ForgePatch/fml/conf/fields.csv

227 KiB

1seargenamesidedesc
2field_70009_bbuffer1RCon string buffer for log.
3field_70010_ainstance1Single instance of RConConsoleSource
4field_70116_cvserverPosZ0
5field_70117_cuserverPosY0
6field_70118_ctserverPosX0
7field_70121_DboundingBox2Axis aligned bounding box.
8field_70122_EonGround2
9field_70123_FisCollidedHorizontally2True if after a move this entity has collided with something on X- or Z-axis
10field_70124_GisCollidedVertically2True if after a move this entity has collided with something on Y-axis
11field_70125_ArotationPitch2Entity rotation Pitch
12field_70126_BprevRotationYaw2
13field_70127_CprevRotationPitch2
14field_70128_LisDead2Gets set by setDead, so this must be the flag whether an Entity is dead (inactive may be better term)
15field_70129_MyOffset2
16field_70130_Nwidth2How wide this entity is considered to be
17field_70131_Oheight2How high this entity is considered to be
18field_70132_HisCollided2True if after a move this entity has collided with something either vertically or horizontally
19field_70133_IvelocityChanged2
20field_70134_JisInWeb2
21field_70136_UlastTickPosZ2The entity's Z coordinate at the previous tick, used to calculate position during rendering routines
22field_70137_TlastTickPosY2The entity's Y coordinate at the previous tick, used to calculate position during rendering routines
23field_70138_WstepHeight2How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
24field_70139_VySize2
25field_70140_QdistanceWalkedModified2The distance walked multiplied by 0.6
26field_70141_PprevDistanceWalkedModified2The previous ticks distance walked multiplied by 0.6
27field_70142_SlastTickPosX2The entity's X coordinate at the previous tick, used to calculate position during rendering routines
28field_70143_RfallDistance2
29field_70144_YentityCollisionReduction2Reduces the velocity applied by entity collisions by the specified percent.
30field_70145_XnoClip2Whether this entity won't clip with collision or not (make note it won't disable gravity)
31field_70146_Zrand2
32field_70147_fentityRiderYawDelta2
33field_70148_dfirstUpdate2
34field_70149_eentityRiderPitchDelta2
35field_70150_bnextStepDistance2The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
36field_70151_cfire2
37field_70152_anextEntityID2
38field_70153_nriddenByEntity2The entity that is riding this entity
39field_70154_oridingEntity2The entity we are currently riding
40field_70155_lrenderDistanceWeight2
41field_70156_mpreventEntitySpawning2Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
42field_70158_akignoreFrustumCheck2Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
43field_70159_wmotionX2Entity motion X
44field_70160_alisAirBorne2
45field_70161_vposZ2Entity position Z
46field_70162_aichunkCoordY2
47field_70163_uposY2Entity position Y
48field_70164_ajchunkCoordZ2
49field_70165_tposX2Entity position X
50field_70166_sprevPosZ2
51field_70167_rprevPosY2
52field_70168_ammyEntitySize2
53field_70169_qprevPosX2
54field_70170_pworldObj2Reference to the World object.
55field_70171_acinWater2Whether this entity is currently inside of water (if it handles water movement that is)
56field_70172_adhurtResistantTime2Remaining time an entity will be "immune" to further damage after being hurt.
57field_70173_aaticksExisted2How many ticks has this entity had ran since being alive
58field_70174_abfireResistance2The amount of ticks you have to stand inside of fire before be set on fire
59field_70175_agaddedToChunk2Has this entity been added to the chunk its within
60field_70176_ahchunkCoordX2
61field_70177_zrotationYaw2Entity rotation Yaw
62field_70178_aeisImmuneToFire2
63field_70179_ymotionZ2Entity motion Z
64field_70180_afdataWatcher2
65field_70181_xmotionY2Entity motion Y
66field_70191_bthrowableShake2
67field_70192_cthrower2The entity that threw this throwable item.
68field_70193_ainGround2
69field_70194_hticksInGround2
70field_70195_iticksInAir2
71field_70197_dpotionDamage2The damage value of the thrown potion that this EntityPotion represents.
72field_70221_fshatterOrDrop2
73field_70222_dtargetZ2'z' location the eye should float towards.
74field_70223_edespawnTimer2
75field_70224_btargetX2'x' location the eye should float towards.
76field_70225_ctargetY2'y' location the eye should float towards.
77field_70230_daccelerationZ2
78field_70232_baccelerationX2
79field_70233_caccelerationY2
80field_70234_anticksInAir2
81field_70235_ashootingEntity2
82field_70236_jticksAlive2
83field_70238_iinGround2
84field_70249_barrowShake2Seems to be some sort of timer for animating an arrow.
85field_70250_cshootingEntity2The owner of this arrow.
86field_70251_acanBePickedUp21 if the player can pick up the arrow
87field_70252_jticksInGround2
88field_70253_hinData2
89field_70254_iinGround2
90field_70255_aodamage2
91field_70256_apknockbackStrength2The amount of knockback an arrow applies when it hits a mob.
92field_70257_anticksInAir2
93field_70259_aentityDragonObj2The dragon entity this dragon part belongs to
94field_70260_bhealth2
95field_70261_ainnerRotation2Used to create the rotation animation when rendering the crystal.
96field_70262_blightningState2Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc.
97field_70263_cboltLivingTime2Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time.
98field_70264_aboltVertex2A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt
99field_70272_fboatZ2
100field_70273_gboatYaw2
101field_70274_dboatX2
102field_70275_eboatY2
103field_70276_bspeedMultiplier2
104field_70277_cboatPosRotationIncrements2
105field_70278_anvelocityZ0
106field_70279_aisBoatEmpty2true if no player in boat
107field_70280_jvelocityY0
108field_70281_hboatPitch2
109field_70282_ivelocityX0
110field_70290_dhoverStart2The EntityItem's random initial float height.
111field_70291_ehealth2The health of this EntityItem. (For example, damage for tools)
112field_70292_bage2The age of this EntityItem (used to animate it up and down as well as expire it)
113field_70456_fcurrentItemStack0The current ItemStack.
114field_70457_gitemStack2
115field_70458_dplayer2The player whose inventory this is.
116field_70459_einventoryChanged2Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
117field_70460_barmorInventory2An array of 4 item stacks containing the currently worn armor pieces.
118field_70461_ccurrentItem2The index of the currently held item (0-8).
119field_70462_amainInventory2An array of 36 item stacks indicating the main player inventory (including the visible bar).
120field_70464_binventoryWidth2the width of the crafting inventory
121field_70465_ceventHandler2Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
122field_70466_astackList2List of the stacks in the crafting matrix.
123field_70467_astackResult2A list of one item containing the result of the crafting formula
124field_70472_dcurrentRecipe2
125field_70473_ecurrentRecipeIndex2
126field_70474_btheInventory2
127field_70475_cthePlayer2
128field_70476_atheMerchant2
129field_70477_bupperChest2Inventory object corresponding to double chest upper part
130field_70478_clowerChest2Inventory object corresponding to double chest lower part
131field_70479_aname2Name of the chest.
132field_70481_bslotsCount2
133field_70482_cinventoryContents2
134field_70483_ainventoryTitle2
135field_70484_acontainer2The brewing stand this slot belongs to.
136field_70488_aassociatedChest2
137field_70499_fisInReverse2
138field_70500_gmatrix2Minecart rotational logic matrix
139field_70506_asvelocityZ0
140field_70507_arvelocityY0
141field_70508_aqvelocityX0
142field_70509_jminecartY2
143field_70510_hturnProgress2appears to be the progress of the turn
144field_70511_iminecartX2
145field_70512_aominecartYaw2
146field_70513_apminecartPitch2
147field_70514_anminecartZ2
148field_70516_afuse2How long the fuse is
149field_70520_ftickCounter12
150field_70522_eart2
151field_70529_dxpOrbHealth2The health of this XP orb.
152field_70530_expValue2This is how much XP this orb has.
153field_70531_bxpOrbAge2The age of the XP orb in ticks.
154field_70533_axpColor2A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
155field_70544_fparticleScale0
156field_70545_gparticleGravity0
157field_70546_dparticleAge0
158field_70547_eparticleMaxAge0
159field_70548_bparticleTextureJitterX0
160field_70549_cparticleTextureJitterY0
161field_70550_aparticleIcon0The icon field from which the given particle pulls its texture.
162field_70551_jparticleBlue0The blue amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
163field_70552_hparticleRed0The red amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
164field_70553_iparticleGreen0The green amount of color. Used as a percentage, 1.0 = 255 and 0.0 = 0.
165field_70554_aointerpPosY0
166field_70555_apinterpPosZ0
167field_70556_aninterpPosX0
168field_70557_atheEntity0Entity that had been hit and done the Critical hit on.
169field_70558_asparticleName0
170field_70559_armaximumLife0
171field_70560_aqcurrentLife0
172field_70561_ainitialParticleScale0
173field_70562_aflameScale0the scale of the flame FX
174field_70563_amaterialType0the material type for dropped items/blocks
175field_70564_aqbobTimer0The height of the current bob
176field_70570_areddustParticleScale0
177field_70571_aportalParticleScale0
178field_70572_asportalPosZ0
179field_70573_arportalPosY0
180field_70574_aqportalPosX0
181field_70575_aparticleScaleOverTime0
182field_70576_afootstepAge0
183field_70577_arcurrentFootSteps0
184field_70578_aqfootstepMaxAge0
185field_70579_atimeSinceStart0
186field_70580_aqmaximumTime0the maximum time for the explosion
187field_70583_artheRenderEngine0The Rendering Engine.
188field_70585_anoteParticleScale0
189field_70586_alavaParticleScale0
190field_70587_asmokeParticleScale0
191field_70588_asnowDigParticleScale0
192field_70590_abaseSpellTextureIndex0Base spell texture index
193field_70591_aentityToPickUp0
194field_70592_atyOffs0renamed from yOffset to fix shadowing Entity.yOffset
195field_70593_asmaxAge0
196field_70594_arage0
197field_70595_aqentityPickingUp0
198field_70696_bzattackTarget2The active target the Task system uses for tracking
199field_70698_bvdefaultPitch2
200field_70699_bynavigator2
201field_70700_bxnumTicksToChaseTarget2How long to keep a specific target entity
202field_70701_bsmoveForward2
203field_70702_brmoveStrafing2
204field_70703_buisJumping2used to check whether entity is jumping.
205field_70704_btrandomYawVelocity2
206field_70705_bnnewRotationPitch2The new yaw rotation to be applied to the entity.
207field_70708_bqentityAge2The age of this EntityLiving (used to determine when it dies)
208field_70709_bjnewPosX2The new X position to be applied to the entity.
209field_70710_bknewPosY2The new Y position to be applied to the entity.
210field_70712_bmnewRotationYaw2The new yaw rotation to be applied to the entity.
211field_70713_bfactivePotionsMap2
212field_70714_bgtasks2
213field_70715_bhtargetTasks2
214field_70716_binewPosRotationIncrements2The number of updates over which the new position and rotation are to be applied to the entity.
215field_70717_bbattackingPlayer2The most recent player that has attacked this entity
216field_70718_bcrecentlyHit2Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death.
217field_70720_bearrowHitTimer2
218field_70721_aZlimbSwingAmount2
219field_70722_aYprevLimbSwingAmount2
220field_70723_bAsenses2
221field_70724_aRattackTime2
222field_70725_aQdeathTime2The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world.
223field_70726_aTcameraPitch2
224field_70727_aSprevCameraPitch2
225field_70728_aVexperienceValue2The experience points the Entity gives.
226field_70729_aUdead2This gets set on entity death, but never used. Looks like a duplicate of isDead
227field_70732_aIprevSwingProgress2
228field_70733_aJswingProgress2
229field_70735_aLprevHealth2
230field_70737_aNhurtTime2The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
231field_70738_aOmaxHurtTime2What the hurt time was max set to last.
232field_70739_aPattackedAtYaw2The yaw at which this entity was last attacked from.
233field_70744_aEscoreValue2The score value of the Mob, the amount of points the mob is worth.
234field_70746_aGlandMovementFactor2A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block.
235field_70747_aHjumpMovementFactor2A factor used to determine how far this entity will move each tick if it is jumping or falling.
236field_70749_glookHelper2
237field_70752_epotionsNeedUpdate2Whether the DataWatcher needs to be updated with the active potions
238field_70754_balimbSwing2Only relevant when limbYaw is not 0(the entity is moving). Influences where in its swing legs and arms currently are.
239field_70755_bentityLivingToAttack2is only being set, has no uses as of MC 1.1
240field_70756_crevengeTimer2
241field_70757_alivingSoundTime2Number of ticks since this EntityLiving last produced its sound
242field_70758_atprevRotationYawHead2Entity head rotation yaw at previous tick
243field_70759_asrotationYawHead2Entity head rotation yaw
244field_70760_arprevRenderYawOffset2
245field_70761_aqrenderYawOffset2
246field_70762_jbodyHelper2
247field_70765_hmoveHelper2
248field_70767_ijumpHelper2Entity jumping helper
249field_70771_anmaxHurtResistantTime2
250field_70772_bDmaximumHomeDistance2If -1 there is no maximum distance
251field_70773_bEjumpTicks2Number of ticks since last jump
252field_70775_bChomePosition2
253field_70776_bFcurrentTarget2This entity's current target.
254field_70786_dpathToEntity2
255field_70787_bhasAttacked2returns true if a creature has attacked recently only used for creepers and skeletons
256field_70788_cfleeingTick2Used to make a creature speed up and wander away when hit.
257field_70789_aentityToAttack2The Entity this EntityCreature is set to attack.
258field_70791_fattackCounter2
259field_70792_gtargetedEntity2
260field_70793_dwaypointZ2
261field_70794_eprevAttackCounter2
262field_70795_bwaypointX2
263field_70796_cwaypointY2
264field_70797_acourseChangeCooldown2
265field_70798_haggroCooldown2Cooldown time between target loss and new target aquirement.
266field_70810_dslimeJumpDelay2ticks until this slime jumps again
267field_70811_bsquishFactor2
268field_70812_cprevSquishFactor2
269field_70813_asquishAmount2
270field_70826_gstareTimer2A player must stare at an enderman for 5 ticks before it becomes aggressive. This field counts those ticks.
271field_70827_dcarriableBlocks2
272field_70828_eteleportDelay2Counter to delay the teleportation of an enderman towards the currently attacked target
273field_70833_dtimeSinceIgnited2The amount of time since the creeper was close enough to the player to ignite
274field_70834_elastActiveTime2Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)
275field_70837_dangerLevel2Above zero if this PigZombie is Angry.
276field_70838_erandomSoundDelay2A random delay until this PigZombie next makes a sound.
277field_70843_dallySummonCooldown2A cooldown before this entity will search for another Silverfish to join them in battle.
278field_70847_dheightOffset2Random offset used in floating behaviour
279field_70848_eheightOffsetUpdateTime2ticks until heightOffset is randomized
280field_70855_fattackTimer2
281field_70856_gholdRoseTick2
282field_70857_dvillageObj2
283field_70858_ehomeCheckTimer2deincrements, and a distance-to-home check is done at 0
284field_70859_fsquidYaw2
285field_70860_gprevSquidYaw2
286field_70861_dsquidPitch2
287field_70862_eprevSquidPitch2
288field_70863_bzrandomMotionSpeed2
289field_70864_bArotationVelocity2change in squidRotation in radians.
290field_70865_bylastTentacleAngle2the last calculated angle of the tentacles in radians
291field_70866_jtentacleAngle2angle of the tentacles in radians
292field_70867_hsquidRotation2appears to be rotation in radians; we already have pitch & yaw, so this completes the triumvirate.
293field_70868_iprevSquidRotation2previous squidRotation in radians
294field_70869_bDrandomMotionVecY2
295field_70870_bErandomMotionVecZ2
296field_70872_bCrandomMotionVecX2
297field_70881_dinLove2
298field_70882_ebreeding2This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
299field_70883_fdestPos2
300field_70887_jtimeUntilNextEgg2The time until the next egg is spawned.
301field_70898_dfleeceColorTable2Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
302field_70899_esheepTimer2Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
303field_70911_daiSit2
304field_70914_eaiTempt2The tempt AI task for this mob, used to prevent taming while it is fleeing.
305field_70925_gisShaking2true is the wolf is wet else false
306field_70927_jprevTimeWolfIsShaking2
307field_70929_itimeWolfIsShaking2This time increases while wolf is shaking and emitting water particles.
308field_70935_bcustomer0This merchant's current player customer.
309field_70936_crecipeList0The MerchantRecipeList instance.
310field_70937_atheMerchantInventory0Instance of Merchants Inventory.
311field_70952_fisMating2
312field_70953_gisPlaying2
313field_70954_dvillageObj2
314field_70955_erandomTickDivider2
315field_70956_bzwealth2
316field_70958_bBvillagersSellingList2Selling list of Villagers items.
317field_70959_byneedsInitilization2addDefaultEquipmentAndRecipies is called if this is true
318field_70960_bCblacksmithSellingList2Selling list of Blacksmith items.
319field_70961_jtimeUntilReset2
320field_70962_hbuyingPlayer2This villager's current customer.
321field_70963_ibuyingList2Initialises the MerchantRecipeList.java
322field_70976_fringBufferIndex2Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
323field_70977_gdragonPartArray2An array containing all body parts of this dragon
324field_70978_dtargetZ2
325field_70979_eringBuffer2Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
326field_70980_btargetX2
327field_70981_ctargetY2
328field_70982_bzdragonPartTail32
329field_70983_bAdragonPartWing12
330field_70984_bydragonPartTail22
331field_70985_jdragonPartTail12
332field_70986_hdragonPartHead2The head bounding box of a dragon
333field_70987_idragonPartBody2The body bounding box of a dragon
334field_70988_bDanimTime2Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)
335field_70989_bEforceNewTarget2Force selecting a new flight target at next tick if set to true.
336field_70990_bBdragonPartWing22
337field_70991_bCprevAnimTime2Animation time at previous tick.
338field_70992_bHhealingEnderCrystal2The current endercrystal that is healing this dragon
339field_70993_bItarget2
340field_70994_bFslowed2Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed.
341field_70995_bGdeathTicks2
342field_71067_cbexperienceTotal2The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
343field_71068_caexperienceLevel2The current experience level the player is on.
344field_71069_bzinventoryContainer2The Container for the player's inventory (which opens when they press E)
345field_71070_bAopenContainer2The Container the player has open.
346field_71071_byinventory2Inventory of the player
347field_71072_fitemInUseCount2This field starts off equal to getMaxItemUseDuration and is decremented on each tick
348field_71073_dstartMinecartRidingCoordinate2Holds the coordinate of the player when enter a minecraft to ride.
349field_71074_eitemInUse2This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
350field_71075_bZcapabilities2The player's capabilities. (See class PlayerCapabilities)
351field_71076_bsleepTimer2
352field_71077_cspawnChunk2holds the spawn chunk of the player
353field_71078_atheInventoryEnderChest2
354field_71080_cyprevTimeInPortal0The amount of time an entity has been in a Portal the previous tick
355field_71081_bTplayerLocation2the current location of the player
356field_71083_bSsleeping2Boolean value indicating weather a player is sleeping or not
357field_71086_bYtimeInPortal0The amount of time an entity has been in a Portal
358field_71087_bXinPortal2Whether the entity is inside a Portal
359field_71088_bWtimeUntilPortal2
360field_71090_bLxpCooldown2Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
361field_71093_bKdimension2Which dimension the player is in (-1 = the Nether, 0 = normal world)
362field_71100_bBfoodStats2The food object of the player, the general hunger logic.
363field_71101_bCflyToggleTimer2Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
364field_71102_cespeedInAir2
365field_71104_cffishEntity2An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
366field_71106_ccexperience2The current amount of experience the player has within their Experience Bar.
367field_71107_bFprevCameraYaw2
368field_71108_cdspeedOnGround2
369field_71109_bGcameraYaw2
370field_71129_floadedChunks2LinkedList that holds the loaded chunks.
371field_71130_gdestroyedItemsNetCache2entities added to this list will be packet29'd to the player
372field_71131_dmanagedPosX2player X position as seen by PlayerManager
373field_71132_emanagedPosZ2player Z position as seen by PlayerManager
374field_71133_bmcServer2Reference to the MinecraftServer object.
375field_71134_ctheItemInWorldManager2The ItemInWorldManager belonging to this player
376field_71135_aplayerNetServerHandler2The NetServerHandler assigned to this player by the ServerConfigurationManager.
377field_71136_jplayerConqueredTheEnd2Set when a player beats the ender dragon, used to respawn the player at the spawn point while retaining inventory and XP
378field_71137_hisChangingQuantityOnly2set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
379field_71138_iping2
380field_71139_cqcurrentWindowId2The currently in use window ID. Incremented every time a window is opened.
381field_71140_cochatColours2
382field_71142_cmrenderDistance2must be between 3>x>15 (strictly between)
383field_71143_cnchatVisibility2
384field_71144_cklastExperience2Amount of experience the client was last set to
385field_71146_cilastFoodLevel2set to foodStats.GetFoodLevel
386field_71147_cjwasHungry2set to foodStats.getSaturationLevel() == 0.0F each tick
387field_71148_cgtranslator2
388field_71149_chlastHealth2amount of health the client was last set to
389field_71154_frenderArmYaw0
390field_71155_grenderArmPitch0
391field_71156_dsprintToggleTimer0Used to tell if the player pressed forward twice. If this is at 0 and it's pressed (And they are allowed to sprint, aka enough food on the ground etc) it sets this to 7. If it's pressed and it's greater than 0 enable sprinting.
392field_71157_esprintingTicksLeft0Ticks left before sprinting is disabled.
393field_71158_bmovementInput0
394field_71159_cmc0
395field_71163_hprevRenderArmYaw0
396field_71164_iprevRenderArmPitch0
397field_71168_coticksSinceMovePacket0Counter used to ensure that the server sends a move packet (Packet11, 12 or 13) to the client at least once a second.
398field_71169_cphasSetHealth0has the client player's health been set?
399field_71170_cmwasSneaking0Used to check if the player has started or stopped sneaking and needs to tell the server.
400field_71171_cnwasSprinting0Used to check if the player has started or stopped sprinting and needs to tell the server.
401field_71172_ckoldRotationPitch0
402field_71173_clwasOnGround0Check if was on ground last update
403field_71174_asendQueue0
404field_71175_cioldPosZ0
405field_71176_cjoldRotationYaw0
406field_71177_cgoldMinY0Old Minimum Y of the bounding box
407field_71178_choldPosY0
408field_71179_joldPosX0
409field_71180_fotherPlayerMPYaw0
410field_71181_gotherPlayerMPPitch0
411field_71182_dotherPlayerMPY0
412field_71183_eotherPlayerMPZ0
413field_71184_botherPlayerMPPosRotationIncrements0
414field_71185_cotherPlayerMPX0
415field_71186_aisItemInUse0
416field_71280_DbuildLimit2Maximum build height.
417field_71284_ApvpEnabled2Indicates whether PvP is active on the server or not.
418field_71285_BallowFlight2Determines if flight is allowed or not.
419field_71286_Cmotd2The server MOTD string.
420field_71287_LworldName0
421field_71288_MisDemo2
422field_71289_NenableBonusChest2
423field_71290_OworldIsBeingDeleted2If true, there is no need to save chunks or stop the server, because that is already being done.
424field_71292_IserverKeyPair2
425field_71293_JserverOwner2Username of the server owner (for integrated servers)
426field_71294_KfolderName2
427field_71295_TstartProfiling2
428field_71296_QserverIsRunning2
429field_71298_SuserMessage2
430field_71299_RtimeOfLastWarning2Set when warned for "Can't keep up", which triggers again after 15 seconds.
431field_71302_dcurrentTask2The task the server is currently working on(and will output on outputPercentRemaining).
432field_71303_epercentDone2The percentage of the current task finished so far.
433field_71304_btheProfiler2
434field_71305_cworldServers2The server world instances.
435field_71307_nusageSnooper2The PlayerUsageSnooper instance.
436field_71308_oanvilFile2
437field_71309_lmcServer2Instance of Minecraft Server.
438field_71310_manvilConverterForAnvilFile2
439field_71311_jtickTimeArray2
440field_71312_ktimeOfLastDimensionTick2Stats are [dimension][tick%100] system.nanoTime is stored.
441field_71315_wtickCounter2Incremented every tick.
442field_71316_vserverStopped2Indicates to other classes that the server is safely stopped.
443field_71317_userverRunning2Indicates whether the server is running or not. Set to false to initiate a shutdown.
444field_71318_tserverConfigManager2The ServerConfigurationManager instance.
445field_71319_sserverPort2The server's port.
446field_71320_rhostname1The server's hostname.
447field_71321_qcommandManager2
448field_71322_ptickables2Collection of objects to update every tick. Type: List<IUpdatePlayerListBox>
449field_71323_zcanSpawnNPCs2
450field_71324_ycanSpawnAnimals2True if the server has animals turned on.
451field_71325_xonlineMode2True if the server is in online mode.
452field_71335_sguiIsEnabled1
453field_71337_qgameType1
454field_71338_pcanSpawnStructures1
455field_71339_ntheRConThreadMain1
456field_71340_osettings1
457field_71341_lpendingCommandList1
458field_71342_mtheRConThreadQuery1
459field_71345_qlanServerPing0
460field_71346_pisPublic0
461field_71348_oisGamePaused0
462field_71349_lmc0The Minecraft instance.
463field_71350_mtheWorldSettings0
464field_71412_DmcDataDir0
465field_71414_FisTakingScreenshot0Makes sure it doesn't keep taking screenshots when both buttons are down.
