedstone0
2500field_435_aMdoorSteel0
2501field_44004_bsheepTimer0Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
2502field_44006_dtheGameSettings0For saving the user's language selection to disk.
2503field_44007_bupdateTimer0Timer used to update texture packs, decreases every tick and is reset to 20 and updates texture packs upon reaching 0.
2504field_44008_clanguageList0This GUI's language list.
2505field_44009_aparentGui0This GUI's parent GUI.
2506field_44010_blength0Length of the data to be read
2507field_44011_cdata0Any data
2508field_44012_achannel0Name of the 'channel' used to send data
2509field_44018_Qlanguage0Game settings language
2510field_44019_bCmonsterPlacer0
2511field_44026_dcurrentLanguage0
2512field_44027_clanguageList0
2513field_44034_fglyphTextureName0Array of GL texture ids for loaded glyph_XX.png images. Indexed by Unicode block (group of 256 chars).
2514field_44035_gcolorCode0Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for drop shadows.
2515field_44036_eglyphWidth0Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
2516field_44037_junicodeFlag0If true, strings should be rendered with Unicode fonts instead of the default.png font
2517field_44038_hboundTextureName0The currently bound GL texture ID. Avoids unnecessary glBindTexture() for the same texture if it's already bound.
2518field_44039_irenderEngine0The RenderEngine used to load and setup glyph textures.
2519field_44041_aentityEggs0This is a HashMap of the Creative Entity Eggs/Spawners.
2520field_440_aHrail0
2521field_441_aGladder0
2522field_442_aFdoorWood0
2523field_443_aEsignPost0
2524field_444_aDstoneOvenActive0
2525field_445_aCstoneOvenIdle0
2526field_446_aBtilledField0
2527field_447_aAcrops0
2528field_448_babilityToCatchFire0This is an array indexed by block ID the larger the number in the array the more likely a block type will catch fires
2529field_449_achanceToEncourageFire0The chance this block will encourage nearby blocks to catch on fire
2530field_450_btorchUpdates0An array of when redstone torches became active. Used for redstone torches to burn out.
2531field_451_atorchActive0Whether the redstone torch is currently active or not.
2532field_452_amodelBlock0The block that is used as model for the stair.
2533field_453_awiresProvidePower0When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength.
2534field_454_bisFreestanding0Whether this is a freestanding sign or a wall-mounted sign
2535field_455_asignEntityClass0
2536field_456_aisActive0True if this is an active furnace, false if idle
2537field_457_arandom0
2538field_459_bisOptimalFlowDirection0Indicates whether the flow direction is optimal. Each array index corresponds to one of the four cardinal directions.
2539field_46001_chasMadeChest0
2540field_46002_achestLoot0
2541field_46015_bfrotationYawHead0Entity head rotation yaw
2542field_46016_bgprevRotationYawHead0Entity head rotation yaw at previous tick
2543field_46017_dlookHelper0
2544field_46018_emoveHelper0
2545field_46019_bUtasks0
2546field_46020_bQentityLivingToAttack0is only being set, has no uses as of MC 1.1
2547field_46021_amjumpHelper0Entity jumping helper
2548field_46026_atdamage0
2549field_46029_edoneButton0This GUI's 'Done' button.
2550field_46031_fterrainType0
2551field_46032_dterrainType0
2552field_46037_dposZ0
2553field_46038_espeed0The speed at which the entity should move
2554field_46039_bposX0
2555field_46040_cposY0
2556field_46041_aentity0The EntityLiving that is being moved
2557field_46042_vinfinity0Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
2558field_46043_uflame0Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
2559field_46044_tpunch0Knockback enchantments for bows, the arrows will knockback the target when hit.
2560field_46045_spower0Power enchantment for bows, add's extra damage to arrows.
2561field_46046_vextremeHillsEdge0Extreme Hills Edge biome.
2562field_46047_utaigaHills0Taiga Hills biome.
2563field_46048_tforestHills0Forest Hills biome.
2564field_46049_sdesertHills0Desert Hills biome.
2565field_46050_rbeach0Beach biome.
2566field_46052_dvillageGen0
2567field_46053_brandom0
2568field_46054_cuseStructures0
2569field_46055_aworldObj0
2570field_46060_fterrainType0World terrain type, 0 for normal, 1 for flat map
2571field_46061_bprimaryColor0Base color of the egg
2572field_46062_csecondaryColor0Color of the egg spots
2573field_46063_aspawnedID0The entityID of the spawned mob
2574field_46067_bterrainType0
2575field_46073_dspeed0
2576field_46074_bworldObj0
2577field_46075_ccurrentPath0The PathEntity being followed.
2578field_46076_atheEntity0
2579field_46085_amutexBits0A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
2580field_46086_didleTime0A decrementing tick that stops the entity from being idle once it reaches 0.
2581field_46087_blookX0X offset to look at
2582field_46088_clookZ0Z offset to look at
2583field_46089_aidleEntity0The entity that is looking idle.
2584field_46094_centityTarget0
2585field_46095_aworldObj0
2586field_46097_dzPosition0
2587field_46098_bxPosition0
2588field_46099_cyPosition0
2589field_460_anumAdjacentSources0Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same liquid as the block using the field are counted.
2590field_46100_aentity0
2591field_46106_atheEntity0
2592field_46108_eterrainType0
2593field_46111_eisUnicode0
2594field_46112_bpriority0Priority of the EntityAIBase
2595field_46113_ctasks0The EntityAITasks object of which this is an entry.
2596field_46114_aaction0The EntityAIBase object.
2597field_46119_bexecutingTasks0Tasks currently being executed
2598field_46120_atasksToDo0
2599field_46125_mbidiFlag0If true, the Unicode Bidirectional Algorithm should be run before rendering any string.
2600field_46126_jposX0Current X coordinate at which to draw the next character.
2601field_46127_kposY0Current Y coordinate at which to draw the next character.
2602field_46131_bisJumping0
2603field_46132_aentity0
2604field_46134_bterrainType0
2605field_46139_cworldType0'default' or 'flat'
2606field_46145_fposY0
2607field_46146_gposZ0
2608field_46148_eposX0
2609field_46151_aentity0
2610field_461_cflowCost0The estimated cost to flow in a given direction from the current point. Each array index corresponds to one of the four cardinal directions.
2611field_463_bbaseIndexInPNG0The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can switch the displayed version between fancy and fast graphics (fast is this index + 1).
2612field_466_afallInstantly0Do blocks fall instantly to where they stop or do they fall over time
2613field_467_atriggerMobType0The mob type that can trigger this pressure plate.
2614field_468_aglowing0
2615field_469_ablockName0
2616field_470_bpacketClassToIdMap0Maps packet class to packet id
2617field_471_apacketIdToClassMap0Maps packet id to packet class
2618field_472_jisChunkDataPacket0Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue.
2619field_478_bzPosition0Chunk Z position.
2620field_479_axPosition0Chunk X position.
2621field_480_fsize0The size of the arrays.
2622field_48102_dlastAttackingEntity0
2623field_48103_crevengeTimer0
2624field_48104_atsenses0
2625field_48105_bUtargetTasks0
2626field_48106_asattackTarget0The active target the Task system uses for tracking
2627field_48107_arnavigator0
2628field_48108_aqbodyHelper0
2629field_48109_awmaximumHomeDistance0If -1 there is no maximum distance
2630field_48110_avhomePosition0
2631field_48111_auAIMoveSpeed0
2632field_48121_avillageObj0
2633field_48130_disPlayingFlag0
2634field_48131_brandomTickDivider0
2635field_48132_cisMatingFlag0
2636field_48133_avillageObj0
2637field_48137_caiEatGrass0The eat grass AI task for this mob.
2638field_48146_aaiSit0
2639field_48149_baiTempt0The tempt AI task for this mob, used to prevent taming while it is fleeing.
2640field_48154_acooldownTimer0The cooldown timer for the buttons, increases every tick and enables all buttons when reaching 20.
2641field_48159_bheadRotationYaw0
2642field_48160_aentityId0
2643field_48161_fcustomParam20Custom parameter 2 passed to the tile entity on update.
2644field_48162_gcustomParam30Custom parameter 3 passed to the tile entity on update.
2645field_48163_dactionType0The type of update to perform on the tile entity.
2646field_48164_ecustomParam10Custom parameter 1 passed to the tile entity on update.
2647field_48165_byPosition0The Y position of the tile entity to update.
2648field_48166_czPosition0The Z position of the tile entity to update.
2649field_48167_axPosition0The X position of the tile entity to update.
2650field_48171_fincludeInitialize0Whether to initialize the Chunk before applying the effect of the Packet51MapChunk.
2651field_48172_gtempLength0The length of the compressed chunk data byte array.
2652field_48173_dyChMax0The y-position of the highest chunk Section in the transmitted chunk, in chunk coordinates.
2653field_48174_echunkData0The transmitted chunk data, decompressed.
2654field_48175_bzCh0The z-position of the transmitted chunk, in chunk coordinates.
2655field_48176_cyChMin0The y-position of the lowest chunk Section in the transmitted chunk, in chunk coordinates.
2656field_48177_axCh0The x-position of the transmitted chunk, in chunk coordinates.
2657field_48179_itemp0A temporary storage for the compressed chunk data byte array.
2658field_48193_bwoodMetadata0Sets the metadata for the wood blocks used
2659field_48194_cleavesMetadata0Sets the metadata for the leaves used in huge trees
2660field_48199_dmetaLeaves0The metadata value of the leaves to use in tree generation.
2661field_481_emetadataArray0The metadata for each block changed.
2662field_48200_bgrowVines0Indicator that the tree generator needs to grown vines on the trees.
2663field_48201_cmetaWood0The metadata value of the wood to use in tree generation.
2664field_48202_aminTreeHeight0The minimum height of a generated tree.
2665field_48207_bUisBlockContainer0true if the Block contains a Tile Entity
2666field_48208_bTneedsRandomTick0Flags whether or not this block is of a type that needs random ticking. Ref-counted by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
2667field_48209_bLredstoneLampIdle0
2668field_48210_bMredstoneLampActive0
2669field_48215_apowered0Whether this lamp block is the powered version.
2670field_48235_atheEntity0
2671field_48236_bcreeperAttackTarget0The creeper's attack target. This is used for the changing of the creeper's state.
2672field_48237_aswellingCreeper0The creeper that is swelling.
2673field_48239_gentityPathNavigate0The PathNavigate of our entity
2674field_48244_atheEntity0The entity we are attached to
2675field_48245_htargetEntityClass0The class of the entity we should avoid
2676field_48247_bparentAnimal0
2677field_48249_achildAnimal0The child that is following its parent.
2678field_48250_bleapTarget0The entity that the leaper is leaping towards.
2679field_48251_cleapMotionY0The entity's motionY after leaping.
2680field_48252_aleaper0The entity that is leaping.
2681field_48253_dinsidePosZ0
2682field_48254_bdoorInfo0
2683field_48255_cinsidePosX0
2684field_48256_aentityObj0
2685field_48259_dtheAnimal0
2686field_48260_etargetMate0
2687field_48263_atheWorld0
2688field_48267_battacker0
2689field_48268_hclassTarget0
2690field_48277_atemptedEntity0The entity using this AI that is tempted by the player.
2691field_48278_lscaredByPlayerMovement0Whether the entity using this AI will be scared by the tempter's sudden movement.
2692field_48281_kbreedingFood0This field saves the ID of the items that can be used to breed entities with this behaviour.
2693field_48282_htemptingPlayer0The player that is tempting the entity that is using this AI.
2694field_48283_idelayTemptCounter0A counter that is decremented each time the shouldExecute method is called. The shouldExecute method will always return false if delayTemptCounter is greater than 0.
2695field_48287_fdoorList0
2696field_48288_ddoorInfo0
2697field_48292_atheEntity0
2698field_48295_bclosestEntity0The closest entity which is being watched by this one.
2699field_48297_ftheWorld0
2700field_48298_dshelterZ0
2701field_48300_bshelterX0
2702field_48301_cshelterY0
2703field_48302_atheCreature0
2704field_48304_gpetPathfinder0
2705field_48305_dthePet0
2706field_48306_etheOwner0
2707field_48307_bmaxDist0
2708field_48308_cminDist0
2709field_48309_atheWorld0
2710field_48314_bspeed0
2711field_48317_espeed0
2712field_48321_dentityPosZ0
2713field_48322_etargetDoor0
2714field_48323_bentityPosX0
2715field_48324_centityPosY0
2716field_48325_atheEntity0
2717field_48332_dmovePosY0
2718field_48333_emovePosZ0
2719field_48334_btargetEntity0
2720field_48335_cmovePosX0
2721field_48336_atheEntity0
2722field_48340_dworldObj0
2723field_48341_ematingTimeout0
2724field_48342_bvillagerObj0
2725field_48343_cmate0
2726field_48344_avillageObj0
2727field_48350_atheWolf0
2728field_48351_dmovePosZ0
2729field_48353_bmovePosX0
2730field_48354_cmovePosY0
2731field_48355_atheEntity0
2732field_48357_btargetVillager0
2733field_48359_avillagerObj0
2734field_48361_btheEntity0
2735field_48363_atheWorld0
2736field_48364_bfrontDoor0
2737field_48365_aentityObj0
2738field_48368_grangedAttackID0The ID of this ranged attack AI. This chooses which entity is to be used as a ranged attack.
2739field_48369_drangedAttackTime0A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the maxRangedAttackTime.
2740field_48371_bentityHost0The entity the AI instance has been applied to
2741field_48372_cattackTarget0
2742field_48373_aworldObj0
2743field_48374_hmaxRangedAttackTime0The maximum time the AI has to wait before peforming another ranged attack.
2744field_48379_dtargetDistance0
2745field_48382_ctaskOwner0The entity that this task belongs to
2746field_48384_bvillageAgressorTarget0The aggressor of the iron golem's village which is now the golem's attack target.
2747field_48385_airongolem0
2748field_48386_ftargetChance0
2749field_48388_btargetClass0
2750field_48389_atargetEntity0
2751field_48397_btheEntity0
2752field_48398_ctheWorld0
2753field_48399_aeatGrassTick0A decrementing tick used for the sheep's head offset and animation.
2754field_48401_btheGolem0
2755field_48403_atheVillager0
2756field_48404_btheVillager0
2757field_48406_atheGolem0
2758field_48408_bisSitting0If the EntityTameable is sitting.
2759field_48409_atheEntity0
2760field_48416_wjungle0Jungle biome identifier
2761field_48417_xjungleHills0
2762field_48438_bDexpBottle0Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
2763field_48439_bEfireballCharge0Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
2764field_48448_dchunkSaveLocation0Save directory for chunks using the Anvil format
2765field_48465_AvillageCollectionObj0
2766field_48466_OvillageSiegeObj0
2767field_48468_rredstoneLight0
2768field_48470_btheEntity0
2769field_48471_aparent0
2770field_48479_bip0The IP address or domain used to connect.
2771field_48482_bcanSeeCachePositive0
2772field_48483_ccanSeeCacheNegative0
2773field_48484_aentityObj0
2774field_484_bxPosition0The X axis relative movement.
2775field_48501_fheightMap0
2776field_48502_jentityLists0Array of Lists containing the entities in this Chunk. Each List represents a 16 block subchunk.
2777field_48503_squeuedLightChecks0Contains the current round-robin relight check index, and is implied as the relight check location as well.
2778field_48504_qblockBiomeArray0Contains a 16x16 mapping on the X/Z plane of the biome ID to which each colum belongs.
2779field_48505_pstorageArrays0Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically.
2780field_48506_fstringToIDMapping0Maps entity names to their numeric identifiers
2781field_48509_bdepthBits0
2782field_48510_cdepthBitsPlusFour0
2783field_48511_adata0
2784field_48513_bagressionTime0
2785field_48514_cvillageObj0
2786field_48515_aagressor0
2787field_48542_flastAddDoorTimestamp0
2788field_48543_gtickCounter0
2789field_48544_dcenter0This is the actual village center.
2790field_48545_evillageRadius0
2791field_48546_bvillageDoorInfoList0list of VillageDoorInfo objects
2792field_48547_ccenterHelper0This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
2793field_48548_aworldObj0
2794field_48549_jnumIronGolems0
2795field_48550_hnumVillagers0
2796field_48551_ivillageAgressors0
2797field_48552_aparent0
2798field_48566_dvillageList0
2799field_48567_etickCounter0
2800field_48568_bvillagerPositionsList0This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
2801field_48569_cnewDoors0
2802field_48570_aworldObj0
2803field_48594_flastActivityTimestamp0
2804field_48595_gisDetachedFromVillageFlag0
2805field_48596_dinsideDirectionX0
2806field_48597_einsideDirectionZ0
2807field_48598_bposY0
2808field_48599_cposZ0
2809field_485_aentityId0The ID of this entity.
2810field_48600_aposX0
2811field_48601_hdoorOpeningRestrictionCounter0
2812field_48602_fdata0
2813field_48603_gblocks0
2814field_48604_dblockLight0
2815field_48605_eskyLight0
2816field_48606_bterrainPopulated0
2817field_48607_cheightmap0
2818field_48608_alastUpdated0
2819field_48609_lz0
2820field_48610_jtileTicks0
2821field_48611_kx0
2822field_48612_hentities0
2823field_48613_itileEntities0
2824field_48615_fisMovementBlockAllowed0should the PathFinder disregard BlockMovement type materials in its path
2825field_48616_gisPathingInWater0
2826field_48617_eisWoddenDoorAllowed0should the PathFinder go through wodden door blocks
2827field_48618_hcanEntityDrown0tells the FathFinder to not stop pathing underwater
2828field_48632_fgeneratorVersion0The int version of the ChunkProvider that generated this world.
2829field_48633_gcanBeCreated0Whether this world type can be generated. Normally true; set to false for out-of-date generator versions.
2830field_48634_dDEFAULT_1_10Default (1.1) world type.
2831field_48635_bDEFAULT0Default world type.
2832field_48636_cFLAT0Flat world type.
2833field_48637_aworldTypes0List of world types.
2834field_48649_bcurrentPathIndex0PathEntity Array Index the Entity is currently targeting
2835field_48681_fnoSunPathfind0
2836field_48682_gtotalTicks0Time, in number of ticks, following the current path
2837field_48683_epathSearchRange0The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
2838field_48684_lavoidsWater0If water blocks are avoided (at least by the pathfinder)
2839field_48685_mcanSwim0If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
2840field_48686_jcanPassOpenWoodenDoors0Specifically, if a wooden door block is even considered to be passable by the pathfinder
2841field_48687_kcanPassClosedWoodenDoors0If door blocks are considered passable even when closed
2842field_48688_hticksAtLastPos0The time when the last position check was done (to detect successful movement)
2843field_48689_ilastPosCheck0Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
2844field_486_grotating0Boolean set to true if the entity is rotating.
2845field_48716_fblockMetadataArray0Stores the metadata associated with blocks in this ExtendedBlockStorage.
2846field_48717_gblocklightArray0The NibbleArray containing a block of Block-light data.
2847field_48718_dblockLSBArray0Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
2848field_48719_eblockMSBArray0Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
2849field_48720_bblockRefCount0A total count of the number of non-air blocks in this block storage's Chunk.
2850field_48721_ctickRefCount0Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
2851field_48722_ayBase0Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
2852field_48723_hskylightArray0The NibbleArray containing a block of Sky-light data.
2853field_487_fpitch0The Y axis rotation.
2854field_488_eyaw0The X axis rotation.
2855field_489_dzPosition0The Z axis relative movement.
2856field_490_cyPosition0The Y axis relative movement.
2857field_491_byPosition0Block Y position.
2858field_492_axPosition0Block X position.
2859field_493_emetadata0Metadata of the block.
2860field_494_dtype0The new block type for the block.
2861field_495_czPosition0Block Z position.
2862field_499_bxPosition0The X position of the object.
2863field_50016_fsentMessageList0A list with all the sent chat messages in it.
2864field_50017_nhistoryOffset0
2865field_50043_misEnabled0If this value is true along isFocused, keyTyped will process the keys.
2866field_50044_jenableBackgroundDrawing0
2867field_50045_kcanLoseFocus0if true the textbox can lose focus by clicking elsewhere on the screen
2868field_50046_rdisabledColor0
2869field_50047_qenabledColor0
2870field_50063_csentHistoryCursor0keeps position of which chat message you will select when you press up, (does not increase for duplicated messages sent immediately after each other)
2871field_50064_ainputField0Chat entry field
2872field_50065_jclickedURI0used to pass around the URI to various dialogues and to the host os
2873field_50066_kdefaultInputFieldText0is the text that appears when you press the chat key and the input box appears pre-filled
2874field_50069_disCreativeMode0Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
2875field_50070_bisFlying0Indicates whether the player is flying or not.
2876field_50071_callowFlying0Whether or not to allow the player to fly when they double jump.
2877field_50072_adisableDamage0Disables player damage.
2878field_50095_bfontR0
2879field_50096_cline0
2880field_50097_apattern0
2881field_50099_cnameinLowerCase0Player name in lowercase.
2882field_500_aentityId0Entity ID of the object.
2883field_50115_nred0Used to specify new red value for the current color.
2884field_50116_oblue0Used to specify new blue value for the current color.
2885field_50117_qalpha0Used to speify new alpha value for the current color.
2886field_50118_pgreen0Used to specify new green value for the current color.
2887field_501_etype0The type of object.
2888field_502_dzPosition0The Z position of the object.
2889field_503_cyPosition0The Y position of the object.
2890field_504_byPosition0The Y position of the chunk.
2891field_505_axPosition0The X position of the chunk.
2892field_506_cmode0If mode is true (1) the client will initialise the chunk. If it is false (0) the client will unload the chunk.
2893field_507_aentityId0ID of the entity to be destroyed on the client.
2894field_508_bxPosition0X position of the entity.
2895field_509_aentityId0ID of the entity.
2896field_510_fpitch0Pitch of the entity.
2897field_511_eyaw0Yaw of the entity.
2898field_512_dzPosition0Z position of the entity.
2899field_513_cyPosition0Y position of the entity.
2900field_514_byPosition0Y coordinate of spawn.
2901field_515_axPosition0X coordinate of spawn.
2902field_516_czPosition0Z coordinate of spawn.
2903field_517_amessage0The message being sent.
2904field_518_busername0The name of the user attempting to login.
2905field_519_aprotocolVersion0The protocol version in use. Current version is 2.
2906field_52007_bheight0Button height in pixels
2907field_52008_awidth0Button width in pixels
2908field_52009_dlastServerName0Remembers the last hostname or IP address entered into text field between invocations of the GUI.
2909field_52010_bmaxChatLength0Maximum number of characters allowed in chat string in each packet.
2910field_52015_rcolorCodeRegex0Compiled regular expression pattern for matching color codes in a string
2911field_52024_bserverUrl0URL of the server to send the report to
2912field_52025_adataMap0String map for report data
2913field_521_banimate0
2914field_522_aentityId0The entity ID, in this case it's the player ID.
2915field_523_icount0The number of items.
2916field_524_hitemID0
2917field_525_groll0The item roll.
2918field_526_fpitch0The item pitch.
2919field_527_erotation0The item rotation.
2920field_528_dzPosition0The item Z position.
2921field_529_cyPosition0The item Y position.
2922field_530_bxPosition0The item X position.
2923field_531_aentityId0Unique entity ID.
2924field_532_ausername0The username of the player attempting to connect.
2925field_533_bname0The player's name.
2926field_534_aentityId0The entity ID, in this case it's the player ID.
2927field_535_hcurrentItem0The current item the player is holding.
2928field_536_gpitch0The player's pitch.
2929field_537_frotation0The player's rotation.
