ForgePatch/fml/conf/fields.csv

227 KiB

1seargenamesidedesc
2field_70009_bbuffer1RCon string buffer for log.
3field_70010_ainstance1Single instance of RConConsoleSource
4field_70116_cvserverPosZ0
5field_70117_cuserverPosY0
6field_70118_ctserverPosX0
7field_70121_DboundingBox2Axis aligned bounding box.
8field_70122_EonGround2
9field_70123_FisCollidedHorizontally2True if after a move this entity has collided with something on X- or Z-axis
10field_70124_GisCollidedVertically2True if after a move this entity has collided with something on Y-axis
11field_70125_ArotationPitch2Entity rotation Pitch
12field_70126_BprevRotationYaw2
13field_70127_CprevRotationPitch2
14field_70128_LisDead2Gets set by setDead, so this must be the flag whether an Entity is dead (inactive may be better term)
15field_70129_MyOffset2
16field_70130_Nwidth2How wide this entity is considered to be
17field_70131_Oheight2How high this entity is considered to be
18field_70132_HisCollided2True if after a move this entity has collided with something either vertically or horizontally
19field_70133_IvelocityChanged2
20field_70134_JisInWeb2
21field_70136_UlastTickPosZ2The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
22field_70137_TlastTickPosY2The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
23field_70138_WstepHeight2How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
24field_70139_VySize2
25field_70140_QdistanceWalkedModified2The distance walked multiplied by 0.6
26field_70141_PprevDistanceWalkedModified2The previous ticks distance walked multiplied by 0.6
27field_70142_SlastTickPosX2The entity's X coordinate at the previous tick, used to calculate position during rendering routines
28field_70143_RfallDistance2
29field_70144_YentityCollisionReduction2Reduces the velocity applied by entity collisions by the specified percent.
30field_70145_XnoClip2Whether this entity won't clip with collision or not (make note it won't disable gravity)
31field_70146_Zrand2
32field_70147_fentityRiderYawDelta2
33field_70148_dfirstUpdate2
34field_70149_eentityRiderPitchDelta2
35field_70150_bnextStepDistance2The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
36field_70151_cfire2
37field_70152_anextEntityID2
38field_70153_nriddenByEntity2The entity that is riding this entity
39field_70154_oridingEntity2The entity we are currently riding
40field_70155_lrenderDistanceWeight2
41field_70156_mpreventEntitySpawning2Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
42field_70158_akignoreFrustumCheck2Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
43field_70159_wmotionX2Entity motion X
44field_70160_alisAirBorne2
45field_70161_vposZ2Entity position Z
46field_70162_aichunkCoordY2
47field_70163_uposY2Entity position Y
48field_70164_ajchunkCoordZ2
49field_70165_tposX2Entity position X
50field_70166_sprevPosZ2
51field_70167_rprevPosY2
52field_70168_ammyEntitySize2
53field_70169_qprevPosX2
54field_70170_pworldObj2Reference to the World object.
55field_70171_acinWater2Whether this entity is currently inside of water (if it handles water movement that is)
56field_70172_adhurtResistantTime2Remaining time an entity will be "immune" to further damage after being hurt.
57field_70173_aaticksExisted2How many ticks has this entity had ran since being alive
58field_70174_abfireResistance2The amount of ticks you have to stand inside of fire before be set on fire
59field_70175_agaddedToChunk2Has this entity been added to the chunk its within
60field_70176_ahchunkCoordX2
61field_70177_zrotationYaw2Entity rotation Yaw
62field_70178_aeisImmuneToFire2
63field_70179_ymotionZ2Entity motion Z
64field_70180_afdataWatcher2
65field_70181_xmotionY2Entity motion Y
66field_70191_bthrowableShake2
67field_70192_cthrower2The entity that threw this throwable item.
68field_70193_ainGround2
69field_70194_hticksInGround2
70field_70195_iticksInAir2
71field_70197_dpotionDamage2The damage value of the thrown potion that this EntityPotion represents.
72field_70221_fshatterOrDrop2
73field_70222_dtargetZ2'z' location the eye should float towards.
74field_70223_edespawnTimer2
75field_70224_btargetX2'x' location the eye should float towards.
76field_70225_ctargetY2'y' location the eye should float towards.
77field_70230_daccelerationZ2
78field_70232_baccelerationX2
79field_70233_caccelerationY2
80field_70234_anticksInAir2
81field_70235_ashootingEntity2
82field_70236_jticksAlive2
83field_70238_iinGround2
84field_70249_barrowShake2Seems to be some sort of timer for animating an arrow.
85field_70250_cshootingEntity2The owner of this arrow.
86field_70251_acanBePickedUp21 if the player can pick up the arrow
87field_70252_jticksInGround2
88field_70253_hinData2
89field_70254_iinGround2
90field_70255_aodamage2
91field_70256_apknockbackStrength2The amount of knockback an arrow applies when it hits a mob.
92field_70257_anticksInAir2
93field_70259_aentityDragonObj2The dragon entity this dragon part belongs to
94field_70260_bhealth2
95field_70261_ainnerRotation2Used to create the rotation animation when rendering the crystal.
96field_70262_blightningState2Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc.
97field_70263_cboltLivingTime2Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time.
98field_70264_aboltVertex2A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
99field_70272_fboatZ2
100field_70273_gboatYaw2
101field_70274_dboatX2
102field_70275_eboatY2
103field_70276_bspeedMultiplier2
104field_70277_cboatPosRotationIncrements2
105field_70278_anvelocityZ0
106field_70279_aisBoatEmpty2true if no player in boat
107field_70280_jvelocityY0
108field_70281_hboatPitch2
109field_70282_ivelocityX0
110field_70290_dhoverStart2The EntityItem's random initial float height.
111field_70291_ehealth2The health of this EntityItem. (For example, damage for tools)
112field_70292_bage2The age of this EntityItem (used to animate it up and down as well as expire it)
113field_70456_fcurrentItemStack0The current ItemStack.
114field_70457_gitemStack2
115field_70458_dplayer2The player whose inventory this is.
116field_70459_einventoryChanged2Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
117field_70460_barmorInventory2An array of 4 item stacks containing the currently worn armor pieces.
118field_70461_ccurrentItem2The index of the currently held item (0-8).
119field_70462_amainInventory2An array of 36 item stacks indicating the main player inventory (including the visible bar).
120field_70464_binventoryWidth2the width of the crafting inventory
121field_70465_ceventHandler2Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
122field_70466_astackList2List of the stacks in the crafting matrix.
123field_70467_astackResult2A list of one item containing the result of the crafting formula
124field_70472_dcurrentRecipe2
125field_70473_ecurrentRecipeIndex2
126field_70474_btheInventory2
127field_70475_cthePlayer2
128field_70476_atheMerchant2
129field_70477_bupperChest2Inventory object corresponding to double chest upper part
130field_70478_clowerChest2Inventory object corresponding to double chest lower part
131field_70479_aname2Name of the chest.
132field_70481_bslotsCount2
133field_70482_cinventoryContents2
134field_70483_ainventoryTitle2
135field_70484_acontainer2The brewing stand this slot belongs to.
136field_70488_aassociatedChest2
137field_70499_fisInReverse2
138field_70500_gmatrix2Minecart rotational logic matrix
139field_70506_asvelocityZ0
140field_70507_arvelocityY0
141field_70508_aqvelocityX0
142field_70509_jminecartY2
143field_70510_hturnProgress2appears to be the progress of the turn
144field_70511_iminecartX2
145field_70512_aominecartYaw2
146field_70513_apminecartPitch2
147field_70514_anminecartZ2
148field_70516_afuse2How long the fuse is
149field_70520_ftickCounter12
150field_70522_eart2
151field_70529_dxpOrbHealth2The health of this XP orb.
152field_70530_expValue2This is how much XP this orb has.
153field_70531_bxpOrbAge2The age of the XP orb in ticks.
154field_70533_axpColor2A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
155field_70544_fparticleScale0
156field_70545_gparticleGravity0
157field_70546_dparticleAge0
158field_70547_eparticleMaxAge0
159field_70548_bparticleTextureJitterX0
160field_70549_cparticleTextureJitterY0
161field_70550_aparticleIcon0The icon field from which the given particle pulls its texture.
162field_70551_jparticleBlue0The blue amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
163field_70552_hparticleRed0The red amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
164field_70553_iparticleGreen0The green amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
165field_70554_aointerpPosY0
166field_70555_apinterpPosZ0
167field_70556_aninterpPosX0
168field_70557_atheEntity0Entity that had been hit and done the Critical hit on.
169field_70558_asparticleName0
170field_70559_armaximumLife0
171field_70560_aqcurrentLife0
172field_70561_ainitialParticleScale0
173field_70562_aflameScale0the scale of the flame FX
174field_70563_amaterialType0the material type for dropped items/blocks
175field_70564_aqbobTimer0The height of the current bob
176field_70570_areddustParticleScale0
177field_70571_aportalParticleScale0
178field_70572_asportalPosZ0
179field_70573_arportalPosY0
180field_70574_aqportalPosX0
181field_70575_aparticleScaleOverTime0
182field_70576_afootstepAge0
183field_70577_arcurrentFootSteps0
184field_70578_aqfootstepMaxAge0
185field_70579_atimeSinceStart0
186field_70580_aqmaximumTime0the maximum time for the explosion
187field_70583_artheRenderEngine0The Rendering Engine.
188field_70585_anoteParticleScale0
189field_70586_alavaParticleScale0
190field_70587_asmokeParticleScale0
191field_70588_asnowDigParticleScale0
192field_70590_abaseSpellTextureIndex0Base spell texture index
193field_70591_aentityToPickUp0
194field_70592_atyOffs0renamed from yOffset to fix shadowing Entity.yOffset
195field_70593_asmaxAge0
196field_70594_arage0
197field_70595_aqentityPickingUp0
198field_70696_bzattackTarget2The active target the Task system uses for tracking
199field_70698_bvdefaultPitch2
200field_70699_bynavigator2
201field_70700_bxnumTicksToChaseTarget2How long to keep a specific target entity
202field_70701_bsmoveForward2
203field_70702_brmoveStrafing2
204field_70703_buisJumping2used to check whether entity is jumping.
205field_70704_btrandomYawVelocity2
206field_70705_bnnewRotationPitch2The new yaw rotation to be applied to the entity.
207field_70708_bqentityAge2The age of this EntityLiving (used to determine when it dies)
208field_70709_bjnewPosX2The new X position to be applied to the entity.
209field_70710_bknewPosY2The new Y position to be applied to the entity.
210field_70712_bmnewRotationYaw2The new yaw rotation to be applied to the entity.
211field_70713_bfactivePotionsMap2
212field_70714_bgtasks2
213field_70715_bhtargetTasks2
214field_70716_binewPosRotationIncrements2The number of updates over which the new position and rotation are to be applied to the entity.
215field_70717_bbattackingPlayer2The most recent player that has attacked this entity
216field_70718_bcrecentlyHit2Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
217field_70720_bearrowHitTimer2
218field_70721_aZlimbSwingAmount2
219field_70722_aYprevLimbSwingAmount2
220field_70723_bAsenses2
221field_70724_aRattackTime2
222field_70725_aQdeathTime2The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
223field_70726_aTcameraPitch2
224field_70727_aSprevCameraPitch2
225field_70728_aVexperienceValue2The experience points the Entity gives.
226field_70729_aUdead2This gets set on entity death, but never used. Looks like a duplicate of isDead
227field_70732_aIprevSwingProgress2
228field_70733_aJswingProgress2
229field_70735_aLprevHealth2
230field_70737_aNhurtTime2The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
231field_70738_aOmaxHurtTime2What the hurt time was max set to last.
232field_70739_aPattackedAtYaw2The yaw at which this entity was last attacked from.
233field_70744_aEscoreValue2The score value of the Mob, the amount of points the mob is worth.
234field_70746_aGlandMovementFactor2A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
235field_70747_aHjumpMovementFactor2A factor used to determine how far this entity will move each tick if it is jumping or falling.
236field_70749_glookHelper2
237field_70752_epotionsNeedUpdate2Whether the DataWatcher needs to be updated with the active potions
238field_70754_balimbSwing2Only relevant when limbYaw is not 0(the entity is moving). Influences where in its swing legs and arms currently are.
239field_70755_bentityLivingToAttack2is only being set, has no uses as of MC 1.1
240field_70756_crevengeTimer2
241field_70757_alivingSoundTime2Number of ticks since this EntityLiving last produced its sound
242field_70758_atprevRotationYawHead2Entity head rotation yaw at previous tick
243field_70759_asrotationYawHead2Entity head rotation yaw
244field_70760_arprevRenderYawOffset2
245field_70761_aqrenderYawOffset2
246field_70762_jbodyHelper2
247field_70765_hmoveHelper2
248field_70767_ijumpHelper2Entity jumping helper
249field_70771_anmaxHurtResistantTime2
250field_70772_bDmaximumHomeDistance2If -1 there is no maximum distance
251field_70773_bEjumpTicks2Number of ticks since last jump
252field_70775_bChomePosition2
253field_70776_bFcurrentTarget2This entity's current target.
254field_70786_dpathToEntity2
255field_70787_bhasAttacked2returns true if a creature has attacked recently only used for creepers and skeletons
256field_70788_cfleeingTick2Used to make a creature speed up and wander away when hit.
257field_70789_aentityToAttack2The Entity this EntityCreature is set to attack.
258field_70791_fattackCounter2
259field_70792_gtargetedEntity2
260field_70793_dwaypointZ2
261field_70794_eprevAttackCounter2
262field_70795_bwaypointX2
263field_70796_cwaypointY2
264field_70797_acourseChangeCooldown2
265field_70798_haggroCooldown2Cooldown time between target loss and new target aquirement.
266field_70810_dslimeJumpDelay2ticks until this slime jumps again
267field_70811_bsquishFactor2
268field_70812_cprevSquishFactor2
269field_70813_asquishAmount2
270field_70826_gstareTimer2A player must stare at an enderman for 5 ticks before it becomes aggressive. This field counts those ticks.
271field_70827_dcarriableBlocks2
272field_70828_eteleportDelay2Counter to delay the teleportation of an enderman towards the currently attacked target
273field_70833_dtimeSinceIgnited2The amount of time since the creeper was close enough to the player to ignite
274field_70834_elastActiveTime2Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
275field_70837_dangerLevel2Above zero if this PigZombie is Angry.
276field_70838_erandomSoundDelay2A random delay until this PigZombie next makes a sound.
277field_70843_dallySummonCooldown2A cooldown before this entity will search for another Silverfish to join them in battle.
278field_70847_dheightOffset2Random offset used in floating behaviour
279field_70848_eheightOffsetUpdateTime2ticks until heightOffset is randomized
280field_70855_fattackTimer2
281field_70856_gholdRoseTick2
282field_70857_dvillageObj2
283field_70858_ehomeCheckTimer2deincrements, and a distance-to-home check is done at 0
284field_70859_fsquidYaw2
285field_70860_gprevSquidYaw2
286field_70861_dsquidPitch2
287field_70862_eprevSquidPitch2
288field_70863_bzrandomMotionSpeed2
289field_70864_bArotationVelocity2change in squidRotation in radians.
290field_70865_bylastTentacleAngle2the last calculated angle of the tentacles in radians
291field_70866_jtentacleAngle2angle of the tentacles in radians
292field_70867_hsquidRotation2appears to be rotation in radians; we already have pitch & yaw, so this completes the triumvirate.
293field_70868_iprevSquidRotation2previous squidRotation in radians
294field_70869_bDrandomMotionVecY2
295field_70870_bErandomMotionVecZ2
296field_70872_bCrandomMotionVecX2
297field_70881_dinLove2
298field_70882_ebreeding2This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
299field_70883_fdestPos2
300field_70887_jtimeUntilNextEgg2The time until the next egg is spawned.
301field_70898_dfleeceColorTable2Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
302field_70899_esheepTimer2Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
303field_70911_daiSit2
304field_70914_eaiTempt2The tempt AI task for this mob, used to prevent taming while it is fleeing.
305field_70925_gisShaking2true is the wolf is wet else false
306field_70927_jprevTimeWolfIsShaking2
307field_70929_itimeWolfIsShaking2This time increases while wolf is shaking and emitting water particles.
308field_70935_bcustomer0This merchant's current player customer.
309field_70936_crecipeList0The MerchantRecipeList instance.
310field_70937_atheMerchantInventory0Instance of Merchants Inventory.
311field_70952_fisMating2
312field_70953_gisPlaying2
313field_70954_dvillageObj2
314field_70955_erandomTickDivider2
315field_70956_bzwealth2
316field_70958_bBvillagersSellingList2Selling list of Villagers items.
317field_70959_byneedsInitilization2addDefaultEquipmentAndRecipies is called if this is true
318field_70960_bCblacksmithSellingList2Selling list of Blacksmith items.
319field_70961_jtimeUntilReset2
320field_70962_hbuyingPlayer2This villager's current customer.
321field_70963_ibuyingList2Initialises the MerchantRecipeList.java
322field_70976_fringBufferIndex2Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
323field_70977_gdragonPartArray2An array containing all body parts of this dragon
324field_70978_dtargetZ2
325field_70979_eringBuffer2Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
326field_70980_btargetX2
327field_70981_ctargetY2
328field_70982_bzdragonPartTail32
329field_70983_bAdragonPartWing12
330field_70984_bydragonPartTail22
331field_70985_jdragonPartTail12
332field_70986_hdragonPartHead2The head bounding box of a dragon
333field_70987_idragonPartBody2The body bounding box of a dragon
334field_70988_bDanimTime2Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
335field_70989_bEforceNewTarget2Force selecting a new flight target at next tick if set to true.
336field_70990_bBdragonPartWing22
337field_70991_bCprevAnimTime2Animation time at previous tick.
338field_70992_bHhealingEnderCrystal2The current endercrystal that is healing this dragon
339field_70993_bItarget2
340field_70994_bFslowed2Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
341field_70995_bGdeathTicks2
342field_71067_cbexperienceTotal2The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
343field_71068_caexperienceLevel2The current experience level the player is on.