466field_71415_GinGameHasFocus0Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
467field_71417_BmouseHelper0Mouse helper instance.
468field_71419_LdebugUpdateTime0Approximate time (in ms) of last update to debug string
469field_71420_MfpsCounter0holds the current fps
470field_71421_NprevFrameTime0
471field_71422_OcurrentServerData0
472field_71423_HsystemTime0
473field_71424_ImcProfiler0The profiler instance
474field_71425_Jrunning0Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
475field_71426_Kdebug0String that shows the debug information
476field_71427_UusageSnooper0Instance of PlayerUsageSnooper.
477field_71428_Ttimer0
478field_71429_WleftClickCounter0Mouse left click counter
479field_71431_Qfullscreen0
480field_71432_PtheMinecraft0Set to 'this' in Minecraft constructor; used by some settings get methods
481field_71433_ScrashReporter0Instance of CrashReport.
482field_71434_RhasCrashed0
483field_71435_YtempDisplayHeight0Display height
484field_71436_XtempDisplayWidth0Display width
485field_71437_ZtheIntegratedServer0Instance of IntegratedServer.
486field_71438_frenderGlobal0
487field_71439_gthePlayer0
488field_71440_ddisplayHeight0
489field_71441_etheWorld0
490field_71442_bplayerController0
491field_71443_cdisplayWidth0
492field_71444_amemoryReserve0A 10MiB preallocation to ensure the heap is reasonably sized.
493field_71445_nisGamePaused0
494field_71446_orenderEngine0The RenderEngine instance used by Minecraft
495field_71449_jsession0
496field_71451_hrenderViewEntity0The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render.
497field_71452_ieffectRenderer0
498field_71453_akmyNetworkManager0
499field_71454_wskipRenderWorld0Skip render world
500field_71455_alintegratedServerIsRunning0
501field_71456_vingameGUI0
502field_71457_aijoinPlayerCounter0Join player counter
503field_71458_uguiAchievement0Gui achievement
504field_71459_ajisDemo0
505field_71460_tentityRenderer0
506field_71461_sloadingScreen0
507field_71462_rcurrentScreen0The GuiScreen that's being displayed at the moment.
508field_71464_qstandardGalacticFontRenderer0
509field_71465_andebugProfilerName0Profiler currently displayed in the debug screen pie chart
510field_71466_pfontRenderer0The font renderer used for displaying and measuring text.
511field_71467_acrightClickDelayTimer0When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
512field_71468_adrefreshTexturePacksScheduled0Checked in Minecraft's while(running) loop, if true it's set to false and the textures refreshed.
513field_71469_aasaveLoader0
514field_71470_abdebugFPS0This is set to fpsCounter every debug screen update, and is shown on the debug screen. It's also sent as part of the usage snooping.
515field_71474_ygameSettings0The game settings that currently hold effect.
516field_71475_aeserverName0
517field_71476_xobjectMouseOver0The ray trace hit that the mouse is over.
518field_71477_afserverPort0
519field_71486_atheCrashReport2Reference to the CrashReport object.
520field_71488_atheCrashReport2Reference to the CrashReport object.
521field_71490_atheCrashReport2Reference to the CrashReport object.
522field_71492_atheCrashReport2Reference to the CrashReport object.
523field_71494_atheCrashReport2Reference to the CrashReport object.
524field_71496_atheCrashReport2Reference to the CrashReport object.
525field_71510_dcrashReportFile2File of crash report.
526field_71511_bcause2The Throwable that is the "cause" for this crash and Crash Report.
527field_71512_ccrashReportSections2Holds the keys and values of all crash report sections.
528field_71513_adescription2Description of the crash report.
529field_71533_atheAdmin2
530field_71561_bcommandSet2The set of ICommand objects currently loaded.
531field_71562_acommandMap2Map of Strings to the ICommand objects they represent
532field_71567_ballowedCharacters2Array of the special characters that are allowed in any text drawing of Minecraft.
533field_71572_bposY2the y coordinate
534field_71573_cposZ2the z coordinate
535field_71574_aposX2
536field_71576_atheReportedExceptionCrashReport2Instance of CrashReport.
537field_71577_frotateRight2Maps a direction to that to the right of it.
538field_71578_grotateLeft2Maps a direction to that to the left of it.
539field_71579_dfacingToDirection2Maps a Facing value (3D) to a Direction value (2D).
540field_71580_erotateOpposite2Maps a direction to that opposite of it.
541field_71581_boffsetZ2
542field_71582_cdirectionToFacing2Maps a Direction value (2D) to a Facing value (3D).
543field_71583_aoffsetX2
544field_71584_hbedDirection2
545field_71585_doffsetsZForSide2gives the offset required for this axis to get the block at that side.
546field_71586_boffsetsXForSide2gives the offset required for this axis to get the block at that side.
547field_71587_coffsetsYForSide2gives the offset required for this axis to get the block at that side.
548field_71588_aoppositeSide2Converts a side to the opposite side. This is the same as XOR'ing it with 1.
549field_71743_atheDecitatedServer1Reference to the DecitatedServer object.
550field_72301_fnumCleans2Number of times this Pool has been cleaned
551field_72302_dnextPoolIndex2Next index to use when adding a Pool Entry.
552field_72303_emaxPoolIndex2Largest index reached by this Pool (can be reset to 0 upon calling cleanPool)
553field_72304_bnumEntriesToRemove2Number of Pool entries to remove when cleanPool is called maxNumCleans times.
554field_72305_clistAABB2List of AABB stored in this Pool
555field_72306_amaxNumCleans2Maximum number of times the pool can be "cleaned" before the list is shrunk
556field_72307_fhitVec2The vector position of the hit
557field_72308_gentityHit2The hit entity
558field_72309_dblockZ2z coordinate of the block ray traced against
559field_72310_esideHit2Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5.
560field_72311_bblockX2x coordinate of the block ray traced against
561field_72312_cblockY2y coordinate of the block ray traced against
562field_72313_atypeOfHit2What type of ray trace hit was this? 0 = block, 1 = entity
563field_72334_fmaxZ2
564field_72335_gtheAABBLocalPool2ThreadLocal AABBPool
565field_72336_dmaxX2
566field_72337_emaxY2
567field_72338_bminY2
568field_72339_cminZ2
569field_72340_aminX2
570field_72346_fresetCount2
571field_72347_dnextFreeSpace2The number of elements we consider "in the pool". Elements already in the backing store whose indices are at or above this value may have their components reset at any time. TODO: this variable should really be named "poolSize", but I'm not renaming it right now in case any mods are actually (inappropriately) using it instead of using the accessor method..
572field_72348_emaximumSizeSinceLastTruncation2
573field_72349_bminimumSize2
574field_72350_cvec3Cache2items at and above nextFreeSpace are assumed to be available
575field_72351_atruncateArrayResetThreshold2
576field_72400_fmcServer2Reference to the MinecraftServer object.
577field_72401_gbannedPlayers2
578field_72402_dviewDistance2
579field_72403_edateFormat2
580field_72404_bplayerEntityList2A list of player entities that exist on this server.
581field_72405_cmaxPlayers2The maximum number of players that can be connected at a time.
582field_72407_ncommandsAllowedForAll2True if all players are allowed to use commands (cheats).
583field_72408_oplayerPingIndex2index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players
584field_72409_lwhiteListEnforced2Server setting to only allow OPs and whitelisted players to join the server.
585field_72410_mgameType2
586field_72411_jwhiteListedPlayers2The Set of all whitelisted players.
587field_72412_kplayerNBTManagerObj2Reference to the PlayerNBTManager object.
588field_72413_hbannedIPs2
589field_72414_iops2A set containing the OPs.
590field_72416_ehostPlayerData0Holds the NBT data for the host player's save file, so this can be written to level.dat.
591field_72422_fwhiteList1
592field_72423_eopsList1
593field_72428_aserver1
594field_72447_dmyVec3LocalPool2
595field_72448_byCoord2Y coordinate of Vec3D
596field_72449_czCoord2Z coordinate of Vec3D
597field_72450_axCoord2X coordinate of Vec3D
598field_72451_atheDecitatedServer1Instance of the DecitatedServer.
599field_72595_frequestIdAsString1The request ID stored as a String
600field_72596_drequestId1A client-provided request ID associated with this query.
601field_72597_echallengeValue1A unique string of bytes used to verify client auth
602field_72598_btimestamp1The creation timestamp for this auth
603field_72599_crandomChallenge1A random integer value to be used for client response authentication
604field_72600_aqueryThread1The RConThreadQuery that this is probably an inner class of
605field_72614_fserverSocketList1A list of registered ServerSockets
606field_72616_esocketList1A list of registered DatagramSockets
607field_72617_bserver1Reference to the IServer object.
608field_72618_crconThread1Thread for this runnable class
609field_72619_arunning1True if the Thread is running, false otherwise
610field_72629_glastAuthCheckTime1The time of the last client auth check
611field_72630_nbuffer1A buffer for incoming DatagramPackets
612field_72631_oincomingPacket1Storage for incoming DatagramPackets
613field_72632_lworldName1The name of the currently loaded world
614field_72633_mquerySocket1The remote socket querying the server
615field_72634_jmaxPlayers1The maximum number of players allowed on the server
616field_72635_kserverMotd1The current server message of the day
617field_72636_hqueryPort1The RCon query port
618field_72637_iserverPort1Port the server is running on
619field_72638_vlastQueryResponseTime1The time of the last query response sent
620field_72639_uoutput1The RConQuery output stream
621field_72640_ttime1The time that this RConThreadQuery was constructed, from (new Date()).getTime()
622field_72641_squeryClients1A map of SocketAddress objects to RConThreadQueryAuth objects
623field_72642_rserverHostname1The hostname of the running server
624field_72643_qqueryHostname1The hostname of this query server
625field_72647_grconPort1Port RCon is running on
626field_72648_lclientThreads1A map of client addresses to their running Threads
627field_72649_jserverSocket1The RCon ServerSocket.
628field_72650_krconPassword1The RCon password
629field_72651_hserverPort1Port the server is running on
630field_72652_ihostname1Hostname RCon is running on
631field_72657_gloggedIn1True if the client has succefssfully logged into the RCon, otherwise false
632field_72658_jrconPassword1The RCon password
633field_72659_hclientSocket1The client's Socket connection
634field_72660_ibuffer1A buffer for incoming Socket data
635field_72666_ahexDigits1Translation array of decimal to hex digits
636field_72673_boutput1ByteArrayOutputStream wrapper
637field_72674_abyteArrayOutput1Output stream
638field_72696_fxzDirectionsConst2x, z direction vectors: east, south, west, north
639field_72697_dchunkWatcherWithPlayers2contains a PlayerInstance for every chunk they can see. the "player instance" cotains a list of all players who can also that chunk
640field_72698_eplayerViewRadius2Number of chunks the server sends to the client. Valid 3<=x<=15. In server.properties.
641field_72699_bplayers2players in the current instance
642field_72700_cplayerInstances2A map of chunk position (two ints concatenated into a long) to PlayerInstance
643field_72701_atheWorldServer2
644field_72737_DmaxBlockZ0Maximum block Z
645field_72738_EdamagedBlocks0Stores blocks currently being broken. Key is entity ID of the thing doing the breaking. Value is a DestroyBlockProgress
646field_72739_FrenderDistanceChunks0
647field_72740_GrenderEntitiesStartupCounter0Render entities startup counter (init value=2)
648field_72741_AminBlockZ0Minimum block Z
649field_72742_BmaxBlockX0Maximum block X
650field_72743_CmaxBlockY0Maximum block Y
651field_72744_LrenderersBeingClipped0How many renderers are being clipped by the frustrum this frame
652field_72745_MrenderersBeingOccluded0How many renderers are being occluded this frame
653field_72746_NrenderersBeingRendered0How many renderers are actually being rendered this frame
654field_72747_OrenderersSkippingRenderPass0How many renderers are skipping rendering due to not having a render pass this frame
655field_72748_HcountEntitiesTotal0Count entities total
656field_72749_IcountEntitiesRendered0Count entities rendered
657field_72750_JcountEntitiesHidden0Count entities hidden
658field_72751_KrenderersLoaded0How many renderers are loaded this frame that try to be rendered
659field_72752_QworldRenderersCheckIndex0World renderers check index
660field_72753_PdummyRenderInt0Dummy render int
661field_72754_SallRenderLists0All render lists (fixed length 4)
662field_72755_RglRenderLists0List of OpenGL lists for the current render pass
663field_72756_fprevSortZ0Previous Z position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
664field_72757_gfrustumCheckOffset0The offset used to determine if a renderer is one of the sixteenth that are being updated this frame
665field_72758_dprevSortX0Previous x position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
666field_72759_eprevSortY0Previous y position when the renderers were sorted. (Once the distance moves more than 4 units they will be resorted)
667field_72761_cocclusionResult0Occlusion query result
668field_72763_nrenderChunksTall0
669field_72764_orenderChunksDeep0
670field_72765_lworldRenderers0
671field_72766_mrenderChunksWide0
672field_72767_jworldRenderersToUpdate0
673field_72768_ksortedWorldRenderers0
674field_72769_htheWorld0
675field_72770_irenderEngine0The RenderEngine instance used by RenderGlobal
676field_72771_wglSkyList0OpenGL sky list
677field_72772_vstarGLCallList0The star GL Call list
678field_72773_ucloudTickCounter0counts the cloud render updates. Used with mod to stagger some updates
679field_72774_tocclusionEnabled0Is occlusion testing enabled
680field_72775_sglOcclusionQueryBase0OpenGL occlusion query base
681field_72777_qmc0A reference to the Minecraft object.
682field_72778_pglRenderListBase0OpenGL render lists base
683field_72779_zminBlockY0Minimum block Y
684field_72780_yminBlockX0Minimum block X
685field_72781_xglSkyList20OpenGL sky list 2
686field_72782_btheWorldServer2The WorldServer object.
687field_72783_amcServer2Reference to the MinecraftServer object.
688field_72792_dentityViewDistance2
689field_72793_btrackedEntities2List of tracked entities, used for iteration operations on tracked entities.
690field_72794_ctrackedEntityIDs2
691field_72795_atheWorld2
692field_72814_disEmpty2True if the chunk cache is empty.
693field_72815_eworldObj2Reference to the World object.
694field_72816_bchunkZ2
695field_72817_cchunkArray2
696field_72818_achunkX2
697field_72982_DvillageCollectionObj2
698field_72983_EvillageSiegeObj2
699field_72984_FtheProfiler2
700field_72985_GspawnHostileMobs2indicates if enemies are spawned or not
701field_72986_AworldInfo2holds information about a world (size on disk, time, spawn point, seed, ...)
702field_72987_BfindingSpawnPoint2Boolean that is set to true when trying to find a spawn point
703field_72988_CmapStorage2
704field_72990_MambientTickCountdown2number of ticks until the next random ambients play
705field_72992_HspawnPeacefulMobs2A flag indicating whether we should spawn peaceful mobs.
706field_72993_IactiveChunkSet2Positions to update
707field_72994_JlightUpdateBlockList2is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset
708field_72995_KisRemote2This is set to true for client worlds, and false for server worlds.
709field_72996_floadedEntityList2A list of all Entities in all currently-loaded chunks
710field_72997_gunloadedEntityList2
711field_72998_dcollidingBoundingBoxes2
712field_72999_escheduledUpdatesAreImmediate2boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
713field_73001_ccloudColour2
714field_73003_nprevRainingStrength2
715field_73004_orainingStrength2
716field_73005_lupdateLCG2Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field.
717field_73006_mDIST_HASH_MAGIC2magic number used to generate fast random numbers for 3d distribution within a chunk
718field_73007_jweatherEffects2a list of all the lightning entities
719field_73008_kskylightSubtracted2How much light is subtracted from full daylight
720field_73010_iplayerEntities2Array list of players in the world.
721field_73011_wprovider2The WorldProvider instance that World uses.
722field_73012_vrand2RNG for World.
723field_73013_udifficultySetting2Option > Difficulty setting (0 - 3)
724field_73016_rlastLightningBolt2Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
725field_73017_qthunderingStrength2
726field_73018_pprevThunderingStrength2
727field_73019_zsaveHandler2
728field_73020_ychunkProvider2Handles chunk operations and caching
729field_73021_xworldAccesses2
730field_73032_dentityList0Contains all entities for this client, both spawned and non-spawned.
731field_73033_bclientChunkProvider0The ChunkProviderClient instance
732field_73034_centityHashSet0The hash set of entities handled by this client. Uses the entity's ID as the hash set's key.
733field_73035_asendQueue0The packets that need to be sent to the server.
734field_73036_LentitySpawnQueue0Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty.
735field_73037_Mmc0
736field_73038_NpreviousActiveChunkSet0
737field_73058_dlevelSaving2Whether or not level saving is enabled
738field_73059_btheChunkProviderServer2
739field_73061_amcServer2
740field_73062_LtheEntityTracker2
741field_73063_MthePlayerManager2
742field_73064_NpendingTickListEntriesHashSet2
743field_73065_OpendingTickListEntriesTreeSet2All work to do in future ticks.
744field_73066_TentityIdMap2An IntHashMap of entity IDs (integers) to their Entity objects.
745field_73068_PallPlayersSleeping2is false if there are no players
746field_73069_SbonusChestContent2
747field_73071_ademoWorldSettings2
748field_73072_LdemoWorldSeed2
749field_73086_fpartiallyDestroyedBlockX2
750field_73087_gpartiallyDestroyedBlockY2
751field_73088_disDestroyingBlock2True if the player is destroying a block
752field_73089_einitialDamage2
753field_73090_bthisPlayerMP2The EntityPlayerMP object that this object is connected to.
754field_73091_cgameType2
755field_73092_atheWorld2The world object that this object is connected to.
756field_73093_ninitialBlockDamage2
757field_73094_odurabilityRemainingOnBlock2
758field_73095_lposY2
759field_73096_mposZ2
760field_73097_jreceivedFinishDiggingPacket2Set to true when the "finished destroying block" packet is received but the block wasn't fully damaged yet. The block will not be destroyed while this is false.
761field_73098_kposX2
762field_73099_hpartiallyDestroyedBlockZ2
763field_73100_icurblockDamage2
764field_73103_ddemoTimeExpired2
765field_73111_dpartialBlockZ0
766field_73112_epartialBlockProgress0damage ranges from 1 to 10. -1 causes the client to delete the partial block renderer.
767field_73113_bpartialBlockX0
768field_73114_cpartialBlockY0
769field_73115_aminingPlayerEntId0entity ID of the player associated with this partially destroyed Block. Used to identify the Blocks in the client Renderer, max 1 per player on a server
770field_73126_flastScaledZPosition2
771field_73127_glastYaw2
772field_73128_dlastScaledXPosition2
773field_73129_elastScaledYPosition2
774field_73130_bblocksDistanceThreshold2
775field_73131_cupdateFrequency2check for sync when ticks % updateFrequency==0
776field_73132_amyEntity2
777field_73133_nplayerEntitiesUpdated2
778field_73134_otrackingPlayers2Holds references to all the players that are currently receiving position updates for this entity.
779field_73135_lmotionZ2
780field_73136_mticks2
781field_73137_jmotionX2
782field_73138_kmotionY2
783field_73139_hlastPitch2
784field_73140_ilastHeadMotion2
785field_73141_vridingEntity2
786field_73142_uticksSinceLastForcedTeleport2every 400 ticks a full teleport packet is sent, rather than just a "move me +x" command, so that position remains fully synced.
787field_73143_tsendVelocityUpdates2
788field_73144_sisDataInitialized2set to true on first sendLocationToClients
789field_73145_rposZ2
790field_73146_qposY2
791field_73147_pposX2
792field_73161_brandom2
793field_73163_aworldObj2
794field_73167_fnoiseData32
795field_73168_gnoiseData42
796field_73169_dnoiseData12
797field_73170_enoiseData22
798field_73171_bnetherNoiseGen72
799field_73172_cgenNetherBridge2
800field_73173_anetherNoiseGen62
801field_73174_nnetherrackExculsivityNoiseGen2Determines whether something other than nettherack can be generated at a location
802field_73175_oworldObj2Is the world that the nether is getting generated.
803field_73176_lnetherNoiseGen32
804field_73177_mslowsandGravelNoiseGen2Determines whether slowsand or gravel can be generated at a location
805field_73178_jnetherNoiseGen12A NoiseGeneratorOctaves used in generating nether terrain
806field_73179_knetherNoiseGen22
807field_73180_hnoiseData52
808field_73181_ihellRNG2
809field_73182_tnetherCaveGenerator2
810field_73183_snetherrackExclusivityNoise2Holds the noise used to determine whether something other than netherrack can be generated at a location
811field_73184_rgravelNoise2
812field_73185_qslowsandNoise2Holds the noise used to determine whether slowsand can be generated at a location
813field_73186_pnoiseField2
814field_73190_fnoiseData42
815field_73191_gnoiseData52
816field_73192_dnoiseData22
817field_73193_enoiseData32
818field_73194_bnoiseGen52
819field_73195_cnoiseData12
820field_73196_anoiseGen42
821field_73197_ndensities2
822field_73198_obiomesForGeneration2The biomes that are used to generate the chunk
823field_73199_lnoiseGen32
824field_73200_mendWorld2
825field_73201_jnoiseGen12
826field_73202_knoiseGen22
827field_73204_iendRNG2
828field_73212_bnoiseGen62A NoiseGeneratorOctaves used in generating terrain
829field_73213_cmobSpawnerNoise2
830field_73214_anoiseGen52A NoiseGeneratorOctaves used in generating terrain
831field_73220_krand2RNG.
832field_73223_wmineshaftGenerator2Holds Mineshaft Generator
833field_73224_vvillageGenerator2Holds Village Generator
834field_73225_ustrongholdGenerator2Holds Stronghold Generator
835field_73226_tcaveGenerator2
836field_73227_sstoneNoise2
837field_73229_qmapFeaturesEnabled2are map structures going to be generated (e.g. strongholds)
838field_73230_pworldObj2Reference to the World object.
839field_73231_zbiomesForGeneration2The biomes that are used to generate the chunk
840field_73232_yravineGenerator2Holds ravine generator
841field_73233_xscatteredFeatureGenerator2
842field_73235_dworldObj0Reference to the World object.
843field_73236_bchunkMapping0The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
844field_73237_cchunkListing0This may have been intended to be an iterable version of all currently loaded chunks (MultiplayerChunkCache), with identical contents to chunkMapping's values. However it is never actually added to.
845field_73238_ablankChunk0The completely empty chunk used by ChunkProviderClient when field_73236_b doesn't contain the requested coordinates.
846field_73244_floadedChunkHashMap2
847field_73245_gloadedChunks2
848field_73246_dcurrentChunkProvider2
849field_73247_ecurrentChunkLoader2
850field_73248_bchunksToUnload2used by unload100OldestChunks to iterate the loadedChunkHashMap for unload (underlying assumption, first in, first out)
851field_73249_cdefaultEmptyChunk2
852field_73250_aloadChunkOnProvideRequest2if this is false, the defaultEmptyChunk will be returned by the provider
853field_73251_hworldObj2
854field_73260_fflagsYAreasToUpdate2Integer field where each bit means to make update 16x16x16 division of chunk (from bottom).
855field_73262_enumberOfTilesToUpdate2
856field_73263_bplayersWatchingChunk2
857field_73264_cchunkLocation2note: this is final
858field_73265_athePlayerManager2
859field_73672_bserverProperties1The server properties object.
860field_73673_cserverPropertiesFile1The server properties file.
861field_73692_fbanEndDate2
862field_73693_greason2
863field_73694_dbanStartDate2
864field_73695_ebannedBy2
865field_73697_cusername2
866field_73698_adateFormat2
867field_73701_bsender1
868field_73702_acommand1The command string.
869field_73713_bfileName2
870field_73714_clistActive2set to true if not singlePlayer
871field_73715_atheBanList2
872field_73716_atheServer2Instance of MinecraftServer.
873field_73725_bmc0A reference to the Minecraft object.
874field_73726_ccurrentlyDisplayedText0The text currently displayed (i.e. the argument to the last call to printText or func_73722_d)
875field_73735_izLevel0
876field_73837_fupdateCounter0
877field_73838_grecordPlaying0The string specifying which record music is playing
878field_73839_dmc0
879field_73840_epersistantChatGUI0ChatGUI instance that retains all previous chat data
880field_73841_bitemRenderer0
881field_73842_crand0
882field_73843_aprevVignetteBrightness0Previous frame vignette brightness (slowly changes by 1% each frame)
883field_73844_jrecordIsPlaying0
884field_73845_hrecordPlayingUpFor0How many ticks the record playing message will be displayed
885field_73973_dbuttonResetDemo0
886field_73974_bupdateCounter0Counts the number of screen updates.
887field_73975_csplashText0The splash message.
888field_73976_arand0The RNG used by the Main Menu Screen.
889field_73977_nviewportTexture0Texture allocated for the current viewport of the main menu's panorama background.
890field_73978_otitlePanoramaPaths0An array of all the paths to the panorama pictures.
891field_73979_mpanoramaTimer0Timer used to rotate the panorama, increases every tick.
892field_74267_amcServer2Reference to the MinecraftServer object.
893field_74270_amcServer2Reference to the MinecraftServer object.
894field_74272_amcServer2Reference to the MinecraftServer object.
895field_74274_amcServer2Reference to the MinecraftServer object.
896field_74276_flastHRTime0The time reported by the high-resolution clock at the last call of updateTimer(), in seconds
897field_74277_glastSyncSysClock0The time reported by the system clock at the last sync, in milliseconds
898field_74278_dtimerSpeed0A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half-speed.
