1 | searge | name | side | desc |
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2 | func_70000_a | addServerStatsToSnooper | 2 | |
3 | func_70001_b | addServerTypeToSnooper | 2 | |
4 | func_70002_Q | isSnooperEnabled | 2 | Returns whether snooping is enabled or not. |
5 | func_70003_b | canCommandSenderUseCommand | 2 | Returns true if the command sender is allowed to use the given command. |
6 | func_70005_c_ | getCommandSenderName | 2 | Gets the name of this command sender (usually username, but possibly "Rcon") |
7 | func_70007_b | resetLog | 1 | Clears the RCon log |
8 | func_70008_c | getLogContents | 1 | Gets the contents of the RCon log |
9 | func_70011_f | getDistance | 2 | Gets the distance to the position. Args: x, y, z |
10 | func_70012_b | setLocationAndAngles | 2 | Sets the location and Yaw/Pitch of an entity in the world |
11 | func_70013_c | getBrightness | 2 | Gets how bright this entity is. |
12 | func_70014_b | writeEntityToNBT | 2 | (abstract) Protected helper method to write subclass entity data to NBT. |
13 | func_70015_d | setFire | 2 | Sets entity to burn for x amount of seconds, cannot lower amount of existing fire. |
14 | func_70016_h | setVelocity | 0 | Sets the velocity to the args. Args: x, y, z |
15 | func_70018_K | setBeenAttacked | 2 | Sets that this entity has been attacked. |
16 | func_70019_c | setEating | 2 | |
17 | func_70020_e | readFromNBT | 2 | Reads the entity from NBT (calls an abstract helper method to read specialized data) |
18 | func_70021_al | getParts | 2 | Return the Entity parts making up this Entity (currently only for dragons) |
19 | func_70022_Q | getEntityString | 2 | Returns the string that identifies this Entity's class |
20 | func_70024_g | addVelocity | 2 | Adds to the current velocity of the entity. Args: x, y, z |
21 | func_70026_G | isWet | 2 | Checks if this entity is either in water or on an open air block in rain (used in wolves). |
22 | func_70027_ad | isBurning | 2 | Returns true if the entity is on fire. Used by render to add the fire effect on rendering. |
23 | func_70028_i | isEntityEqual | 2 | Returns true if Entity argument is equal to this Entity |
24 | func_70029_a | setWorld | 2 | Sets the reference to the World object. |
25 | func_70030_z | onEntityUpdate | 2 | Gets called every tick from main Entity class |
26 | func_70031_b | setSprinting | 2 | Set sprinting switch for Entity. |
27 | func_70032_d | getDistanceToEntity | 2 | Returns the distance to the entity. Args: entity |
28 | func_70033_W | getYOffset | 2 | Returns the Y Offset of this entity. |
29 | func_70034_d | setRotationYawHead | 0 | Sets the head's yaw rotation of the entity. |
30 | func_70035_c | getLastActiveItems | 2 | |
31 | func_70037_a | readEntityFromNBT | 2 | (abstract) Protected helper method to read subclass entity data from NBT. |
32 | func_70038_c | isOffsetPositionInLiquid | 2 | Checks if the offset position from the entity's current position is inside of liquid. Args: x, y, z |
33 | func_70039_c | writeToNBTOptional | 2 | Either write this entity to the NBT tag given and return true, or return false without doing anything. If this returns false the entity is not saved on disk. Ridden entities return false here as they are saved with their rider. |
34 | func_70040_Z | getLookVec | 2 | returns a (normalized) vector of where this entity is looking |
35 | func_70041_e_ | canTriggerWalking | 2 | returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops |
36 | func_70042_X | getMountedYOffset | 2 | Returns the Y offset from the entity's position for any entity riding this one. |
37 | func_70043_V | updateRiderPosition | 2 | |
38 | func_70044_A | setOnFireFromLava | 2 | Called whenever the entity is walking inside of lava. |
39 | func_70045_F | isImmuneToFire | 2 | |
40 | func_70046_E | getBoundingBox | 2 | returns the bounding box for this entity |
41 | func_70047_e | getEyeHeight | 2 | |
42 | func_70049_a | newFloatNBTList | 2 | Returns a new NBTTagList filled with the specified floats |
43 | func_70050_g | setAir | 2 | |
44 | func_70051_ag | isSprinting | 2 | Get if the Entity is sprinting. |
45 | func_70052_a | setFlag | 2 | Enable or disable a entity flag, see getEntityFlag to read the know flags. |
46 | func_70053_R | getShadowSize | 0 | |
47 | func_70055_a | isInsideOfMaterial | 2 | Checks if the current block the entity is within of the specified material type |
48 | func_70056_a | setPositionAndRotation2 | 0 | Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, posY, posZ, yaw, pitch |
49 | func_70057_ab | performHurtAnimation | 0 | Setups the entity to do the hurt animation. Only used by packets in multiplayer. |
50 | func_70058_J | handleLavaMovement | 2 | Whether or not the current entity is in lava |
51 | func_70060_a | moveFlying | 2 | Used in both water and by flying objects |
52 | func_70062_b | setCurrentItemOrArmor | 2 | Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot |
53 | func_70063_aa | setInPortal | 2 | Called by portal blocks when an entity is within it. |
54 | func_70064_a | updateFallState | 2 | Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround |
55 | func_70065_x | preparePlayerToSpawn | 0 | Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity) |
56 | func_70066_B | extinguish | 2 | Removes fire from entity. |
57 | func_70067_L | canBeCollidedWith | 2 | Returns true if other Entities should be prevented from moving through this Entity. |
58 | func_70068_e | getDistanceSqToEntity | 2 | Returns the squared distance to the entity. Args: entity |
59 | func_70069_a | fall | 2 | Called when the mob is falling. Calculates and applies fall damage. |
60 | func_70070_b | getBrightnessForRender | 0 | |
61 | func_70071_h_ | onUpdate | 2 | Called to update the entity's position/logic. |
62 | func_70072_I | handleWaterMovement | 2 | Returns if this entity is in water and will end up adding the waters velocity to the entity |
63 | func_70074_a | onKillEntity | 2 | This method gets called when the entity kills another one. |
64 | func_70075_an | canAttackWithItem | 2 | If returns false, the item will not inflict any damage against entities. |
65 | func_70076_C | kill | 2 | sets the dead flag. Used when you fall off the bottom of the world. |
66 | func_70077_a | onStruckByLightning | 2 | Called when a lightning bolt hits the entity. |
67 | func_70078_a | mountEntity | 2 | Called when a player mounts an entity. e.g. mounts a pig, mounts a boat. |
68 | func_70079_am | getRotationYawHead | 2 | |
69 | func_70080_a | setPositionAndRotation | 2 | Sets the entity's position and rotation. Args: posX, posY, posZ, yaw, pitch |
70 | func_70081_e | dealFireDamage | 2 | Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage |
71 | func_70082_c | setAngles | 0 | Adds par1*0.15 to the entity's yaw, and *subtracts* par2*0.15 from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees. |
72 | func_70083_f | getFlag | 2 | Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating |
73 | func_70084_c | addToPlayerScore | 2 | Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd |
74 | func_70085_c | interact | 2 | Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. |
75 | func_70086_ai | getAir | 2 | |
76 | func_70087_a | newDoubleNBTList | 2 | creates a NBT list from the array of doubles passed to this function |
77 | func_70088_a | entityInit | 2 | |
78 | func_70089_S | isEntityAlive | 2 | Checks whether target entity is alive. |
79 | func_70090_H | isInWater | 2 | Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true) |
80 | func_70091_d | moveEntity | 2 | Tries to moves the entity by the passed in displacement. Args: x, y, z |
81 | func_70092_e | getDistanceSq | 2 | Gets the squared distance to the position. Args: x, y, z |
82 | func_70093_af | isSneaking | 2 | Returns if this entity is sneaking. |
83 | func_70094_T | isEntityInsideOpaqueBlock | 2 | Checks if this entity is inside of an opaque block |
84 | func_70095_a | setSneaking | 2 | Sets the sneaking flag. |
85 | func_70096_w | getDataWatcher | 2 | |
86 | func_70097_a | attackEntityFrom | 2 | Called when the entity is attacked. |
87 | func_70098_U | updateRidden | 2 | Handles updating while being ridden by an entity |
88 | func_70099_a | entityDropItem | 2 | Drops an item at the position of the entity. |
89 | func_70100_b_ | onCollideWithPlayer | 2 | Called by a player entity when they collide with an entity |
90 | func_70101_b | setRotation | 2 | Sets the rotation of the entity |
91 | func_70103_a | handleHealthUpdate | 0 | |
92 | func_70104_M | canBePushed | 2 | Returns true if this entity should push and be pushed by other entities when colliding. |
93 | func_70105_a | setSize | 2 | Sets the width and height of the entity. Args: width, height |
94 | func_70106_y | setDead | 2 | Will get destroyed next tick. |
95 | func_70107_b | setPosition | 2 | Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box. |
96 | func_70108_f | applyEntityCollision | 2 | Applies a velocity to each of the entities pushing them away from each other. Args: entity |
97 | func_70109_d | writeToNBT | 2 | Save the entity to NBT (calls an abstract helper method to write extra data) |
98 | func_70110_aj | setInWeb | 2 | Sets the Entity inside a web block. |
99 | func_70111_Y | getCollisionBorderSize | 2 | |
100 | func_70112_a | isInRangeToRenderDist | 0 | Checks if the entity is in range to render by using the past in distance and comparing it to its average edge length * 64 * renderDistanceWeight Args: distance |
101 | func_70113_ah | isEating | 0 | |
102 | func_70114_g | getCollisionBox | 2 | Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts. |
103 | func_70115_ae | isRiding | 2 | Returns true if the entity is riding another entity, used by render to rotate the legs to be in 'sit' position for players. |
104 | func_70184_a | onImpact | 2 | Called when this EntityThrowable hits a block or entity. |
105 | func_70185_h | getGravityVelocity | 2 | Gets the amount of gravity to apply to the thrown entity with each tick. |
106 | func_70186_c | setThrowableHeading | 2 | Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction. |
107 | func_70196_i | getPotionDamage | 2 | Returns the damage value of the thrown potion that this EntityPotion represents. |
108 | func_70220_a | moveTowards | 2 | The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: strongholdX, strongholdY, strongholdZ |
109 | func_70227_a | onImpact | 2 | Called when this EntityFireball hits a block or entity. |
110 | func_70239_b | setDamage | 2 | |
111 | func_70240_a | setKnockbackStrength | 2 | Sets the amount of knockback the arrow applies when it hits a mob. |
112 | func_70241_g | getIsCritical | 2 | Whether the arrow has a stream of critical hit particles flying behind it. |
113 | func_70242_d | getDamage | 2 | |
114 | func_70243_d | setIsCritical | 2 | Whether the arrow has a stream of critical hit particles flying behind it. |
115 | func_70265_b | setTimeSinceHit | 2 | Sets the time to count down from since the last time entity was hit. |
116 | func_70266_a | setDamageTaken | 2 | Sets the damage taken from the last hit. |
117 | func_70267_i | getForwardDirection | 2 | Gets the forward direction of the entity. |
118 | func_70268_h | getTimeSinceHit | 2 | Gets the time since the last hit. |
119 | func_70269_c | setForwardDirection | 2 | Sets the forward direction of the entity. |
120 | func_70270_d | setIsBoatEmpty | 0 | true if no player in boat |
121 | func_70271_g | getDamageTaken | 2 | Gets the damage taken from the last hit. |
122 | func_70288_d | setAgeToCreativeDespawnTime | 2 | sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when items are dropped from players in creative mode |
123 | func_70289_a | combineItems | 2 | Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the other item will be removed from the world. |
124 | func_70295_k_ | openInventory | 2 | |
125 | func_70296_d | markDirty | 2 | For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it. |
126 | func_70297_j_ | getInventoryStackLimit | 2 | Returns the maximum stack size for a inventory slot. |
127 | func_70298_a | decrStackSize | 2 | Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack. |
128 | func_70299_a | setInventorySlotContents | 2 | Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). |
129 | func_70300_a | isUseableByPlayer | 2 | Do not make give this method the name canInteractWith because it clashes with Container |
130 | func_70301_a | getStackInSlot | 2 | Returns the stack in slot i |
131 | func_70302_i_ | getSizeInventory | 2 | Returns the number of slots in the inventory. |
132 | func_70304_b | getStackInSlotOnClosing | 2 | When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI. |
133 | func_70305_f | closeInventory | 2 | |
134 | func_70429_k | decrementAnimations | 2 | Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block. |
135 | func_70430_l | getTotalArmorValue | 2 | Based on the damage values and maximum damage values of each armor item, returns the current armor value. |
136 | func_70431_c | hasItemStack | 2 | Returns true if the specified ItemStack exists in the inventory. |
137 | func_70432_d | storeItemStack | 2 | stores an itemstack in the users inventory |
138 | func_70436_m | dropAllItems | 2 | Drop all armor and main inventory items. |
139 | func_70437_b | setItemStack | 2 | |
140 | func_70440_f | armorItemInSlot | 2 | returns a player armor item (as itemstack) contained in specified armor slot. |
141 | func_70441_a | addItemStackToInventory | 2 | Adds the item stack to the inventory, returns false if it is impossible. |
142 | func_70442_a | writeToNBT | 2 | Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting). |
143 | func_70443_b | readFromNBT | 2 | Reads from the given tag list and fills the slots in the inventory with the correct items. |
144 | func_70445_o | getItemStack | 2 | |
145 | func_70447_i | getFirstEmptyStack | 2 | Returns the first item stack that is empty. |
146 | func_70448_g | getCurrentItem | 2 | Returns the item stack currently held by the player. |
147 | func_70449_g | damageArmor | 2 | Damages armor in each slot by the specified amount. |
148 | func_70451_h | getHotbarSize | 2 | Get the size of the player hotbar inventory |
149 | func_70452_e | storePartialItemStack | 2 | This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items. |
150 | func_70453_c | changeCurrentItem | 0 | Switch the current item to the next one or the previous one |
151 | func_70455_b | copyInventory | 2 | Copy the ItemStack contents from another InventoryPlayer instance |
152 | func_70463_b | getStackInRowAndColumn | 2 | Returns the itemstack in the slot specified (Top left is 0, 0). Args: row, column |
153 | func_70468_h | getCurrentRecipe | 2 | |
154 | func_70469_d | inventoryResetNeededOnSlotChange | 2 | if par1 slot has changed, does resetRecipeAndSlots need to be called? |
155 | func_70470_g | resetRecipeAndSlots | 2 | |
156 | func_70471_c | setCurrentRecipeIndex | 2 | |
157 | func_70486_a | loadInventoryFromNBT | 2 | |
158 | func_70487_g | saveInventoryToNBT | 2 | |
159 | func_70491_i | getDamage | 2 | Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. |
160 | func_70492_c | setDamage | 2 | Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. |
161 | func_70493_k | getRollingDirection | 2 | Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1. |
162 | func_70494_i | setRollingDirection | 2 | Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1. |
163 | func_70496_j | getRollingAmplitude | 2 | Gets the rolling amplitude the cart rolls while being attacked. |
164 | func_70497_h | setRollingAmplitude | 2 | Sets the rolling amplitude the cart rolls while being attacked. |
165 | func_70515_d | explode | 2 | |
166 | func_70518_d | onValidSurface | 2 | checks to make sure painting can be placed there |
167 | func_70526_d | getXpValue | 2 | Returns the XP value of this XP orb. |
168 | func_70527_a | getXPSplit | 2 | Get a fragment of the maximum experience points value for the supplied value of experience points value. |
169 | func_70528_g | getTextureByXP | 0 | Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use. |
170 | func_70534_d | getRedColorF | 0 | |
171 | func_70535_g | getBlueColorF | 0 | |
172 | func_70536_a | setParticleTextureIndex | 0 | Public method to set private field particleTextureIndex. |
173 | func_70537_b | getFXLayer | 0 | |
174 | func_70538_b | setRBGColorF | 0 | |
175 | func_70539_a | renderParticle | 0 | |
176 | func_70541_f | multipleParticleScaleBy | 0 | |
177 | func_70542_f | getGreenColorF | 0 | |
178 | func_70543_e | multiplyVelocity | 0 | |
179 | func_70589_b | setBaseSpellTextureIndex | 0 | Sets the base spell texture index |
180 | func_70596_a | applyColourMultiplier | 0 | If the block has a colour multiplier, copies it to this particle and returns this particle. |
181 | func_70599_aP | getSoundVolume | 2 | Returns the volume for the sounds this mob makes. |
182 | func_70600_l | dropRareDrop | 2 | |
183 | func_70601_bi | getCanSpawnHere | 2 | Checks if the entity's current position is a valid location to spawn this entity. |
184 | func_70603_bj | getRenderSizeModifier | 0 | Returns render size modifier |
185 | func_70604_c | setRevengeTarget | 2 | |
186 | func_70605_aq | getMoveHelper | 2 | |
187 | func_70606_j | setHealth | 2 | |
188 | func_70608_bn | isPlayerSleeping | 2 | Returns whether player is sleeping or not |
189 | func_70609_aI | onDeathUpdate | 2 | handles entity death timer, experience orb and particle creation |
190 | func_70610_aX | isMovementBlocked | 2 | Dead and sleeping entities cannot move |
191 | func_70612_e | moveEntityWithHeading | 2 | Moves the entity based on the specified heading. Args: strafe, forward |
192 | func_70613_aW | isClientWorld | 2 | Returns whether the entity is in a local (client) world |
193 | func_70614_a | rayTrace | 0 | Performs a ray trace for the distance specified and using the partial tick time. Args: distance, partialTickTime |
194 | func_70615_aA | eatGrassBonus | 2 | This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass) |
195 | func_70617_f_ | isOnLadder | 2 | returns true if this entity is by a ladder, false otherwise |
196 | func_70618_n | removePotionEffectClient | 0 | Remove the speified potion effect from this entity. |
197 | func_70619_bc | updateAITasks | 2 | |
198 | func_70620_b | getItemIcon | 0 | Gets the Icon Index of the item currently held |
199 | func_70621_aR | getHurtSound | 2 | Returns the sound this mob makes when it is hurt. |
200 | func_70623_bb | despawnEntity | 2 | Makes the entity despawn if requirements are reached |
201 | func_70624_b | setAttackTarget | 2 | Sets the active target the Task system uses for tracking |
202 | func_70625_a | faceEntity | 2 | Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument. |
203 | func_70626_be | updateEntityActionState | 2 | |
204 | func_70627_aG | getTalkInterval | 2 | Get number of ticks, at least during which the living entity will be silent. |
205 | func_70628_a | dropFewItems | 2 | Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param par2 - Level of Looting used to kill this mob. |
206 | func_70629_bd | updateAITick | 2 | main AI tick function, replaces updateEntityActionState |
207 | func_70631_g_ | isChild | 2 | If Animal, checks if the age timer is negative |
208 | func_70632_aY | isBlocking | 2 | |
209 | func_70634_a | setPositionAndUpdate | 2 | Sets the position of the entity, keeps yaw/pitch, and updates the 'last' variables |
210 | func_70635_at | getEntitySenses | 2 | returns the EntitySenses Object for the EntityLiving |
211 | func_70636_d | onLivingUpdate | 2 | Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn. |
212 | func_70637_d | setJumping | 2 | |
213 | func_70638_az | getAttackTarget | 2 | Gets the active target the Task system uses for tracking |
214 | func_70639_aQ | getLivingSound | 2 | Returns the sound this mob makes while it's alive. |
215 | func_70641_bl | getMaxSpawnedInChunk | 2 | Will return how many at most can spawn in a chunk at once. |
216 | func_70642_aH | playLivingSound | 2 | Plays living's sound at its position |
217 | func_70643_av | getAITarget | 2 | |
218 | func_70644_a | isPotionActive | 2 | |
219 | func_70645_a | onDeath | 2 | Called when the mob's health reaches 0. |
220 | func_70646_bf | getVerticalFaceSpeed | 2 | The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves. |
221 | func_70647_i | getSoundPitch | 2 | Gets the pitch of living sounds in living entities. |
222 | func_70648_aU | canBreatheUnderwater | 2 | |
223 | func_70650_aV | isAIEnabled | 2 | Returns true if the newer Entity AI code should be run |
224 | func_70651_bq | getActivePotionEffects | 2 | |
225 | func_70652_k | attackEntityAsMob | 2 | |
226 | func_70653_a | knockBack | 2 | knocks back this entity |
227 | func_70654_ax | getAge | 2 | |
228 | func_70655_b | applyArmorCalculations | 2 | Reduces damage, depending on armor |
229 | func_70656_aK | spawnExplosionParticle | 2 | Spawns an explosion particle around the Entity's location |
230 | func_70657_f | setMoveForward | 2 | |
231 | func_70658_aO | getTotalArmorValue | 2 | Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue |
232 | func_70659_e | setAIMoveSpeed | 2 | set the movespeed used for the new AI system |
233 | func_70660_b | getActivePotionEffect | 2 | returns the PotionEffect for the supplied Potion if it is active, null otherwise. |
234 | func_70661_as | getNavigator | 2 | |
235 | func_70662_br | isEntityUndead | 2 | Returns true if this entity is undead. |
236 | func_70663_b | updateRotation | 2 | Arguments: current rotation, intended rotation, max increment. |
237 | func_70664_aZ | jump | 2 | Causes this entity to do an upwards motion (jumping). |
238 | func_70665_d | damageEntity | 2 | Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount |
239 | func_70666_h | getPosition | 0 | interpolated position vector |
240 | func_70668_bt | getCreatureAttribute | 2 | Get this Entity's EnumCreatureAttribute |
241 | func_70669_a | renderBrokenItemStack | 2 | Renders broken item particles using the given ItemStack |
242 | func_70670_a | onNewPotionEffect | 2 | |
243 | func_70671_ap | getLookHelper | 2 | |
244 | func_70672_c | applyPotionDamageCalculations | 2 | Reduces damage, depending on potions |
245 | func_70673_aS | getDeathSound | 2 | Returns the sound this mob makes on death. |
246 | func_70674_bp | clearActivePotions | 2 | |
247 | func_70675_k | damageArmor | 2 | |
248 | func_70676_i | getLook | 2 | interpolated look vector |
249 | func_70678_g | getSwingProgress | 0 | Returns where in the swing animation the living entity is (from 0 to 1). Args: partialTickTime |
250 | func_70679_bo | updatePotionEffects | 2 | |
251 | func_70681_au | getRNG | 2 | |
252 | func_70682_h | decreaseAirSupply | 2 | Decrements the entity's air supply when underwater |
253 | func_70683_ar | getJumpHelper | 2 | |
254 | func_70684_aJ | isPlayer | 2 | Only use is to identify if class is an instance of player for experience dropping |
255 | func_70685_l | canEntityBeSeen | 2 | returns true if the entity provided in the argument can be seen. (Raytrace) |
256 | func_70686_a | canAttackClass | 2 | Returns true if this entity can attack entities of the specified class. |
257 | func_70687_e | isPotionApplicable | 2 | |
258 | func_70688_c | onFinishedPotionEffect | 2 | |
259 | func_70689_ay | getAIMoveSpeed | 2 | the movespeed used for the new AI system |
260 | func_70690_d | addPotionEffect | 2 | adds a PotionEffect to the entity |
261 | func_70691_i | heal | 2 | Heal living entity (param: amount of half-hearts) |
262 | func_70692_ba | canDespawn | 2 | Determines if an entity can be despawned, used on idle far away entities |
263 | func_70693_a | getExperiencePoints | 2 | Get the experience points the entity currently has. |
264 | func_70694_bm | getHeldItem | 2 | Returns the item that this EntityLiving is holding, if any. |
265 | func_70695_b | onChangedPotionEffect | 2 | |
266 | func_70777_m | getEntityToAttack | 2 | returns the target Entity |
267 | func_70778_a | setPathToEntity | 2 | sets the EntityCreature's walk path |
268 | func_70779_j | updateWanderPath | 2 | Time remaining during which the Animal is sped up and flees. |
269 | func_70780_i | isMovementCeased | 2 | Disables a mob's ability to move on its own while true. |
270 | func_70781_l | hasPath | 2 | if the entity has a PathEntity to follow, it returns true, else false |
271 | func_70782_k | findPlayerToAttack | 2 | Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking (Animals, Spiders at day, peaceful PigZombies). |
272 | func_70783_a | getBlockPathWeight | 2 | Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z |
273 | func_70784_b | setTarget | 2 | Sets the entity which is to be attacked. |
274 | func_70785_a | attackEntity | 2 | Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack. |
275 | func_70790_a | isCourseTraversable | 2 | True if the ghast has an unobstructed line of travel to the waypoint. |
276 | func_70799_a | setSlimeSize | 2 | |
277 | func_70800_m | canDamagePlayer | 2 | Indicates weather the slime is able to damage the player (based upon the slime's size) |
278 | func_70801_i | getSlimeParticle | 2 | Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() |
279 | func_70802_j | createInstance | 2 | |
280 | func_70803_o | getJumpSound | 2 | Returns the name of the sound played when the slime jumps. |
281 | func_70804_p | makesSoundOnLand | 2 | Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) |
282 | func_70805_n | getAttackStrength | 2 | Gets the amount of damage dealt to the player when "attacked" by the slime. |
283 | func_70806_k | getJumpDelay | 2 | Gets the amount of time the slime needs to wait between jumps. |
284 | func_70807_r | makesSoundOnJump | 2 | Returns true if the slime makes a sound when it jumps (based upon the slime's size) |
285 | func_70808_l | alterSquishAmount | 2 | |
286 | func_70809_q | getSlimeSize | 2 | Returns the size of the slime. |
287 | func_70814_o | isValidLightLevel | 2 | Checks to make sure the light is not too bright where the mob is spawning |
288 | func_70816_c | teleportToEntity | 2 | Teleport the enderman to another entity |
289 | func_70817_b | setCarryingData | 2 | Set the metadata of the block an enderman carries |
290 | func_70819_e | setScreaming | 2 | |
291 | func_70820_n | teleportRandomly | 2 | Teleport the enderman to a random nearby position |
292 | func_70821_d | shouldAttackPlayer | 2 | Checks to see if this enderman should be attacking this player |
293 | func_70823_r | isScreaming | 2 | |
294 | func_70824_q | getCarryingData | 2 | Get the metadata of the block an enderman carries |
295 | func_70825_j | teleportTo | 2 | Teleport the enderman |
296 | func_70829_a | setCreeperState | 2 | Sets the state of creeper, -1 to idle and 1 to be 'in fuse' |
297 | func_70830_n | getPowered | 2 | Returns true if the creeper is powered by a lightning bolt. |
298 | func_70831_j | getCreeperFlashIntensity | 0 | Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. |
299 | func_70832_p | getCreeperState | 2 | Returns the current state of creeper, -1 is idle, 1 is 'in fuse' |
300 | func_70835_c | becomeAngryAt | 2 | Causes this PigZombie to become angry at the supplied Entity (which will be a player). |
301 | func_70839_e | setBesideClimbableBlock | 2 | Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false. |
302 | func_70841_p | isBesideClimbableBlock | 2 | Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock. |
303 | func_70849_f | setPlayerCreated | 2 | |
304 | func_70850_q | isPlayerCreated | 2 | |
305 | func_70851_e | setHoldingRose | 2 | |
306 | func_70852_n | getVillage | 2 | |
307 | func_70853_p | getHoldRoseTick | 2 | |
308 | func_70854_o | getAttackTimer | 0 | |
309 | func_70873_a | setGrowingAge | 2 | The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child. |
310 | func_70874_b | getGrowingAge | 2 | The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child. |
311 | func_70875_t | resetInLove | 2 | |
312 | func_70876_c | procreate | 2 | Creates a baby animal according to the animal type of the target at the actual position and spawns 'love' particles. |
313 | func_70877_b | isBreedingItem | 2 | Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) |
314 | func_70878_b | canMateWith | 2 | Returns true if the mob is currently able to mate with the specified mob. |
315 | func_70880_s | isInLove | 2 | Returns if the entity is currently in 'love mode'. |
316 | func_70891_b | setFleeceColor | 2 | |
317 | func_70892_o | getSheared | 2 | returns true if a sheeps wool has been sheared |
318 | func_70893_e | setSheared | 2 | make a sheep sheared if set to true |