344field_71069_bzinventoryContainer2The Container for the player's inventory (which opens when they press E)
345field_71070_bAopenContainer2The Container the player has open.
346field_71071_byinventory2Inventory of the player
347field_71072_fitemInUseCount2This field starts off equal to getMaxItemUseDuration and is decremented on each tick
348field_71073_dstartMinecartRidingCoordinate2Holds the coordinate of the player when enter a minecraft to ride.
349field_71074_eitemInUse2This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
350field_71075_bZcapabilities2The player's capabilities. (See class PlayerCapabilities)
351field_71076_bsleepTimer2
352field_71077_cspawnChunk2holds the spawn chunk of the player
353field_71078_atheInventoryEnderChest2
354field_71080_cyprevTimeInPortal0The amount of time an entity has been in a Portal the previous tick
355field_71081_bTplayerLocation2the current location of the player
356field_71083_bSsleeping2Boolean value indicating weather a player is sleeping or not
357field_71086_bYtimeInPortal0The amount of time an entity has been in a Portal
358field_71087_bXinPortal2Whether the entity is inside a Portal
359field_71088_bWtimeUntilPortal2
360field_71090_bLxpCooldown2Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
361field_71093_bKdimension2Which dimension the player is in (-1 = the Nether, 0 = normal world)
362field_71100_bBfoodStats2The food object of the player, the general hunger logic.
363field_71101_bCflyToggleTimer2Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
364field_71102_cespeedInAir2
365field_71104_cffishEntity2An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
366field_71106_ccexperience2The current amount of experience the player has within their Experience Bar.
367field_71107_bFprevCameraYaw2
368field_71108_cdspeedOnGround2
369field_71109_bGcameraYaw2
370field_71129_floadedChunks2LinkedList that holds the loaded chunks.
371field_71130_gdestroyedItemsNetCache2entities added to this list will be packet29'd to the player
372field_71131_dmanagedPosX2player X position as seen by PlayerManager
373field_71132_emanagedPosZ2player Z position as seen by PlayerManager
374field_71133_bmcServer2Reference to the MinecraftServer object.
375field_71134_ctheItemInWorldManager2The ItemInWorldManager belonging to this player
376field_71135_aplayerNetServerHandler2The NetServerHandler assigned to this player by the ServerConfigurationManager.
377field_71136_jplayerConqueredTheEnd2Set when a player beats the ender dragon, used to respawn the player at the spawn point while retaining inventory and XP
378field_71137_hisChangingQuantityOnly2set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
379field_71138_iping2
380field_71139_cqcurrentWindowId2The currently in use window ID. Incremented every time a window is opened.
381field_71140_cochatColours2
382field_71142_cmrenderDistance2must be between 3>x>15 (strictly between)
383field_71143_cnchatVisibility2
384field_71144_cklastExperience2Amount of experience the client was last set to
385field_71146_cilastFoodLevel2set to foodStats.GetFoodLevel
386field_71147_cjwasHungry2set to foodStats.getSaturationLevel() == 0.0F each tick
387field_71148_cgtranslator2
388field_71149_chlastHealth2amount of health the client was last set to
389field_71154_frenderArmYaw0
390field_71155_grenderArmPitch0
391field_71156_dsprintToggleTimer0Used to tell if the player pressed forward twice. If this is at 0 and it's pressed (And they are allowed to sprint, aka enough food on the ground etc) it sets this to 7. If it's pressed and it's greater than 0 enable sprinting.
392field_71157_esprintingTicksLeft0Ticks left before sprinting is disabled.
393field_71158_bmovementInput0
394field_71159_cmc0
395field_71163_hprevRenderArmYaw0
396field_71164_iprevRenderArmPitch0
397field_71168_coticksSinceMovePacket0Counter used to ensure that the server sends a move packet (Packet11, 12 or 13) to the client at least once a second.
398field_71169_cphasSetHealth0has the client player's health been set?
399field_71170_cmwasSneaking0Used to check if the player has started or stopped sneaking and needs to tell the server.
400field_71171_cnwasSprinting0Used to check if the player has started or stopped sprinting and needs to tell the server.
401field_71172_ckoldRotationPitch0
402field_71173_clwasOnGround0Check if was on ground last update
403field_71174_asendQueue0
404field_71175_cioldPosZ0
405field_71176_cjoldRotationYaw0
406field_71177_cgoldMinY0Old Minimum Y of the bounding box
407field_71178_choldPosY0
408field_71179_joldPosX0
409field_71180_fotherPlayerMPYaw0
410field_71181_gotherPlayerMPPitch0
411field_71182_dotherPlayerMPY0
412field_71183_eotherPlayerMPZ0
413field_71184_botherPlayerMPPosRotationIncrements0
414field_71185_cotherPlayerMPX0
415field_71186_aisItemInUse0
416field_71280_DbuildLimit2Maximum build height.
417field_71284_ApvpEnabled2Indicates whether PvP is active on the server or not.
418field_71285_BallowFlight2Determines if flight is allowed or not.
419field_71286_Cmotd2The server MOTD string.
420field_71287_LworldName0
421field_71288_MisDemo2
422field_71289_NenableBonusChest2
423field_71290_OworldIsBeingDeleted2If true, there is no need to save chunks or stop the server, because that is already being done.
424field_71292_IserverKeyPair2
425field_71293_JserverOwner2Username of the server owner (for integrated servers)
426field_71294_KfolderName2
427field_71295_TstartProfiling2
428field_71296_QserverIsRunning2
429field_71298_SuserMessage2
430field_71299_RtimeOfLastWarning2Set when warned for "Can't keep up", which triggers again after 15 seconds.
431field_71302_dcurrentTask2The task the server is currently working on(and will output on outputPercentRemaining).
432field_71303_epercentDone2The percentage of the current task finished so far.
433field_71304_btheProfiler2
434field_71305_cworldServers2The server world instances.
435field_71307_nusageSnooper2The PlayerUsageSnooper instance.
436field_71308_oanvilFile2
437field_71309_lmcServer2Instance of Minecraft Server.
438field_71310_manvilConverterForAnvilFile2
439field_71311_jtickTimeArray2
440field_71312_ktimeOfLastDimensionTick2Stats are [dimension][tick%100] system.nanoTime is stored.
441field_71315_wtickCounter2Incremented every tick.
442field_71316_vserverStopped2Indicates to other classes that the server is safely stopped.
443field_71317_userverRunning2Indicates whether the server is running or not. Set to false to initiate a shutdown.
444field_71318_tserverConfigManager2The ServerConfigurationManager instance.
445field_71319_sserverPort2The server's port.
446field_71320_rhostname1The server's hostname.
447field_71321_qcommandManager2
448field_71322_ptickables2Collection of objects to update every tick. Type: List<IUpdatePlayerListBox>
449field_71323_zcanSpawnNPCs2
450field_71324_ycanSpawnAnimals2True if the server has animals turned on.
451field_71325_xonlineMode2True if the server is in online mode.
452field_71335_sguiIsEnabled1
453field_71337_qgameType1
454field_71338_pcanSpawnStructures1
455field_71339_ntheRConThreadMain1
456field_71340_osettings1
457field_71341_lpendingCommandList1
458field_71342_mtheRConThreadQuery1
459field_71345_qlanServerPing0
460field_71346_pisPublic0
461field_71348_oisGamePaused0
462field_71349_lmc0The Minecraft instance.
463field_71350_mtheWorldSettings0
464field_71412_DmcDataDir0
465field_71414_FisTakingScreenshot0Makes sure it doesn't keep taking screenshots when both buttons are down.
466field_71415_GinGameHasFocus0Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
467field_71417_BmouseHelper0Mouse helper instance.
468field_71419_LdebugUpdateTime0Approximate time (in ms) of last update to debug string
469field_71420_MfpsCounter0holds the current fps
470field_71421_NprevFrameTime0
471field_71422_OcurrentServerData0
472field_71423_HsystemTime0
473field_71424_ImcProfiler0The profiler instance
474field_71425_Jrunning0Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
475field_71426_Kdebug0String that shows the debug information
476field_71427_UusageSnooper0Instance of PlayerUsageSnooper.
477field_71428_Ttimer0
478field_71429_WleftClickCounter0Mouse left click counter
479field_71431_Qfullscreen0
480field_71432_PtheMinecraft0Set to 'this' in Minecraft constructor; used by some settings get methods
481field_71433_ScrashReporter0Instance of CrashReport.
482field_71434_RhasCrashed0
483field_71435_YtempDisplayHeight0Display height
484field_71436_XtempDisplayWidth0Display width
485field_71437_ZtheIntegratedServer0Instance of IntegratedServer.
486field_71438_frenderGlobal0
487field_71439_gthePlayer0
488field_71440_ddisplayHeight0
489field_71441_etheWorld0
490field_71442_bplayerController0
491field_71443_cdisplayWidth0
492field_71444_amemoryReserve0A 10MiB preallocation to ensure the heap is reasonably sized.
493field_71445_nisGamePaused0
494field_71446_orenderEngine0The RenderEngine instance used by Minecraft
495field_71449_jsession0
496field_71451_hrenderViewEntity0The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render.
497field_71452_ieffectRenderer0
498field_71453_akmyNetworkManager0
499field_71454_wskipRenderWorld0Skip render world
500field_71455_alintegratedServerIsRunning0
501field_71456_vingameGUI0
502field_71457_aijoinPlayerCounter0Join player counter
503field_71458_uguiAchievement0Gui achievement
504field_71459_ajisDemo0
505field_71460_tentityRenderer0
506field_71461_sloadingScreen0
507field_71462_rcurrentScreen0The GuiScreen that's being displayed at the moment.
508field_71464_qstandardGalacticFontRenderer0
509field_71465_andebugProfilerName0Profiler currently displayed in the debug screen pie chart
510field_71466_pfontRenderer0The font renderer used for displaying and measuring text.
511field_71467_acrightClickDelayTimer0When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
512field_71468_adrefreshTexturePacksScheduled0Checked in Minecraft's while(running) loop, if true it's set to false and the textures refreshed.
513field_71469_aasaveLoader0
514field_71470_abdebugFPS0This is set to fpsCounter every debug screen update, and is shown on the debug screen. It's also sent as part of the usage snooping.
515field_71474_ygameSettings0The game settings that currently hold effect.
516field_71475_aeserverName0
517field_71476_xobjectMouseOver0The ray trace hit that the mouse is over.
518field_71477_afserverPort0
519field_71486_atheCrashReport2Reference to the CrashReport object.
520field_71488_atheCrashReport2Reference to the CrashReport object.
521field_71490_atheCrashReport2Reference to the CrashReport object.
522field_71492_atheCrashReport2Reference to the CrashReport object.
523field_71494_atheCrashReport2Reference to the CrashReport object.
524field_71496_atheCrashReport2Reference to the CrashReport object.
525field_71510_dcrashReportFile2File of crash report.
526field_71511_bcause2The Throwable that is the "cause" for this crash and Crash Report.
527field_71512_ccrashReportSections2Holds the keys and values of all crash report sections.
528field_71513_adescription2Description of the crash report.
529field_71533_atheAdmin2
530field_71561_bcommandSet2The set of ICommand objects currently loaded.
531field_71562_acommandMap2Map of Strings to the ICommand objects they represent
532field_71567_ballowedCharacters2Array of the special characters that are allowed in any text drawing of Minecraft.
533field_71572_bposY2the y coordinate
534field_71573_cposZ2the z coordinate
535field_71574_aposX2
536field_71576_atheReportedExceptionCrashReport2Instance of CrashReport.
537field_71577_frotateRight2Maps a direction to that to the right of it.
538field_71578_grotateLeft2Maps a direction to that to the left of it.
539field_71579_dfacingToDirection2Maps a Facing value (3D) to a Direction value (2D).
540field_71580_erotateOpposite2Maps a direction to that opposite of it.
541field_71581_boffsetZ2
542field_71582_cdirectionToFacing2Maps a Direction value (2D) to a Facing value (3D).
543field_71583_aoffsetX2
544field_71584_hbedDirection2
545field_71585_doffsetsZForSide2gives the offset required for this axis to get the block at that side.
546field_71586_boffsetsXForSide2gives the offset required for this axis to get the block at that side.
547field_71587_coffsetsYForSide2gives the offset required for this axis to get the block at that side.
548field_71588_aoppositeSide2Converts a side to the opposite side. This is the same as XOR'ing it with 1.
549field_71743_atheDecitatedServer1Reference to the DecitatedServer object.
550field_72301_fnumCleans2Number of times this Pool has been cleaned
551field_72302_dnextPoolIndex2Next index to use when adding a Pool Entry.
552field_72303_emaxPoolIndex2Largest index reached by this Pool (can be reset to 0 upon calling cleanPool)
553field_72304_bnumEntriesToRemove2Number of Pool entries to remove when cleanPool is called maxNumCleans times.
554field_72305_clistAABB2List of AABB stored in this Pool
555field_72306_amaxNumCleans2Maximum number of times the pool can be "cleaned" before the list is shrunk
556field_72307_fhitVec2The vector position of the hit
557field_72308_gentityHit2The hit entity
558field_72309_dblockZ2z coordinate of the block ray traced against
559field_72310_esideHit2Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
560field_72311_bblockX2x coordinate of the block ray traced against
561field_72312_cblockY2y coordinate of the block ray traced against
562field_72313_atypeOfHit2What type of ray trace hit was this? 0 = block, 1 = entity
563field_72334_fmaxZ2
564field_72335_gtheAABBLocalPool2ThreadLocal AABBPool
565field_72336_dmaxX2
566field_72337_emaxY2
567field_72338_bminY2
568field_72339_cminZ2
569field_72340_aminX2
570field_72346_fresetCount2
571field_72347_dnextFreeSpace2The number of elements we consider "in the pool". Elements already in the backing store whose indices are at or above this value may have their components reset at any time. TODO: this variable should really be named "poolSize", but I'm not renaming it right now in case any mods are actually (inappropriately) using it instead of using the accessor method..
572field_72348_emaximumSizeSinceLastTruncation2
573field_72349_bminimumSize2
574field_72350_cvec3Cache2items at and above nextFreeSpace are assumed to be available
575field_72351_atruncateArrayResetThreshold2
576field_72400_fmcServer2Reference to the MinecraftServer object.
577field_72401_gbannedPlayers2
578field_72402_dviewDistance2
579field_72403_edateFormat2
580field_72404_bplayerEntityList2A list of player entities that exist on this server.
581field_72405_cmaxPlayers2The maximum number of players that can be connected at a time.
582field_72407_ncommandsAllowedForAll2True if all players are allowed to use commands (cheats).
583field_72408_oplayerPingIndex2index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players
584field_72409_lwhiteListEnforced2Server setting to only allow OPs and whitelisted players to join the server.
585field_72410_mgameType2
586field_72411_jwhiteListedPlayers2The Set of all whitelisted players.
587field_72412_kplayerNBTManagerObj2Reference to the PlayerNBTManager object.
588field_72413_hbannedIPs2
589field_72414_iops2A set containing the OPs.
590field_72416_ehostPlayerData0Holds the NBT data for the host player's save file, so this can be written to level.dat.
591field_72422_fwhiteList1
592field_72423_eopsList1
593field_72428_aserver1
594field_72447_dmyVec3LocalPool2
595field_72448_byCoord2Y coordinate of Vec3D
596field_72449_czCoord2Z coordinate of Vec3D
597field_72450_axCoord2X coordinate of Vec3D
598field_72451_atheDecitatedServer1Instance of the DecitatedServer.
599field_72595_frequestIdAsString1The request ID stored as a String
600field_72596_drequestId1A client-provided request ID associated with this query.
601field_72597_echallengeValue1A unique string of bytes used to verify client auth
602field_72598_btimestamp1The creation timestamp for this auth
603field_72599_crandomChallenge1A random integer value to be used for client response authentication
604field_72600_aqueryThread1The RConThreadQuery that this is probably an inner class of
605field_72614_fserverSocketList1A list of registered ServerSockets
606field_72616_esocketList1A list of registered DatagramSockets
607field_72617_bserver1Reference to the IServer object.
608field_72618_crconThread1Thread for this runnable class
609field_72619_arunning1True if the Thread is running, false otherwise
610field_72629_glastAuthCheckTime1The time of the last client auth check
611field_72630_nbuffer1A buffer for incoming DatagramPackets
612field_72631_oincomingPacket1Storage for incoming DatagramPackets
613field_72632_lworldName1The name of the currently loaded world
614field_72633_mquerySocket1The remote socket querying the server
615field_72634_jmaxPlayers1The maximum number of players allowed on the server
616field_72635_kserverMotd1The current server message of the day
617field_72636_hqueryPort1The RCon query port
618field_72637_iserverPort1Port the server is running on
619field_72638_vlastQueryResponseTime1The time of the last query response sent
620field_72639_uoutput1The RConQuery output stream
621field_72640_ttime1The time that this RConThreadQuery was constructed, from (new Date()).getTime()
622field_72641_squeryClients1A map of SocketAddress objects to RConThreadQueryAuth objects
623field_72642_rserverHostname1The hostname of the running server
624field_72643_qqueryHostname1The hostname of this query server
625field_72647_grconPort1Port RCon is running on
626field_72648_lclientThreads1A map of client addresses to their running Threads
627field_72649_jserverSocket1The RCon ServerSocket.
628field_72650_krconPassword1The RCon password
629field_72651_hserverPort1Port the server is running on
630field_72652_ihostname1Hostname RCon is running on
631field_72657_gloggedIn1True if the client has succefssfully logged into the RCon, otherwise false
632field_72658_jrconPassword1The RCon password
633field_72659_hclientSocket1The client's Socket connection
634field_72660_ibuffer1A buffer for incoming Socket data
635field_72666_ahexDigits1Translation array of decimal to hex digits
636field_72673_boutput1ByteArrayOutputStream wrapper
637field_72674_abyteArrayOutput1Output stream
638field_72696_fxzDirectionsConst2x, z direction vectors: east, south, west, north
639field_72697_dchunkWatcherWithPlayers2contains a PlayerInstance for every chunk they can see. the "player instance" cotains a list of all players who can also that chunk
640field_72698_eplayerViewRadius2Number of chunks the server sends to the client. Valid 3<=x<=15. In server.properties.