899field_74279_eelapsedPartialTicks0How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
900field_74280_belapsedTicks0How many full ticks have turned over since the last call to updateTimer(), capped at 10.
901field_74281_crenderPartialTicks0How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter.
902field_74282_aticksPerSecond0The number of timer ticks per second of real time
903field_74283_jtimeSyncAdjustment0A ratio used to sync the high-resolution clock to the system clock, updated once per second
904field_74284_hlastSyncHRClock0The time reported by the high-resolution clock at the last sync, in milliseconds
905field_74286_busername0
906field_74293_bpixelBuffer0A buffer to hold pixel values returned by OpenGL.
907field_74294_cpixelValues0The built-up array that contains all the pixel values returned by OpenGL.
908field_74295_adateFormat0
909field_74310_DkeyBindChat0
910field_74311_EkeyBindSneak0
911field_74312_FkeyBindAttack0
912field_74313_GkeyBindUseItem0
913field_74314_AkeyBindJump0
914field_74316_CkeyBindDrop0
915field_74317_Lmc0
916field_74318_Mdifficulty0
917field_74319_NhideGUI0
918field_74320_OthirdPersonView0
919field_74321_HkeyBindPlayerList0
920field_74322_IkeyBindPickBlock0
921field_74323_JkeyBindCommand0
922field_74324_KkeyBindings0
923field_74325_UdebugCamEnable0
924field_74326_TsmoothCamera0Smooth Camera Toggle
925field_74327_WdebugCamRate0Change rate for debug camera
926field_74328_VnoclipRate0No clipping movement rate
927field_74329_QshowDebugProfilerChart0
928field_74330_PshowDebugInfo0true if debug info should be displayed instead of version
929field_74331_Snoclip0No clipping for singleplayer
930field_74332_RlastServer0The lastServer string.
931field_74333_YgammaSetting0
932field_74334_XfovSetting0
933field_74335_ZguiScale0GUI scale
934field_74336_fviewBobbing0
935field_74337_ganaglyph0
936field_74338_dinvertMouse0
937field_74341_cmouseSensitivity0
938field_74343_nchatVisibility0
939field_74344_ochatColours0
940field_74345_lclouds0Clouds flag
941field_74347_jfancyGraphics0
942field_74348_kambientOcclusion0Smooth Lighting
943field_74349_hadvancedOpengl0Advanced OpenGL
944field_74350_ilimitFramerate0
945field_74351_wkeyBindForward0
946field_74352_venableVsync0
947field_74353_ufullScreen0
948field_74354_aioptionsFile0
949field_74355_tsnooperEnabled0
950field_74356_sserverTextures0
951field_74357_rchatOpacity0
952field_74358_qchatLinksPrompt0
953field_74359_pchatLinks0
954field_74362_aaparticleSetting0Determines amount of particles. 0 = All, 1 = Decreased, 2 = Minimal
955field_74363_ablanguage0Game settings language
956field_74364_agPARTICLES0
957field_74366_zkeyBindRight0
958field_74367_aeGUISCALES0GUI scale values
959field_74368_ykeyBindBack0
960field_74370_xkeyBindLeft0
961field_74375_bdeltaY0Mouse delta Y this frame
962field_74377_adeltaX0Mouse delta X this frame
963field_74385_AenumFloat0
964field_74386_BenumBoolean0
965field_74387_CenumString0
966field_74421_amc0Reference to the Minecraft object.
967field_74500_amc0Reference to the Minecraft object.
968field_74503_amc0Reference to the Minecraft object.
969field_74512_dkeyCode0
970field_74513_epressed0because _303 wanted me to call it that(Caironater)
971field_74514_bhash0
972field_74515_ckeyDescription0
973field_74516_akeybindArray0
974field_74522_acolorBuffer0Float buffer used to set OpenGL material colors
975field_74530_blistDummy0
976field_74531_amapDisplayLists0
977field_74532_amc0A reference to the Minecraft object.
978field_74536_amc0Minecraft instance
979field_74541_blineString0
980field_74542_cchatLineID0int value to refer to existing Chat Lines, can be 0 which means unreferrable
981field_74543_aupdateCounterCreated0GUI Update Counter value this Line was created at
982field_74586_frotationZ0The Z component of the entity's yaw rotation
983field_74587_grotationYZ0The Y component (scaled along the Z axis) of the entity's pitch rotation
984field_74588_drotationX0The X component of the entity's yaw rotation
985field_74589_erotationXZ0The combined X and Z components of the entity's pitch rotation
986field_74590_bobjectY0The calculated view object Y coordinate
987field_74591_cobjectZ0The calculated view object Z coordinate
988field_74592_aobjectX0The calculated view object X coordinate
989field_74593_lobjectCoords0The computed view object coordinates
990field_74594_jmodelview0The current GL modelview matrix
991field_74595_kprojection0The current GL projection matrix
992field_74596_hrotationXY0The Y component (scaled along the X axis) of the entity's pitch rotation
993field_74597_iviewport0The current GL viewport
994field_74746_btagType2The type byte for the tags in the list - they must all be of the same type.
995field_74747_atagList2The array list containing the tags encapsulated in this list.
996field_74748_adata2The integer value for the tag.
997field_74749_aintArray2The array of saved integers
998field_74750_adata2The float value for the tag.
999field_74751_adata2The string value for the tag (cannot be empty).
1000field_74752_adata2The short value for the tag.
1001field_74753_adata2The long value for the tag.
1002field_74754_abyteArray2The byte array stored in the tag.
1003field_74755_adata2The double value for the tag.
1004field_74756_adata2The byte value for the tag.
1005field_74784_atagMap2The key-value pairs for the tag. Each key is a UTF string, each value is a tag.
1006field_74816_clanguageList2
1007field_74817_ainstance2Is the private singleton instance of StringTranslate.
1008field_74839_alocalizedName2
1009field_74845_aerrorObjects2
1010field_74885_fcoordBaseMode2switches the Coordinate System base off the Bounding Box
1011field_74886_gcomponentType2The type ID of this component.
1012field_74887_eboundingBox2
1013field_74896_avillagersSpawned2The number of villagers that have been spawned in this component.
1014field_74909_bisTallHouse2
1015field_74910_ctablePosition2
1016field_74913_bisRoofAccessible2
1017field_74917_chasMadeChest2
1018field_74918_avillageBlacksmithChestContents2List of items that Village's Blacksmith chest can contain.
1019field_74926_dstructVillagePieceWeight2
1020field_74927_binDesert2Boolean that determines if the village is in a desert or not.
1021field_74928_cterrainType2World terrain type, 0 for normal, 1 for flap map
1022field_74929_aworldChunkMngr2
1023field_74931_hstructureVillageWeightedPieceList2Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list
1024field_74934_aaverageGroundLevel2
1025field_74937_bscatteredFeatureSizeY2The size of the bounding box for this feature in the Y axis
1026field_74938_cscatteredFeatureSizeZ2The size of the bounding box for this feature in the Z axis
1027field_74939_ascatteredFeatureSizeX2The size of the bounding box for this feature in the X axis
1028field_74941_iitemsToGenerateInTemple2List of items to generate in chests of Temples.
1029field_74942_njunglePyramidsRandomScatteredStones2List of random stones to be generated in the Jungle Pyramid.
1030field_74943_ljunglePyramidsChestContents2List of Chest contents to be generated in the Jungle Pyramid chests.
1031field_74944_mjunglePyramidsDispenserContents2List of Dispenser contents to be generated in the Jungle Pyramid dispensers.
1032field_74949_aroomsLinkedToTheRoom2List of other Mineshaft components linked to this room.
1033field_74952_bisMultipleFloors2
1034field_74953_acorridorDirection2
1035field_74955_dsectionCount2A count of the different sections of this mine. The space between ceiling supports.
1036field_74956_bhasSpiders2
1037field_74957_cspawnerPlaced2
1038field_74958_ahasRails2
1039field_74968_bprimaryWeights2Contains the list of valid piece weights for the set of nether bridge structure pieces.
1040field_74969_csecondaryWeights2Contains the list of valid piece weights for the secondary set of nether bridge structure pieces.
1041field_74970_atheNetherBridgePieceWeight2Instance of StructureNetherBridgePieceWeight.
1042field_74972_afillSeed2
1043field_74976_ahasSpawner2
1044field_75002_chasMadeChest2
1045field_75003_astrongholdChestContents2List of items that Stronghold chests can contain.
1046field_75005_ahasSpawner2
1047field_75007_bstrongholdLibraryChestContents2List of items that Stronghold Library chests can contain.
1048field_75008_cisLargeRoom2
1049field_75013_broomType2
1050field_75014_cstrongholdRoomCrossingChestContents2Items that could generate in the chest that is located in Stronghold Room Crossing.
1051field_75019_bexpandsX2
1052field_75020_cexpandsZ2
1053field_75025_bstrongholdPortalRoom2
1054field_75027_astrongholdPieceWeight2
1055field_75038_brand2The RNG used by the MapGen classes.
1056field_75039_cworldObj2This world object.
1057field_75040_arange2The number of Chunks to gen-check in any given direction.
1058field_75053_dstructureMap2Used to store a list of all structures that have been recursively generated. Used so that during recursive generation, the structure generator can avoid generating structures that intersect ones that have already been placed.
1059field_75054_fterrainType2World terrain type, 0 for normal, 1 for flat map
1060field_75055_evillageSpawnBiomes2A list of all the biomes villages can spawn in.
1061field_75056_franBiomeCheck2is spawned false and set true once the defined BiomeGenBases were compared with the present ones
1062field_75057_gstructureCoords2
1063field_75060_espawnList2
1064field_75061_ebiomelist2
1065field_75065_bselectedBlockMetaData2
1066field_75074_bboundingBox2
1067field_75075_acomponents2List of all StructureComponents that are part of this structure
1068field_75076_chasMoreThanTwoComponents2well ... thats what it does
1069field_75087_dvillagePiecesLimit2
1070field_75088_bvillagePieceWeight2
1071field_75089_cvillagePiecesSpawned2
1072field_75090_avillagePieceClass2The Class object for the represantation of this village piece.
1073field_75096_fflySpeed2
1074field_75097_gwalkSpeed2
1075field_75098_disCreativeMode2Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
1076field_75099_eallowEdit2Indicates whether the player is allowed to modify the surroundings
1077field_75100_bisFlying2Sets/indicates whether the player is flying.
1078field_75101_callowFlying2whether or not to allow the player to fly when they double jump.
1079field_75102_adisableDamage2Disables player damage.
1080field_75123_dfoodTimer2The player's food timer value.
1081field_75124_eprevFoodLevel2
1082field_75125_bfoodSaturationLevel2The player's food saturation.
1083field_75126_cfoodExhaustionLevel2The player's food exhaustion.
1084field_75127_afoodLevel2The player's food level.
1085field_75148_fplayerList2
1086field_75149_dcrafters2list of all people that need to be notified when this craftinventory changes
1087field_75150_etransactionID0
1088field_75151_binventorySlots2the list of all slots in the inventory
1089field_75152_cwindowId2
1090field_75153_ainventoryItemStacks2the list of all items(stacks) for the corresponding slot
1091field_75154_fnumRows2
1092field_75155_elowerChestInventory2
1093field_75156_flastCookTime2
1094field_75157_glastBurnTime2
1095field_75158_etileFurnace2
1096field_75159_hlastItemBurnTime2
1097field_75160_fcraftResult2
1098field_75161_gworldObj2
1099field_75162_ecraftMatrix2The crafting matrix inventory (3x3).
1100field_75163_jposZ2
1101field_75164_hposX2
1102field_75165_iposY2
1103field_75166_fnameSeed2used as seed for EnchantmentNameParts (see GuiEnchantment)
1104field_75167_genchantLevels23-member array storing the enchantment levels of each slot
1105field_75168_etableInventory2SlotEnchantmentTable object with ItemStack to be enchanted
1106field_75169_lrand2
1107field_75170_jposY2
1108field_75171_kposZ2
1109field_75172_hworldPointer2current world (for bookshelf counting)
1110field_75173_iposX2
1111field_75176_fmerchantInventory2
1112field_75177_gtheWorld2Instance of World.
1113field_75178_etheMerchant2Instance of Merchant.
1114field_75179_fcraftResult2
1115field_75180_gisLocalWorld2Determines if inventory manipulation should be handled.
1116field_75181_ecraftMatrix2The crafting matrix inventory.
1117field_75182_etileDispenser2
1118field_75186_ftheSlot2Instance of Slot.
1119field_75187_gbrewTime2
1120field_75188_etileBrewingStand2
1121field_75191_dinstancesLimit2How many Structure Pieces of this type may spawn in a structure
1122field_75192_bpieceWeight2This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped
1123field_75193_cinstancesSpawned2
1124field_75194_apieceClass2
1125field_75203_dstrongComponentType2
1126field_75204_estrongholdStones2
1127field_75205_bpieceWeightArray2
1128field_75206_cstructurePieceList2
1129field_75207_atotalWeight2
1130field_75221_fyDisplayPosition2display position of the inventory slot on the screen y axis
1131field_75222_dslotNumber2the id of the slot(also the index in the inventory arraylist)
1132field_75223_exDisplayPosition2display position of the inventory slot on the screen x axis
1133field_75224_cinventory2The inventory we want to extract a slot from.
1134field_75225_aslotIndex2The index of the slot in the inventory.
1135field_75226_abrewingStand2The brewing stand this slot belongs to.
1136field_75227_acontainer2The brewing stand this slot belongs to.
1137field_75229_athePlayer2The player that is using the GUI where this slot resides.
1138field_75232_bthePlayer2The Player whos trying to buy/sell stuff.
1139field_75233_atheMerchantInventory2Merchant's inventory.
1140field_75234_htheMerchant2"Instance" of the Merchant.
1141field_75235_bparent2The parent class of this clot, ContainerPlayer, SlotArmor is a Anon inner class.
1142field_75236_aarmorType2The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
1143field_75237_gamountCrafted2The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.
1144field_75238_bthePlayer2The player that is using the GUI where this slot resides.
1145field_75239_acraftMatrix2The craft matrix inventory linked to this result slot.
1146field_75244_aplayer2The player that has this container open.
1147field_75245_adoorEnum2
1148field_75254_amutexBits2A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
1149field_75255_didleTime2A decrementing tick that stops the entity from being idle once it reaches 0.
1150field_75256_blookX2X offset to look at
1151field_75257_clookZ2Z offset to look at
1152field_75258_aidleEntity2The entity that is looking idle.
1153field_75259_dplayTime2
1154field_75260_btargetVillager2
1155field_75262_avillagerObj2
1156field_75263_drandPosY2
1157field_75264_erandPosZ2
1158field_75265_bspeed2
1159field_75266_crandPosX2
1160field_75267_atheEntityCreature2
1161field_75268_bcreeperAttackTarget2The creeper's attack target. This is used for the changing of the creeper's state.
1162field_75269_aswellingCreeper2The creeper that is swelling.
1163field_75271_bisSitting2If the EntityTameable is sitting.
1164field_75272_atheEntity2
1165field_75273_atheEntity2
1166field_75274_bfrontDoor2
1167field_75275_aentityObj2
1168field_75276_avillager2
1169field_75280_dtargetY2Y position of player tempting this mob
1170field_75281_etargetZ2Z position of player tempting this mob
1171field_75283_ctargetX2X position of player tempting this mob
1172field_75284_atemptedEntity2The entity using this AI that is tempted by the player.
1173field_75285_lscaredByPlayerMovement2Whether the entity using this AI will be scared by the tempter's sudden movement.
1174field_75287_jisRunning2True if this EntityAITempt task is running
1175field_75289_htemptingPlayer2The player that is tempting the entity that is using this AI.
1176field_75290_idelayTemptCounter2A counter that is decremented each time the shouldExecute method is called. The shouldExecute method will always return false if delayTemptCounter is greater than 0.
1177field_75291_dtookGolemRose2
1178field_75292_btheGolem2
1179field_75293_ctakeGolemRoseTick2
1180field_75294_atheVillager2
1181field_75297_fshouldCheckSight2If true, EntityAI targets must be able to be seen (cannot be blocked by walls) to be suitable targets.
1182field_75299_dtaskOwner2The entity that this task belongs to
1183field_75301_btargetSearchStatus2When nearbyOnly is true: 0 -> No target, but OK to search; 1 -> Nearby target found; 2 -> Target too far.
1184field_75302_ctargetSearchDelay2When nearbyOnly is true, this throttles target searching to avoid excessive pathfinding.
1185field_75303_anearbyOnly2When true, only entities that can be reached with minimal effort will be targetted.
1186field_75304_bvillageAgressorTarget2The aggressor of the iron golem's village which is now the golem's attack target.
1187field_75305_airongolem2
1188field_75306_gtheNearestAttackableTargetSorter2Instance of EntityAINearestAttackableTargetSorter.
1189field_75307_btargetClass2
1190field_75308_ctargetChance2
1191field_75309_atargetEntity2
1192field_75310_gtheTameable2
1193field_75312_aentityCallsForHelp2
1194field_75313_btheTarget2
1195field_75314_atheEntityTameable2
1196field_75315_btheOwnerAttacker2
1197field_75316_atheDefendingTameable2
1198field_75320_drangedAttackTime2A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the maxRangedAttackTime.
1199field_75321_eentityMoveSpeed2
1200field_75322_bentityHost2The entity the AI instance has been applied to
1201field_75323_cattackTarget2
1202field_75325_hmaxRangedAttackTime2The maximum time the AI has to wait before peforming another ranged attack.
1203field_75326_bleapTarget2The entity that the leaper is leaping towards.
1204field_75327_cleapMotionY2The entity's motionY after leaping.
1205field_75328_aleaper2The entity that is leaping.
1206field_75329_fwatchedClass2
1207field_75330_dlookTime2
1208field_75332_btheWatcher2
1209field_75333_cmaxDistanceForPlayer2This is the Maximum distance that the AI will look for the Entity
1210field_75334_aclosestEntity2The closest entity which is being watched by this one.
1211field_75335_btheMerchant2
1212field_75337_gpetPathfinder2
1213field_75338_dthePet2
1214field_75339_etheOwner2
1215field_75340_bmaxDist2
1216field_75341_cminDist2
1217field_75342_atheWorld2
1218field_75346_bparentAnimal2
1219field_75348_achildAnimal2The child that is following its parent.
1220field_75350_fhasStoppedDoorInteraction2If is true then the Entity has stopped Door Interaction and compoleted the task.
1221field_75351_gentityPositionX2
1222field_75352_dentityPosZ2
1223field_75354_bentityPosX2
1224field_75355_centityPosY2
1225field_75356_atheEntity2
1226field_75357_hentityPositionZ2
1227field_75359_ibreakingTime2
1228field_75367_ftheWorld2
1229field_75368_dshelterZ2
1230field_75369_emovementSpeed2
1231field_75370_bshelterX2
1232field_75371_cshelterY2
1233field_75372_atheCreature2
1234field_75373_atheEntity2
1235field_75374_fentityPathEntity2The PathEntity of our entity
1236field_75375_gentityPathNavigate2The PathNavigate of our entity
1237field_75376_dclosestLivingEntity2
1238field_75377_edistanceFromEntity2
1239field_75378_bfarSpeed2
1240field_75379_cnearSpeed2
1241field_75380_atheEntity2The entity we are attached to
1242field_75381_htargetEntityClass2The class of the entity we should avoid
1243field_75383_dminPlayerDistance2
1244field_75385_bthePlayer2
1245field_75386_cworldObject2
1246field_75387_atheWolf2
1247field_75390_dtheAnimal2
1248field_75391_etargetMate2
1249field_75392_bspawnBabyDelay2Delay preventing a baby from spawning immediately when two mate-able animals find each other.
1250field_75393_cmoveSpeed2The speed the creature moves at during mating behavior.
1251field_75394_atheWorld2
1252field_75395_btheVillager2
1253field_75396_clookTime2
1254field_75397_atheGolem2
1255field_75408_dattackCountdown2
1256field_75409_btheEntity2
1257field_75410_ctheVictim2
1258field_75411_atheWorld2
1259field_75415_fdoorList2
1260field_75416_ddoorInfo2
1261field_75417_eisNocturnal2
1262field_75418_bmovementSpeed2
1263field_75419_centityPathNavigate2The PathNavigate of our entity.
1264field_75420_atheEntity2
1265field_75421_dinsidePosZ2
1266field_75422_bdoorInfo2
1267field_75423_cinsidePosX2
1268field_75424_aentityObj2
1269field_75425_fspeed2
1270field_75426_gmaxTargetDistance2If the distance to the target entity is further than this, this AI task will not run.
1271field_75427_dmovePosY2
1272field_75428_emovePosZ2
1273field_75429_btargetEntity2
1274field_75430_cmovePosX2
1275field_75431_atheEntity2
1276field_75432_dmovePosZ2
1277field_75433_emovementSpeed2
1278field_75434_bmovePosX2
1279field_75435_cmovePosY2
1280field_75436_atheEntity2
1281field_75437_flongMemory2When true, the mob will continue chasing its target, even if it can't find a path to them right now.
1282field_75438_gentityPathEntity2The PathEntity of our entity.
1283field_75439_dattackTick2An amount of decrementing ticks that allows the entity to attack once the tick reaches 0.
1284field_75440_espeedTowardsTarget2The speed with which the mob will approach the target
1285field_75441_battacker2
1286field_75443_aworldObj2
1287field_75444_hclassTarget2
1288field_75448_dworldObj2
1289field_75449_ematingTimeout2
1290field_75450_bvillagerObj2
1291field_75451_cmate2
1292field_75452_avillageObj2
1293field_75453_dzPosition2
1294field_75454_espeed2
1295field_75455_bxPosition2
1296field_75456_cyPosition2
1297field_75457_aentity2
1298field_75459_btheEntity2
1299field_75465_astaticVector2used to store a driection when the user passes a point to move towards or away from. WARNING: NEVER THREAD SAFE. MULTIPLE findTowards and findAway calls, will share this var
1300field_75475_flastActivityTimestamp2
1301field_75476_gisDetachedFromVillageFlag2
1302field_75477_dinsideDirectionX2
1303field_75478_einsideDirectionZ2
1304field_75479_bposY2
1305field_75480_cposZ2
1306field_75481_aposX2
1307field_75482_hdoorOpeningRestrictionCounter2
1308field_75509_fnoSunPathfind2
1309field_75510_gtotalTicks2Time, in number of ticks, following the current path
1310field_75511_dspeed2
1311field_75512_epathSearchRange2The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
1312field_75513_bworldObj2
1313field_75514_ccurrentPath2The PathEntity being followed.
1314field_75515_atheEntity2
1315field_75516_lavoidsWater2If water blocks are avoided (at least by the pathfinder)
1316field_75517_mcanSwim2If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
1317field_75518_jcanPassOpenWoodenDoors2Specifically, if a wooden door block is even considered to be passable by the pathfinder
1318field_75519_kcanPassClosedWoodenDoors2If door blocks are considered passable even when closed
1319field_75520_hticksAtLastPos2The time when the last position check was done (to detect successful movement)
1320field_75521_ilastPosCheck2Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
1321field_75524_bseenEntities2Cache of entities which we can see
1322field_75525_cunseenEntities2Cache of entities which we cannot see
1323field_75526_aentityObj2
1324field_75531_ftheVillage2Instance of Village.
1325field_75537_aworldObj2
1326field_75552_dvillageList2
1327field_75553_etickCounter2
1328field_75554_bvillagerPositionsList2This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either.
1329field_75555_cnewDoors2
1330field_75556_aworldObj2
1331field_75580_flastAddDoorTimestamp2
1332field_75581_gtickCounter2
1333field_75582_dcenter2This is the actual village center.
1334field_75583_evillageRadius2
1335field_75584_bvillageDoorInfoList2list of VillageDoorInfo objects
1336field_75585_ccenterHelper2This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
1337field_75586_aworldObj2
1338field_75587_jnumIronGolems2
1339field_75588_hnumVillagers2
1340field_75589_ivillageAgressors2
1341field_75590_bagressionTime2
1342field_75591_cvillageObj2
1343field_75592_aagressor2
1344field_75603_fcreatureMaterial2
1345field_75604_gisPeacefulCreature2A flag indicating whether this creature type is peaceful.
1346field_75605_dcreatureClass2The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)
1347field_75606_emaxNumberOfCreature2
1348field_75611_bprimaryColor2Base color of the egg
1349field_75612_csecondaryColor2Color of the egg spots
1350field_75613_aspawnedID2The entityID of the spawned mob
1351field_75622_fstringToIDMapping2Maps entity names to their numeric identifiers
1352field_75623_dIDtoClassMapping2provides a mapping between an entityID and an Entity Class
1353field_75624_eclassToIDMapping2provides a mapping between an Entity Class and an entity ID
1354field_75625_bstringToClassMapping2Provides a mapping between entity classes and a string
1355field_75626_cclassToStringMapping2Provides a mapping between a string and an entity classes
1356field_75627_aentityEggs2This is a HashMap of the Creative Entity Eggs/Spawners.
1357field_75643_fupdate2
1358field_75644_dposZ2
1359field_75645_espeed2The speed at which the entity should move
1360field_75646_bposX2
1361field_75647_cposY2
1362field_75648_aentity2The EntityLiving that is being moved
1363field_75653_fposY2
1364field_75654_gposZ2
1365field_75655_disLooking2Whether or not the entity is trying to look at something.
1366field_75656_eposX2
1367field_75657_bdeltaLookYaw2The amount of change that is made each update for an entity facing a direction.
1368field_75658_cdeltaLookPitch2The amount of change that is made each update for an entity facing a direction.