319 | func_70895_a | getRandomFleeceColor | 2 | This method is called when a sheep spawns in the world to select the color of sheep fleece. |
320 | func_70896_n | getFleeceColor | 2 | |
321 | func_70900_e | setSaddled | 2 | Set or remove the saddle of the pig. |
322 | func_70901_n | getSaddled | 2 | Returns true if the pig is saddled. |
323 | func_70902_q | getOwner | 2 | |
324 | func_70903_f | setTamed | 2 | |
325 | func_70904_g | setSitting | 2 | |
326 | func_70905_p | getOwnerName | 2 | |
327 | func_70906_o | isSitting | 2 | |
328 | func_70908_e | playTameEffect | 2 | Play the taming effect, will either be hearts or smoke depending on status |
329 | func_70909_n | isTamed | 2 | |
330 | func_70910_a | setOwner | 2 | |
331 | func_70912_b | setTameSkin | 2 | |
332 | func_70913_u | getTameSkin | 2 | |
333 | func_70915_j | getShadingWhileShaking | 0 | Used when calculating the amount of shading to apply while the wolf is shaking. |
334 | func_70916_h | setAngry | 2 | Sets whether this wolf is angry or not. |
335 | func_70917_k | getInterestedAngle | 0 | |
336 | func_70919_bu | isAngry | 2 | Determines whether this wolf is angry or not. |
337 | func_70920_v | getTailRotation | 0 | |
338 | func_70921_u | getWolfShaking | 0 | |
339 | func_70923_f | getShakeAngle | 0 | |
340 | func_70930_a | setRecipes | 0 | |
341 | func_70931_l_ | getCustomer | 2 | |
342 | func_70932_a_ | setCustomer | 2 | |
343 | func_70933_a | useRecipe | 2 | |
344 | func_70934_b | getRecipes | 2 | |
345 | func_70938_b | setProfession | 2 | |
346 | func_70939_f | setPlaying | 2 | |
347 | func_70940_q | isTrading | 2 | |
348 | func_70941_o | isMating | 2 | |
349 | func_70942_a | generateRandomParticles | 0 | par1 is the particleName |
350 | func_70945_p | isPlaying | 2 | |
351 | func_70946_n | getProfession | 2 | |
352 | func_70947_e | setMating | 2 | |
353 | func_70950_c | addDefaultEquipmentAndRecipies | 2 | based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things that the villager wants to buy. (at most 1 of each wanted type is added) |
354 | func_70965_a | attackEntityFromPart | 2 | |
355 | func_70967_k | setNewTarget | 2 | Sets a new target for the flight AI. It can be a random coordinate or a nearby player. |
356 | func_70969_j | updateDragonEnderCrystal | 2 | Updates the state of the enderdragon's current endercrystal. |
357 | func_70970_a | collideWithEntities | 2 | Pushes all entities inside the list away from the enderdragon. |
358 | func_70971_b | attackEntitiesInList | 2 | Attacks all entities inside this list, dealing 5 hearts of damage. |
359 | func_70972_a | destroyBlocksInAABB | 2 | Destroys all blocks that aren't associated with 'The End' inside the given bounding box. |
360 | func_70973_b | simplifyAngle | 2 | Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180. |
361 | func_70974_a | getMovementOffsets | 2 | Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks. |
362 | func_70975_a | createEnderPortal | 2 | Creates the ender portal leading back to the normal world after defeating the enderdragon. |
363 | func_70996_bM | shouldHeal | 2 | Checks if the player's health is not full and not zero. |
364 | func_70997_bJ | getBedLocation | 2 | Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed. |
365 | func_70998_m | interactWith | 2 | |
366 | func_70999_a | wakeUpPlayer | 2 | Wake up the player if they're sleeping. |
367 | func_71000_j | addMovementStat | 2 | Adds a value to a movement statistic field - like run, walk, swin or climb. |
368 | func_71001_a | onItemPickup | 2 | Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize |
369 | func_71002_c | displayGUIEnchantment | 2 | |
370 | func_71004_bE | respawnPlayer | 0 | |
371 | func_71005_bN | getInventoryEnderChest | 2 | Returns the InventoryEnderChest of this player. |
372 | func_71007_a | displayGUIChest | 2 | Displays the GUI for interacting with a chest inventory. Args: chestInventory |
373 | func_71008_a | setItemInUse | 2 | sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration |
374 | func_71009_b | onCriticalHit | 2 | Called when the player performs a critical hit on the Entity. Args: entity that was hit critically |
375 | func_71010_c | updateItemUse | 2 | Plays sounds and makes particles for item in use state |
376 | func_71011_bu | getItemInUse | 0 | returns the ItemStack containing the itemInUse |
377 | func_71012_a | joinEntityItemWithWorld | 2 | Joins the passed in entity item with the world. Args: entityItem |
378 | func_71015_k | addMountedMovementStat | 2 | Adds a value to a mounted movement statistic field - by minecart, boat, or pig. |
379 | func_71016_p | sendPlayerAbilities | 2 | Sends the player's abilities to the server (if there is one). |
380 | func_71018_a | sleepInBedAt | 2 | puts player to sleep on specified bed if possible |
381 | func_71019_a | dropPlayerItemWithRandomChoice | 2 | Args: itemstack, flag |
382 | func_71020_j | addExhaustion | 2 | increases exhaustion level by supplied amount |
383 | func_71023_q | addExperience | 2 | Add experience points to player. |
384 | func_71024_bL | getFoodStats | 2 | Returns the player's FoodStats object. |
385 | func_71026_bH | isPlayerFullyAsleep | 2 | Returns whether or not the player is asleep and the screen has fully faded. |
386 | func_71027_c | travelToDimension | 2 | Teleports the entity to another dimension. Params: Dimension number to teleport to |
387 | func_71028_bD | destroyCurrentEquippedItem | 2 | Destroys the currently equipped item from the player's inventory. |
388 | func_71029_a | triggerAchievement | 2 | Will trigger the specified trigger. |
389 | func_71030_a | displayGUIMerchant | 2 | |
390 | func_71033_a | setGameType | 2 | Sets the player's game mode and sends it to them. |
391 | func_71034_by | stopUsingItem | 2 | |
392 | func_71036_o | onItemUseFinish | 2 | Used for when item use count runs out, ie: eating completed |
393 | func_71037_bA | getScore | 2 | |
394 | func_71038_i | swingItem | 2 | Swings the item the player is holding. |
395 | func_71039_bw | isUsingItem | 2 | Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton |
396 | func_71040_bB | dropOneItem | 2 | Called when player presses the drop item key |
397 | func_71041_bz | clearItemInUse | 2 | |
398 | func_71043_e | canEat | 2 | |
399 | func_71044_o | collideWithPlayer | 2 | |
400 | func_71045_bC | getCurrentEquippedItem | 2 | Returns the currently being used item by the player. |
401 | func_71047_c | onEnchantmentCritical | 2 | |
402 | func_71048_c | displayGUIBook | 2 | Displays the GUI for interacting with a book. |
403 | func_71049_a | clonePlayer | 2 | Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory. |
404 | func_71050_bK | xpBarCap | 2 | This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10. |
405 | func_71051_bG | getBedOrientationInDegrees | 0 | Returns the orientation of the bed in degrees. |
406 | func_71052_bv | getItemInUseCount | 0 | Returns the item in use count |
407 | func_71053_j | closeScreen | 2 | sets current screen to null (used on escape buttons of GUIs); sets current crafting inventory back to the 2x2 square |
408 | func_71056_a | verifyRespawnCoordinates | 2 | Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn. |
409 | func_71057_bx | getItemInUseDuration | 0 | gets the duration for how long the current itemInUse has been in use |
410 | func_71058_b | displayGUIWorkbench | 2 | Displays the crafting GUI for a workbench. |
411 | func_71059_n | attackTargetEntityWithCurrentItem | 2 | Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity |
412 | func_71060_bI | getSleepTimer | 0 | |
413 | func_71061_d_ | resetHeight | 2 | sets the players height back to normal after doing things like sleeping and dieing |
414 | func_71063_a | setSpawnChunk | 2 | Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it. |
415 | func_71064_a | addStat | 2 | Adds a value to a statistic field. |
416 | func_71065_l | isInBed | 2 | Checks if the player is currently in a bed |
417 | func_71110_a | sendContainerAndContentsToPlayer | 2 | |
418 | func_71111_a | sendSlotContents | 2 | Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot. Args: Container, slot number, slot contents |
419 | func_71112_a | sendProgressBarUpdate | 2 | Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP. |
420 | func_71113_k | updateHeldItem | 2 | updates item held by mouse |
421 | func_71114_r | getPlayerIP | 2 | Gets the player's IP address. Used in /banip. |
422 | func_71116_b | addSelfToInternalCraftingInventory | 2 | |
423 | func_71117_bO | getNextWindowId | 2 | get the next window id to use |
424 | func_71118_n | setPlayerHealthUpdated | 2 | this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset. |
425 | func_71120_a | sendContainerToPlayer | 2 | |
426 | func_71121_q | getServerForPlayer | 2 | |
427 | func_71122_b | handleFalling | 2 | process player falling based on movement packet |
428 | func_71123_m | mountEntityAndWakeUp | 2 | |
429 | func_71124_b | getEquipmentInSlot | 2 | 0: Tool in Hand; 1-4: Armor |
430 | func_71127_g | onUpdateEntity | 2 | |
431 | func_71128_l | closeContainer | 2 | Closes the container the player currently has open. |
432 | func_71150_b | setPlayerSPHealth | 0 | Updates health locally. |
433 | func_71151_f | getFOVMultiplier | 0 | Gets the player's field of view multiplier. (ex. when flying) |
434 | func_71152_a | setXPStats | 0 | Sets the current XP, total XP, and level number. |
435 | func_71153_f | isBlockTranslucent | 0 | |
436 | func_71165_d | sendChatMessage | 0 | Sends a chat message from the player. Args: chatMessage |
437 | func_71166_b | sendMotionUpdates | 0 | Send updated motion and position information to the server |
438 | func_71187_D | getCommandManager | 2 | |
439 | func_71188_g | setAllowPvp | 2 | |
440 | func_71189_e | setHostname | 1 | |
441 | func_71190_q | updateTimeLightAndEntities | 2 | |
442 | func_71191_d | setBuildLimit | 2 | |
443 | func_71192_d | setUserMessage | 2 | Typically "menu.convertingLevel", "menu.loadingLevel" or others. |
444 | func_71193_K | allowSpawnMonsters | 2 | |
445 | func_71194_c | canCreateBonusChest | 2 | |
446 | func_71195_b_ | getUserMessage | 0 | |
447 | func_71197_b | startServer | 2 | Initialises the server and starts it. |
448 | func_71198_k | logDebug | 1 | If isDebuggingEnabled(), logs the message with a level of INFO. |
449 | func_71199_h | isHardcore | 2 | Defaults to false. |
450 | func_71200_ad | serverIsInRunLoop | 0 | |
451 | func_71201_j | logSevere | 1 | Logs the error message with a level of SEVERE. |
452 | func_71203_ab | getConfigurationManager | 2 | |
453 | func_71204_b | setDemo | 2 | Sets whether this is a demo or not. |
454 | func_71205_p | setMOTD | 2 | |
455 | func_71206_a | shareToLAN | 2 | On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections. |
456 | func_71207_Z | getBuildLimit | 2 | |
457 | func_71208_b | setServerPort | 1 | |
458 | func_71209_f | getFile | 2 | Returns a File object from the specified string. |
459 | func_71210_a | setConfigurationManager | 2 | |
460 | func_71211_k | getServerHostname | 1 | "getHostname" is already taken, but both return the hostname. |
461 | func_71213_z | getAllUsernames | 2 | Returns an array of the usernames of all the connected players. |
462 | func_71214_G | getServerOwner | 2 | Returns the username of the server owner (for integrated servers) |
463 | func_71215_F | getServerPort | 1 | Gets serverPort. |
464 | func_71216_a_ | outputPercentRemaining | 2 | Used to display a percent remaining given text and the percentage. |
465 | func_71217_p | tick | 2 | Main function called by run() every loop. |
466 | func_71218_a | worldServerForDimension | 2 | Gets the worldServer by the given dimension. |
467 | func_71219_W | isPVPEnabled | 2 | |
468 | func_71220_V | getCanSpawnNPCs | 2 | |
469 | func_71221_J | getWorldName | 0 | |
470 | func_71222_d | initialWorldChunkLoad | 2 | |
471 | func_71223_ag | enableProfiling | 2 | |
472 | func_71224_l | setServerOwner | 2 | Sets the username of the owner of this server (in the case of an integrated server) |
473 | func_71225_e | canStructuresSpawn | 2 | |
474 | func_71228_a | finalTick | 2 | Called on exit from the main run() loop. |
475 | func_71229_d | setOnlineMode | 2 | |
476 | func_71230_b | addServerInfoToCrashReport | 2 | Adds the server info, including from theWorldServer, to the crash report. |
477 | func_71231_X | isFlightAllowed | 2 | |
478 | func_71233_x | getCurrentPlayerCount | 2 | Returns the number of players currently on the server. |
479 | func_71234_u | getPort | 1 | Never used, but "getServerPort" is already taken. |
480 | func_71235_a | setGameType | 2 | Sets the game type for all worlds. |
481 | func_71236_h | logWarning | 2 | Logs the message with a level of WARN. |
482 | func_71237_c | convertMapIfNeeded | 2 | |
483 | func_71238_n | getDataDirectory | 2 | |
484 | func_71239_B | isDebuggingEnabled | 1 | Returns true if debugging is enabled, false otherwise. |
485 | func_71240_o | systemExitNow | 2 | Directly calls System.exit(0), instantly killing the program. |
486 | func_71241_aa | isServerStopped | 1 | |
487 | func_71242_L | isDemo | 2 | Gets whether this is a demo or not. |
488 | func_71243_i | clearCurrentTask | 2 | Set current task to null and set its percentage to 0. |
489 | func_71244_g | logInfo | 1 | Logs the message with a level of INFO. |
490 | func_71245_h | setAllowFlight | 2 | |
491 | func_71246_n | setWorldName | 0 | |
492 | func_71247_a | loadAllWorlds | 2 | |
493 | func_71248_a | getPossibleCompletions | 2 | If par2Str begins with /, then it searches for commands, otherwise it returns players. |
494 | func_71249_w | getMinecraftVersion | 2 | Returns the server's Minecraft version as string. |
495 | func_71250_E | getKeyPair | 2 | Gets KeyPair instanced in MinecraftServer. |
496 | func_71251_e | setCanSpawnAnimals | 2 | |
497 | func_71252_i | handleRConCommand | 1 | Handle a command received by an RCon instance |
498 | func_71253_a | setKeyPair | 2 | |
499 | func_71254_M | getActiveAnvilConverter | 2 | |
500 | func_71255_r | getAllowNether | 2 | |
501 | func_71256_s | startServerThread | 2 | |
502 | func_71257_f | setCanSpawnNPCs | 2 | |
503 | func_71258_A | getPlugins | 1 | Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0". |
504 | func_71259_af | getTickCounter | 2 | |
505 | func_71260_j | stopServer | 2 | Saves all necessary data as preparation for stopping the server. |
506 | func_71261_m | setFolderName | 2 | |
507 | func_71262_S | isDedicatedServer | 2 | |
508 | func_71263_m | initiateShutdown | 2 | Sets the serverRunning variable to false, in order to get the server to shut down. |
509 | func_71264_H | isSinglePlayer | 2 | |
510 | func_71265_f | getGameType | 2 | |
511 | func_71266_T | isServerInOnlineMode | 2 | |
512 | func_71267_a | saveAllWorlds | 2 | par1 indicates if a log message should be output. |
513 | func_71268_U | getCanSpawnAnimals | 2 | |
514 | func_71270_I | getFolderName | 2 | |
515 | func_71272_O | deleteWorldAndStopServer | 2 | WARNING : directly calls getActiveAnvilConverter().deleteWorldDirectory(theWorldServer[0].getSaveHandler().getWorldDirectoryName()); |
516 | func_71273_Y | getMOTD | 2 | |
517 | func_71274_v | getMotd | 1 | Returns the server message of the day |
518 | func_71275_y | getMaxPlayers | 2 | Returns the maximum number of players allowed on the server. |
519 | func_71276_C | getServer | 2 | Gets mcServer. |
520 | func_71277_t | getHostname | 1 | Returns the server's hostname. |
521 | func_71278_l | isServerRunning | 2 | |
522 | func_71279_ae | getGuiEnabled | 2 | |
523 | func_71326_a | saveProperties | 1 | Saves all of the server properties to the properties file. |
524 | func_71327_a | getIntProperty | 1 | Gets an integer property. If it does not exist, set it to the specified value. |
525 | func_71328_a | setProperty | 1 | Saves an Object with the given property name. |
526 | func_71329_c | getSettingsFilename | 1 | Returns the filename where server properties are stored |
527 | func_71330_a | getStringProperty | 1 | Gets a string property. If it does not exist, set it to the specified value. |
528 | func_71331_a | addPendingCommand | 1 | |
529 | func_71332_a | getBooleanProperty | 1 | Gets a boolean property. If it does not exist, set it to the specified value. |
530 | func_71333_ah | executePendingCommands | 1 | |
531 | func_71344_c | getPublic | 0 | Returns true if this integrated server is open to LAN |
532 | func_71351_a | setServerData | 0 | Set the current ServerData instance. |
533 | func_71352_k | toggleFullscreen | 0 | Toggles fullscreen mode. |
534 | func_71353_a | loadWorld | 0 | par2Str is displayed on the loading screen to the user unloads the current world first |
535 | func_71354_a | setDimensionAndSpawnPlayer | 0 | |
536 | func_71355_q | isDemo | 0 | Gets whether this is a demo or not. |
537 | func_71356_B | isSingleplayer | 0 | Returns true if there is only one player playing, and the current server is the integrated one. |
538 | func_71357_I | loadScreen | 0 | Displays a new screen. |
539 | func_71359_d | getSaveLoader | 0 | Returns the save loader that is currently being used |
540 | func_71361_d | checkGLError | 0 | Checks for an OpenGL error. If there is one, prints the error ID and error string. |
541 | func_71363_D | stopIntegratedServer | 0 | |
542 | func_71364_i | setIngameNotInFocus | 0 | Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor. |
543 | func_71365_K | screenshotListener | 0 | checks if keys are down |
544 | func_71366_a | displayDebugInfo | 0 | |
545 | func_71367_a | setServer | 0 | |
546 | func_71369_N | getGLMaximumTextureSize | 0 | Used in the usage snooper. |
547 | func_71370_a | resize | 0 | Called to resize the current screen. |
548 | func_71371_a | launchIntegratedServer | 0 | Arguments: World foldername, World ingame name, WorldSettings |
549 | func_71372_G | isFullScreen | 0 | Returns whether we're in full screen or not. |
550 | func_71374_p | debugInfoEntities | 0 | A String of how many entities are in the world |
551 | func_71375_t | isFancyGraphicsEnabled | 0 | |
552 | func_71377_b | displayCrashReport | 0 | Wrapper around displayCrashReportInternal |
553 | func_71378_E | getPlayerUsageSnooper | 0 | Returns the PlayerUsageSnooper instance. |
554 | func_71379_u | isAmbientOcclusionEnabled | 0 | Returns if ambient occlusion is enabled |
555 | func_71381_h | setIngameFocus | 0 | Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed |
556 | func_71382_s | isGuiEnabled | 0 | |
557 | func_71383_b | updateDebugProfilerName | 0 | Update debugProfilerName in response to number keys in debug screen |
558 | func_71384_a | startGame | 0 | Starts the game: initializes the canvas, the title, the settings, etcetera. |
559 | func_71385_j | displayInGameMenu | 0 | Displays the ingame menu |
560 | func_71386_F | getSystemTime | 0 | Gets the system time in milliseconds. |
561 | func_71387_A | isIntegratedServerRunning | 0 | |
562 | func_71388_o | getWorldProviderName | 0 | Gets the name of the world's current chunk provider |
563 | func_71389_H | startTimerHackThread | 0 | |
564 | func_71392_a | scaledTessellator | 0 | Loads Tessellator with a scaled resolution |
565 | func_71393_m | debugInfoRenders | 0 | A String of renderGlobal.getDebugInfoRenders |
566 | func_71396_d | addGraphicsAndWorldToCrashReport | 0 | adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report |
567 | func_71398_f | freeMemory | 0 | |
568 | func_71400_g | shutdown | 0 | Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly. |
569 | func_71401_C | getIntegratedServer | 0 | Returns the currently running integrated server |
570 | func_71403_a | loadWorld | 0 | unloads the current world first |
571 | func_71404_a | crashed | 0 | |
572 | func_71405_e | shutdownMinecraftApplet | 0 | Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited. |
573 | func_71407_l | runTick | 0 | Runs the current tick. |
574 | func_71408_n | getEntityDebug | 0 | Gets the information in the F3 menu about how many entities are infront/around you |
575 | func_71410_x | getMinecraft | 0 | Return the singleton Minecraft instance for the game |
576 | func_71411_J | runGameLoop | 0 | Called repeatedly from run() |
577 | func_71497_f | getFile | 0 | Gets the file this crash report is saved into. |
578 | func_71498_d | getCauseStackTraceOrString | 2 | Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString(). |
579 | func_71499_a | addCrashSectionThrowable | 2 | Adds a Crashreport section with the given name with the given Throwable |
580 | func_71500_a | addCrashSectionCallable | 2 | Adds a Crashreport section with the given name with the value set to the result of the given Callable; |
581 | func_71501_a | getDescription | 2 | Returns the description of the Crash Report. |
582 | func_71502_e | getCompleteReport | 2 | Gets the complete report with headers, stack trace, and different sections as a string. |
583 | func_71503_h | getWittyComment | 2 | Gets a random witty comment for inclusion in this CrashReport |
584 | func_71504_g | populateEnvironment | 2 | Populates this crash report with initial information about the running server and operating system / java environment |
585 | func_71505_b | getCrashCause | 2 | Returns the Throwable object that is the cause for the crash and Crash Report. |
586 | func_71506_a | getSectionsInStringBuilder | 2 | Gets the various sections of the crash report into the given StringBuilder |
587 | func_71507_a | addCrashSection | 2 | Adds a Crashreport section with the given name with the given value (convered .toString()) |
588 | func_71514_a | getCommandAliases | 2 | |
589 | func_71515_b | processCommand | 2 | |
590 | func_71516_a | addTabCompletionOptions | 2 | Adds the strings available in this command to the given list of tab completion options. |
591 | func_71517_b | getCommandName | 2 | |
592 | func_71518_a | getCommandUsage | 2 | |
593 | func_71519_b | canCommandSenderUseCommand | 2 | Returns true if the given command sender is allowed to use this command. |
594 | func_71521_c | getCommandSenderAsPlayer | 2 | Returns the given ICommandSender as a EntityPlayer or throw an exception. |
595 | func_71522_a | notifyAdmins | 2 | |
596 | func_71523_a | doesStringStartWith | 2 | Returns true if the given substring is exactly equal to the start of the given string (case insensitive). |
597 | func_71524_a | notifyAdmins | 2 | |
598 | func_71526_a | parseInt | 2 | Parses an int from the given string. |
599 | func_71527_a | joinNiceString | 2 | Creates a linguistic series joining the input objects together. Examples: 1) {} --> "", 2) {"Steve"} --> "Steve", 3) {"Steve", "Phil"} --> "Steve and Phil", 4) {"Steve", "Phil", "Mark"} --> "Steve, Phil and Mark" |
600 | func_71528_a | parseIntWithMin | 2 | Parses an int from the given sring with a specified minimum. |
601 | func_71529_a | setAdminCommander | 2 | Sets the static IAdminCommander. |
602 | func_71530_a | getListOfStringsMatchingLastWord | 2 | Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion). |
603 | func_71531_a | getListOfStringsFromIterableMatchingLastWord | 2 | Returns a List of strings (chosen from the given string iterable) which the last word in the given string array is a beginning-match for. (Tab completion). |
604 | func_71532_a | parseIntBounded | 2 | Parses an int from the given string within a specified bound. |
605 | func_71534_d | getSortedPossibleCommands | 2 | Returns a sorted list of all possible commands for the given ICommandSender. |
606 | func_71535_c | getCommands | 2 | |
607 | func_71536_c | getPlayers | 2 | |
608 | func_71538_c | getListOfPlayerUsernames | 2 | Returns String array containing all player usernames in the server. |
609 | func_71539_b | getGameModeFromCommand | 2 | Gets the Game Mode specified in the command. |
610 | func_71541_a | setGameType | 2 | |
611 | func_71542_c | getAllUsernames | 2 | |
612 | func_71552_a | setTime | 2 | Set the time in the server object. |
613 | func_71553_b | addTime | 2 | Adds (or removes) time in the server object. |
614 | func_71554_c | toggleDownfall | 2 | Toggle rain and enable thundering. |
615 | func_71555_a | getCommands | 2 | returns a map of string to commads. All commands are returned, not just ones which someone has permission to use. |
616 | func_71556_a | executeCommand | 2 | |
617 | func_71557_a | getPossibleCommands | 2 | returns all commands that the commandSender can use |
618 | func_71558_b | getPossibleCommands | 2 | Performs a "begins with" string match on each token in par2. Only returns commands that par1 can use. |
619 | func_71559_a | dropFirstString | 2 | creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements) |
620 | func_71560_a | registerCommand | 2 | adds the command and any aliases it has to the internal map of available commands |
621 | func_71563_a | notifyAdmins | 2 | Sends a message to the admins of the server from a given CommandSender with the given resource string and given extra srings. If the int par2 is even or zero, the original sender is also notified. |
622 | func_71565_a | filerAllowedCharacters | 2 | Filter string by only keeping those characters for which isAllowedCharacter() returns true. |
623 | func_71566_a | isAllowedCharacter | 2 | |
624 | func_71569_e | getDistanceSquared | 2 | Returns the squared distance between this coordinates and the coordinates given as argument. |
625 | func_71571_b | set | 2 | |
626 | func_71575_a | getCrashReport | 2 | Gets the CrashReport wrapped by this exception. |
627 | func_72298_a | cleanPool | 2 | Marks the pool as "empty", starting over when adding new entries. If this is called maxNumCleans times, the list size is reduced |
628 | func_72299_a | getAABB | 2 | Creates a new AABB, or reuses one that's no longer in use. Parameters: minX, minY, minZ, maxX, maxY, maxZ. AABBs returned from this function should only be used for one frame or tick, as after that they will be reused. |
629 | func_72300_b | clearPool | 0 | Clears the AABBPool |
630 | func_72314_b | expand | 2 | Returns a bounding box expanded by the specified vector (if negative numbers are given it will shrink). Args: x, y, z |
631 | func_72315_c | isVecInXZ | 2 | Checks if the specified vector is within the XZ dimensions of the bounding box. Args: Vec3D |
632 | func_72316_a | calculateXOffset | 2 | if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
633 | func_72317_d | offset | 2 | Offsets the current bounding box by the specified coordinates. Args: x, y, z |
634 | func_72318_a | isVecInside | 2 | Returns if the supplied Vec3D is completely inside the bounding box |
635 | func_72319_d | isVecInXY | 2 | Checks if the specified vector is within the XY dimensions of the bounding box. Args: Vec3D |
636 | func_72320_b | getAverageEdgeLength | 2 | Returns the average length of the edges of the bounding box. |
637 | func_72321_a | addCoord | 2 | Adds the coordinates to the bounding box extending it if the point lies outside the current ranges. Args: x, y, z |
638 | func_72322_c | calculateZOffset | 2 | if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
639 | func_72323_b | calculateYOffset | 2 | if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset. |
640 | func_72324_b | setBounds | 2 | Sets the bounds of the bounding box. Args: minX, minY, minZ, maxX, maxY, maxZ |
641 | func_72325_c | getOffsetBoundingBox | 2 | Returns a bounding box offseted by the specified vector (if negative numbers are given it will shrink). Args: x, y, z |
642 | func_72326_a | intersectsWith | 2 | Returns whether the given bounding box intersects with this one. Args: axisAlignedBB |
643 | func_72327_a | calculateIntercept | 2 | |
644 | func_72328_c | setBB | 2 | Sets the bounding box to the same bounds as the bounding box passed in. Args: axisAlignedBB |
645 | func_72329_c | copy | 2 | Returns a copy of the bounding box. |
646 | func_72330_a | getBoundingBox | 2 | Returns a bounding box with the specified bounds. Args: minX, minY, minZ, maxX, maxY, maxZ |
647 | func_72331_e | contract | 2 | Returns a bounding box that is inset by the specified amounts |
648 | func_72332_a | getAABBPool | 2 | Gets the ThreadLocal AABBPool |
649 | func_72333_b | isVecInYZ | 2 | Checks if the specified vector is within the YZ dimensions of the bounding box. Args: Vec3D |
650 | func_72343_a | clear | 2 | Will truncate the array everyN clears to the maximum size observed since the last truncation. |
651 | func_72344_b | clearAndFreeCache | 0 | |
652 | func_72345_a | getVecFromPool | 2 | extends the pool if all vecs are currently "out" |
653 | func_72352_l | getMaxPlayers | 2 | Returns the maximum number of players allowed on the server. |
654 | func_72353_e | isPlayerOpped | 2 | Returns true if the specified player is opped, even if they're currently offline. |