641field_72699_bplayers2players in the current instance
642field_72700_cplayerInstances2A map of chunk position (two ints concatenated into a long) to PlayerInstance
643field_72701_atheWorldServer2
644field_72737_DmaxBlockZ0Maximum block Z
645field_72738_EdamagedBlocks0Stores blocks currently being broken. Key is entity ID of the thing doing the breaking. Value is a DestroyBlockProgress
646field_72739_FrenderDistanceChunks0
647field_72740_GrenderEntitiesStartupCounter0Render entities startup counter (init value=2)
648field_72741_AminBlockZ0Minimum block Z
649field_72742_BmaxBlockX0Maximum block X
650field_72743_CmaxBlockY0Maximum block Y
651field_72744_LrenderersBeingClipped0How many renderers are being clipped by the frustrum this frame
652field_72745_MrenderersBeingOccluded0How many renderers are being occluded this frame
653field_72746_NrenderersBeingRendered0How many renderers are actually being rendered this frame
654field_72747_OrenderersSkippingRenderPass0How many renderers are skipping rendering due to not having a render pass this frame
655field_72748_HcountEntitiesTotal0Count entities total
656field_72749_IcountEntitiesRendered0Count entities rendered
657field_72750_JcountEntitiesHidden0Count entities hidden
658field_72751_KrenderersLoaded0How many renderers are loaded this frame that try to be rendered
659field_72752_QworldRenderersCheckIndex0World renderers check index
660field_72753_PdummyRenderInt0Dummy render int
661field_72754_SallRenderLists0All render lists (fixed length 4)
662field_72755_RglRenderLists0List of OpenGL lists for the current render pass
663field_72756_fprevSortZ0Previous Z position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
664field_72757_gfrustumCheckOffset0The offset used to determine if a renderer is one of the sixteenth that are being updated this frame
665field_72758_dprevSortX0Previous x position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
666field_72759_eprevSortY0Previous y position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
667field_72761_cocclusionResult0Occlusion query result
668field_72763_nrenderChunksTall0
669field_72764_orenderChunksDeep0
670field_72765_lworldRenderers0
671field_72766_mrenderChunksWide0
672field_72767_jworldRenderersToUpdate0
673field_72768_ksortedWorldRenderers0
674field_72769_htheWorld0
675field_72770_irenderEngine0The RenderEngine instance used by RenderGlobal
676field_72771_wglSkyList0OpenGL sky list
677field_72772_vstarGLCallList0The star GL Call list
678field_72773_ucloudTickCounter0counts the cloud render updates. Used with mod to stagger some updates
679field_72774_tocclusionEnabled0Is occlusion testing enabled
680field_72775_sglOcclusionQueryBase0OpenGL occlusion query base
681field_72777_qmc0A reference to the Minecraft object.
682field_72778_pglRenderListBase0OpenGL render lists base
683field_72779_zminBlockY0Minimum block Y
684field_72780_yminBlockX0Minimum block X
685field_72781_xglSkyList20OpenGL sky list 2
686field_72782_btheWorldServer2The WorldServer object.
687field_72783_amcServer2Reference to the MinecraftServer object.
688field_72792_dentityViewDistance2
689field_72793_btrackedEntities2List of tracked entities, used for iteration operations on tracked entities.
690field_72794_ctrackedEntityIDs2
691field_72795_atheWorld2
692field_72814_disEmpty2True if the chunk cache is empty.
693field_72815_eworldObj2Reference to the World object.
694field_72816_bchunkZ2
695field_72817_cchunkArray2
696field_72818_achunkX2
697field_72982_DvillageCollectionObj2
698field_72983_EvillageSiegeObj2
699field_72984_FtheProfiler2
700field_72985_GspawnHostileMobs2indicates if enemies are spawned or not
701field_72986_AworldInfo2holds information about a world (size on disk, time, spawn point, seed, ...)
702field_72987_BfindingSpawnPoint2Boolean that is set to true when trying to find a spawn point
703field_72988_CmapStorage2
704field_72990_MambientTickCountdown2number of ticks until the next random ambients play
705field_72992_HspawnPeacefulMobs2A flag indicating whether we should spawn peaceful mobs.
706field_72993_IactiveChunkSet2Positions to update
707field_72994_JlightUpdateBlockList2is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
708field_72995_KisRemote2This is set to true for client worlds, and false for server worlds.
709field_72996_floadedEntityList2A list of all Entities in all currently-loaded chunks
710field_72997_gunloadedEntityList2
711field_72998_dcollidingBoundingBoxes2
712field_72999_escheduledUpdatesAreImmediate2boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
713field_73001_ccloudColour2
714field_73003_nprevRainingStrength2
715field_73004_orainingStrength2
716field_73005_lupdateLCG2Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
717field_73006_mDIST_HASH_MAGIC2magic number used to generate fast random numbers for 3d distribution within a chunk
718field_73007_jweatherEffects2a list of all the lightning entities
719field_73008_kskylightSubtracted2How much light is subtracted from full daylight
720field_73010_iplayerEntities2Array list of players in the world.
721field_73011_wprovider2The WorldProvider instance that World uses.
722field_73012_vrand2RNG for World.
723field_73013_udifficultySetting2Option > Difficulty setting (0 - 3)
724field_73016_rlastLightningBolt2Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
725field_73017_qthunderingStrength2
726field_73018_pprevThunderingStrength2
727field_73019_zsaveHandler2
728field_73020_ychunkProvider2Handles chunk operations and caching
729field_73021_xworldAccesses2
730field_73032_dentityList0Contains all entities for this client, both spawned and non-spawned.
731field_73033_bclientChunkProvider0The ChunkProviderClient instance
732field_73034_centityHashSet0The hash set of entities handled by this client. Uses the entity's ID as the hash set's key.
733field_73035_asendQueue0The packets that need to be sent to the server.
734field_73036_LentitySpawnQueue0Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty.
735field_73037_Mmc0
736field_73038_NpreviousActiveChunkSet0
737field_73058_dlevelSaving2Whether or not level saving is enabled
738field_73059_btheChunkProviderServer2
739field_73061_amcServer2
740field_73062_LtheEntityTracker2
741field_73063_MthePlayerManager2
742field_73064_NpendingTickListEntriesHashSet2
743field_73065_OpendingTickListEntriesTreeSet2All work to do in future ticks.
744field_73066_TentityIdMap2An IntHashMap of entity IDs (integers) to their Entity objects.
745field_73068_PallPlayersSleeping2is false if there are no players
746field_73069_SbonusChestContent2
747field_73071_ademoWorldSettings2
748field_73072_LdemoWorldSeed2
749field_73086_fpartiallyDestroyedBlockX2
750field_73087_gpartiallyDestroyedBlockY2
751field_73088_disDestroyingBlock2True if the player is destroying a block
752field_73089_einitialDamage2
753field_73090_bthisPlayerMP2The EntityPlayerMP object that this object is connected to.
754field_73091_cgameType2
755field_73092_atheWorld2The world object that this object is connected to.
756field_73093_ninitialBlockDamage2
757field_73094_odurabilityRemainingOnBlock2
758field_73095_lposY2
759field_73096_mposZ2
760field_73097_jreceivedFinishDiggingPacket2Set to true when the "finished destroying block" packet is received but the block wasn't fully damaged yet. The block will not be destroyed while this is false.
761field_73098_kposX2
762field_73099_hpartiallyDestroyedBlockZ2
763field_73100_icurblockDamage2
764field_73103_ddemoTimeExpired2
765field_73111_dpartialBlockZ0
766field_73112_epartialBlockProgress0damage ranges from 1 to 10. -1 causes the client to delete the partial block renderer.
767field_73113_bpartialBlockX0
768field_73114_cpartialBlockY0
769field_73115_aminingPlayerEntId0entity ID of the player associated with this partially destroyed Block. Used to identify the Blocks in the client Renderer, max 1 per player on a server
770field_73126_flastScaledZPosition2
771field_73127_glastYaw2
772field_73128_dlastScaledXPosition2
773field_73129_elastScaledYPosition2
774field_73130_bblocksDistanceThreshold2
775field_73131_cupdateFrequency2check for sync when ticks % updateFrequency==0
776field_73132_amyEntity2
777field_73133_nplayerEntitiesUpdated2
778field_73134_otrackingPlayers2Holds references to all the players that are currently receiving position updates for this entity.
779field_73135_lmotionZ2
780field_73136_mticks2
781field_73137_jmotionX2
782field_73138_kmotionY2
783field_73139_hlastPitch2
784field_73140_ilastHeadMotion2
785field_73141_vridingEntity2
786field_73142_uticksSinceLastForcedTeleport2every 400 ticks a full teleport packet is sent, rather than just a "move me +x" command, so that position remains fully synced.
787field_73143_tsendVelocityUpdates2
788field_73144_sisDataInitialized2set to true on first sendLocationToClients
789field_73145_rposZ2
790field_73146_qposY2
791field_73147_pposX2
792field_73161_brandom2
793field_73163_aworldObj2
794field_73167_fnoiseData32
795field_73168_gnoiseData42
796field_73169_dnoiseData12
797field_73170_enoiseData22
798field_73171_bnetherNoiseGen72
799field_73172_cgenNetherBridge2
800field_73173_anetherNoiseGen62
801field_73174_nnetherrackExculsivityNoiseGen2Determines whether something other than nettherack can be generated at a location
802field_73175_oworldObj2Is the world that the nether is getting generated.
803field_73176_lnetherNoiseGen32
804field_73177_mslowsandGravelNoiseGen2Determines whether slowsand or gravel can be generated at a location
805field_73178_jnetherNoiseGen12A NoiseGeneratorOctaves used in generating nether terrain
806field_73179_knetherNoiseGen22
807field_73180_hnoiseData52
808field_73181_ihellRNG2
809field_73182_tnetherCaveGenerator2
810field_73183_snetherrackExclusivityNoise2Holds the noise used to determine whether something other than netherrack can be generated at a location
811field_73184_rgravelNoise2
812field_73185_qslowsandNoise2Holds the noise used to determine whether slowsand can be generated at a location
813field_73186_pnoiseField2
814field_73190_fnoiseData42
815field_73191_gnoiseData52
816field_73192_dnoiseData22
817field_73193_enoiseData32
818field_73194_bnoiseGen52
819field_73195_cnoiseData12
820field_73196_anoiseGen42
821field_73197_ndensities2
822field_73198_obiomesForGeneration2The biomes that are used to generate the chunk
823field_73199_lnoiseGen32
824field_73200_mendWorld2
825field_73201_jnoiseGen12
826field_73202_knoiseGen22
827field_73204_iendRNG2
828field_73212_bnoiseGen62A NoiseGeneratorOctaves used in generating terrain
829field_73213_cmobSpawnerNoise2
830field_73214_anoiseGen52A NoiseGeneratorOctaves used in generating terrain
831field_73220_krand2RNG.
832field_73223_wmineshaftGenerator2Holds Mineshaft Generator
833field_73224_vvillageGenerator2Holds Village Generator
834field_73225_ustrongholdGenerator2Holds Stronghold Generator
835field_73226_tcaveGenerator2
836field_73227_sstoneNoise2
837field_73229_qmapFeaturesEnabled2are map structures going to be generated (e.g. strongholds)
838field_73230_pworldObj2Reference to the World object.
839field_73231_zbiomesForGeneration2The biomes that are used to generate the chunk
840field_73232_yravineGenerator2Holds ravine generator
841field_73233_xscatteredFeatureGenerator2
842field_73235_dworldObj0Reference to the World object.
843field_73236_bchunkMapping0The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
844field_73237_cchunkListing0This may have been intended to be an iterable version of all currently loaded chunks (MultiplayerChunkCache), with identical contents to chunkMapping's values. However it is never actually added to.
845field_73238_ablankChunk0The completely empty chunk used by ChunkProviderClient when field_73236_b doesn't contain the requested coordinates.
846field_73244_floadedChunkHashMap2
847field_73245_gloadedChunks2
848field_73246_dcurrentChunkProvider2
849field_73247_ecurrentChunkLoader2
850field_73248_bchunksToUnload2used by unload100OldestChunks to iterate the loadedChunkHashMap for unload (underlying assumption, first in, first out)
851field_73249_cdefaultEmptyChunk2
852field_73250_aloadChunkOnProvideRequest2if this is false, the defaultEmptyChunk will be returned by the provider
853field_73251_hworldObj2
854field_73260_fflagsYAreasToUpdate2Integer field where each bit means to make update 16x16x16 division of chunk (from bottom).
855field_73262_enumberOfTilesToUpdate2
856field_73263_bplayersWatchingChunk2
857field_73264_cchunkLocation2note: this is final
858field_73265_athePlayerManager2
859field_73672_bserverProperties1The server properties object.
860field_73673_cserverPropertiesFile1The server properties file.
861field_73692_fbanEndDate2
862field_73693_greason2
863field_73694_dbanStartDate2
864field_73695_ebannedBy2
865field_73697_cusername2
866field_73698_adateFormat2
867field_73701_bsender1
868field_73702_acommand1The command string.
869field_73713_bfileName2
870field_73714_clistActive2set to true if not singlePlayer
871field_73715_atheBanList2
872field_73716_atheServer2Instance of MinecraftServer.
873field_73725_bmc0A reference to the Minecraft object.
874field_73726_ccurrentlyDisplayedText0The text currently displayed (i.e. the argument to the last call to printText or func_73722_d)
875field_73735_izLevel0
876field_73837_fupdateCounter0
877field_73838_grecordPlaying0The string specifying which record music is playing
878field_73839_dmc0
879field_73840_epersistantChatGUI0ChatGUI instance that retains all previous chat data
880field_73841_bitemRenderer0
881field_73842_crand0
882field_73843_aprevVignetteBrightness0Previous frame vignette brightness (slowly changes by 1% each frame)
883field_73844_jrecordIsPlaying0
884field_73845_hrecordPlayingUpFor0How many ticks the record playing message will be displayed
885field_73973_dbuttonResetDemo0
886field_73974_bupdateCounter0Counts the number of screen updates.
887field_73975_csplashText0The splash message.
888field_73976_arand0The RNG used by the Main Menu Screen.
889field_73977_nviewportTexture0Texture allocated for the current viewport of the main menu's panorama background.
890field_73978_otitlePanoramaPaths0An array of all the paths to the panorama pictures.
891field_73979_mpanoramaTimer0Timer used to rotate the panorama, increases every tick.
892field_74267_amcServer2Reference to the MinecraftServer object.
893field_74270_amcServer2Reference to the MinecraftServer object.
894field_74272_amcServer2Reference to the MinecraftServer object.
895field_74274_amcServer2Reference to the MinecraftServer object.
896field_74276_flastHRTime0The time reported by the high-resolution clock at the last call of updateTimer(), in seconds
897field_74277_glastSyncSysClock0The time reported by the system clock at the last sync, in milliseconds
898field_74278_dtimerSpeed0A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half-speed.
899field_74279_eelapsedPartialTicks0How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
900field_74280_belapsedTicks0How many full ticks have turned over since the last call to updateTimer(), capped at 10.
901field_74281_crenderPartialTicks0How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter.
902field_74282_aticksPerSecond0The number of timer ticks per second of real time
903field_74283_jtimeSyncAdjustment0A ratio used to sync the high-resolution clock to the system clock, updated once per second
904field_74284_hlastSyncHRClock0The time reported by the high-resolution clock at the last sync, in milliseconds
905field_74286_busername0
906field_74293_bpixelBuffer0A buffer to hold pixel values returned by OpenGL.
907field_74294_cpixelValues0The built-up array that contains all the pixel values returned by OpenGL.
908field_74295_adateFormat0
909field_74310_DkeyBindChat0
910field_74311_EkeyBindSneak0
911field_74312_FkeyBindAttack0
912field_74313_GkeyBindUseItem0
913field_74314_AkeyBindJump0
914field_74316_CkeyBindDrop0
915field_74317_Lmc0
916field_74318_Mdifficulty0
917field_74319_NhideGUI0
918field_74320_OthirdPersonView0
919field_74321_HkeyBindPlayerList0
920field_74322_IkeyBindPickBlock0
921field_74323_JkeyBindCommand0
922field_74324_KkeyBindings0
923field_74325_UdebugCamEnable0
924field_74326_TsmoothCamera0Smooth Camera Toggle
925field_74327_WdebugCamRate0Change rate for debug camera
926field_74328_VnoclipRate0No clipping movement rate
927field_74329_QshowDebugProfilerChart0
928field_74330_PshowDebugInfo0true if debug info should be displayed instead of version
929field_74331_Snoclip0No clipping for singleplayer
930field_74332_RlastServer0The lastServer string.
931field_74333_YgammaSetting0
932field_74334_XfovSetting0
933field_74335_ZguiScale0GUI scale
934field_74336_fviewBobbing0
935field_74337_ganaglyph0
936field_74338_dinvertMouse0
937field_74341_cmouseSensitivity0
938field_74343_nchatVisibility0
939field_74344_ochatColours0
940field_74345_lclouds0Clouds flag
941field_74347_jfancyGraphics0
942field_74348_kambientOcclusion0Smooth Lighting
943field_74349_hadvancedOpengl0Advanced OpenGL
944field_74350_ilimitFramerate0
945field_74351_wkeyBindForward0
946field_74352_venableVsync0
947field_74353_ufullScreen0
948field_74354_aioptionsFile0
949field_74355_tsnooperEnabled0
950field_74356_sserverTextures0
951field_74357_rchatOpacity0
952field_74358_qchatLinksPrompt0
953field_74359_pchatLinks0
954field_74362_aaparticleSetting0Determines amount of particles. 0 = All, 1 = Decreased, 2 = Minimal
955field_74363_ablanguage0Game settings language
956field_74364_agPARTICLES0
957field_74366_zkeyBindRight0
958field_74367_aeGUISCALES0GUI scale values
959field_74368_ykeyBindBack0
960field_74370_xkeyBindLeft0
961field_74375_bdeltaY0Mouse delta Y this frame
962field_74377_adeltaX0Mouse delta X this frame
963field_74385_AenumFloat0
964field_74386_BenumBoolean0
965field_74387_CenumString0
966field_74421_amc0Reference to the Minecraft object.