2930field_538_ezPosition0The player's Z position.
2931field_539_dyPosition0The player's Y position.
2932field_540_cxPosition0The player's X position.
2933field_541_byPosition0Block Y position.
2934field_542_axPosition0Block X position.
2935field_543_estatus0Status of the digging (started, ongoing, broken).
2936field_544_dface0Punched face of the block.
2937field_545_czPosition0Block Z position.
2938field_546_btype0The type of mob.
2939field_547_aentityId0The entity ID.
2940field_548_gpitch0The pitch of the entity.
2941field_549_fyaw0The yaw of the entity.
2942field_550_ezPosition0The Z position of the entity.
2943field_551_dyPosition0The Y position of the entity.
2944field_552_cxPosition0The X position of the entity.
2945field_553_irotating0Boolean set to true if the player is rotating.
2946field_554_hmoving0Boolean set to true if the player is moving.
2947field_555_gonGround0True if the client is on the ground.
2948field_556_fpitch0The player's pitch rotation.
2949field_557_eyaw0The player's yaw rotation.
2950field_558_dstance0The player's stance. (boundingBox.minY)
2951field_559_czPosition0The player's Z position.
2952field_560_byPosition0The player's Y position.
2953field_561_axPosition0The player's X position.
2954field_562_bid0The block/item id to be equipped.
2955field_564_atime0The world time in minutes.
2956field_565_byPosition0
2957field_566_axPosition0
2958field_567_eitemStack0
2959field_568_ddirection0The offset to use for block/item placement.
2960field_569_czPosition0
2961field_570_bitemID0Equipped item (-1 for empty slot).
2962field_571_aentityID0Entity ID of the object.
2963field_580_bcollectorEntityId0The entity that picked up the one from the ground.
2964field_581_acollectedEntityId0The entity on the ground that was picked up.
2965field_582_areason0Displayed to the client when the connection terminates.
2966field_583_iticksBeforeMusic0
2967field_584_hrand0RNG.
2968field_585_gloaded0Set to true when the SoundManager has been initialised.
2969field_586_foptions0A reference to the game settings.
2970field_587_elatestSoundID0The last ID used when a sound is played, passed into SoundSystem to give active sounds a unique ID
2971field_588_dsoundPoolMusic0Sound pool containing music.
2972field_589_csoundPoolStreaming0Sound pool containing streaming audio.
2973field_590_bsoundPoolSounds0Sound pool containing sounds.
2974field_591_asndSystem0A reference to the sound system.
2975field_592_bxPosition0
2976field_593_aclippingHelper0
2977field_594_dzPosition0
2978field_595_cyPosition0
2979field_601_auboundingBox0Axis aligned bounding box.
2980field_602_atprevRotationPitch0
2981field_603_asprevRotationYaw0
2982field_604_arrotationPitch0Entity rotation Pitch
2983field_605_aqrotationYaw0Entity rotation Yaw
2984field_606_apmotionZ0Entity motion Z
2985field_607_aomotionY0Entity motion Y
2986field_608_anmotionX0Entity motion X
2987field_609_amposZ0Entity position Z
2988field_610_alposY0Entity position Y
2989field_611_akposX0Entity position X
2990field_615_agworldObj0Reference to the World object.
2991field_616_afridingEntity0The entity we are currently riding
2992field_617_aeriddenByEntity0The entity that is riding this entity
2993field_618_adpreventEntitySpawning0Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
2994field_619_acrenderDistanceWeight0
2995field_620_abentityId0
2996field_621_aZaddedToChunk0Has this entity been added to the chunk its within
2997field_622_aYcloakUrl0downloadable location of player's cloak
2998field_6234_bmc0Reference to the Minecraft object.
2999field_6235_amcCanvas0Reference to the applet canvas.
3000field_6236_cmcThread0Reference to the Minecraft main thread.
3001field_6275_ZminecraftDir0The working dir (OS specific) for minecraft
3002field_6282_SleftClickCounter0Mouse left click counter
3003field_6283_RticksRan0Number of ticks ran since the program was started.
3004field_6284_QdownloadResourcesThread0Reference to the download resources thread.
3005field_6286_OglCapabilities0Checks OpenGL capabilities (as of 1.2.3_04 effectively unused).
3006field_6287_NsystemTime0
3007field_6288_MisRaining0
3008field_6289_LinGameHasFocus0Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
3009field_6290_KprevFrameTime0
3010field_6291_JisTakingScreenshot0Makes sure it doesn't keep taking screenshots when both buttons are down.
3011field_6292_Idebug0String that shows the debug information
3012field_6293_Hrunning0Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
3013field_6297_DmcDataDir0
3014field_6298_CtexturePackList0The TexturePackLister used by this instance of Minecraft...
3015field_6299_BmouseHelper0Mouse helper instance.
3016field_6300_abjoinPlayerCounter0Join player counter
3017field_6301_AsndManager0
3018field_6304_ygameSettings0The game settings that currently hold effect.
3019field_6305_xobjectMouseOver0The ray trace hit that the mouse is over.
3020field_6307_vskipRenderWorld0Skip render world
3021field_6308_uingameGUI0
3022field_6312_qloadingScreen0
3023field_6313_pcurrentScreen0The GuiScreen that's being displayed at the moment.
3024field_6314_ofontRenderer0The font renderer used for displaying and measuring text.
3025field_6315_nrenderEngine0The RenderEngine instance used by Minecraft
3026field_6316_misGamePaused0
3027field_6317_lhideQuitButton0a boolean to hide a Quit button from the main menu
3028field_6319_jminecraftUri0
3029field_6320_isession0
3030field_6321_heffectRenderer0
3031field_6322_gthePlayer0The player who's actually in control of this game.
3032field_6323_frenderGlobal0
3033field_6324_etheWorld0The World instance that Minecraft uses.
3034field_6325_ddisplayHeight0
3035field_6326_cdisplayWidth0
3036field_6327_bplayerController0
3037field_632_aOentityCollisionReduction0Reduces the velocity applied by entity collisions by the specified percent.
3038field_6332_frenderPassModel0The model to be used during the render passes.
3039field_6359_agraphicsLevel0Used to determine how to display leaves based on the graphics level. May also be used in rendering for transparency, not sure.
3040field_6363_alocalFlag0
3041field_6364_bvehicleEntityId0
3042field_6365_aentityId0
3043field_6366_bmotionX0
3044field_6367_aentityId0
3045field_6368_dmotionZ0
3046field_6369_cmotionY0
3047field_636_aKlastTickPosZ0The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
3048field_637_aJlastTickPosY0The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
3049field_6380_tvelocityZ0
3050field_6381_svelocityY0
3051field_6382_rvelocityX0
3052field_6383_qfishPitch0
3053field_6384_pfishYaw0
3054field_6385_ofishZ0
3055field_6386_nfishY0
3056field_6387_mfishX0
3057field_6388_lfishPosRotationIncrements0
3058field_638_aIlastTickPosX0The entity's X coordinate at the previous tick, used to calculate position during rendering routines
3059field_643_aDheight0How high this entity is considered to be
3060field_6446_bdamageGuiPartialTime0Damage partial time (GUI)
3061field_644_aCwidth0How wide this entity is considered to be
3062field_6451_gfontRenderer0The FontRenderer used by GuiScreen
3063field_6453_pfileLocation0the absolute location of this texture pack
3064field_6454_orefreshTimer0
3065field_6461_aguiScreen0
3066field_6462_lsplashText0The splash message.
3067field_6463_hrand0The RNG used by the Main Menu Screen.
3068field_646_aAisDead0gets set by setEntityDead, so this must be the flag whether an Entity is dead (inactive may be better term)
3069field_6478_ehasNoSky0A boolean that tells if a world does not have a sky. Used in calculating weather and skylight
3070field_6479_disHellWorld0States whether the Hell world provider is used(true) or if the normal world provider is used(false)
3071field_6486_bfirstDescriptionLine0The first line of the texture pack description (read from the pack.txt file)
3072field_6487_atexturePackFileName0The file name of the texture pack, or Default if not from a custom texture pack.
3073field_6488_dtexturePackID0Texture pack ID
3074field_6489_csecondDescriptionLine0The second line of the texture pack description (read from the pack.txt file)
3075field_6490_ftexturePackThumbnail0
3076field_6491_etexturePackName0The allocated OpenGL for this TexturePack, or -1 if it hasn't been loaded yet.
3077field_6493_htexturePackFile0
3078field_6494_gtexturePackThumbnail0
3079field_6495_ftexturePackName0The allocated OpenGL texture name for this texture pack, or -1 if it hasn't been allocated yet.
3080field_6496_etexturePackZipFile0
3081field_6501_oentityRenderMap0A map of entity classes and the associated renderer.
3082field_6503_ncolor0
3083field_6504_mbiomeName0
3084field_6509_atileEntityRenderer0The TileEntityRenderer instance associated with this TileEntitySpecialRenderer
3085field_6514_bexception0The Throwable object that was thrown.
3086field_6515_adescription0A description of the error that has occurred.
3087field_6517_mspecialRendererMap0A mapping of TileEntitySpecialRenderers used for each TileEntity that has one
3088field_6521_rkeyBindChat0
3089field_6522_BoptionsFile0
3090field_6523_qkeyBindDrop0
3091field_6524_jskin0The name of the selected texture pack.
3092field_6527_ktexturePack0Texture pack
3093field_6528_btextureMap0
3094field_6529_afoliageBuffer0Color buffer for foliage
3095field_6533_bavailableTexturePacks0The list of the available texture packs.
3096field_6534_aselectedTexturePack0The TexturePack that will be used.
3097field_6535_gcurrentTexturePack0
3098field_6536_ftexturePackDir0The directory the texture packs will be loaded from.
3099field_6537_emc0The Minecraft instance used by this TexturePackList
3100field_6539_cdefaultTexturePack0The default texture pack.
3101field_6540_agrassBuffer0Color buffer for grass
3102field_6541_ainstance0The static instance of this class
3103field_6542_dmpPassParameter0
3104field_6543_csessionId0
3105field_6544_aeligibleChunksForSpawning0The 17x17 area around the player where mobs can spawn
3106field_654_bcchunkCoordZ0
3107field_656_bbchunkCoordY0
3108field_657_bachunkCoordX0
3109field_658_ninterpPosZ0
3110field_659_minterpPosY0
3111field_660_linterpPosX0
3112field_661_kparticleBlue0The blue amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
3113field_662_jparticleGreen0The green amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
3114field_663_iparticleRed0The red amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
3115field_664_hparticleGravity0
3116field_665_gparticleScale0
3117field_666_fparticleMaxAge0
3118field_667_eentityRiderYawDelta0
3119field_668_dparticleTextureJitterY0
3120field_669_cparticleTextureJitterX0
3121field_670_bparticleTextureIndex0
3122field_671_asmokeParticleScale0
3123field_672_aflameScale0the scale of the flame FX
3124field_673_areddustParticleScale0
3125field_674_alavaParticleScale0
3126field_675_aentityToPickUp0
3127field_676_ryOffs0renamed from yOffset to fix shadowing Entity.yOffset
3128field_677_qmaxAge0
3129field_678_page0
3130field_679_oentityPickingUp0
3131field_680_iticksInAir0
3132field_681_hticksInGround0
3133field_682_gshootingEntity0The owner of this arrow.
3134field_688_aarrowShake0Seems to be some sort of timer for animating an arrow.
3135field_689_afuse0How long the fuse is
3136field_690_bart0
3137field_691_adirection0the direction the painting faces
3138field_695_ctickCounter10
3139field_712_JdeathTime0The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
3140field_715_GhurtTime0The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
3141field_734_oprevRenderYawOffset0
3142field_735_nrenderYawOffset0
3143field_749_apathToEntity0
3144field_750_ghasAttacked0returns true if a creature has attacked recently only used for creepers and skeletons
3145field_751_fentityToAttack0The Entity this EntityCreature is set to attack.
3146field_754_itimeUntilNextEgg0The time until the next egg is spawned.
3147field_758_cdestPos0
3148field_762_eattackStrength0How much damage this mob's attacks deal
3149field_763_blastActiveTime0Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
3150field_764_atimeSinceIgnited0The amount of time since the creeper was close enough to the player to ignite
3151field_769_dslimeJumpDelay0the time between each jump of the slime
3152field_771_iusername0
3153field_774_fcameraYaw0
3154field_775_eprevCameraYaw0
3155field_778_binventory0Inventory of the player
3156field_780_bkotherPlayerMPYaw0
3157field_782_bjotherPlayerMPZ0
3158field_783_biotherPlayerMPY0
3159field_784_bhotherPlayerMPX0
3160field_785_bgotherPlayerMPPosRotationIncrements0
3161field_786_blotherPlayerMPPitch0
3162field_787_amovementInput0
3163field_788_bgmc0
3164field_797_bgsendQueue0
3165field_798_bfallTime0How long the block has been falling for.
3166field_799_ablockID0
3167field_800_bage0The age of this EntityItem (used to animate it up and down as well as expire it)
3168field_801_aitem0The item stack of this EntityItem.
3169field_802_fhealth0The health of this EntityItem. (For example, damage for tools)
3170field_805_cdelayBeforeCanPickup0
3171field_818_astackResult0A list of one item containing the result of the crafting formula
3172field_819_bclassToNameMap0A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
3173field_820_anameToClassMap0A HashMap storing string names of classes mapping to the actual java.lang.Class type.
3174field_821_hzCoord0The z coordinate of the tile entity.
3175field_822_gyCoord0The y coordinate of the tile entity.
3176field_823_fxCoord0The x coordinate of the tile entity.
3177field_824_eworldObj0The reference to the world.
3178field_825_blineBeingEdited0The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible.
3179field_826_asignText0An array of four strings storing the lines of text on the sign.
3180field_827_achestContents0
3181field_828_bmobID0The string ID of the mobs being spawned from this spawner. Defaults to pig, apparently.
3182field_829_adelay0The stored delay before a new spawn.
3183field_830_dyaw20
3184field_831_cyaw0
3185field_832_bfurnaceBurnTime0The number of ticks that the furnace will keep burning
3186field_833_afurnaceItemStacks0The ItemStacks that hold the items currently being used in the furnace
3187field_834_dfurnaceCookTime0The number of ticks that the current item has been cooking for
3188field_835_ccurrentItemBurnTime0The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
3189field_836_bupperChest0Inventory object corresponding to double chest upper part
3190field_837_aname0Name of the chest.
3191field_838_clowerChest0Inventory object corresponding to double chest lower part
3192field_840_astackList0List of the stacks in the crafting matrix.
3193field_841_ceventHandler0Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
3194field_842_barmorInventory0An array of 4 item stacks containing the currently worn armor pieces.
3195field_843_amainInventory0An array of 36 item stacks indicating the main player inventory (including the visible bar).
3196field_844_gplayer0The player whose inventory this is.
3197field_845_finventoryChanged0Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
3198field_847_dcurrentItem0The index of the currently held item (0-8).
3199field_857_hcargoItems0Array of item stacks stored in minecart (for storage minecarts).
3200field_861_dentityRiderPitchDelta0
3201field_862_cfirstUpdate0
3202field_863_bnextStepDistance0The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
3203field_864_anextEntityID0
3204field_866_bnumberOfBlocks0The number of blocks to generate.
3205field_867_aclayBlockId0The block ID for clay.
3206field_868_oleafNodes0Contains a list of a points at which to generate groups of leaves.
3207field_869_nleafDistanceLimit0Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
3208field_870_mheightLimitLimit0Sets the limit of the random value used to initialize the height limit.
3209field_871_ltrunkSize0Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
3210field_872_kleafDensity0
3211field_873_jscaleWidth0
3212field_874_ibranchSlope0
3213field_875_hbranchDensity0
3214field_876_gheightAttenuation0
3215field_877_fheight0
3216field_878_eheightLimit0
3217field_879_dbasePos0
3218field_880_cworldObj0Reference to the World object.
3219field_881_brand0random seed for GenBigTree
3220field_882_aotherCoordPairs0Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2.
3221field_883_bnumberOfBlocks0The number of blocks to generate.
3222field_884_aminableBlockId0The block ID of the ore to be placed using this generator.
3223field_885_aplantBlockId0The ID of the plant block used in this plant generator.
3224field_886_bchunkMapping0The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
3225field_887_ablankChunk0The completely empty chunk used by ChunkProviderClient when field_886_b doesn't contain the requested coordinates.
3226field_888_dworldObj0Reference to the World object.
3227field_890_blastQueriedChunkZPosition0The last Z position of a chunk that was returned from func_553_b
3228field_891_alastQueriedChunkXPos0The last X position of a chunk that was returned from func_553_b
3229field_892_hlastQueriedChunk0The last Chunk that was returned from func_553_b
3230field_893_gworldObj0Reference to the World object.
3231field_894_fchunks0An array of 1024 chunks.
3232field_895_echunkLoader0The IChunkLoader used by this ChunkProviderLoadOrGenerate.
3233field_896_dchunkProvider0The parent IChunkProvider for this ChunkProviderLoadOrGenerate.
3234field_897_cblankChunk0A completely empty Chunk, used by ChunkProviderLoadOrGenerate when there's no ChunkProvider.
3235field_902_ucaveGenerator0
3236field_903_tstoneNoise0
3237field_907_pworldObj0Reference to the World object.
3238field_908_onoiseGen40A NoiseGeneratorOctaves used in generating terrain
3239field_910_mnoiseGen30A NoiseGeneratorOctaves used in generating terrain
3240field_911_lnoiseGen20A NoiseGeneratorOctaves used in generating terrain
3241field_912_knoiseGen10A NoiseGeneratorOctaves used in generating terrain
3242field_913_jrand0RNG.
3243field_920_cmobSpawnerNoise0
3244field_921_bnoiseGen60A NoiseGeneratorOctaves used in generating terrain
3245field_922_anoiseGen50A NoiseGeneratorOctaves used in generating terrain
3246field_9231_YtextureLavaFX0
3247field_9232_XtextureWaterFX0
3248field_9233_WserverPort0
3249field_9234_VserverName0
3250field_9235_UtempDisplayHeight0Display height
3251field_9236_TtempDisplayWidth0Display width
3252field_9237_Ptimer0
3253field_9238_GnumRecordedFrameTimes0
3254field_9239_FtickTimes0
3255field_923_kzLevel0
3256field_9240_EframeTimes0
3257field_9241_zmcApplet0
3258field_9242_wplayerModelBiped0The ModelBiped of the player
3259field_9243_rentityRenderer0
3260field_9244_kmcCanvas0
3261field_9246_cshadowSize0
3262field_9247_lsoundSandFootstep0
3263field_9248_ksoundClothFootstep0
3264field_9249_jsoundGlassFootstep0
3265field_9250_isoundMetalFootstep0
3266field_9251_hsoundStoneFootstep0
3267field_9252_gsoundGrassFootstep0
3268field_9253_fsoundGravelFootstep0
3269field_9254_esoundWoodFootstep0
3270field_9255_ZpistonBase0
3271field_9256_YdeadBush0
3272field_9257_XtallGrass0
3273field_9258_Wweb0
3274field_9259_VpistonStickyBase0
3275field_9260_UrailDetector0
3276field_9261_TrailPowered0
3277field_9262_Sbed0
3278field_9263_Rmusic0
3279field_9264_QsandStone0
3280field_9265_Pdispenser0
3281field_9266_OblockLapis0
3282field_9267_NoreLapis0
3283field_9268_acpistonMoving0
3284field_9269_aapistonExtension0
3285field_9273_bentityStatus02 for hurt, 3 for dead
3286field_9274_aentityId0
3287field_9275_ahealthMP0Variable used for incoming health packets
3288field_9276_btargetEntity0The entity the player is interacting with
3289field_9277_aplayerEntityId0The entity of the player (ignored by the server)
3290field_9278_cisLeftClick0Seems to be true when the player is pointing at an entity and left-clicking and false when right-clicking.
3291field_9283_avprevPosZ0
3292field_9284_auprevPosY0
3293field_9285_atprevPosX0
3294field_9286_aZstepHeight0How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
3295field_9287_aYySize0
3296field_9288_aUfallDistance0
3297field_9290_aSdistanceWalkedModified0The distance walked multiplied by 0.6
3298field_9291_aRprevDistanceWalkedModified0The previous ticks distance walked multiplied by 0.6
3299field_9292_aOyOffset0
3300field_9294_aLvelocityChanged0
3301field_9295_aKisCollided0True if after a move this entity has collided with something either vertically or horizontally
3302field_9296_aJisCollidedVertically0True if after a move this entity has collided with something on Y-axis
3303field_9297_aIisCollidedHorizontally0True if after a move this entity has collided with something on X- or Z-axis
3304field_9298_aHonGround0
3305field_929_echatMessageList0A list with all the chat messages in.
3306field_9301_btserverPosZ0
3307field_9302_bsserverPosY0
3308field_9303_brserverPosX0
3309field_9304_bmisImmuneToFire0
3310field_9306_bjheartsLife0
3311field_9307_biinWater0Whether this entity is currently inside of water (if it handles water movement that is)
3312field_9309_bgfire0
3313field_930_ditemRenderer0
3314field_9310_bffireResistance0The amount of ticks you have to stand inside of fire before be set on fire
3315field_9311_beticksExisted0How many ticks has this entity had ran since being alive
3316field_9312_bdrand0
3317field_9314_banoClip0Whether this entity won't clip with collision or not (make note it won't disable gravity)
3318field_9315_ginGround0
3319field_9316_finTile0
3320field_9317_ezTile0
3321field_9318_dyTile0
3322field_9319_cxTile0
3323field_931_cprevVignetteBrightness0Previous frame vignette brightness (slowly changes by 1% each frame)
3324field_9320_fzPosition0
3325field_9321_eyPosition0
3326field_9322_dxPosition0
3327field_9323_ZnewPosX0The new X position to be applied to the entity.
3328field_9324_YnewPosRotationIncrements0The number of updates over which the new position and rotation are to be applied to the entity.
3329field_9327_Sdead0This gets set on entity death, but never used. Looks like a duplicate of isDead
3330field_9328_RcameraPitch0
3331field_9329_QprevCameraPitch0
3332field_9330_PattackTime0
3333field_9331_NattackedAtYaw0The yaw at which this entity was last attacked from.
3334field_9332_MmaxHurtTime0What the hurt time was max set to last.
3335field_9333_ammoveSpeed0
3336field_9334_aldefaultPitch0
3337field_9335_KprevHealth0
3338field_9336_akisJumping0used to check whether entity is jumping.
3339field_9337_Jhealth0
3340field_9338_ajrandomYawVelocity0
3341field_9339_IswingProgress0
3342field_9340_aimoveForward0
3343field_9341_HprevSwingProgress0
3344field_9342_ahmoveStrafing0
3345field_9344_agentityAge0Holds the living entity age, used to control the despawn.
3346field_9346_afnaturalArmorRating0intrinsic armor level for entity
3347field_9347_EscoreValue0The score value of the Mob, the amount of points the mob is worth.
3348field_9350_adnewRotationPitch0The new yaw rotation to be applied to the entity.
3349field_9351_CentityType0a string holding the type of entity it is currently only implemented in entityPlayer(as 'humanoid')
3350field_9352_acnewRotationYaw0The new yaw rotation to be applied to the entity.
3351field_9354_abnewPosZ0The new Z position to be applied to the entity.
3352field_9356_aanewPosY0The new Y position to be applied to the entity.
3353field_9357_ztexture0the path for the texture of this entityLiving
3354field_9366_oheartsHalvesLife0
3355field_9368_kswingProgressInt0
3356field_9369_jisSwinging0Whether the player is swinging the current item in their hand.