1369field_75659_aentity2
1370field_75662_bisJumping2
1371field_75663_aentity2
1372field_75668_atheLiving2Instance of EntityLiving.
1373field_75675_dwatched2
1374field_75676_bdataValueId2id of max 31
1375field_75677_cwatchedObject2
1376field_75678_aobjectType2
1377field_75694_dlock2
1378field_75695_bwatchedObjects2
1379field_75696_cobjectChanged2true if one or more object was changed
1380field_75697_adataTypes2
1381field_75699_DoffsetX2
1382field_75700_EoffsetY2
1383field_75702_Atitle2Painting Title.
1384field_75703_BsizeX2
1385field_75704_CsizeY2
1386field_75728_zmaxArtTitleLength2Holds the maximum length of paintings art title.
1387field_75731_bpriority2Priority of the EntityAIBase
1388field_75732_ctasks2The EntityAITasks object of which this is an entry.
1389field_75733_aaction2The EntityAIBase object.
1390field_75737_dsavedIOCounter2
1391field_75738_eisThreadWaiting2
1392field_75739_bthreadedIOQueue2
1393field_75740_cwriteQueuedCounter2
1394field_75741_athreadedIOInstance2Instance of ThreadedFileIOBase
1395field_75748_didCounts2Map of MapDataBase id String prefixes ('map' etc) to max known unique Short id (the 0 part etc) for that prefix
1396field_75749_bloadedDataMap2Map of item data String id to loaded MapDataBases
1397field_75750_cloadedDataList2List of loaded MapDataBases.
1398field_75751_asaveHandler2
1399field_75767_fsaveDirectoryName2The directory name of the world
1400field_75768_dmapDataDir2
1401field_75769_einitializationTime2The time in milliseconds when this field was initialized. Stored in the session lock file.
1402field_75770_bworldDirectory2The directory in which to save world data.
1403field_75771_cplayersDirectory2The directory in which to save player data.
1404field_75778_dtickCount2
1405field_75779_etickRate2
1406field_75780_bexecutingTaskEntries2A list of EntityAITaskEntrys that are currently being executed.
1407field_75781_ctheProfiler2Instance of Profiler.
1408field_75782_ataskEntries2A list of EntityAITaskEntrys in EntityAITasks.
1409field_75791_ftheEnumGameType0Instance of EnumGameType.
1410field_75792_ghardcore0
1411field_75793_dsizeOnDisk0
1412field_75794_erequiresConversion0
1413field_75795_bdisplayName0the displayed name of this save file
1414field_75796_clastTimePlayed0
1415field_75797_afileName0the file name of this save
1416field_75798_hcheatsEnabled0
1417field_75808_asavesDirectory2Reference to the File object representing the directory for the world saves
1418field_75825_dchunkSaveLocation2Save directory for chunks using the Anvil format
1419field_75826_bpendingAnvilChunksCoordinates2
1420field_75827_csyncLockObject2
1421field_75828_achunksToRemove2
1422field_75833_fdistanceToNext2The linear distance to the next point
1423field_75834_gdistanceToTarget2The distance to the target
1424field_75835_dindex2The index of this point in its assigned path
1425field_75836_etotalPathDistance2The distance along the path to this point
1426field_75837_byCoord2The y coordinate of this point
1427field_75838_czCoord2The z coordinate of this point
1428field_75839_axCoord2The x coordinate of this point
1429field_75840_jhash2A hash of the coordinates used to identify this point
1430field_75841_hprevious2The point preceding this in its assigned path
1431field_75842_iisFirst2Indicates this is the origin
1432field_75851_bcount2The number of points in this path
1433field_75852_apathPoints2Contains the points in this path
1434field_75862_fisMovementBlockAllowed2should the PathFinder disregard BlockMovement type materials in its path
1435field_75863_gisPathingInWater2
1436field_75864_dpathOptions2Selection of path points to add to the path
1437field_75865_eisWoddenDoorAllowed2should the PathFinder go through wodden door blocks
1438field_75866_bpath2The path being generated
1439field_75867_cpointMap2The points in the path
1440field_75868_aworldMap2Used to find obstacles
1441field_75869_hcanEntityDrown2tells the FathFinder to not stop pathing underwater
1442field_75882_bcurrentPathIndex2PathEntity Array Index the Entity is currently targeting
1443field_75883_cpathLength2The total length of the path
1444field_75884_apoints2The actual points in the path
1445field_75906_dbaseSeed2base seed to the LCG prng provided via the constructor
1446field_75907_bworldGenSeed2seed from World#getWorldSeed that is used in the LCG prng
1447field_75908_cchunkSeed2final part of the LCG prng that uses the chunk X, Z coords along with the other two seeds to generate pseudorandom numbers
1448field_75909_aparent2parent GenLayer that was provided via the constructor
1449field_75910_bbiomePatternGeneratorChain2
1450field_75911_criverPatternGeneratorChain2
1451field_75928_DobjectCraftStats2Tracks the number of items a given block or item has been crafted.
1452field_75929_EobjectUseStats2Tracks the number of times a given block or item has been used.
1453field_75930_FobjectBreakStats2Tracks the number of times a given block or item has been broken.
1454field_75932_AplayerKillsStat2counts the number of times you've killed a player
1455field_75933_BfishCaughtStat2
1456field_75934_CmineBlockStatArray2
1457field_75938_ditemStats2
1458field_75939_eobjectMineStats2Tracks the number of times a given block or item has been mined.
1459field_75940_ballStats2
1460field_75941_cgeneralStats2
1461field_75942_aoneShotStats2Tracks one-off stats.
1462field_75943_ndistanceFallenStat2the distance you have fallen
1463field_75944_odistanceClimbedStat2the distance you've climbed
1464field_75945_ldistanceWalkedStat2distance you've walked
1465field_75946_mdistanceSwumStat2distance you have swam
1466field_75947_jleaveGameStat2number of times you've left a game
1467field_75948_kminutesPlayedStat2number of minutes you have played
1468field_75951_wdamageDealtStat2the amount of damage you've dealt
1469field_75952_vdropStat2the distance you've dropped (or times you've fallen?)
1470field_75953_ujumpStat2the times you've jumped
1471field_75954_tdistanceByPigStat2the distance you've traveled by pig
1472field_75955_sdistanceByBoatStat2the distance you've traveled by boat
1473field_75956_rdistanceByMinecartStat2the distance you've traveled by minecart
1474field_75957_qdistanceDoveStat2the distance you've dived
1475field_75958_pdistanceFlownStat2the distance you've flown
1476field_75959_zmobKillsStat2the number of mobs you have killed
1477field_75960_ydeathsStat2the number of times you have died
1478field_75961_xdamageTakenStat2the amount of damage you have taken
1479field_75972_fisIndependent2
1480field_75974_ddecimalFormat2
1481field_75975_estatId2The Stat ID
1482field_75976_btype2
1483field_75977_cnumberFormat2
1484field_75978_astatName2The Stat name
1485field_75979_jdistanceStatType2
1486field_75980_hsimpleStatType2
1487field_75981_itimeStatType2
1488field_75990_dtheItemStack2Holds the ItemStack that will be used to draw the achievement into the GUI.
1489field_75991_bdisplayRow2Is the row (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1490field_75992_cparentAchievement2Holds the parent achievement, that must be taken before this achievement is avaiable.
1491field_75993_adisplayColumn2Is the column (related to center of achievement gui, in 24 pixels unit) that the achievement will be displayed.
1492field_75994_lstatStringFormatter0Holds a string formatter for the achievement, some of then needs extra dynamic info - like the key used to open the inventory.
1493field_75995_misSpecial2Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve.
1494field_75996_kachievementDescription2Holds the description of the achievement, ready to be formatted and/or displayed.
1495field_75998_Denchantments2Is the 'Enchanter' achievement
1496field_75999_Eoverkill2
1497field_76000_Fbookcase2Is the 'Librarian' achievement
1498field_76001_Apotion2Is the 'Local Brewery' achievement
1499field_76002_BtheEnd2Is the 'The End?' achievement
1500field_76003_CtheEnd22Is the 'The End.' achievement
1501field_76004_fopenInventory2Is the 'open inventory' achievement.
1502field_76005_gmineWood2Is the 'getting wood' achievement.
1503field_76006_dmaxDisplayRow2Is the biggest row used to display a achievement on the GUI.
1504field_76007_eachievementList2Holds a list of all registered achievements.
1505field_76008_bminDisplayRow2Is the smallest row used to display a achievement on the GUI.
1506field_76009_cmaxDisplayColumn2Is the biggest column used to display a achievement on the GUI.
1507field_76010_aminDisplayColumn2Is the smallest column used to display a achievement on the GUI.
1508field_76011_nbakeCake2Is the 'the lie' achievement.
1509field_76012_obuildBetterPickaxe2Is the 'getting a upgrade' achievement.
1510field_76013_lbuildHoe2Is the 'time to farm' achievement.
1511field_76014_mmakeBread2Is the 'bake bread' achievement.
1512field_76015_jbuildFurnace2Is the 'hot topic' achievement.
1513field_76016_kacquireIron2Is the 'acquire hardware' achievement.
1514field_76017_hbuildWorkBench2Is the 'benchmarking' achievement.
1515field_76018_ibuildPickaxe2Is the 'time to mine' achievement.
1516field_76019_wdiamonds2Is the 'DIAMONDS!' achievement
1517field_76020_vsnipeSkeleton2The achievement for killing a Skeleton from 50 meters aways.
1518field_76021_uflyPig2Is the 'when pig fly' achievement.
1519field_76022_tkillCow2is the 'cow tipper' achievement.
1520field_76023_skillEnemy2Is the 'monster hunter' achievement.
1521field_76024_rbuildSword2Is the 'time to strike' achievement.
1522field_76025_qonARail2Is the 'on a rail' achievement
1523field_76026_pcookFish2Is the 'delicious fish' achievement.
1524field_76027_zblazeRod2Is the 'Into Fire' achievement
1525field_76028_yghast2Is the 'Return to Sender' achievement
1526field_76029_xportal2Is the 'We Need to Go Deeper' achievement
1527field_76032_dslotHash2The id of the hash slot computed from the hash
1528field_76033_bvalueEntry2The object stored in this entry
1529field_76034_cnextEntry2The next entry in this slot
1530field_76035_ahashEntry2The hash code of this entry
1531field_76050_fkeySet2The set of all the keys stored in this MCHash object
1532field_76051_dgrowFactor2The scale factor used to determine when to grow the table
1533field_76052_eversionStamp2A serial stamp used to mark changes
1534field_76053_bcount2The number of items stored in this map
1535field_76054_cthreshold2The grow threshold
1536field_76055_aslots2An array of HashEntries representing the heads of hash slot lists
1537field_76094_fworldTime2The current world time in ticks, ranging from 0 to 23999.
1538field_76095_glastTimePlayed2The last time the player was in this world.
1539field_76096_dspawnY2The spawn zone position Y coordinate.
1540field_76097_espawnZ2The spawn zone position Z coordinate.
1541field_76098_bterrainType2
1542field_76099_cspawnX2The spawn zone position X coordinate.
1543field_76100_arandomSeed2Holds the seed of the currently world.
1544field_76101_nrainTime2Number of ticks until next rain.
1545field_76102_othundering2Is thunderbolts failing now?
1546field_76103_lsaveVersion2Introduced in beta 1.3, is the save version for future control.
1547field_76104_mraining2True if it's raining, false otherwise.
1548field_76105_jdimension2
1549field_76106_klevelName2The name of the save defined at world creation.
1550field_76107_hsizeOnDisk2The size of entire save of current world on the disk, isn't exactly.
1551field_76108_iplayerTag2
1552field_76109_uinitialized2
1553field_76110_tallowCommands2
1554field_76111_shardcore2Hardcore mode flag
1555field_76112_rmapFeaturesEnabled2Whether the map features (e.g. strongholds) generation is enabled or disabled.
1556field_76113_qtheGameType2The Game Type.
1557field_76114_pthunderTime2Number of ticks untils next thunderbolt.
1558field_76115_atheWorldInfo2Instance of WorldInfo.
1559field_76117_ainternalMap2
1560field_76144_aSIN_TABLE2A table of sin values computed from 0 (inclusive) to 2*pi (exclusive), with steps of 2*PI / 65536.
1561field_76147_dhash2
1562field_76148_bvalue2the value held by the hash at the specified key
1563field_76149_cnextEntry2the next hashentry in the table
1564field_76150_akey2the key as a long (for playerInstances it is the x in the most significant 32 bits and then y)
1565field_76165_dpercentUseable2percent of the hasharray that can be used without hash colliding probably
1566field_76166_emodCount2count of times elements have been added/removed
1567field_76167_bnumHashElements2the number of elements in the hash array
1568field_76168_ccapacity2the maximum amount of elements in the hash (probably 3/4 the size due to meh hashing function)
1569field_76169_ahashArray2the array of all elements in the hash
1570field_76172_aparent2
1571field_76189_adirty2Whether this MapDataBase needs saving to disk.
1572field_76190_imapName2The name of the map data nbt
1573field_76196_gplayersArrayList2Holds a reference to the MapInfo of the players who own a copy of the map
1574field_76197_dscale2
1575field_76198_ecolors2colours
1576field_76199_bzCenter2
1577field_76200_cdimension2
1578field_76201_axCenter2
1579field_76202_jplayersHashMap2Holds a reference to the players who own a copy of the map and a reference to their MapInfo
1580field_76203_hplayersVisibleOnMap2
1581field_76205_fticksUntilPlayerLocationMapUpdate2
1582field_76206_glastPlayerLocationOnMap2a cache of the result from getPlayersOnMap so that it is not resent when nothing changes
1583field_76207_dmapDataObj2reference in MapInfo to MapData object
1584field_76208_ecurrentRandomNumber2updated by x = mod(x*11,128) +1 x-1 is used to index field_76209_b and field_76210_c
1585field_76211_aentityplayerObj2Reference for EntityPlayer object in MapInfo
1586field_76212_diconRotation2
1587field_76213_edata2
1588field_76214_bcenterX2
1589field_76215_ccenterZ2
1590field_76216_aiconSize2
1591field_76233_Episton2Pistons' material.
1592field_76234_FmaterialMapColor2The color index used to draw the blocks of this material on maps.
1593field_76235_GcanBurn2Bool defining if the block can burn or not.
1594field_76239_Hreplaceable2Determines whether blocks with this material can be "overwritten" by other blocks when placed - eg snow, vines and tall grass.
1595field_76240_IisTranslucent2Indicates if the material is translucent
1596field_76241_JrequiresNoTool2Determines if the material can be harvested without a tool (or with the wrong tool)
1597field_76242_KmobilityFlag2Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed.
1598field_76281_amapColorArray2Holds all the 16 colors used on maps, very similar of a pallete system.
1599field_76290_qcolorIndex2Holds the index of the color used on map.
1600field_76291_pcolorValue2Holds the color in RGB value that will be rendered on maps.
1601field_76292_aitemWeight2The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
1602field_76295_dtheMinimumChanceToGenerateItem2The minimum chance of item generating.
1603field_76296_etheMaximumChanceToGenerateItem2The maximum chance of item generating.
1604field_76297_btheItemId2The Item/Block ID to generate in the Chest.
1605field_76299_dmaxGroupCount2
1606field_76300_bentityClass2Holds the class of the entity to be spawned.
1607field_76301_cminGroupCount2
1608field_76302_benchantmentobj2Enchantment object associated with this EnchantmentData
1609field_76303_cenchantmentLevel2Enchantment level associated with this EnchantmentData
1610field_76306_boctaves2
1611field_76307_ageneratorCollection2Collection of noise generation functions. Output is combined to produce different octaves of noise.
1612field_76312_dpermutations2
1613field_76313_byCoord2
1614field_76314_czCoord2
1615field_76315_axCoord2
1616field_76323_dprofilingSection2Current profiling section
1617field_76324_eprofilingMap2Profiling map
1618field_76325_bsectionList2List of parent sections
1619field_76326_ctimestampList2List of timestamps (System.nanoTime)
1620field_76327_aprofilingEnabled2Flag profiling enabled
1621field_76339_apatternControlCode2
1622field_76342_bsecond2Second Object in the Tuple
1623field_76343_afirst2First Object in the Tuple
1624field_76344_asnooper2The PlayerUsageSnooper object.
1625field_76366_fstarve2
1626field_76367_gcactus2
1627field_76368_dinWall2
1628field_76369_edrown2
1629field_76370_bonFire2
1630field_76371_clava2
1631field_76372_ainFire2
1632field_76373_ndamageType2
1633field_76374_oisUnblockable2This kind of damage can be blocked or not.
1634field_76376_mmagic2
1635field_76377_jgeneric2
1636field_76378_kexplosion2
1637field_76379_hfall2
1638field_76380_ioutOfWorld2
1639field_76381_tdifficultyScaled2Whether this damage source will have its damage amount scaled based on the current difficulty.
1640field_76382_sprojectile2This kind of damage is based on a projectile or not.
1641field_76383_rfireDamage2This kind of damage is based on fire or not.
1642field_76384_qhungerDamage2
1643field_76385_pisDamageAllowedInCreativeMode2
1644field_76386_odamageSourceEntity2
1645field_76387_pindirectEntity2
1646field_76412_Leffectiveness2
1647field_76413_Musable2
1648field_76414_NliquidColor2Is the color of the liquid for this potion.
1649field_76415_Hid2The Id of a Potion object.
1650field_76416_Iname2The name of the Potion.
1651field_76417_JstatusIconIndex2The index for the icon displayed when the potion effect is active.
1652field_76418_KisBadEffect2This field indicated if the effect is 'bad' - negative - for the entity.
1653field_76419_fdigSlowdown2
1654field_76420_gdamageBoost2
1655field_76421_dmoveSlowdown2
1656field_76422_edigSpeed2
1657field_76424_cmoveSpeed2
1658field_76425_apotionTypes2The array of potion types.
1659field_76426_nfireResistance2The fire resistance Potion object.
1660field_76427_owaterBreathing2The water breathing Potion object.
1661field_76428_lregeneration2The regeneration Potion object.
1662field_76429_mresistance2
1663field_76430_jjump2
1664field_76431_kconfusion2
1665field_76432_hheal2
1666field_76433_iharm2
1667field_76436_upoison2The poison Potion object.
1668field_76437_tweakness2The weakness Potion object.
1669field_76438_shunger2The hunger Potion object.
1670field_76439_rnightVision2The night vision Potion object.
1671field_76440_qblindness2The blindness Potion object.
1672field_76441_pinvisibility2The invisibility Potion object.
1673field_76447_dfreeLargeArrays2A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
1674field_76448_einUseLargeArrays2A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1675field_76449_bfreeSmallArrays2A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
1676field_76450_cinUseSmallArrays2A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
1677field_76451_aintCacheSize2
1678field_76460_bduration2The duration of the potion effect
1679field_76461_camplifier2The amplifier of the potion effect
1680field_76462_apotionID2ID value of the potion this effect matches.
1681field_76476_fsyncLock2
1682field_76477_gisRunning2
1683field_76478_dplayerStatsCollector2
1684field_76479_ethreadTrigger2set to fire the snooperThread every 15 mins
1685field_76480_buniqueID2
1686field_76481_cserverUrl2URL of the server to send the report to
1687field_76482_adataMap2String map for report data
1688field_76483_hselfCounter2incremented on every getSelfCounterFor
1689field_76488_adoBlockNotify2Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true.
1690field_76501_fheight2
1691field_76502_gheightAttenuation2
1692field_76503_dbasePos2
1693field_76504_eheightLimit2
1694field_76505_brand2random seed for GenBigTree
1695field_76506_cworldObj2Reference to the World object.
1696field_76507_aotherCoordPairs2Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2.
1697field_76508_nleafDistanceLimit2Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
1698field_76509_oleafNodes2Contains a list of a points at which to generate groups of leaves.
1699field_76510_ltrunkSize2Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
1700field_76511_mheightLimitLimit2Sets the limit of the random value used to initialize the height limit.
1701field_76512_jscaleWidth2
1702field_76513_kleafDensity2
1703field_76514_hbranchDensity2
1704field_76515_ibranchSlope2
1705field_76517_bnumberOfBlocks2The number of blocks to generate.
1706field_76520_bwoodMetadata2Sets the metadata for the wood blocks used
1707field_76521_cleavesMetadata2Sets the metadata for the leaves used in huge trees
1708field_76522_abaseHeight2The base height of the tree
1709field_76523_amushroomType2The mushroom type. 0 for brown, 1 for red.
1710field_76530_dmetaLeaves2The metadata value of the leaves to use in tree generation.
1711field_76531_bvinesGrow2True if this tree should grow Vines.
1712field_76532_cmetaWood2The metadata value of the wood to use in tree generation.
1713field_76533_aminTreeHeight2The minimum height of a generated tree.
1714field_76534_btallGrassMetadata2
1715field_76539_bradius2The maximum radius used when generating a patch of blocks.
1716field_76541_bnumberOfBlocks2The number of blocks to generate.
1717field_76545_bitemsToGenerateInBonusChest2Value of this int will determine how much items gonna generate in Bonus Chest.
1718field_76546_atheBonusChestGenerator2Instance of WeightedRandomChestContent what will randomly generate items into the Bonus Chest.
1719field_76547_bnbtTags2
1720field_76548_achunkCoordinate2
1721field_76553_aregionsByFilename2A map containing Files as keys and RegionFiles as values
1722field_76573_flightBrightnessTable2Light to brightness conversion table
1723field_76574_gdimensionId2The id for the dimension (ex. -1: Nether, 0: Overworld, 1: The End)
1724field_76575_disHellWorld2States whether the Hell world provider is used(true) or if the normal world provider is used(false)
1725field_76576_ehasNoSky2A boolean that tells if a world does not have a sky. Used in calculating weather and skylight
1726field_76577_bterrainType2
1727field_76578_cworldChunkMgr2World chunk manager being used to generate chunks
1728field_76579_aworldObj2world object being used
1729field_76580_hcolorsSunriseSunset2Array for sunrise/sunset colors (RGBA)
1730field_76583_bdepthBits2Log base 2 of the chunk height (128); applied as a shift on Z coordinate
1731field_76584_cdepthBitsPlusFour2Log base 2 of the chunk height (128) * width (16); applied as a shift on X coordinate
1732field_76585_adata2Byte array of data stored in this holder. Possibly a light map or some chunk data. Data is accessed in 4-bit pieces.
1733field_76634_fheightMap2
1734field_76635_gxPosition2The x coordinate of the chunk.
1735field_76636_disChunkLoaded2Whether or not this Chunk is currently loaded into the World
1736field_76637_eworldObj2Reference to the World object.
1737field_76638_bprecipitationHeightMap2A map, similar to heightMap, that tracks how far down precipitation can fall.
1738field_76639_cupdateSkylightColumns2Which columns need their skylightMaps updated.
1739field_76640_aisLit2Determines if the chunk is lit or not at a light value greater than 0.
1740field_76641_nlastSaveTime2The time according to World.worldTime when this chunk was last saved
1741field_76642_osendUpdates2Updates to this chunk will not be sent to clients if this is false. This field is set to true the first time the chunk is sent to a client, and never set to false.
1742field_76643_lisModified2Set to true if the chunk has been modified and needs to be updated internally.
1743field_76644_mhasEntities2Whether this Chunk has any Entities and thus requires saving on every tick
1744field_76645_jentityLists2Array of Lists containing the entities in this Chunk. Each List represents a 16 block subchunk.
1745field_76646_kisTerrainPopulated2Boolean value indicating if the terrain is populated.
1746field_76647_hzPosition2The z coordinate of the chunk.
1747field_76649_tqueuedLightChecks2Contains the current round-robin relight check index, and is implied as the relight check location as well.
1748field_76650_sisGapLightingUpdated2
1749field_76651_rblockBiomeArray2Contains a 16x16 mapping on the X/Z plane of the biome ID to which each colum belongs.
1750field_76652_qstorageArrays2Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically.
1751field_76678_fblockMetadataArray2Stores the metadata associated with blocks in this ExtendedBlockStorage.
1752field_76679_gblocklightArray2The NibbleArray containing a block of Block-light data.
1753field_76680_dblockLSBArray2Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
1754field_76681_eblockMSBArray2Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
1755field_76682_bblockRefCount2A total count of the number of non-air blocks in this block storage's Chunk.
1756field_76683_ctickRefCount2Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
1757field_76684_ayBase2Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
1758field_76685_hskylightArray2The NibbleArray containing a block of Sky-light data.
1759field_76687_bdepthBits2
1760field_76688_cdepthBitsPlusFour2
1761field_76689_adata2
1762field_76692_fdata2
1763field_76693_gblocks2
1764field_76694_dblockLight2
1765field_76695_eskyLight2
1766field_76696_bterrainPopulated2
1767field_76697_cheightmap2
1768field_76698_alastUpdated2
1769field_76699_lz2
1770field_76701_kx2
1771field_76702_hentities2
1772field_76714_fsectorFree2
1773field_76715_gsizeDelta2McRegion sizeDelta
1774field_76716_doffsets2
1775field_76717_echunkTimestamps2
1776field_76718_bfileName2
1777field_76719_cdataFile2
1778field_76720_aemptySector2
1779field_76721_hlastModified2
1780field_76722_bchunkX2
1781field_76723_cchunkZ2
1782field_76724_aregionFile2
1783field_76748_DrootHeight2The median height from which this biome will be generated. Values between -2 and 2 loosely represent y=0 and y=128 respectively.
1784field_76749_EheightVariation2Determines the maximum degree of departure from the rootHeight of the biome, positive or negative. Low values result in flatter terrain, where high values create steep peaks and trenches.