967field_74500_amc0Reference to the Minecraft object.
968field_74503_amc0Reference to the Minecraft object.
969field_74512_dkeyCode0
970field_74513_epressed0because _303 wanted me to call it that(Caironater)
971field_74514_bhash0
972field_74515_ckeyDescription0
973field_74516_akeybindArray0
974field_74522_acolorBuffer0Float buffer used to set OpenGL material colors
975field_74530_blistDummy0
976field_74531_amapDisplayLists0
977field_74532_amc0A reference to the Minecraft object.
978field_74536_amc0Minecraft instance
979field_74541_blineString0
980field_74542_cchatLineID0int value to refer to existing Chat Lines, can be 0 which means unreferrable
981field_74543_aupdateCounterCreated0GUI Update Counter value this Line was created at
982field_74586_frotationZ0The Z component of the entity's yaw rotation
983field_74587_grotationYZ0The Y component (scaled along the Z axis) of the entity's pitch rotation
984field_74588_drotationX0The X component of the entity's yaw rotation
985field_74589_erotationXZ0The combined X and Z components of the entity's pitch rotation
986field_74590_bobjectY0The calculated view object Y coordinate
987field_74591_cobjectZ0The calculated view object Z coordinate
988field_74592_aobjectX0The calculated view object X coordinate
989field_74593_lobjectCoords0The computed view object coordinates
990field_74594_jmodelview0The current GL modelview matrix
991field_74595_kprojection0The current GL projection matrix
992field_74596_hrotationXY0The Y component (scaled along the X axis) of the entity's pitch rotation
993field_74597_iviewport0The current GL viewport
994field_74746_btagType2The type byte for the tags in the list - they must all be of the same type.
995field_74747_atagList2The array list containing the tags encapsulated in this list.
996field_74748_adata2The integer value for the tag.
997field_74749_aintArray2The array of saved integers
998field_74750_adata2The float value for the tag.
999field_74751_adata2The string value for the tag (cannot be empty).
1000field_74752_adata2The short value for the tag.
1001field_74753_adata2The long value for the tag.
1002field_74754_abyteArray2The byte array stored in the tag.
1003field_74755_adata2The double value for the tag.
1004field_74756_adata2The byte value for the tag.
1005field_74784_atagMap2The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
1006field_74816_clanguageList2
1007field_74817_ainstance2Is the private singleton instance of StringTranslate.
1008field_74839_alocalizedName2
1009field_74845_aerrorObjects2
1010field_74885_fcoordBaseMode2switches the Coordinate System base off the Bounding Box
1011field_74886_gcomponentType2The type ID of this component.
1012field_74887_eboundingBox2
1013field_74896_avillagersSpawned2The number of villagers that have been spawned in this component.
1014field_74909_bisTallHouse2
1015field_74910_ctablePosition2
1016field_74913_bisRoofAccessible2
1017field_74917_chasMadeChest2
1018field_74918_avillageBlacksmithChestContents2List of items that Village's Blacksmith chest can contain.
1019field_74926_dstructVillagePieceWeight2
1020field_74927_binDesert2Boolean that determines if the village is in a desert or not.
1021field_74928_cterrainType2World terrain type, 0 for normal, 1 for flap map
1022field_74929_aworldChunkMngr2
1023field_74931_hstructureVillageWeightedPieceList2Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list
1024field_74934_aaverageGroundLevel2
1025field_74937_bscatteredFeatureSizeY2The size of the bounding box for this feature in the Y axis
1026field_74938_cscatteredFeatureSizeZ2The size of the bounding box for this feature in the Z axis
1027field_74939_ascatteredFeatureSizeX2The size of the bounding box for this feature in the X axis
1028field_74941_iitemsToGenerateInTemple2List of items to generate in chests of Temples.
1029field_74942_njunglePyramidsRandomScatteredStones2List of random stones to be generated in the Jungle Pyramid.
1030field_74943_ljunglePyramidsChestContents2List of Chest contents to be generated in the Jungle Pyramid chests.
1031field_74944_mjunglePyramidsDispenserContents2List of Dispenser contents to be generated in the Jungle Pyramid dispensers.
1032field_74949_aroomsLinkedToTheRoom2List of other Mineshaft components linked to this room.
1033field_74952_bisMultipleFloors2
1034field_74953_acorridorDirection2
1035field_74955_dsectionCount2A count of the different sections of this mine. The space between ceiling supports.
1036field_74956_bhasSpiders2
1037field_74957_cspawnerPlaced2
1038field_74958_ahasRails2
1039field_74968_bprimaryWeights2Contains the list of valid piece weights for the set of nether bridge structure pieces.
1040field_74969_csecondaryWeights2Contains the list of valid piece weights for the secondary set of nether bridge structure pieces.
1041field_74970_atheNetherBridgePieceWeight2Instance of StructureNetherBridgePieceWeight.
1042field_74972_afillSeed2
1043field_74976_ahasSpawner2
1044field_75002_chasMadeChest2
1045field_75003_astrongholdChestContents2List of items that Stronghold chests can contain.
1046field_75005_ahasSpawner2
1047field_75007_bstrongholdLibraryChestContents2List of items that Stronghold Library chests can contain.
1048field_75008_cisLargeRoom2
1049field_75013_broomType2
1050field_75014_cstrongholdRoomCrossingChestContents2Items that could generate in the chest that is located in Stronghold Room Crossing.
1051field_75019_bexpandsX2
1052field_75020_cexpandsZ2
1053field_75025_bstrongholdPortalRoom2
1054field_75027_astrongholdPieceWeight2
1055field_75038_brand2The RNG used by the MapGen classes.
1056field_75039_cworldObj2This world object.
1057field_75040_arange2The number of Chunks to gen-check in any given direction.
1058field_75053_dstructureMap2Used to store a list of all structures that have been recursively generated. Used so that during recursive generation, the structure generator can avoid generating structures that intersect ones that have already been placed.
1059field_75054_fterrainType2World terrain type, 0 for normal, 1 for flat map
1060field_75055_evillageSpawnBiomes2A list of all the biomes villages can spawn in.
1061field_75056_franBiomeCheck2is spawned false and set true once the defined BiomeGenBases were compared with the present ones
1062field_75057_gstructureCoords2
1063field_75060_espawnList2
1064field_75061_ebiomelist2
1065field_75065_bselectedBlockMetaData2
1066field_75074_bboundingBox2
1067field_75075_acomponents2List of all StructureComponents that are part of this structure
1068field_75076_chasMoreThanTwoComponents2well ... thats what it does
1069field_75087_dvillagePiecesLimit2
1070field_75088_bvillagePieceWeight2
1071field_75089_cvillagePiecesSpawned2
1072field_75090_avillagePieceClass2The Class object for the represantation of this village piece.
1073field_75096_fflySpeed2
1074field_75097_gwalkSpeed2
1075field_75098_disCreativeMode2Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
1076field_75099_eallowEdit2Indicates whether the player is allowed to modify the surroundings
1077field_75100_bisFlying2Sets/indicates whether the player is flying.
1078field_75101_callowFlying2whether or not to allow the player to fly when they double jump.
1079field_75102_adisableDamage2Disables player damage.
1080field_75123_dfoodTimer2The player's food timer value.
1081field_75124_eprevFoodLevel2
1082field_75125_bfoodSaturationLevel2The player's food saturation.
1083field_75126_cfoodExhaustionLevel2The player's food exhaustion.
1084field_75127_afoodLevel2The player's food level.
1085field_75148_fplayerList2
1086field_75149_dcrafters2list of all people that need to be notified when this craftinventory changes
1087field_75150_etransactionID0
1088field_75151_binventorySlots2the list of all slots in the inventory
1089field_75152_cwindowId2
1090field_75153_ainventoryItemStacks2the list of all items(stacks) for the corresponding slot
1091field_75154_fnumRows2
1092field_75155_elowerChestInventory2
1093field_75156_flastCookTime2
1094field_75157_glastBurnTime2
1095field_75158_etileFurnace2
1096field_75159_hlastItemBurnTime2
1097field_75160_fcraftResult2
1098field_75161_gworldObj2
1099field_75162_ecraftMatrix2The crafting matrix inventory (3x3).
1100field_75163_jposZ2
1101field_75164_hposX2
1102field_75165_iposY2
1103field_75166_fnameSeed2used as seed for EnchantmentNameParts (see GuiEnchantment)
1104field_75167_genchantLevels23-member array storing the enchantment levels of each slot
1105field_75168_etableInventory2SlotEnchantmentTable object with ItemStack to be enchanted
1106field_75169_lrand2
1107field_75170_jposY2
1108field_75171_kposZ2
1109field_75172_hworldPointer2current world (for bookshelf counting)
1110field_75173_iposX2
1111field_75176_fmerchantInventory2
1112field_75177_gtheWorld2Instance of World.
1113field_75178_etheMerchant2Instance of Merchant.
1114field_75179_fcraftResult2
1115field_75180_gisLocalWorld2Determines if inventory manipulation should be handled.
1116field_75181_ecraftMatrix2The crafting matrix inventory.
1117field_75182_etileDispenser2
1118field_75186_ftheSlot2Instance of Slot.
1119field_75187_gbrewTime2
1120field_75188_etileBrewingStand2
1121field_75191_dinstancesLimit2How many Structure Pieces of this type may spawn in a structure
1122field_75192_bpieceWeight2This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
1123field_75193_cinstancesSpawned2
1124field_75194_apieceClass2
1125field_75203_dstrongComponentType2
1126field_75204_estrongholdStones2
1127field_75205_bpieceWeightArray2
1128field_75206_cstructurePieceList2
1129field_75207_atotalWeight2
1130field_75221_fyDisplayPosition2display position of the inventory slot on the screen y axis
1131field_75222_dslotNumber2the id of the slot(also the index in the inventory arraylist)
1132field_75223_exDisplayPosition2display position of the inventory slot on the screen x axis
1133field_75224_cinventory2The inventory we want to extract a slot from.
1134field_75225_aslotIndex2The index of the slot in the inventory.
1135field_75226_abrewingStand2The brewing stand this slot belongs to.
1136field_75227_acontainer2The brewing stand this slot belongs to.
1137field_75229_athePlayer2The player that is using the GUI where this slot resides.
1138field_75232_bthePlayer2The Player whos trying to buy/sell stuff.
1139field_75233_atheMerchantInventory2Merchant's inventory.
1140field_75234_htheMerchant2"Instance" of the Merchant.
1141field_75235_bparent2The parent class of this clot, ContainerPlayer, SlotArmor is a Anon inner class.
1142field_75236_aarmorType2The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
1143field_75237_gamountCrafted2The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.
1144field_75238_bthePlayer2The player that is using the GUI where this slot resides.
1145field_75239_acraftMatrix2The craft matrix inventory linked to this result slot.
1146field_75244_aplayer2The player that has this container open.
1147field_75245_adoorEnum2
1148field_75254_amutexBits2A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
1149field_75255_didleTime2A decrementing tick that stops the entity from being idle once it reaches 0.
1150field_75256_blookX2X offset to look at
1151field_75257_clookZ2Z offset to look at
1152field_75258_aidleEntity2The entity that is looking idle.
1153field_75259_dplayTime2
1154field_75260_btargetVillager2
1155field_75262_avillagerObj2
1156field_75263_drandPosY2
1157field_75264_erandPosZ2
1158field_75265_bspeed2
1159field_75266_crandPosX2
1160field_75267_atheEntityCreature2
1161field_75268_bcreeperAttackTarget2The creeper's attack target. This is used for the changing of the creeper's state.
1162field_75269_aswellingCreeper2The creeper that is swelling.
1163field_75271_bisSitting2If the EntityTameable is sitting.
1164field_75272_atheEntity2
1165field_75273_atheEntity2
1166field_75274_bfrontDoor2
1167field_75275_aentityObj2
1168field_75276_avillager2
1169field_75280_dtargetY2Y position of player tempting this mob
1170field_75281_etargetZ2Z position of player tempting this mob
1171field_75283_ctargetX2X position of player tempting this mob
1172field_75284_atemptedEntity2The entity using this AI that is tempted by the player.
1173field_75285_lscaredByPlayerMovement2Whether the entity using this AI will be scared by the tempter's sudden movement.
1174field_75287_jisRunning2True if this EntityAITempt task is running
1175field_75289_htemptingPlayer2The player that is tempting the entity that is using this AI.
1176field_75290_idelayTemptCounter2A counter that is decremented each time the shouldExecute method is called. The shouldExecute method will always return false if delayTemptCounter is greater than 0.
1177field_75291_dtookGolemRose2
1178field_75292_btheGolem2
1179field_75293_ctakeGolemRoseTick2
1180field_75294_atheVillager2
1181field_75297_fshouldCheckSight2If true, EntityAI targets must be able to be seen (cannot be blocked by walls) to be suitable targets.
1182field_75299_dtaskOwner2The entity that this task belongs to
1183field_75301_btargetSearchStatus2When nearbyOnly is true: 0 -> No target, but OK to search; 1 -> Nearby target found; 2 -> Target too far.
1184field_75302_ctargetSearchDelay2When nearbyOnly is true, this throttles target searching to avoid excessive pathfinding.
1185field_75303_anearbyOnly2When true, only entities that can be reached with minimal effort will be targetted.
1186field_75304_bvillageAgressorTarget2The aggressor of the iron golem's village which is now the golem's attack target.
1187field_75305_airongolem2
1188field_75306_gtheNearestAttackableTargetSorter2Instance of EntityAINearestAttackableTargetSorter.
1189field_75307_btargetClass2
1190field_75308_ctargetChance2
1191field_75309_atargetEntity2
1192field_75310_gtheTameable2
1193field_75312_aentityCallsForHelp2
1194field_75313_btheTarget2
1195field_75314_atheEntityTameable2
1196field_75315_btheOwnerAttacker2
1197field_75316_atheDefendingTameable2
1198field_75320_drangedAttackTime2A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the maxRangedAttackTime.
1199field_75321_eentityMoveSpeed2
1200field_75322_bentityHost2The entity the AI instance has been applied to
1201field_75323_cattackTarget2
1202field_75325_hmaxRangedAttackTime2The maximum time the AI has to wait before peforming another ranged attack.
1203field_75326_bleapTarget2The entity that the leaper is leaping towards.
1204field_75327_cleapMotionY2The entity's motionY after leaping.
1205field_75328_aleaper2The entity that is leaping.
1206field_75329_fwatchedClass2
1207field_75330_dlookTime2
1208field_75332_btheWatcher2
1209field_75333_cmaxDistanceForPlayer2This is the Maximum distance that the AI will look for the Entity
1210field_75334_aclosestEntity2The closest entity which is being watched by this one.
1211field_75335_btheMerchant2
1212field_75337_gpetPathfinder2
1213field_75338_dthePet2
1214field_75339_etheOwner2
1215field_75340_bmaxDist2
1216field_75341_cminDist2
1217field_75342_atheWorld2
1218field_75346_bparentAnimal2
1219field_75348_achildAnimal2The child that is following its parent.
1220field_75350_fhasStoppedDoorInteraction2If is true then the Entity has stopped Door Interaction and compoleted the task.
1221field_75351_gentityPositionX2
1222field_75352_dentityPosZ2
1223field_75354_bentityPosX2
1224field_75355_centityPosY2
1225field_75356_atheEntity2
1226field_75357_hentityPositionZ2
1227field_75359_ibreakingTime2
1228field_75367_ftheWorld2
1229field_75368_dshelterZ2
1230field_75369_emovementSpeed2
1231field_75370_bshelterX2
1232field_75371_cshelterY2
1233field_75372_atheCreature2
1234field_75373_atheEntity2
1235field_75374_fentityPathEntity2The PathEntity of our entity
1236field_75375_gentityPathNavigate2The PathNavigate of our entity
1237field_75376_dclosestLivingEntity2
1238field_75377_edistanceFromEntity2
1239field_75378_bfarSpeed2
1240field_75379_cnearSpeed2
1241field_75380_atheEntity2The entity we are attached to
1242field_75381_htargetEntityClass2The class of the entity we should avoid
1243field_75383_dminPlayerDistance2
1244field_75385_bthePlayer2
1245field_75386_cworldObject2
1246field_75387_atheWolf2
1247field_75390_dtheAnimal2
1248field_75391_etargetMate2
1249field_75392_bspawnBabyDelay2Delay preventing a baby from spawning immediately when two mate-able animals find each other.
1250field_75393_cmoveSpeed2The speed the creature moves at during mating behavior.
1251field_75394_atheWorld2
1252field_75395_btheVillager2
1253field_75396_clookTime2
1254field_75397_atheGolem2
1255field_75408_dattackCountdown2
1256field_75409_btheEntity2
1257field_75410_ctheVictim2
1258field_75411_atheWorld2
1259field_75415_fdoorList2
1260field_75416_ddoorInfo2
1261field_75417_eisNocturnal2
1262field_75418_bmovementSpeed2
1263field_75419_centityPathNavigate2The PathNavigate of our entity.
1264field_75420_atheEntity2
1265field_75421_dinsidePosZ2
1266field_75422_bdoorInfo2
1267field_75423_cinsidePosX2
1268field_75424_aentityObj2
1269field_75425_fspeed2
1270field_75426_gmaxTargetDistance2If the distance to the target entity is further than this, this AI task will not run.
1271field_75427_dmovePosY2
1272field_75428_emovePosZ2
1273field_75429_btargetEntity2
1274field_75430_cmovePosX2
1275field_75431_atheEntity2
1276field_75432_dmovePosZ2
1277field_75433_emovementSpeed2
1278field_75434_bmovePosX2
1279field_75435_cmovePosY2
1280field_75436_atheEntity2
1281field_75437_flongMemory2When true, the mob will continue chasing its target, even if it can't find a path to them right now.
1282field_75438_gentityPathEntity2The PathEntity of our entity.
1283field_75439_dattackTick2An amount of decrementing ticks that allows the entity to attack once the tick reaches 0.