655 | func_72354_b | updateTimeAndWeatherForPlayer | 2 | Updates the time and weather for the given player to those of the given world |
656 | func_72355_a | initializeConnectionToPlayer | 2 | |
657 | func_72356_a | transferPlayerToDimension | 2 | |
658 | func_72357_a | setGameType | 0 | |
659 | func_72358_d | updatePlayerPertinentChunks | 2 | Update which chunks the player needs info on. |
660 | func_72359_h | addToWhiteList | 2 | Add the specified player to the white list. |
661 | func_72360_c | removeOp | 2 | This removes a username from the ops list, then saves the op list |
662 | func_72361_f | getPlayerForUsername | 2 | |
663 | func_72362_j | loadWhiteList | 2 | Either does nothing, or calls readWhiteList. |
664 | func_72363_f | getBannedIPs | 2 | |
665 | func_72364_a | setPlayerManager | 2 | Sets the NBT manager to the one for the WorldServer given. |
666 | func_72365_p | getServerInstance | 2 | |
667 | func_72367_e | playerLoggedOut | 2 | Called when a player disconnects from the game. Writes player data to disk and removes them from the world. |
668 | func_72368_a | respawnPlayer | 2 | creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying |
669 | func_72369_d | getAllUsernames | 2 | Returns an array of the usernames of all the connected players. |
670 | func_72370_d | isAllowedToLogin | 2 | Determine if the player is allowed to connect based on current server settings. |
671 | func_72371_a | setWhiteListEnabled | 2 | |
672 | func_72372_a | getEntityViewDistance | 2 | |
673 | func_72373_m | getAvailablePlayerDat | 2 | Returns an array of usernames for which player.dat exists for. |
674 | func_72374_b | sendPlayerInfoToAllPlayers | 2 | sends 1 player per tick, but only sends a player once every 600 ticks |
675 | func_72376_i | getOps | 2 | |
676 | func_72377_c | playerLoggedIn | 2 | Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. |
677 | func_72378_q | getHostPlayerData | 2 | On integrated servers, returns the host's player data to be written to level.dat. |
678 | func_72379_i | removeFromWhitelist | 2 | Remove the specified player from the whitelist. |
679 | func_72380_a | readPlayerDataFromFile | 2 | called during player login. reads the player information from disk. |
680 | func_72382_j | getPlayerList | 2 | |
681 | func_72383_n | isWhiteListEnabled | 1 | |
682 | func_72385_f | syncPlayerInventory | 2 | sends the players inventory to himself |
683 | func_72386_b | addOp | 2 | This adds a username to the ops list, then saves the op list |
684 | func_72387_b | setCommandsAllowedForAll | 0 | Sets whether all players are allowed to use commands (cheats) on the server. |
685 | func_72388_h | getWhiteListedPlayers | 2 | Returns the whitelisted players. |
686 | func_72389_g | saveAllPlayerData | 2 | Saves all of the players' current states. |
687 | func_72390_e | getBannedPlayers | 2 | |
688 | func_72391_b | writePlayerData | 2 | also stores the NBTTags if this is an intergratedPlayerList |
689 | func_72392_r | removeAllPlayers | 2 | Kicks everyone with "Server closed" as reason. |
690 | func_72394_k | getCurrentPlayerCount | 2 | Returns the number of players currently on the server. |
691 | func_72395_o | getViewDistance | 2 | Gets the View Distance. |
692 | func_72398_c | getPlayerListAsString | 2 | returns a string containing a comma-seperated list of player names |
693 | func_72417_t | loadOpsList | 1 | |
694 | func_72418_v | readWhiteList | 1 | |
695 | func_72419_u | saveOpsList | 1 | |
696 | func_72421_w | saveWhiteList | 1 | |
697 | func_72429_b | getIntermediateWithXValue | 2 | Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
698 | func_72430_b | dotProduct | 2 | |
699 | func_72431_c | crossProduct | 0 | Returns a new vector with the result of this vector x the specified vector. |
700 | func_72432_b | normalize | 2 | Normalizes the vector to a length of 1 (except if it is the zero vector) |
701 | func_72433_c | lengthVector | 2 | Returns the length of the vector. |
702 | func_72434_d | getIntermediateWithZValue | 2 | Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
703 | func_72435_c | getIntermediateWithYValue | 2 | Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible. |
704 | func_72436_e | squareDistanceTo | 2 | The square of the Euclidean distance between this and the specified vector. |
705 | func_72438_d | distanceTo | 2 | Euclidean distance between this and the specified vector, returned as double. |
706 | func_72439_b | setComponents | 2 | Sets the x,y,z components of the vector as specified. |
707 | func_72440_a | rotateAroundX | 2 | Rotates the vector around the x axis by the specified angle. |
708 | func_72441_c | addVector | 2 | Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector. |
709 | func_72442_b | rotateAroundY | 2 | Rotates the vector around the y axis by the specified angle. |
710 | func_72443_a | createVectorHelper | 2 | Static method for creating a new Vec3D given the three x,y,z values. This is only called from the other static method which creates and places it in the list. |
711 | func_72444_a | subtract | 0 | Returns a new vector with the result of the specified vector minus this. |
712 | func_72445_d | squareDistanceTo | 2 | The square of the Euclidean distance between this and the vector of x,y,z components passed in. |
713 | func_72446_c | rotateAroundZ | 0 | Rotates the vector around the z axis by the specified angle. |
714 | func_72591_c | getRequestId | 1 | Returns the request ID provided by the client. |
715 | func_72592_a | getRandomChallenge | 1 | Returns the random challenge number assigned to this auth |
716 | func_72593_a | hasExpired | 1 | Returns true if the auth's creation timestamp is less than the given time, otherwise false |
717 | func_72594_b | getChallengeValue | 1 | Returns the auth challenge value |
718 | func_72601_a | registerSocket | 1 | Registers a DatagramSocket with this thread |
719 | func_72602_a | startThread | 1 | Creates a new Thread object from this class and starts running |
720 | func_72603_d | getNumberOfPlayers | 1 | Returns the number of players on the server |
721 | func_72604_a | closeSocket | 1 | Closes the specified DatagramSocket |
722 | func_72605_a | closeServerSocket_do | 1 | Closes the specified ServerSocket |
723 | func_72606_c | logWarning | 1 | Log warning message |
724 | func_72607_a | logDebug | 1 | Log debug message |
725 | func_72608_b | closeServerSocket | 1 | Closes the specified ServerSocket |
726 | func_72609_b | logInfo | 1 | Log information message |
727 | func_72610_d | logSevere | 1 | Log severe error message |
728 | func_72611_e | closeAllSockets | 1 | Closes all of the opened sockets |
729 | func_72612_a | closeAllSockets_do | 1 | Closes all of the opened sockets |
730 | func_72613_c | isRunning | 1 | Returns true if the Thread is running, false otherwise |
731 | func_72620_a | sendResponsePacket | 1 | Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket |
732 | func_72621_a | parseIncomingPacket | 1 | Parses an incoming DatagramPacket, returning true if the packet was valid |
733 | func_72622_d | sendAuthChallenge | 1 | Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map |
734 | func_72623_a | stopWithException | 1 | Stops the query server and reports the given Exception |
735 | func_72624_b | createQueryResponse | 1 | Creates a query response as a byte array for the specified query DatagramPacket |
736 | func_72625_a | getRequestID | 1 | Returns the request ID provided by the authorized client |
737 | func_72626_g | initQuerySystem | 1 | Initializes the query system by binding it to a port |
738 | func_72627_c | verifyClientAuth | 1 | Returns true if the client has a valid auth, otherwise false |
739 | func_72628_f | cleanQueryClientsMap | 1 | Removes all clients whose auth is no longer valid |
740 | func_72645_g | cleanClientThreadsMap | 1 | Cleans up the clientThreads map by removing client Threads that are not running |
741 | func_72646_f | initClientThreadList | 1 | |
742 | func_72653_g | closeSocket | 1 | Closes the client socket |
743 | func_72654_a | sendResponse | 1 | Sends the given response message to the client |
744 | func_72655_a | sendMultipacketResponse | 1 | Splits the response message into individual packets and sends each one |
745 | func_72656_f | sendLoginFailedResponse | 1 | Sends the standard RCon 'authorization failed' response packet |
746 | func_72661_a | getBytesAsString | 1 | Read a null-terminated string from the given byte array |
747 | func_72662_b | getRemainingBytesAsLEInt | 1 | Read 4 bytes from the |
748 | func_72663_a | getByteAsHexString | 1 | Returns a String representation of the byte in hexadecimal format |
749 | func_72664_c | getBytesAsBEint | 1 | Read 4 bytes from the given array in big-endian format and return them as an int |
750 | func_72665_b | getBytesAsLEInt | 1 | Read 4 bytes from the given array in little-endian format and return them as an int |
751 | func_72667_a | writeInt | 1 | Writes the given int to the output stream |
752 | func_72668_a | writeShort | 1 | Writes the given short to the output stream |
753 | func_72669_b | reset | 1 | Resets the byte array output. |
754 | func_72670_a | writeByteArray | 1 | Writes the given byte array to the output stream |
755 | func_72671_a | writeString | 1 | Writes the given String to the output stream |
756 | func_72672_a | toByteArray | 1 | Returns the contents of the output stream as a byte array |
757 | func_72682_c | getChunkWatchersWithPlayers | 2 | |
758 | func_72683_a | addPlayer | 2 | Adds an EntityPlayerMP to the PlayerManager. |
759 | func_72684_a | overlaps | 2 | Determine if two rectangles centered at the given points overlap for the provided radius. Arguments: x1, z1, x2, z2, radius. |
760 | func_72685_d | updatePlayerPertinentChunks | 2 | Update which chunks the player needs info on. |
761 | func_72686_a | getFurthestViewableBlock | 2 | Get the furthest viewable block given player's view distance |
762 | func_72688_a | getWorldServer | 2 | |
763 | func_72689_b | getChunkWatchers | 2 | |
764 | func_72690_a | getOrCreateChunkWatcher | 2 | |
765 | func_72691_b | filterChunkLoadQueue | 2 | Removes all chunks from the given player's chunk load queue that are not in viewing range of the player. |
766 | func_72692_a | getWorldServer | 2 | |
767 | func_72693_b | updatePlayerInstances | 2 | updates all the player instances that need to be updated |
768 | func_72694_a | isPlayerWatchingChunk | 2 | |
769 | func_72695_c | removePlayer | 2 | Removes an EntityPlayerMP from the PlayerManager. |
770 | func_72702_a | playRecord | 2 | Plays the specified record. Arg: recordName, x, y, z |
771 | func_72703_a | onEntityCreate | 2 | Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker. |
772 | func_72704_a | playSound | 2 | Plays the specified sound. Arg: soundName, x, y, z, volume, pitch |
773 | func_72706_a | playAuxSFX | 2 | Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc). |
774 | func_72708_a | spawnParticle | 2 | Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ |
775 | func_72709_b | onEntityDestroy | 2 | Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker. |
776 | func_72712_a | loadRenderers | 0 | Loads all the renderers and sets up the basic settings usage |
777 | func_72714_a | renderSky | 0 | Renders the sky with the partial tick time. Args: partialTickTime |
778 | func_72716_a | updateRenderers | 0 | Updates some of the renderers sorted by distance from the player |
779 | func_72717_a | drawBlockDamageTexture | 0 | |
780 | func_72718_b | renderClouds | 0 | |
781 | func_72719_a | sortAndRender | 0 | Sorts all renderers based on the passed in entity. Args: entityLiving, renderPass, partialTickTime |
782 | func_72720_a | checkOcclusionQueryResult | 0 | |
783 | func_72721_a | hasCloudFog | 0 | Checks if the given position is to be rendered with cloud fog |
784 | func_72722_c | markRenderersForNewPosition | 0 | Goes through all the renderers setting new positions on them and those that have their position changed are adding to be updated |
785 | func_72723_d | getDebugInfoEntities | 0 | Gets the entities info for use on the Debug screen |
786 | func_72724_a | renderSortedRenderers | 0 | Renders the sorted renders for the specified render pass. Args: startRenderer, numRenderers, renderPass, partialTickTime |
787 | func_72725_b | markBlocksForUpdate | 0 | Marks the blocks in the given range for update |
788 | func_72726_b | doSpawnParticle | 0 | Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ |
789 | func_72728_f | deleteAllDisplayLists | 0 | Deletes all display lists |
790 | func_72729_a | clipRenderersByFrustum | 0 | Checks all renderers that previously weren't in the frustum and 1/16th of those that previously were in the frustum for frustum clipping Args: frustum, partialTickTime |
791 | func_72730_g | renderStars | 0 | |
792 | func_72731_b | drawSelectionBox | 0 | Draws the selection box for the player. Args: entityPlayer, rayTraceHit, i, itemStack, partialTickTime |
793 | func_72732_a | setWorldAndLoadRenderers | 0 | set null to clear |
794 | func_72733_a | renderAllRenderLists | 0 | Render all render lists |
795 | func_72734_e | updateClouds | 0 | |
796 | func_72735_c | getDebugInfoRenders | 0 | Gets the render info for use on the Debug screen |
797 | func_72736_c | renderCloudsFancy | 0 | Renders the 3d fancy clouds |
798 | func_72785_a | addEntityToTracker | 2 | |
799 | func_72786_a | addEntityToTracker | 2 | if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type |
800 | func_72787_a | removePlayerFromTrackers | 2 | |
801 | func_72788_a | updateTrackedEntities | 2 | |
802 | func_72790_b | removeEntityFromAllTrackingPlayers | 2 | |
803 | func_72791_a | addEntityToTracker | 2 | |
804 | func_72800_K | getHeight | 2 | Returns current world height. |
805 | func_72801_o | getLightBrightness | 2 | Returns how bright the block is shown as which is the block's light value looked up in a lookup table (light values aren't linear for brightness). Args: x, y, z |
806 | func_72802_i | getLightBrightnessForSkyBlocks | 0 | Any Light rendered on a 1.8 Block goes through here |
807 | func_72805_g | getBlockMetadata | 2 | Returns the block metadata at coords x,y,z |
808 | func_72806_N | extendedLevelsInChunkCache | 0 | set by !chunk.getAreLevelsEmpty |
809 | func_72807_a | getBiomeGenForCoords | 2 | Gets the biome for a given set of x/z coordinates |
810 | func_72810_a | getSkyBlockTypeBrightness | 0 | Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent. |
811 | func_72812_b | getSpecialBlockBrightness | 0 | is only used on stairs and tilled fields |
812 | func_72819_i | getWeightedThunderStrength | 2 | |
813 | func_72820_D | getWorldTime | 2 | |
814 | func_72823_a | setItemData | 2 | Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id. |
815 | func_72824_f | getCloudColour | 0 | |
816 | func_72825_h | getTopSolidOrLiquidBlock | 2 | Finds the highest block on the x, z coordinate that is solid and returns its y coord. Args x, z |
817 | func_72826_c | getCelestialAngle | 2 | calls calculateCelestialAngle |
818 | func_72827_u | getProviderName | 0 | Returns the name of the current chunk provider, by calling chunkprovider.makeString() |
819 | func_72828_b | unloadEntities | 2 | Adds a list of entities to be unloaded on the next pass of World.updateEntities() |
820 | func_72829_c | checkBlockCollision | 2 | Returns true if there are any blocks in the region constrained by an AxisAlignedBB |
821 | func_72830_b | isAABBInMaterial | 2 | checks if the given AABB is in the material given. Used while swimming. |
822 | func_72833_a | getSkyColor | 0 | Calculates the color for the skybox |
823 | func_72834_c | canBlockFreeze | 2 | checks to see if a given block is both water, and cold enough to freeze - if the par4 boolean is set, this will only return true if there is a non-water block immediately adjacent to the specified block |
824 | func_72835_b | tick | 2 | Runs a single tick for the world |
825 | func_72838_d | spawnEntityInWorld | 2 | Called to place all entities as part of a world |
826 | func_72839_b | getEntitiesWithinAABBExcludingEntity | 2 | Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb |
827 | func_72841_b | getUniqueDataId | 2 | Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file. |
828 | func_72842_a | getBlockDensity | 2 | Gets the percentage of real blocks within within a bounding box, along a specified vector. |
829 | func_72843_D | setRandomSeed | 2 | puts the World Random seed to a specific state dependant on the inputs |
830 | func_72844_a | getEntityPathToXYZ | 2 | |
831 | func_72846_b | getClosestVulnerablePlayer | 2 | Returns the closest vulnerable player within the given radius, or null if none is found. |
832 | func_72847_b | onEntityRemoved | 2 | |
833 | func_72848_b | removeWorldAccess | 0 | Removes a worldAccess from the worldAccesses object |
834 | func_72849_a | getBlockLightValue_do | 2 | Gets the light value of a block location. This is the actual function that gets the value and has a bool flag that indicates if its a half step block to get the maximum light value of a direct neighboring block (left, right, forward, back, and up) |
835 | func_72850_v | isBlockFreezableNaturally | 2 | checks to see if a given block is both water and has at least one immediately adjacent non-water block |
836 | func_72853_d | getMoonPhase | 0 | |
837 | func_72854_c | updateAllPlayersSleepingFlag | 2 | Updates the flag that indicates whether or not all players in the world are sleeping. |
838 | func_72855_b | checkNoEntityCollision | 2 | Returns true if there are no solid, live entities in the specified AxisAlignedBB |
839 | func_72856_b | getClosestVulnerablePlayerToEntity | 2 | Returns the closest vulnerable player to this entity within the given radius, or null if none is found |
840 | func_72857_a | findNearestEntityWithinAABB | 2 | |
841 | func_72860_G | getSaveHandler | 2 | Returns this world's current save handler |
842 | func_72861_E | getSpawnPoint | 2 | Returns the coordinates of the spawn point |
843 | func_72863_F | getChunkProvider | 2 | gets the IChunkProvider this world uses. |
844 | func_72864_z | isBlockIndirectlyGettingPowered | 2 | Used to see if one of the blocks next to you or your block is getting power from a neighboring block. Used by items like TNT or Doors so they don't have redstone going straight into them. Args: x, y, z |
845 | func_72865_a | getPathEntityToEntity | 2 | |
846 | func_72866_a | updateEntityWithOptionalForce | 2 | Will update the entity in the world if the chunk the entity is in is currently loaded or its forced to update. Args: entity, forceUpdate |
847 | func_72867_j | getRainStrength | 2 | Not sure about this actually. Reverting this one myself. |
848 | func_72868_a | addLoadedEntities | 2 | adds entities to the loaded entities list, and loads thier skins. |
849 | func_72869_a | spawnParticle | 2 | Spawns a particle. Args particleName, x, y, z, velX, velY, velZ |
850 | func_72870_g | updateEntity | 2 | Will update the entity in the world if the chunk the entity is in is currently loaded. Args: entity |
851 | func_72872_a | getEntitiesWithinAABB | 2 | Returns all entities of the specified class type which intersect with the AABB. Args: entityClass, aabb |
852 | func_72873_a | doChunksNearChunkExist | 2 | Checks if any of the chunks within distance (argument 4) blocks of the given block exist |
853 | func_72874_g | getPrecipitationHeight | 2 | Gets the height to which rain/snow will fall. Calculates it if not already stored. |
854 | func_72875_a | isMaterialInBB | 2 | Returns true if the given bounding box contains the given material |
855 | func_72876_a | createExplosion | 2 | Creates an explosion. Args: entity, x, y, z, strength |
856 | func_72877_b | setWorldTime | 2 | Sets the world time. |
857 | func_72878_l | getIndirectPowerLevelTo | 2 | Gets the power level from a certain block face. Args: x, y, z, direction |
858 | func_72879_k | isBlockProvidingPowerTo | 2 | Is this block powering in the specified direction Args: x, y, z, direction |
859 | func_72880_h | getStarBrightness | 0 | How bright are stars in the sky |
860 | func_72882_A | sendQuittingDisconnectingPacket | 0 | If on MP, sends a quitting packet. |
861 | func_72883_k | getFullBlockLightValue | 2 | Does the same as getBlockLightValue_do but without checking if its not a normal block |
862 | func_72884_u | isBlockFreezable | 2 | checks to see if a given block is both water and is cold enough to freeze |
863 | func_72885_a | newExplosion | 2 | returns a new explosion. Does initiation (at time of writing Explosion is not finished) |
864 | func_72886_a | extinguishFire | 2 | If the block in the given direction of the given coordinate is fire, extinguish it. Args: Player, X,Y,Z, blockDirection |
865 | func_72889_a | playAuxSFXAtEntity | 2 | See description for playAuxSFX. |
866 | func_72890_a | getClosestPlayerToEntity | 2 | Gets the closest player to the entity within the specified distance (if distance is less than 0 then ignored). Args: entity, dist |
867 | func_72891_a | setAllowedSpawnTypes | 2 | Set which types of mobs are allowed to spawn (peaceful vs hostile). |
868 | func_72894_k | setRainStrength | 0 | Sets the strength of the rain. |
869 | func_72896_J | isRaining | 2 | Returns true if the current rain strength is greater than 0.2 |
870 | func_72897_h | joinEntityInSurroundings | 0 | spwans an entity and loads surrounding chunks |
871 | func_72899_e | blockExists | 2 | Returns whether a block exists at world coordinates x, y, z |
872 | func_72900_e | removeEntity | 2 | Schedule the entity for removal during the next tick. Marks the entity dead in anticipation. |
873 | func_72901_a | rayTraceBlocks | 2 | Performs a raycast against all blocks in the world, and optionally liquids. |
874 | func_72903_x | setActivePlayerChunksAndCheckLight | 2 | |
875 | func_72904_c | checkChunksExist | 2 | Checks between a min and max all the chunks inbetween actually exist. Args: minX, minY, minZ, maxX, maxY, maxZ |
876 | func_72905_C | getSeed | 2 | Retrieve the world seed from level.dat |
877 | func_72906_B | checkSessionLock | 2 | Checks whether the session lock file was modified by another process |
878 | func_72907_a | countEntities | 2 | Counts how many entities of an entity class exist in the world. Args: entityClass |
879 | func_72908_a | playSoundEffect | 2 | Play a sound effect. Many many parameters for this function. Not sure what they do, but a classic call is : (double)i + 0.5D, (double)j + 0.5D, (double)k + 0.5D, 'random.door_open', 1.0F, world.rand.nextFloat() * 0.1F + 0.9F with i,j,k position of the block. |
880 | func_72910_y | getLoadedEntityList | 0 | Accessor for world Loaded Entity List |
881 | func_72911_I | isThundering | 2 | Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9 |
882 | func_72912_H | getWorldInfo | 2 | Gets the World's WorldInfo instance |
883 | func_72914_a | addWorldInfoToCrashReport | 2 | Adds some basic stats of the world to the given crash report. |
884 | func_72915_b | setLightValue | 2 | Sets the light value either into the sky map or block map depending on if enumSkyBlock is set to sky or block. Args: enumSkyBlock, x, y, z, lightValue |
885 | func_72916_c | chunkExists | 2 | Returns whether a chunk exists at chunk coordinates x, y |
886 | func_72917_a | checkNoEntityCollision | 2 | Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity |
887 | func_72918_a | handleMaterialAcceleration | 2 | handles the acceleration of an object whilst in water. Not sure if it is used elsewhere. |
888 | func_72919_O | getHorizon | 0 | Returns horizon height for use in rendering the sky. |
889 | func_72920_a | getPendingBlockUpdates | 2 | |
890 | func_72921_c | setBlockMetadataWithNotify | 2 | Sets the blocks metadata and if set will then notify blocks that this block changed, depending on the flag. Args: x, y, z, metadata, flag. See setBlock for flag description |
891 | func_72923_a | onEntityAdded | 2 | |
892 | func_72924_a | getPlayerEntityByName | 2 | Find a player by name in this world. |
893 | func_72925_a | getSkyBlockTypeBrightness | 0 | Brightness for SkyBlock.Sky is clear white and (through color computing it is assumed) DEPENDENT ON DAYTIME. Brightness for SkyBlock.Block is yellowish and independent. |
894 | func_72926_e | playAuxSFX | 2 | See description for func_72706_a. |
895 | func_72929_e | getCelestialAngleRadians | 2 | Return getCelestialAngle()*2*PI |
896 | func_72933_a | rayTraceBlocks | 2 | Performs a raycast against all blocks in the world except liquids. |
897 | func_72934_a | playRecord | 2 | Plays a record at the specified coordinates of the specified name. Args: recordName, x, y, z |
898 | func_72935_r | isDaytime | 2 | Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4 |
899 | func_72937_j | canBlockSeeTheSky | 2 | Checks if the specified block is able to see the sky |
900 | func_72938_d | getChunkFromBlockCoords | 2 | Returns a chunk looked up by block coordinates. Args: x, z |
901 | func_72939_s | updateEntities | 2 | Updates (and cleans up) entities and tile entities |
902 | func_72940_L | getActualHeight | 2 | Returns current world height. |
903 | func_72942_c | addWeatherEffect | 2 | adds a lightning bolt to the list of lightning bolts in this world. |
904 | func_72943_a | loadItemData | 2 | Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid |
905 | func_72945_a | getCollidingBoundingBoxes | 2 | Returns a list of bounding boxes that collide with aabb excluding the passed in entity's collision. Args: entity, aabb |
906 | func_72947_a | calculateInitialWeather | 2 | Called from World constructor to set rainingStrength and thunderingStrength |
907 | func_72948_g | getFogColor | 0 | Returns vector(ish) with R/G/B for fog |
908 | func_72950_A | setSpawnLocation | 2 | |
909 | func_72951_B | canLightningStrikeAt | 2 | |
910 | func_72953_d | isAnyLiquid | 2 | Returns if any of the blocks within the aabb are liquids. Args: aabb |
911 | func_72954_a | addWorldAccess | 2 | Adds a IWorldAccess to the list of worldAccesses |
912 | func_72955_a | tickUpdates | 2 | Runs through the list of updates to run and ticks them |
913 | func_72956_a | playSoundAtEntity | 2 | Plays a sound at the entity's position. Args: entity, sound, volume (relative to 1.0), and frequency (or pitch, also relative to 1.0). |
914 | func_72957_l | getBlockLightValue | 2 | Gets the light value of a block location |
915 | func_72958_C | isBlockHighHumidity | 2 | Checks to see if the biome rainfall values for a given x,y,z coordinate set are extremely high |
916 | func_72959_q | getWorldChunkManager | 2 | |
917 | func_72960_a | setEntityState | 2 | sends a Packet 38 (Entity Status) to all tracked players of that entity |
918 | func_72962_a | canMineBlock | 2 | Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here. |
919 | func_72963_a | initialize | 2 | |
920 | func_72964_e | getChunkFromChunkCoords | 2 | Returns back a chunk looked up by chunk coordinates Args: x, y |
921 | func_72966_v | calculateInitialSkylight | 2 | Called on construction of the World class to setup the initial skylight values |
922 | func_72967_a | calculateSkylightSubtracted | 2 | Returns the amount of skylight subtracted for the current time |
923 | func_72970_h | createChunkProvider | 2 | Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider? |
924 | func_72971_b | getSunBrightness | 0 | Returns the sun brightness - checks time of day, rain and thunder |
925 | func_72972_b | getSavedLightValue | 2 | Returns saved light value without taking into account the time of day. Either looks in the sky light map or block light map based on the enumSkyBlock arg. |
926 | func_72973_f | removePlayerEntityDangerously | 2 | Do NOT use this method to remove normal entities- use normal removeEntity |
927 | func_72974_f | setSpawnLocation | 0 | Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk. |
928 | func_72975_g | markBlocksDirtyVertical | 2 | marks a vertical line of blocks as dirty |
929 | func_72976_f | getHeightValue | 2 | Returns the y coordinate with a block in it at this x, z coordinate |
930 | func_72977_a | getClosestPlayer | 2 | Gets the closest player to the point within the specified distance (distance can be set to less than 0 to not limit the distance). Args: x, y, z, dist |
931 | func_72979_l | updateWeather | 2 | Updates all weather states. |
932 | func_72980_b | playSound | 2 | par8 is loudness, all pars passed to minecraftInstance.sndManager.playSound |
933 | func_72981_t | getDebugLoadedEntities | 0 | This string is 'All: (number of loaded entities)' Viewable by press ing F3 |
934 | func_73022_a | removeAllEntities | 0 | also releases skins. |
935 | func_73025_a | doPreChunk | 0 | |