1785field_76750_Ftemperature2The temperature of this biome.
1786field_76751_Grainfall2The rainfall in this biome.
1787field_76752_AtopBlock2The block expected to be on the top of this biome
1788field_76753_BfillerBlock2The block to fill spots in when not on the top
1789field_76755_LspawnableWaterCreatureList2Holds the classes of any aquatic creature that can be spawned in the water of the biome.
1790field_76756_MbiomeID2The id number to this biome, and its index in the biomeList array.
1791field_76757_NworldGeneratorTrees2The tree generator.
1792field_76758_OworldGeneratorBigTree2The big tree generator.
1793field_76759_HwaterColorMultiplier2Color tint applied to water depending on biome
1794field_76760_ItheBiomeDecorator2The biome decorator.
1795field_76761_JspawnableMonsterList2Holds the classes of IMobs (hostile mobs) that can be spawned in the biome.
1796field_76762_KspawnableCreatureList2Holds the classes of any creature that can be spawned in the biome as friendly creature.
1797field_76763_QworldGeneratorSwamp2The swamp tree generator.
1798field_76765_SenableRain2Is true (default) if the biome support rain (desert and nether can't have rain)
1799field_76766_RenableSnow2Set to true if snow is enabled for this biome.
1800field_76767_fforest2
1801field_76768_gtaiga2
1802field_76769_ddesert2
1803field_76770_eextremeHills2
1804field_76771_bocean2
1805field_76772_cplains2
1806field_76773_abiomeList2An array of all the biomes, indexed by biome id.
1807field_76774_nicePlains2
1808field_76775_oiceMountains2
1809field_76776_lfrozenOcean2
1810field_76777_mfrozenRiver2
1811field_76778_jhell2
1812field_76779_ksky2Is the biome used for sky world.
1813field_76780_hswampland2
1814field_76781_iriver2
1815field_76782_wjungle2Jungle biome identifier
1816field_76783_vextremeHillsEdge2Extreme Hills Edge biome.
1817field_76784_utaigaHills2Taiga Hills biome.
1818field_76785_tforestHills2Forest Hills biome.
1819field_76786_sdesertHills2Desert Hills biome.
1820field_76787_rbeach2Beach biome.
1821field_76788_qmushroomIslandShore2
1822field_76789_pmushroomIsland2
1823field_76790_zcolor2
1824field_76791_ybiomeName2
1825field_76792_xjungleHills2
1826field_76798_DmushroomsPerChunk2The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms.
1827field_76799_EreedsPerChunk2The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
1828field_76800_FcactiPerChunk2The number of cactus plants to generate per chunk. Cacti only work on sand.
1829field_76801_GsandPerChunk2The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
1830field_76802_AflowersPerChunk2The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude.
1831field_76803_BgrassPerChunk2The amount of tall grass to generate per chunk.
1832field_76804_CdeadBushPerChunk2The number of dead bushes to generate per chunk. Used in deserts and swamps.
1833field_76805_HsandPerChunk22The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
1834field_76806_IclayPerChunk2The number of clay patches to generate per chunk. Only generates when part of it is underwater.
1835field_76807_JbigMushroomsPerChunk2Amount of big mushrooms per chunk
1836field_76808_KgenerateLakes2True if decorator should generate surface lava & water
1837field_76809_fclayGen2The clay generator.
1838field_76810_gsandGen2The sand generator.
1839field_76811_dchunk_Z2The Z-coordinate of the chunk currently being decorated
1840field_76813_brandomGenerator2The Biome Decorator's random number generator.
1841field_76814_cchunk_X2The X-coordinate of the chunk currently being decorated
1842field_76815_acurrentWorld2The world the BiomeDecorator is currently decorating
1843field_76816_nredstoneGen2Field that holds redstone WorldGenMinable
1844field_76817_odiamondGen2Field that holds diamond WorldGenMinable
1845field_76818_lironGen2
1846field_76819_mgoldGen2Field that holds gold WorldGenMinable
1847field_76820_jgravelGen2
1848field_76821_kcoalGen2
1849field_76822_hgravelAsSandGen2The gravel generator.
1850field_76823_idirtGen2The dirt generator.
1851field_76824_wcactusGen2Field that holds WorldGenCactus
1852field_76825_vreedGen2Field that holds WorldGenReed
1853field_76826_ubigMushroomGen2Field that holds big mushroom generator
1854field_76827_tmushroomRedGen2Field that holds mushroomRed WorldGenFlowers
1855field_76828_smushroomBrownGen2Field that holds mushroomBrown WorldGenFlowers
1856field_76831_plapisGen2Field that holds Lapis WorldGenMinable
1857field_76832_ztreesPerChunk2The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
1858field_76833_ywaterlilyPerChunk2Amount of waterlilys per chunk.
1859field_76834_xwaterlilyGen2The water lily generation!
1860field_76835_LspikeGen2
1861field_76841_dcache2The list of cached BiomeCacheBlocks
1862field_76842_blastCleanupTime2The last time this BiomeCache was cleaned, in milliseconds.
1863field_76843_ccacheMap2The map of keys to BiomeCacheBlocks. Keys are based on the chunk x, z coordinates as (x | z << 32).
1864field_76844_achunkManager2Reference to the WorldChunkManager
1865field_76886_flastAccessTime2The last time this BiomeCacheBlock was accessed, in milliseconds.
1866field_76887_gtheBiomeCache2The BiomeCache object that contains this BiomeCacheBlock
1867field_76888_dxPosition2The x coordinate of the BiomeCacheBlock.
1868field_76889_ezPosition2The z coordinate of the BiomeCacheBlock.
1869field_76890_brainfallValues2An array of chunk rainfall values saved by this cache.
1870field_76891_cbiomes2The array of biome types stored in this BiomeCacheBlock.
1871field_76942_fbiomeCache2The BiomeCache object for this world.
1872field_76943_gbiomesToSpawnIn2A list of biomes that the player can spawn in.
1873field_76944_dgenBiomes2
1874field_76945_ebiomeIndexLayer2A GenLayer containing the indices into BiomeGenBase.biomeList[]
1875field_76946_frainfall2The rainfall in the world
1876field_76947_dbiomeGenerator2The biome generator object.
1877field_76972_atheIntegratedServer0Reference to the IntegratedServer object.
1878field_76974_atheIntegratedServer0Reference to the IntegratedServer object.
1879field_76987_fshadowOpaque0Determines the darkness of the object's shadow. Higher value makes a darker shadow.
1880field_76989_eshadowSize0
1881field_76990_crenderManager0
1882field_76993_ablockRenderer0
1883field_76998_amodelBoat0instance of ModelBoat for rendering
1884field_77013_amodelMinecart0instance of ModelMinecart for rendering
1885field_77023_bzLevel0Defines the zLevel of rendering of item on GUI.
1886field_77024_arenderWithColor0
1887field_77025_hrandom0The RNG used in RenderItem (for bobbing itemstacks on the ground)
1888field_77045_gmainModel0
1889field_77046_hrenderPassModel0The model to be used during the render passes.
1890field_77050_aironGolemModel0Iron Golem's Model.
1891field_77056_avillagerModel0Model of the villager.
1892field_77064_acreeperModel0The creeper model.
1893field_77071_amodelBipedMain0
1894field_77073_ascale0Scale of the model to use
1895field_77077_brnd0
1896field_77078_aendermanModel0The model of the enderman
1897field_77084_bmodelDragon0An instance of the dragon model in RenderDragon
1898field_77092_ascaleAmount0
1899field_77094_asnowmanModel0A reference to the Snowman model in RenderSnowMan.
1900field_77108_bmodelArmorChestplate0
1901field_77109_amodelBipedMain0
1902field_77111_imodelArmor0
1903field_77133_fworldType2'default' or 'flat'
1904field_77134_ggeneratorVersion2The int version of the ChunkProvider that generated this world.
1905field_77135_dLARGE_BIOMES2Large Biome world Type.
1906field_77136_eDEFAULT_1_12Default (1.1) world type.
1907field_77137_bDEFAULT2Default world type.
1908field_77138_cFLAT2Flat world type.
1909field_77139_aworldTypes2List of world types.
1910field_77140_hcanBeCreated2Whether this world type can be generated. Normally true; set to false for out-of-date generator versions.
1911field_77141_iisWorldTypeVersioned2Whether this WorldType has a version or not.
1912field_77151_fname2
1913field_77154_eid2
1914field_77168_fcommandsAllowed2True if Commands (cheats) are allowed.
1915field_77169_gbonusChestEnabled2True if the Bonus Chest is enabled.
1916field_77170_dhardcoreEnabled2True if hardcore mode is enabled
1917field_77171_eterrainType2
1918field_77172_btheGameType2The EnumGameType.
1919field_77173_cmapFeaturesEnabled2Switch for the map features. 'true' for enabled, 'false' for disabled.
1920field_77174_aseed2The seed for the map.
1921field_77177_fnextTickEntryID2The id number for the next tick entry
1922field_77178_gtickEntryID2The id of the tick entry
1923field_77180_escheduledTime2Time this tick is scheduled to occur at
1924field_77181_byCoord2Y position this tick is occuring at
1925field_77182_czCoord2Z position this tick is occuring at
1926field_77183_axCoord2X position this tick is occuring at
1927field_77187_arandom2A private Random() function in Teleporter
1928field_77193_beligibleChunksForSpawning2The 17x17 area around the player where mobs can spawn
1929field_77198_cdefaultLightValue2
1930field_77275_bchunkZPos2The Z position of this Chunk Coordinate Pair
1931field_77276_achunkXPos2The X position of this Chunk Coordinate Pair
1932field_77280_fexplosionSize2
1933field_77281_gaffectedBlockPositions2A list of ChunkPositions of blocks affected by this explosion
1934field_77282_dexplosionZ2
1935field_77283_eexploder2
1936field_77284_bexplosionX2
1937field_77285_cexplosionY2
1938field_77286_aisFlaming2whether or not the explosion sets fire to blocks around it
1939field_77287_jworldObj2
1940field_77290_iexplosionRNG2
1941field_77327_fblastProtection2Protection against explosions
1942field_77328_gprojectileProtection2Protection against projectile entities (e.g. arrows)
1943field_77329_dfireProtection2Protection against fire
1944field_77330_efeatherFalling2Less fall damage
1945field_77331_benchantmentsList2
1946field_77332_cprotection2Converts environmental damage to armour damage
1947field_77333_aweight2
1948field_77334_nfireAspect2Lights mobs on fire
1949field_77335_olooting2Mobs have a chance to drop more loot
1950field_77336_lbaneOfArthropods2Extra damage to spiders, cave spiders and silverfish
1951field_77337_mknockback2Knocks mob and players backwards upon hit
1952field_77338_jsharpness2Extra damage to mobs
1953field_77339_ksmite2Extra damage to zombies, zombie pigmen and skeletons
1954field_77340_hrespiration2Decreases the rate of air loss underwater; increases time between damage while suffocating
1955field_77341_iaquaAffinity2Increases underwater mining rate
1956field_77342_winfinity2Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow.
1957field_77343_vflame2Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
1958field_77344_upunch2Knockback enchantments for bows, the arrows will knockback the target when hit.
1959field_77345_tpower2Power enchantment for bows, add's extra damage to arrows.
1960field_77346_sfortune2Can multiply the drop rate of items from blocks
1961field_77347_runbreaking2Sometimes, the tool's durability will not be spent when the tool is used
1962field_77348_qsilkTouch2Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)
1963field_77349_pefficiency2Faster resource gathering while in use
1964field_77350_zname2Used in localisation and stats.
1965field_77351_ytype2The EnumEnchantmentType given to this Enchantment.
1966field_77352_xeffectId2
1967field_77353_DthresholdEnchantability2Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
1968field_77354_AprotectionName2Holds the name to be translated of each protection type.
1969field_77355_BbaseEnchantability2Holds the base factor of enchantability needed to be able to use the enchant.
1970field_77356_aprotectionType2Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile.
1971field_77357_ClevelEnchantability2Holds how much each level increased the enchantability factor to be able to use this enchant.
1972field_77358_DthresholdEnchantability2Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant.
1973field_77359_AprotectionName2Holds the name to be translated of each protection type.
1974field_77360_BbaseEnchantability2Holds the base factor of enchantability needed to be able to use the enchant.
1975field_77361_adamageType2Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods
1976field_77362_ClevelEnchantability2Holds how much each level increased the enchantability factor to be able to use this enchant.
1977field_77400_dtoolUses2Saves how much has been tool used when put into to slot to be enchanted.
1978field_77401_bsecondItemToBuy2Second Item the Villager buys.
1979field_77402_citemToSell2Item the Villager sells.
1980field_77403_aitemToBuy2Item the Villager buys.
1981field_77405_atheWorld2Reference to the World object.
1982field_77440_atheWorld2Reference to the World object.
1983field_77471_afoliageBuffer0Color buffer for foliage
1984field_77476_blightmapTexUnit0An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units.
1985field_77477_cuseMultitextureARB0True if the renderer supports multitextures and the OpenGL version != 1.3
1986field_77478_adefaultTexUnit0An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units.
1987field_77481_agrassBuffer0Color buffer for grass
1988field_77485_atheWorld2Reference to the World object.
1989field_77490_blanServerIpPort0
1990field_77491_ctimeLastSeen0Last time this LanServer was seen.
1991field_77492_alanServerMotd0
1992field_77494_bentityLiving2Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
1993field_77495_alivingModifier2Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
1994field_77496_bsource2Used as parameter to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
1995field_77497_adamageModifier2Used to calculate the damage modifier (extra armor) on enchantments that the player have on equipped armors.
1996field_77498_bbroadcastAddress0InetAddress for 224.0.2.60
1997field_77499_csocket0The socket we're using to receive packets on.
1998field_77500_alocalServerList0The LanServerList
1999field_77520_benchantmentModifierDamage2Used to calculate the extra armor of enchantments on armors equipped on player.
2000field_77521_cenchantmentModifierLiving2Used to calculate the (magic) extra damage done by enchantments on current equipped item of player.
2001field_77522_aenchantmentRand2Is the random seed of enchantment effects.
2002field_77526_disStopping0
2003field_77527_eaddress0
2004field_77528_bmotd0
2005field_77529_csocket0The socket we're using to send packets on.
2006field_77555_blistOfLanServers0
2007field_77556_awasUpdated0
2008field_77574_drecipeItems2Is a array of ItemStack that composes the recipe.
2009field_77575_erecipeOutput2Is the ItemStack that you get when craft the recipe.
2010field_77576_brecipeWidth2How many horizontal slots this recipe is wide.
2011field_77577_crecipeHeight2How many vertical slots this recipe uses.
2012field_77579_brecipeItems2Is a List of ItemStack that composes the recipe.
2013field_77580_arecipeOutput2Is the ItemStack that you get when craft the recipe.
2014field_77582_acraftingManager2
2015field_77584_brecipeItems2
2016field_77585_arecipePatterns2
2017field_77587_brecipeItems2
2018field_77588_arecipePatterns2
2019field_77591_arecipeItems2
2020field_77597_brecipes2A list of all the recipes added
2021field_77598_ainstance2The static instance of this class
2022field_77604_bsmeltingList2The list of smelting results.
2023field_77605_cexperienceList2
2024field_77606_asmeltingBase2
2025field_77610_brecipeItems2
2026field_77611_arecipePatterns2
2027field_77697_ditemRand2The RNG used by the Item subclasses.
2028field_77699_bmaxDamage2Maximum damage an item can handle.
2029field_77700_ccontainerItem2
2030field_77701_atabToDisplayOn2
2031field_77774_bZunlocalizedName2The unlocalized name of this item.
2032field_77777_bUmaxStackSize2Maximum size of the stack.
2033field_77785_bYpotionEffect2
2034field_77787_bXhasSubtypes2Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
2035field_77789_bWbFull3D2If true, render the object in full 3D, like weapons and tools.
2036field_77791_bVitemIcon0Icon index in the icons table.
2037field_77836_aeffectCache2Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
2038field_77838_bsoilBlockID2BlockID of the block the seeds can be planted on.
2039field_77841_aminecartType2
2040field_77843_atheToolMaterial2
2041field_77850_cbpotionDuration2set by setPotionEffect
2042field_77851_capotionId2represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
2043field_77852_bZalwaysEdible2If this field is true, the food can be consumed even if the player don't need to eat.
2044field_77853_bhealAmount2The amount this food item heals the player.
2045field_77854_csaturationModifier2
2046field_77855_aitemUseDuration2Number of ticks to run while 'EnumAction'ing until result.
2047field_77856_bYisWolfsFavoriteMeat2Whether wolves like this food (true for raw and cooked porkchop).
2048field_77857_ccpotionAmplifier2set by setPotionEffect
2049field_77858_cdpotionEffectProbability2probably of the set potion effect occurring
2050field_77862_btoolMaterial2The material this tool is made from.
2051field_77864_aefficiencyOnProperMaterial2
2052field_77865_bYdamageVsEntity2Damage versus entities.
2053field_77870_adoorMaterial2
2054field_77876_aisFull2field for checking if the bucket has been filled.
2055field_77878_bZmaterial2The EnumArmorMaterial used for this ItemArmor
2056field_77879_bdamageReduceAmount2Holds the amount of damage that the armor reduces at full durability.
2057field_77880_crenderIndex2Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold.
2058field_77881_aarmorType2Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots
2059field_77882_bYmaxDamageArray2Holds the 'base' maxDamage that each armorType have.
2060field_77918_fspeckledMelonEffect2
2061field_77919_gblazePowderEffect2
2062field_77920_dspiderEyeEffect2
2063field_77921_efermentedSpiderEyeEffect2
2064field_77922_bsugarEffect2
2065field_77923_cghastTearEffect2
2066field_77926_opotionPrefixes2An array of possible potion prefix names, as translation IDs.
2067field_77927_lpotionRequirements2
2068field_77928_mpotionAmplifiers2Potion effect amplifier map
2069field_77929_jglowstoneEffect2
2070field_77930_kgunpowderEffect2
2071field_77931_hmagmaCreamEffect2
2072field_77932_iredstoneEffect2
2073field_77934_frarityName2Rarity name.
2074field_77937_erarityColor2A decimal representation of the hex color codes of a the color assigned to this rarity type. (13 becomes d as in \247d which is light purple)
2075field_77990_dstackTagCompound2A NBTTagMap containing data about an ItemStack. Can only be used for non stackable items
2076field_77991_eitemDamage2Damage dealt to the item or number of use. Raise when using items.
2077field_77992_banimationsToGo2Number of animation frames to go when receiving an item (by walking into it, for example).
2078field_77994_astackSize2Size of the stack.
2079field_78001_fharvestLevel2The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = WOOD/GOLD)
2080field_78002_gmaxUses2The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
2081field_78008_jenchantability2Defines the natural enchantability factor of the material.
2082field_78010_hefficiencyOnProperMaterial2The strength of this tool material against blocks which it is effective against.
2083field_78011_idamageVsEntity2Damage versus entities.
2084field_78026_ftabMisc2
2085field_78027_gtabAllSearch2
2086field_78028_dtabRedstone2
2087field_78029_etabTransport2
2088field_78030_btabBlock2
2089field_78031_ctabDecorations2
2090field_78032_acreativeTabArray2
2091field_78033_ntabIndex2
2092field_78034_otabLabel2
2093field_78035_ltabMaterials2
2094field_78036_mtabInventory2
2095field_78037_jtabCombat2
2096field_78038_ktabBrewing2
2097field_78039_htabFood2
2098field_78040_itabTools2
2099field_78041_rdrawTitle2Whether to draw the title in the foreground of the creative GUI
2100field_78042_qhasScrollbar2
2101field_78043_pbackgroundImageName2Texture to use.
2102field_78048_fmaxDamageFactor2Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)
2103field_78049_gdamageReductionAmountArray2Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)
2104field_78055_henchantability2Return the enchantability factor of the material
2105field_78089_utextureHeight0
2106field_78090_ttextureWidth0
2107field_78091_sisChild0
2108field_78092_rboxList0This is a list of all the boxes (ModelRenderer.class) in the current model.
2109field_78093_qisRiding0
2110field_78094_amodelTextureMap0A mapping for all texture offsets
2111field_78095_ponGround0
2112field_78096_fflippingPageLeft0Right cover renderer (when facing the book)
2113field_78097_gbookSpine0The renderer of spine of the book
2114field_78098_dpagesLeft0The left pages renderer (when facing the book)
2115field_78099_eflippingPageRight0Right cover renderer (when facing the book)
2116field_78100_bcoverLeft0Left cover renderer (when facing the book)
2117field_78101_cpagesRight0The right pages renderer (when facing the book)
2118field_78102_acoverRight0Right cover renderer (when facing the book)
2119field_78103_aboatSides0
2120field_78105_bblazeHead0
2121field_78106_ablazeSticks0The sticks that fly around the Blaze.
2122field_78112_fbipedRightArm0
2123field_78113_gbipedLeftArm0
2124field_78114_dbipedHeadwear0
2125field_78115_ebipedBody0
2126field_78116_cbipedHead0
2127field_78117_nisSneak0
2128field_78118_oaimedBow0Records whether the model should be rendered aiming a bow.
2129field_78119_lheldItemLeft0Records whether the model should be rendered holding an item in the left hand, and if that item is a block.
2130field_78120_mheldItemRight0Records whether the model should be rendered holding an item in the right hand, and if that item is a block.
2131field_78121_jbipedEars0
2132field_78122_kbipedCloak0
2133field_78123_hbipedRightLeg0
2134field_78124_ibipedLeftLeg0
2135field_78125_bisAttacking0Is the enderman attacking an entity?
2136field_78126_aisCarrying0Is the enderman carrying a block?
2137field_78127_btentacles0
2138field_78128_abody0
2139field_78129_fleg30
2140field_78130_gleg40
2141field_78131_dleg10
2142field_78132_eleg20
2143field_78134_cbody0
2144field_78135_ahead0
2145field_78136_fleftWing0
2146field_78137_gbill0
2147field_78138_dleftLeg0
2148field_78139_erightWing0
2149field_78140_bbody0
2150field_78141_crightLeg0
2151field_78142_ahead0
2152field_78143_hchin0
2153field_78144_fleg40
2154field_78146_dleg20
2155field_78147_eleg30
2156field_78148_bbody0
2157field_78149_cleg10
2158field_78150_ahead0
2159field_78154_asideModels0
2160field_78155_focelotTail20The second part of tail model for the Ocelot.
2161field_78156_gocelotHead0The head model for the Ocelot.
2162field_78157_docelotFrontRightLeg0The front right leg model for the Ocelot.
2163field_78158_eocelotTail0The tail model for the Ocelot.
2164field_78159_bocelotBackRightLeg0The back right leg model for the Ocelot.
2165field_78160_cocelotFrontLeftLeg0The front left leg model for the Ocelot.
2166field_78161_aocelotBackLeftLeg0The back left leg model for the Ocelot.
2167field_78162_hocelotBody0The body model for the Ocelot.
2168field_78165_bsignStick0The stick a sign stands on.
2169field_78166_asignBoard0The board on a sign that has the writing on it.
2170field_78167_dsilverfishBoxLength0The widths, heights, and lengths for the silverfish model boxes.
2171field_78168_esilverfishTexturePositions0The texture positions for the silverfish's model's boxes.
2172field_78169_bsilverfishWings0The wings (dust-looking sprites) on the silverfish's model.
2173field_78171_asilverfishBodyParts0The body parts of the silverfish's model.
2174field_78173_fironGolemRightLeg0The right leg model for the Iron Golem.
2175field_78174_dironGolemLeftArm0The left arm model for the iron golem.
2176field_78175_eironGolemLeftLeg0The left leg model for the Iron Golem.
2177field_78176_bironGolemBody0The body model for the iron golem.
2178field_78177_cironGolemRightArm0The right arm model for the iron golem.
2179field_78178_aironGolemHead0The head model for the iron golem.
2180field_78179_fwolfLeg40Wolf's fourth leg
2181field_78180_gwolfTail0The wolf's tail
2182field_78181_dwolfLeg20Wolf's second leg
2183field_78182_ewolfLeg30Wolf's third leg
2184field_78183_bwolfBody0The wolf's body
2185field_78184_cwolfLeg10Wolf'se first leg
2186field_78185_awolfHeadMain0main box for the wolf head
2187field_78186_hwolfMane0The wolf's mane
2188field_78187_drightVillagerLeg0The right leg of the VillagerModel
2189field_78188_eleftVillagerLeg0The left leg of the VillagerModel
2190field_78189_bvillagerBody0The body of the VillagerModel
2191field_78190_cvillagerArms0The arms of the VillagerModel
2192field_78191_avillagerHead0The head box of the VillagerModel
2193field_78192_drightHand0
2194field_78193_eleftHand0
2195field_78194_bbottomBody0
2196field_78195_chead0
2197field_78196_abody0
2198field_78197_dslimeMouth0The slime's mouth
2199field_78198_bslimeRightEye0The slime's right eye
2200field_78199_cslimeLeftEye0The slime's left eye
2201field_78200_aslimeBodies0The slime's bodies, both the inside box and the outside box
2202field_78201_bsquidTentacles0The squid's tentacles
2203field_78202_asquidBody0The squid's body
2204field_78203_fspiderLeg30Spider's third leg
2205field_78204_gspiderLeg40Spider's fourth leg
2206field_78205_dspiderLeg10Spider's first leg
2207field_78206_espiderLeg20Spider's second leg
2208field_78207_bspiderNeck0The spider's neck box
2209field_78208_cspiderBody0The spider's body box
2210field_78209_aspiderHead0The spider's head box
2211field_78210_jspiderLeg70Spider's seventh leg
2212field_78211_kspiderLeg80Spider's eight leg
2213field_78212_hspiderLeg50Spider's fifth leg
2214field_78213_ispiderLeg60Spider's sixth leg
2215field_78215_ffrontLeg0The front leg Model renderer of the dragon
2216field_78216_grearLegTip0The rear leg tip Model renderer of the dragon
2217field_78217_dbody0The body Model renderer of the dragon
2218field_78218_erearLeg0The rear leg Model renderer of the dragon
2219field_78219_bspine0The spine Model renderer of the dragon
2220field_78220_cjaw0The jaw Model renderer of the dragon
2221field_78221_ahead0The head Model renderer of the dragon
2222field_78222_lwingTip0The wing tip Model renderer of the dragon
2223field_78223_mpartialTicks0
2224field_78224_jfrontFoot0The front foot Model renderer of the dragon
2225field_78225_kwing0The wing Model renderer of the dragon
2226field_78226_hfrontLegTip0The front leg tip Model renderer of the dragon
2227field_78227_irearFoot0The rear foot Model renderer of the dragon
2228field_78228_bglass0The glass model for the Ender Crystal.
