Commit graph

16 commits

Author SHA1 Message Date
Krapht
1ec2810bac Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710 2013-03-31 09:04:49 +02:00
Christian
5ad133c664 Sanity check the item ID for loaded liquid stacks better. 2013-03-29 21:43:59 -04:00
Christian
b1e7248a67 Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier. 2013-03-29 15:40:45 -04:00
Christian
fc976c7714 Fix up liquidstack so it knows about the texture sheet for it's icon 2013-03-29 12:42:55 -04:00
Christian
a7108bc2ff Fix up some liquid logic 2013-03-28 08:07:09 -04:00
Flow86
41ed59f424 fix bug #489 from #429 2013-03-28 08:07:09 -04:00
Christian
7cfb28fecb Fix hashCode 2013-03-27 19:27:00 -04:00
Christian
91cecec28a Use the liquid name in liquid stack persistence. Closes #429 2013-03-27 19:09:57 -04:00
Christian
83d4be5a05 Some tweaks to the liquid dictionary, to allow for canonical liquid stacks for things like rendering 2013-03-12 20:33:50 -04:00
Christian
e5913fb29f Add an Icon to the LiquidStack, for rendering the liquid in various ways 2013-03-06 20:54:24 -05:00
LexManos
0a2e78d0c6 Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403 2013-02-15 04:00:46 -08:00
Christian
c40c81924a Some javadoc fixes 2013-01-21 21:57:48 -05:00
LexManos
170585960b Some small code cleanups. 2013-01-01 20:57:45 -08:00
Christian
19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos
061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
Christian
58fc306bf2 As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00