3357field_936_hdrawButton0Hides the button completely if false.
3358field_9370_gscore0
3359field_9376_bBoldPosZ0
3360field_9377_bAoldPosY0
3361field_9378_bzoldMinY0Old Minimum Y of the bounding box
3362field_9379_byoldPosX0
3363field_937_genabled0True if this control is enabled, false to disable.
3364field_9380_bxinventoryUpdateTickCounter0Tick counter that resets every 20 ticks, used for sending inventory updates
3365field_9381_bGwasSneaking0
3366field_9382_bFwasOnGround0Check if was on ground last update
3367field_9384_bDoldRotationPitch0
3368field_9385_bColdRotationYaw0
3369field_9386_lvelocityZ0
3370field_9387_kvelocityY0
3371field_9388_jvelocityX0
3372field_9389_iboatPitch0
3373field_938_fid0ID for this control.
3374field_9390_hboatYaw0
3375field_9391_gboatZ0
3376field_9392_fboatY0
3377field_9393_eboatX0
3378field_9394_dboatPosRotationIncrements0
3379field_9395_lticksInAir0
3380field_9396_kticksAlive0
3381field_9397_jshootingEntity0
3382field_9398_iinGround0
3383field_9399_hinTile0
3384field_939_edisplayString0The string displayed on this control.
3385field_9400_gzTile0
3386field_9401_fyTile0
3387field_9402_exTile0
3388field_9403_daccelerationZ0
3389field_9404_caccelerationY0
3390field_9405_baccelerationX0
3391field_9407_svelocityZ0
3392field_9408_rvelocityY0
3393field_9409_qvelocityX0
3394field_940_dyPosition0The y position of this control.
3395field_9410_pminecartPitch0
3396field_9411_ominecartYaw0
3397field_9412_nminecartZ0
3398field_9413_mminecartY0
3399field_9414_lminecartX0
3400field_9415_kturnProgress0appears to be the progress of the turn
3401field_9416_gpushZ0
3402field_9417_fpushX0
3403field_9418_efuel0
3404field_9419_jrecordPlayingUpFor0How many ticks the record playing message will be displayed
3405field_941_cxPosition0The x position of this control.
3406field_9420_irecordPlaying0The string specifying which record music is playing
3407field_9421_hupdateCounter0
3408field_9422_gmc0
3409field_9423_frand0
3410field_9426_LambientTickCountdown0number of ticks until the next random ambients play
3411field_9427_KactiveChunkSet0Positions to update
3412field_9428_IcollidingBoundingBoxes0
3413field_942_lidFloat0Additional ID for this slider control.
3414field_9430_xfindingSpawnPoint0Boolean that is set to true when trying to find a spawn point
3415field_9434_rworldAccesses0
3416field_9435_jautosavePeriod0
3417field_9436_hDIST_HASH_MAGIC0magic number used to generate fast random numbers for 3d distribution within a chunk
3418field_9437_gupdateLCG0Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
3419field_9438_knetClientHandler0
3420field_9439_jisHittingBlock0Tells if the player is hitting a block
3421field_943_jdragging0Is this slider control being dragged.
3422field_9440_iblockHitDelay0Delays the first damage on the block after the first click on the block
3423field_9441_hstepSoundTickCounter0Tick counter, when it hits 4 it resets back to 0 and plays the step sound
3424field_9442_fcurBlockDamageMP0Current block damage (MP)
3425field_9443_ecurrentblockZ0PosZ of the current block being destroyed
3426field_9444_dcurrentBlockY0PosY of the current block being destroyed
3427field_9445_ccurrentBlockX0PosX of the current block being destroyed
3428field_944_isliderValue0The value of this slider control.
3429field_9451_bitemToRender0
3430field_9452_dprevEquippedProgress0
3431field_9453_cequippedProgress0How far the current item has been equipped (0 disequipped and 1 fully up)
3432field_945_bmc0Reference to the Minecraft object.
3433field_946_aselectedButton0The button that was just pressed.
3434field_948_fallowUserInput0
3435field_949_econtrolList0A list of all the controls added to this container.
3436field_950_dheight0The height of the screen object.
3437field_951_cwidth0The width of the screen object.
3438field_952_aclientHandler0A reference to the NetClientHandler.
3439field_953_hcancelled0True if the connection attempt has been cancelled.
3440field_954_ascreenTitle0The title string that is displayed in the top-center of the screen.
3441field_955_jbuttonId0The ID of the button that has been pressed.
3442field_956_ioptions0Reference to the GameSettings object.
3443field_957_hparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3444field_958_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3445field_959_iselected0True if a world has been selected.
3446field_960_hscreenTitle0The title string that is displayed in the top-center of the screen.
3447field_961_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3448field_962_jworldNumber0World number to be deleted.
3449field_963_imessage20Second line of text.
3450field_964_hmessage10First line of text.
3451field_965_aupdateCounter0Counts the number of screen updates. Not used.
3452field_966_aupdateCounter20Also counts the number of updates, not certain as to why yet.
3453field_967_hupdateCounter0Counts the number of screen updates.
3454field_968_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3455field_971_axSize0The X size of the inventory window in pixels.
3456field_972_jitemRenderer0Stacks renderer. Icons, stack size, health, etc...
3457field_973_iinventorySlots0A list of the players inventory slots.
3458field_974_hySize0The Y size of the inventory window in pixels.
3459field_975_mySize_lo0y size of the inventory window in pixels. Defined as float, passed as int.
3460field_976_lxSize_lo0x size of the inventory window in pixels. Defined as float, passed as int
3461field_978_jfurnaceInventory0
3462field_980_minventoryRows0window height is calculated with this values, the more rows, the heigher
3463field_981_llowerChestInventory0
3464field_982_jupperChestInventory0
3465field_983_anetHandler0Network object that downloads the terrain data.
3466field_984_hupdateCounter0Counts the number of screen updates.
3467field_989_jupdateCounter0Counts the number of screen updates.
3468field_992_aerrorMessage0The error message.
3469field_993_herrorDetail0The details about the error.
3470field_994_ascreenTitle0The title string that is displayed in the top-center of the screen.
3471field_995_ioptions0Reference to the GameSettings object.
3472field_996_hparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3473field_997_amessage10Unused class. Would contain a message drawn to the center of the screen.
3474field_998_hmessage20Unused class. Would contain a message drawn to the center of the screen.
3475field_999_ascreenTitle0The title string that is displayed in the top-center of the screen.
3476field_1002_bworldFile1The directory in which to save world data
3477field_1003_alogger1Reference to the logger.
3478field_1004_bpoints1The actual points in the path
3479field_1005_apathLength1The total length of the path
3480field_1007_jisFirst1Indicates this is the origin
3481field_1008_iprevious1The point preceding this in its assigned path
3482field_1009_hdistanceToTarget1The distance to the target
3483field_100_dzPosition1The Z position of the object.
3484field_1010_gdistanceToNext1The linear distance to the next point
3485field_1011_ftotalPathDistance1The distance along the path to this point
3486field_1012_eindex1The index of this point in its assigned path
3487field_1013_dhash1A hash of the coordinates used to identify this point
3488field_1014_czCoord1The z coordinate of this point
3489field_1015_byCoord1The y coordinate of this point
3490field_1016_axCoord1The x coordinate of this point
3491field_1017_byCoord1Y position this tick is occuring at
3492field_1018_axCoord1X position this tick is occuring at
3493field_1019_gtickEntryID1The id of the tick entry
3494field_101_cyPosition1The Y position of the object.
3495field_1020_fnextTickEntryID1The id number for the next tick entry
3496field_1021_escheduledTime1Time this tick is scheduled to occur at
3497field_1022_dblockID1blockID of the scheduled tick (ensures when the tick occurs its still for this block)
3498field_1023_czCoord1Z position this tick is occuring at
3499field_1024_bvalue1the value held by the hash at the specified key
3500field_1025_akey1the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
3501field_1026_dhash1
3502field_1027_cnextEntry1the next hashentry in the table
3503field_1028_bstepSoundVolume1
3504field_1029_astepSoundName1
3505field_102_byPosition1The Y position of the chunk.
3506field_1030_cstepSoundPitch1
3507field_1031_amc1A reference to the Minecraft object.
3508field_1032_amcServer1Reference to the MinecraftServer object.
3509field_1033_amcServer1Reference to the MinecraftServer object.
3510field_1034_tchunkDataSendCounter1Counter used to prevent us from sending too many chunk data packets one after another. The delay appears to be set to 50.
3511field_1035_ssendQueueByteLength1The length in bytes of the packets in both send queues (data and chunkData).
3512field_1036_rtimeSinceLastRead1Counter used to detect read timeouts after 1200 failed attempts to read a packet.
3513field_1037_qterminationReason1A String indicating why the network has shutdown.
3514field_1038_pisTerminating1Whether this network manager is currently terminating (and should ignore further errors).
3515field_1039_oreadThread1The thread used for reading.
3516field_103_axPosition1The X position of the chunk.
3517field_1040_nwriteThread1The thread used for writing.
3518field_1041_misServerTerminating1Whether this server is currently terminating. If this is a client, this is always false.
3519field_1042_lnetHandler1A reference to the NetHandler object.
3520field_1043_kchunkDataPackets1Linked list of packets with chunk data that are awaiting sending.
3521field_1044_jdataPackets1Linked list of packets awaiting sending.
3522field_1045_ireadPackets1Linked list of packets that have been read and are awaiting processing.
3523field_1046_hisRunning1Whether the network is currently operational.
3524field_1047_gsocketOutputStream1The output stream connected to the socket.
3525field_1048_fsocketInputStream1The input stream connected to the socket.
3526field_1049_enetworkSocket1The socket used by this network manager.
3527field_104_cmode1If mode is true (1) the client will initialise the chunk. If it is false (0) the client will unload the chunk.
3528field_1050_dsendQueueLock1The object used for synchronization on the send queue.
3529field_1051_cnumWriteThreads1The number of write threads spawned. Not really used on client side.
3530field_1052_bnumReadThreads1The number of read threads spawned. Not really used on client side.
3531field_1053_athreadSyncObject1Synchronization object used for read and write threads.
3532field_1054_byCoord1Y coordinate of Vec3D
3533field_1055_axCoord1X coordinate of Vec3D
3534field_1056_enextVector1Next empty index in the vectorList. We don't ever seem to remove vectors from the list, however.
3535field_1057_dvectorList1ArrayList of all created vectors
3536field_1058_czCoord1Z coordinate of Vec3D
3537field_1059_bcommandListener1The CommandListener object associated with this command.
3538field_1060_acommand1The command string.
3539field_1067_gnumBlocksToUpdate1the number of blocks that need to be updated next tick
3540field_1068_fblocksToUpdate1array of blocks to update this tick
3541field_1069_ecurrentChunk1the chunk the player currently resides in
3542field_1070_dchunkZ1the z coordinate of the chunk they are in
3543field_1071_cchunkX1the x coordinate of the chunk they are in
3544field_1072_bplayers1the list of all players in this instance (chunk)
3545field_1073_aplayerManager1
3546field_113_busername1The name of the user attempting to login.
3547field_116_aentityId1ID of the entity to be destroyed on the client.
3548field_117_bslot1Equipment slot: 0=held, 1-4=armor slot
3549field_118_aentityID1Entity ID of the object.
3550field_119_banimate1
3551field_12002_bexplosionY1
3552field_12003_aexplosionX1
3553field_12004_edestroyedBlockPositions1
3554field_12005_dexplosionSize1
3555field_12006_cexplosionZ1
3556field_12020_ufirstUpdateDone1
3557field_12024_hexplosionRNG1
3558field_12025_gdestroyedBlockPositions1
3559field_12026_fexplosionSize1
3560field_12027_eexploder1
3561field_12028_dexplosionZ1
3562field_12029_cexplosionY1
3563field_12030_bexplosionX1
3564field_12031_aisFlaming1whether or not the explosion sets fire to blocks around it
3565field_12032_fremoteSocketAddress1
3566field_120_aentityId1The entity ID, in this case it's the player ID.
3567field_121_icount1The number of items.
3568field_122_hitemID1
3569field_123_groll1The item roll.
3570field_124_fpitch1The item pitch.
3571field_125_erotation1The item rotation.
3572field_126_dzPosition1The item Z position.
3573field_127_cyPosition1The item Y position.
3574field_128_bxPosition1The item X position.
3575field_129_aentityId1Unique entity ID.
3576field_130_bxPosition1X position of the entity.
3577field_131_aentityId1ID of the entity.
3578field_132_fpitch1Pitch of the entity.
3579field_133_eyaw1Yaw of the entity.
3580field_134_dzPosition1Z position of the entity.
3581field_135_cyPosition1Y position of the entity.
3582field_136_bcollectorEntityId1The entity that picked up the one from the ground.
3583field_137_acollectedEntityId1The entity on the ground that was picked up.
3584field_138_byPosition1Y coordinate of spawn.
3585field_139_axPosition1X coordinate of spawn.
3586field_140_czPosition1Z coordinate of spawn.
3587field_141_ausername1The username of the player attempting to connect.
3588field_142_bname1The player's name.
3589field_143_aentityId1The entity ID, in this case it's the player ID.
3590field_144_hcurrentItem1The current item the player is holding.
3591field_145_gpitch1The player's pitch.
3592field_146_frotation1The player's rotation.
3593field_147_ezPosition1The player's Z position.
3594field_148_dyPosition1The player's Y position.
3595field_149_cxPosition1The player's X position.
3596field_15004_bwticksOfInvuln1how many ticks of invulnerability(spawn protection) this player has
3597field_15005_ablockIndex1
3598field_150_amessage1The message being sent.
3599field_151_bchunkZPosition1The Z position of this Chunk Coordinate Pair
3600field_152_achunkXPos1The X position of this Chunk Coordinate Pair
3601field_166_mingotIron1
3602field_167_ldiamond1
3603field_168_kcoal1
3604field_16_eplayerEntity1Reference to the EntityPlayerMP object.
3605field_171_happleRed1
3606field_176_citemsList1A 32000 elements Item array.
3607field_17_dmcServer1Reference to the MinecraftServer object.
3608field_185_Sbread1
3609field_186_Rwheat1
3610field_187_Qseeds1
3611field_18_cconnectionClosed1This is set to true whenever a player disconnects from the server
3612field_193_Kgunpowder1
3613field_194_Jfeather1
3614field_195_azdoorSteel1
3615field_196_Isilk1
3616field_197_aysaddle1
3617field_199_axminecartEmpty1
3618field_19_bnetManager1The underlying network manager for this server handler.
3619field_1_iserverId1The hex string that corresponds to the random number generated as a server ID. Used in online mode.
3620field_20009_jcreationTimeMillis1the system time in milliseconds when this packet was created.
3621field_20010_bitemStack1Stack of items
3622field_20011_awindowId1The id of window which items are being sent for. 0 for player inventory.
3623field_20012_binventoryType1
3624field_20013_awindowId1
3625field_20014_dslotsCount1
3626field_20015_cwindowTitle1
3627field_20016_bitemSlot1Slot that should be updated
3628field_20017_awindowId1The window which is being updated. 0 for player inventory
3629field_20018_cmyItemStack1Item stack
3630field_20019_byPosition1
3631field_20020_axPosition1
3632field_20021_dsignLines1
3633field_20022_czPosition1
3634field_20023_binventorySlot1The clicked slot (-999 is outside of inventory)
3635field_20024_awindow_Id1The id of the window which was clicked. 0 for player inventory.
3636field_20025_eitemStack1Item stack for inventory
3637field_20026_daction1A unique number for the action, used for transaction handling
3638field_20027_cmouseClick11 when right-clicking and otherwise 0
3639field_20028_citemID1Equipped item (-1 for empty slot).
3640field_20029_bprogressBar1Which of the progress bars that should be updated. (For furnaces, 0 = progress arrow, 1 = fire icon)
3641field_20030_awindowId1The id of the window that the progress bar is in.
3642field_20031_cprogressBarValue1The value of the progress bar. The maximum values vary depending on the progress bar. Presumably the values are specified as in-game ticks. Some progress bar values increase, while others decrease. For furnaces, 0 is empty, full progress arrow = about 180, full fire icon = about 250)
3643field_20032_awindowId1
3644field_20033_bshortWindowId1
3645field_20034_awindowId1The id of the window that the action occurred in.
3646field_20035_caccepted1
3647field_20041_badjacentTreeBlocks1
3648field_20052_apcraftingInventory1the crafting inventory you are currently using
3649field_20053_aoinventorySlots1the crafting inventory in you get when opening your inventory
3650field_20064_amisChangingQuantityOnly1set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
3651field_20065_bHcurrentWindowId1the currently in use window id
3652field_20066_bGplayerInventory1The inventory of the player
3653field_20071_astackResult1A list of one item containing the result of the crafting formula
3654field_20074_fitemStack1
3655field_20076_astackList1List of the stacks in the crafting matrix.
3656field_20077_ceventHandler1Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
3657field_20096_binventory1The inventory we want to extract a slot from.
3658field_20097_aslotIndex1The index of the slot in the inventory.
3659field_20098_eyDisplayPosition1display position of the inventory slot on the screen y axis
3660field_20099_dxDisplayPosition1display position of the inventory slot on the screen x axis
3661field_20100_cslotNumber1the id of the slot(also the index in the inventory arraylist)
3662field_20101_bparent1The parent class of this clot, ContainerPlayer, SlotArmor is a Anon inner class.
3663field_20102_aarmorType1The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
3664field_20103_acraftMatrix1The craft matrix inventory linked to this result slot.
3665field_20108_acraftingManager1
3666field_20113_brecipeItems1
3667field_20114_arecipePatterns1
3668field_20132_atransactionID1
3669field_20133_gcrafters1list of all people that need to be notified when this craftinventory changes
3670field_20134_fwindowId1
3671field_20135_einventorySlots1the list of all slots in the inventory
3672field_20136_dinventoryItemStacks1the list of all items(stacks) for the corresponding slot
3673field_20137_alowerChestInventory1
3674field_20138_blastCookTime1
3675field_20139_afurnace1
3676field_20140_hlastItemBurnTime1
3677field_20141_clastBurnTime1
3678field_20142_bcraftResult1
3679field_20143_acraftMatrix1The crafting matrix inventory.
3680field_20144_cisLocalWorld1Determines if inventory manipulation should be handled.
3681field_20145_bcraftResult1
3682field_20146_acraftMatrix1The crafting matrix inventory (3x3).
3683field_20147_jposZ1
3684field_20148_iposY1
3685field_20149_hposX1
3686field_20150_cworldObj1
3687field_20154_brecipes1A list of all the recipes added
3688field_20155_ainstance1The static instance of this class
3689field_20157_brecipeItems1
3690field_20158_arecipePatterns1
3691field_20160_arecipeItems1
3692field_20162_aallowedCharacters1This String have the characters allowed in any text drawing of minecraft.
3693field_20173_brecipeItems1
3694field_20174_arecipePatterns1
3695field_201_awbucketLava1
3696field_205_aubucketEmpty1
3697field_208_atdoorWood1
3698field_20900_acontainerItem1
3699field_20901_ahealAmount1The amount this food item heals the player.
3700field_20902_bwaypointX1
3701field_20903_acourseChangeCooldown1
3702field_20904_cwaypointY1
3703field_20905_eyTile1The tile this entity is on, Y position
3704field_20906_dxTile1The tile this entity is on, X position
3705field_20907_cbobber1the bobber that the fish hit
3706field_20908_aplayerNetServerHandler1The NetServerHandler for this particular player.
3707field_20909_bangler1
3708field_20910_ablockType1Boolean used to seperate different states of blocks
3709field_20911_ychunkProviderServer1
3710field_20913_atoolMaterial1The material this tool is made from.
3711field_209_Bstick1
3712field_20_alogger1The logging system.
3713field_21005_ireceivedMetadata1
3714field_21006_hmetaData1Indexed metadata for Mob, terminated by 0x7F
3715field_21007_byLocation1
3716field_21008_axLocation1
3717field_21009_epitch1The pitch of the note (between 0-24 inclusive where 0 is the lowest and 24 is the highest).
3718field_21010_dinstrumentType11=Double Bass, 2=Snare Drum, 3=Clicks / Sticks, 4=Bass Drum, 5=Harp
3719field_21011_czLocation1
3720field_21012_bxPosition1
3721field_21013_aentityId1
3722field_21014_ftitle1
3723field_21015_edirection1
3724field_21016_dzPosition1
3725field_21017_cyPosition1
3726field_21018_bmetadata1
3727field_21019_aentityId1
3728field_21020_bstate11=sneak, 2=normal
3729field_21021_aentityId1Player ID.
3730field_21022_ditemDamage1The health of the item.
3731field_21023_jitemDamage1The health of the item.
3732field_21026_bgcake1
3733field_21032_bblocksNeedingUpdate1
3734field_21045_afdataWatcher1
3735field_21050_atrandomMotionVecZ1
3736field_21051_asrandomMotionVecY1
3737field_21052_arrandomMotionVecX1
3738field_21055_aorandomMotionSpeed1
3739field_21056_anlastTentacleAngle1the last calculated angle of the tentacles in radians
3740field_21057_amtentacleAngle1angle of the tentacles in radians
3741field_21071_afleeceColorTable1Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
3742field_21076_fpreviousRedstoneState1stores the latest redstone state
3743field_21077_enote1Note to play
3744field_21080_fdispenserRandom1random number generator for instance. Used in random item stack selection.
3745field_21081_edispenserContents1
3746field_21085_binventoryWidth1the width of the crafting inventory
3747field_21094_bfhasSubtypes1Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
3748field_21095_aWsugar1
3749field_21096_aVbone1
3750field_21097_aUdyePowder1
3751field_21098_aXcake1
3752field_21099_adyeColorNames1List of dye color names
3753field_21100_ycake1Cake's material, see BlockCake
3754field_21106_gisPeacefulCreature1A flag indicating whether this creature type is peaceful.
3755field_21107_fcreatureMaterial1
3756field_21108_emaxNumberOfCreature1
3757field_21109_dcreatureClass1The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
3758field_21120_LspawnPeacefulMobs1A flag indicating whether we should spawn peaceful mobs.
3759field_21121_KspawnHostileMobs1indicates if enemies are spawned or not
3760field_21133_atileEntityDispenser1
3761field_21137_brecipeItems1Is a List of ItemStack that composes the recipe.
3762field_21138_arecipeOutput1Is the ItemStack that you get when craft the recipe.
3763field_21140_brecipeWidth1How many horizontal slots this recipe is wide.
3764field_21141_arecipeOutputItemID1Is the itemID of the output item that you get when craft the recipe.
3765field_21142_erecipeOutput1Is the ItemStack that you get when craft the recipe.
3766field_21143_drecipeItems1Is a array of ItemStack that composes the recipe.
3767field_21144_crecipeHeight1How many vertical slots this recipe uses.
3768field_21157_bwatchedObjects1
3769field_21158_adataTypes1
3770field_21159_cobjectChanged1true if one or more object was changed
3771field_21163_bsmeltingList1The list of smelting results.
3772field_21164_asmeltingBase1
3773field_21174_bdataValueId1id of max 31
3774field_21175_aobjectType1
3775field_21176_disWatching1
3776field_21177_cwatchedObject1
3777field_21183_idamageVsEntity1Damage versus entities.
3778field_21184_hefficiencyOnProperMaterial1The strength of this tool material against blocks which it is effective against.
3779field_21185_gmaxUses1The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
3780field_21186_fharvestLevel1The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
3781field_212_arappleGold1
3782field_213_aqpainting1
3783field_215_aoporkRaw1
3784field_216_anflint1
3785field_21900_asleeping1Boolean value indicating weather a player is sleeping or not
3786field_21901_bplayerLocation1the current location of the player
3787field_21902_csleepTimer1
3788field_21_bmcServer1Reference to the MinecraftServer object.