2229field_78229_cbase0The base model for the Ender Crystal.
2230field_78230_acube0The cube model for the Ender Crystal.
2231field_78232_bchestBelow0The model of the bottom of the chest.
2232field_78233_cchestKnob0The chest's knob in the chest model.
2233field_78234_achestLid0The chest lid in the chest's model.
2234field_78237_bnVertices0
2235field_78238_cinvertNormal0
2236field_78239_avertexPositions0
2237field_78241_btexturePositionX0
2238field_78242_ctexturePositionY0
2239field_78243_avector3D0
2240field_78246_fposZ20Z vertex coordinate of upper box corner
2241field_78248_dposX20X vertex coordinate of upper box corner
2242field_78249_eposY20Y vertex coordinate of upper box corner
2243field_78250_bposY10Y vertex coordinate of lower box corner
2244field_78251_cposZ10Z vertex coordinate of lower box corner
2245field_78252_aposX10X vertex coordinate of lower box corner
2246field_78253_hvertexPositions0The (x,y,z) vertex positions and (u,v) texture coordinates for each of the 8 points on a cube
2247field_78254_iquadList0An array of 6 TexturedQuads, one for each face of a cube
2248field_78285_gcolorCode0Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for drop shadows.
2249field_78286_dcharWidth0Array of width of all the characters in default.png
2250field_78287_eglyphWidth0Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
2251field_78288_bFONT_HEIGHT0the height in pixels of default text
2252field_78289_cfontRandom0
2253field_78291_nred0Used to specify new red value for the current color.
2254field_78292_oblue0Used to specify new blue value for the current color.
2255field_78293_lunicodeFlag0If true, strings should be rendered with Unicode fonts instead of the default.png font
2256field_78294_mbidiFlag0If true, the Unicode Bidirectional Algorithm should be run before rendering any string.
2257field_78295_jposX0Current X coordinate at which to draw the next character.
2258field_78296_kposY0Current Y coordinate at which to draw the next character.
2259field_78298_irenderEngine0The RenderEngine used to load and setup glyph textures.
2260field_78299_wstrikethroughStyle0Set if the "m" style (strikethrough) is active in currently rendering string
2261field_78300_vunderlineStyle0Set if the "n" style (underlined) is active in currently rendering string
2262field_78301_uitalicStyle0Set if the "o" style (italic) is active in currently rendering string
2263field_78302_tboldStyle0Set if the "l" style (bold) is active in currently rendering string
2264field_78303_srandomStyle0Set if the "k" style (random) is active in currently rendering string
2265field_78304_rtextColor0Text color of the currently rendering string.
2266field_78305_qalpha0Used to speify new alpha value for the current color.
2267field_78306_pgreen0Used to specify new green value for the current color.
2268field_78329_dscaledHeightD0
2269field_78330_escaleFactor0
2270field_78331_bscaledHeight0
2271field_78332_cscaledWidthD0
2272field_78333_ascaledWidth0
2273field_78388_EbufferSize0The size of the buffers used (in integers).
2274field_78394_dbyteBuffer0The byte buffer used for GL allocation.
2275field_78398_ainstance0The static instance of the Tessellator.
2276field_78399_nhasColor0Whether the current draw object for this tessellator has color values.
2277field_78400_ohasTexture0Whether the current draw object for this tessellator has texture coordinates.
2278field_78401_lbrightness0
2279field_78402_mcolor0The color (RGBA) value to be used for the following draw call.
2280field_78403_jtextureU0The first coordinate to be used for the texture.
2281field_78404_ktextureV0The second coordinate to be used for the texture.
2282field_78405_hrawBuffer0Raw integer array.
2283field_78406_ivertexCount0The number of vertices to be drawn in the next draw call. Reset to 0 between draw calls.
2284field_78407_wyOffset0An offset to be applied along the y-axis for all vertices in this draw call.
2285field_78408_vxOffset0An offset to be applied along the x-axis for all vertices in this draw call.
2286field_78409_udrawMode0The draw mode currently being used by the tessellator.
2287field_78410_tisColorDisabled0Disables all color information for the following draw call.
2288field_78411_saddedVertices0The number of vertices manually added to the given draw call. This differs from vertexCount because it adds extra vertices when converting quads to triangles.
2289field_78413_qhasNormals0Whether the current draw object for this tessellator has normal values.
2290field_78414_phasBrightness0
2291field_78415_zisDrawing0Whether this tessellator is currently in draw mode.
2292field_78416_ynormal0The normal to be applied to the face being drawn.
2293field_78417_xzOffset0An offset to be applied along the z-axis for all vertices in this draw call.
2294field_78423_fcameraZ0
2295field_78424_gglLists0A list of OpenGL render list IDs rendered by this RenderList.
2296field_78425_dcameraX0The in-world location of the camera, used to translate the world into the proper position for rendering.
2297field_78426_ecameraY0
2298field_78427_brenderChunkY0
2299field_78428_crenderChunkZ0
2300field_78429_arenderChunkX0The location of the 16x16x16 render chunk rendered by this RenderList.
2301field_78430_hvalid0Does this RenderList contain properly-initialized and current data for rendering?
2302field_78431_ibufferFlipped0Has glLists been flipped to make it ready for reading yet?
2303field_78436_bimageWidth0
2304field_78437_cimageHeight0
2305field_78438_aimageData0
2306field_78450_gequippedItemSlot0The index of the currently held item (0-8, or -1 if not yet updated)
2307field_78451_dprevEquippedProgress0
2308field_78453_bitemToRender0
2309field_78454_cequippedProgress0How far the current item has been equipped (0 disequipped and 1 fully up)
2310field_78455_amc0A reference to the Minecraft object.
2311field_78485_DdebugCamYaw0
2312field_78486_EprevDebugCamYaw0
2313field_78487_FdebugCamPitch0
2314field_78488_GprevDebugCamPitch0
2315field_78489_AmouseFilterDummy40Mouse filter dummy 4
2316field_78490_BthirdPersonDistance0
2317field_78491_CthirdPersonDistanceTemp0Third person distance temp
2318field_78492_LsmoothCamPartialTicks0Smooth cam partial ticks
2319field_78493_MdebugCamFOV0
2320field_78494_NprevDebugCamFOV0
2321field_78495_OcamRoll0
2322field_78496_HsmoothCamYaw0Smooth cam yaw
2323field_78497_IsmoothCamPitch0Smooth cam pitch
2324field_78498_JsmoothCamFilterX0Smooth cam filter X
2325field_78499_KsmoothCamFilterY0Smooth cam filter Y
2326field_78500_UcloudFog0Cloud fog mode
2327field_78501_TfovMultiplierTemp0FOV multiplier temp
2328field_78502_WcameraYaw0
2329field_78503_VcameraZoom0
2330field_78504_QlightmapColors0Colors computed in updateLightmap() and loaded into the lightmap emptyTexture
2331field_78505_PprevCamRoll0
2332field_78506_SfovModifierHandPrev0FOV modifier hand prev
2333field_78507_RfovModifierHand0FOV modifier hand
2334field_78508_YprevFrameTime0Previous frame time in milliseconds
2335field_78509_XcameraPitch0
2336field_78510_ZrenderEndNanoTime0End time of last render (ns)
2337field_78511_ftorchFlickerDX0Torch flicker DX
2338field_78512_gtorchFlickerY0Torch flicker Y
2339field_78513_dlightmapTexture0The texture id of the blocklight/skylight texture used for lighting effects
2340field_78514_etorchFlickerX0Torch flicker X
2341field_78515_banaglyphField0Anaglyph field (0=R, 1=GB)
2342field_78516_citemRenderer0
2343field_78517_aanaglyphEnable0
2344field_78518_nfogColorRed0red component of the fog color
2345field_78519_ofogColorGreen0green component of the fog color
2346field_78521_mfogColorBuffer0Fog color buffer
2347field_78522_jrainYCoords0Rain Y coords
2348field_78524_htorchFlickerDY0Torch flicker DY
2349field_78525_irainXCoords0Rain X coords
2350field_78526_wmouseFilterYAxis0
2351field_78527_vmouseFilterXAxis0
2352field_78528_upointedEntity0Pointed entity
2353field_78529_trendererUpdateCount0Entity renderer update count
2354field_78530_sfarPlaneDistance0
2355field_78531_rmc0A reference to the Minecraft object.
2356field_78532_qdebugViewDirection0Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
2357field_78533_pfogColorBlue0blue component of the fog color
2358field_78534_acrainSoundCounter0Rain sound counter
2359field_78535_adfogColor20Fog color 2
2360field_78536_aalightmapUpdateNeeded0Is set, updateCameraAndRender() calls updateLightmap(); set by updateTorchFlicker()
2361field_78537_abrandom0
2362field_78538_zmouseFilterDummy30Mouse filter dummy 3
2363field_78539_aefogColor10Fog color 1
2364field_78540_ymouseFilterDummy20Mouse filter dummy 2
2365field_78541_xmouseFilterDummy10Mouse filter dummy 1
2366field_78549_dzPosition0
2367field_78550_bxPosition0
2368field_78551_cyPosition0
2369field_78552_aclippingHelper0
2370field_78554_dclippingMatrix0
2371field_78555_bprojectionMatrix0
2372field_78556_cmodelviewMatrix0
2373field_78557_afrustum0
2374field_78561_fprojectionMatrixBuffer0
2375field_78562_gmodelviewMatrixBuffer0
2376field_78563_einstance0
2377field_78721_fitemRenderer0
2378field_78722_gworldObj0Reference to the World object.
2379field_78723_drenderPosZ0
2380field_78724_erenderEngine0
2381field_78725_brenderPosX0
2382field_78726_crenderPosY0
2383field_78727_ainstance0The static instance of RenderManager.
2384field_78728_nviewerPosZ0
2385field_78729_oentityRenderMap0A map of entity classes and the associated renderer.
2386field_78730_lviewerPosX0
2387field_78731_mviewerPosY0
2388field_78732_jplayerViewX0
2389field_78733_koptions0Reference to the GameSettings object.
2390field_78734_hlivingPlayer0Rendermanager's variable for the player
2391field_78735_iplayerViewY0
2392field_78736_pfontRenderer0Renders fonts
2393field_78741_bsecondaryComponents2
2394field_78742_aprimaryComponents2
2395field_78770_fcurBlockDamageMP0Current block damage (MP)
2396field_78772_dcurrentBlockY0PosY of the current block being destroyed
2397field_78773_ecurrentblockZ0PosZ of the current block being destroyed
2398field_78774_bnetClientHandler0
2399field_78775_ccurrentBlockX0PosX of the current block being destroyed
2400field_78776_amc0The Minecraft instance.
2401field_78777_lcurrentPlayerItem0Index of the current item held by the player in the inventory hotbar
2402field_78778_jisHittingBlock0Tells if the player is hitting a block
2403field_78779_kcurrentGameType0Current game type for the player
2404field_78780_hstepSoundTickCounter0Tick counter, when it hits 4 it resets back to 0 and plays the step sound
2405field_78781_iblockHitDelay0Delays the first damage on the block after the first click on the block
2406field_78782_btextureOffsetY0The y coordinate offset of the texture
2407field_78783_atextureOffsetX0The x coordinate offset of the texture
2408field_78795_frotateAngleX0
2409field_78796_grotateAngleY0
2410field_78797_drotationPointY0
2411field_78798_erotationPointZ0
2412field_78799_btextureHeight0The size of the texture file's height in pixels.
2413field_78800_crotationPointX0
2414field_78801_atextureWidth0The size of the texture file's width in pixels.
2415field_78802_nboxName0
2416field_78803_otextureOffsetX0The X offset into the texture used for displaying this model
2417field_78804_lcubeList0
2418field_78805_mchildModels0
2419field_78806_jshowModel0
2420field_78807_kisHidden0Hides the model.
2421field_78808_hrotateAngleZ0
2422field_78809_imirror0
2423field_78810_sbaseModel0
2424field_78811_rdisplayList0The GL display list rendered by the Tessellator for this model
2425field_78812_qcompiled0
2426field_78813_ptextureOffsetY0The Y offset into the texture used for displaying this model
2427field_78818_amineshaftChestContents2List of contents that can generate in Mineshafts.
2428field_78828_aweightClass2The class of the StructureComponent to which this weight corresponds.
2429field_78829_bresponseTime0Player response time to server in milliseconds
2430field_78830_cnameinLowerCase0Player name in lowercase.
2431field_78831_aname0The string value of the object
2432field_78833_atheWorldClient0Reference to the WorldClient object.
2433field_78835_atheWorldClient0Reference to the WorldClient object.
2434field_78843_dserverMOTD0(better variable name would be 'hostname') server name as displayed in the server browser's second line (grey text)
2435field_78844_epingToServer0last server ping that showed up in the server browser
2436field_78845_bserverIP0
2437field_78846_cpopulationInfo0the string indicating number of players on and capacity of the server that is shown on the server browser (i.e. "5/20" meaning 5 slots used out of 20 slots total)
2438field_78847_aserverName0
2439field_78848_hacceptsTextures0
2440field_78858_bservers0List of ServerData instances.
2441field_78859_amc0The Minecraft instance.
2442field_78865_bserverPort0
2443field_78866_aipAddress0
2444field_78875_drand0RNG.
2445field_78876_bfxLayers0
2446field_78877_crenderer0
2447field_78878_aworldObj0Reference to the World object.
2448field_78892_fmaxZ2The second z coordinate of a bounding box.
2449field_78893_dmaxX2The second x coordinate of a bounding box.
2450field_78894_emaxY2The second y coordinate of a bounding box.
2451field_78895_bminY2The first y coordinate of a bounding box.
2452field_78896_cminZ2The first z coordinate of a bounding box.
2453field_78897_aminX2The first x coordinate of a bounding box.
2454field_78899_dsneak0
2455field_78900_bmoveForward0The speed at which the player is moving forward. Negative numbers will move backwards.
2456field_78901_cjump0
2457field_78902_amoveStrafe0The speed at which the player is strafing. Postive numbers to the left and negative to the right.
2458field_78903_egameSettings0
2459field_78915_AisInitialized0
2460field_78917_CbytesDrawn0Bytes sent to the GPU
2461field_78918_fposXMinus0Pos X minus
2462field_78919_gposYMinus0Pos Y minus
2463field_78920_dposY0
2464field_78921_eposZ0
2465field_78922_bchunksUpdated0
2466field_78923_cposX0
2467field_78924_aworldObj0Reference to the World object.
2468field_78925_nposXPlus0Pos X plus
2469field_78926_oposYPlus0Pos Y plus
2470field_78927_lisInFrustum0
2471field_78928_mskipRenderPass0Should this renderer skip this render pass
2472field_78929_jposYClip0Pos Y clipped
2473field_78930_kposZClip0Pos Z clipped
2474field_78931_hposZMinus0Pos Z minus
2475field_78932_iposXClip0Pos X clipped
2476field_78933_wisChunkLit0Is the chunk lit
2477field_78934_vglOcclusionQuery0OpenGL occlusion query
2478field_78935_uisWaitingOnOcclusionQuery0Is this renderer waiting on the result of the occlusion query
2479field_78936_tisVisible0Is this renderer visible according to the occlusion query
2480field_78937_schunkIndex0Chunk index
2481field_78938_rrendererBoundingBox0Axis aligned bounding box
2482field_78939_qneedsUpdate0Boolean for whether this renderer needs to be updated or not
2483field_78940_pposZPlus0Pos Z plus
2484field_78941_ztessellator0
2485field_78942_yglRenderList0
2486field_78945_abaseEntity0The entity (usually the player) that the camera is inside.
2487field_78947_bentityPosY0Entity position Y
2488field_78948_centityPosZ0Entity position Z
2489field_78949_aentityPosX0Entity position X
2490field_79002_amc0The Minecraft instance.
2491field_80001_fclosestPlayer2The closest EntityPlayer to this orb.
2492field_80002_gxpTargetColor2Threshold color for tracking players
2493field_80004_QupdateEntityTick2
2494field_80005_whideServerAddress0
2495field_82151_RdistanceWalkedOnStepModified2
2496field_82152_aqteleportDirection2
2497field_82153_hportalCounter2
2498field_82172_bscanPickUpLoot2Whether this entity can pick up items from the ground.
2499field_82174_bpequipmentDropChances2Chances for each equipment piece from dropping when this entity dies.
2500field_82175_bqisSwingInProgress2Whether an arm swing is currently in progress.
2501field_82179_bUpersistenceRequired2Whether this entity should NOT despawn.
2502field_82180_bTpreviousEquipment2The equipment this mob was previously wearing, used for syncing.
2503field_82182_bSequipment2Equipment (armor and held item) for this entity.
2504field_82184_daiControlledByPlayer2AI task for player control.
2505field_82189_bLlastBuyingPlayer2Last player to trade with this villager, used for aggressivity.
2506field_82190_bMisLookingForHome2
2507field_82192_amobSelector2Entity selector for IMob types.
2508field_82199_dwitchDrops2List of items a witch should drop on death.
2509field_82200_ewitchAttackTimer2Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch will throw a potion at the target entity.
2510field_82219_bJattackEntitySelector2Selector used to determine the entities a wither boss should attack.
2511field_82225_ffuseTime2
2512field_82226_gexplosionRadius2Explosion radius for this creeper.
2513field_82234_dconversionTime2Ticker used to determine the time remaining for this zombie to convert into a villager when cured.
2514field_82237_aspawnPosition2Coordinates of where the bat spawned.
2515field_82248_dspawnForced2Whether this player's spawn point is forced, preventing execution of bed checks.
2516field_82332_ahangingDirection2
2517field_82337_eitemDropChance2Chance for this item frame's item to drop from the frame.
2518field_82339_asparticleAlpha0Particle alpha
2519field_82373_cdirections2
2520field_82374_efacings2
2521field_82387_bintListPattern2This matches things like "-1,,4", and is used for getting x,y,z,range from the token's argument list.
2522field_82388_ckeyValueListPattern2This matches things like "rm=4,c=2" and is used for handling named token arguments.
2523field_82389_atokenPattern2This matches the at-tokens introduced for command blocks, including their arguments, if any.
2524field_82401_askeletonHeadModel0The Skeleton's head model.
2525field_82407_grenderInFrame0
2526field_82414_awitchModel0
2527field_82424_kbipedArmorFilenamePrefix0List of armor texture filenames.
2528field_82432_pzombieVillagerModel0
2529field_82446_arenderedBatSize0not actually sure this is size, is not used as of now, but the model would be recreated if the value changed and it seems a good match for a bats size
2530field_82483_aitemDispenseBehaviorProvider2
2531field_82548_atheChunkCoordinates2
2532field_82575_gtotalTime2Total time for this world.
2533field_82576_cgeneratorOptions2
2534field_82577_xtheGameRules2
2535field_82578_bNBTTypes2
2536field_82584_btheNBTTagCompound2
2537field_82587_btheNBTTagCompound2
2538field_82592_afakePool2A global Vec3Pool that always creates new vectors instead of reusing them and is thread-safe.
2539field_82596_aregistryObjects2Objects registered on this registry.
2540field_82597_bdefaultObject2Default object for this registry, returned when an object is not found.
2541field_82603_gorder_a2Face order for D-U-N-S-E-W.
2542field_82609_lfaceList2List of all values in EnumFacing. Order is D-U-N-S-E-W.
2543field_82611_jfrontOffsetY2
2544field_82612_kfrontOffsetZ2
2545field_82613_horder_b2Face order for U-D-S-N-W-E.
2546field_82614_ifrontOffsetX2
2547field_82624_dzPos2
2548field_82625_bxPos2
2549field_82626_cyPos2
2550field_82627_aworldObj2
2551field_82628_by2
2552field_82629_cz2
2553field_82630_ax2
2554field_82635_fmaxSpeedBoostTime2Maximum time the entity's speed should be boosted for.
2555field_82636_dspeedBoosted2Whether the entity's speed is boosted.
2556field_82637_espeedBoostTime2Counter for speed boosting, upon reaching maxSpeedBoostTime the speed boost will be disabled
2557field_82638_bmaxSpeed2
2558field_82639_ccurrentSpeed2
2559field_82640_athisEntity2
2560field_82641_brangedAttackEntityHost2The entity (as a RangedAttackMob) the AI instance has been applied to.
2561field_82643_gtargetEntitySelector2This filter is applied to the Entity search. Only matching entities will be targetted. (null -> no restrictions)
2562field_82653_bworldFeatures2List of world features enabled on this preset.
2563field_82654_cbiomeToUse2
2564field_82655_aflatLayers2List of layers on this preset.
2565field_82661_dlayerMinimumY2
2566field_82663_clayerFillBlockMeta2Block metadata used on this set of laeyrs.
2567field_82664_alayerCount2Amount of layers for this set of layers.
2568field_82668_fscatteredFeatureSpawnList2contains possible spawns for scattered features
2569field_82669_gmaxDistanceBetweenScatteredFeatures2the maximum distance between scattered features
2570field_82670_hminDistanceBetweenScatteredFeatures2the minimum distance between scattered features
2571field_82675_bcropTypeA2First crop type for this field.
2572field_82676_ccropTypeB2Second crop type for this field.
2573field_82678_dcropTypeC2Third crop type for this field.
2574field_82679_bcropTypeA2First crop type for this field.
2575field_82680_ccropTypeB2Second crop type for this field.
2576field_82681_hcropTypeD2Fourth crop type for this field.
2577field_82682_hhasWitch2Whether this swamp hut has a witch.
2578field_82693_jplayerReputation2List of player reputations with this village
2579field_82694_inoBreedTicks2Timestamp of tick count when villager last bred
2580field_82696_fstructureGenerators2
2581field_82697_ghasDecoration2
2582field_82698_dcachedBlockMetadata2
2583field_82699_eflatWorldGenInfo2
2584field_82700_ccachedBlockIDs2
2585field_82701_jlavaLakeGenerator2
2586field_82702_hhasDungeons2
2587field_82703_iwaterLakeGenerator2
2588field_82707_iisAnimal2Whether this creature type is an animal.
2589field_82723_disSplashPotion2Whether the potion is a splash potion
2590field_82724_eisAmbient2Whether the potion effect came from a beacon
2591field_82727_nwither2
2592field_82728_oanvil2
2593field_82729_pfallingBlock2
2594field_82730_xmagicDamage2
2595field_82731_vwither2The wither Potion object.
2596field_82741_KvecPool2The world-local pool of vectors
2597field_82745_fcreatedAtCloudUpdateTick0keeps track of how many ticks this PartiallyDestroyedBlock already exists
2598field_82748_fworldTypeId2ID for this world type.
2599field_82754_fpriority2
2600field_82755_bisSmoking2whether or not this explosion spawns smoke particles
2601field_82759_dvalueDouble2
2602field_82760_bvalueBoolean2
2603field_82761_cvalueInteger2
2604field_82762_avalueString2
2605field_82771_atheGameRules2
2606field_82786_emaxTradeUses2Maximum times this trade can be used.
2607field_82807_askullTypes2
2608field_82809_csoilId2Block ID of the soil this seed food should be planted on.
2609field_82811_ahangingEntityClass2
2610field_82818_lgoldenCarrotEffect2
2611field_82822_ggameVersion0Game version for this server.
2612field_82823_khideAddress0Whether to hide the IP address for this server.
2613field_82825_dhasColorModifier0
2614field_82826_bstatusBarTime0
2615field_82827_cbossName0
2616field_82828_ahealthScale0
2617field_82831_UbossColorModifier0
2618field_82832_VbossColorModifierPrev0
2619field_82843_fitemFrame2Item frame this stack is on, or null if not on an item frame.
2620field_82852_foutputSlot2Here comes out item you merged and/or renamed.
2621field_82853_ginputSlots2The 2slots where you put your items in that you want to merge and/or rename.
2622field_82854_emaximumCost2The maximum cost of repairing/renaming in the anvil.
2623field_82855_nthePlayer2The player that has this container open.
2624field_82856_lstackSizeToBeUsedInRepair2determined by damage of input item and stackSize of repair materials
2625field_82857_mrepairedItemName2
2626field_82860_htheWorld2
2627field_82862_hthePlayer2
2628field_82864_fbeaconSlot2This beacon's slot where you put in Emerald, Diamond, Gold or Iron Ingot.
2629field_82866_etileBeacon2
2630field_82876_abeacon2The beacon this slot belongs to.
2631field_82880_zshowCape0Whether to show your cape
2632field_82881_ypauseOnLostFocus0Whether to pause when the game loses focus, toggled by F3+P
2633field_82882_xadvancedItemTooltips0Whether to show advanced information on item tooltips, toggled by F3+H
2634field_82887_amc0
2635field_82890_fbatOuterLeftWing0The outer left wing box of the bat model.