936 | func_73026_a | getEntityList | 0 | |
937 | func_73027_a | addEntityToWorld | 0 | Add an ID to Entity mapping to entityHashSet |
938 | func_73028_b | removeEntityFromWorld | 0 | |
939 | func_73029_E | doVoidFogParticles | 0 | |
940 | func_73030_b | getEntitySpawnQueue | 0 | |
941 | func_73031_a | invalidateBlockReceiveRegion | 0 | Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks. |
942 | func_73039_n | getEntityTracker | 2 | Gets the EntityTracker |
943 | func_73040_p | getPlayerManager | 2 | |
944 | func_73041_k | flush | 2 | Syncs all changes to disk and wait for completion. |
945 | func_73042_a | saveLevel | 2 | Saves the chunks to disk. |
946 | func_73044_a | saveAllChunks | 2 | Saves all chunks to disk while updating progress bar. |
947 | func_73045_a | getEntityByID | 2 | Returns the Entity with the given ID, or null if it doesn't exist in this World. |
948 | func_73047_i | createBonusChest | 2 | Creates the bonus chest in the world. |
949 | func_73051_P | resetRainAndThunder | 2 | |
950 | func_73052_b | createSpawnPosition | 2 | creates a spawn position at random within 256 blocks of 0,0 |
951 | func_73053_d | wakeAllPlayers | 2 | |
952 | func_73054_j | getEntrancePortalLocation | 2 | Gets the hard-coded portal location to use when entering this dimension. |
953 | func_73056_e | areAllPlayersAsleep | 2 | |
954 | func_73057_a | spawnRandomCreature | 2 | only spawns creatures allowed by the chunkProvider |
955 | func_73073_c | cancelDestroyingBlock | 2 | note: this ignores the pars passed in and continues to destroy the onClickedBlock |
956 | func_73074_a | onBlockClicked | 2 | if not creative, it calls destroyBlockInWorldPartially untill the block is broken first. par4 is the specific side. tryHarvestBlock can also be the result of this call |
957 | func_73075_a | updateBlockRemoving | 2 | |
958 | func_73076_a | setGameType | 2 | |
959 | func_73077_b | initializeGameType | 2 | if the gameType is currently NOT_SET then change it to par1 |
960 | func_73078_a | activateBlockOrUseItem | 2 | Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, y, z, side, xOffset, yOffset, zOffset |
961 | func_73079_d | removeBlock | 2 | Removes a block and triggers the appropriate events |
962 | func_73080_a | setWorld | 2 | Sets the world instance. |
963 | func_73081_b | getGameType | 2 | |
964 | func_73082_a | uncheckedTryHarvestBlock | 2 | |
965 | func_73083_d | isCreative | 2 | Get if we are in creative game mode. |
966 | func_73084_b | tryHarvestBlock | 2 | Attempts to harvest a block at the given coordinate |
967 | func_73085_a | tryUseItem | 2 | Attempts to right-click use an item by the given EntityPlayer in the given World |
968 | func_73101_e | sendDemoReminder | 2 | Sends a message to the player reminding them that this is the demo version |
969 | func_73106_e | getPartialBlockDamage | 0 | |
970 | func_73107_a | setPartialBlockDamage | 0 | inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10 |
971 | func_73108_d | getPartialBlockZ | 0 | |
972 | func_73109_c | getPartialBlockY | 0 | |
973 | func_73110_b | getPartialBlockX | 0 | |
974 | func_73117_b | tryStartWachingThis | 2 | if the player is more than the distance threshold (typically 64) then the player is removed instead |
975 | func_73118_a | removeFromWatchingList | 2 | |
976 | func_73119_a | informAllAssociatedPlayersOfItemDestruction | 2 | |
977 | func_73121_d | isPlayerWatchingThisChunk | 2 | |
978 | func_73122_a | sendLocationToAllClients | 2 | also sends velocity, rotation, and riding info. |
979 | func_73123_c | removePlayerFromTracker | 2 | |
980 | func_73125_b | sendEventsToPlayers | 2 | |
981 | func_73148_d | makeString | 2 | Converts the instance data to a readable string. |
982 | func_73149_a | chunkExists | 2 | Checks to see if a chunk exists at x, y |
983 | func_73151_a | saveChunks | 2 | Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. Return true if all chunks have been saved. |
984 | func_73152_e | getLoadedChunkCount | 2 | |
985 | func_73153_a | populate | 2 | Populates chunk with ores etc etc |
986 | func_73154_d | provideChunk | 2 | Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed |
987 | func_73155_a | getPossibleCreatures | 2 | Returns a list of creatures of the specified type that can spawn at the given location. |
988 | func_73156_b | unloadQueuedChunks | 2 | Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk. |
989 | func_73157_c | canSave | 2 | Returns if the IChunkProvider supports saving. |
990 | func_73158_c | loadChunk | 2 | loads or generates the chunk at the chunk location specified |
991 | func_73164_a | initializeNoiseField | 2 | generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size. |
992 | func_73187_a | initializeNoiseField | 2 | generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the size. |
993 | func_73234_b | unloadChunk | 0 | Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false |
994 | func_73239_e | safeLoadChunk | 2 | used by loadChunk, but catches any exceptions if the load fails. |
995 | func_73240_a | unloadAllChunks | 2 | marks all chunks for unload, ignoring those near the spawn |
996 | func_73241_b | unloadChunksIfNotNearSpawn | 2 | marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn |
997 | func_73242_b | safeSaveChunk | 2 | used by saveChunks, but catches any exceptions if the save fails. |
998 | func_73243_a | safeSaveExtraChunkData | 2 | used by saveChunks, but catches any exceptions if the save fails. |
999 | func_73252_b | removePlayer | 2 | |
1000 | func_73253_a | getChunkLocation | 2 | |
1001 | func_73254_a | sendChunkUpdate | 2 | |
1002 | func_73255_a | addPlayer | 2 | |
1003 | func_73258_b | getPlayersInChunk | 2 | |
1004 | func_73660_a | update | 2 | Updates the JList with a new model. |
1005 | func_73665_c | getPropertiesFile | 1 | Returns this PropertyManager's file object used for property saving. |
1006 | func_73666_a | generateNewProperties | 1 | Generates a new properties file. |
1007 | func_73667_a | setProperty | 1 | Saves an Object with the given property name. |
1008 | func_73668_b | saveProperties | 1 | Writes the properties to the properties file. |
1009 | func_73669_a | getIntProperty | 1 | Gets an integer property. If it does not exist, set it to the specified value. |
1010 | func_73670_a | getBooleanProperty | 1 | Gets a boolean property. If it does not exist, set it to the specified value. |
1011 | func_73671_a | getStringProperty | 1 | Returns a string property. If the property doesn't exist the default is returned. |
1012 | func_73680_d | getBanEndDate | 2 | |
1013 | func_73681_a | setBanStartDate | 1 | null == start ban now |
1014 | func_73682_e | hasBanExpired | 2 | |
1015 | func_73683_b | getBanStartDate | 2 | |
1016 | func_73684_a | getBannedUsername | 2 | |
1017 | func_73685_g | buildBanString | 2 | |
1018 | func_73686_f | getBanReason | 2 | |
1019 | func_73687_a | setBannedBy | 2 | |
1020 | func_73688_c | parse | 1 | |
1021 | func_73689_b | setBanReason | 2 | |
1022 | func_73690_c | getBannedBy | 2 | |
1023 | func_73691_b | setBanEndDate | 1 | |
1024 | func_73703_b | saveToFile | 2 | par1: include header |
1025 | func_73704_a | isBanned | 2 | |
1026 | func_73705_d | removeExpiredBans | 2 | |
1027 | func_73706_a | put | 2 | |
1028 | func_73707_e | loadBanList | 1 | Loads the ban list from the file (adds every entry, does not clear the current list). |
1029 | func_73708_a | setListActive | 2 | |
1030 | func_73709_b | remove | 2 | |
1031 | func_73710_b | isListActive | 2 | |
1032 | func_73711_f | saveToFileWithHeader | 2 | |
1033 | func_73712_c | getBannedList | 2 | removes expired Bans before returning |
1034 | func_73718_a | setLoadingProgress | 2 | Updates the progress bar on the loading screen to the specified amount. Args: loadProgress |
1035 | func_73719_c | resetProgresAndWorkingMessage | 2 | This is called with "Working..." by resetProgressAndMessage |
1036 | func_73720_a | displayProgressMessage | 2 | "Saving level", or the loading,or downloading equivelent |
1037 | func_73721_b | resetProgressAndMessage | 0 | this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...". |
1038 | func_73728_b | drawVerticalLine | 0 | |
1039 | func_73729_b | drawTexturedModalRect | 0 | Draws a textured rectangle at the stored z-value. Args: x, y, u, v, width, height |
1040 | func_73730_a | drawHorizontalLine | 0 | |
1041 | func_73731_b | drawString | 0 | Renders the specified text to the screen. |
1042 | func_73732_a | drawCenteredString | 0 | Renders the specified text to the screen, center-aligned. |
1043 | func_73733_a | drawGradientRect | 0 | Draws a rectangle with a vertical gradient between the specified colors. |
1044 | func_73734_a | drawRect | 0 | Draws a solid color rectangle with the specified coordinates and color. Args: x1, y1, x2, y2, color |
1045 | func_73828_d | renderBossHealth | 0 | Renders dragon's (boss) health on the HUD |
1046 | func_73829_a | renderVignette | 0 | Renders the vignette. Args: vignetteBrightness, width, height |
1047 | func_73830_a | renderGameOverlay | 0 | Render the ingame overlay with quick icon bar, ... |
1048 | func_73831_a | updateTick | 0 | The update tick for the ingame UI |
1049 | func_73832_a | renderInventorySlot | 0 | Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick |
1050 | func_73833_a | setRecordPlayingMessage | 0 | |
1051 | func_73834_c | getUpdateCounter | 0 | |
1052 | func_73836_a | renderPumpkinBlur | 0 | |
1053 | func_73863_a | drawScreen | 0 | Draws the screen and all the components in it. |
1054 | func_73864_a | mouseClicked | 0 | Called when the mouse is clicked. |
1055 | func_73866_w_ | initGui | 0 | Adds the buttons (and other controls) to the screen in question. |
1056 | func_73868_f | doesGuiPauseGame | 0 | Returns true if this GUI should pause the game when it is displayed in single-player |
1057 | func_73869_a | keyTyped | 0 | Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). |
1058 | func_73876_c | updateScreen | 0 | Called from the main game loop to update the screen. |
1059 | func_73878_a | confirmClicked | 0 | |
1060 | func_73968_a | rotateAndBlurSkybox | 0 | Rotate and blurs the skybox view in the main menu |
1061 | func_73969_a | addSingleplayerMultiplayerButtons | 0 | Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. |
1062 | func_73970_b | drawPanorama | 0 | Draws the main menu panorama |
1063 | func_73971_c | renderSkybox | 0 | Renders the skybox in the main menu |
1064 | func_73972_b | addDemoButtons | 0 | Adds Demo buttons on Main Menu for players who are playing Demo. |
1065 | func_74275_a | updateTimer | 0 | Updates all fields of the Timer using the current time |
1066 | func_74290_a | getTimestampedPNGFileForDirectory | 0 | Creates a unique PNG file in the given directory named by a timestamp. Handles cases where the timestamp alone is not enough to create a uniquely named file, though it still might suffer from an unlikely race condition where the filename was unique when this method was called, but another process or thread created a file at the same path immediately after this method returned. |
1067 | func_74296_a | getOptionFloatValue | 0 | |
1068 | func_74297_c | getKeyBinding | 0 | Gets a key binding. |
1069 | func_74298_c | getKeyDisplayString | 0 | Represents a key or mouse button as a string. Args: key |
1070 | func_74299_a | getTranslation | 0 | Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0. |
1071 | func_74300_a | loadOptions | 0 | Loads the options from the options file. It appears that this has replaced the previous 'loadOptions' |
1072 | func_74303_b | saveOptions | 0 | Saves the options to the options file. |
1073 | func_74304_a | setOptionFloatValue | 0 | If the specified option is controlled by a slider (float value), this will set the float value. |
1074 | func_74305_a | parseFloat | 0 | Parses a string into a float. |
1075 | func_74306_a | setOptionValue | 0 | For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances. |
1076 | func_74308_b | getOptionOrdinalValue | 0 | |
1077 | func_74309_c | shouldRenderClouds | 0 | Should render clouds |
1078 | func_74371_a | checkARBOcclusion | 0 | Checks if we support OpenGL occlusion. |
1079 | func_74372_a | grabMouseCursor | 0 | Grabs the mouse cursor it doesn't move and isn't seen. |
1080 | func_74373_b | ungrabMouseCursor | 0 | Ungrabs the mouse cursor so it can be moved and set it to the center of the screen |
1081 | func_74374_c | mouseXYChange | 0 | |
1082 | func_74378_d | getEnumString | 0 | |
1083 | func_74379_a | getEnumOptions | 0 | |
1084 | func_74380_a | getEnumFloat | 0 | |
1085 | func_74381_c | returnEnumOrdinal | 0 | |
1086 | func_74382_b | getEnumBoolean | 0 | |
1087 | func_74428_b | processReceivedPackets | 2 | Checks timeouts and processes all packets received |
1088 | func_74430_c | getSocketAddress | 2 | Return the InetSocketAddress of the remote endpoint |
1089 | func_74505_d | unpressKey | 0 | |
1090 | func_74506_a | unPressAllKeys | 0 | |
1091 | func_74507_a | onTick | 0 | |
1092 | func_74508_b | resetKeyBindingArrayAndHash | 0 | |
1093 | func_74510_a | setKeyBindState | 0 | |
1094 | func_74517_a | setColorBuffer | 0 | Update and return colorBuffer with the RGBA values passed as arguments |
1095 | func_74518_a | disableStandardItemLighting | 0 | Disables the OpenGL lighting properties enabled by enableStandardItemLighting |
1096 | func_74519_b | enableStandardItemLighting | 0 | Sets the OpenGL lighting properties to the values used when rendering blocks as items |
1097 | func_74520_c | enableGUIStandardItemLighting | 0 | Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers). |
1098 | func_74521_a | setColorBuffer | 0 | Update and return colorBuffer with the RGBA values passed as arguments |
1099 | func_74523_b | deleteDisplayLists | 0 | |
1100 | func_74524_c | createDirectByteBuffer | 0 | Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access. |
1101 | func_74525_a | deleteTexturesAndDisplayLists | 0 | Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources. |
1102 | func_74526_a | generateDisplayLists | 0 | Generates the specified number of display lists and returns the first index. |
1103 | func_74527_f | createDirectIntBuffer | 0 | Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access. |
1104 | func_74529_h | createDirectFloatBuffer | 0 | Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access. |
1105 | func_74535_a | formatString | 0 | Formats the strings based on 'IStatStringFormat' interface. |
1106 | func_74539_c | getChatLineID | 0 | |
1107 | func_74540_b | getUpdatedCounter | 0 | |
1108 | func_74583_a | updateRenderInfo | 0 | Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode |
1109 | func_74585_b | projectViewFromEntity | 0 | Returns a vector representing the projection along the given entity's view for the given distance |
1110 | func_74732_a | getId | 2 | Gets the type byte for the tag. |
1111 | func_74734_a | write | 2 | Write the actual data contents of the tag, implemented in NBT extension classes |
1112 | func_74735_a | load | 2 | Read the actual data contents of the tag, implemented in NBT extension classes |
1113 | func_74737_b | copy | 2 | Creates a clone of the tag. |
1114 | func_74742_a | appendTag | 2 | Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag. |
1115 | func_74744_a | removeTag | 0 | Removes a tag at the given index. |
1116 | func_74745_c | tagCount | 2 | Returns the number of tags in the list. |
1117 | func_74757_a | setBoolean | 2 | Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key. |
1118 | func_74759_k | getIntArray | 2 | Retrieves an int array using the specified key, or a zero-length array if no such key was stored. |
1119 | func_74760_g | getFloat | 2 | Retrieves a float value using the specified key, or 0 if no such key was stored. |
1120 | func_74762_e | getInteger | 2 | Retrieves an integer value using the specified key, or 0 if no such key was stored. |
1121 | func_74763_f | getLong | 2 | Retrieves a long value using the specified key, or 0 if no such key was stored. |
1122 | func_74764_b | hasKey | 2 | Returns whether the given string has been previously stored as a key in the map. |
1123 | func_74765_d | getShort | 2 | Retrieves a short value using the specified key, or 0 if no such key was stored. |
1124 | func_74767_n | getBoolean | 2 | Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method. |
1125 | func_74768_a | setInteger | 2 | Stores a new NBTTagInt with the given integer value into the map with the given string key. |
1126 | func_74769_h | getDouble | 2 | Retrieves a double value using the specified key, or 0 if no such key was stored. |
1127 | func_74770_j | getByteArray | 2 | Retrieves a byte array using the specified key, or a zero-length array if no such key was stored. |
1128 | func_74771_c | getByte | 2 | Retrieves a byte value using the specified key, or 0 if no such key was stored. |
1129 | func_74772_a | setLong | 2 | Stores a new NBTTagLong with the given long value into the map with the given string key. |
1130 | func_74773_a | setByteArray | 2 | Stores a new NBTTagByteArray with the given array as data into the map with the given string key. |
1131 | func_74774_a | setByte | 2 | Stores a new NBTTagByte with the given byte value into the map with the given string key. |
1132 | func_74775_l | getCompoundTag | 2 | Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored. |
1133 | func_74776_a | setFloat | 2 | Stores a new NBTTagFloat with the given float value into the map with the given string key. |
1134 | func_74777_a | setShort | 2 | Stores a new NBTTagShort with the given short value into the map with the given string key. |
1135 | func_74778_a | setString | 2 | Stores a new NBTTagString with the given string value into the map with the given string key. |
1136 | func_74779_i | getString | 2 | Retrieves a string value using the specified key, or an empty string if no such key was stored. |
1137 | func_74780_a | setDouble | 2 | Stores a new NBTTagDouble with the given double value into the map with the given string key. |
1138 | func_74781_a | getTag | 2 | gets a generic tag with the specified name |
1139 | func_74782_a | setTag | 2 | Stores the given tag into the map with the given string key. This is mostly used to store tag lists. |
1140 | func_74783_a | setIntArray | 2 | Stores a new NBTTagIntArray with the given array as data into the map with the given string key. |
1141 | func_74792_a | decompress | 2 | |
1142 | func_74793_a | safeWrite | 0 | |
1143 | func_74794_a | read | 2 | Reads from a CompressedStream. |
1144 | func_74795_b | write | 0 | |
1145 | func_74796_a | readCompressed | 2 | Load the gzipped compound from the inputstream. |
1146 | func_74797_a | read | 0 | |
1147 | func_74798_a | compress | 2 | |
1148 | func_74799_a | writeCompressed | 2 | Write the compound, gzipped, to the outputstream. |
1149 | func_74800_a | write | 2 | |
1150 | func_74803_a | translateKeyFormat | 2 | Translate a key to current language applying String.format() |
1151 | func_74805_b | translateKey | 2 | Translate a key to current language. |
1152 | func_74808_a | getInstance | 2 | Return the StringTranslate singleton instance |
1153 | func_74837_a | translateToLocalFormatted | 2 | Translates a Stat name with format args |
1154 | func_74838_a | translateToLocal | 2 | Translates a Stat name |
1155 | func_74844_a | getErrorOjbects | 2 | |
1156 | func_74860_a | isLiquidInStructureBoundingBox | 2 | checks the entire StructureBoundingBox for Liquids |
1157 | func_74861_a | buildComponent | 2 | Initiates construction of the Structure Component picked, at the current Location of StructGen |
1158 | func_74862_a | getYWithOffset | 2 | |
1159 | func_74865_a | getXWithOffset | 2 | |
1160 | func_74869_a | generateStructureDispenserContents | 2 | Used to generate dispenser contents for structures. ex: Jungle Temples. |
1161 | func_74871_b | clearCurrentPositionBlocksUpwards | 2 | Deletes all continuous blocks from selected position upwards. Stops at hitting air. |
1162 | func_74873_b | getZWithOffset | 2 | |
1163 | func_74874_b | getBoundingBox | 2 | |
1164 | func_74875_a | addComponentParts | 2 | second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences... |
1165 | func_74877_c | getComponentType | 2 | Returns the component type ID of this component. |
1166 | func_74878_a | fillWithAir | 2 | arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ) |
1167 | func_74879_a | generateStructureChestContents | 2 | Used to generate chests with items in it. ex: Temple Chests, Village Blacksmith Chests, Mineshaft Chests. |
1168 | func_74881_a | placeDoorAtCurrentPosition | 2 | |
1169 | func_74882_a | fillWithRandomizedBlocks | 2 | arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector |
1170 | func_74883_a | findIntersecting | 2 | Discover if bounding box can fit within the current bounding box object. |
1171 | func_74888_b | getVillagerType | 2 | Returns the villager type to spawn in this component, based on the number of villagers already spawned. |
1172 | func_74889_b | getAverageGroundLevel | 2 | Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle). |
1173 | func_74891_a | getNextComponentNN | 2 | Gets the next village component, with the bounding box shifted -1 in the X and Z direction. |
1174 | func_74893_a | spawnVillagers | 2 | Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers |
1175 | func_74894_b | getNextComponentPP | 2 | Gets the next village component, with the bounding box shifted +1 in the X and Z direction. |
1176 | func_74895_a | canVillageGoDeeper | 2 | |
1177 | func_74925_d | getWorldChunkManager | 2 | |
1178 | func_74950_a | findValidPlacement | 2 | Trys to find a valid place to put this component. |
1179 | func_74951_a | findValidPlacement | 2 | |
1180 | func_74954_a | findValidPlacement | 2 | |
1181 | func_74959_a | getNextComponent | 2 | |
1182 | func_74960_a | getTotalWeight | 2 | |
1183 | func_74961_b | getNextComponentX | 2 | Gets the next component in the +/- X direction |
1184 | func_74962_a | getNextComponent | 2 | Finds a random component to tack on to the bridge. Or builds the end. |
1185 | func_74963_a | getNextComponentNormal | 2 | Gets the next component in any cardinal direction |
1186 | func_74964_a | isAboveGround | 2 | Checks if the bounding box's minY is > 10 |
1187 | func_74965_c | getNextComponentZ | 2 | Gets the next component in the +/- Z direction |
1188 | func_74966_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1189 | func_74973_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1190 | func_74974_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1191 | func_74975_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1192 | func_74977_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1193 | func_74978_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1194 | func_74979_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1195 | func_74980_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1196 | func_74981_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1197 | func_74982_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1198 | func_74983_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1199 | func_74984_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1200 | func_74985_a | createValidComponent | 2 | Creates and returns a new component piece. Or null if it could not find enough room to place it. |
1201 | func_74986_a | getNextComponentNormal | 2 | Gets the next component in any cardinal direction |
1202 | func_74987_c | getNextComponentZ | 2 | Gets the next component in the +/- Z direction |
1203 | func_74988_a | getRandomDoor | 2 | |
1204 | func_74989_b | getNextComponentX | 2 | Gets the next component in the +/- X direction |
1205 | func_74990_a | placeDoor | 2 | builds a door of the enumerated types (empty opening is a door) |
1206 | func_74991_a | canStrongholdGoDeeper | 2 | returns false if the Structure Bounding Box goes below 10 |
1207 | func_74994_a | findValidPlacement | 2 | |
1208 | func_75000_a | findValidPlacement | 2 | |
1209 | func_75004_a | findValidPlacement | 2 | |
1210 | func_75006_a | findValidPlacement | 2 | |
1211 | func_75010_a | findValidPlacement | 2 | |
1212 | func_75012_a | findValidPlacement | 2 | |
1213 | func_75016_a | findValidPlacement | 2 | |
1214 | func_75018_a | findValidPlacement | 2 | |
1215 | func_75022_a | getStrongholdStairsComponent | 2 | performs some checks, then gives out a fresh Stairs component |
1216 | func_75028_a | findValidPlacement | 2 | |
1217 | func_75047_a | canSpawnStructureAtCoords | 2 | |
1218 | func_75048_a | hasStructureAt | 2 | Returns true if the structure generator has generated a structure located at the given position tuple. |
1219 | func_75049_b | getStructureStart | 2 | |
1220 | func_75051_a | generateStructuresInChunk | 2 | Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts. |
1221 | func_75052_o_ | getCoordList | 2 | Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator. |
1222 | func_75059_a | getSpawnList | 2 | |
1223 | func_75062_a | selectBlocks | 2 | picks Block Ids and Metadata (Silverfish) |
1224 | func_75064_b | getSelectedBlockMetaData | 2 | |
1225 | func_75067_a | markAvailableHeight | 2 | offsets the structure Bounding Boxes up to a certain height, typically 63 - 10 |
1226 | func_75068_a | generateStructure | 2 | Keeps iterating Structure Pieces and spawning them until the checks tell it to stop |
1227 | func_75069_d | isSizeableStructure | 2 | currently only defined for Villages, returns true if Village has more than 2 non-road components |
1228 | func_75070_a | setRandomHeight | 2 | |
1229 | func_75071_a | getBoundingBox | 2 | |
1230 | func_75072_c | updateBoundingBox | 2 | Calculates total bounding box based on components' bounding boxes and saves it to boundingBox |
1231 | func_75073_b | getComponents | 2 | |
1232 | func_75077_d | getNextVillageStructureComponent | 2 | attempts to find a next Structure Component to be spawned, private Village function |
1233 | func_75078_a | getNextStructureComponent | 2 | attempts to find a next Structure Component to be spawned |
1234 | func_75080_e | getNextComponentVillagePath | 2 | |
1235 | func_75081_c | getNextVillageComponent | 2 | attempts to find a next Village Component to be spawned |
1236 | func_75082_b | getNextStructureComponentVillagePath | 2 | |
1237 | func_75084_a | getStructureVillageWeightedPieceList | 2 | |
1238 | func_75085_a | canSpawnMoreVillagePiecesOfType | 2 | |
1239 | func_75086_a | canSpawnMoreVillagePieces | 2 | |
1240 | func_75091_a | writeCapabilitiesToNBT | 2 | |
1241 | func_75092_a | setFlySpeed | 0 | |
1242 | func_75093_a | getFlySpeed | 2 | |
1243 | func_75094_b | getWalkSpeed | 2 | |
1244 | func_75095_b | readCapabilitiesFromNBT | 2 | |
1245 | func_75112_a | readNBT | 2 | Reads food stats from an NBT object. |
1246 | func_75113_a | addExhaustion | 2 | adds input to foodExhaustionLevel to a max of 40 |
1247 | func_75114_a | setFoodLevel | 0 | |
1248 | func_75115_e | getSaturationLevel | 2 | Get the player's food saturation level. |
1249 | func_75116_a | getFoodLevel | 2 | Get the player's food level. |
1250 | func_75117_b | writeNBT | 2 | Writes food stats to an NBT object. |
1251 | func_75118_a | onUpdate | 2 | Handles the food game logic. |
1252 | func_75119_b | setFoodSaturationLevel | 0 | |
1253 | func_75120_b | getPrevFoodLevel | 0 | |
1254 | func_75121_c | needFood | 2 | If foodLevel is not max. |
1255 | func_75122_a | addStats | 2 | Args: int foodLevel, float foodSaturationModifier |
1256 | func_75128_a | setPlayerIsPresent | 2 | adds or removes the player from the container based on par2 |
1257 | func_75129_b | isPlayerNotUsingContainer | 2 | NotUsing because adding a player twice is an error |
1258 | func_75130_a | onCraftMatrixChanged | 2 | Callback for when the crafting matrix is changed. |
1259 | func_75131_a | putStacksInSlots | 0 | places itemstacks in first x slots, x being aitemstack.lenght |
1260 | func_75132_a | addCraftingToCrafters | 2 | |
1261 | func_75133_b | retrySlotClick | 2 | |
1262 | func_75134_a | onContainerClosed | 2 | Called when the container is closed. |
1263 | func_75135_a | mergeItemStack | 2 | merges provided ItemStack with the first avaliable one in the container/player inventory |
1264 | func_75136_a | getNextTransactionID | 0 | Gets a unique transaction ID. Parameter is unused. |
1265 | func_75137_b | updateProgressBar | 0 | |
1266 | func_75138_a | getInventory | 2 | returns a list if itemStacks, for each slot. |
1267 | func_75139_a | getSlot | 2 | |
1268 | func_75140_a | enchantItem | 2 | enchants the item on the table using the specified slot; also deducts XP from player |
1269 | func_75141_a | putStackInSlot | 2 | args: slotID, itemStack to put in slot |