3789field_22005_ocommandHandler1
3790field_22007_aZredstoneRepeater1
3791field_22008_aYbed1
3792field_22010_biredstoneRepeaterActive1
3793field_22011_bhredstoneRepeaterIdle1
3794field_22013_brepeaterState1The states in which the redstone repeater blocks can be.
3795field_22014_arepeaterTorchOffset1The offsets for the two torches in redstone repeater blocks.
3796field_22015_cisRepeaterPowered1Tells whether the repeater is powered or not
3797field_22023_aheadBlockToFootBlockMap1Maps the head-of-bed block to the foot-of-bed block.
3798field_22040_bbedX1
3799field_22041_aentityID1
3800field_22043_dbedZ1
3801field_22044_cbedY1
3802field_22051_jcurblockDamage1
3803field_22052_icurBlockZ1
3804field_22053_hcurBlockY1
3805field_22054_gcurBlockX1
3806field_22055_dinitialDamage1
3807field_22071_blastTimeMillis1lastTimeMillis
3808field_22072_amcServer1Reference to the MinecraftServer object.
3809field_22087_AallPlayersSleeping1A flag indicating whether or not all players in the world are sleeping.
3810field_22089_exzDirectionsConst1x, z direction vectors: east, south, west, north
3811field_22099_bworldDirectory1The path to the current world directory
3812field_22100_dinitializationTime1The time in milliseconds when this field was initialized. Stored in the session lock file.
3813field_22106_asavesDirectory1Reference to the File object representing the directory for the world saves
3814field_22116_bminecraftServer1Stores a reference to the Server
3815field_22117_aminecraftLogger1
3816field_22125_aregionsByFilename1A map containing Files as keys and RegionFiles as values
3817field_22142_bfileName1
3818field_22143_aemptySector1
3819field_22144_hlastModified1
3820field_22145_gsizeDelta1McRegion sizeDelta
3821field_22146_fsectorFree1
3822field_22147_echunkTimestamps1
3823field_22148_doffsets1
3824field_22149_cdataFile1
3825field_22153_bfootInvisibleFaceRemap1
3826field_22155_cbedDirection1
3827field_22156_bchunkX1
3828field_22157_aregionFile1
3829field_22158_cchunkZ1
3830field_22172_owhiteListEnforced1Server setting to only allow OP's and whitelisted players to join the server
3831field_22173_mwhitelistPlayersFile1File containing list of whitelisted players
3832field_22174_iwhiteListedIPs1the set of all white listed IP addresses
3833field_22175_ballowedCharactersArray1
3834field_22192_ksaveVersion1Introduced in beta 1.3, is the save version for future control.
3835field_22193_jlevelName1The name of the save defined at world creation.
3836field_22194_idimension1
3837field_22195_hplayerTag1
3838field_22196_gsizeOnDisk1The size of entire save of current world on the disk, isn't exactly.
3839field_22197_flastTimePlayed1The last time the player was in this world.
3840field_22198_eworldTime1The current world time in ticks, ranging from 0 to 23999.
3841field_22199_dspawnZ1The spawn zone position Z coordinate.
3842field_22200_cspawnY1The spawn zone position Y coordinate.
3843field_22201_bspawnX1The spawn zone position X coordinate.
3844field_22202_arandomSeed1Holds the seed of the currently world.
3845field_22213_anightSpawnEntities1An array of entity classes that spawn at night.
3846field_22216_aposX1
3847field_22_alogger1Reference to the logger.
3848field_230_aWbFull3D1If true, render the object in full 3D, like weapons and tools.
3849field_232_aUmaxDamage1Maximum damage an item can handle.
3850field_233_aTmaxStackSize1Maximum size of the stack.
3851field_234_aSshiftedIndex1Item index + 256
3852field_236_aQrecord131
3853field_239_aNegg1
3854field_242_aKslimeBall1
3855field_246_aGclay1
3856field_24900_dspawnChunk1holds the spawn chunk of the player
3857field_249_aDleather1
3858field_25004_ethePlayer1The player that is using the GUI where this slot resides.
3859field_25008_bacookie1
3860field_25011_biisWolfsFavoriteMeat1Whether wolves like this food (true for raw and cooked porkchop).
3861field_25013_bjlockedChest1April fools secret locked chest, only spawns on new chunks on 1st April.
3862field_25015_bbedState1Either 1 or 2. 1 indicates to begin raining, 2 indicates to stop raining.
3863field_25016_abedChat1
3864field_25039_alooksWithInterest1This flag is set when the wolf is looking at a player with interest, i.e. with tilted head. This happens when tamed wolf is wound and player holds porkchop (raw or cooked), or when wild wolf sees bone in player's hands.
3865field_25040_iprevTimeWolfIsShaking1
3866field_25041_htimeWolfIsShaking1This time increases while wolf is shaking and emitting water particles.
3867field_25043_fisShaking1true is the wolf is wet else false
3868field_25053_cisEditable1
3869field_25056_tspawnableWaterCreatureList1Holds the classes of any aquatic creature that can be spawned in the water of the biome.
3870field_25057_sspawnableCreatureList1Holds the classes of any creature that can be spawned in the biome as friendly creature.
3871field_25058_rspawnableMonsterList1Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
3872field_25062_estatName1The Stat name
3873field_25063_dstatId1The Stat ID
3874field_25065_atype1
3875field_25066_bnumberFormat1
3876field_25067_adisplayColumn1Is the column (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
3877field_25068_cdecimalFormat1
3878field_25081_btranslateTable1Contains all key/value pairs to be translated - is loaded from '/lang/en_US.lang' when the StringTranslate is created.
3879field_25082_ainstance1Is the private singleton instance of StringTranslate.
3880field_25093_zobjectCraftStats1Tracks the number of items a given block or item has been crafted.
3881field_25094_ymineBlockStatArray1
3882field_25095_xfishCaughtStat1
3883field_25096_wplayerKillsStat1counts the number of times you've killed a player
3884field_25097_vmobKillsStat1the number of mobs you have killed
3885field_25098_udeathsStat1the number of times you have died
3886field_25099_EitemStatsInitialized1
3887field_25100_tdamageTakenStat1the amount of damage you have taken
3888field_25101_DblockStatsInitialized1
3889field_25102_sdamageDealtStat1the amount of damage you've dealt
3890field_25103_rdropStat1the distance you've dropped (or times you've fallen?)
3891field_25104_ConeShotStats1Tracks one-off stats.
3892field_25105_BobjectBreakStats1Tracks the number of times a given block or item has been broken.
3893field_25106_qjumpStat1the times you've jumped
3894field_25107_AobjectUseStats1Tracks the number of times a given block or item has been used.
3895field_25108_pdistanceDoveStat1the distance you've dived
3896field_25109_odistanceFlownStat1the distance you've flown
3897field_25110_ndistanceClimbedStat1the distance you've climbed
3898field_25111_mdistanceFallenStat1the distance you have fallen
3899field_25112_ldistanceSwumStat1distance you have swam
3900field_25113_kdistanceWalkedStat1distance you've walked
3901field_25114_jminutesPlayedStat1number of minutes you have played
3902field_25115_ileaveGameStat1number of times you've left a game
3903field_25116_hjoinMultiplayerStat1number of times you've joined a multiplayer world
3904field_25117_gloadWorldStat1the number of times you have loaded a world
3905field_25118_fcreateWorldStat1times a world has been created
3906field_25119_estartGameStat1times the game has been started
3907field_25120_dobjectMineStats1Tracks the number of times a given block or item has been mined.
3908field_25121_citemStats1
3909field_25122_bgeneralStats1
3910field_25123_aallStats1
3911field_25128_bopenInventory1Is the 'open inventory' achievement.
3912field_25129_aachievementList1The list holding all achievements
3913field_25130_dbuildWorkBench1Is the 'benchmarking' achievement.
3914field_25131_cmineWood1Is the 'getting wood' achievement.
3915field_25133_bguidMap1Maps a achievement id with it's unique GUID.
3916field_25134_ainstance1Holds the singleton instance of AchievementMap.
3917field_25137_alocalizedName1
3918field_25145_aentityClass1Holds the class of the entity to be spawned.
3919field_251_aBsnowball1
3920field_252_aAredstone1
3921field_253_aspawnID1The ID of the block the reed will spawn when used from inventory bar.
3922field_256_aYdamageReduceAmount1Holds the amount of damage that the armor reduces at full durability.
3923field_257_aXarmorType1Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
3924field_258_bbmaxDamageArray1Holds the 'base' maxDamage that each armorType have.
3925field_260_adoorMaterial1
3926field_261_arecordName1The name of the record.
3927field_263_aZdamageVsEntity1Damage versus entities.
3928field_264_aYefficiencyOnProperMaterial1
3929field_265_aXblocksEffectiveAgainst1Array of blocks the tool has extra effect against.
3930field_27004_hplayerInAirTime1holds the amount of tick the player is floating
3931field_27005_oallowFlight1Determines if flight is Allowed or not
3932field_27007_dthePlayer1The player that is using the GUI where this slot resides.
3933field_27012_bbisInWeb1
3934field_27018_blightningState1Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc.
3935field_27019_aboltVertex1A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
3936field_27020_cboltLivingTime1Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time.
3937field_27023_bpenableStats1If this field is true, the block is counted for statistics (mined or placed)
3938field_27024_boblockConstructorCalled1set to true when Block's constructor is called through the chain of super()'s. Note: Never used
3939field_27034_aisPowered1Power related rails have this field at true.
3940field_27039_fholdingShift1
3941field_27040_bamount1
3942field_27041_astatisticId1
3943field_27042_bposX1
3944field_27043_aentityID1
3945field_27044_eisLightningBolt1
3946field_27045_dposZ1
3947field_27046_cposY1
3948field_27050_venableRain1Is true (default) if the biome support rain (desert and nether can't have rain)
3949field_27051_uenableSnow1Set to true if snow is enabled for this biome.
3950field_27054_kdistanceStatType1
3951field_27055_jtimeStatType1
3952field_27056_isimpleStatType1
3953field_27057_hstatGuid1Holds the GUID of the stat.
3954field_27058_gisIndependent1
3955field_27062_misSpecial1Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
3956field_27063_lachievementDescription1Holds the description of the achievement, ready to be formatted and/or displayed.
3957field_27064_dtheItemStack1Holds the ItemStack that will be used to draw the achievement into the GUI.
3958field_27075_FlastLightningBolt1Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
3959field_27076_EthunderingStrength1
3960field_27077_DprevThunderingStrength1
3961field_27078_CrainingStrength1
3962field_27079_BprevRainingStrength1
3963field_27080_ilightningFlash1If > 0, the sky and skylight colors are illuminated by a lightning flash
3964field_27081_eweatherEffects1a list of all the lightning entities
3965field_27084_fisPoweredRail1A boolean value that is true if the rail is powered, and false if its not.
3966field_27088_bnumRows1
3967field_27091_AgroundCover1Indicates if the material is a form of ground cover, e.g. Snow
3968field_27093_tdistanceByPigStat1the distance you've traveled by pig
3969field_27094_sdistanceByBoatStat1the distance you've traveled by boat
3970field_27095_rdistanceByMinecartStat1the distance you've traveled by minecart
3971field_27096_zmaxArtTitleLength1Holds the maximum length of paintings art title.
3972field_27098_uflyPig1Is the 'when pig fly' achievement.
3973field_27099_tkillCow1is the 'cow tipper' achievement.
3974field_270_aminecartType1
3975field_27100_skillEnemy1Is the 'monster hunter' achievement.
3976field_27101_rbuildSword1Is the 'time to strike' achievement.
3977field_27102_qonARail1Is the 'on a rail' achievement
3978field_27103_pcookFish1Is the 'delicious fish' achievement.
3979field_27104_obuildBetterPickaxe1Is the 'getting a upgrade' achievement.
3980field_27105_nbakeCake1Is the 'the lie' achievement.
3981field_27106_mmakeBread1Is the 'bake bread' achievement.
3982field_27107_lbuildHoe1Is the 'time to farm' achievement.
3983field_27108_kacquireIron1Is the 'acquire hardware' achievement.
3984field_27109_jbuildFurnace1Is the 'hot topic' achievement.
3985field_27110_ibuildPickaxe1Is the 'time to mine' achievement.
3986field_27111_dmaxDisplayRow1Is the biggest row used to display a achievement on the GUI.
3987field_27112_cmaxDisplayColumn1Is the biggest column used to display a achievement on the GUI.
3988field_27113_bminDisplayRow1Is the smallest row used to display a achievement on the GUI.
3989field_27114_aminDisplayColumn1Is the smallest column used to display a achievement on the GUI.
3990field_27123_othunderTime1Number of ticks untils next thunderbolt.
3991field_27124_nthundering1Is thunderbolts failing now?
3992field_27125_mrainTime1Number of ticks until next rain.
3993field_27126_lraining1True if it's raining, false otherwise.
3994field_271_ablockType1The type of block this seed turns into (wheat or pumpkin stems for instance)
3995field_272_ablockID1The block ID of the Block associated with this ItemBlock
3996field_274_aisFull1field for checking if the bucket has been filled.
3997field_275_aitemName1full name of item from language file
3998field_276_ZaddedToChunk1Has this entity been added to the chunk its within
3999field_27990_aitemID1
4000field_27991_bdisplayRow1Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
4001field_27992_cparentAchievement1Holds the parent achievement, that must be taken before this achievement is avaiable.
4002field_27993_dserverPacketIdList1List of the server's packet IDs.
4003field_27994_cclientPacketIdList1List of the client's packet IDs.
4004field_27995_dstartMinecartRidingCoordinate1Holds the coordinate of the player when enter a minecraft to ride.
4005field_28008_bIignoreFrustumCheck1Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
4006field_28009_arecord1ID of record which is in Jukebox
4007field_28011_hinData1
4008field_28012_adoesArrowBelongToPlayer1
4009field_28014_EtimeInPortal1The amount of time an entity has been in a Portal
4010field_28015_DinPortal1Whether the entity is inside a Portal
4011field_28016_CtimeUntilPortal1
4012field_28021_bbmap1
4013field_28029_trequiresSelfNotify1
4014field_28030_bltrapdoor1
4015field_28032_arandom1
4016field_28033_afurnaceRand1Is the random generator used by furnace to drop the inventory contents in random directions.
4017field_28034_ckeepFurnaceInventory1This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the furnace block changes from idle to active and vice-versa.
4018field_28041_ithrowerEntityId10 if not a fireball. Otherwise, this is the Entity ID of the thrower.
4019field_28042_gspeedZ1Not sent if the thrower entity ID is 0. The speed of this fireball along the Z axis.
4020field_28043_fspeedY1Not sent if the thrower entity ID is 0. The speed of this fireball along the Y axis.
4021field_28044_espeedX1Not sent if the thrower entity ID is 0. The speed of this fireball along the X axis.
4022field_28045_arespawnDimension1
4023field_28046_bauxData1
4024field_28047_asfxID1
4025field_28048_eposZ1
4026field_28049_dposY1
4027field_28050_cposX1
4028field_28051_buniqueID1Contains a unique ID for the item that this packet will be populating.
4029field_28052_aitemID1
4030field_28053_citemData1Contains a buffer of arbitrary data with which to populate an individual item in the world.
4031field_28054_msky1Is the biome used for sky world.
4032field_28055_adeadBushID1stores the ID for WorldGenDeadBush
4033field_28056_btallGrassMetadata1
4034field_28057_atallGrassID1Stores ID for WorldGenTallGrass
4035field_28061_bemptyChunk1Just an empty chunk to start fresh.
4036field_28062_adroppedChunksSet1A set of dropped chunks. Currently not used in single player.
4037field_28063_gworldObj1The World object which this ChunkProvider was constructed with
4038field_28064_fchunkList1A list of all the currently loaded chunks.
4039field_28065_echunkMap1A map of all the currently loaded chunks, uses the chunk id as the key.
4040field_28066_dchunkLoader1
4041field_28067_cchunkProvider1ChunkProvider object.
4042field_28068_achunkLoadOverride1if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the dummy if possible
4043field_28105_zmapStorage1
4044field_28109_fplayerViewRadius1Number of chunks the server sends to the client. Valid 3<=x<=15. In server.properties.
4045field_28110_eplayerDimension1Holds the player dimension object. 0 is the surface, -1 is the Nether.
4046field_28112_dmapDataDir1
4047field_28117_arandom1A private Random() function in Teleporter
4048field_28120_aentityplayerObj1Reference for EntityPlayer object in MapInfo
4049field_28124_dmapDataObj1reference in MapInfo to MapData object
4050field_28130_DisTranslucent1Indicates if the material is translucent
4051field_28131_AmaterialMapColor1The color index used to draw the blocks of this material on maps.
4052field_28132_bgrass1The material used by BlockGrass
4053field_28134_bworld1The world itself.
4054field_28151_bdirty1Whether this MapDataBase needs saving to disk.
4055field_28152_amapName1The name of the map data nbt
4056field_28156_jplayersHashMap1Holds a reference to the players who own a copy of the map and a reference to their MapInfo
4057field_28157_iplayersVisibleOnMap1
4058field_28158_hplayersArrayList1Holds a reference to the MapInfo of the players who own a copy of the map
4059field_28159_grandomEffect1Incremented each update of the map item, used for the patchy updating map effect and the spinning player icons while in the End and Nether.
4060field_28160_fcolors1colours
4061field_28161_escale1
4062field_28162_ddimension1
4063field_28163_czCenter1
4064field_28164_bxCenter1
4065field_28179_bloadedDataMap1Map of item data String id to loaded MapDataBases
4066field_28180_asaveHandler1
4067field_28181_didCounts1Map of MapDataBase id String prefixes ('map' etc) to max known unique Short id (the 0 part etc) for that prefix
4068field_28182_cloadedDataList1List of loaded MapDataBases.
4069field_28184_qcolorIndex1Holds the index of the color used on map.
4070field_28185_pcolorValue1Holds the color in RGB value that will be rendered on maps.
4071field_28186_owoodColor1The map color for Wood blocks
4072field_28187_nwaterColor1The map color for Water blocks
4073field_28188_mstoneColor1The map color for Stone blocks
4074field_28189_ldirtColor1The map color for Dirt blocks
4075field_28190_kclayColor1The map color for Clay blocks
4076field_28191_jsnowColor1The map color for Snow Cover and Snow blocks
4077field_28192_ifoliageColor1The map color for Leaf, Plant, Cactus, and Pumpkin blocks.
4078field_28193_hironColor1The map color for Iron blocks
4079field_28194_giceColor1The map color for Ice blocks
4080field_28195_ftntColor1The map color for TNT blocks
4081field_28196_eclothColor1The map color for Cloth and Sponge blocks
4082field_28197_dsandColor1This is the color of the sand
4083field_28198_cgrassColor1this is the grass color in html format
4084field_28199_bairColor1The map color for Air blocks
4085field_28200_amapColorArray1Holds all the 16 colors used on maps, very similar of a pallete system.
4086field_28201_bcenterX1
4087field_28203_edata1
4088field_28204_diconRotation1
4089field_28205_ccenterZ1
4090field_286_PentityCollisionReduction1Reduces the velocity applied by entity collisions by the specified percent.
4091field_298_Eheight1How high this entity is considered to be
4092field_300_Dwidth1How wide this entity is considered to be
4093field_303_acchunkCoordZ1
4094field_304_BisDead1gets set by setEntityDead, so this must be the flag whether an Entity is dead (inactive may be better term)
4095field_305_abchunkCoordY1
4096field_307_aachunkCoordX1
4097field_31006_htileEntityInvalid1
4098field_31013_mpushedObjects1
4099field_31014_bstoredMetadata1
4100field_31015_llastProgress1the progress in (de)extending
4101field_31016_astoredBlockID1
4102field_31017_kprogress1
4103field_31018_jshouldHeadBeRendered1
4104field_31019_iextending1if this piston is extending or not
4105field_31020_cstoredOrientation1the side the front of the piston is on
4106field_31022_bcshears1Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
4107field_31023_bkdyeColors1
4108field_31043_bignoreUpdates1
4109field_31044_aisSticky1This pistons is the sticky one?
4110field_31046_aheadTexture1The texture for the 'head' of the piston. Sticky or normal.
4111field_31048_LscanningTileEntities1
4112field_31051_boffsetsXForSide1gives the offset required for this axis to get the block at that side.
4113field_31052_afaceToSide1Converts a face to a side.
4114field_31053_doffsetsZForSide1gives the offset required for this axis to get the block at that side.
4115field_31054_coffsetsYForSide1gives the offset required for this axis to get the block at that side.
4116field_31060_HmobilityFlag1Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
4117field_31061_GcanHarvest1Determines if the materials is one that can be collected by the player.
4118field_31062_Bpiston1Pistons' material.
4119field_31063_Aweb1Web's material.
4120field_312_vboundingBox1Axis aligned bounding box.
4121field_315_srotationPitch1Entity rotation Pitch
4122field_316_rrotationYaw1Entity rotation Yaw
4123field_317_qmotionZ1Entity motion Z
4124field_318_pmotionY1Entity motion Y
4125field_319_omotionX1Entity motion X
4126field_320_nposZ1Entity position Z
4127field_321_mposY1Entity position Y
4128field_322_lposX1Entity position X
4129field_327_gridingEntity1The entity we are currently riding
4130field_328_friddenByEntity1The entity that is riding this entity
4131field_329_epreventEntitySpawning1Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
4132field_331_centityId1
4133field_34900_QentityRemoval1Entities marked for removal.
4134field_34901_PaddedTileEntityList1
4135field_34902_QentityInstanceIdMap1Maps ids to entity instances
4136field_34903_battackingPlayer1The most recent player that has attacked this entity
4137field_34904_crecentlyHit1Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
4138field_34906_bbiomeIndexLayer1A GenLayer containing the indices into BiomeGenBase.biomeList[]
4139field_34907_agenBiomes1
4140field_34908_ditemInUse1This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
4141field_34909_eitemInUseCount1This field starts off equal to getMaxItemUseDuration and is decremented on each tick
4142field_35012_krndmObj1The Java Random object.
4143field_35014_pmotd1The server MOTD string.
4144field_35020_dbaseSeed1base seed to the LCG prng provided via the constructor
4145field_35021_bworldGenSeed1seed from World#getWorldSeed that is used in the LCG prng
4146field_35022_cchunkSeed1final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
4147field_35023_aparent1parent GenLayer that was provided via the constructor
4148field_35029_ballowedBiomes1this sets all the biomes that are allowed to appear in the overworld
4149field_35041_bgameType1The type of the map. 0 is survival, 1 is creative.
4150field_35042_cmapFeaturesEnabled1Switch for the map features. 'true' for enabled, 'false' for disabled.
4151field_35043_aseed1The seed for the map.
4152field_35044_bwfenceGate1
4153field_35045_bvvine1
4154field_35046_bystairsStoneBrickSmooth1
4155field_35047_bxstairsBrick1
4156field_35048_bsmelon1
4157field_35049_brthinGlass1
4158field_35050_bumelonStem1
4159field_35051_btpumpkinStem1
4160field_35052_bnstoneBrick1
4161field_35053_bomushroomCapBrown1
4162field_35054_bpmushroomCapRed1
4163field_35055_bqfenceIron1
4164field_35056_bmsilverfish1
4165field_35062_ablockStepTypes1The list of the types of step blocks.
4166field_35064_asideTextureIndex1Holds the texture index of the side of the pane (the thin lateral side)
4167field_35068_afruitType1Defines if it is a Melon or a Pumpkin that the stem is producing.