2636field_82891_dbatLeftWing0The inner left wing box of the bat model.
2637field_82892_ebatOuterRightWing0The outer right wing box of the bat model.
2638field_82893_bbatBody0The body box of the bat model.
2639field_82894_cbatRightWing0The inner right wing box of the bat model.
2640field_82895_abatHead0
2641field_82896_askeletonHead0
2642field_82898_fvillagerNose0
2643field_82902_iwitchHat0
2644field_82906_ooffsetX0
2645field_82907_qoffsetZ0
2646field_82908_poffsetY0
2647field_82912_pheightMapMinimum2Lowest value in the heightmap.
2648field_82914_MspawnableCaveCreatureList2
2649field_82915_StheWorldGenerator2
2650field_83001_btinvulnerable2
2651field_83004_atheCrashReport2
2652field_83016_LtheCalendar2
2653field_85037_daiArrowAttack2
2654field_85038_eaiAttackOnCollide2
2655field_85053_hthrowerName2
2656field_85060_gstacktrace2
2657field_85061_ctheReportCategory2Category of crash
2658field_85065_bblockYCoord2
2659field_85066_cblockZCoord2
2660field_85067_ablockXCoord2
2661field_85075_dstackTrace2
2662field_85078_atheCrashReport2
2663field_85080_ablockID2
2664field_85086_atheCrashReport2
2665field_85087_dlastUpdateTime2The worldtime at which this PortalPosition was last verified
2666field_85088_eteleporterInstance2The teleporter to which this PortalPosition applies
2667field_85095_odebugBoundingBox0whether bounding box should be rendered or not
2668field_85098_dglobalRenderer0
2669field_85099_bposY0
2670field_85100_cposZ0
2671field_85101_aposX0
2672field_85109_aworldInfoInstance2
2673field_85111_aworldInfoInstance2
2674field_85113_aworldInfoInstance2
2675field_85115_aworldInfoInstance2
2676field_85135_aworldInfoInstance2
2677field_85137_aworldInfoInstance2
2678field_85139_aworldInfoInstance2
2679field_85141_aworldInfoInstance2
2680field_85143_aworldInfoInstance2
2681field_85155_atheEntity2
2682field_85159_MisAdventureModeExempt2
2683field_85161_atheMapStructureGenerator2
2684field_85164_ctheMapStructureGenerator2
2685field_85168_ctheMapStructureGenerator2
2686field_85171_atheDedicatedServer1
2687field_85177_QworldTeleporter2the teleporter to use when the entity is being transferred into the dimension
2688field_85183_fcurrentItemHittingBlock0The Item currently being used to destroy a block
2689field_85185_Atouchscreen0
2690field_85190_ddestinationCoordinateKeys2A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial location.
2691field_85191_cdestinationCoordinateCache2Stores successful portal placement locations for rapid lookup.
2692field_85192_aworldServerInstance2
2693field_90025_ctheEntityRenderer0
2694field_90028_btheEntityRenderer0
2695field_90029_atheScaledResolution0
2696field_90032_aentityRender0
2697field_90046_atheMinecraft0
2698field_90048_atheMinecraft0
2699field_90051_atheMinecraft0
2700field_90053_atheMinecraft0
2701field_90055_atheMinecraft0
2702field_92014_jexplosionStrength2The explosion radius of spawned fireballs.
2703field_92016_lhighlightingItemStack0The ItemStack that is currently being highlighted
2704field_92017_kremainingHighlightTicks0Remaining ticks the item highlight should be visible
2705field_92039_azfireworkExplosions0
2706field_92040_aytheEffectRenderer0
2707field_92041_atwinkle0
2708field_92042_axfireworkAge0
2709field_92049_abaseTextureIndex0
2710field_92050_aAfadeColourRed0
2711field_92051_aBfadeColourGreen0
2712field_92052_aCfadeColourBlue0
2713field_92053_aDhasFadeColour0
2714field_92055_blifetime2The lifetime of the firework in ticks. When the age reaches the lifetime the firework explodes.
2715field_92056_afireworkAge2The age of the firework in ticks.
2716field_92086_aisBlank2When isBlank is true the DataWatcher is not watching any objects
2717field_92090_cenchantmentsBookList2The list of enchantments applicable by the anvil from a book
2718field_92091_kthorns2
2719field_92117_DheldItemTooltips0
2720field_92118_BoverrideWidth0
2721field_92119_CoverrideHeight0
2722field_94054_bparticleTextureIndexX0
2723field_94055_cparticleTextureIndexY0
2724field_94063_bt_combatTracker2
2725field_94084_btntPlacedBy2
2726field_94102_centityName2
2727field_94106_aminecartTNTFuse2
2728field_94109_bpushZ2
2729field_94110_cfuel2
2730field_94111_apushX2
2731field_94112_bdropContentsWhenDead2When set to true, the minecart will drop all items when setDead() is called. When false (such as when travelling dimensions) it preserves its contents.
2732field_94113_aminecartContainerItems2
2733field_94141_FdestroyBlockIcons0
2734field_94187_fholder0
2735field_94188_dheight0
2736field_94189_esubSlots0
2737field_94190_boriginY0
2738field_94191_cwidth0
2739field_94192_aoriginX0
2740field_94201_dheight0
2741field_94202_erotated0
2742field_94204_cwidth0
2743field_94205_ascaleFactor0
2744field_94233_jwidth0width of this icon in pixels
2745field_94234_kheight0height of this icon in pixels
2746field_94242_jangleDelta0Speed and direction of compass rotation
2747field_94244_icurrentAngle0Current compass heading in radians
2748field_94249_fmissingImage0
2749field_94252_emapUploadedSprites0
2750field_94254_cbasePath0
2751field_94255_atextureType00 = terrain.png, 1 = items.png
2752field_94258_ilistAnimatedSprites0
2753field_94313_fmaxHeight0
2754field_94314_gforcePowerOf20
2755field_94315_dcurrentHeight0
2756field_94316_emaxWidth0
2757field_94317_bstitchSlots0
2758field_94318_ccurrentWidth0
2759field_94319_asetStitchHolders0
2760field_94323_hmaxTileDimension0Max size (width or height) of a single tile
2761field_94554_bfighter2The entity tracked.
2762field_94556_acombatEntries2The CombatEntry objects that we've tracked so far.
2763field_94557_aselectAnything2
2764field_94569_adamageSrc2
2765field_94579_SpendingTickListEntriesThisTick2
2766field_94593_atheIcon0
2767field_94598_atheIcon0
2768field_94600_biconArray0
2769field_94601_abowPullIconNameArray2
2770field_94603_aEMPTY_SLOT_NAMES2
2771field_94604_cxemptySlotIcon0
2772field_94605_cwoverlayIcon0
2773field_94606_cuCLOTH_OVERLAY_NAMES2
2774field_96093_ientityUniqueID2
2775field_96113_aisBlocked2Whether this hopper minecart is being blocked by an activator rail.
2776field_96244_aconnectedDedicatedServer1
2777field_96303_AfancyStyling2
2778field_96304_BcontrolString2The control string (section sign + formatting code) that can be inserted into client-side text to display subsequent text in this format.
2779field_96321_wformattingCodeMapping2Maps a formatting code (e.g., 'f') to its corresponding enum value (e.g., WHITE).
2780field_96329_zformattingCode2The formatting code that produces this format.
2781field_96330_yformattingCodePattern2Matches formatting codes that indicate that the client should treat the following text as bold, recolored, obfuscated, etc.
2782field_96331_xnameMapping2Maps a name (e.g., 'underline') to its corresponding enum value (e.g., UNDERLINE).
2783field_96442_DworldScoreboard2
2784field_96452_bflipU0
2785field_96453_cflipV0
2786field_96454_abaseIcon0
2787field_96465_bbehaviourDefaultDispenseItem2
2788field_96507_atheScoreboard2
2789field_96540_fteamMemberships2Map of usernames to ScorePlayerTeam objects.
2790field_96542_eteams2Map of teamnames to ScorePlayerTeam instances
2791field_96543_bscoreObjectiveCriterias2
2792field_96545_ascoreObjectives2Map of objective names to ScoreObjective objects.
2793field_96555_ascoreboardMCServer2
2794field_96564_atheEntity2
2795field_96566_bselectInventories2
2796field_96569_btheEntityTracker2
2797field_96602_bdispenserMinecartBehavior2
2798field_96605_cwdispenserBehavior2
2799field_96633_bplayerInventory2
2800field_96634_atheItemStack2
2801field_96638_fhealth2
2802field_96639_dplayerKillCount2
2803field_96640_etotalKillCount2
2804field_96642_cdeathCount2
2805field_96654_dscorePlayerName2
2806field_96656_btheScoreboard2
2807field_96657_ctheScoreObjective2
2808field_96671_fcolorSuffix2
2809field_96672_gallowFriendlyFire2
2810field_96673_dteamNameSPT2
2811field_96674_enamePrefixSPT2
2812field_96676_cmembershipSet2A set of all team member usernames.
2813field_96677_atheScoreboard2
2814field_96683_ddisplayName2
2815field_96684_bname2
2816field_96685_cobjectiveCriteria2The ScoreObjectiveCriteria for this objetive
2817field_96686_atheScoreboard2
2818field_96691_EchatScale0
2819field_96692_FchatWidth0
2820field_96693_GchatHeightUnfocused0
2821field_96694_HchatHeightFocused0
2822field_98038_pforceSpawn2
2823field_98040_amobSpawnerLogic2Mob spawner logic for this spawner minecart.
2824field_98044_btransferTicker2
2825field_98151_atheTexture0
2826field_98219_centityAvoiderAI2
2827field_98223_centityTypeName2
2828field_98224_gminecraftStartTimeMilis2
2829field_98282_frandomEntity2
2830field_98283_gminSpawnDelay2
2831field_98285_epotentialEntitySpawns2List of entities to spawn.
2832field_98286_bspawnDelay2The delay to spawn.
2833field_98288_aentityTypeName2
2834field_98289_lactivatingRangeFromPlayer2The distance from which a player activates the spawner.
2835field_98290_mspawnRange2The range coefficient for spawning entities around.
2836field_98292_kmaxNearbyEntities2
2837field_98293_hmaxSpawnDelay2
2838field_98294_ispawnCount2A counter for spawn tries.
2839field_98296_aspawnerMinecart2The spawner minecart using this mob spawner logic.
2840field_98301_hcanSeeFriendlyInvisibles2
2841field_98303_auAMBIENT_OCCLUSIONS0
2842field_100013_fisPotionDurationMax0True if potion effect duration is at maximum, false otherwise.
2843field_104003_gisAggressive2
2844field_104057_TisGamemodeForced2
2845field_104058_dtheMainMenu0
2846field_110150_bnlastAttacker2
2847field_110152_bknewPosZ2
2848field_110153_bclastDamage2Damage taken in the last hit. Mobs are resistant to damage less than this for a short time after taking damage.
2849field_110155_dattributeMap2
2850field_110156_bsprintingSpeedBoostModifierUUID2
2851field_110157_csprintingSpeedBoostModifier2
2852field_110158_avswingProgressInt2
2853field_110168_bwleashedToEntity2
2854field_110169_bvisLeashed2
2855field_110187_bqbabySpeedBoostUUID2
2856field_110188_brbabySpeedBoostModifier2
2857field_110192_bpattackingSpeedBoostModifierUUID2
2858field_110193_bqattackingSpeedBoostModifier2
2859field_110194_bulastEntityToAttack2
2860field_110268_bzhorseTextures2
2861field_110270_bwhorseArmorTextures2
2862field_110271_bvhorseJumpStrength2
2863field_110272_byarmorValues2
2864field_110274_bstemper2"The higher this value, the more likely the horse is to be tamed next time a player rides it."
2865field_110275_brhorseJumping2
2866field_110276_buhorseBreedingSelector2
2867field_110277_btjumpPower2
2868field_110281_bLrearingAmount2
2869field_110282_bMprevRearingAmount2
2870field_110283_bJheadLean2
2871field_110284_bKprevHeadLean2
2872field_110287_bNmouthOpenness2
2873field_110288_bOprevMouthOpenness2
2874field_110289_bDeatingHaystackCounter2
2875field_110290_bEopenMouthCounter2
2876field_110291_bBhorseMarkingTextures2
2877field_110293_bHhasReproduced2
2878field_110295_bFjumpRearingCounter2
2879field_110296_bGhorseChest2
2880field_110312_dlocationSkin0
2881field_110313_elocationCape0
2882field_110314_blocationStevePng0
2883field_110315_cdownloadImageCape0
2884field_110316_adownloadImageSkin0
2885field_110320_ahorseJumpPowerCounter0
2886field_110321_bQhorseJumpPower0
2887field_110323_lstatIcons0
2888field_110324_micons0
2889field_110325_koptionsBackground0
2890field_110328_dpumpkinBlurTexPath0
2891field_110329_bvignetteTexPath0
2892field_110330_cwidgetsTexPath0
2893field_110352_yminecraftTitleTextures0
2894field_110353_xsplashTexts0
2895field_110444_HlocationMojangPng0
2896field_110445_ImacDisplayModes0
2897field_110446_YfileAssets0
2898field_110447_ZlaunchedVersion0
2899field_110448_aqmcResourcePackRepository0
2900field_110449_aodefaultResourcePacks0
2901field_110450_apmcDefaultResourcePack0
2902field_110451_ammcResourceManager0
2903field_110452_anmetadataSerializer_0
2904field_110453_aaproxy0
2905field_110456_cserverProxy2
2906field_110463_bpackFormat0
2907field_110464_apackDescription0
2908field_110465_bcharLefts0
2909field_110466_ccharSpacings0
2910field_110467_acharWidths0
2911field_110475_dframeTime0
2912field_110476_bframeWidth0
2913field_110477_cframeHeight0
2914field_110478_aanimationFrames0
2915field_110481_btextureClamp0
2916field_110482_atextureBlur0
2917field_110498_bframeTime0
2918field_110499_aframeIndex0
2919field_110506_bgsonBuilder0
2920field_110507_cgson0Cached Gson instance. Set to null when more sections are registered, and then re-created from the builder.
2921field_110508_ametadataSectionSerializerRegistry0
2922field_110520_flocationTexturePackIcon0
2923field_110521_drePackMetadataSection0
2924field_110522_etexturePackIcon0
2925field_110523_bresourcePackFile0
2926field_110524_creResourcePack0
2927field_110525_areResourcePackRepository0
2928field_110529_fmcmetaJsonChecked0
2929field_110530_gmcmetaJson0
2930field_110531_dmcmetaInputStream0
2931field_110532_esrMetadataSerializer0
2932field_110533_bsrResourceLocation0
2933field_110534_cresourceInputStream0
2934field_110535_amapMetadataSections0
2935field_110539_bfrmMetadataSerializer0
2936field_110540_aresourcePacks0
2937field_110546_breloadListeners0
2938field_110547_crmMetadataSerializer0
2939field_110548_adomainResourceManagers0
2940field_110553_aglTextureId0
2941field_110559_gtextureUploaded0
2942field_110560_dbufferedImage0
2943field_110561_eimageThread0
2944field_110562_bimageUrl0
2945field_110563_cimageBuffer0
2946field_110566_bdynamicTextureData0
2947field_110567_blayeredTextureNames0
2948field_110568_btextureLocation0
2949field_110574_emapRegisteredSprites0
2950field_110575_blocationBlocksTexture0
2951field_110576_clocationItemsTexture0
2952field_110582_dtheResourceManager0
2953field_110583_blistTickables0
2954field_110584_cmapTextureCounters0
2955field_110585_amapTextureObjects0
2956field_110597_bresourcePackFile0
2957field_110598_aresourceLog0
2958field_110600_dresourcePackZipFile0
2959field_110601_centryNameSplitter0
2960field_110606_bmapResourceFiles0
2961field_110607_cfileAssets0
2962field_110608_adefaultResourceDomains0
2963field_110617_frepositoryEntries0
2964field_110618_ddirResourcepacks0
2965field_110619_erepositoryEntriesAll0
2966field_110620_brprDefaultResourcePack0
2967field_110621_crprMetadataSerializer0
2968field_110622_aresourcePackFilter0
2969field_110625_bresourcePath0
2970field_110626_aresourceDomain0
2971field_110684_DfrontRightLeg0
2972field_110685_EfrontRightShin0
2973field_110686_FfrontRightHoof0
2974field_110687_GmuleLeftChest0The left chest box on the mule model.
2975field_110688_AfrontLeftLeg0
2976field_110689_BfrontLeftShin0
2977field_110690_CfrontLeftHoof0
2978field_110691_LhorseLeftSaddleRope0
2979field_110692_MhorseLeftSaddleMetal0
2980field_110693_NhorseRightSaddleRope0
2981field_110694_OhorseRightSaddleMetal0
2982field_110695_HmuleRightChest0The right chest box on the mule model.
2983field_110696_IhorseSaddleBottom0
2984field_110697_JhorseSaddleFront0
2985field_110698_KhorseSaddleBack0
2986field_110699_QhorseRightFaceMetal0The right metal connected to the horse's face ropes.
2987field_110700_PhorseLeftFaceMetal0The left metal connected to the horse's face ropes.
2988field_110701_ShorseRightRein0
2989field_110702_RhorseLeftRein0
2990field_110703_fmuleLeftEar0The left ear box for the mule model.
2991field_110704_gmuleRightEar0The right ear box for the mule model.
2992field_110705_dhorseLeftEar0
2993field_110706_ehorseRightEar0
2994field_110707_bmouthTop0
2995field_110708_cmouthBottom0
2996field_110709_ahead0
2997field_110710_ntailTip0
2998field_110711_obackLeftLeg0
2999field_110712_ltailBase0
3000field_110713_mtailMiddle0
3001field_110714_jmane0
3002field_110715_kbody0
3003field_110716_hneck0
3004field_110717_ihorseFaceRopes0The box for the horse's ropes on its face.
3005field_110718_wbackLeftHoof0
3006field_110719_vbackLeftShin0
3007field_110720_zbackRightHoof0
3008field_110721_ybackRightShin0
3009field_110722_xbackRightLeg0
3010field_110737_bparticleTextures0
3011field_110778_ashadowTextures0
3012field_110780_aarrowTextures0
3013field_110782_fboatTextures0
3014field_110785_aexperienceOrbTextures0
3015field_110787_aenderCrystalTextures0
3016field_110789_amapBackgroundTextures0
3017field_110798_hRES_ITEM_GLINT0
3018field_110801_fleashKnotModel0
3019field_110802_aleashKnotTextures0
3020field_110804_gminecartTextures0
3021field_110810_fwitherTextures0
3022field_110811_ainvulnerableWitherTextures0
3023field_110814_aRES_ITEM_GLINT0
3024field_110826_asteveTextures0
3025field_110830_fcreeperTextures0
3026field_110831_aarmoredCreeperTextures0
3027field_110833_acowTextures0
3028field_110835_abatTextures0
3029field_110837_ablazeTextures0
3030field_110839_fendermanTextures0
3031field_110840_aendermanEyesTexture0
3032field_110842_fenderDragonExplodingTextures0
3033field_110843_genderDragonCrystalBeamTextures0
3034field_110844_kenderDragonTextures0
3035field_110845_henderDragonEyesTextures0
3036field_110850_fwhiteHorseTextures0
3037field_110851_gmuleTextures0
3038field_110853_lskeletonHorseTextures0
3039field_110854_kzombieHorseTextures0
3040field_110855_hdonkeyTextures0
3041field_110861_lwitherSkeletonTextures0
3042field_110862_kskeletonTextures0
3043field_110864_qzombieVillagerTextures0
3044field_110865_pzombieTextures0
3045field_110866_ozombiePigmanTextures0
3046field_110868_fghastShootingTextures0
3047field_110869_aghastTextures0
3048field_110871_azombieTextures0
3049field_110873_amagmaCubeTextures0
3050field_110875_focelotTextures0
3051field_110876_gredOcelotTextures0
3052field_110877_ablackOcelotTextures0
3053field_110878_hsiameseOcelotTextures0
3054field_110880_amooshroomTextures0
3055field_110882_asilverfishTextures0
3056field_110884_fshearedSheepTextures0
3057field_110885_asheepTextures0
3058field_110887_fpigTextures0
3059field_110888_asaddledPigTextures0
3060field_110890_fspiderTextures0
3061field_110891_aspiderEyesTextures0
3062field_110893_acaveSpiderTextures0
3063field_110895_asnowManTextures0
3064field_110897_aslimeTextures0
3065field_110899_aironGolemTextures0
3066field_110901_asquidTextures0
3067field_110903_fvillagerTextures0
3068field_110904_gfarmerVillagerTextures0
3069field_110905_lsmithVillagerTextures0
3070field_110906_mbutcherVillagerTextures0
3071field_110907_kpriestVillagerTextures0
3072field_110908_hlibrarianVillagerTextures0
3073field_110910_awitchTextures0
3074field_110912_fwitherTextures0
3075field_110913_ainvulnerableWitherTextures0
3076field_110915_ftamedWolfTextures0
3077field_110916_ganrgyWolfTextures0
3078field_110917_awolfTextures0
3079field_110918_hwolfCollarTextures0
3080field_110920_achickenTextures0
3081field_110922_TlocationLightMap0
3082field_110923_rlocationSnowPng0
3083field_110924_qlocationRainPng0
3084field_110925_jlocationCloudsPng0
3085field_110926_klocationEndSkyPng0
3086field_110927_hlocationMoonPhasesPng0
3087field_110928_ilocationSunPng0
3088field_110929_dRES_UNDERWATER_OVERLAY0
3089field_110930_bRES_ITEM_GLINT0
3090field_110931_cRES_MAP_BACKGROUND0
3091field_110932_atheThreadDownloadImageData0
3092field_110973_gframeCounter0
3093field_110974_doriginY0
3094field_110975_coriginX0
3095field_110976_aframesTextureData0
3096field_110977_nminV0
3097field_110978_omaxV0
3098field_110979_lminU0
3099field_110980_mmaxU0
3100field_110982_kanimationMetadata0
3101field_110983_htickCounter0
3102field_110984_iiconName0
3103field_110999_bmissingTextureData0
3104field_111000_cdataBuffer0
3105field_111001_amissingTexture0
3106field_111053_anumericVariablePattern2Pattern that matches numeric variable placeholders in a resource string, such as "%d", "%3$d", "%.2f"
3107field_111113_bdefaultValue2
3108field_111114_cshouldWatch2
3109field_111115_aunlocalizedName2
3110field_111118_bmaximumValue2
3111field_111119_cdescription2
3112field_111120_aminimumValue2
3113field_111132_fbaseValue2
3114field_111133_gneedsUpdate2
3115field_111134_dmapByName2
3116field_111135_emapByUUID2
3117field_111136_bgenericAttribute2The Attribute this is an instance of
3118field_111137_cmapByOperation2
3119field_111138_aattributeMap2The BaseAttributeMap this attributeInstance can be found in
3120field_111139_hcachedValue2
3121field_111153_battributesByName2
3122field_111154_aattributes2
3123field_111162_dattributeInstanceSet2
3124field_111163_cdescriptionToAttributeInstanceMap2
3125field_111170_did2
3126field_111171_eisSaved2If false, this modifier is not saved in NBT. Used for "natural" modifiers like speed boost from sprinting
3127field_111172_boperation2
3128field_111173_cname2
3129field_111174_aamount2
3130field_111180_ahorseHost2
3131field_111192_gpreviousTotalWorldTime2time what is using to check if InhabitedTime should be calculated
3132field_111193_eplayerInstanceList2This field is using when chunk should be processed (every 8000 ticks)
3133field_111198_gpreviousWorldTime2time what is using when chunk InhabitedTime is being calculated
3134field_111203_amoonPhaseFactors2
3135field_111204_qinhabitedTime2the cumulative number of ticks players have been in this chunk
3136field_111218_cAiconString2The string associated with this Item's Icon.
3137field_111241_atheHorse2
3138field_111242_ftheHorse2
3139field_111263_dmovementSpeed2
3140field_111264_eattackDamage2
3141field_111265_bfollowRange2
3142field_111266_cknockbackResistance2
3143field_111267_amaxHealth2
3144field_111273_glocationFontTexture0
3145field_111274_cunicodePageLocations0
3146field_120024_bservergui1Reference to server GUI.
3147field_120025_achatTextfield1Textfield below the server GUI textarea.
3148field_130023_HminecraftRealmsButton0
3149field_130070_KfileResourcepacks0
3150field_130074_ajoinerResourcePacks0
3151field_130076_atheSimpleReloadableResourceManager0
3152field_130089_bmapResourceLocations0
3153field_130222_erotated0
3154field_130223_cwidth0
3155field_130224_dheight0
3156field_135010_arepairContainer2
3157field_135017_asmcLanguageManager0
3158field_135019_alanguages0
3159field_135030_bsplitter0Splits on "="
3160field_135036_dbidirectional0
3161field_135037_bregion0
3162field_135038_cname0
3163field_135039_alanguageCode0
3164field_135046_dlanguageMap0
3165field_135047_btheMetadataSerializer0
3166field_135048_ccurrentLanguage0
3167field_135049_acurrentLocale0
3168field_135054_ai18nLocale0
3169field_135057_dsetResourceDomains0
3170field_135059_QanimalSpawner2
3171field_135061_btheTextureManager0
3172field_135062_atheTextureObject0
3173field_135065_bequalSignSplitter2A Splitter that splits a string on the first "=". For example, "a=b=c" would split into ["a", "b=c"].