1270 | func_75142_b | detectAndSendChanges | 2 | Looks for changes made in the container, sends them to every listener. |
1271 | func_75144_a | slotClick | 2 | |
1272 | func_75145_c | canInteractWith | 2 | |
1273 | func_75146_a | addSlotToContainer | 2 | the slot is assumed empty |
1274 | func_75147_a | getSlotFromInventory | 2 | |
1275 | func_75174_d | getMerchantInventory | 2 | |
1276 | func_75175_c | setCurrentRecipeIndex | 2 | |
1277 | func_75189_a | canSpawnMoreStructuresOfType | 2 | |
1278 | func_75190_a | canSpawnMoreStructures | 2 | |
1279 | func_75195_a | getNextValidComponentAccess | 2 | |
1280 | func_75196_c | getNextValidComponent | 2 | |
1281 | func_75197_b | getStrongholdStones | 2 | |
1282 | func_75198_a | prepareStructurePieces | 2 | sets up Arrays with the Structure pieces and their weights |
1283 | func_75199_a | setComponentType | 2 | |
1284 | func_75200_a | getStrongholdComponentFromWeightedPiece | 2 | translates the PieceWeight class to the Component class |
1285 | func_75201_b | getNextComponent | 2 | |
1286 | func_75202_c | canAddStructurePieces | 2 | |
1287 | func_75208_c | onCrafting | 2 | the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. |
1288 | func_75209_a | decrStackSize | 2 | Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack. |
1289 | func_75210_a | onCrafting | 2 | the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item). |
1290 | func_75211_c | getStack | 2 | Helper fnct to get the stack in the slot. |
1291 | func_75212_b | getBackgroundIconIndex | 0 | Returns the icon index on items.png that is used as background image of the slot. |
1292 | func_75214_a | isItemValid | 2 | Check if the stack is a valid item for this slot. Always true beside for the armor slots. |
1293 | func_75215_d | putStack | 2 | Helper method to put a stack in the slot. |
1294 | func_75216_d | getHasStack | 2 | Returns if this slot contains a stack. |
1295 | func_75217_a | isSlotInInventory | 2 | returns true if this slot is in par2 of par1 |
1296 | func_75218_e | onSlotChanged | 2 | Called when the stack in a Slot changes |
1297 | func_75219_a | getSlotStackLimit | 2 | Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots) |
1298 | func_75220_a | onSlotChange | 2 | if par2 has more items than par1, onCrafting(item,countIncrease) is called |
1299 | func_75243_a_ | canHoldPotion | 2 | Returns true if this itemstack can be filled with a potion |
1300 | func_75246_d | updateTask | 2 | Updates the task |
1301 | func_75247_h | getMutexBits | 2 | Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other. |
1302 | func_75248_a | setMutexBits | 2 | Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other. |
1303 | func_75249_e | startExecuting | 2 | Execute a one shot task or start executing a continuous task |
1304 | func_75250_a | shouldExecute | 2 | Returns whether the EntityAIBase should begin execution. |
1305 | func_75251_c | resetTask | 2 | Resets the task |
1306 | func_75252_g | isInterruptible | 2 | Determine if this AI Task is interruptible by a higher (= lower value) priority task. |
1307 | func_75253_b | continueExecuting | 2 | Returns whether an in-progress EntityAIBase should continue executing |
1308 | func_75270_a | setSitting | 2 | Sets the sitting flag. |
1309 | func_75277_f | isRunning | 2 | @see #isRunning |
1310 | func_75295_a | canEasilyReach | 2 | Checks to see if this entity can find a short path to the given target. |
1311 | func_75296_a | isSuitableTarget | 2 | A method used to see if an entity is a suitable target through a number of checks. |
1312 | func_75366_f | findPossibleShelter | 2 | |
1313 | func_75382_a | hasPlayerGotBoneInHand | 2 | Gets if the Player has the Bone in the hand. |
1314 | func_75388_i | spawnBaby | 2 | Spawns a baby animal of the same type. |
1315 | func_75389_f | getNearbyMate | 2 | Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found. |
1316 | func_75446_f | checkSufficientDoorsPresentForNewVillager | 2 | |
1317 | func_75447_i | giveBirth | 2 | |
1318 | func_75461_b | findRandomTargetBlockAwayFrom | 2 | finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3 |
1319 | func_75462_c | findRandomTargetBlock | 2 | searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number |
1320 | func_75463_a | findRandomTarget | 2 | finds a random target within par1(x,z) and par2 (y) blocks |
1321 | func_75464_a | findRandomTargetBlockTowards | 2 | finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3 |
1322 | func_75466_d | resetDoorOpeningRestrictionCounter | 2 | |
1323 | func_75467_a | isInside | 2 | |
1324 | func_75468_f | getDoorOpeningRestrictionCounter | 2 | |
1325 | func_75469_c | getInsideDistanceSquare | 2 | Get the square of the distance from a location 2 blocks away from the door considered 'inside' and the given arguments |
1326 | func_75470_e | incrementDoorOpeningRestrictionCounter | 2 | |
1327 | func_75471_a | getInsidePosX | 2 | |
1328 | func_75472_c | getInsidePosZ | 2 | |
1329 | func_75473_b | getInsidePosY | 2 | |
1330 | func_75474_b | getDistanceSquared | 2 | Returns the squared distance between this door and the given coordinate. |
1331 | func_75483_a | isSafeToStandAt | 2 | Returns true when an entity could stand at a position, including solid blocks under the entire entity. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ |
1332 | func_75484_a | setPath | 2 | sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords |
1333 | func_75485_k | canNavigate | 2 | If on ground or swimming and can swim |
1334 | func_75486_a | getAvoidsWater | 2 | |
1335 | func_75487_m | removeSunnyPath | 2 | Trims path data from the end to the first sun covered block |
1336 | func_75488_a | getPathToXYZ | 2 | Returns the path to the given coordinates |
1337 | func_75489_a | setSpeed | 2 | Sets the speed |
1338 | func_75490_c | setEnterDoors | 2 | Sets if the entity can enter open doors |
1339 | func_75491_a | setAvoidsWater | 2 | |
1340 | func_75492_a | tryMoveToXYZ | 2 | Try to find and set a path to XYZ. Returns true if successful. |
1341 | func_75493_a | isDirectPathBetweenPoints | 2 | Returns true when an entity of specified size could safely walk in a straight line between the two points. Args: pos1, pos2, entityXSize, entityYSize, entityZSize |
1342 | func_75494_a | getPathToEntityLiving | 2 | Returns the path to the given EntityLiving |
1343 | func_75495_e | setCanSwim | 2 | Sets if the entity can swim |
1344 | func_75496_b | isPositionClear | 2 | Returns true if an entity does not collide with any solid blocks at the position. Args: xOffset, yOffset, zOffset, entityXSize, entityYSize, entityZSize, originPosition, vecX, vecZ |
1345 | func_75497_a | tryMoveToEntityLiving | 2 | Try to find and set a path to EntityLiving. Returns true if successful. |
1346 | func_75498_b | setBreakDoors | 2 | |
1347 | func_75499_g | clearPathEntity | 2 | sets active PathEntity to null |
1348 | func_75500_f | noPath | 2 | If null path or reached the end |
1349 | func_75501_e | onUpdateNavigation | 2 | |
1350 | func_75502_i | getEntityPosition | 2 | |
1351 | func_75503_j | getPathableYPos | 2 | Gets the safe pathing Y position for the entity depending on if it can path swim or not |
1352 | func_75504_d | setAvoidSun | 2 | Sets if the path should avoid sunlight |
1353 | func_75505_d | getPath | 2 | gets the actively used PathEntity |
1354 | func_75506_l | isInLiquid | 2 | Returns true if the entity is in water or lava, false otherwise |
1355 | func_75507_c | getCanBreakDoors | 2 | Returns true if the entity can break doors, false otherwise |
1356 | func_75508_h | pathFollow | 2 | |
1357 | func_75522_a | canSee | 2 | Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result. |
1358 | func_75523_a | clearSensingCache | 2 | Clears canSeeCachePositive and canSeeCacheNegative. |
1359 | func_75528_a | tick | 2 | Runs a single tick for the village siege |
1360 | func_75530_c | spawnZombie | 2 | |
1361 | func_75540_b | getVillageList | 2 | Get a list of villages. |
1362 | func_75541_e | isWoodenDoorAt | 2 | |
1363 | func_75542_c | addDoorToNewListIfAppropriate | 2 | |
1364 | func_75543_d | dropOldestVillagerPosition | 2 | |
1365 | func_75544_a | tick | 2 | Runs a single tick for the village collection |
1366 | func_75545_e | addNewDoorsToVillageOrCreateVillage | 2 | |
1367 | func_75546_a | addUnassignedWoodenDoorsAroundToNewDoorsList | 2 | |
1368 | func_75547_b | getVillageDoorAt | 2 | |
1369 | func_75548_d | isVillagerPositionPresent | 2 | |
1370 | func_75549_c | removeAnnihilatedVillages | 2 | |
1371 | func_75550_a | findNearestVillage | 2 | Finds the nearest village, but only the given coordinates are withing it's bounding box plus the given the distance. |
1372 | func_75551_a | addVillagerPosition | 2 | This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either. |
1373 | func_75557_k | removeDeadAndOutOfRangeDoors | 2 | |
1374 | func_75558_f | getVillageDoorInfoList | 2 | called only by class EntityAIMoveThroughVillage |
1375 | func_75559_a | tryGetIronGolemSpawningLocation | 2 | Tries up to 10 times to get a valid spawning location before eventually failing and returning null. |
1376 | func_75560_a | tick | 2 | Called periodically by VillageCollection |
1377 | func_75561_d | getTicksSinceLastDoorAdding | 2 | |
1378 | func_75562_e | getNumVillagers | 2 | |
1379 | func_75563_b | isValidIronGolemSpawningLocation | 2 | |
1380 | func_75564_b | findNearestDoor | 2 | |
1381 | func_75565_j | removeDeadAndOldAgressors | 2 | |
1382 | func_75566_g | isAnnihilated | 2 | Returns true, if there is not a single village door left. Called by VillageCollection |
1383 | func_75567_c | getNumVillageDoors | 2 | Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege |
1384 | func_75568_b | getVillageRadius | 2 | |
1385 | func_75569_c | findNearestDoorUnrestricted | 2 | Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless of restriction. |
1386 | func_75570_a | isInRange | 2 | Returns true, if the given coordinates are within the bounding box of the village. |
1387 | func_75571_b | findNearestVillageAggressor | 2 | |
1388 | func_75572_i | updateNumVillagers | 2 | |
1389 | func_75573_l | updateVillageRadiusAndCenter | 2 | |
1390 | func_75574_f | isBlockDoor | 2 | |
1391 | func_75575_a | addOrRenewAgressor | 2 | |
1392 | func_75576_a | addVillageDoorInfo | 2 | |
1393 | func_75577_a | getCenter | 2 | |
1394 | func_75578_e | getVillageDoorAt | 2 | |
1395 | func_75579_h | updateNumIronGolems | 2 | |
1396 | func_75598_a | getCreatureClass | 2 | |
1397 | func_75599_d | getPeacefulCreature | 2 | Gets whether or not this creature type is peaceful. |
1398 | func_75600_c | getCreatureMaterial | 2 | |
1399 | func_75601_b | getMaxNumberOfCreature | 2 | |
1400 | func_75614_a | addMapping | 2 | Adds a entity mapping with egg info. |
1401 | func_75615_a | createEntityFromNBT | 2 | create a new instance of an entity from NBT store |
1402 | func_75616_a | createEntityByID | 2 | Create a new instance of an entity in the world by using an entity ID. |
1403 | func_75617_a | getStringFromID | 2 | Finds the class using IDtoClassMapping and classToStringMapping |
1404 | func_75618_a | addMapping | 2 | adds a mapping between Entity classes and both a string representation and an ID |
1405 | func_75619_a | getEntityID | 2 | gets the entityID of a specific entity |
1406 | func_75620_a | createEntityByName | 2 | Create a new instance of an entity in the world by using the entity name. |
1407 | func_75621_b | getEntityString | 2 | Gets the string representation of a specific entity. |
1408 | func_75630_a | multiplyBy32AndRound | 2 | |
1409 | func_75638_b | getSpeed | 2 | |
1410 | func_75639_a | limitAngle | 2 | Limits the given angle to a upper and lower limit. |
1411 | func_75640_a | isUpdating | 2 | |
1412 | func_75641_c | onUpdateMoveHelper | 2 | |
1413 | func_75642_a | setMoveTo | 2 | Sets the speed and location to move to |
1414 | func_75649_a | onUpdateLook | 2 | Updates look |
1415 | func_75650_a | setLookPosition | 2 | Sets position to look at |
1416 | func_75651_a | setLookPositionWithEntity | 2 | Sets position to look at using entity |
1417 | func_75652_a | updateRotation | 2 | |
1418 | func_75660_a | setJumping | 2 | |
1419 | func_75661_b | doJump | 2 | Called to actually make the entity jump if isJumping is true. |
1420 | func_75669_b | getObject | 2 | |
1421 | func_75670_d | isWatched | 2 | |
1422 | func_75671_a | setWatched | 2 | |
1423 | func_75672_a | getDataValueId | 2 | |
1424 | func_75673_a | setObject | 2 | |
1425 | func_75674_c | getObjectType | 2 | |
1426 | func_75679_c | getWatchableObjectInt | 2 | gets a watchable object and returns it as a Integer |
1427 | func_75681_e | getWatchableObjectString | 2 | gets a watchable object and returns it as a String |
1428 | func_75682_a | addObject | 2 | adds a new object to dataWatcher to watch, to update an already existing object see updateObject. Arguments: data Value Id, Object to add |
1429 | func_75683_a | getWatchableObjectByte | 2 | gets the bytevalue of a watchable object |
1430 | func_75684_a | hasChanges | 2 | |
1431 | func_75685_c | getAllWatched | 2 | |
1432 | func_75687_a | updateWatchedObjectsFromList | 0 | |
1433 | func_75688_b | getChanged | 2 | |
1434 | func_75691_i | getWatchedObject | 2 | is threadsafe, unless it throws an exception, then |
1435 | func_75692_b | updateObject | 2 | updates an already existing object |
1436 | func_75693_b | getWatchableObjectShort | 2 | |
1437 | func_75734_a | waitForFinish | 2 | |
1438 | func_75735_a | queueIO | 2 | threaded io |
1439 | func_75736_b | processQueue | 2 | Process the items that are in the queue |
1440 | func_75742_a | loadData | 2 | Loads an existing MapDataBase corresponding to the given String id from disk, instantiating the given Class, or returns null if none such file exists. args: Class to instantiate, String dataid |
1441 | func_75743_a | getUniqueDataId | 2 | Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file. |
1442 | func_75744_a | saveAllData | 2 | Saves all dirty loaded MapDataBases to disk. |
1443 | func_75745_a | setData | 2 | Assigns the given String id to the given MapDataBase, removing any existing ones of the same id. |
1444 | func_75746_b | loadIdCounts | 2 | Loads the idCounts Map from the 'idcounts' file. |
1445 | func_75747_a | saveData | 2 | Saves the given MapDataBase to disk. |
1446 | func_75752_b | readPlayerData | 2 | Reads the player data from disk into the specified PlayerEntityMP. |
1447 | func_75753_a | writePlayerData | 2 | Writes the player data to disk from the specified PlayerEntityMP. |
1448 | func_75754_f | getAvailablePlayerDat | 2 | Returns an array of usernames for which player.dat exists for. |
1449 | func_75755_a | saveWorldInfoWithPlayer | 2 | Saves the given World Info with the given NBTTagCompound as the Player. |
1450 | func_75756_e | getSaveHandler | 2 | returns null if no saveHandler is relevent (eg. SMP) |
1451 | func_75757_d | loadWorldInfo | 2 | Loads and returns the world info |
1452 | func_75758_b | getMapFileFromName | 2 | Gets the file location of the given map |
1453 | func_75759_a | flush | 2 | Called to flush all changes to disk, waiting for them to complete. |
1454 | func_75760_g | getWorldDirectoryName | 2 | Returns the name of the directory where world information is saved. |
1455 | func_75761_a | saveWorldInfo | 2 | Saves the passed in world info. |
1456 | func_75762_c | checkSessionLock | 2 | Checks the session lock to prevent save collisions |
1457 | func_75763_a | getChunkLoader | 2 | Returns the chunk loader with the provided world provider |
1458 | func_75764_a | getPlayerData | 2 | Gets the player data for the given playername as a NBTTagCompound. |
1459 | func_75765_b | getWorldDirectory | 2 | Gets the File object corresponding to the base directory of this world. |
1460 | func_75766_h | setSessionLock | 2 | Creates a session lock file for this process |
1461 | func_75773_a | canContinue | 2 | Determine if a specific AI Task should continue being executed. |
1462 | func_75774_a | onUpdateTasks | 2 | |
1463 | func_75775_b | canUse | 2 | Determine if a specific AI Task can be executed, which means that all running higher (= lower int value) priority tasks are compatible with it or all lower priority tasks can be interrupted. |
1464 | func_75776_a | addTask | 2 | |
1465 | func_75777_a | areTasksCompatible | 2 | Returns whether two EntityAITaskEntries can be executed concurrently |
1466 | func_75783_h | getCheatsEnabled | 0 | @return {@code true} if cheats are enabled for this world |
1467 | func_75784_e | getLastTimePlayed | 0 | |
1468 | func_75785_d | requiresConversion | 0 | |
1469 | func_75786_a | getFileName | 0 | return the file name |
1470 | func_75788_b | getDisplayName | 0 | return the display name of the save |
1471 | func_75789_g | isHardcoreModeEnabled | 0 | |
1472 | func_75790_f | getEnumGameType | 0 | Gets the EnumGameType. |
1473 | func_75799_b | getSaveList | 0 | |
1474 | func_75800_d | flushCache | 2 | |
1475 | func_75801_b | isOldMapFormat | 2 | Checks if the save directory uses the old map format |
1476 | func_75802_e | deleteWorldDirectory | 2 | @args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting the associated directory recursively. |
1477 | func_75803_c | getWorldInfo | 2 | gets the world info |
1478 | func_75804_a | getSaveLoader | 2 | Returns back a loader for the specified save directory |
1479 | func_75805_a | convertMapFormat | 2 | Converts the specified map to the new map format. Args: worldName, loadingScreen |
1480 | func_75806_a | renameWorld | 0 | @args: Takes two arguments - first the name of the directory containing the world and second the new name for that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data. |
1481 | func_75807_a | deleteFiles | 2 | @args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory listed in the list recursively. |
1482 | func_75809_f | createFile | 2 | par: filename for the level.dat_mcr backup |
1483 | func_75810_a | addRegionFilesToCollection | 2 | filters the files in the par1 directory, and adds them to the par2 collections |
1484 | func_75811_a | convertChunks | 2 | copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData |
1485 | func_75812_c | getSaveVersion | 2 | |
1486 | func_75813_a | convertFile | 2 | |
1487 | func_75814_c | writeNextIO | 2 | Returns a boolean stating if the write was unsuccessful. |
1488 | func_75815_a | loadChunk | 2 | Loads the specified(XZ) chunk into the specified world. |
1489 | func_75816_a | saveChunk | 2 | |
1490 | func_75817_a | chunkTick | 2 | Called every World.tick() |
1491 | func_75818_b | saveExtraData | 2 | Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused. |
1492 | func_75819_b | saveExtraChunkData | 2 | Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused. |
1493 | func_75820_a | writeChunkToNBT | 2 | Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time. |
1494 | func_75821_a | writeChunkNBTTags | 2 | |
1495 | func_75822_a | checkedReadChunkFromNBT | 2 | Wraps readChunkFromNBT. Checks the coordinates and several NBT tags. |
1496 | func_75823_a | readChunkFromNBT | 2 | Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk. |
1497 | func_75824_a | addChunkToPending | 2 | |
1498 | func_75829_a | distanceTo | 2 | Returns the linear distance to another path point |
1499 | func_75830_a | makeHash | 2 | |
1500 | func_75831_a | isAssigned | 2 | Returns true if this point has already been assigned to a path |
1501 | func_75832_b | distanceToSquared | 2 | Returns the squared distance to another path point |
1502 | func_75843_a | format | 0 | Formats a given stat for human consumption. |
1503 | func_75844_c | dequeue | 2 | Returns and removes the first point in the path |
1504 | func_75845_e | isPathEmpty | 2 | Returns true if this path contains no points |
1505 | func_75846_b | sortForward | 2 | Sorts a point to the right |
1506 | func_75847_a | sortBack | 2 | Sorts a point to the left |
1507 | func_75848_a | clearPath | 2 | Clears the path |
1508 | func_75849_a | addPoint | 2 | Adds a point to the path |
1509 | func_75850_a | changeDistance | 2 | Changes the provided point's distance to target |
1510 | func_75853_a | createEntityPath | 2 | Returns a new PathEntity for a given start and end point |
1511 | func_75854_a | openPoint | 2 | Returns a mapped point or creates and adds one |
1512 | func_75855_a | getVerticalOffset | 2 | Checks if an entity collides with blocks at a position. Returns 1 if clear, 0 for colliding with any solid block, -1 for water(if avoiding water) but otherwise clear, -2 for lava, -3 for fence, -4 for closed trapdoor, 2 if otherwise clear except for open trapdoor or water(if not avoiding) |
1513 | func_75856_a | createEntityPathTo | 2 | Creates a path from one entity to another within a minimum distance |
1514 | func_75857_a | createEntityPathTo | 2 | Internal implementation of creating a path from an entity to a point |
1515 | func_75858_a | getSafePoint | 2 | Returns a point that the entity can safely move to |
1516 | func_75859_a | createEntityPathTo | 2 | Creates a path from an entity to a specified location within a minimum distance |
1517 | func_75860_b | findPathOptions | 2 | populates pathOptions with available points and returns the number of options found (args: unused1, currentPoint, unused2, targetPoint, maxDistance) |
1518 | func_75861_a | addToPath | 2 | Adds a path from start to end and returns the whole path (args: unused, start, end, unused, maxDistance) |
1519 | func_75870_c | getFinalPathPoint | 2 | returns the last PathPoint of the Array |
1520 | func_75871_b | setCurrentPathLength | 2 | |
1521 | func_75872_c | setCurrentPathIndex | 2 | |
1522 | func_75873_e | getCurrentPathIndex | 2 | |
1523 | func_75874_d | getCurrentPathLength | 2 | |
1524 | func_75875_a | incrementPathIndex | 2 | Directs this path to the next point in its array |
1525 | func_75876_a | isSamePath | 2 | Returns true if the EntityPath are the same. Non instance related equals. |
1526 | func_75877_a | getPathPointFromIndex | 2 | return the PathPoint located at the specified PathIndex, usually the current one |
1527 | func_75878_a | getPosition | 2 | returns the current PathEntity target node as Vec3D |
1528 | func_75879_b | isFinished | 2 | Returns true if this path has reached the end |
1529 | func_75880_b | isDestinationSame | 2 | Returns true if the final PathPoint in the PathEntity is equal to Vec3D coords. |
1530 | func_75881_a | getVectorFromIndex | 2 | Gets the vector of the PathPoint associated with the given index. |
1531 | func_75885_a | cipherOperation | 2 | Encrypt or decrypt byte[] data using the specified key |
1532 | func_75886_a | createTheCipherInstance | 2 | Creates the Cipher Instance. |
1533 | func_75887_a | decryptSharedKey | 2 | Decrypt shared secret AES key using RSA private key |
1534 | func_75889_b | decryptData | 2 | Decrypt byte[] data with RSA private key |
1535 | func_75890_a | createNewSharedKey | 0 | Generate a new shared secret AES key from a secure random source |
1536 | func_75891_b | createNewKeyPair | 2 | |
1537 | func_75893_a | digestOperation | 2 | Compute a message digest on arbitrary byte[] data |
1538 | func_75894_a | encryptData | 0 | Encrypt byte[] data with RSA public key |
1539 | func_75895_a | getServerIdHash | 2 | Compute a serverId hash for use by sendSessionRequest() |
1540 | func_75896_a | decodePublicKey | 2 | Create a new PublicKey from encoded X.509 data |
1541 | func_75901_a | initializeAllBiomeGenerators | 2 | the first array item is a linked list of the bioms, the second is the zoom function, the third is the same as the first. |
1542 | func_75902_a | nextInt | 2 | returns a LCG pseudo random number from [0, x). Args: int x |
1543 | func_75903_a | initChunkSeed | 2 | Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates. |
1544 | func_75904_a | getInts | 2 | Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass. |
1545 | func_75905_a | initWorldGenSeed | 2 | Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument). |
1546 | func_75915_a | magnify | 2 | Magnify a layer. Parms are seed adjustment, layer, number of times to magnify |
1547 | func_75918_d | initCraftableStats | 2 | Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized. |
1548 | func_75924_a | replaceAllSimilarBlocks | 2 | Forces all dual blocks to count for each other on the stats list |
1549 | func_75925_c | initStats | 2 | |
1550 | func_75965_j | getNumberFormat | 0 | |
1551 | func_75966_h | initIndependentStat | 2 | Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance. |
1552 | func_75967_d | isAchievement | 2 | Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot). |
1553 | func_75969_k | getDecimalFormat | 0 | |
1554 | func_75971_g | registerStat | 2 | Register the stat into StatList. |
1555 | func_75984_f | getSpecial | 2 | Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve. |
1556 | func_75987_b | setSpecial | 2 | Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve. |
1557 | func_75988_a | setStatStringFormatter | 0 | Defines a string formatter for the achievement. |
1558 | func_75989_e | getDescription | 0 | Returns the fully description of the achievement - ready to be displayed on screen. |
1559 | func_75997_a | init | 2 | A stub functions called to make the static initializer for this class run. |
1560 | func_76030_b | getValue | 2 | Returns the object stored in this entry |
1561 | func_76031_a | getHash | 2 | Returns the hash code for this entry |
1562 | func_76036_e | removeEntry | 2 | Removes the specified entry from the map and returns it |
1563 | func_76037_b | containsItem | 2 | Return true if an object is associated with the given key |
1564 | func_76038_a | addKey | 2 | Adds a key and associated value to this map |
1565 | func_76040_a | insert | 2 | Adds an object to a slot |
1566 | func_76041_a | lookup | 2 | Returns the object associated to a key |
1567 | func_76042_f | getHash | 2 | Returns the hash code for a key |
1568 | func_76043_a | getSlotIndex | 2 | Computes the index of the slot for the hash and slot count passed in. |
1569 | func_76044_g | computeHash | 2 | Makes the passed in integer suitable for hashing by a number of shifts |
1570 | func_76045_c | lookupEntry | 2 | Returns the key/object mapping for a given key as a MCHashEntry |
1571 | func_76046_c | clearMap | 2 | Removes all entries from the map |
1572 | func_76047_h | grow | 2 | Increases the number of hash slots |
1573 | func_76048_a | copyTo | 2 | Copies the hash slots to a new array |
1574 | func_76049_d | removeObject | 2 | Removes the specified object from the map and returns it |
1575 | func_76056_b | setSpawnY | 0 | Sets the y spawn position |
1576 | func_76057_l | getLastTimePlayed | 0 | Return the last time the player was in this world. |
1577 | func_76058_a | setSpawnX | 0 | Set the x spawn position to the passed in value |
1578 | func_76059_o | isRaining | 2 | Returns true if it is raining, false otherwise. |
1579 | func_76060_a | setGameType | 2 | Sets the GameType. |
1580 | func_76061_m | isThundering | 2 | Returns true if it is thundering, false otherwise. |
1581 | func_76062_a | setWorldName | 2 | |
1582 | func_76063_b | getSeed | 2 | Returns the seed of current world. |
1583 | func_76064_a | updateTagCompound | 2 | |
1584 | func_76065_j | getWorldName | 2 | Get current world name |
1585 | func_76066_a | getNBTTagCompound | 2 | Gets the NBTTagCompound for the worldInfo |
1586 | func_76067_t | getTerrainType | 2 | |
1587 | func_76068_b | setWorldTime | 2 | Set current world time |
1588 | func_76069_a | setThundering | 2 | Sets whether it is thundering or not. |
1589 | func_76070_v | isInitialized | 2 | Returns true if the World is initialized. |
1590 | func_76071_n | getThunderTime | 2 | Returns the number of ticks until next thunderbolt. |
1591 | func_76072_h | getPlayerNBTTagCompound | 2 | Returns the player's NBTTagCompound to be loaded |
1592 | func_76073_f | getWorldTime | 2 | Get current world time |
1593 | func_76074_e | getSpawnZ | 2 | Returns the z spawn position |
1594 | func_76075_d | getSpawnY | 2 | Return the Y axis spawning point of the player. |
1595 | func_76076_i | getVanillaDimension | 2 | Returns vanilla MC dimension (-1,0,1). For custom dimension compatibility, always prefer WorldProvider.dimensionID accessed from World.provider.dimensionID |
1596 | func_76077_q | getGameType | 2 | Gets the GameType. |
1597 | func_76078_e | setSaveVersion | 2 | Sets the save version of the world |
1598 | func_76079_c | getSpawnX | 2 | Returns the x spawn position |
1599 | func_76080_g | setRainTime | 2 | Sets the number of ticks until rain. |
1600 | func_76081_a | setSpawnPosition | 2 | Sets the spawn zone position. Args: x, y, z |