4168field_35069_amushroomType1The mushroom type. 0 for brown, 1 for red.
4169field_35085_fstarve1
4170field_35086_gcactus1
4171field_35087_dinWall1
4172field_35088_edrown1
4173field_35089_bonFire1
4174field_35090_clava1
4175field_35091_ainFire1
4176field_35092_nisUnblockable1This kind of damage can be blocked or not.
4177field_35093_oisDamageAllowedInCreativeMode1
4178field_35094_lmagic1
4179field_35095_mdamageType1
4180field_35096_jgeneric1
4181field_35097_kexplosion1
4182field_35098_hfall1
4183field_35099_ioutOfWorld1
4184field_35100_phungerDamage1
4185field_35101_ndamageSourceEntity1
4186field_35102_nindirectEntity1
4187field_35103_bfood1
4188field_35104_cfoodSaturation1Players logging on get a saturation of 5.0. Eating food increases the saturation as well as the food bar.
4189field_35108_aslot1
4190field_35109_bisConnected1Byte that tells whether the player is connected.
4191field_35110_cping1
4192field_35111_aplayerName1The player's name.
4193field_35112_cgameMode1Used only when reason = 3. 0 is survival, 1 is creative.
4194field_35113_dduration1
4195field_35114_beffectId1
4196field_35115_ceffectAmplifier1The effect's amplifier.
4197field_35116_aentityId1
4198field_35117_dworldHeight1Defaults to 128
4199field_35118_ecreativeMode10 for survival, 1 for creative
4200field_35119_cdifficulty1The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
4201field_35121_dposZ1
4202field_35122_expValue1The Orbs Experience points value.
4203field_35123_bposX1
4204field_35124_cposY1
4205field_35125_aentityId1Entity ID for the XP Orb
4206field_35126_arandomId1
4207field_35127_beffectId1The ID of the effect which is being removed from an entity.
4208field_35128_aentityId1The ID of the entity which an effect is being removed from.
4209field_35129_fdifficultySetting1The difficulty setting byte.
4210field_35130_gworldHeight1Defaults to 128
4211field_35131_dserverMode10 for survival, 1 for creative
4212field_35133_hmaxPlayers1The maximum players.
4213field_35134_bexperienceTotal1The total experience points.
4214field_35135_cexperienceLevel1The experience level.
4215field_35143_fbiomesToSpawnIn1A list of biomes that the player can spawn in.
4216field_35145_ebiomeCache1The biome list.
4217field_35151_caisAirBorne1
4218field_35154_fxpValue1This is how much XP this orb has.
4219field_35156_expOrbHealth1The health of this XP orb.
4220field_35157_bxpOrbAge1The age of the XP orb in ticks.
4221field_35159_axpColor1A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
4222field_35160_darrowCritical1Is this arrow a critical hit? (Controls particles and damage)
4223field_35165_nblockMetadata1
4224field_35166_oblockType1the Block type that this TileEntity is contained within
4225field_35168_flidAngle1The current angle of the lid (between 0 and 1)
4226field_35169_gprevLidAngle1The angle of the lid last tick
4227field_35170_dadjacentChestXNeg1Contains the chest tile located adjacent to this one (if any)
4228field_35171_eadjacentChestZPosition1Contains the chest tile located adjacent to this one (if any)
4229field_35172_badjacentChestZNeg1Contains the chest tile located adjacent to this one (if any)
4230field_35173_cadjacentChestXPos1Contains the chest tile located adjacent to this one (if any)
4231field_35174_qticksSinceSync1Server sync counter (once per 20 ticks)
4232field_35175_aadjacentChestChecked1Determines if the check for adjacent chests has taken place.
4233field_35176_hnumUsingPlayers1The number of players currently using this chest
4234field_35189_aDarrowHitTempCounter1Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
4235field_35190_aEarrowHitTimer1
4236field_35191_aFactivePotionsMap1
4237field_35192_axexperienceValue1The experience points the Entity gives.
4238field_35193_akjumpMovementFactor1A factor used to determine how far this entity will move each tick if it is jumping or falling.
4239field_35194_ajlandMovementFactor1A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
4240field_35210_Lexperience1The current amount of experience the player has within their Experience Bar.
4241field_35211_MexperienceLevel1The current experience level the player is on.
4242field_35212_NexperienceTotal1The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
4243field_35213_OspeedOnGround1
4244field_35214_Kcapabilities1The player's capabilities. (See class PlayerCapabilities)
4245field_35215_PspeedInAir1
4246field_35216_nflyToggleTimer1Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
4247field_35217_mfoodStats1The food object of the player, the general hunger logic.
4248field_35218_wxpCooldown1Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
4249field_35219_iping1
4250field_35220_celastExperience1Amount of experience the client was last set to
4251field_35223_ffleeingTick1Used to make a creature speed up and wander away when hit.
4252field_35233_gteleportDelay1Counter to delay the teleportation of an enderman towards the currently attacked target
4253field_35234_bcanCarryBlocks1
4254field_35235_aisAttacking1Is the enderman attacking another entity?
4255field_35237_aallySummonCooldown1A cooldown before this entity will search for another Silverfish to join them in battle.
4256field_35245_HlightUpdateBlockList1is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
4257field_35258_Dchunk_X1The X-coordinate of the chunk currently being decorated
4258field_35259_Echunk_Z1The Z-coordinate of the chunk currently being decorated
4259field_35260_Fbiome1The biome generator object.
4260field_35261_AclayPerChunk1The number of clay patches to generate per chunk. Only generates when part of it is underwater.
4261field_35262_BcurrentWorld1The world the BiomeDecorator is currently decorating
4262field_35263_CrandomGenerator1The Biome Decorator's random number generator.
4263field_35264_fcoalGen1
4264field_35265_gironGen1
4265field_35266_ddirtGen1The dirt generator.
4266field_35267_egravelGen1
4267field_35268_bsandGen1The sand generator.
4268field_35269_cgravelAsSandGen1The gravel generator.
4269field_35270_aclayGen1The clay generator.
4270field_35271_nmushroomBrownGen1Field that holds mushroomBrown WorldGenFlowers
4271field_35272_omushroomRedGen1Field that holds mushroomRed WorldGenFlowers
4272field_35273_lplantYellowGen1Field that holds one of the plantYellow WorldGenFlowers
4273field_35274_mplantRedGen1Field that holds one of the plantRed WorldGenFlowers
4274field_35275_jdiamondGen1Field that holds diamond WorldGenMinable
4275field_35276_klapisGen1Field that holds Lapis WorldGenMinable
4276field_35277_hgoldGen1Field that holds gold WorldGenMinable
4277field_35278_iredstoneGen1Field that holds redstone WorldGenMinable
4278field_35279_wreedsPerChunk1The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
4279field_35280_vmushroomsPerChunk1The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms.
4280field_35281_udeadBushPerChunk1The number of dead bushes to generate per chunk. Used in deserts and swamps.
4281field_35282_tgrassPerChunk1The amount of tall grass to generate per chunk.
4282field_35283_sflowersPerChunk1The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude.
4283field_35284_rtreesPerChunk1The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
4284field_35285_qcactusGen1Field that holds WorldGenCactus
4285field_35286_preedGen1Field that holds WorldGenReed
4286field_35287_zsandPerChunk21The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
4287field_35288_ysandPerChunk1The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
4288field_35289_xcactiPerChunk1The number of cactus plants to generate per chunk. Cacti only work on sand.
4289field_35290_bradius1The maximum radius used when generating a patch of blocks.
4290field_35291_asandID1Stores ID for WorldGenSand
4291field_35293_amushroomType1The mushroom type. 0 for brown, 1 for red.
4292field_35316_gboundingBox1
4293field_35317_hcoordBaseMode1switches the Coordinate System base off the Bounding Box
4294field_35318_icomponentType1The type ID of this component.
4295field_35326_bdoorType1
4296field_35331_adoorType1
4297field_35333_adoorType1
4298field_35336_cisLargeRoom1
4299field_35337_adoorType1
4300field_35339_bexpandsX1
4301field_35340_cexpandsZ1
4302field_35341_adoorType1
4303field_35345_adoorType1
4304field_35347_broomType1
4305field_35348_cchestLoot1
4306field_35349_adoorType1
4307field_35355_adoorType1
4308field_35356_achidStructures1
4309field_35358_dsectionCount1A count of the different sections of this mine. The space between ceiling supports.
4310field_35359_bhasSpiders1
4311field_35360_cspawnerPlaced1
4312field_35361_ahasRails1
4313field_35363_bisMultipleFloors1
4314field_35364_acorridorDirection1
4315field_35371_aaverageGroundLevel1
4316field_35373_aaverageGroundLevel1
4317field_35375_aaverageGroundLevel1
4318field_35377_aaverageGroundLevel1
4319field_35379_aaverageGroundLevel1
4320field_35381_aaverageGroundLevel1
4321field_35383_aaverageGroundLevel1
4322field_35384_baverageGroundLevel1
4323field_35388_dstructureVillageWeightedPieceList1Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list
4324field_35390_bterrainType1World terrain type, 0 for normal, 1 for flap map
4325field_35391_cstructVillagePieceWeight1
4326field_35392_aworldChunkMngr1
4327field_35394_bisTallHouse1
4328field_35395_ctablePosition1
4329field_35396_aaverageGroundLevel1
4330field_35398_aaverageGroundLevel1
4331field_35400_aaverageGroundLevel1
4332field_35402_bisRoofAccessible1
4333field_35403_aaverageGroundLevel1
4334field_35409_bjchickenCooked1
4335field_35410_bkrottenFlesh1
4336field_35411_blenderPearl1
4337field_35412_bfmelonSeeds1
4338field_35413_bgbeefRaw1
4339field_35414_bhbeefCooked1
4340field_35415_bichickenRaw1
4341field_35416_bdmelon1
4342field_35417_bepumpkinSeeds1
4343field_35420_ablockObj1
4344field_35421_ablockRef1
4345field_35425_bzpotionAmplifier1set by setPotionEffect
4346field_35426_bApotionEffectProbability1probably of the set potion effect occurring
4347field_35428_bwalwaysEdible1If this field is true, the food can be consumed even if the player don't need to eat.
4348field_35429_bypotionDuration1set by setPotionEffect
4349field_35430_bxpotionId1represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
4350field_35431_busaturationModifier1
4351field_35436_alootArray1Contains stuff you might find in chests
4352field_35447_Hid1The Id of a Potion object.
4353field_35448_Iname1The name of the Potion.
4354field_35449_fdigSlowdown1
4355field_35450_gdamageBoost1
4356field_35451_dmoveSlowdown1
4357field_35452_edigSpeed1
4358field_35454_cmoveSpeed1
4359field_35455_apotionTypes1The array of potion types.
4360field_35456_nfireResistance1The fire resistance Potion object.
4361field_35457_owaterBreathing1The water breathing Potion object.
4362field_35458_lregeneration1The regeneration Potion object.
4363field_35459_mresistance1
4364field_35460_jjump1
4365field_35461_kconfusion1
4366field_35462_hheal1
4367field_35463_iharm1
4368field_35466_upoison1The poison Potion object.
4369field_35467_tweakness1The weakness Potion object.
4370field_35468_shunger1The hunger Potion object.
4371field_35469_rnightVision1The night vision Potion object.
4372field_35470_qblindness1The blindness Potion object.
4373field_35471_pinvisibility1The invisibility Potion object.
4374field_35483_ditemWeight1The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
4375field_35484_bminGroupCount1
4376field_35485_cmaxGroupCount1
4377field_35486_emaxItemStack1This is how many items can be max in the itemstack
4378field_35487_bitemMetadata1The metadata to be used when creating the treasure item.
4379field_35488_cminItemStack1This is how many items can be in each stack at minimun
4380field_35489_aitemID1The ID for this treasure item
4381field_35490_vsnipeSkeleton1The achievement for killing a Skeleton from 50 meters aways.
4382field_35493_dvillagePiecesLimit1
4383field_35494_bvillagePieceWeight1
4384field_35495_cvillagePiecesSpawned1
4385field_35496_avillagePieceClass1The Class object for the represantation of this village piece.
4386field_35502_qmapFeaturesEnabled1Whether the map features (e.g. strongholds) generation is enabled or disabled.
4387field_35503_pgameType1Indicates the type of the game. 0 for survival, 1 for creative.
4388field_35515_AworldGenBigTree1The big tree generator.
4389field_35516_BworldGenForest1The forest generator.
4390field_35517_CworldGenSwamp1The swamp tree generator.
4391field_35518_eextremeHills1
4392field_35519_bocean1
4393field_35520_cplains1
4394field_35521_abiomeList1An array of all the biomes, indexed by biome id.
4395field_35522_iriver1
4396field_35523_ubiomeDecorator1The biome decorator.
4397field_35524_trainfall1The rainfall in this biome.
4398field_35525_stemperature1The temperature of this biome.
4399field_35526_rmaxHeight1The maximum height of this biome. Default 0.3.
4400field_35527_qminHeight1The minimum height of this biome. Default 0.1.
4401field_35528_zworldGenTrees1The tree generator.
4402field_35529_ybiomeID1The id number to this biome, and its index in the biomeList array.
4403field_35530_dworldObj1This world object.
4404field_35534_ecoordMap1
4405field_35535_franBiomeCheck1is spawned false and set true once the defined BiomeGenBases were compared with the present ones
4406field_35536_gstructureCoords1
4407field_35537_aallowedBiomeGenBases1
4408field_35538_avillageSpawnBiomes1A list of all the biomes villages can spawn in.
4409field_35546_bboundingBox1
4410field_35547_acomponents1List of all StructureComponents that are part of this structure
4411field_35548_chasMoreThanTwoComponents1well ... thats what it does
4412field_35551_dfreeLargeArrays1A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
4413field_35552_einUseLargeArrays1A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
4414field_35553_bfreeSmallArrays1A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
4415field_35554_cinUseSmallArrays1A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
4416field_35555_aintCacheSize1
4417field_35558_fmineshaftGenerator1Holds Mineshaft Generator
4418field_35559_dstrongholdGenerator1Holds Stronghold Generator
4419field_35560_evillageGenerator1Holds Village Generator
4420field_35562_vstoneNoise1
4421field_35563_tmapFeaturesEnabled1are map structures going to be generated (e.g. strongholds)
4422field_35564_xravineGenerator1Holds ravine generator
4423field_35568_bselectedBlockMetaData1
4424field_35569_aselectedBlockId1
4425field_35574_kvine1
4426field_35577_dinstancesLimit1How many Structure Pieces of this type may spawn in a structure
4427field_35578_bpieceWeight1This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
4428field_35579_cinstancesSpawned1
4429field_35580_apieceClass1
4430field_35581_adoorEnum1
4431field_35591_dfoodTimer1The player's food timer value.
4432field_35592_eprevFoodLevel1
4433field_35593_bfoodSaturationLevel1The player's food saturation.
4434field_35594_cfoodExhaustionLevel1The player's food exhaustion.
4435field_35595_afoodLevel1The player's food level.
4436field_35607_fenderEyeMetaToDirection1
4437field_35609_dvineGrowth1
4438field_35610_boffsetZ1
4439field_35611_cheadInvisibleFace1
4440field_35612_aoffsetX1
4441field_35619_fkeySet1The set of all the keys stored in this MCHash object
4442field_35627_dstrongholdStones1
4443field_35628_bpieceWeightArray1
4444field_35629_cstructurePieceList1
4445field_35630_atotalWeight1
4446field_35636_dupdateSkylightColumns1Which columns need their skylightMaps updated.
4447field_35637_cprecipitationHeightMap1A map, similar to heightMap, that tracks how far down precipitation can fall.
4448field_35654_bduration1The duration of the potion effect
4449field_35655_camplifier1The amplifier of the potion effect
4450field_35656_apotionID1ID value of the potion this effect matches.
4451field_35657_disCreativeMode1Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
4452field_35658_bisFlying1Sets/indicates whether the player is flying.
4453field_35659_callowFlying1whether or not to allow the player to fly when they double jump.
4454field_35660_adisableDamage1Disables player damage.
4455field_35661_bdepthBits1Log base 2 of the chunk height (128); applied as a shift on Z coordinate
4456field_35662_cdepthBitsPlusFour1Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
4457field_35673_fmaxZ1The second z coordinate of a bounding box.
4458field_35674_dmaxX1The second x coordinate of a bounding box.
4459field_35675_emaxY1The second y coordinate of a bounding box.
4460field_35676_bminY1The first y coordinate of a bounding box.
4461field_35677_cminZ1The first z coordinate of a bounding box.
4462field_35678_aminX1The first x coordinate of a bounding box.
4463field_35684_dcache1The list of cached BiomeCacheBlocks
4464field_35685_blastCleanupTime1The last time this BiomeCache was cleaned, in milliseconds.
4465field_35686_ccacheMap1The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32).
4466field_35687_achunkManager1Reference to the WorldChunkManager
4467field_35699_cgameType1The game mode, 1 for creative, 0 for survival.
4468field_35701_flastAccessTime1The last time this BiomeCacheBlock was accessed, in milliseconds.
4469field_35702_gbiomeCache1The BiomeCache object that contains this BiomeCacheBlock
4470field_35703_dxPosition1The x coordinate of the BiomeCacheBlock.
4471field_35704_ezPosition1The z coordinate of the BiomeCacheBlock.
4472field_35705_brainfallValues1An array of chunk rainfall values saved by this cache.
4473field_35706_cbiomes1The array of biome types stored in this BiomeCacheBlock.
4474field_35707_atemperatureValues1An array of chunk temperatures saved by this cache.
4475field_384_anextEntityID1
4476field_387_ahhasAttacked1returns true if a creature has attacked recently only used for creepers and skeletons
4477field_388_apathToEntity1
4478field_389_agentityToAttack1The Entity this EntityCreature is set to attack.
4479field_38_bpacketClassToIdMap1Maps packet class to packet id
4480field_39000_ainLove1
4481field_39001_bbreeding1This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
4482field_39002_bpotionsNeedUpdate1Whether the DataWatcher needs to be updated with the active potions
4483field_39004_djumpTicks1Number of ticks since last jump
4484field_39005_avillagersSpawned1The number of villagers that have been spawned in this component.
4485field_39006_bRpotionEffect1The string representing this item's effect on a potion when used as an ingredient.
4486field_395_addestPos1
4487field_396_ajtimeUntilNextEgg1The time until the next egg is spawned.
4488field_39_apacketIdToClassMap1Maps packet id to packet class
4489field_3_gusername1The username for this login.
4490field_40004_bbuffer1RCon string buffer for log
4491field_40005_ainstance1Single instance of RConConsoleSource
4492field_40029_tserverPort1The server's port
4493field_40030_shostname1The server's hostname
4494field_40031_zrconMainThread1
4495field_40032_yrconQueryThread1
4496field_40038_bname1The name of the Dragon Part
4497field_40039_aentityDragonObj1The dragon entity this dragon part belongs to
4498field_40045_fzTile1
4499field_40046_ginTile1
4500field_40047_dxTile1
4501field_40048_eyTile1
4502field_40049_bthrowableShake1
4503field_40050_cthrower1The entity that threw this throwable item.
4504field_40051_ainGround1
4505field_40052_hticksInGround1
4506field_40053_iticksInAir1
4507field_40055_dpotionDamage1The damage value of the thrown potion that this EntityPotion represents.
4508field_40057_fshatterOrDrop1
4509field_40059_edespawnTimer1
4510field_40064_fbookSpread1The amount that the book is open.
4511field_40065_gbookSpreadPrev1The amount that the book was open last tick.
4512field_40068_bpageFlip1Value used for determining how the page flip should look.
4513field_40069_rrand1
4514field_40070_cpageFlipPrev1The last tick's pageFlip value.
4515field_40071_atickCount1Used by the render to make the book 'bounce'
4516field_40072_jbookRotation1
4517field_40073_hbookRotation21
4518field_40074_ibookRotationPrev1
4519field_40080_dingredientID1
4520field_40081_bbrewTime1
4521field_40082_cfilledSlots1an integer with each bit specifying whether that slot of the stand contains a potion
4522field_40083_abrewingItemStacks1The itemstacks currently placed in the slots of the brewing stand
4523field_40085_bslotsCount1
4524field_40086_cinventoryContents1
4525field_40087_ainventoryTitle1
4526field_40088_acontainer1The brewing stand this slot belongs to.
4527field_40105_apcarryoverDamage1in each step in the damage calculations, this is set to the 'carryover' that would result if someone was damaged .25 hearts (for example), and added to the damage in the next step
4528field_40129_bheightOffsetUpdateTime1ticks until heightOffset is randomized
4529field_40130_aheightOffset1Random offset used in floating behaviour
4530field_40138_smaxHealth1The maximum health of the Entity.
4531field_40142_fdragonPartArray1An array containing all body parts of this dragon
4532field_40143_gdragonPartHead1The head bounding box of a dragon
4533field_40144_dringBuffer1Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
4534field_40145_eringBufferIndex1Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
4535field_40146_btargetY1
4536field_40147_ctargetZ1
4537field_40148_atargetX1
4538field_40149_nprevAnimTime1Animation time at previous tick.
4539field_40150_oanimTime1Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
4540field_40151_ldragonPartWing11
4541field_40152_mdragonPartWing21
4542field_40153_jdragonPartTail21
4543field_40154_kdragonPartTail31
4544field_40155_hdragonPartBody1The body bounding box of a dragon
4545field_40156_idragonPartTail11
4546field_40157_ttarget1
4547field_40158_rdeathTicks1
4548field_40159_qslowed1Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
4549field_40160_pforceNewTarget1Force selecting a new flight target at next tick if set to true.
4550field_40164_bzmycelium1
4551field_40165_bAwaterlily1
4552field_40166_bLuseNeighborBrightness1Flag if block ID should use the brightest neighbor light value as its own
4553field_40167_bJendPortalFrame1
4554field_40168_bKwhiteStone1
4555field_40169_bDstairsNetherBrick1
4556field_40170_bEnetherStalk1
4557field_40171_bBnetherBrick1
4558field_40172_bCnetherFence1
4559field_40173_bHcauldron1
4560field_40174_bIendPortal1
4561field_40175_bFenchantmentTable1
4562field_40176_bGbrewingStand1
4563field_40178_bcanDropItself1If this field is true, the pane block drops itself when destroyed (like the iron fences), otherwise, it's just destroyed (like glass panes)
4564field_40180_arand1
4565field_40183_cgenNetherBridge1
4566field_40187_fnoiseData41
4567field_40188_gnoiseData51
4568field_40189_dnoiseData21
4569field_40190_enoiseData31
4570field_40191_bnoiseGen51
4571field_40192_cnoiseData11
4572field_40193_anoiseGen41
4573field_40194_ndensities1
4574field_40195_obiomesForGeneration1The biomes that are used to generate the chunk
4575field_40196_lnoiseGen31
4576field_40197_mendWorld1
4577field_40198_jnoiseGen11
4578field_40199_knoiseGen21
4579field_40201_iendRNG1
4580field_40206_aspawnList1
4581field_40207_areplaceID1The Block ID that the generator is allowed to replace while generating the terrain.