1284field_75440_espeedTowardsTarget2The speed with which the mob will approach the target
1285field_75441_battacker2
1286field_75443_aworldObj2
1287field_75444_hclassTarget2
1288field_75448_dworldObj2
1289field_75449_ematingTimeout2
1290field_75450_bvillagerObj2
1291field_75451_cmate2
1292field_75452_avillageObj2
1293field_75453_dzPosition2
1294field_75454_espeed2
1295field_75455_bxPosition2
1296field_75456_cyPosition2
1297field_75457_aentity2
1298field_75459_btheEntity2
1299field_75465_astaticVector2used to store a driection when the user passes a point to move towards or away from. WARNING: NEVER THREAD SAFE. MULTIPLE findTowards and findAway calls, will share this var
1300field_75475_flastActivityTimestamp2
1301field_75476_gisDetachedFromVillageFlag2
1302field_75477_dinsideDirectionX2
1303field_75478_einsideDirectionZ2
1304field_75479_bposY2
1305field_75480_cposZ2
1306field_75481_aposX2
1307field_75482_hdoorOpeningRestrictionCounter2
1308field_75509_fnoSunPathfind2
1309field_75510_gtotalTicks2Time, in number of ticks, following the current path
1310field_75511_dspeed2
1311field_75512_epathSearchRange2The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
1312field_75513_bworldObj2
1313field_75514_ccurrentPath2The PathEntity being followed.
1314field_75515_atheEntity2
1315field_75516_lavoidsWater2If water blocks are avoided (at least by the pathfinder)
1316field_75517_mcanSwim2If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
1317field_75518_jcanPassOpenWoodenDoors2Specifically, if a wooden door block is even considered to be passable by the pathfinder
1318field_75519_kcanPassClosedWoodenDoors2If door blocks are considered passable even when closed
1319field_75520_hticksAtLastPos2The time when the last position check was done (to detect successful movement)
1320field_75521_ilastPosCheck2Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
1321field_75524_bseenEntities2Cache of entities which we can see
1322field_75525_cunseenEntities2Cache of entities which we cannot see
1323field_75526_aentityObj2
1324field_75531_ftheVillage2Instance of Village.
1325field_75537_aworldObj2
1326field_75552_dvillageList2
1327field_75553_etickCounter2
1328field_75554_bvillagerPositionsList2This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
1329field_75555_cnewDoors2
1330field_75556_aworldObj2
1331field_75580_flastAddDoorTimestamp2
1332field_75581_gtickCounter2
1333field_75582_dcenter2This is the actual village center.
1334field_75583_evillageRadius2
1335field_75584_bvillageDoorInfoList2list of VillageDoorInfo objects
1336field_75585_ccenterHelper2This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
1337field_75586_aworldObj2
1338field_75587_jnumIronGolems2
1339field_75588_hnumVillagers2
1340field_75589_ivillageAgressors2
1341field_75590_bagressionTime2
1342field_75591_cvillageObj2
1343field_75592_aagressor2
1344field_75603_fcreatureMaterial2
1345field_75604_gisPeacefulCreature2A flag indicating whether this creature type is peaceful.
1346field_75605_dcreatureClass2The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
1347field_75606_emaxNumberOfCreature2
1348field_75611_bprimaryColor2Base color of the egg
1349field_75612_csecondaryColor2Color of the egg spots
1350field_75613_aspawnedID2The entityID of the spawned mob
1351field_75622_fstringToIDMapping2Maps entity names to their numeric identifiers
1352field_75623_dIDtoClassMapping2provides a mapping between an entityID and an Entity Class
1353field_75624_eclassToIDMapping2provides a mapping between an Entity Class and an entity ID
1354field_75625_bstringToClassMapping2Provides a mapping between entity classes and a string
1355field_75626_cclassToStringMapping2Provides a mapping between a string and an entity classes
1356field_75627_aentityEggs2This is a HashMap of the Creative Entity Eggs/Spawners.
1357field_75643_fupdate2
1358field_75644_dposZ2
1359field_75645_espeed2The speed at which the entity should move
1360field_75646_bposX2
1361field_75647_cposY2
1362field_75648_aentity2The EntityLiving that is being moved
1363field_75653_fposY2
1364field_75654_gposZ2
1365field_75655_disLooking2Whether or not the entity is trying to look at something.
1366field_75656_eposX2
1367field_75657_bdeltaLookYaw2The amount of change that is made each update for an entity facing a direction.
1368field_75658_cdeltaLookPitch2The amount of change that is made each update for an entity facing a direction.
1369field_75659_aentity2
1370field_75662_bisJumping2
1371field_75663_aentity2
1372field_75668_atheLiving2Instance of EntityLiving.
1373field_75675_dwatched2
1374field_75676_bdataValueId2id of max 31
1375field_75677_cwatchedObject2
1376field_75678_aobjectType2
1377field_75694_dlock2
1378field_75695_bwatchedObjects2
1379field_75696_cobjectChanged2true if one or more object was changed
1380field_75697_adataTypes2
1381field_75699_DoffsetX2
1382field_75700_EoffsetY2
1383field_75702_Atitle2Painting Title.
1384field_75703_BsizeX2
1385field_75704_CsizeY2
1386field_75728_zmaxArtTitleLength2Holds the maximum length of paintings art title.
1387field_75731_bpriority2Priority of the EntityAIBase
1388field_75732_ctasks2The EntityAITasks object of which this is an entry.
1389field_75733_aaction2The EntityAIBase object.
1390field_75737_dsavedIOCounter2
1391field_75738_eisThreadWaiting2
1392field_75739_bthreadedIOQueue2
1393field_75740_cwriteQueuedCounter2
1394field_75741_athreadedIOInstance2Instance of ThreadedFileIOBase
1395field_75748_didCounts2Map of MapDataBase id String prefixes ('map' etc) to max known unique Short id (the 0 part etc) for that prefix
1396field_75749_bloadedDataMap2Map of item data String id to loaded MapDataBases
1397field_75750_cloadedDataList2List of loaded MapDataBases.
1398field_75751_asaveHandler2
1399field_75767_fsaveDirectoryName2The directory name of the world
1400field_75768_dmapDataDir2
1401field_75769_einitializationTime2The time in milliseconds when this field was initialized. Stored in the session lock file.
1402field_75770_bworldDirectory2The directory in which to save world data.
1403field_75771_cplayersDirectory2The directory in which to save player data.
1404field_75778_dtickCount2
1405field_75779_etickRate2
1406field_75780_bexecutingTaskEntries2A list of EntityAITaskEntrys that are currently being executed.
1407field_75781_ctheProfiler2Instance of Profiler.
1408field_75782_ataskEntries2A list of EntityAITaskEntrys in EntityAITasks.
1409field_75791_ftheEnumGameType0Instance of EnumGameType.
1410field_75792_ghardcore0
1411field_75793_dsizeOnDisk0
1412field_75794_erequiresConversion0
1413field_75795_bdisplayName0the displayed name of this save file
1414field_75796_clastTimePlayed0
1415field_75797_afileName0the file name of this save
1416field_75798_hcheatsEnabled0
1417field_75808_asavesDirectory2Reference to the File object representing the directory for the world saves
1418field_75825_dchunkSaveLocation2Save directory for chunks using the Anvil format
1419field_75826_bpendingAnvilChunksCoordinates2
1420field_75827_csyncLockObject2
1421field_75828_achunksToRemove2
1422field_75833_fdistanceToNext2The linear distance to the next point
1423field_75834_gdistanceToTarget2The distance to the target
1424field_75835_dindex2The index of this point in its assigned path
1425field_75836_etotalPathDistance2The distance along the path to this point
1426field_75837_byCoord2The y coordinate of this point
1427field_75838_czCoord2The z coordinate of this point
1428field_75839_axCoord2The x coordinate of this point
1429field_75840_jhash2A hash of the coordinates used to identify this point
1430field_75841_hprevious2The point preceding this in its assigned path
1431field_75842_iisFirst2Indicates this is the origin
1432field_75851_bcount2The number of points in this path
1433field_75852_apathPoints2Contains the points in this path
1434field_75862_fisMovementBlockAllowed2should the PathFinder disregard BlockMovement type materials in its path
1435field_75863_gisPathingInWater2
1436field_75864_dpathOptions2Selection of path points to add to the path
1437field_75865_eisWoddenDoorAllowed2should the PathFinder go through wodden door blocks
1438field_75866_bpath2The path being generated
1439field_75867_cpointMap2The points in the path
1440field_75868_aworldMap2Used to find obstacles
1441field_75869_hcanEntityDrown2tells the FathFinder to not stop pathing underwater
1442field_75882_bcurrentPathIndex2PathEntity Array Index the Entity is currently targeting
1443field_75883_cpathLength2The total length of the path
1444field_75884_apoints2The actual points in the path
1445field_75906_dbaseSeed2base seed to the LCG prng provided via the constructor
1446field_75907_bworldGenSeed2seed from World#getWorldSeed that is used in the LCG prng
1447field_75908_cchunkSeed2final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
1448field_75909_aparent2parent GenLayer that was provided via the constructor
1449field_75910_bbiomePatternGeneratorChain2
1450field_75911_criverPatternGeneratorChain2
1451field_75928_DobjectCraftStats2Tracks the number of items a given block or item has been crafted.
1452field_75929_EobjectUseStats2Tracks the number of times a given block or item has been used.
1453field_75930_FobjectBreakStats2Tracks the number of times a given block or item has been broken.
1454field_75932_AplayerKillsStat2counts the number of times you've killed a player
1455field_75933_BfishCaughtStat2
1456field_75934_CmineBlockStatArray2
1457field_75938_ditemStats2
1458field_75939_eobjectMineStats2Tracks the number of times a given block or item has been mined.
1459field_75940_ballStats2
1460field_75941_cgeneralStats2
1461field_75942_aoneShotStats2Tracks one-off stats.
1462field_75943_ndistanceFallenStat2the distance you have fallen
1463field_75944_odistanceClimbedStat2the distance you've climbed
1464field_75945_ldistanceWalkedStat2distance you've walked
1465field_75946_mdistanceSwumStat2distance you have swam
1466field_75947_jleaveGameStat2number of times you've left a game
1467field_75948_kminutesPlayedStat2number of minutes you have played
1468field_75951_wdamageDealtStat2the amount of damage you've dealt
1469field_75952_vdropStat2the distance you've dropped (or times you've fallen?)
1470field_75953_ujumpStat2the times you've jumped
1471field_75954_tdistanceByPigStat2the distance you've traveled by pig
1472field_75955_sdistanceByBoatStat2the distance you've traveled by boat
1473field_75956_rdistanceByMinecartStat2the distance you've traveled by minecart
1474field_75957_qdistanceDoveStat2the distance you've dived
1475field_75958_pdistanceFlownStat2the distance you've flown
1476field_75959_zmobKillsStat2the number of mobs you have killed
1477field_75960_ydeathsStat2the number of times you have died
1478field_75961_xdamageTakenStat2the amount of damage you have taken
1479field_75972_fisIndependent2
1480field_75974_ddecimalFormat2
1481field_75975_estatId2The Stat ID
1482field_75976_btype2
1483field_75977_cnumberFormat2
1484field_75978_astatName2The Stat name
1485field_75979_jdistanceStatType2
1486field_75980_hsimpleStatType2
1487field_75981_itimeStatType2
1488field_75990_dtheItemStack2Holds the ItemStack that will be used to draw the achievement into the GUI.
1489field_75991_bdisplayRow2Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1490field_75992_cparentAchievement2Holds the parent achievement, that must be taken before this achievement is avaiable.
1491field_75993_adisplayColumn2Is the column (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1492field_75994_lstatStringFormatter0Holds a string formatter for the achievement, some of then needs extra dynamic info - like the key used to open the inventory.
1493field_75995_misSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1494field_75996_kachievementDescription2Holds the description of the achievement, ready to be formatted and/or displayed.
1495field_75998_Denchantments2Is the 'Enchanter' achievement
1496field_75999_Eoverkill2
1497field_76000_Fbookcase2Is the 'Librarian' achievement
1498field_76001_Apotion2Is the 'Local Brewery' achievement
1499field_76002_BtheEnd2Is the 'The End?' achievement
1500field_76003_CtheEnd22Is the 'The End.' achievement
1501field_76004_fopenInventory2Is the 'open inventory' achievement.
1502field_76005_gmineWood2Is the 'getting wood' achievement.
1503field_76006_dmaxDisplayRow2Is the biggest row used to display a achievement on the GUI.
1504field_76007_eachievementList2Holds a list of all registered achievements.
1505field_76008_bminDisplayRow2Is the smallest row used to display a achievement on the GUI.
1506field_76009_cmaxDisplayColumn2Is the biggest column used to display a achievement on the GUI.
1507field_76010_aminDisplayColumn2Is the smallest column used to display a achievement on the GUI.
1508field_76011_nbakeCake2Is the 'the lie' achievement.
1509field_76012_obuildBetterPickaxe2Is the 'getting a upgrade' achievement.
1510field_76013_lbuildHoe2Is the 'time to farm' achievement.
1511field_76014_mmakeBread2Is the 'bake bread' achievement.
1512field_76015_jbuildFurnace2Is the 'hot topic' achievement.
1513field_76016_kacquireIron2Is the 'acquire hardware' achievement.
1514field_76017_hbuildWorkBench2Is the 'benchmarking' achievement.
1515field_76018_ibuildPickaxe2Is the 'time to mine' achievement.
1516field_76019_wdiamonds2Is the 'DIAMONDS!' achievement
1517field_76020_vsnipeSkeleton2The achievement for killing a Skeleton from 50 meters aways.
1518field_76021_uflyPig2Is the 'when pig fly' achievement.
1519field_76022_tkillCow2is the 'cow tipper' achievement.
1520field_76023_skillEnemy2Is the 'monster hunter' achievement.
1521field_76024_rbuildSword2Is the 'time to strike' achievement.
1522field_76025_qonARail2Is the 'on a rail' achievement
1523field_76026_pcookFish2Is the 'delicious fish' achievement.
1524field_76027_zblazeRod2Is the 'Into Fire' achievement
1525field_76028_yghast2Is the 'Return to Sender' achievement
1526field_76029_xportal2Is the 'We Need to Go Deeper' achievement
1527field_76032_dslotHash2The id of the hash slot computed from the hash
1528field_76033_bvalueEntry2The object stored in this entry
1529field_76034_cnextEntry2The next entry in this slot
1530field_76035_ahashEntry2The hash code of this entry
1531field_76050_fkeySet2The set of all the keys stored in this MCHash object
1532field_76051_dgrowFactor2The scale factor used to determine when to grow the table
1533field_76052_eversionStamp2A serial stamp used to mark changes
1534field_76053_bcount2The number of items stored in this map
1535field_76054_cthreshold2The grow threshold
1536field_76055_aslots2An array of HashEntries representing the heads of hash slot lists
1537field_76094_fworldTime2The current world time in ticks, ranging from 0 to 23999.
1538field_76095_glastTimePlayed2The last time the player was in this world.
1539field_76096_dspawnY2The spawn zone position Y coordinate.
1540field_76097_espawnZ2The spawn zone position Z coordinate.
1541field_76098_bterrainType2
1542field_76099_cspawnX2The spawn zone position X coordinate.
1543field_76100_arandomSeed2Holds the seed of the currently world.
1544field_76101_nrainTime2Number of ticks until next rain.
1545field_76102_othundering2Is thunderbolts failing now?
1546field_76103_lsaveVersion2Introduced in beta 1.3, is the save version for future control.
1547field_76104_mraining2True if it's raining, false otherwise.
1548field_76105_jdimension2
1549field_76106_klevelName2The name of the save defined at world creation.
1550field_76107_hsizeOnDisk2The size of entire save of current world on the disk, isn't exactly.
1551field_76108_iplayerTag2
1552field_76109_uinitialized2
1553field_76110_tallowCommands2
1554field_76111_shardcore2Hardcore mode flag
1555field_76112_rmapFeaturesEnabled2Whether the map features (e.g. strongholds) generation is enabled or disabled.
1556field_76113_qtheGameType2The Game Type.
1557field_76114_pthunderTime2Number of ticks untils next thunderbolt.
1558field_76115_atheWorldInfo2Instance of WorldInfo.
1559field_76117_ainternalMap2
1560field_76144_aSIN_TABLE2A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
1561field_76147_dhash2
1562field_76148_bvalue2the value held by the hash at the specified key
1563field_76149_cnextEntry2the next hashentry in the table
1564field_76150_akey2the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
1565field_76165_dpercentUseable2percent of the hasharray that can be used without hash colliding probably
1566field_76166_emodCount2count of times elements have been added/removed
1567field_76167_bnumHashElements2the number of elements in the hash array
1568field_76168_ccapacity2the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
1569field_76169_ahashArray2the array of all elements in the hash
1570field_76172_aparent2
1571field_76189_adirty2Whether this MapDataBase needs saving to disk.
1572field_76190_imapName2The name of the map data nbt
1573field_76196_gplayersArrayList2Holds a reference to the MapInfo of the players who own a copy of the map
1574field_76197_dscale2
1575field_76198_ecolors2colours
1576field_76199_bzCenter2
1577field_76200_cdimension2
1578field_76201_axCenter2
1579field_76202_jplayersHashMap2Holds a reference to the players who own a copy of the map and a reference to their MapInfo
1580field_76203_hplayersVisibleOnMap2
1581field_76205_fticksUntilPlayerLocationMapUpdate2
1582field_76206_glastPlayerLocationOnMap2a cache of the result from getPlayersOnMap so that it is not resent when nothing changes
1583field_76207_dmapDataObj2reference in MapInfo to MapData object
1584field_76208_ecurrentRandomNumber2updated by x = mod(x*11,128) +1 x-1 is used to index field_76209_b and field_76210_c
1585field_76211_aentityplayerObj2Reference for EntityPlayer object in MapInfo
1586field_76212_diconRotation2
1587field_76213_edata2
1588field_76214_bcenterX2
1589field_76215_ccenterZ2
1590field_76216_aiconSize2
1591field_76233_Episton2Pistons' material.