1601 | func_76082_a | cloneNBTCompound | 2 | Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player" |
1602 | func_76083_p | getRainTime | 2 | Return the number of ticks until rain. |
1603 | func_76084_b | setRaining | 2 | Sets whether it is raining or not. |
1604 | func_76085_a | setTerrainType | 2 | |
1605 | func_76086_u | areCommandsAllowed | 2 | Returns true if commands are allowed on this World. |
1606 | func_76087_c | setSpawnZ | 0 | Set the z spawn position to the passed in value |
1607 | func_76088_k | getSaveVersion | 2 | Returns the save version of this world |
1608 | func_76089_r | isMapFeaturesEnabled | 2 | Get whether the map features (e.g. strongholds) generation is enabled or disabled. |
1609 | func_76090_f | setThunderTime | 2 | Defines the number of ticks until next thunderbolt. |
1610 | func_76091_d | setServerInitialized | 2 | Sets the initialization status of the World. |
1611 | func_76092_g | getSizeOnDisk | 0 | |
1612 | func_76093_s | isHardcoreModeEnabled | 2 | Returns true if hardcore mode is enabled, otherwise false |
1613 | func_76123_f | ceiling_float_int | 2 | |
1614 | func_76124_d | floor_double_long | 2 | Long version of floor_double |
1615 | func_76125_a | clamp_int | 2 | Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters. |
1616 | func_76126_a | sin | 2 | sin looked up in a table |
1617 | func_76127_a | average | 2 | |
1618 | func_76128_c | floor_double | 2 | Returns the greatest integer less than or equal to the double argument |
1619 | func_76129_c | sqrt_float | 2 | |
1620 | func_76130_a | abs_int | 2 | Returns the unsigned value of an int. |
1621 | func_76131_a | clamp_float | 2 | Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters |
1622 | func_76132_a | abs_max | 2 | Maximum of the absolute value of two numbers. |
1623 | func_76133_a | sqrt_double | 2 | |
1624 | func_76134_b | cos | 2 | cos looked up in the sin table with the appropriate offset |
1625 | func_76135_e | abs | 2 | |
1626 | func_76136_a | getRandomIntegerInRange | 2 | |
1627 | func_76137_a | bucketInt | 0 | Buckets an integer with specifed bucket sizes. Args: i, bucketSize |
1628 | func_76138_g | wrapAngleTo180_double | 2 | the angle is reduced to an angle between -180 and +180 by mod, and a 360 check |
1629 | func_76139_a | stringNullOrLengthZero | 0 | Tests if a string is null or of length zero |
1630 | func_76140_b | truncateDoubleToInt | 0 | returns par0 cast as an int, and no greater than Integer.MAX_VALUE-1024 |
1631 | func_76141_d | floor_float | 2 | Returns the greatest integer less than or equal to the float argument |
1632 | func_76142_g | wrapAngleTo180_float | 2 | the angle is reduced to an angle between -180 and +180 by mod, and a 360 check |
1633 | func_76143_f | ceiling_double_int | 2 | |
1634 | func_76145_b | getValue | 2 | |
1635 | func_76146_a | getKey | 2 | |
1636 | func_76151_f | getHashCode | 2 | public method to get the hashed key(hashCode) |
1637 | func_76152_e | removeKey | 2 | removes the key from the hash linked list |
1638 | func_76153_b | resizeTable | 2 | resizes the table |
1639 | func_76154_a | copyHashTableTo | 2 | copies the hash table to the specified array |
1640 | func_76155_g | getHashedKey | 2 | returns the hashed key given the original key |
1641 | func_76156_a | createKey | 2 | creates the key in the hash table |
1642 | func_76157_a | hash | 2 | the hash function |
1643 | func_76158_a | getHashIndex | 2 | gets the index in the hash given the array length and the hashed key |
1644 | func_76159_d | remove | 2 | calls the removeKey method and returns removed object |
1645 | func_76160_c | getEntry | 2 | |
1646 | func_76161_b | containsItem | 2 | |
1647 | func_76162_a | getNumHashElements | 2 | |
1648 | func_76163_a | add | 2 | Add a key-value pair. |
1649 | func_76164_a | getValueByKey | 2 | get the value from the map given the key |
1650 | func_76179_a | buildPostString | 2 | Builds an encoded HTTP POST content string from a string map |
1651 | func_76184_a | readFromNBT | 2 | reads in data from the NBTTagCompound into this MapDataBase |
1652 | func_76185_a | markDirty | 2 | Marks this MapDataBase dirty, to be saved to disk when the level next saves. |
1653 | func_76186_a | setDirty | 2 | Sets the dirty state of this MapDataBase, whether it needs saving to disk. |
1654 | func_76187_b | writeToNBT | 2 | write data to NBTTagCompound from this MapDataBase, similar to Entities and TileEntities |
1655 | func_76188_b | isDirty | 2 | Whether this MapDataBase needs saving to disk. |
1656 | func_76191_a | updateVisiblePlayers | 2 | Adds the player passed to the list of visible players and checks to see which players are visible |
1657 | func_76192_a | updateMPMapData | 0 | Updates the client's map with information from other players in MP |
1658 | func_76193_a | getUpdatePacketData | 2 | Get byte array of packet data to send to players on map for updating map data |
1659 | func_76194_a | setColumnDirty | 2 | Marks a vertical range of pixels as being modified so they will be resent to clients. Parameters: X, lowest Y, highest Y |
1660 | func_76204_a | getPlayersOnMap | 2 | returns a 1+players*3 array, of x,y, and color . the name of this function may be partially wrong, as there is a second branch to the code here |
1661 | func_76217_h | getCanBurn | 2 | Returns if the block can burn or not. |
1662 | func_76218_k | isOpaque | 2 | Indicate if the material is opaque |
1663 | func_76219_n | setNoPushMobility | 2 | This type of material can't be pushed, but pistons can move over it. |
1664 | func_76220_a | isSolid | 2 | |
1665 | func_76221_f | setRequiresTool | 2 | Makes blocks with this material require the correct tool to be harvested. |
1666 | func_76222_j | isReplaceable | 2 | Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass. |
1667 | func_76223_p | setTranslucent | 2 | Marks the material as translucent |
1668 | func_76224_d | isLiquid | 2 | Returns if blocks of these materials are liquids. |
1669 | func_76225_o | setImmovableMobility | 2 | This type of material can't be pushed, and pistons are blocked to move. |
1670 | func_76226_g | setBurning | 2 | Set the canBurn bool to True and return the current object. |
1671 | func_76227_m | getMaterialMobility | 2 | Returns the mobility information of the material, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons. |
1672 | func_76228_b | getCanBlockGrass | 2 | Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true |
1673 | func_76229_l | isToolNotRequired | 2 | Returns true if the material can be harvested without a tool (or with the wrong tool) |
1674 | func_76230_c | blocksMovement | 2 | Returns if this material is considered solid or not |
1675 | func_76231_i | setReplaceable | 2 | Sets {@link #replaceable} to true. |
1676 | func_76269_a | getRandomItem | 2 | Returns a random choice from the input array of items, with a total weight value. |
1677 | func_76270_a | getTotalWeight | 2 | Returns the total weight of all items in a array. |
1678 | func_76271_a | getRandomItem | 2 | Returns a random choice from the input items. |
1679 | func_76272_a | getTotalWeight | 2 | Returns the total weight of all items in a collection. |
1680 | func_76273_a | getRandomItem | 2 | Returns a random choice from the input items, with a total weight value. |
1681 | func_76274_a | getRandomItem | 2 | Returns a random choice from the input items. |
1682 | func_76293_a | generateChestContents | 2 | Generates the Chest contents. |
1683 | func_76304_a | generateNoiseOctaves | 2 | pars:(par2,3,4=noiseOffset ; so that adjacent noise segments connect) (pars5,6,7=x,y,zArraySize),(pars8,10,12 = x,y,z noiseScale) |
1684 | func_76305_a | generateNoiseOctaves | 2 | Bouncer function to the main one with some default arguments. |
1685 | func_76308_a | populateNoiseArray | 2 | pars: noiseArray , xOffset , yOffset , zOffset , xSize , ySize , zSize , xScale, yScale , zScale , noiseScale. noiseArray should be xSize*ySize*zSize in size |
1686 | func_76310_a | grad | 2 | |
1687 | func_76311_b | lerp | 2 | |
1688 | func_76316_a | onInventoryChanged | 2 | Called by InventoryBasic.onInventoryChanged() on a array that is never filled. |
1689 | func_76317_a | clearProfiling | 2 | Clear profiling. |
1690 | func_76318_c | endStartSection | 2 | End current section and start a new section |
1691 | func_76319_b | endSection | 2 | End section |
1692 | func_76320_a | startSection | 2 | Start section |
1693 | func_76321_b | getProfilingData | 2 | Get profiling data |
1694 | func_76322_c | getNameOfLastSection | 2 | |
1695 | func_76333_a | smooth | 0 | Smooths mouse input |
1696 | func_76337_a | ticksToElapsedTime | 0 | Returns the time elapsed for the given number of ticks, in "mm:ss" format. |
1697 | func_76338_a | stripControlCodes | 0 | |
1698 | func_76340_b | getSecond | 2 | Get the second Object in the Tuple |
1699 | func_76341_a | getFirst | 2 | Get the first Object in the Tuple |
1700 | func_76345_d | getHungerDamage | 2 | How much satiate(food) is consumed by this DamageSource |
1701 | func_76346_g | getEntity | 2 | |
1702 | func_76347_k | isFireDamage | 2 | Returns true if the damage is fire based. |
1703 | func_76348_h | setDamageBypassesArmor | 2 | |
1704 | func_76349_b | setProjectile | 2 | Define the damage type as projectile based. |
1705 | func_76350_n | isDifficultyScaled | 2 | Return whether this damage source will have its damage amount scaled based on the current difficulty. |
1706 | func_76351_m | setDifficultyScaled | 2 | Set whether this damage source will have its damage amount scaled based on the current difficulty. |
1707 | func_76352_a | isProjectile | 2 | Returns true if the damage is projectile based. |
1708 | func_76353_a | causeArrowDamage | 2 | returns EntityDamageSourceIndirect of an arrow |
1709 | func_76354_b | causeIndirectMagicDamage | 2 | |
1710 | func_76355_l | getDamageType | 2 | Return the name of damage type. |
1711 | func_76356_a | causeThrownDamage | 2 | |
1712 | func_76357_e | canHarmInCreative | 2 | |
1713 | func_76358_a | causeMobDamage | 2 | |
1714 | func_76359_i | setDamageAllowedInCreativeMode | 2 | |
1715 | func_76361_j | setFireDamage | 2 | Define the damage type as fire based. |
1716 | func_76362_a | causeFireballDamage | 2 | returns EntityDamageSourceIndirect of a fireball |
1717 | func_76363_c | isUnblockable | 2 | |
1718 | func_76364_f | getSourceOfDamage | 2 | |
1719 | func_76365_a | causePlayerDamage | 2 | returns an EntityDamageSource of type player |
1720 | func_76388_g | getEffectiveness | 2 | |
1721 | func_76389_a | getDurationString | 0 | |
1722 | func_76390_b | setPotionName | 2 | Set the potion name. |
1723 | func_76392_e | getStatusIconIndex | 0 | Returns the index for the icon to display when the potion is active. |
1724 | func_76393_a | getName | 2 | returns the name of the potion |
1725 | func_76394_a | performEffect | 2 | |
1726 | func_76395_i | isUsable | 2 | |
1727 | func_76396_c | getId | 2 | returns the ID of the potion |
1728 | func_76397_a | isReady | 2 | checks if Potion effect is ready to be applied this tick. |
1729 | func_76398_f | isBadEffect | 0 | This method returns true if the potion effect is bad - negative - for the entity. |
1730 | func_76399_b | setIconIndex | 2 | Sets the index for the icon displayed in the player's inventory when the status is active. |
1731 | func_76400_d | hasStatusIcon | 0 | Returns true if the potion has a associated status icon to display in then inventory when active. |
1732 | func_76401_j | getLiquidColor | 2 | Returns the color of the potion liquid. |
1733 | func_76402_a | affectEntity | 2 | Hits the provided entity with this potion's instant effect. |
1734 | func_76403_b | isInstant | 2 | Returns true if the potion has an instant effect instead of a continuous one (eg Harming) |
1735 | func_76404_a | setEffectiveness | 2 | |
1736 | func_76445_a | getIntCache | 2 | |
1737 | func_76446_a | resetIntCache | 2 | Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists. |
1738 | func_76452_a | combine | 2 | merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater. |
1739 | func_76453_d | getEffectName | 2 | |
1740 | func_76454_e | deincrementDuration | 2 | |
1741 | func_76455_a | onUpdate | 2 | |
1742 | func_76456_a | getPotionID | 2 | Retrieve the ID of the potion this effect matches. |
1743 | func_76457_b | performEffect | 2 | |
1744 | func_76458_c | getAmplifier | 2 | |
1745 | func_76459_b | getDuration | 2 | |
1746 | func_76463_a | startSnooper | 2 | Note issuing start multiple times is not an error. |
1747 | func_76464_f | addBaseDataToSnooper | 2 | |
1748 | func_76465_c | getCurrentStats | 0 | |
1749 | func_76466_d | getSelfCounterFor | 2 | returns a value indicating how many times this function has been run on the snooper |
1750 | func_76467_g | addJvmArgsToSnooper | 2 | |
1751 | func_76468_d | isSnooperRunning | 2 | |
1752 | func_76469_c | getDataMapFor | 2 | |
1753 | func_76470_e | stopSnooper | 2 | |
1754 | func_76471_b | addMemoryStatsToSnooper | 2 | |
1755 | func_76472_a | addData | 2 | Adds information to the report |
1756 | func_76473_a | getStatsCollectorFor | 2 | |
1757 | func_76474_b | getSyncLockFor | 2 | |
1758 | func_76475_e | getServerUrlFor | 2 | |
1759 | func_76484_a | generate | 2 | |
1760 | func_76487_a | setScale | 2 | Rescales the generator settings, only used in WorldGenBigTree |
1761 | func_76489_a | generateLeafNodeList | 2 | Generates a list of leaf nodes for the tree, to be populated by generateLeaves. |
1762 | func_76490_a | layerSize | 2 | Gets the rough size of a layer of the tree. |
1763 | func_76491_a | generateLeafNode | 2 | Generates the leaves surrounding an individual entry in the leafNodes list. |
1764 | func_76493_c | leafNodeNeedsBase | 2 | Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. |
1765 | func_76494_d | generateLeafNodeBases | 2 | Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade. |
1766 | func_76495_b | leafSize | 2 | |
1767 | func_76496_a | checkBlockLine | 2 | Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered. |
1768 | func_76497_e | validTreeLocation | 2 | Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid. |
1769 | func_76498_b | generateLeaves | 2 | Generates the leaf portion of the tree as specified by the leafNodes list. |
1770 | func_76499_c | generateTrunk | 2 | Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a field that is always 1 to 2. |
1771 | func_76529_b | growVines | 2 | Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length |
1772 | func_76536_b | generateVines | 2 | Generates vines at the given position until it hits a block. |
1773 | func_76543_b | pickMobSpawner | 2 | Randomly decides which spawner to use in a dungeon |
1774 | func_76549_c | getChunkInputStream | 2 | Returns an input stream for the specified chunk. Args: worldDir, chunkX, chunkZ |
1775 | func_76550_a | createOrLoadRegionFile | 2 | |
1776 | func_76551_a | clearRegionFileReferences | 2 | Saves the current Chunk Map Cache |
1777 | func_76552_d | getChunkOutputStream | 2 | Returns an output stream for the specified chunk. Args: worldDir, chunkX, chunkZ |
1778 | func_76554_h | getEntrancePortalLocation | 2 | Gets the hard-coded portal location to use when entering this dimension. |
1779 | func_76555_c | createChunkGenerator | 2 | Returns a new chunk provider which generates chunks for this world |
1780 | func_76556_a | generateLightBrightnessTable | 2 | Creates the light to brightness table |
1781 | func_76557_i | getAverageGroundLevel | 2 | |
1782 | func_76558_a | registerWorld | 2 | associate an existing world with a World provider, and setup its lightbrightness table |
1783 | func_76559_b | getMoonPhase | 2 | |
1784 | func_76560_a | calcSunriseSunsetColors | 0 | Returns array with sunrise/sunset colors |
1785 | func_76561_g | isSkyColored | 0 | |
1786 | func_76562_b | getFogColor | 0 | Return Vec3D with biome specific fog color |
1787 | func_76563_a | calculateCelestialAngle | 2 | Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime) |
1788 | func_76564_j | getWorldHasVoidParticles | 0 | returns true if this dimension is supposed to display void particles and pull in the far plane based on the user's Y offset. |
1789 | func_76565_k | getVoidFogYFactor | 0 | Returns a double value representing the Y value relative to the top of the map at which void fog is at its maximum. The default factor of 0.03125 relative to 256, for example, means the void fog will be at its maximum at (256*0.03125), or 8. |
1790 | func_76566_a | canCoordinateBeSpawn | 2 | Will check if the x, z position specified is alright to be set as the map spawn point |
1791 | func_76567_e | canRespawnHere | 2 | True if the player can respawn in this dimension (true = overworld, false = nether). |
1792 | func_76568_b | doesXZShowFog | 0 | Returns true if the given X,Z coordinate should show environmental fog. |
1793 | func_76569_d | isSurfaceWorld | 2 | Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions. |
1794 | func_76570_a | getProviderForDimension | 2 | |
1795 | func_76571_f | getCloudHeight | 0 | the y level at which clouds are rendered. |
1796 | func_76572_b | registerWorldChunkManager | 2 | creates a new world chunk manager for WorldProvider |
1797 | func_76581_a | set | 2 | Arguments are x, y, z, val. Sets the nibble of data at x << 11 | z << 7 | y to val. |
1798 | func_76582_a | get | 2 | Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4. |
1799 | func_76587_i | getBlockStorageArray | 2 | Returns the ExtendedBlockStorage array for this Chunk. |
1800 | func_76588_a | getEntitiesWithinAABBForEntity | 2 | Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity Args: entity, aabb, listToFill |
1801 | func_76589_b | setBlockMetadata | 2 | Set the metadata of a block in the chunk |
1802 | func_76590_a | generateHeightMap | 0 | Generates the height map for a chunk from scratch |
1803 | func_76591_a | getBiomeGenForWorldCoords | 2 | This method retrieves the biome at a set of coordinates |
1804 | func_76594_o | enqueueRelightChecks | 2 | Called once-per-chunk-per-tick, and advances the round-robin relight check index per-storage-block by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 1.6 seconds, calculated via (4096/(8*16))/20, to re-check all blocks in a chunk, which could explain both lagging light updates in certain cases as well as Nether relight |
1805 | func_76595_e | propagateSkylightOcclusion | 2 | Propagates a given sky-visible block's light value downward and upward to neighboring blocks as necessary. |
1806 | func_76599_g | checkSkylightNeighborHeight | 2 | Checks the height of a block next to a sky-visible block and schedules a lighting update as necessary. |
1807 | func_76600_a | isAtLocation | 2 | Checks whether the chunk is at the X/Z location specified |
1808 | func_76601_a | needsSaving | 2 | Returns true if this Chunk needs to be saved |
1809 | func_76602_a | setStorageArrays | 2 | |
1810 | func_76603_b | generateSkylightMap | 2 | Generates the initial skylight map for the chunk upon generation or load. |
1811 | func_76605_m | getBiomeArray | 2 | Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs. |
1812 | func_76606_c | getAreLevelsEmpty | 2 | Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false). |
1813 | func_76607_a | fillChunk | 0 | Initialise this chunk with new binary data |
1814 | func_76608_a | removeEntityAtIndex | 2 | Removes entity at the specified index from the entity array. |
1815 | func_76609_d | updateSkylightNeighborHeight | 2 | |
1816 | func_76611_b | getHeightValue | 2 | Returns the value in the height map at this x, z coordinate in the chunk |
1817 | func_76612_a | addEntity | 2 | Adds an entity to the chunk. Args: entity |
1818 | func_76613_n | resetRelightChecks | 2 | Resets the relight check index to 0 for this Chunk. |
1819 | func_76614_a | getSavedLightValue | 2 | Gets the amount of light saved in this block (doesn't adjust for daylight) |
1820 | func_76615_h | relightBlock | 2 | Initiates the recalculation of both the block-light and sky-light for a given block inside a chunk. |
1821 | func_76616_a | setBiomeArray | 2 | Accepts a 256-entry array that contains a 16x16 mapping on the X/Z plane of block positions in this Chunk to biome IDs. |
1822 | func_76617_a | getRandomWithSeed | 2 | |
1823 | func_76618_a | getEntitiesOfTypeWithinAAAB | 2 | Gets all entities that can be assigned to the specified class. Args: entityClass, aabb, listToFill |
1824 | func_76619_d | canBlockSeeTheSky | 2 | Returns whether is not a block above this one blocking sight to the sky (done via checking against the heightmap) |
1825 | func_76621_g | isEmpty | 2 | |
1826 | func_76622_b | removeEntity | 2 | removes entity using its y chunk coordinate as its index |
1827 | func_76623_d | onChunkUnload | 2 | Called when this Chunk is unloaded by the ChunkProvider |
1828 | func_76624_a | populateChunk | 2 | |
1829 | func_76625_h | getTopFilledSegment | 2 | Returns the topmost ExtendedBlockStorage instance for this Chunk that actually contains a block. |
1830 | func_76626_d | getPrecipitationHeight | 2 | Gets the height to which rain/snow will fall. Calculates it if not already stored. |
1831 | func_76628_c | getBlockMetadata | 2 | Return the metadata corresponding to the given coordinates inside a chunk. |
1832 | func_76629_c | getBlockLightValue | 2 | Gets the amount of light on a block taking into account sunlight |
1833 | func_76630_e | setChunkModified | 2 | Sets the isModified flag for this Chunk |
1834 | func_76631_c | onChunkLoad | 2 | Called when this Chunk is loaded by the ChunkProvider |
1835 | func_76632_l | getChunkCoordIntPair | 2 | Gets a ChunkCoordIntPair representing the Chunk's position. |
1836 | func_76633_a | setLightValue | 2 | Sets the light value at the coordinate. If enumskyblock is set to sky it sets it in the skylightmap and if its a block then into the blocklightmap. Args enumSkyBlock, x, y, z, lightValue |
1837 | func_76654_b | setExtBlockMetadata | 2 | Sets the metadata of the Block at the given coordinates in this ExtendedBlockStorage to the given metadata. |
1838 | func_76657_c | setExtSkylightValue | 2 | Sets the saved Sky-light value in the extended block storage structure. |
1839 | func_76658_g | getBlockLSBArray | 2 | |
1840 | func_76659_c | setBlocklightArray | 2 | Sets the NibbleArray instance used for Block-light values in this particular storage block. |
1841 | func_76660_i | getBlockMSBArray | 2 | Returns the block ID MSB (bits 11..8) array for this storage array's Chunk. |
1842 | func_76661_k | getBlocklightArray | 2 | Returns the NibbleArray instance containing Block-light data. |
1843 | func_76662_d | getYLocation | 2 | Returns the Y location of this ExtendedBlockStorage. |
1844 | func_76663_a | isEmpty | 2 | Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count. |
1845 | func_76664_a | setBlockLSBArray | 2 | Sets the array of block ID least significant bits for this ExtendedBlockStorage. |
1846 | func_76665_b | getExtBlockMetadata | 2 | Returns the metadata associated with the block at the given coordinates in this ExtendedBlockStorage. |
1847 | func_76666_d | setSkylightArray | 2 | Sets the NibbleArray instance used for Sky-light values in this particular storage block. |
1848 | func_76667_m | createBlockMSBArray | 0 | Called by a Chunk to initialize the MSB array if getBlockMSBArray returns null. Returns the newly-created NibbleArray instance. |
1849 | func_76668_b | setBlockMetadataArray | 2 | Sets the NibbleArray of block metadata (blockMetadataArray) for this ExtendedBlockStorage. |
1850 | func_76669_j | getMetadataArray | 2 | |
1851 | func_76670_c | getExtSkylightValue | 2 | Gets the saved Sky-light value in the extended block storage structure. |
1852 | func_76671_l | getSkylightArray | 2 | Returns the NibbleArray instance containing Sky-light data. |
1853 | func_76672_e | removeInvalidBlocks | 2 | |
1854 | func_76673_a | setBlockMSBArray | 2 | Sets the array of blockID most significant bits (blockMSBArray) for this ExtendedBlockStorage. |
1855 | func_76674_d | getExtBlocklightValue | 2 | Gets the saved Block-light value in the extended block storage structure. |
1856 | func_76675_b | getNeedsRandomTick | 2 | Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through random block ticks when there are no blocks that would randomly tick. |
1857 | func_76676_h | clearMSBArray | 0 | |
1858 | func_76677_d | setExtBlocklightValue | 2 | Sets the saved Block-light value in the extended block storage structure. |
1859 | func_76686_a | get | 2 | |
1860 | func_76690_a | convertToAnvilFormat | 2 | |
1861 | func_76691_a | load | 2 | |
1862 | func_76704_a | getChunkDataInputStream | 2 | args: x, y - get uncompressed chunk stream from the region file |
1863 | func_76705_d | outOfBounds | 2 | args: x, z - check region bounds |
1864 | func_76706_a | write | 2 | args: x, z, data, length - write chunk data at (x, z) to disk |
1865 | func_76707_e | getOffset | 2 | args: x, y - get chunk's offset in region file |
1866 | func_76708_c | close | 2 | close this RegionFile and prevent further writes |
1867 | func_76709_c | isChunkSaved | 2 | args: x, z, - true if chunk has been saved / converted |
1868 | func_76710_b | getChunkDataOutputStream | 2 | args: x, z - get an output stream used to write chunk data, data is on disk when the returned stream is closed |
1869 | func_76711_a | setOffset | 2 | args: x, z, offset - sets the chunk's offset in the region file |
1870 | func_76712_a | write | 2 | args: sectorNumber, data, length - write the chunk data to this RegionFile |
1871 | func_76713_b | setChunkTimestamp | 2 | args: x, z, timestamp - sets the chunk's write timestamp |
1872 | func_76727_i | getFloatRainfall | 0 | Gets a floating point representation of this biome's rainfall |
1873 | func_76728_a | decorate | 2 | |
1874 | func_76729_a | createBiomeDecorator | 2 | Allocate a new BiomeDecorator for this BiomeGenBase |
1875 | func_76730_b | getRandomWorldGenForGrass | 2 | Gets a WorldGen appropriate for this biome. |
1876 | func_76731_a | getSkyColorByTemp | 0 | takes temperature, returns color |
1877 | func_76732_a | setTemperatureRainfall | 2 | Sets the temperature and rainfall of this biome. |
1878 | func_76735_a | setBiomeName | 2 | |
1879 | func_76736_e | isHighHumidity | 2 | Checks to see if the rainfall level of the biome is extremely high |
1880 | func_76738_d | canSpawnLightningBolt | 2 | Return true if the biome supports lightning bolt spawn, either by have the bolts enabled and have rain enabled. |
1881 | func_76739_b | setColor | 2 | |
1882 | func_76741_f | getSpawningChance | 2 | returns the chance a creature has to spawn. |
1883 | func_76742_b | setEnableSnow | 2 | sets enableSnow to true during biome initialization. returns BiomeGenBase. |
1884 | func_76744_g | getIntRainfall | 2 | Gets an integer representation of this biome's rainfall |
1885 | func_76745_m | setDisableRain | 2 | Disable the rain for the biome. |
1886 | func_76746_c | getEnableSnow | 2 | Returns true if the biome have snowfall instead a normal rain. |
1887 | func_76747_a | getSpawnableList | 2 | Returns the correspondent list of the EnumCreatureType informed. |
1888 | func_76793_b | genStandardOre2 | 2 | Standard ore generation helper. Generates Lapis Lazuli. |
1889 | func_76795_a | genStandardOre1 | 2 | Standard ore generation helper. Generates most ores. |
1890 | func_76797_b | generateOres | 2 | Generates ores in the current chunk |
1891 | func_76836_a | getChunkManager | 2 | Get the world chunk manager object for a biome list. |
1892 | func_76837_b | getBiomeGenAt | 2 | Returns the BiomeGenBase related to the x, z position from the cache. |
1893 | func_76838_a | cleanupCache | 2 | Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds. |
1894 | func_76839_e | getCachedBiomes | 2 | Returns the array of cached biome types in the BiomeCacheBlock at the given location. |
1895 | func_76840_a | getBiomeCacheBlock | 2 | Returns a biome cache block at location specified. |
1896 | func_76885_a | getBiomeGenAt | 2 | Returns the BiomeGenBase related to the x, z position from the cache block. |
1897 | func_76931_a | getBiomeGenAt | 2 | Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, don't check biomeCache to avoid infinite loop in BiomeCacheBlock) |
1898 | func_76932_a | getBiomesToSpawnIn | 2 | Gets the list of valid biomes for the player to spawn in. |
1899 | func_76933_b | loadBlockGeneratorData | 2 | Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth |
1900 | func_76935_a | getBiomeGenAt | 2 | Returns the BiomeGenBase related to the x, z position on the world. |
1901 | func_76936_a | getRainfall | 2 | Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length. |
1902 | func_76937_a | getBiomesForGeneration | 2 | Returns an array of biomes for the location input. |