4582field_40226_bzspeckledMelon1
4583field_40227_bwbrewingStand1
4584field_40228_bvmagmaCream1
4585field_40229_byeyeOfEnder1
4586field_40230_bxcauldron1
4587field_40231_bsspiderEye1
4588field_40232_brglassBottle1
4589field_40233_bublazePowder1
4590field_40234_btfermentedSpiderEye1
4591field_40235_bnghastTear1
4592field_40236_bogoldNugget1
4593field_40237_bpnetherStalkSeeds1
4594field_40238_bqpotion1
4595field_40239_bmblazeRod1
4596field_40240_bJrecordWard1
4597field_40241_bKrecord111
4598field_40242_bDrecordChirp1
4599field_40243_bErecordFar1
4600field_40244_bCrecordBlocks1
4601field_40245_bHrecordStal1
4602field_40246_bIrecordStrad1
4603field_40247_bFrecordMall1
4604field_40248_bGrecordMellohi1
4605field_40249_bQtoolMaterial1
4606field_4024_aprotocolVersion1The protocol version in use. Current version is 2.
4607field_40251_bTmaterial1The EnumArmorMaterial used for this ItemArmor
4608field_40252_bRrenderIndex1Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
4609field_40253_bQsoilBlockID1BlockID of the block the seeds can be planted on.
4610field_40257_aeffectCache1Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
4611field_40258_fsaveDirectoryName1The directory name of the world
4612field_40263_bitemStack1
4613field_40264_benchantment1The position of the enchantment on the enchantment table window, starting with 0 as the topmost one.
4614field_40265_awindowId1
4615field_40266_aexperience1The current experience bar points.
4616field_40267_acontainer1The brewing stand this clot belongs to.
4617field_40268_acontainer1The brewing stand this slot belongs to.
4618field_40269_fplayer1The player that has this container open.
4619field_40270_acontainer1The brewing stand this slot belongs to.
4620field_40277_rprojectile1This kind of damage is based on a projectile or not.
4621field_40278_qfireDamage1This kind of damage is based on fire or not.
4622field_40280_dhardcoreEnabled1True if hardcore mode is enabled
4623field_402_aeslimeJumpDelay1ticks until this slime jumps again
4624field_40302_afillSeed1
4625field_40305_ahasSpawner1
4626field_40312_bdoorType1
4627field_40313_chasMadeChest1
4628field_40314_achestLoot1
4629field_40316_ahasSpawner1
4630field_40317_bportalRoom1
4631field_40318_JbigMushroomsPerChunk1Amount of big mushrooms per chunk
4632field_40319_KgenerateLakes1True if decorator should generate surface lava & water
4633field_40320_ubigMushroomGen1Field that holds big mushroom generator
4634field_40321_ywaterlilyPerChunk1Amount of waterlilys per chunk.
4635field_40322_xwaterlilyGen1The water lily generation!
4636field_40323_LspikeGen1
4637field_40332_bnameSeed1used as seed for EnchantmentNameParts (see GuiEnchantment)
4638field_40333_cenchantLevels13-member array storing the enchantment levels of each slot
4639field_40334_atableInventory1SlotEnchantmentTable object with ItemStack to be enchanted
4640field_40335_lrand1
4641field_40336_jposY1
4642field_40337_kposZ1
4643field_40338_hworldPointer1current world (for bookshelf counting)
4644field_40339_iposX1
4645field_40340_bbrewTime1
4646field_40341_atileBrewingStand1
4647field_40351_fblastProtection1Protection against explosions
4648field_40352_gprojectileProtection1Protection against projectile entities (e.g. arrows)
4649field_40353_dfireProtection1Protection against fire
4650field_40354_efeatherFalling1Less fall damage
4651field_40355_benchantmentsList1
4652field_40356_cprotection1Converts environmental damage to armour damage
4653field_40357_aweight1
4654field_40358_nfireAspect1Lights mobs on fire
4655field_40359_olooting1Mobs have a chance to drop more loot
4656field_40360_lbaneOfArthropods1Extra damage to spiders, cave spiders and silverfish
4657field_40361_mknockback1Knocks mob and players backwards upon hit
4658field_40362_jsharpness1Extra damage to mobs
4659field_40363_ksmite1Extra damage to zombies, zombie pigmen and skeletons
4660field_40364_hrespiration1Decreases the rate of air loss underwater; increases time between damage while suffocating
4661field_40365_iaquaAffinity1Increases underwater mining rate
4662field_40366_vname1Used in localisation and stats.
4663field_40367_utype1The EnumEnchantmentType given to this Enchantment.
4664field_40368_teffectId1
4665field_40369_sfortune1Can multiply the drop rate of items from blocks
4666field_40370_runbreaking1Sometimes, the tool's durability will not be spent when the tool is used
4667field_40371_qsilkTouch1Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
4668field_40372_pefficiency1Faster resource gathering while in use
4669field_40373_wprotectionName1Holds the name to be translated of each protection type.
4670field_40374_adamageType1Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
4671field_40375_zthresholdEnchantability1Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
4672field_40376_ylevelEnchantability1Holds how much each level increased the enchantability factor to be able to use this enchant.
4673field_40377_xbaseEnchantability1Holds the base factor of enchantability needed to be able to use the enchant.
4674field_40378_wprotectionName1Holds the name to be translated of each protection type.
4675field_40379_aprotectionType1Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
4676field_40380_zthresholdEnchantability1Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
4677field_40381_ylevelEnchantability1Holds how much each level increased the enchantability factor to be able to use this enchant.
4678field_40382_xbaseEnchantability1Holds the base factor of enchantability needed to be able to use the enchant.
4679field_40387_frequestIDstring1The request ID stored as a String
4680field_40388_drequestID1A client-provided request ID associated with this query
4681field_40389_echallengeValue1A unique string of bytes used to verify client auth
4682field_40390_btimestamp1The creation timestamp for this auth
4683field_40391_crandomChallenge1A random integer value to be used for client response authentication
4684field_40392_aqueryThread1The RConThreadQuery that this is probably an inner class of
4685field_40399_boutput1ByteArrayOutputStream wrapper
4686field_40400_abyteArrayOutput1Output stream
4687field_40414_fserverSocketList1A list of registered ServerSockets
4688field_40416_esocketList1A list of registered DatagramSockets
4689field_40417_bserver1Reference to the server object
4690field_40418_crconThread1Thread for this runnable class
4691field_40419_arunning1True i
4692field_40422_grconPort1Port RCon is running on
4693field_40423_lclientThreads1A map of client addresses to their running Threads
4694field_40424_jserverSocket1The RCon ServerSocke
4695field_40425_krconPassword1The RCon password
4696field_40426_hserverPort1Port the server is running on
4697field_40427_ihostname1Hostname RCon is running on
4698field_40437_glastAuthCheckTime1The time of the last client auth check
4699field_40438_nbuffer1A buffer for incoming DatagramPackets
4700field_40439_oincomingPacket1Storage for incoming DatagramPackets
4701field_40440_lworldName1The name of the currently lo
4702field_40441_mquerySocket1The remote socket querying the server
4703field_40442_jmaxPlayers1The maximum number of players allowed on the server
4704field_40443_kserverMotd1The current server message of the day
4705field_40444_hqueryPort1The RCon query port
4706field_40445_iserverPort1Port the server is running on
4707field_40446_vlastQueryResponseTime1The time of the last query response sent
4708field_40447_uoutput1The RConQuery output stream
4709field_40449_squeryClients1A map of pending client SocketAddresses to the RConThreadQueryAuth that has been sent to them
4710field_4044_bfportal1The purple teleport blocks inside the obsidian circle
4711field_40450_rserverHostname1The hostname of the running server
4712field_40451_qqueryHostname1The hostname of this query server
4713field_40457_gloggedIn1True if the client has succefssfully logged into the RCon, otherwise false
4714field_40458_jrconPassword1The RCon password
4715field_40459_hclientSocket1The client's Socket connection
4716field_40460_ibuffer1A buffer for incoming Socket data
4717field_40461_AwaterColorMultiplier1Color tint applied to water depending on biome
4718field_40462_nicePlains1
4719field_40463_oiceMountains1
4720field_40464_lfrozenOcean1
4721field_40465_mfrozenRiver1
4722field_40466_qmushroomIslandShore1
4723field_40467_pmushroomIsland1
4724field_40471_rhardcore1Hardcore mode flag
4725field_40472_Denchantments1Is the 'Enchanter' achievement
4726field_40473_Eoverkill1
4727field_40474_Fbookcase1Is the 'Librarian' achievement
4728field_40475_Apotion1Is the 'Local Brewery' achievement
4729field_40476_BtheEnd1Is the 'The End?' achievement
4730field_40477_CtheEnd21Is the 'The End.' achievement
4731field_40478_wdiamonds1Is the 'DIAMONDS!' achievement
4732field_40479_zblazeRod1Is the 'Into Fire' achievement
4733field_40480_yghast1Is the 'Return to Sender' achievement
4734field_40481_xportal1Is the 'We Need to Go Deeper' achievement
4735field_40483_bdamageSource1
4736field_40484_adamageModifier1Used to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
4737field_40485_bentityLiving1
4738field_40486_alivingModifier1Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
4739field_40488_jenchantability1Defines the natural enchantability factor of the material.
4740field_4048_bdslowSand1
4741field_40493_benchantmentLevel1Enchantment level associated with this EnchantmentData
4742field_40494_aenchantmentobj1Enchantment object associated with this EnchantmentData
4743field_40498_fmaxDamageFactor1Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
4744field_40499_gdamageReductionAmountArray1Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
4745field_404_afattackStrength1How much damage this mob's attacks deal
4746field_40505_henchantability1Return the enchantability factor of the material
4747field_4050_bcnetherrack1
4748field_40510_dsavedIOCounter1
4749field_40511_eisThreadWaiting1
4750field_40512_bthreadedIOQueue1
4751field_40513_cwriteQueuedCounter1
4752field_40514_athreadedIOInstance1Instance of ThreadedFileIOBase
4753field_40520_dprofilingSection1Current profiling section
4754field_40521_eprofilingMap1Profiling map
4755field_40522_bsectionList1List of parent sections
4756field_40523_ctimestampList1List of timestamps (System.nanoTime)
4757field_40524_aprofilingEnabled1Flag profiling enabled
4758field_4052_bbpumpkin1
4759field_40539_bsecondaryComponents1
4760field_40540_aprimaryComponents1
4761field_40542_dstrongComponentType1
4762field_40544_visGapLightingUpdated1
4763field_40556_fspeckledMelonEffect1
4764field_40557_gblazePowderEffect1
4765field_40558_dspiderEyeEffect1
4766field_40559_efermentedSpiderEyeEffect1
4767field_40560_bsugarEffect1
4768field_40561_cghastTearEffect1
4769field_40564_opotionPrefixes1An array of possible potion prefix names, as translation IDs.
4770field_40565_lpotionRequirements1
4771field_40567_jglowstoneEffect1
4772field_40568_kgunpowderEffect1
4773field_40569_hmagmaCreamEffect1
4774field_4056_Nglass1
4775field_40570_iredstoneEffect1
4776field_40587_ahexDigits1Translation array of decimal to hex digits
4777field_40598_Leffectiveness1
4778field_40599_Musable1
4779field_4059_IoreIron1
4780field_405_blastActiveTime1Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
4781field_40600_NliquidColor1Is the color of the liquid for this potion.
4782field_40601_JstatusIconIndex1The index for the icon displayed when the potion effect is active.
4783field_40602_KisBadEffect1This field indicated if the effect is 'bad' - negative - for the entity.
4784field_4060_ayblockDiamond1
4785field_40611_dstackTagCompound1A NBTTagMap containing data about an ItemStack. Can only be used for non stackable items
4786field_40616_dlock1Used to make threads queue to add packets
4787field_40617_bpacketCountForID1A count of the total number of each packet sent grouped by IDs.
4788field_40618_csizeCountForID1A count of the total size of each packet sent grouped by IDs.
4789field_40619_aallowCounting1If false, countPacket does nothing
4790field_4061_HoreGold1
4791field_4062_Ggravel1
4792field_40645_benchantmentModifierDamage1Used to calculate the extra armor of enchantments on armors equipped on player.
4793field_40646_cenchantmentModifierLiving1Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
4794field_40647_aenchantmentRand1Is the random seed of enchantment effects.
4795field_4064_Abedrock1
4796field_4067_ajblockSteel1
4797field_4068_aiblockGold1
4798field_4069_ahmushroomRed1
4799field_406_atimeSinceIgnited1The amount of time since the creeper was close enough to the player to ignite
4800field_4070_agmushroomBrown1
4801field_4071_afplantRed1
4802field_4072_aeplantYellow1
4803field_4076_aVblockSnow1
4804field_4077_aUice1
4805field_4082_aJsignWall1
4806field_4084_aEsignPost1
4807field_4086_ablockType1Boolean used to seperate different states of blocks
4808field_4097_aitargetedEntity1
4809field_4098_bcurrentTarget1This entity's current target.
4810field_4099_alivingSoundTime1Number of ticks since this EntityLiving last produced its sound
4811field_409_aqusername1
4812field_40_jisChunkDataPacket1Only true for Packet51MapChunk, Packet52MultiBlockChange, Packet53BlockChange and Packet59ComplexEntity. Used to separate them into a different send queue.
4813field_41002_bKdragonEgg1
4814field_41003_abossDefeated1true if the enderdragon has been killed - allows end portal blocks to be created in the end
4815field_4100_fattackCounter1
4816field_4101_eprevAttackCounter1
4817field_41022_bhealth1
4818field_41023_ainnerRotation1Used to create the rotation animation when rendering the crystal.
4819field_4102_dwaypointZ1
4820field_41032_jgameOver1Set when a player beats the ender dragon, used to determine whether a Packet9Respawn is valid.
4821field_41039_thealingEnderCrystal1The current endercrystal that is healing this dragon
4822field_4103_ajaggroCooldown1Cooldown time between target loss and new target aquirement.
4823field_41041_bblockNames1
4824field_41042_zdragonEgg1
4825field_41044_adoBlockNotify1Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
4826field_4104_cnumTicksToChaseTarget1How long to keep a specific target entity
4827field_4105_brandomSoundDelay1A random delay until this PigZombie next makes a sound.
4828field_4106_aangerLevel1Above zero if this PigZombie is Angry.
4829field_4107_cdefaultHeldItem1The ItemStack that any PigZombie holds (a gold sword, in fact).
4830field_4108_adefaultHeldItem1The ItemStack that any Skeleton holds (a bow).
4831field_4110_asdimension1Which dimension the player is in (-1 = the Nether, 0 = normal world)
4832field_4124_amticksCatchable1the number of ticks remaining until this fish can no longer be caught
4833field_4125_alticksInAir1
4834field_4126_fzTile1The tile this entity is on, Z position
4835field_4128_eentityRiderYawDelta1
4836field_4129_ajinGround1
4837field_4130_dentityRiderPitchDelta1
4838field_4131_cfirstUpdate1
4839field_4132_aiinTile1
4840field_4134_ashake1
4841field_4135_zpickaxeDiamond1
4842field_4136_yshovelDiamond1
4843field_4137_xswordDiamond1
4844field_4138_waxeStone1
4845field_4139_vpickaxeStone1
4846field_4140_ushovelStone1
4847field_4141_tswordStone1
4848field_4142_saxeWood1
4849field_4143_rpickaxeWood1
4850field_4144_qshovelWood1
4851field_4145_pswordWood1
4852field_4146_oswordSteel1
4853field_4147_ningotGold1
4854field_4148_jarrow1
4855field_4149_ibow1
4856field_4150_gflintAndSteel1
4857field_4151_faxeSteel1
4858field_4152_epickaxeSteel1
4859field_4153_dshovelSteel1
4860field_4154_bitemRand1The RNG used by the Item subclasses.
4861field_4155_ZlegsChain1
4862field_4156_YplateChain1
4863field_4157_XhelmetChain1
4864field_4158_WbootsLeather1
4865field_4159_VlegsLeather1
4866field_4160_UplateLeather1
4867field_4161_ThelmetLeather1
4868field_4162_PhoeGold1
4869field_4163_OhoeDiamond1
4870field_4164_NhoeSteel1
4871field_4165_MhoeStone1
4872field_4166_LhoeWood1
4873field_4167_HaxeGold1
4874field_4168_GpickaxeGold1
4875field_4169_FshovelGold1
4876field_416_ajinventory1Inventory of the player
4877field_4170_avbucketWater1
4878field_4171_EswordGold1
4879field_4172_DbowlSoup1
4880field_4173_CbowlEmpty1
4881field_4174_assign1
4882field_4175_AaxeDiamond1
4883field_4176_apporkCooked1
4884field_4177_ambootsGold1
4885field_4178_allegsGold1
4886field_4179_akplateGold1
4887field_4180_ajhelmetGold1
4888field_4181_aibootsDiamond1
4889field_4182_ahlegsDiamond1
4890field_4183_agplateDiamond1
4891field_4184_afhelmetDiamond1
4892field_4185_aebootsSteel1
4893field_4186_adlegsSteel1
4894field_4187_acplateSteel1
4895field_4188_abhelmetSteel1
4896field_4189_aabootsChain1
4897field_4191_aVrecordCat1
4898field_4192_aTfishCooked1
4899field_4193_aSfishRaw1
4900field_4194_aRlightStoneDust1
4901field_4195_aQpocketSundial1
4902field_4196_aPfishingRod1
4903field_4197_aOcompass1
4904field_4198_aMminecartPowered1
4905field_4199_aLminecartCrate1
4906field_419_bmcServer1Reference to the MinecraftServer object.
4907field_41_areason1Displayed to the client when the connection terminates.
4908field_4200_aJbook1
4909field_4201_aIpaper1
4910field_4202_aHreed1
4911field_4203_aFbrick1
4912field_4204_aEbucketMilk1
4913field_4205_aCboat1
4914field_4206_bbblocksEffectiveAgainst1an array of the blocks this spade is effective against
4915field_4207_bbblocksEffectiveAgainst1an array of the blocks this axe is effective against
4916field_4209_bbblocksEffectiveAgainst1an array of the blocks this pickaxe is effective against
4917field_420_ahlisteningChunks1set of ChunkCoordIntPair, represents blocks that the player will receive block updates from
4918field_4210_aweaponDamage1
4919field_4211_ycanBurn1Bool defining if the block can burn or not.
4920field_4212_xportal1Material used for portals
4921field_4213_wpumpkin1pumpkin
4922field_4214_ucactus1
4923field_4215_qunused1
4924field_4216_oglass1
4925field_4217_kcloth1
4926field_4218_hleaves1
4927field_4223_vbiomesForGeneration1The biomes that are used to generate the chunk
4928field_4224_qnoiseArray1Holds the overall noise array used in chunk generation
4929field_4225_hnoise61A double array that holds terrain noise from noiseGen6
4930field_4226_gnoise51A double array that hold terrain noise from noiseGen5
4931field_4227_fnoise21A double array that hold terrain noise from noiseGen2
4932field_4228_enoise11A double array that hold terrain noise
4933field_4229_dnoise31A double array that hold terrain noise from noiseGen3
4934field_422_agloadedChunks1LinkedList that holds loaded chunks
4935field_4230_snetherCaveGenerator1
4936field_4231_rnetherrackExclusivityNoise1Holds the noise used to determine whether something other than netherrack can be generated at a location
4937field_4232_qgravelNoise1
4938field_4233_pslowsandNoise1Holds the noise used to determine whether slowsand can be generated at a location
4939field_4235_nworldObj1Is the world that the nether is getting generated.
4940field_4236_mnetherrackExculsivityNoiseGen1Determines whether something other than nettherack can be generated at a location
4941field_4237_lslowsandGravelNoiseGen1Determines whether slowsand or gravel can be generated at a location
4942field_4238_knetherNoiseGen31
4943field_4239_jnetherNoiseGen21
4944field_4240_inetherNoiseGen11A NoiseGeneratorOctaves used in generating nether terrain
4945field_4241_hhellRNG1
4946field_4242_gnoiseData51
4947field_4243_fnoiseData41
4948field_4244_enoiseData31
4949field_4245_dnoiseData21
4950field_4246_cnoiseData11
4951field_4247_bnetherNoiseGen71
4952field_4248_anetherNoiseGen61
4953field_4249_aliquidBlockId1The ID of the liquid block used in this liquid generator.
4954field_4250_ahellLavaID1Stores the ID for WorldGenHellLava
4955field_425_aditemInWorldManager1The ItemInWorldManager belonging to this player
4956field_4260_grainfall1The rainfall in the world
4957field_4261_fhellTemperature1
4958field_4262_ebiomeGenerator1The biome generator object.
4959field_4263_LambientTickCountdown1number of ticks until the next random ambients play
4960field_4264_KactiveChunkSet1populated by chunks that are within 9 chunks of any player
4961field_426_bfallTime1How long the block has been falling for.
4962field_4272_qworldProvider1
4963field_4277_jautosavePeriod1
4964field_4278_hDIST_HASH_MAGIC1magic number used to generate fast random numbers for 3d distribution within a chunk
4965field_4279_gupdateLCG1Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
4966field_427_ablockID1
4967field_4280_ascheduledUpdatesAreImmediate1boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
4968field_4285_pfillerBlock1The block to fill spots in when not on the top
4969field_4286_otopBlock1The block expected to be on the top of this biome
4970field_4289_lhell1
4971field_4293_hdesert1
4972field_4294_gtaiga1
4973field_4297_dforest1
4974field_4299_bswampland1
4975field_429_aitem1The item stack of this EntityItem.
4976field_4301_bworldChunkMgr1World chunk manager being used to generate chunks
4977field_4302_aworldObj1world object being used
4978field_4305_dlightBrightnessTable1Light to brightness conversion table
4979field_4306_chasNoSky1A boolean that tells if a world does not have a sky. Used in calculating weather and skylight
4980field_430_aghealth1The health of this EntityItem. (For example, damage for tools)
4981field_4310_aworldObj1
4982field_4311_aeligibleChunksForSpawning1The 17x17 area around the player where mobs can spawn
4983field_433_addelayBeforeCanPickup1
4984field_437_ajticksInAir1
4985field_438_aiticksInGround1
4986field_439_ahshootingEntity1The owner of this arrow.
4987field_44003_blength1Length of the data to be read
4988field_44004_cdata1Any data
4989field_44005_achannel1Name of the 'channel' used to send data
4990field_44007_bsheepTimer1Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
4991field_44008_bBmonsterPlacer1
4992field_44012_dcurrentLanguage1
4993field_44013_clanguageList1
4994field_44015_aentityEggs1This is a HashMap of the Creative Entity Eggs/Spawners.
4995field_446_afuse1How long the fuse is
4996field_448_adirection1the direction the painting faces
4997field_452_adtickCounter11
4998field_46001_dterrainType1
4999field_46002_fterrainType1
5000field_46005_chasMadeChest1
5001field_46006_achestLoot1
5002field_46011_mdamage1
5003field_46024_aIentityLivingToAttack1is only being set, has no uses as of MC 1.1
5004field_46025_aMtasks1
5005field_46026_YprevRotationYawHead1Entity head rotation yaw at previous tick
5006field_46027_XrotationYawHead1Entity head rotation yaw
5007field_46028_fjumpHelper1Entity jumping helper
5008field_46030_dlookHelper1
5009field_46031_emoveHelper1
5010field_46036_dspeed1
5011field_46037_bworldObj1
5012field_46038_ccurrentPath1The PathEntity being followed.
5013field_46039_atheEntity1
5014field_46043_dvillageGen1
5015field_46044_brandom1
5016field_46045_cuseStructures1
5017field_46046_aworldObj1
5018field_46047_fterrainType1World terrain type, 0 for normal, 1 for flat map
5019field_46052_cworldType1
5020field_46054_winfinity1Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
5021field_46055_vflame1Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
5022field_46056_upunch1Knockback enchantments for bows, the arrows will knockback the target when hit.
5023field_46057_tpower1Power enchantment for bows, add's extra damage to arrows.