1592field_76234_FmaterialMapColor2The color index used to draw the blocks of this material on maps.
1593field_76235_GcanBurn2Bool defining if the block can burn or not.
1594field_76239_Hreplaceable2Determines whether blocks with this material can be "overwritten" by other blocks when placed - eg snow, vines and tall grass.
1595field_76240_IisTranslucent2Indicates if the material is translucent
1596field_76241_JrequiresNoTool2Determines if the material can be harvested without a tool (or with the wrong tool)
1597field_76242_KmobilityFlag2Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
1598field_76281_amapColorArray2Holds all the 16 colors used on maps, very similar of a pallete system.
1599field_76290_qcolorIndex2Holds the index of the color used on map.
1600field_76291_pcolorValue2Holds the color in RGB value that will be rendered on maps.
1601field_76292_aitemWeight2The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
1602field_76295_dtheMinimumChanceToGenerateItem2The minimum chance of item generating.
1603field_76296_etheMaximumChanceToGenerateItem2The maximum chance of item generating.
1604field_76297_btheItemId2The Item/Block ID to generate in the Chest.
1605field_76299_dmaxGroupCount2
1606field_76300_bentityClass2Holds the class of the entity to be spawned.
1607field_76301_cminGroupCount2
1608field_76302_benchantmentobj2Enchantment object associated with this EnchantmentData
1609field_76303_cenchantmentLevel2Enchantment level associated with this EnchantmentData
1610field_76306_boctaves2
1611field_76307_ageneratorCollection2Collection of noise generation functions. Output is combined to produce different octaves of noise.
1612field_76312_dpermutations2
1613field_76313_byCoord2
1614field_76314_czCoord2
1615field_76315_axCoord2
1616field_76323_dprofilingSection2Current profiling section
1617field_76324_eprofilingMap2Profiling map
1618field_76325_bsectionList2List of parent sections
1619field_76326_ctimestampList2List of timestamps (System.nanoTime)
1620field_76327_aprofilingEnabled2Flag profiling enabled
1621field_76339_apatternControlCode2
1622field_76342_bsecond2Second Object in the Tuple
1623field_76343_afirst2First Object in the Tuple
1624field_76344_asnooper2The PlayerUsageSnooper object.
1625field_76366_fstarve2
1626field_76367_gcactus2
1627field_76368_dinWall2
1628field_76369_edrown2
1629field_76370_bonFire2
1630field_76371_clava2
1631field_76372_ainFire2
1632field_76373_ndamageType2
1633field_76374_oisUnblockable2This kind of damage can be blocked or not.
1634field_76376_mmagic2
1635field_76377_jgeneric2
1636field_76378_kexplosion2
1637field_76379_hfall2
1638field_76380_ioutOfWorld2
1639field_76381_tdifficultyScaled2Whether this damage source will have its damage amount scaled based on the current difficulty.
1640field_76382_sprojectile2This kind of damage is based on a projectile or not.
1641field_76383_rfireDamage2This kind of damage is based on fire or not.
1642field_76384_qhungerDamage2
1643field_76385_pisDamageAllowedInCreativeMode2
1644field_76386_odamageSourceEntity2
1645field_76387_pindirectEntity2
1646field_76412_Leffectiveness2
1647field_76413_Musable2
1648field_76414_NliquidColor2Is the color of the liquid for this potion.
1649field_76415_Hid2The Id of a Potion object.
1650field_76416_Iname2The name of the Potion.
1651field_76417_JstatusIconIndex2The index for the icon displayed when the potion effect is active.
1652field_76418_KisBadEffect2This field indicated if the effect is 'bad' - negative - for the entity.
1653field_76419_fdigSlowdown2
1654field_76420_gdamageBoost2
1655field_76421_dmoveSlowdown2
1656field_76422_edigSpeed2
1657field_76424_cmoveSpeed2
1658field_76425_apotionTypes2The array of potion types.
1659field_76426_nfireResistance2The fire resistance Potion object.
1660field_76427_owaterBreathing2The water breathing Potion object.
1661field_76428_lregeneration2The regeneration Potion object.
1662field_76429_mresistance2
1663field_76430_jjump2
1664field_76431_kconfusion2
1665field_76432_hheal2
1666field_76433_iharm2
1667field_76436_upoison2The poison Potion object.
1668field_76437_tweakness2The weakness Potion object.
1669field_76438_shunger2The hunger Potion object.
1670field_76439_rnightVision2The night vision Potion object.
1671field_76440_qblindness2The blindness Potion object.
1672field_76441_pinvisibility2The invisibility Potion object.
1673field_76447_dfreeLargeArrays2A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
1674field_76448_einUseLargeArrays2A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1675field_76449_bfreeSmallArrays2A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
1676field_76450_cinUseSmallArrays2A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1677field_76451_aintCacheSize2
1678field_76460_bduration2The duration of the potion effect
1679field_76461_camplifier2The amplifier of the potion effect
1680field_76462_apotionID2ID value of the potion this effect matches.
1681field_76476_fsyncLock2
1682field_76477_gisRunning2
1683field_76478_dplayerStatsCollector2
1684field_76479_ethreadTrigger2set to fire the snooperThread every 15 mins
1685field_76480_buniqueID2
1686field_76481_cserverUrl2URL of the server to send the report to
1687field_76482_adataMap2String map for report data
1688field_76483_hselfCounter2incremented on every getSelfCounterFor
1689field_76488_adoBlockNotify2Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
1690field_76501_fheight2
1691field_76502_gheightAttenuation2
1692field_76503_dbasePos2
1693field_76504_eheightLimit2
1694field_76505_brand2random seed for GenBigTree
1695field_76506_cworldObj2Reference to the World object.
1696field_76507_aotherCoordPairs2Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2.
1697field_76508_nleafDistanceLimit2Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
1698field_76509_oleafNodes2Contains a list of a points at which to generate groups of leaves.
1699field_76510_ltrunkSize2Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
1700field_76511_mheightLimitLimit2Sets the limit of the random value used to initialize the height limit.
1701field_76512_jscaleWidth2
1702field_76513_kleafDensity2
1703field_76514_hbranchDensity2
1704field_76515_ibranchSlope2
1705field_76517_bnumberOfBlocks2The number of blocks to generate.
1706field_76520_bwoodMetadata2Sets the metadata for the wood blocks used
1707field_76521_cleavesMetadata2Sets the metadata for the leaves used in huge trees
1708field_76522_abaseHeight2The base height of the tree
1709field_76523_amushroomType2The mushroom type. 0 for brown, 1 for red.
1710field_76530_dmetaLeaves2The metadata value of the leaves to use in tree generation.
1711field_76531_bvinesGrow2True if this tree should grow Vines.
1712field_76532_cmetaWood2The metadata value of the wood to use in tree generation.
1713field_76533_aminTreeHeight2The minimum height of a generated tree.
1714field_76534_btallGrassMetadata2
1715field_76539_bradius2The maximum radius used when generating a patch of blocks.
1716field_76541_bnumberOfBlocks2The number of blocks to generate.
1717field_76545_bitemsToGenerateInBonusChest2Value of this int will determine how much items gonna generate in Bonus Chest.
1718field_76546_atheBonusChestGenerator2Instance of WeightedRandomChestContent what will randomly generate items into the Bonus Chest.
1719field_76547_bnbtTags2
1720field_76548_achunkCoordinate2
1721field_76553_aregionsByFilename2A map containing Files as keys and RegionFiles as values
1722field_76573_flightBrightnessTable2Light to brightness conversion table
1723field_76574_gdimensionId2The id for the dimension (ex. -1: Nether, 0: Overworld, 1: The End)
1724field_76575_disHellWorld2States whether the Hell world provider is used(true) or if the normal world provider is used(false)
1725field_76576_ehasNoSky2A boolean that tells if a world does not have a sky. Used in calculating weather and skylight
1726field_76577_bterrainType2
1727field_76578_cworldChunkMgr2World chunk manager being used to generate chunks
1728field_76579_aworldObj2world object being used
1729field_76580_hcolorsSunriseSunset2Array for sunrise/sunset colors (RGBA)
1730field_76583_bdepthBits2Log base 2 of the chunk height (128); applied as a shift on Z coordinate
1731field_76584_cdepthBitsPlusFour2Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
1732field_76585_adata2Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
1733field_76634_fheightMap2
1734field_76635_gxPosition2The x coordinate of the chunk.
1735field_76636_disChunkLoaded2Whether or not this Chunk is currently loaded into the World
1736field_76637_eworldObj2Reference to the World object.
1737field_76638_bprecipitationHeightMap2A map, similar to heightMap, that tracks how far down precipitation can fall.
1738field_76639_cupdateSkylightColumns2Which columns need their skylightMaps updated.
1739field_76640_aisLit2Determines if the chunk is lit or not at a light value greater than 0.
1740field_76641_nlastSaveTime2The time according to World.worldTime when this chunk was last saved
1741field_76642_osendUpdates2Updates to this chunk will not be sent to clients if this is false. This field is set to true the first time the chunk is sent to a client, and never set to false.
1742field_76643_lisModified2Set to true if the chunk has been modified and needs to be updated internally.
1743field_76644_mhasEntities2Whether this Chunk has any Entities and thus requires saving on every tick
1744field_76645_jentityLists2Array of Lists containing the entities in this Chunk. Each List represents a 16 block subchunk.
1745field_76646_kisTerrainPopulated2Boolean value indicating if the terrain is populated.
1746field_76647_hzPosition2The z coordinate of the chunk.
1747field_76649_tqueuedLightChecks2Contains the current round-robin relight check index, and is implied as the relight check location as well.
1748field_76650_sisGapLightingUpdated2
1749field_76651_rblockBiomeArray2Contains a 16x16 mapping on the X/Z plane of the biome ID to which each colum belongs.
1750field_76652_qstorageArrays2Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically.
1751field_76678_fblockMetadataArray2Stores the metadata associated with blocks in this ExtendedBlockStorage.
1752field_76679_gblocklightArray2The NibbleArray containing a block of Block-light data.
1753field_76680_dblockLSBArray2Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
1754field_76681_eblockMSBArray2Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
1755field_76682_bblockRefCount2A total count of the number of non-air blocks in this block storage's Chunk.
1756field_76683_ctickRefCount2Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
1757field_76684_ayBase2Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
1758field_76685_hskylightArray2The NibbleArray containing a block of Sky-light data.
1759field_76687_bdepthBits2
1760field_76688_cdepthBitsPlusFour2
1761field_76689_adata2
1762field_76692_fdata2
1763field_76693_gblocks2
1764field_76694_dblockLight2
1765field_76695_eskyLight2
1766field_76696_bterrainPopulated2
1767field_76697_cheightmap2
1768field_76698_alastUpdated2
1769field_76699_lz2
1770field_76701_kx2
1771field_76702_hentities2
1772field_76714_fsectorFree2
1773field_76715_gsizeDelta2McRegion sizeDelta
1774field_76716_doffsets2
1775field_76717_echunkTimestamps2
1776field_76718_bfileName2
1777field_76719_cdataFile2
1778field_76720_aemptySector2
1779field_76721_hlastModified2
1780field_76722_bchunkX2
1781field_76723_cchunkZ2
1782field_76724_aregionFile2
1783field_76748_DrootHeight2The median height from which this biome will be generated. Values between -2 and 2 loosely represent y=0 and y=128 respectively.
1784field_76749_EheightVariation2Determines the maximum degree of departure from the rootHeight of the biome, positive or negative. Low values result in flatter terrain, where high values create steep peaks and trenches.
1785field_76750_Ftemperature2The temperature of this biome.
1786field_76751_Grainfall2The rainfall in this biome.
1787field_76752_AtopBlock2The block expected to be on the top of this biome
1788field_76753_BfillerBlock2The block to fill spots in when not on the top
1789field_76755_LspawnableWaterCreatureList2Holds the classes of any aquatic creature that can be spawned in the water of the biome.
1790field_76756_MbiomeID2The id number to this biome, and its index in the biomeList array.
1791field_76757_NworldGeneratorTrees2The tree generator.
1792field_76758_OworldGeneratorBigTree2The big tree generator.
1793field_76759_HwaterColorMultiplier2Color tint applied to water depending on biome
1794field_76760_ItheBiomeDecorator2The biome decorator.
1795field_76761_JspawnableMonsterList2Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
1796field_76762_KspawnableCreatureList2Holds the classes of any creature that can be spawned in the biome as friendly creature.
1797field_76763_QworldGeneratorSwamp2The swamp tree generator.
1798field_76765_SenableRain2Is true (default) if the biome support rain (desert and nether can't have rain)
1799field_76766_RenableSnow2Set to true if snow is enabled for this biome.
1800field_76767_fforest2
1801field_76768_gtaiga2
1802field_76769_ddesert2
1803field_76770_eextremeHills2
1804field_76771_bocean2
1805field_76772_cplains2
1806field_76773_abiomeList2An array of all the biomes, indexed by biome id.
1807field_76774_nicePlains2
1808field_76775_oiceMountains2
1809field_76776_lfrozenOcean2
1810field_76777_mfrozenRiver2
1811field_76778_jhell2
1812field_76779_ksky2Is the biome used for sky world.
1813field_76780_hswampland2
1814field_76781_iriver2
1815field_76782_wjungle2Jungle biome identifier
1816field_76783_vextremeHillsEdge2Extreme Hills Edge biome.
1817field_76784_utaigaHills2Taiga Hills biome.
1818field_76785_tforestHills2Forest Hills biome.
1819field_76786_sdesertHills2Desert Hills biome.
1820field_76787_rbeach2Beach biome.
1821field_76788_qmushroomIslandShore2
1822field_76789_pmushroomIsland2
1823field_76790_zcolor2
1824field_76791_ybiomeName2
1825field_76792_xjungleHills2
1826field_76798_DmushroomsPerChunk2The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms.
1827field_76799_EreedsPerChunk2The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
1828field_76800_FcactiPerChunk2The number of cactus plants to generate per chunk. Cacti only work on sand.
1829field_76801_GsandPerChunk2The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
1830field_76802_AflowersPerChunk2The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude.
1831field_76803_BgrassPerChunk2The amount of tall grass to generate per chunk.
1832field_76804_CdeadBushPerChunk2The number of dead bushes to generate per chunk. Used in deserts and swamps.
1833field_76805_HsandPerChunk22The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
1834field_76806_IclayPerChunk2The number of clay patches to generate per chunk. Only generates when part of it is underwater.
1835field_76807_JbigMushroomsPerChunk2Amount of big mushrooms per chunk
1836field_76808_KgenerateLakes2True if decorator should generate surface lava & water
1837field_76809_fclayGen2The clay generator.
1838field_76810_gsandGen2The sand generator.
1839field_76811_dchunk_Z2The Z-coordinate of the chunk currently being decorated
1840field_76813_brandomGenerator2The Biome Decorator's random number generator.
1841field_76814_cchunk_X2The X-coordinate of the chunk currently being decorated
1842field_76815_acurrentWorld2The world the BiomeDecorator is currently decorating
1843field_76816_nredstoneGen2Field that holds redstone WorldGenMinable
1844field_76817_odiamondGen2Field that holds diamond WorldGenMinable
1845field_76818_lironGen2
1846field_76819_mgoldGen2Field that holds gold WorldGenMinable
1847field_76820_jgravelGen2
1848field_76821_kcoalGen2
1849field_76822_hgravelAsSandGen2The gravel generator.
1850field_76823_idirtGen2The dirt generator.
1851field_76824_wcactusGen2Field that holds WorldGenCactus
1852field_76825_vreedGen2Field that holds WorldGenReed
1853field_76826_ubigMushroomGen2Field that holds big mushroom generator
1854field_76827_tmushroomRedGen2Field that holds mushroomRed WorldGenFlowers
1855field_76828_smushroomBrownGen2Field that holds mushroomBrown WorldGenFlowers
1856field_76831_plapisGen2Field that holds Lapis WorldGenMinable
1857field_76832_ztreesPerChunk2The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
1858field_76833_ywaterlilyPerChunk2Amount of waterlilys per chunk.
1859field_76834_xwaterlilyGen2The water lily generation!
1860field_76835_LspikeGen2
1861field_76841_dcache2The list of cached BiomeCacheBlocks
1862field_76842_blastCleanupTime2The last time this BiomeCache was cleaned, in milliseconds.
1863field_76843_ccacheMap2The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32).
1864field_76844_achunkManager2Reference to the WorldChunkManager
1865field_76886_flastAccessTime2The last time this BiomeCacheBlock was accessed, in milliseconds.
1866field_76887_gtheBiomeCache2The BiomeCache object that contains this BiomeCacheBlock
1867field_76888_dxPosition2The x coordinate of the BiomeCacheBlock.
1868field_76889_ezPosition2The z coordinate of the BiomeCacheBlock.
1869field_76890_brainfallValues2An array of chunk rainfall values saved by this cache.
1870field_76891_cbiomes2The array of biome types stored in this BiomeCacheBlock.
1871field_76942_fbiomeCache2The BiomeCache object for this world.
1872field_76943_gbiomesToSpawnIn2A list of biomes that the player can spawn in.
1873field_76944_dgenBiomes2
1874field_76945_ebiomeIndexLayer2A GenLayer containing the indices into BiomeGenBase.biomeList[]
1875field_76946_frainfall2The rainfall in the world
1876field_76947_dbiomeGenerator2The biome generator object.
1877field_76972_atheIntegratedServer0Reference to the IntegratedServer object.
1878field_76974_atheIntegratedServer0Reference to the IntegratedServer object.
1879field_76987_fshadowOpaque0Determines the darkness of the object's shadow. Higher value makes a darker shadow.
1880field_76989_eshadowSize0
1881field_76990_crenderManager0
1882field_76993_ablockRenderer0
1883field_76998_amodelBoat0instance of ModelBoat for rendering
1884field_77013_amodelMinecart0instance of ModelMinecart for rendering
1885field_77023_bzLevel0Defines the zLevel of rendering of item on GUI.
1886field_77024_arenderWithColor0
1887field_77025_hrandom0The RNG used in RenderItem (for bobbing itemstacks on the ground)
1888field_77045_gmainModel0
1889field_77046_hrenderPassModel0The model to be used during the render passes.