1903 | func_76938_b | cleanupCache | 2 | Calls the WorldChunkManager's biomeCache.cleanupCache() |
1904 | func_76939_a | getTemperatureAtHeight | 0 | Return an adjusted version of a given temperature based on the y height |
1905 | func_76940_a | areBiomesViable | 2 | checks given Chunk's Biomes against List of allowed ones |
1906 | func_76975_c | renderShadow | 0 | Renders the entity shadows at the position, shadow alpha and partialTickTime. Args: entity, x, y, z, shadowAlpha, partialTickTime |
1907 | func_76976_a | setRenderManager | 0 | Sets the RenderManager. |
1908 | func_76977_a | renderEntityOnFire | 0 | Renders fire on top of the entity. Args: entity, x, y, z, partialTickTime |
1909 | func_76978_a | renderOffsetAABB | 0 | Renders a white box with the bounds of the AABB translated by the offset. Args: aabb, x, y, z |
1910 | func_76979_b | doRenderShadowAndFire | 0 | Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime |
1911 | func_76980_a | renderAABB | 0 | Adds to the tesselator a box using the aabb for the bounds. Args: aabb |
1912 | func_76982_b | getWorldFromRenderManager | 0 | Returns the render manager's world object |
1913 | func_76983_a | getFontRendererFromRenderManager | 0 | Returns the font renderer from the set render manager |
1914 | func_76986_a | doRender | 0 | Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. |
1915 | func_77015_a | renderItemIntoGUI | 0 | Renders the item's icon or block into the UI at the specified position. |
1916 | func_77017_a | renderQuad | 0 | Adds a quad to the tesselator at the specified position with the set width and height and color. Args: tessellator, x, y, width, height, color |
1917 | func_77018_a | renderGlint | 0 | |
1918 | func_77020_a | renderDroppedItem | 0 | Renders a dropped item |
1919 | func_77021_b | renderItemOverlayIntoGUI | 0 | Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position. |
1920 | func_77029_c | renderEquippedItems | 0 | |
1921 | func_77030_a | getColorMultiplier | 0 | Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime |
1922 | func_77032_a | shouldRenderPass | 0 | Queries whether should render the specified pass or not. |
1923 | func_77033_b | passSpecialRender | 0 | Passes the specialRender and renders it |
1924 | func_77034_a | interpolateRotation | 0 | Returns a rotation angle that is inbetween two other rotation angles. par1 and par2 are the angles between which to interpolate, par3 is probably a float between 0.0 and 1.0 that tells us where "between" the two angles we are. Example: par1 = 30, par2 = 50, par3 = 0.5, then return = 40 |
1925 | func_77035_b | inheritRenderPass | 0 | |
1926 | func_77036_a | renderModel | 0 | Renders the model in RenderLiving |
1927 | func_77037_a | getDeathMaxRotation | 0 | |
1928 | func_77039_a | renderLivingAt | 0 | Sets a simple glTranslate on a LivingEntity. |
1929 | func_77040_d | renderSwingProgress | 0 | |
1930 | func_77041_b | preRenderCallback | 0 | Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args: entityLiving, partialTickTime |
1931 | func_77042_a | setRenderPassModel | 0 | Sets the model to be used in the current render pass (the first render pass is done after the primary model is rendered) Args: model |
1932 | func_77043_a | rotateCorpse | 0 | |
1933 | func_77044_a | handleRotationFloat | 0 | Defines what float the third param in setRotationAngles of ModelBase is |
1934 | func_77124_a | setCanBeCreated | 2 | Sets canBeCreated to the provided value, and returns this. |
1935 | func_77125_e | isVersioned | 2 | Returns true if this world Type has a version associated with it. |
1936 | func_77126_d | getCanBeCreated | 0 | Gets whether this WorldType can be used to generate a new world. |
1937 | func_77127_a | getWorldTypeName | 2 | |
1938 | func_77128_b | getTranslateName | 0 | Gets the translation key for the name of this world type. |
1939 | func_77129_f | setVersioned | 2 | Flags this world type as having an associated version. |
1940 | func_77130_a | parseWorldType | 2 | |
1941 | func_77131_c | getGeneratorVersion | 2 | Returns generatorVersion. |
1942 | func_77132_a | getWorldTypeForGeneratorVersion | 2 | |
1943 | func_77142_a | getByName | 0 | Returns the game type with the specified name, or SURVIVAL if none found. This is case sensitive. Args: name |
1944 | func_77144_e | isSurvivalOrAdventure | 0 | Returns true if this is the SURVIVAL or ADVENTURE game type |
1945 | func_77145_d | isCreative | 2 | Returns true if this is the CREATIVE game type |
1946 | func_77146_a | getByID | 2 | Returns the game type with the specified ID, or SURVIVAL if none found. Args: id |
1947 | func_77147_a | configurePlayerCapabilities | 2 | Configures the player capabilities based on the game type |
1948 | func_77148_a | getID | 2 | Returns the ID of this game type |
1949 | func_77149_b | getName | 2 | Returns the name of this game type |
1950 | func_77158_f | getHardcoreEnabled | 2 | Returns true if hardcore mode is enabled, otherwise false |
1951 | func_77159_a | enableBonusChest | 2 | Enables the bonus chest. |
1952 | func_77160_d | getSeed | 2 | Returns the seed for the world. |
1953 | func_77161_a | getGameTypeById | 2 | Gets the GameType by ID |
1954 | func_77162_e | getGameType | 2 | Gets the game type. |
1955 | func_77163_i | areCommandsAllowed | 2 | Returns true if Commands (cheats) are allowed. |
1956 | func_77164_g | isMapFeaturesEnabled | 2 | Get whether the map features (e.g. strongholds) generation is enabled or disabled. |
1957 | func_77165_h | getTerrainType | 2 | |
1958 | func_77166_b | enableCommands | 0 | Enables Commands (cheats). |
1959 | func_77167_c | isBonusChestEnabled | 2 | Returns true if the Bonus Chest is enabled. |
1960 | func_77176_a | setScheduledTime | 2 | Sets the scheduled time for this tick entry |
1961 | func_77184_b | placeInExistingPortal | 2 | Place an entity in a nearby portal which already exists. |
1962 | func_77185_a | placeInPortal | 2 | Place an entity in a nearby portal, creating one if necessary. |
1963 | func_77190_a | canCreatureTypeSpawnAtLocation | 2 | Returns whether or not the specified creature type can spawn at the specified location. |
1964 | func_77191_a | performWorldGenSpawning | 2 | Called during chunk generation to spawn initial creatures. |
1965 | func_77192_a | findChunksForSpawning | 2 | adds all chunks within the spawn radius of the players to eligibleChunksForSpawning. pars: the world, hostileCreatures, passiveCreatures. returns number of eligible chunks. |
1966 | func_77201_a | readRecipiesFromTags | 2 | |
1967 | func_77202_a | getRecipiesAsTags | 2 | |
1968 | func_77203_a | canRecipeBeUsed | 2 | can par1,par2 be used to in crafting recipe par3 |
1969 | func_77205_a | addToListWithCheck | 2 | checks if there is a recipie for the same ingredients already on the list, and replaces it. otherwise, adds it |
1970 | func_77272_a | chunkXZ2Int | 2 | converts a chunk coordinate pair to an integer (suitable for hashing) |
1971 | func_77273_a | getCenterXPos | 2 | |
1972 | func_77274_b | getCenterZPosition | 2 | |
1973 | func_77278_a | doExplosionA | 2 | Does the first part of the explosion (destroy blocks) |
1974 | func_77279_a | doExplosionB | 2 | Does the second part of the explosion (sound, particles, drop spawn) |
1975 | func_77316_c | getTranslatedName | 2 | Returns the correct traslated name of the enchantment and the level in roman numbers. |
1976 | func_77317_b | getMaxEnchantability | 2 | Returns the maximum value of enchantability nedded on the enchantment level passed. |
1977 | func_77318_a | calcModifierDamage | 2 | Calculates de damage protection of the enchantment based on level and damage source passed. |
1978 | func_77319_d | getMinLevel | 2 | Returns the minimum level that the enchantment can have. |
1979 | func_77320_a | getName | 2 | Return the name of key in translation table of this enchantment. |
1980 | func_77321_a | getMinEnchantability | 2 | Returns the minimal value of enchantability needed on the enchantment level passed. |
1981 | func_77322_b | setName | 2 | Sets the enchantment name |
1982 | func_77323_a | calcModifierLiving | 2 | Calculates de (magic) damage done by the enchantment on a living entity based on level and entity passed. |
1983 | func_77324_c | getWeight | 2 | |
1984 | func_77325_b | getMaxLevel | 2 | Returns the maximum level that the enchantment can have. |
1985 | func_77326_a | canApplyTogether | 2 | Determines if the enchantment passed can be applyied together with this enchantment. |
1986 | func_77390_a | readFromTags | 2 | |
1987 | func_77391_b | hasSameItemsAs | 2 | checks first and second ItemToBuy ID's and count. Calls hasSameIDs |
1988 | func_77393_a | hasSameIDsAs | 2 | checks if both the first and second ItemToBuy IDs are the same |
1989 | func_77394_a | getItemToBuy | 2 | Gets the itemToBuy. |
1990 | func_77395_g | writeToTags | 2 | |
1991 | func_77396_b | getSecondItemToBuy | 2 | Gets secondItemToBuy. |
1992 | func_77397_d | getItemToSell | 2 | Gets itemToSell. |
1993 | func_77398_c | hasSecondItemToBuy | 2 | Gets if Villager has secondItemToBuy. |
1994 | func_77399_f | incrementToolUses | 2 | |
1995 | func_77442_b | canUnlockAchievement | 2 | Returns true if the parent has been unlocked, or there is no parent |
1996 | func_77443_a | hasAchievementUnlocked | 2 | Returns true if the achievement has been unlocked. |
1997 | func_77444_a | writeStat | 2 | |
1998 | func_77466_a | getFoliageColorPine | 0 | Gets the foliage color for pine type (metadata 1) trees |
1999 | func_77467_a | setFoliageBiomeColorizer | 0 | |
2000 | func_77468_c | getFoliageColorBasic | 0 | |
2001 | func_77469_b | getFoliageColorBirch | 0 | Gets the foliage color for birch type (metadata 2) trees |
2002 | func_77470_a | getFoliageColor | 0 | Gets foliage color from temperature and humidity. Args: temperature, humidity |
2003 | func_77472_b | setClientActiveTexture | 0 | Sets the current lightmap texture to the specified OpenGL constant |
2004 | func_77473_a | setActiveTexture | 0 | Sets the current lightmap texture to the specified OpenGL constant |
2005 | func_77474_a | initializeTextures | 0 | Initializes the texture constants to be used when rendering lightmap values |
2006 | func_77475_a | setLightmapTextureCoords | 0 | Sets the current coordinates of the given lightmap texture |
2007 | func_77479_a | setGrassBiomeColorizer | 0 | |
2008 | func_77480_a | getGrassColor | 0 | Gets grass color from temperature and humidity. Args: temperature, humidity |
2009 | func_77487_a | getServerMotd | 0 | |
2010 | func_77488_b | getServerIpPort | 0 | |
2011 | func_77489_c | updateLastSeen | 0 | Updates the time this LanServer was last seen. |
2012 | func_77493_a | calculateModifier | 2 | Generic method use to calculate modifiers of offensive or defensive enchantment values. |
2013 | func_77501_a | getRespiration | 2 | Returns the 'Water Breathing' modifier of enchantments on player equipped armors. |
2014 | func_77502_d | getSilkTouchModifier | 2 | Returns the silk touch status of enchantments on current equipped item of player. |
2015 | func_77504_a | addRandomEnchantment | 2 | Adds a random enchantment to the specified item. Args: random, itemStack, enchantabilityLevel |
2016 | func_77505_b | mapEnchantmentData | 2 | Creates a 'Map' of EnchantmentData (enchantments) possible to add on the ItemStack and the enchantability level passed. |
2017 | func_77506_a | getEnchantmentLevel | 2 | Returns the level of enchantment on the ItemStack passed. |
2018 | func_77507_b | getKnockbackModifier | 2 | Returns the knockback value of enchantments on equipped player item. |
2019 | func_77508_a | getEnchantmentModifierDamage | 2 | Returns the modifier of protection enchantments on armors equipped on player. |
2020 | func_77509_b | getEfficiencyModifier | 2 | Return the extra efficiency of tools based on enchantments on equipped player item. |
2021 | func_77510_g | getAquaAffinityModifier | 2 | Returns the aqua affinity status of enchantments on current equipped item of player. |
2022 | func_77511_a | getMaxEnchantmentLevel | 2 | Returns the biggest level of the enchantment on the array of ItemStack passed. |
2023 | func_77512_a | getEnchantmentModifierLiving | 2 | Return the (magic) extra damage of the enchantments on player equipped item. |
2024 | func_77513_b | buildEnchantmentList | 2 | Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level. |
2025 | func_77514_a | calcItemStackEnchantability | 2 | Returns the enchantability of itemstack, it's uses a singular formula for each index (2nd parameter: 0, 1 and 2), cutting to the max enchantability power of the table (3rd parameter) |
2026 | func_77516_a | applyEnchantmentModifierArray | 2 | Executes the enchantment modifier on the array of ItemStack passed. |
2027 | func_77517_e | getFortuneModifier | 2 | Returns the fortune enchantment modifier of the current equipped item of player. |
2028 | func_77518_a | applyEnchantmentModifier | 2 | Executes the enchantment modifier on the ItemStack passed. |
2029 | func_77519_f | getLootingModifier | 2 | Returns the looting enchantment modifier of the current equipped item of player. |
2030 | func_77523_b | getAdFromPingResponse | 0 | |
2031 | func_77524_a | getMotdFromPingResponse | 0 | |
2032 | func_77525_a | getPingResponse | 0 | |
2033 | func_77552_b | setWasNotUpdated | 0 | |
2034 | func_77553_a | getWasUpdated | 0 | |
2035 | func_77554_c | getLanServers | 0 | |
2036 | func_77557_a | canEnchantItem | 2 | Return true if the item passed can be enchanted by a enchantment of this type. |
2037 | func_77569_a | matches | 2 | Used to check if a recipe matches current crafting inventory |
2038 | func_77570_a | getRecipeSize | 2 | Returns the size of the recipe area |
2039 | func_77571_b | getRecipeOutput | 2 | |
2040 | func_77572_b | getCraftingResult | 2 | Returns an Item that is the result of this recipe |
2041 | func_77573_a | checkMatch | 2 | Checks if the region of a crafting inventory is match for the recipe. |
2042 | func_77583_a | addRecipes | 2 | Adds the weapon recipes to the CraftingManager. |
2043 | func_77586_a | addRecipes | 2 | Adds the tool recipes to the CraftingManager. |
2044 | func_77589_a | addRecipes | 2 | Adds the crafting recipes to the CraftingManager. |
2045 | func_77590_a | addRecipes | 2 | Adds the ingot recipes to the CraftingManager. |
2046 | func_77592_b | getRecipeList | 2 | returns the List<> of all recipes |
2047 | func_77594_a | getInstance | 2 | Returns the static instance of this class |
2048 | func_77596_b | addShapelessRecipe | 2 | |
2049 | func_77599_b | getSmeltingList | 2 | |
2050 | func_77602_a | smelting | 2 | Used to call methods addSmelting and getSmeltingResult. |
2051 | func_77607_a | addRecipes | 2 | Adds the dye recipes to the CraftingManager. |
2052 | func_77608_a | addRecipes | 2 | Adds the food recipes to the CraftingManager. |
2053 | func_77609_a | addRecipes | 2 | Adds the armor recipes to the CraftingManager. |
2054 | func_77612_l | getMaxDamage | 2 | Returns the maximum damage an item can take. |
2055 | func_77613_e | getRarity | 2 | Return an item rarity from EnumRarity |
2056 | func_77614_k | getHasSubtypes | 2 | |
2057 | func_77615_a | onPlayerStoppedUsing | 2 | called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount |
2058 | func_77616_k | isItemTool | 2 | Checks isDamagable and if it cannot be stacked |
2059 | func_77617_a | getIconFromDamage | 0 | Gets an icon index based on an item's damage value |
2060 | func_77618_c | getIconFromDamageForRenderPass | 0 | Gets an icon index based on an item's damage value and the given render pass |
2061 | func_77619_b | getItemEnchantability | 2 | Return the enchantability factor of the item, most of the time is based on material. |
2062 | func_77620_a | getColorFromDamage | 0 | |
2063 | func_77621_a | getMovingObjectPositionFromPlayer | 2 | |
2064 | func_77622_d | onCreated | 2 | Called when item is crafted/smelted. Used only by maps so far. |
2065 | func_77623_v | requiresMultipleRenderPasses | 0 | |
2066 | func_77624_a | addInformation | 0 | allows items to add custom lines of information to the mouseover description |
2067 | func_77625_d | setMaxStackSize | 2 | |
2068 | func_77626_a | getMaxItemUseDuration | 2 | How long it takes to use or consume an item |
2069 | func_77627_a | setHasSubtypes | 2 | |
2070 | func_77629_n_ | shouldRotateAroundWhenRendering | 0 | Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands. |
2071 | func_77630_h | doesContainerItemLeaveCraftingGrid | 2 | If this returns true, after a recipe involving this item is crafted the container item will be added to the player's inventory instead of remaining in the crafting grid. |
2072 | func_77631_c | setPotionEffect | 2 | Sets the string representing this item's effect on a potion when used as an ingredient. |
2073 | func_77634_r | hasContainerItem | 2 | True if this Item has a container item (a.k.a. crafting result) |
2074 | func_77636_d | hasEffect | 0 | |
2075 | func_77637_a | setCreativeTab | 2 | returns this; |
2076 | func_77639_j | getItemStackLimit | 2 | Returns the maximum size of the stack for a specific item. |
2077 | func_77640_w | getCreativeTab | 0 | gets the CreativeTab this item is displayed on |
2078 | func_77642_a | setContainerItem | 2 | |
2079 | func_77643_m_ | isMap | 2 | false for all Items except sub-classes of ItemMapBase |
2080 | func_77644_a | hitEntity | 2 | Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack. |
2081 | func_77645_m | isDamageable | 2 | |
2082 | func_77647_b | getMetadata | 2 | Returns the metadata of the block which this Item (ItemBlock) can place |
2083 | func_77648_a | onItemUse | 2 | Callback for item usage. If the item does something special on right clicking, he will have one of those. Return True if something happen and false if it don't. This is for ITEMS, not BLOCKS |
2084 | func_77650_f | getIconIndex | 0 | Returns the icon index of the stack given as argument. |
2085 | func_77651_p | getShareTag | 2 | If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client. |
2086 | func_77653_i | getItemStackDisplayName | 2 | |
2087 | func_77654_b | onEaten | 2 | |
2088 | func_77655_b | setUnlocalizedName | 2 | Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item." |
2089 | func_77656_e | setMaxDamage | 2 | set max damage of an Item |
2090 | func_77657_g | getUnlocalizedNameInefficiently | 2 | Translates the unlocalized name of this item, but without the .name suffix, so the translation fails and the unlocalized name itself is returned. |
2091 | func_77658_a | getUnlocalizedName | 2 | Returns the unlocalized name of this item. |
2092 | func_77659_a | onItemRightClick | 2 | Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer |
2093 | func_77661_b | getItemUseAction | 2 | returns the action that specifies what animation to play when the items is being used |
2094 | func_77662_d | isFull3D | 0 | Returns True is the item is renderer in full 3D when hold. |
2095 | func_77663_a | onUpdate | 2 | Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and update it's contents. |
2096 | func_77664_n | setFull3D | 2 | Sets bFull3D to True and return the object. |
2097 | func_77667_c | getUnlocalizedName | 2 | Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have different names based on their damage or NBT. |
2098 | func_77668_q | getContainerItem | 2 | |
2099 | func_77828_a | validBookTagContents | 2 | |
2100 | func_77831_g | isSplash | 2 | returns wether or not a potion is a throwable splash potion based on damage value |
2101 | func_77832_l | getEffects | 2 | Returns a list of potion effects for the specified itemstack. |
2102 | func_77833_h | isEffectInstant | 0 | |
2103 | func_77834_f | getEffects | 2 | Returns a list of effects for the specified potion damage value. |
2104 | func_77840_a | spawnCreature | 2 | Spawns the creature specified by the egg's type in the location specified by the last three parameters. Parameters: world, entityID, x, y, z. |
2105 | func_77842_f | getToolMaterialName | 2 | Returns the name of the material this tool is made from as it is declared in Item.ToolMaterial (meaning diamond would return "EMERALD") |
2106 | func_77844_a | setPotionEffect | 2 | sets a potion effect on the item. Args: int potionId, int duration (will be multiplied by 20), int amplifier, float probability of effect happening |
2107 | func_77845_h | isWolfsFavoriteMeat | 2 | Whether wolves like this food (true for raw and cooked porkchop). |
2108 | func_77848_i | setAlwaysEdible | 2 | Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat. |
2109 | func_77849_c | onFoodEaten | 2 | |
2110 | func_77861_e | getToolMaterialName | 2 | Return the name for this tool's material. |
2111 | func_77872_a | updateMapData | 2 | |
2112 | func_77873_a | getMapData | 2 | |
2113 | func_77875_a | tryPlaceContainedLiquid | 2 | Attempts to place the liquid contained inside the bucket. |
2114 | func_77877_c | getMaxDamageArray | 2 | Returns the 'max damage' factor array for the armor, each piece of armor have a durability factor (that gets multiplied by armor material factor) |
2115 | func_77906_a | brewBitOperations | 2 | Does bit operations for brewPotionData, given data, the index of the bit being operated upon, whether the bit will be removed, whether the bit will be toggled (NOT), or whether the data field will be set to 0 if the bit is not present. |
2116 | func_77907_h | countSetFlags | 2 | Count the number of bits in an integer set to ON. |
2117 | func_77910_c | isFlagSet | 2 | Returns 1 if the flag is set, 0 if it is not set. |
2118 | func_77911_a | calcPotionLiquidColor | 2 | Given a {@link Collection}<{@link PotionEffect}> will return an Integer color. |
2119 | func_77912_a | parsePotionEffects | 2 | |
2120 | func_77913_a | applyIngredient | 2 | Generate a data value for a potion, given its previous data value and the encoded string of new effects it will receive |
2121 | func_77914_a | checkFlag | 2 | Is the bit given set to 1? |
2122 | func_77916_d | isFlagUnset | 2 | Returns 0 if the flag is set, 1 if it is not set. |
2123 | func_77917_b | getPotionEffects | 2 | Returns a list of effects for the specified potion damage value. |
2124 | func_77942_o | hasTagCompound | 2 | Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments. |
2125 | func_77943_a | tryPlaceItemIntoWorld | 2 | |
2126 | func_77944_b | copyItemStack | 2 | Creates a copy of a ItemStack, a null parameters will return a null. |
2127 | func_77945_a | updateAnimation | 2 | Called each tick as long the ItemStack in on player inventory. Used to progress the pickup animation and update maps. |
2128 | func_77946_l | copy | 2 | Returns a new stack with the same properties. |
2129 | func_77948_v | isItemEnchanted | 2 | True if the item has enchantment data |
2130 | func_77949_a | loadItemStackFromNBT | 2 | |
2131 | func_77950_b | onFoodEaten | 2 | |
2132 | func_77951_h | isItemDamaged | 2 | returns true when a damageable item is damaged |
2133 | func_77952_i | getItemDamageForDisplay | 2 | gets the damage of an itemstack, for displaying purposes |
2134 | func_77953_t | getRarity | 2 | |
2135 | func_77954_c | getIconIndex | 0 | Returns the icon index of the current stack. |
2136 | func_77955_b | writeToNBT | 2 | Write the stack fields to a NBT object. Return the new NBT object. |
2137 | func_77956_u | isItemEnchantable | 2 | True if it is a tool and has no enchantments to begin with |
2138 | func_77957_a | useItemRightClick | 2 | Called whenever this item stack is equipped and right clicked. Returns the new item stack to put in the position where this item is. Args: world, player |
2139 | func_77958_k | getMaxDamage | 2 | Returns the max damage an item in the stack can take. |
2140 | func_77959_d | isItemStackEqual | 2 | compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal |
2141 | func_77960_j | getItemDamage | 2 | gets the damage of an itemstack |
2142 | func_77961_a | hitEntity | 2 | Calls the corresponding fct in di |
2143 | func_77962_s | hasEffect | 0 | |
2144 | func_77963_c | readFromNBT | 2 | Read the stack fields from a NBT object. |
2145 | func_77964_b | setItemDamage | 2 | Sets the item damage of the ItemStack. |
2146 | func_77966_a | addEnchantment | 2 | Adds an enchantment with a desired level on the ItemStack. |
2147 | func_77969_a | isItemEqual | 2 | compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal |
2148 | func_77970_a | areItemStackTagsEqual | 2 | |
2149 | func_77972_a | damageItem | 2 | Damages the item in the ItemStack |
2150 | func_77973_b | getItem | 2 | Returns the object corresponding to the stack. |
2151 | func_77974_b | onPlayerStoppedUsing | 2 | Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount |
2152 | func_77975_n | getItemUseAction | 2 | |
2153 | func_77976_d | getMaxStackSize | 2 | Returns maximum size of the stack. |
2154 | func_77977_a | getUnlocalizedName | 2 | |
2155 | func_77978_p | getTagCompound | 2 | Returns the NBTTagCompound of the ItemStack. |
2156 | func_77979_a | splitStack | 2 | Remove the argument from the stack size. Return a new stack object with argument size. |
2157 | func_77980_a | onCrafting | 2 | |
2158 | func_77981_g | getHasSubtypes | 2 | |
2159 | func_77982_d | setTagCompound | 2 | Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it. |
2160 | func_77983_a | setTagInfo | 2 | |
2161 | func_77984_f | isItemStackDamageable | 2 | true if this itemStack is damageable |
2162 | func_77985_e | isStackable | 2 | Returns true if the ItemStack can hold 2 or more units of the item. |
2163 | func_77986_q | getEnchantmentTagList | 2 | |
2164 | func_77988_m | getMaxItemUseDuration | 2 | |
2165 | func_77989_b | areItemStacksEqual | 2 | compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal |
2166 | func_77995_e | getEnchantability | 2 | Return the natural enchantability factor of the material. |
2167 | func_77996_d | getHarvestLevel | 2 | The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD) |
2168 | func_77997_a | getMaxUses | 2 | The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32) |
2169 | func_77998_b | getEfficiencyOnProperMaterial | 2 | The strength of this tool material against blocks which it is effective against. |
2170 | func_78000_c | getDamageVsEntity | 2 | Damage versus entities. |
2171 | func_78013_b | getTabLabel | 0 | |
2172 | func_78014_h | setNoTitle | 2 | |
2173 | func_78015_f | getBackgroundImageName | 0 | |
2174 | func_78016_d | getTabIconItem | 0 | |
2175 | func_78017_i | shouldHidePlayerInventory | 0 | |
2176 | func_78018_a | displayAllReleventItems | 0 | only shows items which have tabToDisplayOn == this |
2177 | func_78019_g | drawInForegroundOfTab | 0 | |
2178 | func_78020_k | getTabColumn | 0 | returns index % 6 |
2179 | func_78021_a | getTabIndex | 0 | |
2180 | func_78022_j | setNoScrollbar | 2 | |
2181 | func_78023_l | isTabInFirstRow | 0 | returns tabIndex < 6 |
2182 | func_78024_c | getTranslatedTabLabel | 0 | Gets the translated Label. |
2183 | func_78025_a | setBackgroundImageName | 2 | |
2184 | func_78044_b | getDamageReductionAmount | 2 | Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots) |
2185 | func_78045_a | getEnchantability | 2 | Return the enchantability factor of the material. |
2186 | func_78046_a | getDurability | 2 | Returns the durability for a armor slot of for this type. |
2187 | func_78084_a | getTextureOffset | 0 | |
2188 | func_78085_a | setTextureOffset | 0 | |
2189 | func_78086_a | setLivingAnimations | 0 | Used for easily adding entity-dependent animations. The second and third float params here are the same second and third as in the setRotationAngles method. |
2190 | func_78087_a | setRotationAngles | 0 | Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how "far" arms and legs can swing at most. |
2191 | func_78088_a | render | 0 | Sets the models various rotation angles then renders the model. |
2192 | func_78110_b | renderEars | 0 | renders the ears (specifically, deadmau5's) |
2193 | func_78111_c | renderCloak | 0 | Renders the cloak of the current biped (in most cases, it's a player) |
2194 | func_78164_a | renderSign | 0 | Renders the sign model through TileEntitySignRenderer |
2195 | func_78214_a | updateRotations | 0 | Updates the rotations in the parameters for rotations greater than 180 degrees or less than -180 degrees. It adds or subtracts 360 degrees, so that the appearance is the same, although the numbers are then simplified to range -180 to 180 |
2196 | func_78231_a | renderAll | 0 | This method renders out all parts of the chest model. |
2197 | func_78235_a | flipFace | 0 | |
2198 | func_78236_a | draw | 0 | |
2199 | func_78240_a | setTexturePosition | 0 | |
2200 | func_78245_a | render | 0 | Draw the six sided box defined by this ModelBox |
