240 lines
6.6 KiB
Java
240 lines
6.6 KiB
Java
package net.minecraftforge.liquids;
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import static cpw.mods.fml.relauncher.Side.CLIENT;
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import com.google.common.base.Objects;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockFluid;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Icon;
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/**
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* ItemStack substitute for liquids
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* Things of note: they are equal if their items are equal. Amount does NOT matter for java equals() testing
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* <br/>
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* The canonical liquidstack is probably the only one that has a lot of the rendering data on it. Use {@link #canonical()}
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* to get it.
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*
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* @author SirSengir
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*/
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public class LiquidStack
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{
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public final int itemID;
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public int amount;
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public final int itemMeta;
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public LiquidStack(int itemID, int amount) { this(itemID, amount, 0); }
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public LiquidStack(Item item, int amount) { this(item.itemID, amount, 0); }
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public LiquidStack(Block block, int amount) { this(block.blockID, amount, 0); }
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public LiquidStack(int itemID, int amount, int itemDamage)
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{
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this.itemID = itemID;
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this.amount = amount;
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this.itemMeta = itemDamage;
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}
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public NBTTagCompound writeToNBT(NBTTagCompound nbt)
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{
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nbt.setInteger("Amount", amount);
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nbt.setShort("Id", (short)itemID);
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nbt.setShort("Meta", (short)itemMeta);
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nbt.setString("LiquidName", LiquidDictionary.findLiquidName(this));
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return nbt;
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}
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/**
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* NO-OP now. Use {@link #loadLiquidStackFromNBT(NBTTagCompound)} to get a new instance
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*
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* @param nbt
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*/
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@Deprecated
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public void readFromNBT(NBTTagCompound nbt)
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{
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}
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/**
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* @return A copy of this LiquidStack
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*/
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public LiquidStack copy()
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{
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return new LiquidStack(itemID, amount, itemMeta);
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}
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/**
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* @param other
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* @return true if this LiquidStack contains the same liquid as the one passed in.
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*/
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public boolean isLiquidEqual(LiquidStack other)
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{
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return other != null && itemID == other.itemID && itemMeta == other.itemMeta;
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}
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/**
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* @param other
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* @return true if this LiquidStack contains the other liquid (liquids are equal and amount >= other.amount).
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*/
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public boolean containsLiquid(LiquidStack other)
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{
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return isLiquidEqual(other) && amount >= other.amount;
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}
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/**
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* @param other ItemStack containing liquids.
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* @return true if this LiquidStack contains the same liquid as the one passed in.
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*/
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public boolean isLiquidEqual(ItemStack other)
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{
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if (other == null)
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{
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return false;
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}
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if (itemID == other.itemID && itemMeta == other.getItemDamage())
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{
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return true;
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}
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return isLiquidEqual(LiquidContainerRegistry.getLiquidForFilledItem(other));
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}
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/**
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* @return ItemStack representation of this LiquidStack
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*/
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public ItemStack asItemStack()
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{
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return new ItemStack(itemID, 1, itemMeta);
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}
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/**
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* Reads a liquid stack from the passed nbttagcompound and returns it.
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*
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* @param nbt
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* @return the liquid stack
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*/
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public static LiquidStack loadLiquidStackFromNBT(NBTTagCompound nbt)
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{
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if (nbt == null)
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{
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return null;
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}
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String liquidName = nbt.getString("LiquidName");
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int itemID = nbt.getShort("Id");
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int itemMeta = nbt.getShort("Meta");
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LiquidStack liquid = LiquidDictionary.getCanonicalLiquid(liquidName);
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if(liquid != null) {
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itemID = liquid.itemID;
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itemMeta = liquid.itemMeta;
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}
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// if the item is not existent, and no liquid dictionary is found, null returns
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else if (Item.itemsList[itemID] == null)
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{
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return null;
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}
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int amount = nbt.getInteger("Amount");
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LiquidStack liquidstack = new LiquidStack(itemID, amount, itemMeta);
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return liquidstack.itemID == 0 ? null : liquidstack;
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}
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private String textureSheet = "/terrain.png";
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/**
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* Return the textureSheet used for this liquid stack's texture Icon
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* Defaults to '/terrain.png'
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*
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* See {@link #getRenderingIcon()} for the actual icon
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*
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* @return The texture sheet
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*/
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public String getTextureSheet()
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{
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return textureSheet;
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}
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/**
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* Set the texture sheet for this icon (usually /terrain.png or /gui/items.png)
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*
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* See also the {@link #setRenderingIcon(Icon)} for the icon itself
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*
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* @param textureSheet
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* @return the liquid stack
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*/
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public LiquidStack setTextureSheet(String textureSheet)
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{
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this.textureSheet = textureSheet;
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return this;
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}
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@SideOnly(CLIENT)
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private Icon renderingIcon;
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/**
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* Get the rendering icon for this liquid stack, for presentation in the world or in GUIs.
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* Defaults to handling water and lava, and returns the set rendering icon otherwise.
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*
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* See {@link #getTextureSheet()} to get the texture sheet this icon is associated with
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*
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* @return The icon for rendering this liquid
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*/
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@SideOnly(CLIENT)
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public Icon getRenderingIcon()
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{
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if (itemID == Block.waterStill.blockID)
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{
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return BlockFluid.func_94424_b("water");
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}
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else if (itemID == Block.lavaStill.blockID)
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{
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return BlockFluid.func_94424_b("lava");
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}
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return renderingIcon;
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}
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/**
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* Set the icon for rendering this liquid
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* It should be refreshed whenever textures are refreshed.
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*
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* See also {@link #setTextureSheet(String)} for setting the sheet this icon is associated with
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*
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* @param icon The icon to render
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* @return The liquid stack
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*/
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@SideOnly(CLIENT)
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public LiquidStack setRenderingIcon(Icon icon)
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{
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this.renderingIcon = icon;
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return this;
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}
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@Override
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public final int hashCode()
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{
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return 31 * itemMeta + itemID;
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}
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@Override
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public final boolean equals(Object ob)
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{
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if (ob instanceof LiquidStack)
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{
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LiquidStack ls = (LiquidStack)ob;
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return ls.itemID == itemID && ls.itemMeta == itemMeta;
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}
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return false;
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}
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/**
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* Get the canonical version of this liquid stack (will contain things like icons and texturesheets)
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* @return The canonical liquidstack
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*/
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public LiquidStack canonical()
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{
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return LiquidDictionary.getCanonicalLiquid(this);
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}
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}
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