1890field_77050_aironGolemModel0Iron Golem's Model.
1891field_77056_avillagerModel0Model of the villager.
1892field_77064_acreeperModel0The creeper model.
1893field_77071_amodelBipedMain0
1894field_77073_ascale0Scale of the model to use
1895field_77077_brnd0
1896field_77078_aendermanModel0The model of the enderman
1897field_77084_bmodelDragon0An instance of the dragon model in RenderDragon
1898field_77092_ascaleAmount0
1899field_77094_asnowmanModel0A reference to the Snowman model in RenderSnowMan.
1900field_77108_bmodelArmorChestplate0
1901field_77109_amodelBipedMain0
1902field_77111_imodelArmor0
1903field_77133_fworldType2'default' or 'flat'
1904field_77134_ggeneratorVersion2The int version of the ChunkProvider that generated this world.
1905field_77135_dLARGE_BIOMES2Large Biome world Type.
1906field_77136_eDEFAULT_1_12Default (1.1) world type.
1907field_77137_bDEFAULT2Default world type.
1908field_77138_cFLAT2Flat world type.
1909field_77139_aworldTypes2List of world types.
1910field_77140_hcanBeCreated2Whether this world type can be generated. Normally true; set to false for out-of-date generator versions.
1911field_77141_iisWorldTypeVersioned2Whether this WorldType has a version or not.
1912field_77151_fname2
1913field_77154_eid2
1914field_77168_fcommandsAllowed2True if Commands (cheats) are allowed.
1915field_77169_gbonusChestEnabled2True if the Bonus Chest is enabled.
1916field_77170_dhardcoreEnabled2True if hardcore mode is enabled
1917field_77171_eterrainType2
1918field_77172_btheGameType2The EnumGameType.
1919field_77173_cmapFeaturesEnabled2Switch for the map features. 'true' for enabled, 'false' for disabled.
1920field_77174_aseed2The seed for the map.
1921field_77177_fnextTickEntryID2The id number for the next tick entry
1922field_77178_gtickEntryID2The id of the tick entry
1923field_77180_escheduledTime2Time this tick is scheduled to occur at
1924field_77181_byCoord2Y position this tick is occuring at
1925field_77182_czCoord2Z position this tick is occuring at
1926field_77183_axCoord2X position this tick is occuring at
1927field_77187_arandom2A private Random() function in Teleporter
1928field_77193_beligibleChunksForSpawning2The 17x17 area around the player where mobs can spawn
1929field_77198_cdefaultLightValue2
1930field_77275_bchunkZPos2The Z position of this Chunk Coordinate Pair
1931field_77276_achunkXPos2The X position of this Chunk Coordinate Pair
1932field_77280_fexplosionSize2
1933field_77281_gaffectedBlockPositions2A list of ChunkPositions of blocks affected by this explosion
1934field_77282_dexplosionZ2
1935field_77283_eexploder2
1936field_77284_bexplosionX2
1937field_77285_cexplosionY2
1938field_77286_aisFlaming2whether or not the explosion sets fire to blocks around it
1939field_77287_jworldObj2
1940field_77290_iexplosionRNG2
1941field_77327_fblastProtection2Protection against explosions
1942field_77328_gprojectileProtection2Protection against projectile entities (e.g. arrows)
1943field_77329_dfireProtection2Protection against fire
1944field_77330_efeatherFalling2Less fall damage
1945field_77331_benchantmentsList2
1946field_77332_cprotection2Converts environmental damage to armour damage
1947field_77333_aweight2
1948field_77334_nfireAspect2Lights mobs on fire
1949field_77335_olooting2Mobs have a chance to drop more loot
1950field_77336_lbaneOfArthropods2Extra damage to spiders, cave spiders and silverfish
1951field_77337_mknockback2Knocks mob and players backwards upon hit
1952field_77338_jsharpness2Extra damage to mobs
1953field_77339_ksmite2Extra damage to zombies, zombie pigmen and skeletons
1954field_77340_hrespiration2Decreases the rate of air loss underwater; increases time between damage while suffocating
1955field_77341_iaquaAffinity2Increases underwater mining rate
1956field_77342_winfinity2Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
1957field_77343_vflame2Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
1958field_77344_upunch2Knockback enchantments for bows, the arrows will knockback the target when hit.
1959field_77345_tpower2Power enchantment for bows, add's extra damage to arrows.
1960field_77346_sfortune2Can multiply the drop rate of items from blocks
1961field_77347_runbreaking2Sometimes, the tool's durability will not be spent when the tool is used
1962field_77348_qsilkTouch2Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
1963field_77349_pefficiency2Faster resource gathering while in use
1964field_77350_zname2Used in localisation and stats.
1965field_77351_ytype2The EnumEnchantmentType given to this Enchantment.
1966field_77352_xeffectId2
1967field_77353_DthresholdEnchantability2Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
1968field_77354_AprotectionName2Holds the name to be translated of each protection type.
1969field_77355_BbaseEnchantability2Holds the base factor of enchantability needed to be able to use the enchant.
1970field_77356_aprotectionType2Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
1971field_77357_ClevelEnchantability2Holds how much each level increased the enchantability factor to be able to use this enchant.
1972field_77358_DthresholdEnchantability2Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
1973field_77359_AprotectionName2Holds the name to be translated of each protection type.
1974field_77360_BbaseEnchantability2Holds the base factor of enchantability needed to be able to use the enchant.
1975field_77361_adamageType2Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
1976field_77362_ClevelEnchantability2Holds how much each level increased the enchantability factor to be able to use this enchant.
1977field_77400_dtoolUses2Saves how much has been tool used when put into to slot to be enchanted.
1978field_77401_bsecondItemToBuy2Second Item the Villager buys.
1979field_77402_citemToSell2Item the Villager sells.
1980field_77403_aitemToBuy2Item the Villager buys.
1981field_77405_atheWorld2Reference to the World object.
1982field_77440_atheWorld2Reference to the World object.
1983field_77471_afoliageBuffer0Color buffer for foliage
1984field_77476_blightmapTexUnit0An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units.
1985field_77477_cuseMultitextureARB0True if the renderer supports multitextures and the OpenGL version != 1.3
1986field_77478_adefaultTexUnit0An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units.
1987field_77481_agrassBuffer0Color buffer for grass
1988field_77485_atheWorld2Reference to the World object.
1989field_77490_blanServerIpPort0
1990field_77491_ctimeLastSeen0Last time this LanServer was seen.
1991field_77492_alanServerMotd0
1992field_77494_bentityLiving2Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
1993field_77495_alivingModifier2Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
1994field_77496_bsource2Used as parameter to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
1995field_77497_adamageModifier2Used to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
1996field_77498_bbroadcastAddress0InetAddress for 224.0.2.60
1997field_77499_csocket0The socket we're using to receive packets on.
1998field_77500_alocalServerList0The LanServerList
1999field_77520_benchantmentModifierDamage2Used to calculate the extra armor of enchantments on armors equipped on player.
2000field_77521_cenchantmentModifierLiving2Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
2001field_77522_aenchantmentRand2Is the random seed of enchantment effects.
2002field_77526_disStopping0
2003field_77527_eaddress0
2004field_77528_bmotd0
2005field_77529_csocket0The socket we're using to send packets on.
2006field_77555_blistOfLanServers0
2007field_77556_awasUpdated0
2008field_77574_drecipeItems2Is a array of ItemStack that composes the recipe.
2009field_77575_erecipeOutput2Is the ItemStack that you get when craft the recipe.
2010field_77576_brecipeWidth2How many horizontal slots this recipe is wide.
2011field_77577_crecipeHeight2How many vertical slots this recipe uses.
2012field_77579_brecipeItems2Is a List of ItemStack that composes the recipe.
2013field_77580_arecipeOutput2Is the ItemStack that you get when craft the recipe.
2014field_77582_acraftingManager2
2015field_77584_brecipeItems2
2016field_77585_arecipePatterns2
2017field_77587_brecipeItems2
2018field_77588_arecipePatterns2
2019field_77591_arecipeItems2
2020field_77597_brecipes2A list of all the recipes added
2021field_77598_ainstance2The static instance of this class
2022field_77604_bsmeltingList2The list of smelting results.
2023field_77605_cexperienceList2
2024field_77606_asmeltingBase2
2025field_77610_brecipeItems2
2026field_77611_arecipePatterns2
2027field_77697_ditemRand2The RNG used by the Item subclasses.
2028field_77699_bmaxDamage2Maximum damage an item can handle.
2029field_77700_ccontainerItem2
2030field_77701_atabToDisplayOn2
2031field_77774_bZunlocalizedName2The unlocalized name of this item.
2032field_77777_bUmaxStackSize2Maximum size of the stack.
2033field_77785_bYpotionEffect2
2034field_77787_bXhasSubtypes2Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
2035field_77789_bWbFull3D2If true, render the object in full 3D, like weapons and tools.
2036field_77791_bVitemIcon0Icon index in the icons table.
2037field_77836_aeffectCache2Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
2038field_77838_bsoilBlockID2BlockID of the block the seeds can be planted on.
2039field_77841_aminecartType2
2040field_77843_atheToolMaterial2
2041field_77850_cbpotionDuration2set by setPotionEffect
2042field_77851_capotionId2represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
2043field_77852_bZalwaysEdible2If this field is true, the food can be consumed even if the player don't need to eat.
2044field_77853_bhealAmount2The amount this food item heals the player.
2045field_77854_csaturationModifier2
2046field_77855_aitemUseDuration2Number of ticks to run while 'EnumAction'ing until result.
2047field_77856_bYisWolfsFavoriteMeat2Whether wolves like this food (true for raw and cooked porkchop).
2048field_77857_ccpotionAmplifier2set by setPotionEffect
2049field_77858_cdpotionEffectProbability2probably of the set potion effect occurring
2050field_77862_btoolMaterial2The material this tool is made from.
2051field_77864_aefficiencyOnProperMaterial2
2052field_77865_bYdamageVsEntity2Damage versus entities.
2053field_77870_adoorMaterial2
2054field_77876_aisFull2field for checking if the bucket has been filled.
2055field_77878_bZmaterial2The EnumArmorMaterial used for this ItemArmor
2056field_77879_bdamageReduceAmount2Holds the amount of damage that the armor reduces at full durability.
2057field_77880_crenderIndex2Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
2058field_77881_aarmorType2Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
2059field_77882_bYmaxDamageArray2Holds the 'base' maxDamage that each armorType have.
2060field_77918_fspeckledMelonEffect2
2061field_77919_gblazePowderEffect2
2062field_77920_dspiderEyeEffect2
2063field_77921_efermentedSpiderEyeEffect2
2064field_77922_bsugarEffect2
2065field_77923_cghastTearEffect2
2066field_77926_opotionPrefixes2An array of possible potion prefix names, as translation IDs.
2067field_77927_lpotionRequirements2
2068field_77928_mpotionAmplifiers2Potion effect amplifier map
2069field_77929_jglowstoneEffect2
2070field_77930_kgunpowderEffect2
2071field_77931_hmagmaCreamEffect2
2072field_77932_iredstoneEffect2
2073field_77934_frarityName2Rarity name.
2074field_77937_erarityColor2A decimal representation of the hex color codes of a the color assigned to this rarity type. (13 becomes d as in \247d which is light purple)
2075field_77990_dstackTagCompound2A NBTTagMap containing data about an ItemStack. Can only be used for non stackable items
2076field_77991_eitemDamage2Damage dealt to the item or number of use. Raise when using items.
2077field_77992_banimationsToGo2Number of animation frames to go when receiving an item (by walking into it, for example).
2078field_77994_astackSize2Size of the stack.
2079field_78001_fharvestLevel2The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = WOOD/GOLD)
2080field_78002_gmaxUses2The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
2081field_78008_jenchantability2Defines the natural enchantability factor of the material.
2082field_78010_hefficiencyOnProperMaterial2The strength of this tool material against blocks which it is effective against.
2083field_78011_idamageVsEntity2Damage versus entities.
2084field_78026_ftabMisc2
2085field_78027_gtabAllSearch2
2086field_78028_dtabRedstone2
2087field_78029_etabTransport2
2088field_78030_btabBlock2
2089field_78031_ctabDecorations2
2090field_78032_acreativeTabArray2
2091field_78033_ntabIndex2
2092field_78034_otabLabel2
2093field_78035_ltabMaterials2
2094field_78036_mtabInventory2
2095field_78037_jtabCombat2
2096field_78038_ktabBrewing2
2097field_78039_htabFood2
2098field_78040_itabTools2
2099field_78041_rdrawTitle2Whether to draw the title in the foreground of the creative GUI
2100field_78042_qhasScrollbar2
2101field_78043_pbackgroundImageName2Texture to use.
2102field_78048_fmaxDamageFactor2Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
2103field_78049_gdamageReductionAmountArray2Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
2104field_78055_henchantability2Return the enchantability factor of the material
2105field_78089_utextureHeight0
2106field_78090_ttextureWidth0
2107field_78091_sisChild0
2108field_78092_rboxList0This is a list of all the boxes (ModelRenderer.class) in the current model.
2109field_78093_qisRiding0
2110field_78094_amodelTextureMap0A mapping for all texture offsets
2111field_78095_ponGround0
2112field_78096_fflippingPageLeft0Right cover renderer (when facing the book)
2113field_78097_gbookSpine0The renderer of spine of the book
2114field_78098_dpagesLeft0The left pages renderer (when facing the book)
2115field_78099_eflippingPageRight0Right cover renderer (when facing the book)
2116field_78100_bcoverLeft0Left cover renderer (when facing the book)
2117field_78101_cpagesRight0The right pages renderer (when facing the book)
2118field_78102_acoverRight0Right cover renderer (when facing the book)
2119field_78103_aboatSides0
2120field_78105_bblazeHead0
2121field_78106_ablazeSticks0The sticks that fly around the Blaze.
2122field_78112_fbipedRightArm0
2123field_78113_gbipedLeftArm0
2124field_78114_dbipedHeadwear0
2125field_78115_ebipedBody0
2126field_78116_cbipedHead0
2127field_78117_nisSneak0
2128field_78118_oaimedBow0Records whether the model should be rendered aiming a bow.
2129field_78119_lheldItemLeft0Records whether the model should be rendered holding an item in the left hand, and if that item is a block.
2130field_78120_mheldItemRight0Records whether the model should be rendered holding an item in the right hand, and if that item is a block.
2131field_78121_jbipedEars0
2132field_78122_kbipedCloak0
2133field_78123_hbipedRightLeg0
2134field_78124_ibipedLeftLeg0
2135field_78125_bisAttacking0Is the enderman attacking an entity?
2136field_78126_aisCarrying0Is the enderman carrying a block?
2137field_78127_btentacles0
2138field_78128_abody0
2139field_78129_fleg30
2140field_78130_gleg40
2141field_78131_dleg10
2142field_78132_eleg20
2143field_78134_cbody0
2144field_78135_ahead0
2145field_78136_fleftWing0
2146field_78137_gbill0
2147field_78138_dleftLeg0
2148field_78139_erightWing0
2149field_78140_bbody0
2150field_78141_crightLeg0
2151field_78142_ahead0
2152field_78143_hchin0
2153field_78144_fleg40
2154field_78146_dleg20
2155field_78147_eleg30
2156field_78148_bbody0
2157field_78149_cleg10
2158field_78150_ahead0
2159field_78154_asideModels0
2160field_78155_focelotTail20The second part of tail model for the Ocelot.
2161field_78156_gocelotHead0The head model for the Ocelot.
2162field_78157_docelotFrontRightLeg0The front right leg model for the Ocelot.
2163field_78158_eocelotTail0The tail model for the Ocelot.
2164field_78159_bocelotBackRightLeg0The back right leg model for the Ocelot.
2165field_78160_cocelotFrontLeftLeg0The front left leg model for the Ocelot.
2166field_78161_aocelotBackLeftLeg0The back left leg model for the Ocelot.
2167field_78162_hocelotBody0The body model for the Ocelot.
2168field_78165_bsignStick0The stick a sign stands on.
2169field_78166_asignBoard0The board on a sign that has the writing on it.
2170field_78167_dsilverfishBoxLength0The widths, heights, and lengths for the silverfish model boxes.
2171field_78168_esilverfishTexturePositions0The texture positions for the silverfish's model's boxes.
2172field_78169_bsilverfishWings0The wings (dust-looking sprites) on the silverfish's model.
2173field_78171_asilverfishBodyParts0The body parts of the silverfish's model.
2174field_78173_fironGolemRightLeg0The right leg model for the Iron Golem.
2175field_78174_dironGolemLeftArm0The left arm model for the iron golem.
2176field_78175_eironGolemLeftLeg0The left leg model for the Iron Golem.
2177field_78176_bironGolemBody0The body model for the iron golem.
2178field_78177_cironGolemRightArm0The right arm model for the iron golem.
2179field_78178_aironGolemHead0The head model for the iron golem.