2201 | func_78255_a | renderStringAtPos | 0 | Render a single line string at the current (posX,posY) and update posX |
2202 | func_78256_a | getStringWidth | 0 | Returns the width of this string. Equivalent of FontMetrics.stringWidth(String s). |
2203 | func_78257_a | loadGlyphTexture | 0 | Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array. |
2204 | func_78258_a | renderString | 0 | Render single line string by setting GL color, current (posX,posY), and calling renderStringAtPos() |
2205 | func_78259_e | sizeStringToWidth | 0 | Determines how many characters from the string will fit into the specified width. |
2206 | func_78260_a | getBidiFlag | 0 | Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string |
2207 | func_78261_a | drawStringWithShadow | 0 | Draws the specified string with a shadow. |
2208 | func_78262_a | trimStringToWidth | 0 | Trims a string to a specified width, and will reverse it if par3 is set. |
2209 | func_78263_a | getCharWidth | 0 | Returns the width of this character as rendered. |
2210 | func_78264_a | setUnicodeFlag | 0 | Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font. |
2211 | func_78265_b | resetStyles | 0 | Reset all style flag fields in the class to false; called at the start of string rendering |
2212 | func_78266_a | renderDefaultChar | 0 | Render a single character with the default.png font at current (posX,posY) location... |
2213 | func_78267_b | splitStringWidth | 0 | Returns the width of the wordwrapped String (maximum length is parameter k) |
2214 | func_78268_b | renderSplitString | 0 | Perform actual work of rendering a multi-line string with wordwrap and with darker drop shadow color if flag is set |
2215 | func_78269_a | trimStringToWidth | 0 | Trims a string to fit a specified Width. |
2216 | func_78270_c | isFormatSpecial | 0 | Checks if the char code is O-K...lLrRk-o... used to set special formatting. |
2217 | func_78271_c | listFormattedStringToWidth | 0 | Breaks a string into a list of pieces that will fit a specified width. |
2218 | func_78272_b | isFormatColor | 0 | Checks if the char code is a hexadecimal character, used to set colour. |
2219 | func_78273_d | trimStringNewline | 0 | Remove all newline characters from the end of the string |
2220 | func_78274_b | renderStringAligned | 0 | Render string either left or right aligned depending on bidiFlag |
2221 | func_78275_b | setBidiFlag | 0 | Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string. |
2222 | func_78276_b | drawString | 0 | Draws the specified string. |
2223 | func_78277_a | renderUnicodeChar | 0 | Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files... |
2224 | func_78278_a | renderCharAtPos | 0 | Pick how to render a single character and return the width used. |
2225 | func_78279_b | drawSplitString | 0 | Splits and draws a String with wordwrap (maximum length is parameter k) |
2226 | func_78280_d | wrapFormattedStringToWidth | 0 | Inserts newline and formatting into a string to wrap it within the specified width. |
2227 | func_78282_e | getFormatFromString | 0 | Digests a string for nonprinting formatting characters then returns a string containing only that formatting. |
2228 | func_78324_d | getScaledHeight_double | 0 | |
2229 | func_78325_e | getScaleFactor | 0 | |
2230 | func_78326_a | getScaledWidth | 0 | |
2231 | func_78327_c | getScaledWidth_double | 0 | |
2232 | func_78328_b | getScaledHeight | 0 | |
2233 | func_78369_a | setColorRGBA_F | 0 | Sets the RGBA values for the color, converting from floats between 0 and 1 to integers from 0-255. |
2234 | func_78370_a | setColorRGBA | 0 | Sets the RGBA values for the color. Also clamps them to 0-255. |
2235 | func_78371_b | startDrawing | 0 | Resets tessellator state and prepares for drawing (with the specified draw mode). |
2236 | func_78372_c | addTranslation | 0 | Offsets the translation for all vertices in the current draw call. |
2237 | func_78373_b | setTranslation | 0 | Sets the translation for all vertices in the current draw call. |
2238 | func_78374_a | addVertexWithUV | 0 | Adds a vertex specifying both x,y,z and the texture u,v for it. |
2239 | func_78375_b | setNormal | 0 | Sets the normal for the current draw call. |
2240 | func_78376_a | setColorOpaque | 0 | Sets the RGB values as specified, and sets alpha to opaque. |
2241 | func_78377_a | addVertex | 0 | Adds a vertex with the specified x,y,z to the current draw call. It will trigger a draw() if the buffer gets full. |
2242 | func_78378_d | setColorOpaque_I | 0 | Sets the color to the given opaque value (stored as byte values packed in an integer). |
2243 | func_78379_d | reset | 0 | Clears the tessellator state in preparation for new drawing. |
2244 | func_78380_c | setBrightness | 0 | |
2245 | func_78381_a | draw | 0 | Draws the data set up in this tessellator and resets the state to prepare for new drawing. |
2246 | func_78382_b | startDrawingQuads | 0 | Sets draw mode in the tessellator to draw quads. |
2247 | func_78383_c | disableColor | 0 | Disables colors for the current draw call. |
2248 | func_78384_a | setColorRGBA_I | 0 | Sets the color to the given color (packed as bytes in integer) and alpha values. |
2249 | func_78385_a | setTextureUV | 0 | Sets the texture coordinates. |
2250 | func_78386_a | setColorOpaque_F | 0 | Sets the RGB values as specified, converting from floats between 0 and 1 to integers from 0-255. |
2251 | func_78418_a | rendersChunk | 0 | |
2252 | func_78419_a | callLists | 0 | |
2253 | func_78420_a | addGLRenderList | 0 | |
2254 | func_78421_b | resetList | 0 | Resets this RenderList to an uninitialized state. |
2255 | func_78422_a | setupRenderList | 0 | |
2256 | func_78432_a | parseUserSkin | 0 | |
2257 | func_78433_b | setAreaOpaque | 0 | Makes the given area of the image opaque |
2258 | func_78434_a | setAreaTransparent | 0 | Makes the given area of the image transparent if it was previously completely opaque (used to remove the outer layer of a skin around the head if it was saved all opaque; this would be redundant so it's assumed that the skin maker is just using an image editor without an alpha channel) |
2259 | func_78435_c | hasTransparency | 0 | Returns true if the given area of the image contains transparent pixels |
2260 | func_78439_a | renderItemIn2D | 0 | Renders an item held in hand as a 2D texture with thickness |
2261 | func_78440_a | renderItemInFirstPerson | 0 | Renders the active item in the player's hand when in first person mode. Args: partialTickTime |
2262 | func_78441_a | updateEquippedItem | 0 | |
2263 | func_78442_d | renderFireInFirstPerson | 0 | Renders the fire on the screen for first person mode. Arg: partialTickTime |
2264 | func_78443_a | renderItem | 0 | Renders the item stack for being in an entity's hand Args: itemStack |
2265 | func_78444_b | resetEquippedProgress | 0 | Resets equippedProgress |
2266 | func_78445_c | resetEquippedProgress2 | 0 | Resets equippedProgress |
2267 | func_78446_a | renderInsideOfBlock | 0 | Renders the texture of the block the player is inside as an overlay. Args: partialTickTime, blockTextureIndex |
2268 | func_78447_b | renderOverlays | 0 | Renders all the overlays that are in first person mode. Args: partialTickTime |
2269 | func_78448_c | renderWarpedTextureOverlay | 0 | Renders a texture that warps around based on the direction the player is looking. Texture needs to be bound before being called. Used for the water overlay. Args: parialTickTime |
2270 | func_78463_b | enableLightmap | 0 | Enable lightmap in secondary texture unit |
2271 | func_78464_a | updateRenderer | 0 | Updates the entity renderer |
2272 | func_78466_h | updateFogColor | 0 | calculates fog and calls glClearColor |
2273 | func_78467_g | orientCamera | 0 | sets up player's eye (or camera in third person mode) |
2274 | func_78468_a | setupFog | 0 | Sets up the fog to be rendered. If the arg passed in is -1 the fog starts at 0 and goes to 80% of far plane distance and is used for sky rendering. |
2275 | func_78469_a | setFogColorBuffer | 0 | Update and return fogColorBuffer with the RGBA values passed as arguments |
2276 | func_78470_f | updateTorchFlicker | 0 | Recompute a random value that is applied to block color in updateLightmap() |
2277 | func_78471_a | renderWorld | 0 | |
2278 | func_78472_g | updateLightmap | 0 | |
2279 | func_78473_a | getMouseOver | 0 | Finds what block or object the mouse is over at the specified partial tick time. Args: partialTickTime |
2280 | func_78474_d | renderRainSnow | 0 | Render rain and snow |
2281 | func_78475_f | setupViewBobbing | 0 | Setups all the GL settings for view bobbing. Args: partialTickTime |
2282 | func_78476_b | renderHand | 0 | Render player hand |
2283 | func_78477_e | updateFovModifierHand | 0 | Update FOV modifier hand |
2284 | func_78478_c | setupOverlayRendering | 0 | Setup orthogonal projection for rendering GUI screen overlays |
2285 | func_78479_a | setupCameraTransform | 0 | sets up projection, view effects, camera position/rotation |
2286 | func_78480_b | updateCameraAndRender | 0 | Will update any inputs that effect the camera angle (mouse) and then render the world and GUI |
2287 | func_78481_a | getFOVModifier | 0 | Changes the field of view of the player depending on if they are underwater or not |
2288 | func_78482_e | hurtCameraEffect | 0 | |
2289 | func_78483_a | disableLightmap | 0 | Disable secondary texture unit used by lightmap |
2290 | func_78484_h | addRainParticles | 0 | |
2291 | func_78546_a | isBoundingBoxInFrustum | 0 | Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false. |
2292 | func_78547_a | setPosition | 0 | |
2293 | func_78548_b | isBoxInFrustum | 0 | Calls the clipping helper. Returns true if the box is inside all 6 clipping planes, otherwise returns false. |
2294 | func_78553_b | isBoxInFrustum | 0 | Returns true if the box is inside all 6 clipping planes, otherwise returns false. |
2295 | func_78558_a | getInstance | 0 | Initialises the ClippingHelper object then returns an instance of it. |
2296 | func_78559_a | normalize | 0 | Normalize the frustum. |
2297 | func_78560_b | init | 0 | |
2298 | func_78713_a | getEntityRenderObject | 0 | |
2299 | func_78714_a | getDistanceToCamera | 0 | |
2300 | func_78715_a | getEntityClassRenderObject | 0 | |
2301 | func_78716_a | getFontRenderer | 0 | Returns the font renderer |
2302 | func_78717_a | set | 0 | World sets this RenderManager's worldObj to the world provided |
2303 | func_78737_b | getSecondaryComponents | 2 | |
2304 | func_78738_b | createNextComponentRandom | 2 | |
2305 | func_78739_a | getPrimaryComponents | 2 | |
2306 | func_78740_a | createNextComponent | 2 | |
2307 | func_78743_b | clickBlock | 0 | Called by Minecraft class when the player is hitting a block with an item. Args: x, y, z, side |
2308 | func_78744_a | clickBlockCreative | 0 | Block dig operation in creative mode (instantly digs the block). |
2309 | func_78745_b | flipPlayer | 0 | Flips the player around. Args: player |
2310 | func_78746_a | setGameType | 0 | Sets the game type for the player. |
2311 | func_78747_a | enableEverythingIsScrewedUpMode | 0 | If modified to return true, the player spins around slowly around (0, 68.5, 0). The GUI is disabled, the view is set to first person, and both chat and menu are disabled. Unless the server is modified to ignore illegal stances, attempting to enter a world at all will result in an immediate kick due to an illegal stance. Appears to be left-over debug, or demo code. |
2312 | func_78748_a | setPlayerCapabilities | 0 | Sets player capabilities depending on current gametype. params: player |
2313 | func_78749_i | extendedReach | 0 | true for hitting entities far away. |
2314 | func_78750_j | syncCurrentPlayItem | 0 | Syncs the current player item with the server |
2315 | func_78751_a | onPlayerDestroyBlock | 0 | Called when a player completes the destruction of a block |
2316 | func_78752_a | sendPacketDropItem | 0 | Sends a Packet107 to the server to drop the item on the ground |
2317 | func_78753_a | windowClick | 0 | |
2318 | func_78755_b | shouldDrawHUD | 0 | |
2319 | func_78756_a | sendEnchantPacket | 0 | GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the enchantment action the player has taken. |
2320 | func_78757_d | getBlockReachDistance | 0 | player reach distance = 4F |
2321 | func_78758_h | isInCreativeMode | 0 | returns true if player is in creative mode |
2322 | func_78759_c | onPlayerDamageBlock | 0 | Called when a player damages a block and updates damage counters |
2323 | func_78760_a | onPlayerRightClick | 0 | Handles a players right click. Args: player, world, x, y, z, side, hitVec |
2324 | func_78761_a | sendSlotPacket | 0 | Used in PlayerControllerMP to update the server with an ItemStack in a slot. |
2325 | func_78762_g | isNotCreative | 0 | Checks if the player is not creative, used for checking if it should break a block instantly |
2326 | func_78763_f | gameIsSurvivalOrAdventure | 0 | |
2327 | func_78764_a | attackEntity | 0 | Attacks an entity |
2328 | func_78765_e | updateController | 0 | |
2329 | func_78766_c | onStoppedUsingItem | 0 | |
2330 | func_78767_c | resetBlockRemoving | 0 | Resets current block damage and field_78778_j |
2331 | func_78768_b | interactWithEntitySendPacket | 0 | Send packet to server - player is interacting with another entity (left click) |
2332 | func_78769_a | sendUseItem | 0 | Notifies the server of things like consuming food, etc... |
2333 | func_78784_a | setTextureOffset | 0 | |
2334 | func_78785_a | render | 0 | |
2335 | func_78786_a | addBox | 0 | |
2336 | func_78787_b | setTextureSize | 0 | Returns the model renderer with the new texture parameters. |
2337 | func_78788_d | compileDisplayList | 0 | Compiles a GL display list for this model |
2338 | func_78789_a | addBox | 0 | |
2339 | func_78790_a | addBox | 0 | Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor. |
2340 | func_78791_b | renderWithRotation | 0 | |
2341 | func_78792_a | addChild | 0 | Sets the current box's rotation points and rotation angles to another box. |
2342 | func_78793_a | setRotationPoint | 0 | |
2343 | func_78794_c | postRender | 0 | Allows the changing of Angles after a box has been rendered |
2344 | func_78814_a | getNextComponent | 2 | |
2345 | func_78815_a | getRandomComponent | 2 | |
2346 | func_78817_b | getNextMineShaftComponent | 2 | |
2347 | func_78836_a | getNBTCompound | 0 | Returns an NBTTagCompound with the server's name, IP and maybe acceptTextures. |
2348 | func_78837_a | getServerDataFromNBTCompound | 0 | Takes an NBTTagCompound with 'name' and 'ip' keys, returns a ServerData instance. |
2349 | func_78838_a | setAcceptsTextures | 0 | |
2350 | func_78849_a | addServerData | 0 | Adds the given ServerData instance to the list. |
2351 | func_78850_a | getServerData | 0 | Gets the ServerData instance stored for the given index in the list. |
2352 | func_78851_b | removeServerData | 0 | Removes the ServerData instance stored for the given index in the list. |
2353 | func_78853_a | loadServerList | 0 | Loads a list of servers from servers.dat, by running ServerData.getServerDataFromNBTCompound on each NBT compound found in the "servers" tag list. |
2354 | func_78855_b | saveServerList | 0 | Runs getNBTCompound on each ServerData instance, puts everything into a "servers" NBT list and writes it to servers.dat. |
2355 | func_78856_c | countServers | 0 | Counts the number of ServerData instances in the list. |
2356 | func_78857_a | swapServers | 0 | Takes two list indexes, and swaps their order around. |
2357 | func_78861_a | getIP | 0 | |
2358 | func_78862_a | parseIntWithDefault | 0 | |
2359 | func_78863_b | getServerAddress | 0 | Returns a server's address and port for the specified hostname, looking up the SRV record if possible |
2360 | func_78864_b | getPort | 0 | |
2361 | func_78867_a | addBlockHitEffects | 0 | Adds block hit particles for the specified block. Args: x, y, z, sideHit |
2362 | func_78868_a | updateEffects | 0 | |
2363 | func_78869_b | getStatistics | 0 | |
2364 | func_78870_a | clearEffects | 0 | |
2365 | func_78872_b | renderLitParticles | 0 | |
2366 | func_78873_a | addEffect | 0 | |
2367 | func_78874_a | renderParticles | 0 | Renders all current particles. Args player, partialTickTime |
2368 | func_78879_f | getCenterY | 2 | |
2369 | func_78880_d | getZSize | 2 | Returns length of a bounding box |
2370 | func_78881_e | getCenterX | 2 | |
2371 | func_78882_c | getYSize | 2 | Returns height of a bounding box |
2372 | func_78883_b | getXSize | 2 | Returns width of a bounding box |
2373 | func_78884_a | intersectsWith | 2 | Returns whether the given bounding box intersects with this one. Args: structureboundingbox |
2374 | func_78885_a | intersectsWith | 2 | Discover if a coordinate is inside the bounding box area. |
2375 | func_78886_a | offset | 2 | Offsets the current bounding box by the specified coordinates. Args: x, y, z |
2376 | func_78887_a | getNewBoundingBox | 2 | returns a new StructureBoundingBox with MAX values |
2377 | func_78888_b | expandTo | 2 | Expands a bounding box's dimensions to include the supplied bounding box. |
2378 | func_78889_a | getComponentToAddBoundingBox | 2 | used to project a possible new component Bounding Box - to check if it would cut anything already spawned |
2379 | func_78890_b | isVecInside | 2 | Returns true if block is inside bounding box |
2380 | func_78891_g | getCenterZ | 2 | |
2381 | func_78898_a | updatePlayerMoveState | 0 | |
2382 | func_78904_d | callOcclusionQueryList | 0 | Renders the occlusion query GL List |
2383 | func_78905_g | setupGLTranslation | 0 | |
2384 | func_78906_e | skipAllRenderPasses | 0 | Checks if all render passes are to be skipped. Returns false if the renderer is not initialized |
2385 | func_78908_a | updateInFrustum | 0 | |
2386 | func_78909_a | getGLCallListForPass | 0 | Takes in the pass the call list is being requested for. Args: renderPass |
2387 | func_78910_b | setDontDraw | 0 | When called this renderer won't draw anymore until its gets initialized again |
2388 | func_78911_c | stopRendering | 0 | |
2389 | func_78912_a | distanceToEntitySquared | 0 | Returns the distance of this chunk renderer to the entity without performing the final normalizing square root, for performance reasons. |
2390 | func_78913_a | setPosition | 0 | Sets a new position for the renderer and setting it up so it can be reloaded with the new data for that position |
2391 | func_78914_f | markDirty | 0 | Marks the current renderer data as dirty and needing to be updated. |
2392 | func_80003_ah | getPlayerUsageSnooper | 0 | |
2393 | func_80006_f | getUniqueID | 0 | |
2394 | func_80007_l | getDimensionName | 2 | Returns the dimension's name, e.g. "The End", "Nether", or "Overworld". |
2395 | func_82114_b | getPlayerCoordinates | 2 | Return the position for this command sender. |
2396 | func_82141_a | copyDataFrom | 2 | Copies important data from another entity to this entity. Used when teleporting entities between worlds, as this actually deletes the teleporting entity and re-creates it on the other side. Params: Entity to copy from, unused (always true) |
2397 | func_82142_c | setInvisible | 2 | |
2398 | func_82143_as | getMaxSafePointTries | 2 | The number of iterations PathFinder.getSafePoint will execute before giving up. |
2399 | func_82145_z | getMaxInPortalTime | 2 | Return the amount of time this entity should stay in a portal before being transported. |
2400 | func_82147_ab | getPortalCooldown | 2 | Return the amount of cooldown before this entity can use a portal again. |
2401 | func_82148_at | getTeleportDirection | 2 | |
2402 | func_82149_j | copyLocationAndAnglesFrom | 2 | Sets this entity's location and angles to the location and angles of the passed in entity. |
2403 | func_82150_aj | isInvisible | 2 | |
2404 | func_82159_b | getArmorPosition | 2 | |
2405 | func_82160_b | dropEquipment | 2 | Drop the equipment for this entity. |
2406 | func_82161_a | getArmorItemForSlot | 2 | Params: Armor slot, Item tier |
2407 | func_82162_bC | enchantEquipment | 2 | Enchants the entity's armor and held item based on difficulty |
2408 | func_82164_bB | addRandomArmor | 2 | Makes entity wear random armor based on difficulty |
2409 | func_82165_m | isPotionActive | 2 | |
2410 | func_82166_i | getArmSwingAnimationEnd | 2 | Returns an integer indicating the end point of the swing animation, used by {@link #swingProgress} to provide a progress indicator. Takes dig speed enchantments into account. |
2411 | func_82167_n | collideWithEntity | 2 | |
2412 | func_82168_bl | updateArmSwingProgress | 2 | Updates the arm swing progress counters and animation progress |
2413 | func_82169_q | getCurrentArmor | 2 | |
2414 | func_82170_o | removePotionEffect | 2 | Remove the specified potion effect from this entity. |
2415 | func_82171_bF | canBeSteered | 2 | returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden by a player and the player is holding a carrot-on-a-stick |
2416 | func_82183_n | getAIControlledByPlayer | 2 | Return the AI task for player control. |
2417 | func_82185_r | setCollarColor | 2 | Set this wolf's collar color. |
2418 | func_82186_bH | getCollarColor | 2 | Return this wolf's collar color. |
2419 | func_82187_q | setLookingForHome | 2 | |
2420 | func_82188_j | adjustProbability | 2 | Adjusts the probability of obtaining a given recipe being offered by a villager |
2421 | func_82196_d | attackEntityWithRangedAttack | 2 | Attack the specified entity using a ranged attack. |
2422 | func_82197_f | setAggressive | 2 | Set whether this witch is aggressive at an entity. |
2423 | func_82198_m | getAggressive | 2 | Return whether this witch is aggressive at an entity. |
2424 | func_82201_a | setSkeletonType | 2 | Set this skeleton's type. |
2425 | func_82202_m | getSkeletonType | 2 | Return this skeleton's type. |
2426 | func_82203_t | getWatchedTargetId | 2 | Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2 |
2427 | func_82205_o | isArmored | 2 | Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of its maximum. |
2428 | func_82227_f | setChild | 2 | Set whether this zombie is a child. |
2429 | func_82228_a | startConversion | 2 | Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in ticks. |
2430 | func_82229_g | setVillager | 2 | Set whether this zombie is a villager. |
2431 | func_82230_o | isConverting | 2 | Returns whether this zombie is in the process of converting to a villager |
2432 | func_82231_m | isVillager | 2 | Return whether this zombie is a villager. |
2433 | func_82232_p | convertToVillager | 2 | Convert this zombie into a villager. |
2434 | func_82233_q | getConversionTimeBoost | 2 | Return the amount of time decremented from conversionTime every tick. |
2435 | func_82235_h | getIsBatHanging | 2 | |
2436 | func_82236_f | setIsBatHanging | 2 | |
2437 | func_82238_cc | getHideCape | 0 | |
2438 | func_82239_b | setHideCape | 2 | |
2439 | func_82241_s | getHideCape | 0 | |
2440 | func_82242_a | addExperienceLevel | 2 | Add experience levels to this player. |
2441 | func_82243_bO | getArmorVisibility | 2 | When searching for vulnerable players, if a player is invisible, the return value of this is the chance of seeing them anyway. |
2442 | func_82244_d | displayGUIAnvil | 2 | Displays the GUI for interacting with an anvil. |
2443 | func_82245_bX | isSpawnForced | 2 | |
2444 | func_82246_f | isCurrentToolAdventureModeExempt | 2 | Returns true if the given block can be mined with the current tool in adventure mode. |
2445 | func_82247_a | canPlayerEdit | 2 | |
2446 | func_82328_a | setDirection | 2 | |
2447 | func_82329_d | getWidthPixels | 2 | |
2448 | func_82330_g | getHeightPixels | 2 | |
2449 | func_82333_j | getRotation | 2 | Return the rotation of the item currently on this frame. |
2450 | func_82334_a | setDisplayedItem | 2 | |
2451 | func_82335_i | getDisplayedItem | 2 | |
2452 | func_82336_g | setItemRotation | 2 | |
2453 | func_82338_g | setAlphaF | 0 | Sets the particle alpha (float) |
2454 | func_82340_a | setPotionDamage | 2 | |
2455 | func_82341_c | getMotionFactor | 2 | Return the motion factor for this projectile. The factor is multiplied by the original motion. |
2456 | func_82342_d | isInvulnerable | 2 | Return whether this skull comes from an invulnerable (aura) wither boss. |
2457 | func_82343_e | setInvulnerable | 2 | Set whether this skull comes from an invulnerable (aura) wither boss. |
2458 | func_82356_Z | isCommandBlockEnabled | 2 | Return whether command blocks are enabled. |
2459 | func_82357_ak | getSpawnProtectionSize | 2 | Return the spawn protection area's size. |
2460 | func_82358_a | isUsernameIndex | 2 | Return whether the specified command parameter index is a username parameter. |
2461 | func_82359_c | getPlayer | 2 | |
2462 | func_82362_a | getRequiredPermissionLevel | 2 | Return the required permission level for this command. |
2463 | func_82363_b | parseDouble | 2 | Parses a double from the given string or throws an exception if it's not a double. |
2464 | func_82366_d | getGameRules | 2 | Return the game rule set this command should be able to manipulate. |
2465 | func_82370_a | getUsernameIndex | 2 | Return a command's first parameter index containing a valid username. |
2466 | func_82371_e | getDistanceSquaredToChunkCoordinates | 2 | Return the squared distance between this coordinates and the ChunkCoordinates given as argument. |
2467 | func_82372_a | getMovementDirection | 2 | Returns the movement direction from a velocity vector. |
2468 | func_82375_f | getDefaultMinimumLevel | 2 | Gets the default minimum experience level (argument lm) |
2469 | func_82376_e | getDefaultMaximumLevel | 2 | Gets the default maximum experience level (argument l) |
2470 | func_82377_a | matchesMultiplePlayers | 2 | Returns whether the given pattern can match more than one player. |
2471 | func_82378_b | hasArguments | 2 | Returns whether the given token has any arguments set. |
2472 | func_82379_d | getDefaultMaximumRange | 2 | Gets the default maximum range (argument r). |
2473 | func_82380_c | matchPlayers | 2 | Returns an array of all players matched by the given at-token. |
2474 | func_82381_h | getArgumentMap | 2 | Parses the given argument string, turning it into a HashMap<String, String> of name->value. |
2475 | func_82382_g | getDefaultCount | 2 | Gets the default number of players to return (argument c, 0 for infinite) |
2476 | func_82383_a | hasTheseArguments | 2 | Returns whether the given token (parameter 1) has exactly the given arguments (parameter 2). |
2477 | func_82384_c | getDefaultMinimumRange | 2 | Gets the default minimum range (argument rm). |
2478 | func_82386_a | matchOnePlayer | 2 | Returns the one player that matches the given at-token. Returns null if more than one player matches. |
2479 | func_82403_a | renderFrameItemAsBlock | 0 | Render the item frame's item as a block. |
2480 | func_82406_b | renderItemAndEffectIntoGUI | 0 | Render the item's icon or block into the GUI, including the glint effect. |
2481 | func_82441_a | renderFirstPersonArm | 0 | |
2482 | func_82448_a | transferEntityToWorld | 2 | Transfers an entity from a world to another world. |
2483 | func_82449_a | findPlayers | 2 | Find all players in a specified range and narrowing down by other parameters |
2484 | func_82482_a | dispense | 2 | Dispenses the specified ItemStack from a dispenser. |
2485 | func_82485_a | playDispenseSound | 2 | Play the dispense sound from the specified block. |
2486 | func_82486_a | doDispense | 2 | |
2487 | func_82487_b | dispenseStack | 2 | Dispense the specified stack, play the dispense sound and spawn particles. |
2488 | func_82489_a | spawnDispenseParticles | 2 | Order clients to display dispense particles from the specified block and facing. |
2489 | func_82499_a | getProjectileEntity | 2 | Return the projectile entity spawned by this dispense behavior. |
2490 | func_82571_y | getGeneratorOptions | 2 | |
2491 | func_82572_b | incrementTotalWorldTime | 2 | |
2492 | func_82573_f | getWorldTotalTime | 2 | |
2493 | func_82574_x | getGameRulesInstance | 2 | Gets the GameRules class Instance. |
2494 | func_82579_a | getTagMap | 2 | Return the tag map for this compound. |
2495 | func_82580_o | removeTag | 2 | Remove the specified tag. |
2496 | func_82581_a | createCrashReport | 2 | Create a crash report which indicates a NBT read error. |
2497 | func_82582_d | hasNoTags | 2 | Return whether this compound has no tags. |
2498 | func_82589_e | skipCache | 2 | True if we should skip caching altogether, possibly because this class is not thread-safe. |
2499 | func_82590_d | getNextFreeSpace | 2 | Get the next free space |
2500 | func_82591_c | getPoolSize | 2 | Gets the number of elements in the pool. |