ForgePatch/common/net/minecraftforge/liquids/LiquidStack.java

240 lines
6.6 KiB
Java

package net.minecraftforge.liquids;
import static cpw.mods.fml.relauncher.Side.CLIENT;
import com.google.common.base.Objects;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFluid;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Icon;
/**
* ItemStack substitute for liquids
* Things of note: they are equal if their items are equal. Amount does NOT matter for java equals() testing
* <br/>
* The canonical liquidstack is probably the only one that has a lot of the rendering data on it. Use {@link #canonical()}
* to get it.
*
* @author SirSengir
*/
public class LiquidStack
{
public final int itemID;
public int amount;
public final int itemMeta;
public LiquidStack(int itemID, int amount) { this(itemID, amount, 0); }
public LiquidStack(Item item, int amount) { this(item.itemID, amount, 0); }
public LiquidStack(Block block, int amount) { this(block.blockID, amount, 0); }
public LiquidStack(int itemID, int amount, int itemDamage)
{
this.itemID = itemID;
this.amount = amount;
this.itemMeta = itemDamage;
}
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
{
nbt.setInteger("Amount", amount);
nbt.setShort("Id", (short)itemID);
nbt.setShort("Meta", (short)itemMeta);
nbt.setString("LiquidName", LiquidDictionary.findLiquidName(this));
return nbt;
}
/**
* NO-OP now. Use {@link #loadLiquidStackFromNBT(NBTTagCompound)} to get a new instance
*
* @param nbt
*/
@Deprecated
public void readFromNBT(NBTTagCompound nbt)
{
}
/**
* @return A copy of this LiquidStack
*/
public LiquidStack copy()
{
return new LiquidStack(itemID, amount, itemMeta);
}
/**
* @param other
* @return true if this LiquidStack contains the same liquid as the one passed in.
*/
public boolean isLiquidEqual(LiquidStack other)
{
return other != null && itemID == other.itemID && itemMeta == other.itemMeta;
}
/**
* @param other
* @return true if this LiquidStack contains the other liquid (liquids are equal and amount >= other.amount).
*/
public boolean containsLiquid(LiquidStack other)
{
return isLiquidEqual(other) && amount >= other.amount;
}
/**
* @param other ItemStack containing liquids.
* @return true if this LiquidStack contains the same liquid as the one passed in.
*/
public boolean isLiquidEqual(ItemStack other)
{
if (other == null)
{
return false;
}
if (itemID == other.itemID && itemMeta == other.getItemDamage())
{
return true;
}
return isLiquidEqual(LiquidContainerRegistry.getLiquidForFilledItem(other));
}
/**
* @return ItemStack representation of this LiquidStack
*/
public ItemStack asItemStack()
{
return new ItemStack(itemID, 1, itemMeta);
}
/**
* Reads a liquid stack from the passed nbttagcompound and returns it.
*
* @param nbt
* @return the liquid stack
*/
public static LiquidStack loadLiquidStackFromNBT(NBTTagCompound nbt)
{
if (nbt == null)
{
return null;
}
String liquidName = nbt.getString("LiquidName");
int itemID = nbt.getShort("Id");
int itemMeta = nbt.getShort("Meta");
LiquidStack liquid = LiquidDictionary.getCanonicalLiquid(liquidName);
if(liquid != null) {
itemID = liquid.itemID;
itemMeta = liquid.itemMeta;
}
// if the item is not existent, and no liquid dictionary is found, null returns
else if (Item.itemsList[itemID] == null)
{
return null;
}
int amount = nbt.getInteger("Amount");
LiquidStack liquidstack = new LiquidStack(itemID, amount, itemMeta);
return liquidstack.itemID == 0 ? null : liquidstack;
}
private String textureSheet = "/terrain.png";
/**
* Return the textureSheet used for this liquid stack's texture Icon
* Defaults to '/terrain.png'
*
* See {@link #getRenderingIcon()} for the actual icon
*
* @return The texture sheet
*/
public String getTextureSheet()
{
return textureSheet;
}
/**
* Set the texture sheet for this icon (usually /terrain.png or /gui/items.png)
*
* See also the {@link #setRenderingIcon(Icon)} for the icon itself
*
* @param textureSheet
* @return the liquid stack
*/
public LiquidStack setTextureSheet(String textureSheet)
{
this.textureSheet = textureSheet;
return this;
}
@SideOnly(CLIENT)
private Icon renderingIcon;
/**
* Get the rendering icon for this liquid stack, for presentation in the world or in GUIs.
* Defaults to handling water and lava, and returns the set rendering icon otherwise.
*
* See {@link #getTextureSheet()} to get the texture sheet this icon is associated with
*
* @return The icon for rendering this liquid
*/
@SideOnly(CLIENT)
public Icon getRenderingIcon()
{
if (itemID == Block.waterStill.blockID)
{
return BlockFluid.func_94424_b("water");
}
else if (itemID == Block.lavaStill.blockID)
{
return BlockFluid.func_94424_b("lava");
}
return renderingIcon;
}
/**
* Set the icon for rendering this liquid
* It should be refreshed whenever textures are refreshed.
*
* See also {@link #setTextureSheet(String)} for setting the sheet this icon is associated with
*
* @param icon The icon to render
* @return The liquid stack
*/
@SideOnly(CLIENT)
public LiquidStack setRenderingIcon(Icon icon)
{
this.renderingIcon = icon;
return this;
}
@Override
public final int hashCode()
{
return 31 * itemMeta + itemID;
}
@Override
public final boolean equals(Object ob)
{
if (ob instanceof LiquidStack)
{
LiquidStack ls = (LiquidStack)ob;
return ls.itemID == itemID && ls.itemMeta == itemMeta;
}
return false;
}
/**
* Get the canonical version of this liquid stack (will contain things like icons and texturesheets)
* @return The canonical liquidstack
*/
public LiquidStack canonical()
{
return LiquidDictionary.getCanonicalLiquid(this);
}
}