2180field_78179_fwolfLeg40Wolf's fourth leg
2181field_78180_gwolfTail0The wolf's tail
2182field_78181_dwolfLeg20Wolf's second leg
2183field_78182_ewolfLeg30Wolf's third leg
2184field_78183_bwolfBody0The wolf's body
2185field_78184_cwolfLeg10Wolf'se first leg
2186field_78185_awolfHeadMain0main box for the wolf head
2187field_78186_hwolfMane0The wolf's mane
2188field_78187_drightVillagerLeg0The right leg of the VillagerModel
2189field_78188_eleftVillagerLeg0The left leg of the VillagerModel
2190field_78189_bvillagerBody0The body of the VillagerModel
2191field_78190_cvillagerArms0The arms of the VillagerModel
2192field_78191_avillagerHead0The head box of the VillagerModel
2193field_78192_drightHand0
2194field_78193_eleftHand0
2195field_78194_bbottomBody0
2196field_78195_chead0
2197field_78196_abody0
2198field_78197_dslimeMouth0The slime's mouth
2199field_78198_bslimeRightEye0The slime's right eye
2200field_78199_cslimeLeftEye0The slime's left eye
2201field_78200_aslimeBodies0The slime's bodies, both the inside box and the outside box
2202field_78201_bsquidTentacles0The squid's tentacles
2203field_78202_asquidBody0The squid's body
2204field_78203_fspiderLeg30Spider's third leg
2205field_78204_gspiderLeg40Spider's fourth leg
2206field_78205_dspiderLeg10Spider's first leg
2207field_78206_espiderLeg20Spider's second leg
2208field_78207_bspiderNeck0The spider's neck box
2209field_78208_cspiderBody0The spider's body box
2210field_78209_aspiderHead0The spider's head box
2211field_78210_jspiderLeg70Spider's seventh leg
2212field_78211_kspiderLeg80Spider's eight leg
2213field_78212_hspiderLeg50Spider's fifth leg
2214field_78213_ispiderLeg60Spider's sixth leg
2215field_78215_ffrontLeg0The front leg Model renderer of the dragon
2216field_78216_grearLegTip0The rear leg tip Model renderer of the dragon
2217field_78217_dbody0The body Model renderer of the dragon
2218field_78218_erearLeg0The rear leg Model renderer of the dragon
2219field_78219_bspine0The spine Model renderer of the dragon
2220field_78220_cjaw0The jaw Model renderer of the dragon
2221field_78221_ahead0The head Model renderer of the dragon
2222field_78222_lwingTip0The wing tip Model renderer of the dragon
2223field_78223_mpartialTicks0
2224field_78224_jfrontFoot0The front foot Model renderer of the dragon
2225field_78225_kwing0The wing Model renderer of the dragon
2226field_78226_hfrontLegTip0The front leg tip Model renderer of the dragon
2227field_78227_irearFoot0The rear foot Model renderer of the dragon
2228field_78228_bglass0The glass model for the Ender Crystal.
2229field_78229_cbase0The base model for the Ender Crystal.
2230field_78230_acube0The cube model for the Ender Crystal.
2231field_78232_bchestBelow0The model of the bottom of the chest.
2232field_78233_cchestKnob0The chest's knob in the chest model.
2233field_78234_achestLid0The chest lid in the chest's model.
2234field_78237_bnVertices0
2235field_78238_cinvertNormal0
2236field_78239_avertexPositions0
2237field_78241_btexturePositionX0
2238field_78242_ctexturePositionY0
2239field_78243_avector3D0
2240field_78246_fposZ20Z vertex coordinate of upper box corner
2241field_78248_dposX20X vertex coordinate of upper box corner
2242field_78249_eposY20Y vertex coordinate of upper box corner
2243field_78250_bposY10Y vertex coordinate of lower box corner
2244field_78251_cposZ10Z vertex coordinate of lower box corner
2245field_78252_aposX10X vertex coordinate of lower box corner
2246field_78253_hvertexPositions0The (x,y,z) vertex positions and (u,v) texture coordinates for each of the 8 points on a cube
2247field_78254_iquadList0An array of 6 TexturedQuads, one for each face of a cube
2248field_78285_gcolorCode0Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for drop shadows.
2249field_78286_dcharWidth0Array of width of all the characters in default.png
2250field_78287_eglyphWidth0Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
2251field_78288_bFONT_HEIGHT0the height in pixels of default text
2252field_78289_cfontRandom0
2253field_78291_nred0Used to specify new red value for the current color.
2254field_78292_oblue0Used to specify new blue value for the current color.
2255field_78293_lunicodeFlag0If true, strings should be rendered with Unicode fonts instead of the default.png font
2256field_78294_mbidiFlag0If true, the Unicode Bidirectional Algorithm should be run before rendering any string.
2257field_78295_jposX0Current X coordinate at which to draw the next character.
2258field_78296_kposY0Current Y coordinate at which to draw the next character.
2259field_78298_irenderEngine0The RenderEngine used to load and setup glyph textures.
2260field_78299_wstrikethroughStyle0Set if the "m" style (strikethrough) is active in currently rendering string
2261field_78300_vunderlineStyle0Set if the "n" style (underlined) is active in currently rendering string
2262field_78301_uitalicStyle0Set if the "o" style (italic) is active in currently rendering string
2263field_78302_tboldStyle0Set if the "l" style (bold) is active in currently rendering string
2264field_78303_srandomStyle0Set if the "k" style (random) is active in currently rendering string
2265field_78304_rtextColor0Text color of the currently rendering string.
2266field_78305_qalpha0Used to speify new alpha value for the current color.
2267field_78306_pgreen0Used to specify new green value for the current color.
2268field_78329_dscaledHeightD0
2269field_78330_escaleFactor0
2270field_78331_bscaledHeight0
2271field_78332_cscaledWidthD0
2272field_78333_ascaledWidth0
2273field_78388_EbufferSize0The size of the buffers used (in integers).
2274field_78394_dbyteBuffer0The byte buffer used for GL allocation.
2275field_78398_ainstance0The static instance of the Tessellator.
2276field_78399_nhasColor0Whether the current draw object for this tessellator has color values.
2277field_78400_ohasTexture0Whether the current draw object for this tessellator has texture coordinates.
2278field_78401_lbrightness0
2279field_78402_mcolor0The color (RGBA) value to be used for the following draw call.
2280field_78403_jtextureU0The first coordinate to be used for the texture.
2281field_78404_ktextureV0The second coordinate to be used for the texture.
2282field_78405_hrawBuffer0Raw integer array.
2283field_78406_ivertexCount0The number of vertices to be drawn in the next draw call. Reset to 0 between draw calls.
2284field_78407_wyOffset0An offset to be applied along the y-axis for all vertices in this draw call.
2285field_78408_vxOffset0An offset to be applied along the x-axis for all vertices in this draw call.
2286field_78409_udrawMode0The draw mode currently being used by the tessellator.
2287field_78410_tisColorDisabled0Disables all color information for the following draw call.
2288field_78411_saddedVertices0The number of vertices manually added to the given draw call. This differs from vertexCount because it adds extra vertices when converting quads to triangles.
2289field_78413_qhasNormals0Whether the current draw object for this tessellator has normal values.
2290field_78414_phasBrightness0
2291field_78415_zisDrawing0Whether this tessellator is currently in draw mode.
2292field_78416_ynormal0The normal to be applied to the face being drawn.
2293field_78417_xzOffset0An offset to be applied along the z-axis for all vertices in this draw call.
2294field_78423_fcameraZ0
2295field_78424_gglLists0A list of OpenGL render list IDs rendered by this RenderList.
2296field_78425_dcameraX0The in-world location of the camera, used to translate the world into the proper position for rendering.
2297field_78426_ecameraY0
2298field_78427_brenderChunkY0
2299field_78428_crenderChunkZ0
2300field_78429_arenderChunkX0The location of the 16x16x16 render chunk rendered by this RenderList.
2301field_78430_hvalid0Does this RenderList contain properly-initialized and current data for rendering?
2302field_78431_ibufferFlipped0Has glLists been flipped to make it ready for reading yet?
2303field_78436_bimageWidth0
2304field_78437_cimageHeight0
2305field_78438_aimageData0
2306field_78450_gequippedItemSlot0The index of the currently held item (0-8, or -1 if not yet updated)
2307field_78451_dprevEquippedProgress0
2308field_78453_bitemToRender0
2309field_78454_cequippedProgress0How far the current item has been equipped (0 disequipped and 1 fully up)
2310field_78455_amc0A reference to the Minecraft object.
2311field_78485_DdebugCamYaw0
2312field_78486_EprevDebugCamYaw0
2313field_78487_FdebugCamPitch0
2314field_78488_GprevDebugCamPitch0
2315field_78489_AmouseFilterDummy40Mouse filter dummy 4
2316field_78490_BthirdPersonDistance0
2317field_78491_CthirdPersonDistanceTemp0Third person distance temp
2318field_78492_LsmoothCamPartialTicks0Smooth cam partial ticks
2319field_78493_MdebugCamFOV0
2320field_78494_NprevDebugCamFOV0
2321field_78495_OcamRoll0
2322field_78496_HsmoothCamYaw0Smooth cam yaw
2323field_78497_IsmoothCamPitch0Smooth cam pitch
2324field_78498_JsmoothCamFilterX0Smooth cam filter X
2325field_78499_KsmoothCamFilterY0Smooth cam filter Y
2326field_78500_UcloudFog0Cloud fog mode
2327field_78501_TfovMultiplierTemp0FOV multiplier temp
2328field_78502_WcameraYaw0
2329field_78503_VcameraZoom0
2330field_78504_QlightmapColors0Colors computed in updateLightmap() and loaded into the lightmap emptyTexture
2331field_78505_PprevCamRoll0
2332field_78506_SfovModifierHandPrev0FOV modifier hand prev
2333field_78507_RfovModifierHand0FOV modifier hand
2334field_78508_YprevFrameTime0Previous frame time in milliseconds
2335field_78509_XcameraPitch0
2336field_78510_ZrenderEndNanoTime0End time of last render (ns)
2337field_78511_ftorchFlickerDX0Torch flicker DX
2338field_78512_gtorchFlickerY0Torch flicker Y
2339field_78513_dlightmapTexture0The texture id of the blocklight/skylight texture used for lighting effects
2340field_78514_etorchFlickerX0Torch flicker X
2341field_78515_banaglyphField0Anaglyph field (0=R, 1=GB)
2342field_78516_citemRenderer0
2343field_78517_aanaglyphEnable0
2344field_78518_nfogColorRed0red component of the fog color
2345field_78519_ofogColorGreen0green component of the fog color
2346field_78521_mfogColorBuffer0Fog color buffer
2347field_78522_jrainYCoords0Rain Y coords
2348field_78524_htorchFlickerDY0Torch flicker DY
2349field_78525_irainXCoords0Rain X coords
2350field_78526_wmouseFilterYAxis0
2351field_78527_vmouseFilterXAxis0
2352field_78528_upointedEntity0Pointed entity
2353field_78529_trendererUpdateCount0Entity renderer update count
2354field_78530_sfarPlaneDistance0
2355field_78531_rmc0A reference to the Minecraft object.
2356field_78532_qdebugViewDirection0Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
2357field_78533_pfogColorBlue0blue component of the fog color
2358field_78534_acrainSoundCounter0Rain sound counter
2359field_78535_adfogColor20Fog color 2
2360field_78536_aalightmapUpdateNeeded0Is set, updateCameraAndRender() calls updateLightmap(); set by updateTorchFlicker()
2361field_78537_abrandom0
2362field_78538_zmouseFilterDummy30Mouse filter dummy 3
2363field_78539_aefogColor10Fog color 1
2364field_78540_ymouseFilterDummy20Mouse filter dummy 2
2365field_78541_xmouseFilterDummy10Mouse filter dummy 1
2366field_78549_dzPosition0
2367field_78550_bxPosition0
2368field_78551_cyPosition0
2369field_78552_aclippingHelper0
2370field_78554_dclippingMatrix0
2371field_78555_bprojectionMatrix0
2372field_78556_cmodelviewMatrix0
2373field_78557_afrustum0
2374field_78561_fprojectionMatrixBuffer0
2375field_78562_gmodelviewMatrixBuffer0
2376field_78563_einstance0
2377field_78721_fitemRenderer0
2378field_78722_gworldObj0Reference to the World object.
2379field_78723_drenderPosZ0
2380field_78724_erenderEngine0
2381field_78725_brenderPosX0
2382field_78726_crenderPosY0
2383field_78727_ainstance0The static instance of RenderManager.
2384field_78728_nviewerPosZ0
2385field_78729_oentityRenderMap0A map of entity classes and the associated renderer.
2386field_78730_lviewerPosX0
2387field_78731_mviewerPosY0
2388field_78732_jplayerViewX0
2389field_78733_koptions0Reference to the GameSettings object.
2390field_78734_hlivingPlayer0Rendermanager's variable for the player
2391field_78735_iplayerViewY0
2392field_78736_pfontRenderer0Renders fonts
2393field_78741_bsecondaryComponents2
2394field_78742_aprimaryComponents2
2395field_78770_fcurBlockDamageMP0Current block damage (MP)
2396field_78772_dcurrentBlockY0PosY of the current block being destroyed
2397field_78773_ecurrentblockZ0PosZ of the current block being destroyed
2398field_78774_bnetClientHandler0
2399field_78775_ccurrentBlockX0PosX of the current block being destroyed
2400field_78776_amc0The Minecraft instance.
2401field_78777_lcurrentPlayerItem0Index of the current item held by the player in the inventory hotbar
2402field_78778_jisHittingBlock0Tells if the player is hitting a block
2403field_78779_kcurrentGameType0Current game type for the player
2404field_78780_hstepSoundTickCounter0Tick counter, when it hits 4 it resets back to 0 and plays the step sound
2405field_78781_iblockHitDelay0Delays the first damage on the block after the first click on the block
2406field_78782_btextureOffsetY0The y coordinate offset of the texture
2407field_78783_atextureOffsetX0The x coordinate offset of the texture
2408field_78795_frotateAngleX0
2409field_78796_grotateAngleY0
2410field_78797_drotationPointY0
2411field_78798_erotationPointZ0
2412field_78799_btextureHeight0The size of the texture file's height in pixels.
2413field_78800_crotationPointX0
2414field_78801_atextureWidth0The size of the texture file's width in pixels.
2415field_78802_nboxName0
2416field_78803_otextureOffsetX0The X offset into the texture used for displaying this model
2417field_78804_lcubeList0
2418field_78805_mchildModels0
2419field_78806_jshowModel0
2420field_78807_kisHidden0Hides the model.
2421field_78808_hrotateAngleZ0
2422field_78809_imirror0
2423field_78810_sbaseModel0
2424field_78811_rdisplayList0The GL display list rendered by the Tessellator for this model
2425field_78812_qcompiled0
2426field_78813_ptextureOffsetY0The Y offset into the texture used for displaying this model
2427field_78818_amineshaftChestContents2List of contents that can generate in Mineshafts.
2428field_78828_aweightClass2The class of the StructureComponent to which this weight corresponds.
2429field_78829_bresponseTime0Player response time to server in milliseconds
2430field_78830_cnameinLowerCase0Player name in lowercase.
2431field_78831_aname0The string value of the object
2432field_78833_atheWorldClient0Reference to the WorldClient object.
2433field_78835_atheWorldClient0Reference to the WorldClient object.
2434field_78843_dserverMOTD0(better variable name would be 'hostname') server name as displayed in the server browser's second line (grey text)
2435field_78844_epingToServer0last server ping that showed up in the server browser
2436field_78845_bserverIP0
2437field_78846_cpopulationInfo0the string indicating number of players on and capacity of the server that is shown on the server browser (i.e. "5/20" meaning 5 slots used out of 20 slots total)
2438field_78847_aserverName0
2439field_78848_hacceptsTextures0
2440field_78858_bservers0List of ServerData instances.
2441field_78859_amc0The Minecraft instance.
2442field_78865_bserverPort0
2443field_78866_aipAddress0
2444field_78875_drand0RNG.
2445field_78876_bfxLayers0
2446field_78877_crenderer0
2447field_78878_aworldObj0Reference to the World object.
2448field_78892_fmaxZ2The second z coordinate of a bounding box.
2449field_78893_dmaxX2The second x coordinate of a bounding box.
2450field_78894_emaxY2The second y coordinate of a bounding box.
2451field_78895_bminY2The first y coordinate of a bounding box.
2452field_78896_cminZ2The first z coordinate of a bounding box.
2453field_78897_aminX2The first x coordinate of a bounding box.
2454field_78899_dsneak0
2455field_78900_bmoveForward0The speed at which the player is moving forward. Negative numbers will move backwards.
2456field_78901_cjump0
2457field_78902_amoveStrafe0The speed at which the player is strafing. Postive numbers to the left and negative to the right.
2458field_78903_egameSettings0
2459field_78915_AisInitialized0
2460field_78917_CbytesDrawn0Bytes sent to the GPU
2461field_78918_fposXMinus0Pos X minus
2462field_78919_gposYMinus0Pos Y minus
2463field_78920_dposY0
2464field_78921_eposZ0
2465field_78922_bchunksUpdated0
2466field_78923_cposX0
2467field_78924_aworldObj0Reference to the World object.
2468field_78925_nposXPlus0Pos X plus
2469field_78926_oposYPlus0Pos Y plus
2470field_78927_lisInFrustum0
2471field_78928_mskipRenderPass0Should this renderer skip this render pass
2472field_78929_jposYClip0Pos Y clipped
2473field_78930_kposZClip0Pos Z clipped
2474field_78931_hposZMinus0Pos Z minus
2475field_78932_iposXClip0Pos X clipped
2476field_78933_wisChunkLit0Is the chunk lit
2477field_78934_vglOcclusionQuery0OpenGL occlusion query
2478field_78935_uisWaitingOnOcclusionQuery0Is this renderer waiting on the result of the occlusion query
2479field_78936_tisVisible0Is this renderer visible according to the occlusion query
2480field_78937_schunkIndex0Chunk index
2481field_78938_rrendererBoundingBox0Axis aligned bounding box
2482field_78939_qneedsUpdate0Boolean for whether this renderer needs to be updated or not
2483field_78940_pposZPlus0Pos Z plus
2484field_78941_ztessellator0
2485field_78942_yglRenderList0
2486field_78945_abaseEntity0The entity (usually the player) that the camera is inside.
2487field_78947_bentityPosY0Entity position Y
2488field_78948_centityPosZ0Entity position Z
2489field_78949_aentityPosX0Entity position X
2490field_79002_amc0The Minecraft instance.
2491field_80001_fclosestPlayer2The closest EntityPlayer to this orb.
2492field_80002_gxpTargetColor2Threshold color for tracking players
2493field_80004_QupdateEntityTick2
2494field_80005_whideServerAddress0
2495field_82151_RdistanceWalkedOnStepModified2
2496field_82152_aqteleportDirection2
2497field_82153_hportalCounter2
2498field_82172_bscanPickUpLoot2Whether this entity can pick up items from the ground.
2499field_82174_bpequipmentDropChances2Chances for each equipment piece from dropping when this entity dies.
2500field_82175_bqisSwingInProgress2Whether an arm swing is currently in progress.
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