5024field_46062_fposY1
5025field_46063_gposZ1
5026field_46065_eposX1
5027field_46068_aentity1
5028field_46070_bterrainType1
5029field_46075_dposZ1
5030field_46076_espeed1The speed at which the entity should move
5031field_46077_bposX1
5032field_46078_cposY1
5033field_46079_aentity1The EntityLiving that is being moved
5034field_46080_vextremeHillsEdge1Extreme Hills Edge biome.
5035field_46081_utaigaHills1Taiga Hills biome.
5036field_46082_tforestHills1Forest Hills biome.
5037field_46083_sdesertHills1Desert Hills biome.
5038field_46084_rbeach1Beach biome.
5039field_46093_amutexBits1A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
5040field_46098_centityTarget1
5041field_46099_aworldObj1
5042field_46101_dzPosition1
5043field_46102_bxPosition1
5044field_46103_cyPosition1
5045field_46104_aentity1
5046field_46105_atheEntity1
5047field_46111_didleTime1A decrementing tick that stops the entity from being idle once it reaches 0.
5048field_46112_blookX1X offset to look at
5049field_46113_clookZ1Z offset to look at
5050field_46114_aidleEntity1The entity that is looking idle.
5051field_46117_bisJumping1
5052field_46118_aentity1
5053field_46120_bterrainType1
5054field_46121_eisUnicode1
5055field_46125_bprimaryColor1Base color of the egg
5056field_46126_csecondaryColor1Color of the egg spots
5057field_46127_aspawnedID1The entityID of the spawned mob
5058field_46129_eterrainType1
5059field_46130_bpriority1Priority of the EntityAIBase
5060field_46131_ctasks1The EntityAITasks object of which this is an entry.
5061field_46132_aaction1The EntityAIBase object.
5062field_46137_bexecutingTasks1Tasks currently being executed
5063field_46138_atasksToDo1
5064field_470_aicargoItems1Array of item stacks stored in minecart (for storage minecarts).
5065field_476_aeminecartType1The type of minecart, 2 for powered, 1 for storage.
5066field_478_bxCoord1The x coordinate of the tile entity.
5067field_479_aworldObj1The reference to the world.
5068field_47_bzPosition1Chunk Z position.
5069field_48081_tbuildLimit1Maximum build height
5070field_48096_AvillageCollectionObj1
5071field_48097_OvillageSiegeObj1
5072field_480_fclassToNameMap1A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
5073field_48103_fincludeInitialize1Whether to initialize the Chunk before applying the effect of the Packet51MapChunk.
5074field_48104_gtempLength1The length of the compressed chunk data byte array.
5075field_48105_dyChMax1The y-position of the highest chunk Section in the transmitted chunk, in chunk coordinates.
5076field_48106_echunkData1The transmitted chunk data, decompressed.
5077field_48107_bzCh1The z-position of the transmitted chunk, in chunk coordinates.
5078field_48108_cyChMin1The y-position of the lowest chunk Section in the transmitted chunk, in chunk coordinates.
5079field_48109_axCh1The x-position of the transmitted chunk, in chunk coordinates.
5080field_48111_itemp1A temporary storage for the compressed chunk data byte array.
5081field_48114_bheadRotationYaw1
5082field_48115_aentityId1
5083field_48116_fcustomParam21Custom parameter 2 passed to the tile entity on update.
5084field_48117_gcustomParam31Custom parameter 3 passed to the tile entity on update.
5085field_48118_dactionType1The type of update to perform on the tile entity.
5086field_48119_ecustomParam11Custom parameter 1 passed to the tile entity on update.
5087field_48120_byPosition1The Y position of the tile entity to update.
5088field_48121_czPosition1The Z position of the tile entity to update.
5089field_48122_axPosition1The X position of the tile entity to update.
5090field_48128_bUisBlockContainer1true if the Block contains a Tile Entity
5091field_48129_bTneedsRandomTick1Flags whether or not this block is of a type that needs random ticking. Ref-counted by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
5092field_48130_bLredstoneLampIdle1
5093field_48131_bMredstoneLampActive1
5094field_48137_apowered1Whether this lamp block is the powered version.
5095field_48139_bparentAnimal1
5096field_48141_achildAnimal1The child that is following its parent.
5097field_48147_atheWolf1
5098field_48148_dmovePosZ1
5099field_48150_bmovePosX1
5100field_48151_cmovePosY1
5101field_48152_atheEntity1
5102field_48156_battacker1
5103field_48157_hclassTarget1
5104field_48159_bfrontDoor1
5105field_48160_aentityObj1
5106field_48161_bleapTarget1The entity that the leaper is leaping towards.
5107field_48162_cleapMotionY1The entity's motionY after leaping.
5108field_48163_aleaper1The entity that is leaping.
5109field_48165_btargetVillager1
5110field_48167_avillagerObj1
5111field_48169_btheEntity1
5112field_48171_atheWorld1
5113field_48172_dinsidePosZ1
5114field_48173_bdoorInfo1
5115field_48174_cinsidePosX1
5116field_48175_aentityObj1
5117field_48178_grangedAttackID1The ID of this ranged attack AI. This chooses which entity is to be used as a ranged attack.
5118field_48179_drangedAttackTime1A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the maxRangedAttackTime.
5119field_48181_bentityHost1The entity the AI instance has been applied to
5120field_48182_cattackTarget1
5121field_48183_aworldObj1
5122field_48184_hmaxRangedAttackTime1The maximum time the AI has to wait before peforming another ranged attack.
5123field_48188_dentityPosZ1
5124field_48189_etargetDoor1
5125field_48190_bentityPosX1
5126field_48191_centityPosY1
5127field_48192_atheEntity1
5128field_48199_dtheAnimal1
5129field_481_enameToClassMap1A HashMap storing string names of classes mapping to the actual java.lang.Class type.
5130field_48200_etargetMate1
5131field_48203_atheWorld1
5132field_48206_bspeed1
5133field_48209_espeed1
5134field_48211_bisSitting1If the EntityTameable is sitting.
5135field_48212_atheEntity1
5136field_48214_btheGolem1
5137field_48216_atheVillager1
5138field_48219_dmovePosY1
5139field_48220_emovePosZ1
5140field_48221_btargetEntity1
5141field_48222_cmovePosX1
5142field_48223_atheEntity1
5143field_48224_btheVillager1
5144field_48226_atheGolem1
5145field_48228_btheEntity1
5146field_48229_ctheWorld1
5147field_48230_aeatGrassTick1A decrementing tick used for the sheep's head offset and animation.
5148field_48232_gentityPathNavigate1The PathNavigate of our entity
5149field_48237_atheEntity1The entity we are attached to
5150field_48238_htargetEntityClass1The class of the entity we should avoid
5151field_48239_atheEntity1
5152field_48242_bclosestEntity1The closest entity which is being watched by this one.
5153field_48243_bcreeperAttackTarget1The creeper's attack target. This is used for the changing of the creeper's state.
5154field_48244_aswellingCreeper1The creeper that is swelling.
5155field_48246_gpetPathfinder1
5156field_48247_dthePet1
5157field_48248_etheOwner1
5158field_48249_bmaxDist1
5159field_48250_cminDist1
5160field_48251_atheWorld1
5161field_48255_ftheWorld1
5162field_48256_dshelterZ1
5163field_48258_bshelterX1
5164field_48259_cshelterY1
5165field_48260_atheCreature1
5166field_48268_atemptedEntity1The entity using this AI that is tempted by the player.
5167field_48269_lscaredByPlayerMovement1Whether the entity using this AI will be scared by the tempter's sudden movement.
5168field_48272_kbreedingFood1This field saves the ID of the items that can be used to breed entities with this behaviour.
5169field_48273_htemptingPlayer1The player that is tempting the entity that is using this AI.
5170field_48274_idelayTemptCounter1A counter that is decremented each time the shouldExecute method is called. The shouldExecute method will always return false if delayTemptCounter is greater than 0.
5171field_48278_fdoorList1
5172field_48279_ddoorInfo1
5173field_48283_atheEntity1
5174field_48288_dtargetDistance1
5175field_48291_ctaskOwner1The entity that this task belongs to
5176field_48295_ftargetChance1
5177field_48297_btargetClass1
5178field_48298_atargetEntity1
5179field_482_dzCoord1The z coordinate of the tile entity.
5180field_48301_bvillageAgressorTarget1The aggressor of the iron golem's village which is now the golem's attack target.
5181field_48302_airongolem1
5182field_48308_dworldObj1
5183field_48309_ematingTimeout1
5184field_48310_bvillagerObj1
5185field_48311_cmate1
5186field_48312_avillageObj1
5187field_48337_aMtargetTasks1
5188field_48338_dlastAttackingEntity1
5189field_48339_crevengeTimer1
5190field_48340_nAIMoveSpeed1
5191field_48341_ohomePosition1
5192field_48342_lattackTarget1The active target the Task system uses for tracking
5193field_48343_msenses1
5194field_48344_jbodyHelper1
5195field_48345_knavigator1
5196field_48346_pmaximumHomeDistance1If -1 there is no maximum distance
5197field_48358_gisPlayingFlag1
5198field_48359_brandomTickDivider1
5199field_48360_cisMatingFlag1
5200field_48361_avillageObj1
5201field_48365_caiEatGrass1The eat grass AI task for this mob.
5202field_48374_aaiSit1
5203field_48377_baiTempt1The tempt AI task for this mob, used to prevent taming while it is fleeing.
5204field_48387_avillageObj1
5205field_48388_bDfireballCharge1Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
5206field_48389_bCexpBottle1Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
5207field_48399_dmetaLeaves1The metadata value of the leaves to use in tree generation.
5208field_483_cyCoord1The y coordinate of the tile entity.
5209field_48400_bgrowVines1Indicator that the tree generator needs to grown vines on the trees.
5210field_48401_cmetaWood1The metadata value of the wood to use in tree generation.
5211field_48402_aminTreeHeight1The minimum height of a generated tree.
5212field_48404_bwoodMetadata1Sets the metadata for the wood blocks used
5213field_48405_cleavesMetadata1Sets the metadata for the leaves used in huge trees
5214field_48410_fisMovementBlockAllowed1should the PathFinder disregard BlockMovement type materials in its path
5215field_48411_gisPathingInWater1
5216field_48412_eisWoddenDoorAllowed1should the PathFinder go through wodden door blocks
5217field_48413_hcanEntityDrown1tells the FathFinder to not stop pathing underwater
5218field_48430_bcurrentPathIndex1PathEntity Array Index the Entity is currently targeting
5219field_48443_wjungle1Jungle biome identifier
5220field_48444_xjungleHills1
5221field_48454_fgeneratorVersion1The int version of the ChunkProvider that generated this world.
5222field_48455_gcanBeCreated1Whether this world type can be generated. Normally true; set to false for out-of-date generator versions.
5223field_48456_dDEFAULT_1_11Default (1.1) world type.
5224field_48457_bDEFAULT1Default world type.
5225field_48458_cFLAT1Flat world type.
5226field_48459_aworldTypes1List of world types.
5227field_48466_dchunkSaveLocation1Save directory for chunks using the Anvil format
5228field_48471_btheEntity1
5229field_48472_aparent1
5230field_48476_rredstoneLight1
5231field_48487_flastActivityTimestamp1
5232field_48488_gisDetachedFromVillageFlag1
5233field_48489_dinsideDirectionX1
5234field_48490_einsideDirectionZ1
5235field_48491_bposY1
5236field_48492_cposZ1
5237field_48493_aposX1
5238field_48494_hdoorOpeningRestrictionCounter1
5239field_484_flineBeingEdited1The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible.
5240field_48536_flastAddDoorTimestamp1
5241field_48537_gtickCounter1
5242field_48538_dcenter1This is the actual village center.
5243field_48539_evillageRadius1
5244field_48540_bvillageDoorInfoList1list of VillageDoorInfo objects
5245field_48541_ccenterHelper1This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
5246field_48542_aworldObj1
5247field_48543_jnumIronGolems1
5248field_48544_hnumVillagers1
5249field_48545_ivillageAgressors1
5250field_48548_bcanSeeCachePositive1
5251field_48549_ccanSeeCacheNegative1
5252field_48550_aentityObj1
5253field_48562_fheightMap1
5254field_48563_jentityLists1Array of Lists containing the entities in this Chunk. Each List represents a 16 block subchunk.
5255field_48564_squeuedLightChecks1Contains the current round-robin relight check index, and is implied as the relight check location as well.
5256field_48565_qblockBiomeArray1Contains a 16x16 mapping on the X/Z plane of the biome ID to which each colum belongs.
5257field_48566_pstorageArrays1Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically.
5258field_48568_fdata1
5259field_48569_gblocks1
5260field_48570_dblockLight1
5261field_48571_eskyLight1
5262field_48572_bterrainPopulated1
5263field_48573_cheightmap1
5264field_48574_alastUpdated1
5265field_48575_lz1
5266field_48576_jtileTicks1
5267field_48577_kx1
5268field_48578_hentities1
5269field_48579_itileEntities1
5270field_48583_fstringToIDMapping1Maps entity names to their numeric identifiers
5271field_485_esignText1An array of four strings storing the lines of text on the sign.
5272field_48609_fblockMetadataArray1Stores the metadata associated with blocks in this ExtendedBlockStorage.
5273field_48610_gblocklightArray1The NibbleArray containing a block of Block-light data.
5274field_48611_dblockLSBArray1Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
5275field_48612_eblockMSBArray1Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
5276field_48613_bblockRefCount1A total count of the number of non-air blocks in this block storage's Chunk.
5277field_48614_ctickRefCount1Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
5278field_48615_ayBase1Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
5279field_48616_hskylightArray1The NibbleArray containing a block of Sky-light data.
5280field_48619_bdepthBits1
5281field_48620_cdepthBitsPlusFour1
5282field_48621_adata1
5283field_48625_bagressionTime1
5284field_48626_cvillageObj1
5285field_48627_aagressor1
5286field_48640_dvillageList1
5287field_48641_etickCounter1
5288field_48642_bvillagerPositionsList1This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
5289field_48643_cnewDoors1
5290field_48644_aworldObj1
5291field_48645_aparent1
5292field_48670_fnoSunPathfind1
5293field_48671_gtotalTicks1Time, in number of ticks, following the current path
5294field_48672_epathSearchRange1The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
5295field_48673_lavoidsWater1If water blocks are avoided (at least by the pathfinder)
5296field_48674_mcanSwim1If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
5297field_48675_jcanPassOpenWoodenDoors1Specifically, if a wooden door block is even considered to be passable by the pathfinder
5298field_48676_kcanPassClosedWoodenDoors1If door blocks are considered passable even when closed
5299field_48677_hticksAtLastPos1The time when the last position check was done (to detect successful movement)
5300field_48678_ilastPosCheck1Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
5301field_486_hfurnaceCookTime1The number of ticks that the current item has been cooking for
5302field_487_gcurrentItemBurnTime1The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
5303field_488_ffurnaceBurnTime1The number of ticks that the furnace will keep burning
5304field_489_efurnaceItemStacks1The ItemStacks that hold the items currently being used in the furnace
5305field_48_axPosition1Chunk X position.
5306field_490_hyaw21
5307field_491_gyaw1
5308field_492_fmobID1The string ID of the mobs being spawned from this spawner. Defaults to pig, apparently.
5309field_493_edelay1The stored delay before a new spawn.
5310field_494_echestContents1
5311field_495_barmorInventory1An array of 4 item stacks containing the currently worn armor pieces.
5312field_496_amainInventory1An array of 36 item stacks indicating the main player inventory (including the visible bar).
5313field_497_fplayer1The player whose inventory this is.
5314field_498_einventoryChanged1Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
5315field_499_dcurrentItem1The index of the currently held item (0-8).
5316field_49_fsize1The size of the arrays.
5317field_50004_disCreativeMode1Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
5318field_50005_bisFlying1Indicates whether the player is flying or not.
5319field_50006_callowFlying1Whether or not to allow the player to fly when they double jump.
5320field_50007_adisableDamage1Disables player damage.
5321field_501_bupperChest1Inventory object corresponding to double chest upper part
5322field_502_aname1Name of the chest.
5323field_503_clowerChest1Inventory object corresponding to double chest lower part
5324field_505_vclay1
5325field_507_tcraftedSnow1The material for crafted snow.
5326field_508_ssnow1
5327field_509_rice1
5328field_50_emetadataArray1The metadata for each block changed.
5329field_511_ptnt1
5330field_513_ncircuits1
5331field_514_msand1
5332field_515_lfire1
5333field_517_jsponge1
5334field_518_iplants1
5335field_52004_bmaxChatLength1Maximum number of characters allowed in chat string in each packet.
5336field_520_glava1
5337field_521_fwater1
5338field_522_eiron1
5339field_523_drock1
5340field_524_cwood1
5341field_525_bground1
5342field_526_aair1
5343field_527_astatsComponent1
5344field_528_bposZ1the z coordinate
5345field_529_aposY1the y coordinate
5346field_531_yplanks1
5347field_532_xcobblestone1
5348field_533_wdirt1
5349field_534_vgrass1
5350field_535_ustone1
5351field_536_tlightValue1Amount of light emitted
5352field_537_scanBlockGrass1Array of booleans that tells if a block can grass
5353field_538_rlightOpacity1How much light is subtracted for going through this block
5354field_53_byPosition1Block Y position.
5355field_540_popaqueCubeLookup1An array of 256 booleans corresponding to the result of the isOpaqueCube() method for each block ID
5356field_542_nblocksList1List of ly/ff (BlockType) containing the already registered blocks.
5357field_54_axPosition1Block X position.
5358field_551_esoundPowderFootstep1
5359field_552_boslipperiness1Determines how much velocity is maintained while moving on top of this block
5360field_553_bnblockMaterial1Block material definition.
5361field_554_bmblockParticleGravity1
5362field_555_blstepSound1Sound of stepping on the block
5363field_557_bkmaxZ1maximum Z for the block bounds (local coordinates)
5364field_559_bjmaxY1maximum Y for the block bounds (local coordinates)
5365field_55_estatus1Status of the digging (started, ongoing, broken).
5366field_561_bimaxX1maximum X for the block bounds (local coordinates)
5367field_563_bhminZ1minimum Z for the block bounds (local coordinates)
5368field_565_bgminY1minimum Y for the block bounds (local coordinates)
5369field_567_bfminX1minimum X for the block bounds (local coordinates)
5370field_569_beblockResistance1Indicates the blocks resistance to explosions.
5371field_56_dface1Punched face of the block.
5372field_571_bdblockHardness1Indicates how many hits it takes to break a block.
5373field_573_bcblockID1ID of the block.
5374field_575_bbblockIndexInTexture1The index of the texture to be displayed for this block. May vary based on graphics settings. Mostly seems to come from terrain.png, and the index is 0-based (grass is 0).
5375field_57_czPosition1Block Z position.
5376field_581_Lleaves1
5377field_582_Kwood1
5378field_583_JoreCoal1
5379field_588_axoreDiamond1
5380field_58_btype1The type of mob.
5381field_590_Fsand1
5382field_591_awredstoneWire1
5383field_592_ElavaStill1Stationary lava source block
5384field_593_avchest1
5385field_594_DlavaMoving1
5386field_596_CwaterStill1
5387field_597_atmobSpawner1
5388field_598_BwaterMoving1
5389field_599_asfire1
5390field_59_aentityId1The entity ID.
5391field_5_emcServer1Reference to the MinecraftServer object.
5392field_6023_pcommands1A list containing all the commands entered.
5393field_6025_nserverRunning1Indicates whether the server is running or not. Set to false to initiate a shutdown.
5394field_6026_mspawnPeacefulMobs1True if server has animals turned on
5395field_6027_lonlineMode1True if the server is in online mode.
5396field_6028_kentityTracker1
5397field_602_aqobsidian1
5398field_6032_gserverStopped1Indicates to other classes that the server is safely stopped.
5399field_6033_fconfigManager1the server config manager for this server
5400field_6034_eworldMngr1The server world manager.
5401field_6035_dpropertyManagerObj1Reference to the PropertyManager object.
5402field_6036_cnetworkServer1listening server socket and client accept thread
5403field_6038_alogger1The logging system.
5404field_6039_bmotionX1
5405field_603_apcobblestoneMossy1
5406field_6040_aentityId1
5407field_6041_dmotionZ1
5408field_6042_cmotionY1
5409field_6043_bvehicleEntityId1
5410field_6044_aentityId1
5411field_6047_ysapling1
5412field_604_aobookShelf1
5413field_605_antnt1
5414field_6065_bdglowStone1
5415field_607_alstairSingle1
5416field_6084_alocalFlag1
5417field_6088_agraphicsLevel1Used to determine how to display leaves based on the graphics level. May also be used in rendering for transparency, not sure.
5418field_608_akstairDouble1
5419field_60_gpitch1The pitch of the entity.
5420field_6124_atfishEntity1An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
5421field_6144_asfishPitch1
5422field_6145_arfishYaw1
5423field_6146_aqfishZ1
5424field_6147_apfishY1
5425field_6148_aofishX1
5426field_6149_anfishPosRotationIncrements1
5427field_6150_akticksInGround1
5428field_6151_bnextStepDistance1The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
5429field_6153_aZiconIndex1Icon index in the icons table.
5430field_6159_EcloudColour1
5431field_6160_DmcServer1
5432field_6162_ncolor1
5433field_6163_mbiomeName1
5434field_6164_hcolorsSunriseSunset1Array for sunrise/sunset colors (RGBA)
5435field_6165_gworldType10 for normal world -1 for hell
5436field_6166_disHellWorld1States whether the Hell world provider is used(true) or if the normal world provider is used(false)
5437field_616_accloth1
5438field_619_aZjukebox1
5439field_61_fyaw1The yaw of the entity.
5440field_620_aYreed1
5441field_621_aXblockClay1
5442field_622_aWcactus1
5443field_625_aTsnow1
5444field_627_aRtorchRedstoneActive1
5445field_628_aQtorchRedstoneIdle1
5446field_629_aPoreRedstoneGlowing1
5447field_62_ezPosition1The Z position of the entity.
5448field_630_aOoreRedstone1
5449field_632_aMdoorSteel1
5450field_637_aHrail1
5451field_638_aGladder1
5452field_639_aFdoorWood1
5453field_63_dyPosition1The Y position of the entity.
5454field_641_aDstoneOvenActive1
5455field_642_aCstoneOvenIdle1
5456field_643_aBtilledField1
5457field_644_aAcrops1
5458field_645_babilityToCatchFire1This is an array indexed by block ID the larger the number in the array the more likely a block type will catch fires
5459field_646_achanceToEncourageFire1The chance this block will encourage nearby blocks to catch on fire
5460field_648_btorchUpdates1An array of when redstone torches became active. Used for redstone torches to burn out.
5461field_649_atorchActive1Whether the redstone torch is currently active or not.
5462field_64_cxPosition1The X position of the entity.
5463field_650_afallInstantly1Do blocks fall instantly to where they stop or do they fall over time
5464field_651_amodelBlock1The block that is used as model for the stair.
5465field_652_awiresProvidePower1When false, power transmission methods do not look at other redstone wires. Used internally during updateCurrentStrength.
5466field_653_bisFreestanding1Whether this is a freestanding sign or a wall-mounted sign
5467field_654_asignEntityClass1
5468field_655_aisActive1True if this is an active furnace, false if idle
5469field_656_arandom1
5470field_658_bisOptimalFlowDirection1Indicates whether the flow direction is optimal. Each array index corresponds to one of the four cardinal directions.
5471field_659_anumAdjacentSources1Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same liquid as the block using the field are counted.
5472field_65_irotating1Boolean set to true if the player is rotating.
5473field_660_cflowCost1The estimated cost to flow in a given direction from the current point. Each array index corresponds to one of the four cardinal directions.
5474field_663_cbaseIndexInPNG1The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can switch the displayed version between fancy and fast graphics (fast is this index + 1).
5475field_664_atriggerMobType1The mob type that can trigger this pressure plate.
5476field_665_aglowing1
5477field_666_ablockName1
5478field_66_hmoving1Boolean set to true if the player is moving.
5479field_674_bthisWorld1The world object that this object is connected to.
5480field_675_athisPlayer1The player that this object references.
5481field_676_slastSaveTime1The time according to World.worldTime when this chunk was last saved
5482field_677_rhasEntities1Whether this Chunk has any Entities and thus requires saving on every tick
5483field_67_gonGround1True if the client is on the ground.
5484field_680_oisModified1Set to true if the chunk has been modified and needs to be updated internally.
5485field_681_nisTerrainPopulated1Boolean value indicating if the terrain is populated.
5486field_683_lchunkTileEntityMap1A Map of ChunkPositions to TileEntities in this chunk
5487field_684_kzPosition1The z coordinate of the chunk.
5488field_685_jxPosition1The x coordinate of the chunk.
5489field_68_fpitch1The player's pitch rotation.
5490field_691_dworldObj1Reference to the World object.
5491field_692_cisChunkLoaded1Whether or not this Chunk is currently loaded into the World
5492field_694_aisLit1Determines if the chunk is lit or not at a light value greater than 0.
5493field_695_ucaveGenerator1
5494field_69_eyaw1The player's yaw rotation.
5495field_6_drand1The Random object used to generate serverId hex strings.
5496field_700_pworldObj1Reference to the World object.
5497field_702_nnoiseGen41A NoiseGeneratorOctaves used in generating terrain
5498field_703_mnoiseGen31A NoiseGeneratorOctaves used in generating terrain
5499field_704_lnoiseGen21A NoiseGeneratorOctaves used in generating terrain
5500field_705_knoiseGen11A NoiseGeneratorOctaves used in generating terrain
5501field_706_jrand1RNG.
5502field_70_dstance1The player's stance. (boundingBox.minY)
5503field_713_cmobSpawnerNoise1
5504field_714_bnoiseGen61A NoiseGeneratorOctaves used in generating terrain
5505field_715_anoiseGen51A NoiseGeneratorOctaves used in generating terrain
5506field_71_czPosition1The player's Z position.
5507field_724_bdummyChunk1a dummy chunk, returned in place of an actual chunk.
5508field_725_adroppedChunksSet1
5509field_726_gworld1
5510field_728_eid2ChunkMap1map of chunk Id's to Chunk instances
5511field_729_dchunkLoader1
5512field_72_byPosition1The player's Y position.
5513field_730_cserverChunkGenerator1chunk generator object. Calls to load nonexistent chunks are forwarded to this object.
5514field_731_aname1The UTF string key used to lookup values.
5515field_732_adata1The string value for the tag (cannot be empty).
5516field_733_abyteArray1The byte array stored in the tag.
5517field_734_adata1The short value for the tag.
5518field_735_adata1The double value for the tag.
5519field_736_btagType1The type byte for the tags in the list - they must all be of the same type.
5520field_737_atagList1The array list containing the tags encapsulated in this list.
5521field_738_atagMap1The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
5522field_739_adata1The float value for the tag.
5523field_73_axPosition1The player's X position.
5524field_740_adata1The long value for the tag.
5525field_741_adata1The byte value for the tag.
5526field_742_adata1The integer value for the tag.
5527field_743_bcount1The number of points in this path
5528field_744_apathPoints1Contains the points in this path
5529field_746_oleafNodes1Contains a list of a points at which to generate groups of leaves.
5530field_747_nleafDistanceLimit1Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
5531field_748_mheightLimitLimit1Sets the limit of the random value used to initialize the height limit.
5532field_749_ltrunkSize1Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
5533field_74_bid1The block/item id to be equipped.
5534field_750_kleafDensity1
5535field_751_jscaleWidth1
5536field_752_ibranchSlope1
5537field_753_hbranchDensity1
5538field_754_gheightAttenuation1
5539field_755_fheight1
5540field_756_eheightLimit1
5541field_757_dbasePos1
5542field_758_cworldObj1Reference to the World object.
5543field_759_brand1random seed for GenBigTree
5544field_760_aotherCoordPairs1Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2.
5545field_761_bnumberOfBlocks1The number of blocks to generate.
5546field_762_aminableBlockId1The block ID of the ore to be placed using this generator.
5547field_763_bnumberOfBlocks1The number of blocks to generate.
5548field_764_aclayBlockId1The block ID for clay.
5549field_765_aplantBlockId1The ID of the plant block used in this plant generator.
5550field_766_bupdateCounter1Counts the number of updates. Used as the index into the memoryUse array to display the latest value.
5551field_767_amemoryUse1An array containing the columns that make up the memory use graph.
5552field_768_cdisplayStrings1An array containing the strings displayed in this stats component.
5553field_76_atime1The world time in minutes.
5554field_774_by1
5555field_775_ax1
5556field_776_dupdateTime1
5557field_777_cz1
5558field_778_LentitiesWithinAABBExcludingEntity1entities within AxisAlignedBB excluding one, set and returned in getEntitiesWithinAABBExcludingEntity(Entity var1, AxisAlignedBB var2)
5559field_77_byPosition1
5560field_783_GchunkProvider1Handles chunk operations and caching
5561field_784_FlockTimestamp1Contains a timestamp from when the World object was created. Is used in the session.lock file
5562field_788_BscheduledTickSet1Set of scheduled ticks (used for checking if a tick already exists)
5563field_789_AscheduledTickTreeSet1TreeSet of scheduled ticks which is used as a priority queue for the ticks
5564field_78_axPosition1
5565field_790_zunloadedEntityList1
5566field_792_xisRemote1This is set to true when you are a client connected to a multiplayer world, false otherwise.
5567field_797_sworldInfo1holds information about a world (size on disk, time, spawn point, seed, ...)
5568field_798_rworldAccesses1
5569field_79_eitemStack1
5570field_7_cfinishedProcessing1Returns if the login handler is finished and can be removed. It is set to true on either error or successful login.
5571field_803_mrand1RNG for World.
5572field_804_ldifficultySetting1Whether monsters are enabled or not. (1 = on, 0 = off)
5573field_805_kplayerEntities1Array list of players in the world.
5574field_808_heditingBlocks1true while the server is editing blocks
5575field_80_ddirection1The offset to use for block/item placement.
5576field_811_eskylightSubtracted1How much light is subtracted from full daylight
5577field_814_bloadedTileEntityList1A list of all TileEntities in all currently-loaded chunks
5578field_815_aloadedEntityList1A list of all Entities in all currently-loaded chunks
5579field_816_AlevelSaving1Whether or not level saving is enabled
5580field_819_zdisableSpawnProtection1Set to true when an op is building or this dimension != 0
5581field_81_czPosition1
5582field_822_bchunkZ1
5583field_823_achunkX1
5584field_824_dworldObj1Reference to the World object.
5585field_825_cchunkArray1
5586field_826_anetManager1Reference to the NetworkManager object.
5587field_827_anetManager1Reference to the NetworkManager object.
5588field_828_anetManager1This was actually an inner class of NetworkManager, so this field is the reference to 'this' NetworkManager.
5589field_829_anetManager1Reference to the NetworkManager object.
5590field_82_bxPosition1The X axis relative movement.
5591field_832_dmcServer1Reference to the MinecraftServer object.
5592field_833_cplayerInstancesToUpdate1the playerInstances(chunks) that need to be updated
5593field_834_bcount1The number of items stored in this map
5594field_835_aslots1An array of HashEntries representing the heads of hash slot lists
5595field_836_eversionStamp1A serial stamp used to mark changes
5596field_837_dgrowFactor1The scale factor used to determine when to grow the table
5597field_838_cthreshold1The grow threshold
5598field_839_adateFormat1The date format to use in the console log.
5599field_83_aentityId1The ID of this entity.
5600field_840_bvalueEntry1The object stored in this entry
5601field_841_ahashEntry1The hash code of this entry
5602field_842_dslotHash1The id of the hash slot computed from the hash
5603field_843_cnextEntry1The next entry in this slot
5604field_844_adata1Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
5605field_845_by1The y coordinate of this ChunkPosition
5606field_846_ax1The x coordinate of this ChunkPosition
5607field_847_cz1The z coordinate of this ChunkPosition
5608field_848_bclassToStringMapping1Provides a mapping between a string and an entity classes
5609field_849_astringToClassMapping1Provides a mapping between entity classes and a string
5610field_84_grotating1Boolean set to true if the entity is rotating.
5611field_850_dclassToIDMapping1provides a mapping between an Entity Class and an entity ID
5612field_851_cIDtoClassMapping1provides a mapping between an entityID and an Entity Class
5613field_852_banimationsToGo1Number of animation frames to go when receiving an item (by walking into it, for example).
5614field_853_astackSize1Size of the stack.
5615field_854_ditemDamage1Damage dealt to the item or number of use. Raise when using items.
5616field_855_citemID1ID of the item.
5617field_856_zsizeX1
5618field_857_ytitle1Painting Title.
5619field_85_fpitch1The Y axis rotation.
5620field_865_CoffsetY1
5621field_867_BoffsetX1
5622field_869_AsizeY1
5623field_86_eyaw1The X axis rotation.
5624field_87_dzPosition1The Z axis relative movement.
5625field_886_aSIN_TABLE1A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
5626field_887_bworldObj1Reference to the World object.
5627field_888_arail1
5628field_889_gconnectedTracks1
5629field_88_cyPosition1The Y axis relative movement.
5630field_891_etrackZ1
5631field_892_dtrackY1
5632field_893_ctrackX1
5633field_894_aoutputHandler1Reference to the GuiLogOutputHandler.
5634field_899_ktrackedPlayers1
5635field_89_byPosition1Block Y position.
5636field_8_bnetManager1The underlying network manager for this login handler.
5637field_9004_hpacket1login1holds the login packet of the current getting handled login packet
5638field_9005_floginTimer1While waiting to login, if this field ++'s to 600 it will kick you.
5639field_9006_jhasMoved1is true when the player has moved since his last movement packet
5640field_9007_ilastPosZ1last known z position for this connection
5641field_9008_hlastPosY1last known y position for this connection
5642field_9009_glastPosX1last known x position for this connection
5643field_900_jplayerEntitiesUpdated1
5644field_9010_pplayersOnline1List of names of players who are online.
5645field_9011_npvpOn1Indicates whether PvP is active on the server or not.
5646field_9012_jpercentDone1the percentage of the current task finished so far
5647field_9013_icurrentTask1the task the server is currently working on(and will output on ouputPercentRemaining)
5648field_9014_hdeathTime1
5649field_9015_bentityStatus12 for hurt, 3 for dead
5650field_9016_aentityId1
5651field_9017_ahealthMP1Variable used for incoming health packets
5652field_9018_btargetEntity1The entity the player is interacting with
5653field_9019_aplayerEntityId1The entity of the player (ignored by the server)
5654field_9020_cisLeftClick1Seems to be true when the player is pointing at an entity and left-clicking and false when right-clicking.
5655field_9021_lsoundSandFootstep1
5656field_9022_ksoundClothFootstep1
5657field_9023_jsoundGlassFootstep1
5658field_9024_isoundMetalFootstep1
5659field_9025_hsoundStoneFootstep1
5660field_9026_gsoundGrassFootstep1
5661field_9027_fsoundGravelFootstep1
5662field_9028_esoundWoodFootstep1
5663field_9029_ZpistonBase1
5664field_9030_YdeadBush1
5665field_9031_XtallGrass1
5666field_9032_Wweb1
5667field_9033_VpistonStickyBase1
5668field_9034_UrailDetector1
5669field_9035_bfpumpkinLantern1
5670field_9036_TrailPowered1
5671field_9037_Sbed1
5672field_9038_Rmusic1
5673field_9039_QsandStone1
5674field_9040_Pdispenser1
5675field_9041_OblockLapis1
5676field_9042_NoreLapis1
5677field_9043_Lsponge1
5678field_9044_ayworkbench1
5679field_9045_atstairCompactPlanks1
5680field_9046_aqtorchWood1
5681field_9047_albrick1
5682field_9048_acpistonMoving1
5683field_9049_aapistonExtension1
5684field_9050_aZfence1
5685field_9051_aRbutton1
5686field_9052_aMpressurePlatePlanks1
5687field_9053_aKpressurePlateStone1
5688field_9054_aJlever1
5689field_9055_aHstairCompactCobblestone1
5690field_9061_Zfire1
5691field_9062_YfireResistance1The amount of ticks you have to stand inside of fire before be set on fire
5692field_9063_XticksExisted1How many ticks has this entity had ran since being alive
5693field_9064_Wrand1
5694field_9066_TnoClip1Whether this entity won't clip with collision or not (make note it won't disable gravity)
5695field_9067_SstepHeight1How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
5696field_9068_RySize1
5697field_9069_QlastTickPosZ1The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
5698field_9070_PlastTickPosY1The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
5699field_9071_OlastTickPosX1The entity's X coordinate at the previous tick, used to calculate position during rendering routines
5700field_9072_NfallDistance1
5701field_9074_LdistanceWalkedModified1The distance walked multiplied by 0.6
5702field_9075_KprevDistanceWalkedModified1The previous ticks distance walked multiplied by 0.6
5703field_9076_HyOffset1
5704field_9078_EvelocityChanged1
5705field_9079_aeisImmuneToFire1
5706field_9080_DisCollided1True if after a move this entity has collided with something either vertically or horizontally
5707field_9082_CisCollidedVertically1True if after a move this entity has collided with something on Y-axis
5708field_9083_acheartsLife1
5709field_9084_BisCollidedHorizontally1True if after a move this entity has collided with something on X- or Z-axis
5710field_9085_abinWater1Whether this entity is currently inside of water (if it handles water movement that is)
5711field_9086_AonGround1
5712field_9088_yprevRotationPitch1
5713field_9089_xprevRotationYaw1
5714field_9090_oprevPosZ1
5715field_9091_nprevPosY1
5716field_9092_mprevPosX1
5717field_9093_lworldObj1Reference to the World object.
5718field_9094_hrenderDistanceWeight1
5719field_9095_azrenderYawOffset1
5720field_9099_avheartsHalvesLife1
5721field_909_atrackedEntity1The entity that this EntityTrackerEntry tracks.
5722field_90_axPosition1Block X position.
5723field_9100_aZdead1This gets set on entity death, but never used. Looks like a duplicate of isDead
5724field_9101_aYcameraPitch1
5725field_9102_aXprevCameraPitch1
5726field_9103_aWattackTime1
5727field_9104_aVdeathTime1The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
5728field_9105_aUattackedAtYaw1The yaw at which this entity was last attacked from.
5729field_9106_aTmaxHurtTime1What the hurt time was max set to last.
5730field_9107_aShurtTime1The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
5731field_9108_aRprevHealth1
5732field_9109_aQhealth1
5733field_910_btrackedEntityHashTable1Used for identity lookup of tracked entities.
5734field_9110_aPswingProgress1
5735field_9111_aOprevSwingProgress1
5736field_9114_aLscoreValue1The score value of the Mob, the amount of points the mob is worth.
5737field_9116_aJentityType1a string holding the type of entity it is currently only implemented in entityPlayer(as 'humanoid')
5738field_9119_aGtexture1the path for the texture of this entityLiving
5739field_911_atrackedEntitySet1List of tracked entities, used for iteration operations on tracked entities.
5740field_9125_aAprevRenderYawOffset1
5741field_9126_btmoveSpeed1
5742field_9127_bsdefaultPitch1
5743field_9128_brisJumping1used to check whether entity is jumping.
5744field_9129_bqrandomYawVelocity1
5745field_912_dmaxTrackingDistanceThreshold1
5746field_9130_bpmoveForward1
5747field_9131_bomoveStrafing1
5748field_9132_bnentityAge1The age of this EntityLiving (used to determine when it dies)
5749field_9133_bmnaturalArmorRating1intrinsic armor level for entity
5750field_9135_bknewRotationPitch1The new yaw rotation to be applied to the entity.
5751field_9136_bjnewRotationYaw1The new yaw rotation to be applied to the entity.
5752field_9137_binewPosZ1The new Z position to be applied to the entity.
5753field_9138_bhnewPosY1The new Y position to be applied to the entity.
5754field_9139_bgnewPosX1The new X position to be applied to the entity.
5755field_913_cmcServer1Reference to the MinecraftServer object.
5756field_9140_bfnewPosRotationIncrements1The number of updates over which the new position and rotation are to be applied to the entity.
5757field_9147_arswingProgressInt1
5758field_9148_aqisSwinging1Whether the player is swinging the current item in their hand.
5759field_9149_apcameraYaw1
5760field_914_lplayerNBTManagerObj1Reference to the PlayerNBTManager object.
5761field_9150_aoprevCameraYaw1
5762field_9151_anscore1
5763field_9154_emanagedPosZ1player Z position as seen by PlayerManager
5764field_9155_dmanagedPosX1player X position as seen by PlayerManager
5765field_9156_bulastHealth1amount of health the client was last set to
5766field_9158_asminecartPitch1
5767field_9159_arminecartYaw1
5768field_9160_aqminecartZ1
5769field_9161_apminecartY1
5770field_9162_aominecartX1
5771field_9163_anturnProgress1appears to be the progress of the turn
5772field_9164_fpushX1
5773field_9165_efuel1
5774field_9166_ajpushZ1
5775field_9169_bage1The age of this EntityItem (used to animate it up and down as well as expire it)
5776field_9171_alboatPitch1
5777field_9172_fboatY1
5778field_9173_akboatYaw1
5779field_9174_eboatX1
5780field_9175_ajboatZ1
5781field_9176_dboatPosRotationIncrements1
5782field_9179_finTile1
5783field_917_ibannedPlayersFile1The file that contains the banned players.
5784field_9180_ezTile1
5785field_9181_ajinGround1
5786field_9182_dyTile1
5787field_9183_cxTile1
5788field_9184_aarrowShake1Seems to be some sort of timer for animating an arrow.
5789field_9185_bart1
5790field_9186_fzPosition1
5791field_9187_eyPosition1
5792field_9188_dxPosition1
5793field_9189_aoticksInAir1
5794field_918_hops1A set containing the OPs.
5795field_9190_anticksAlive1
5796field_9191_amshootingEntity1
5797field_9192_alinGround1
5798field_9193_fyTile1
5799field_9194_akinTile1
5800field_9195_exTile1
5801field_9196_daccelerationZ1
5802field_9197_ajzTile1
5803field_9198_caccelerationY1
5804field_9199_baccelerationX1
5805field_919_gbannedIPs1A set containing the banned IPs.
5806field_91_emetadata1Metadata of the block.
5807field_9207_IcollidingBoundingBoxes1
5808field_9209_xfindingSpawnPoint1if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the world's chunkprovider's dummy if possible
5809field_9211_ssaveHandler1
5810field_9212_pisNewWorld1Used to differentiate between a newly generated world and an already existing world.
5811field_9215_bplayerInstances1the hash of all playerInstances created
5812field_9216_aplayers1players in the current instance
5813field_9220_ushouldSendMotionUpdates1
5814field_9221_tupdateCounter1
5815field_9222_slastTrackedEntityPosZ1
5816field_9223_rlastTrackedEntityPosY1
5817field_9224_qlastTrackedEntityPosX1
5818field_9226_mlastTrackedEntityMotionZ1
5819field_9227_llastTrackedEntityMotionY1
5820field_9228_klastTrackedEntityMotionX1
5821field_9229_jencodedRotationPitch1The encoded entity pitch rotation.
5822field_922_dplayerManagerObj1Reference to the PlayerManager object.
5823field_9230_iencodedRotationYaw1The encoded entity yaw rotation.
5824field_9231_hencodedPosZ1The encoded entity Z position.
5825field_9232_gencodedPosY1The encoded entity Y position.
5826field_9233_fencodedPosX1The encoded entity X position.
5827field_9235_dtrackingDistanceThreshold1
5828field_923_cmcServer1Reference to the MinecraftServer object.
5829field_924_bplayerEntities1A list of player entities that exist on this server.
5830field_9250_kopFile1the file which contains the list of ops
5831field_9251_jipBanFile1the file which contains the list of banned IPs
5832field_9252_fbannedPlayers1the set of all banned players names
5833field_9253_emaxPlayers1the maximum amount of players that can be connected
5834field_925_alogger1Reference to the logger.
5835field_926_bblockX1x coordinate of the block ray traced against
5836field_927_atypeOfHit1What type of ray trace hit was this? 0 = block, 1 = entity
5837field_928_gentityHit1The hit entity
5838field_929_fhitVec1The vector position of the hit
5839field_92_dtype1The new block type for the block.
5840field_930_esideHit1Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
5841field_931_dblockZ1z coordinate of the block ray traced against
5842field_932_cblockY1y coordinate of the block ray traced against
5843field_933_alogger1Reference to the logger.
5844field_934_byCoord1
5845field_935_axCoord1
5846field_936_dpermutations1
5847field_937_czCoord1
5848field_938_boctaves1
5849field_939_ageneratorCollection1Collection of noise generation functions. Output is combined to produce different octaves of noise.
5850field_93_czPosition1Block Z position.
5851field_940_bpath1The path being generated
5852field_941_aworldMap1Used to find obstacles
5853field_942_dpathOptions1Selection of path points to add to the path
5854field_943_cpointMap1The points in the path
5855field_946_brand1The RNG used by the MapGen classes.
5856field_947_arange1The number of Chunks to gen-check in any given direction.
5857field_948_bnumHashElements1the number of elements in the hash array
5858field_949_ahashArray1the array of all elements in the hash
5859field_950_emodCount1count of times elements have been added/removed
5860field_951_dpercentUseable1percent of the hasharray that can be used without hash colliding probably
5861field_952_ccapacity1the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
5862field_953_amcServer1Reference to the MinecraftServer object.
5863field_954_bupdateCounter1Counts the number of updates.
5864field_955_amcServer1Reference to the MinecraftServer object.
5865field_963_bminY1
5866field_964_aminX1
5867field_965_hnumBoundingBoxesInUse1Tracks how many bounding boxes are being used
5868field_966_gboundingBoxes1List of bounding boxes (not all necessarily being actively used)
5869field_967_fmaxZ1
5870field_968_emaxY1
5871field_969_dmaxX1
5872field_970_cminZ1
5873field_971_bloginHandler1The login handler that spawned this thread.
5874field_972_aloginPacket1The login packet to be verified.
5875field_973_bisListening1Whether the network listener object is listening.
5876field_974_alogger1Reference to the logger.
5877field_975_hplayerList1list of all currently connected players
5878field_976_gpendingConnections1list of all people currently trying to connect to the server
5879field_978_enetworkAcceptThread1
5880field_979_dserverSocket1
5881field_97_bxPosition1The X position of the object.
5882field_980_cmcServer1Reference to the MinecraftServer object.
5883field_984_cdefaultLightValue1
5884field_985_bnetWorkListener1The network listener object.
5885field_986_amcServer1Reference to the MinecraftServer object.
5886field_987_amcServerGui1Reference to the ServerGui object.
5887field_98_aentityId1Entity ID of the object.
5888field_992_bmcServerGui1Reference to the ServerGui object.
5889field_993_atextField1Text field.
5890field_994_bserverProperties1The server properties object.
5891field_995_alogger1Reference to the logger.
5892field_996_cserverPropertiesFile1The server properties file.
5893field_997_amcServer1Reference to the MinecraftServer object.
5894field_99_etype1The type of object.
5895field_9_alogger1The Minecraft logger.