3174field_135068_erepairContainer2
3175field_142016_bolastAttackerTime2Holds the value of ticksExisted when setLastAttacker was last called.
3176field_142025_aisRunningOnMac0
3177field_142027_atheWorldClient0
3178field_142029_atheWorldClient0
3179field_145783_centityId2
3180field_145803_dlogger2
3181field_145804_bdelayBeforeCanPickup2
3182field_145846_ftileEntityInvalid2
3183field_145847_gblockMetadata2
3184field_145848_dyCoord2
3185field_145849_ezCoord2
3186field_145850_bworldObj2the instance of the world the tile entity is in.
3187field_145851_cxCoord2
3188field_145852_alogger2
3189field_145853_jclassToNameMap2A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
3190field_145854_hblockType2the Block type that this TileEntity is contained within
3191field_145855_inameToClassMap2A HashMap storing string names of classes mapping to the actual java.lang.Class type.
3192field_145869_astoredBlock2
3193field_145870_nlastProgress2the progress in (de)extending
3194field_145871_opushedObjects2
3195field_145872_lshouldHeadBeRendered2
3196field_145873_mprogress2
3197field_145874_jstoredOrientation2the side the front of the piston is on
3198field_145875_kextending2if this piston is extending or not
3199field_145876_istoredMetadata2
3200field_145879_anote2Note to play
3201field_145880_ipreviousRedstoneState2stores the latest redstone state
3202field_145915_asignText2An array of four strings storing the lines of text on the sign.
3203field_145918_ilineBeingEdited2The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible.
3204field_145943_lfilledSlots2an integer with each bit specifying whether that slot of the stand contains a potion
3205field_145944_mingredientID2
3206field_145945_jbrewingItemStacks2The ItemStacks currently placed in the slots of the brewing stand
3207field_145946_kbrewTime2
3208field_145956_afurnaceBurnTime2The number of ticks that the furnace will keep burning
3209field_145957_nfurnaceItemStacks2The ItemStacks that hold the items currently being used in the furnace
3210field_145959_lslotsBottom2
3211field_145960_mslotsSides2
3212field_145961_jfurnaceCookTime2The number of ticks that the current item has been cooking for
3213field_145962_kslotsTop2
3214field_145963_icurrentItemBurnTime2The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
3215field_145967_aflowerPotItem2
3216field_145968_iflowerPotData2
3217field_145981_scustomName2
3218field_145982_rcachedChestType2
3219field_145983_qticksSinceSync2Server sync counter (once per 20 ticks)
3220field_145984_aadjacentChestChecked2Determines if the check for adjacent chests has taken place.
3221field_145985_pchestContents2
3222field_145986_nprevLidAngle2The angle of the lid last tick
3223field_145987_onumPlayersUsing2The number of players currently using this chest
3224field_145988_ladjacentChestZPos2Contains the chest tile located adjacent to this one (if any)
3225field_145989_mlidAngle2The current angle of the lid (between 0 and 1)
3226field_145990_jadjacentChestXPos2Contains the chest tile located adjacent to this one (if any)
3227field_145991_kadjacentChestXNeg2Contains the chest tile located adjacent to this one (if any)
3228field_145992_iadjacentChestZNeg2Contains the chest tile located adjacent to this one (if any)
3229field_146009_aeffectsList2List of effects that Beacon can apply
3230field_146010_nsecondaryEffect2Secondary potion effect given by this beacon.
3231field_146011_opayment2Item given to this beacon as payment.
3232field_146012_llevels2Level of this beacon's pyramid.
3233field_146013_mprimaryEffect2Primary potion effect given by this beacon.
3234field_146120_fwidth0Button width in pixels
3235field_146121_gheight0Button height in pixels
3236field_146122_abuttonTextures0
3237field_146124_lenabled0True if this control is enabled, false to disable.
3238field_146125_mvisible0Hides the button completely if false.
3239field_146126_jdisplayString0The string displayed on this control.
3240field_146127_kid0
3241field_146128_hxPosition0The x position of this control.
3242field_146129_iyPosition0The y position of this control.
3243field_146137_oenumOptions0
3244field_146139_ologger0
3245field_146209_fxPosition0
3246field_146210_gyPosition0
3247field_146212_ncanLoseFocus0if true the textbox can lose focus by clicking elsewhere on the screen
3248field_146213_oisFocused0If this value is true along with isEnabled, keyTyped will process the keys.
3249field_146214_lcursorCounter0
3250field_146215_menableBackgroundDrawing0
3251field_146216_jtext0Has the current text being edited on the textbox.
3252field_146217_kmaxStringLength0
3253field_146218_hwidth0The width of this text field.
3254field_146219_iheight0
3255field_146220_vvisible0True if this textbox is visible
3256field_146221_udisabledColor0
3257field_146222_tenabledColor0
3258field_146223_sselectionEnd0other selection position, maybe the same as the cursor
3259field_146224_rcursorPosition0
3260field_146225_qlineScrollOffset0The current character index that should be used as start of the rendered text.
3261field_146226_pisEnabled0If this value is true along with isFocused, keyTyped will process the keys.
3262field_146247_fmc0
3263field_146248_gsentMessages0A list of messages previously sent through the chat GUI
3264field_146249_alogger0
3265field_146252_hchatLines0Chat lines to be displayed in the chat box
3266field_146287_feventButton0
3267field_146288_glastMouseEvent0
3268field_146289_qfontRendererObj0The FontRenderer used by GuiScreen
3269field_146290_aselectedButton0The button that was just pressed.
3270field_146291_pallowUserInput0
3271field_146292_nbuttonList0A list of all the buttons in this container.
3272field_146293_olabelList0A list of all the labels in this container.
3273field_146294_lwidth0The width of the screen object.
3274field_146295_mheight0The height of the screen object.
3275field_146296_jitemRender0Holds a instance of RenderItem, used to draw the achievement icons on screen (is based on ItemStack)
3276field_146297_kmc0Reference to the Minecraft object.
3277field_146349_alogger0
3278field_146352_gconfirmButtonText0The text shown for the first button in GuiYesNo
3279field_146355_aparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3280field_146356_hcancelButtonText0The text shown for the second button in GuiYesNo
3281field_146362_scopyLinkButtonText0Label for the Copy to Clipboard button.
3282field_146363_ropenLinkWarning0Text to warn players from opening unsafe links.
3283field_146370_flogger0
3284field_146385_fcreateWorldGui0
3285field_146387_gtheFlatGeneratorInfo0
3286field_146390_screateFlatWorldListSlotGui0
3287field_146408_flogger0
3288field_146409_vdefaultInputFieldText0is the text that appears when you press the chat key and the input box appears pre-filled
3289field_146411_uclickedURI0used to pass around the URI to various dialogues and to the host os
3290field_146415_ainputField0Chat entry field
3291field_146416_hsentHistoryCursor0keeps position of which chat message you will select when you press up, (does not increase for duplicated messages sent immediately after each other)
3292field_146465_DbuttonSign0The GuiButton to sign this book.
3293field_146466_fbookGuiTextures0
3294field_146467_EbuttonFinalize0
3295field_146468_geditingPlayer0The player editing the book
3296field_146469_FbuttonCancel0
3297field_146470_AbuttonNextPage0
3298field_146471_BbuttonPreviousPage0
3299field_146472_CbuttonDone0
3300field_146473_alogger0
3301field_146474_hbookObj0
3302field_146475_ibookIsUnsigned0Whether the book is signed or can still be edited
3303field_146476_wbookTotalPages0
3304field_146477_vbookImageHeight0
3305field_146478_ubookImageWidth0
3306field_146479_tupdateCount0Update ticks since the gui was opened
3307field_146482_zbookTitle0
3308field_146483_ybookPages0
3309field_146484_xcurrPage0
3310field_146485_fcommandTextField0Text field containing the command block's command.
3311field_146487_rcancelBtn0
3312field_146489_hlocalCommandBlock0Command block being edited.
3313field_146490_idoneBtn0"Done" button for the GUI.
3314field_146491_fbuttonId0The ID of the button that has been pressed.
3315field_146494_rkeyBindingList0
3316field_146496_hparentScreen0A reference to the screen object that created this. Used for navigating between screens.
3317field_146497_ioptions0Reference to the GameSettings object.
3318field_146498_fparentGuiScreen0
3319field_146499_gguiGameSettings0
3320field_146500_ascreenTitle0
3321field_146501_hoptionsRowList0
3322field_146502_ivideoOptions0An array of all of GameSettings.Options's video options.
3323field_146543_vdoesGuiPauseGame0When true, the game will be paused when the gui is shown
3324field_146580_alogger0
3325field_146629_glogger0
3326field_146695_flogger0
3327field_146729_flogger0
3328field_146748_alogger0
3329field_146765_alogger0
3330field_146773_alogger0
3331field_146786_alogger0
3332field_146802_alogger0
3333field_146819_alogger0
3334field_146841_flogger0
3335field_146848_ftileSign0Reference to the sign object.
3336field_146849_gupdateCounter0Counts the number of screen updates.
3337field_146850_ascreenTitle0The title string that is displayed in the top-center of the screen.
3338field_146851_heditLine0The index of the line that is being edited.
3339field_146852_idoneBtn0"Done" button for the GUI.
3340field_146862_alogger0
3341field_146889_alogger0
3342field_146928_alogger0
3343field_146953_flogger0
3344field_146968_alogger0
3345field_146974_glogger0
3346field_146989_AreturningStackDestSlot0
3347field_146990_BreturningStackTime0
3348field_146991_CreturningStack0Used when touchscreen is enabled
3349field_146999_fxSize0The X size of the inventory window in pixels.
3350field_147000_gySize0The Y size of the inventory window in pixels.
3351field_147002_hinventorySlots0A list of the players inventory slots
3352field_147003_iguiLeft0Starting X position for the Gui. Inconsistent use for Gui backgrounds.
3353field_147004_wisRightMouseClick0Used when touchscreen is enabled.
3354field_147005_vclickedSlot0Used when touchscreen is enabled.
3355field_147006_utheSlot0
3356field_147009_rguiTop0Starting Y position for the Gui. Inconsistent use for Gui backgrounds.
3357field_147012_xdraggedStack0Used when touchscreen is enabled
3358field_147013_vtileBrewingStand0
3359field_147014_ubrewingStandGuiTextures0
3360field_147015_wlowerChestInventory0
3361field_147016_vupperChestInventory0
3362field_147018_xinventoryRows0window height is calculated with these values; the more rows, the heigher
3363field_147019_ucraftingTableGuiTextures0
3364field_147024_wtileBeacon0
3365field_147025_vbeaconGuiTextures0
3366field_147026_ulogger0
3367field_147027_ybuttonsNotDrawn0
3368field_147028_xbeaconConfirmButton0
3369field_147031_uhorseGuiTextures0
3370field_147039_ulogger0
3371field_147047_vySizeFloat0y size of the inventory window in pixels. Defined as float, passed as int.
3372field_147048_uxSizeFloat0x size of the inventory window in pixels. Defined as float, passed as int
3373field_147058_wselectedTabIndex0Currently selected creative inventory tab index.
3374field_147062_AsearchField0
3375field_147065_zwasClicking0True if the left mouse button was held down last time drawScreen was called.
3376field_147066_yisScrolling0True if the scrollbar is being dragged
3377field_147067_xcurrentScroll0Amount scrolled in Creative mode inventory (0 = top, 1 = bottom)
3378field_147086_vtileFurnace0
3379field_147087_ufurnaceGuiTextures0
3380field_147088_vdispenserGuiTextures0
3381field_147089_utileDispenser0
3382field_147102_bMlogger2
3383field_147123_Glogger0
3384field_147124_atframebufferMc0
3385field_147125_jpointedEntity0
3386field_147126_awmcMusicTicker0
3387field_147127_avmcSoundHandler0
3388field_147128_autextureMapBlocks0
3389field_147129_aijvm64bit0
3390field_147145_hlogger2
3391field_147148_hlogger0
3392field_147150_alogger2
3393field_147166_lcategoryName0
3394field_147167_mcategoryId0
3395field_147174_auuidPattern2Matches a UUID string, such as "b2a72a80-d078-4ea4-ae43-fcaf95707a76". Will not match UUIDs containing upper-case letters.
3396field_147175_alogger2
3397field_147208_alogger2
3398field_147228_blogger0
3399field_147299_fgameController0Reference to the Minecraft instance, which many handler methods operate on
3400field_147300_gclientWorldController0Reference to the current ClientWorld instance, which many handler methods operate on
3401field_147301_dlogger0
3402field_147302_enetManager0The NetworkManager instance used to communicate with the server (used only by handlePlayerPosLook to update positioning and handleJoinGame to inform the server of the client distribution/mods)
3403field_147303_bplayerInfoList0An ArrayList of GuiPlayerInfo (includes all the players' GuiPlayerInfo on the current server)
3404field_147304_ccurrentServerMaxPlayers0
3405field_147305_amapStorageOrigin0Origin of the central MapStorage serving as a public reference for WorldClient. Not used in this class
3406field_147306_lavRandomizer0Just an ordinary random number generator, used to randomize audio pitch of item/orb pickup and randomize both particlespawn offset and velocity
3407field_147307_jguiScreenServer0Seems to be either null (integrated server) or an instance of either GuiMultiplayer (when connecting to a server) or GuiScreenReamlsTOS (when connecting to MCO server)
3408field_147309_hdoneLoadingTerrain0True if the client has finished downloading terrain and may spawn. Set upon receipt of S08PacketPlayerPosLook, reset upon respawning
3409field_147310_iplayerInfoMap0A mapping from player names to their respective GuiPlayerInfo (specifies the clients response time to the server)
3410field_147332_clogger2
3411field_147365_ffloatingTickCount2Used to keep track of how the player is floating while gamerules should prevent that. Surpassing 80 ticks means kick
3412field_147367_dserverController2
3413field_147368_enetworkTickCount2
3414field_147369_bplayerEntity2
3415field_147370_clogger2
3416field_147371_anetManager2
3417field_147373_olastPosX2The last known x position for this connection.
3418field_147374_lchatSpamThresholdCount2Incremented by 20 each time a user sends a chat message, decreased by one every tick. Non-ops kicked when over 200
3419field_147380_rhasMoved2is true when the player has moved since his last movement packet
3420field_147381_qlastPosZ2The last known z position for this connection.
3421field_147382_plastPosY2The last known y position for this connection.
3422field_147396_alogger0
3423field_147415_alogger0
3424field_147417_blogger2
3425field_147433_rparabolicField2
3426field_147436_alogger0
3427field_147482_gloadedTileEntityList2A list of the loaded tile entities in the world
3428field_147484_aaddedTileEntityList2
3429field_147489_TblockEventCacheIndex2
3430field_147491_alogger2
3431field_147552_dstaticPlayerZ0The player's current Z position (same as playerZ)
3432field_147554_bstaticPlayerX0The player's current X position (same as playerX)
3433field_147555_cstaticPlayerY0The player's current Y position (same as playerY)
3434field_147556_ainstance0
3435field_147559_mmapSpecialRenderers0
3436field_147566_dfloatBuffer0The same memory as byteBuffer, but referenced as an float buffer.
3437field_147567_eshortBuffer0The same memory as byteBuffer, but referenced as an short buffer.
3438field_147568_cintBuffer0The same memory as byteBuffer, but referenced as an integer buffer.
3439field_147569_prawBufferIndex0The index into the raw buffer to be used for the next data.
3440field_147577_fhasNormals0
3441field_147578_ghasColor0
3442field_147579_dhasTexture0
3443field_147580_ehasBrightness0
3444field_147581_brawBufferIndex0
3445field_147582_cvertexCount0
3446field_147583_arawBuffer0
3447field_147592_BrenderBlocksRg0
3448field_147593_PmapSoundPositions0Currently playing sounds. Type: HashMap<ChunkCoordinates, ISound>
3449field_147594_SdisplayListEntities0
3450field_147595_RdisplayListEntitiesDirty0
3451field_147596_fprevRenderSortX0
3452field_147597_gprevRenderSortY0
3453field_147598_atileEntities0
3454field_147599_mlogger0
3455field_147600_jprevChunkSortY0
3456field_147601_kprevChunkSortZ0
3457field_147602_hprevRenderSortZ0
3458field_147603_iprevChunkSortX0
3459field_147616_fframebufferObject0
3460field_147617_gframebufferTexture0
3461field_147618_dframebufferHeight0
3462field_147619_euseDepth0
3463field_147620_bframebufferTextureHeight0
3464field_147621_cframebufferWidth0
3465field_147622_aframebufferTextureWidth0
3466field_147623_jframebufferFilter0
3467field_147624_hdepthBuffer0
3468field_147625_iframebufferColor0
3469field_147635_dlogger0
3470field_147636_jmipmapLevels0
3471field_147637_kanisotropicFiltering0
3472field_147638_clogger0
3473field_147639_clogger0
3474field_147643_dthreadDownloadCounter0
3475field_147644_clogger0
3476field_147646_alogger0
3477field_147648_blogger0
3478field_147658_fzPosF0
3479field_147659_grepeat0
3480field_147660_dxPosF0
3481field_147661_eyPosF0
3482field_147662_bvolume0
3483field_147668_jdonePlaying0
3484field_147694_fsndManager0
3485field_147695_gmcResourceManager0
3486field_147697_esndRegistry0
3487field_147698_blogger0
3488field_147700_amissing_sound0
3489field_147707_dtheShaderGroup0
3490field_147708_eshaderCount0
3491field_147709_vtheMapItemRenderer0
3492field_147710_qlogger0
3493field_147711_acresourceManager0
3494field_147712_adshaderResourceLocations0
3495field_147713_aeshaderIndex0
3496field_147719_ainstance0
3497field_147720_hrenderBlocksIr0
3498field_147810_DaoLightValueScratchXYPN0Used as a scratch variable for ambient occlusion between the bottom face and the south face.
3499field_147811_EaoLightValueScratchXYZPNP0Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
3500field_147812_FaoLightValueScratchXYZNPN0Used as a scratch variable for ambient occlusion on the north/top/east corner.
3501field_147813_GaoLightValueScratchXYNP0Used as a scratch variable for ambient occlusion between the top face and the north face.
3502field_147814_AaoLightValueScratchYZNN0Used as a scratch variable for ambient occlusion between the bottom face and the east face.
3503field_147815_BaoLightValueScratchYZNP0Used as a scratch variable for ambient occlusion between the bottom face and the west face.
3504field_147816_CaoLightValueScratchXYZPNN0Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
3505field_147817_LaoLightValueScratchYZPP0Used as a scratch variable for ambient occlusion between the top face and the west face.
3506field_147818_MaoLightValueScratchXYZPPP0Used as a scratch variable for ambient occlusion on the south/top/west corner.
3507field_147819_NaoLightValueScratchXZNN0Used as a scratch variable for ambient occlusion between the north face and the east face.
3508field_147820_OaoLightValueScratchXZPN0Used as a scratch variable for ambient occlusion between the south face and the east face.
3509field_147821_HaoLightValueScratchXYZNPP0Used as a scratch variable for ambient occlusion on the north/top/west corner.
3510field_147822_IaoLightValueScratchYZPN0Used as a scratch variable for ambient occlusion between the top face and the east face.
3511field_147823_JaoLightValueScratchXYZPPN0Used as a scratch variable for ambient occlusion on the south/top/east corner.
3512field_147824_KaoLightValueScratchXYPP0Used as a scratch variable for ambient occlusion between the top face and the south face.
3513field_147825_UaoBrightnessYZNN0Ambient occlusion brightness YZNN
3514field_147826_TaoBrightnessXYZNNP0Ambient occlusion brightness XYZNNP
3515field_147827_WaoBrightnessXYZPNN0Ambient occlusion brightness XYZPNN
3516field_147828_VaoBrightnessYZNP0Ambient occlusion brightness YZNP
3517field_147829_QaoLightValueScratchXZPP0Used as a scratch variable for ambient occlusion between the south face and the west face.
3518field_147830_PaoLightValueScratchXZNP0Used as a scratch variable for ambient occlusion between the north face and the west face.
3519field_147831_SaoBrightnessXYNN0Ambient occlusion brightness XYNN
3520field_147832_RaoBrightnessXYZNNN0Ambient occlusion brightness XYZNNN
3521field_147833_aAcolorBlueTopRight0Blue color value for the top right corner
3522field_147834_YaoBrightnessXYZPNP0Ambient occlusion brightness XYZPNP
3523field_147835_XaoBrightnessXYPN0Ambient occlusion brightness XYPN
3524field_147836_ZaoBrightnessXYZNPN0Ambient occlusion brightness XYZNPN
3525field_147837_frenderAllFaces0If true, renders all faces on all blocks rather than using the logic in Block.shouldSideBeRendered.
3526field_147838_grenderFromInside0
3527field_147839_azcolorBlueBottomRight0Blue color value for the bottom right corner
3528field_147840_doverrideBlockTexture0If set to >=0, all block faces will be rendered using this texture index
3529field_147841_aycolorBlueBottomLeft0Blue color value for the bottom left corner
3530field_147842_eflipTexture0Set to true if the texture should be flipped horizontally during render*Face
3531field_147843_bfancyGrass0Fancy grass side matching biome
3532field_147844_cuseInventoryTint0
3533field_147845_ablockAccess0The IBlockAccess used by this instance of RenderBlocks
3534field_147846_atcolorGreenTopLeft0Green color value for the top left corner
3535field_147847_nlockBlockBounds0
3536field_147848_ascolorRedTopRight0Red color value for the top right corner
3537field_147849_opartialRenderBounds0
3538field_147850_arcolorRedBottomRight0Red color value for the bottom right corner
3539field_147851_lrenderMinZ0The minimum Z value for rendering (default 0.0).
3540field_147852_aqcolorRedBottomLeft0Red color value for the bottom left corner
3541field_147853_mrenderMaxZ0The maximum Z value for rendering (default 1.0).
3542field_147854_axcolorBlueTopLeft0Blue color value for the top left corner
3543field_147855_jrenderMinY0The minimum Y value for rendering (default 0.0).
3544field_147856_awcolorGreenTopRight0Green color value for the top right corner
3545field_147857_krenderMaxY0The maximum Y value for rendering (default 1.0).
3546field_147858_avcolorGreenBottomRight0Green color value for the bottom right corner
3547field_147859_hrenderMinX0The minimum X value for rendering (default 0.0).
3548field_147860_aucolorGreenBottomLeft0Green color value for the bottom left corner
3549field_147861_irenderMaxX0The maximum X value for rendering (default 1.0).
3550field_147862_akaoBrightnessXZPP0Ambient occlusion brightness XZPP
3551field_147863_wenableAO0Whether ambient occlusion is enabled or not
3552field_147864_albrightnessTopLeft0Brightness top left
3553field_147865_vuvRotateBottom0
3554field_147866_aiaoBrightnessXZPN0Ambient occlusion brightness XZPN
3555field_147867_uuvRotateTop0
3556field_147868_ajaoBrightnessXZNP0Ambient occlusion brightness XZNP
3557field_147869_tuvRotateNorth0
3558field_147870_aobrightnessTopRight0Brightness top right
3559field_147871_suvRotateSouth0
3560field_147872_apcolorRedTopLeft0Red color value for the top left corner
3561field_147873_ruvRotateWest0
3562field_147874_ambrightnessBottomLeft0Brightness bottom left
3563field_147875_quvRotateEast0
3564field_147876_anbrightnessBottomRight0Brightness bottom right
3565field_147877_pminecraftRB0
3566field_147878_acaoBrightnessYZPN0Ambient occlusion brightness YZPN
3567field_147879_adaoBrightnessXYZPPN0Ambient occlusion brightness XYZPPN
3568field_147880_aaaoBrightnessXYNP0Ambient occlusion brightness XYNP
3569field_147881_abaoBrightnessXYZNPP0Ambient occlusion brightness XYZNPP
3570field_147882_agaoBrightnessXYZPPP0Ambient occlusion brightness XYZPPP
3571field_147883_ahaoBrightnessXZNN0Ambient occlusion brightness XZNN
3572field_147884_zaoLightValueScratchXYZNNP0Used as a scratch variable for ambient occlusion on the north/bottom/west corner.
3573field_147885_aeaoBrightnessXYPP0Ambient occlusion brightness XYPP
3574field_147886_yaoLightValueScratchXYNN0Used as a scratch variable for ambient occlusion between the bottom face and the north face.
3575field_147887_afaoBrightnessYZPP0Ambient occlusion brightness YZPP
3576field_147888_xaoLightValueScratchXYZNNN0Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
3577field_147893_CtileEntities0
3578field_147894_yvertexState0
3579field_147895_xtileEntityRenderers0All the tile entities that have special rendering code for this chunk
3580field_147908_fstaticEntity0
3581field_147913_irenderBlocksRi0
3582field_147923_alogger0
3583field_147959_clogger0
3584field_147966_kuseAnisotropicFiltering0
3585field_147967_alogger0
3586field_147968_dmipmapLevelHolder0
3587field_147971_amipmapLevelStitcher0
3588field_148001_bdefaultShaderUniform0
3589field_148002_cstaticShaderManager0
3590field_148003_alogger0
3591field_148029_flistFramebuffers0
3592field_148030_gprojectionMatrix0
3593field_148031_dlistShaders0
3594field_148032_emapFramebuffers0
3595field_148033_bresourceManager0
3596field_148034_cshaderGroupName0
3597field_148035_amainFramebuffer0
3598field_148038_hmainFramebufferWidth0
3599field_148039_imainFramebufferHeight0
3600field_148046_flistAuxWidths0
3601field_148047_glistAuxHeights0
3602field_148048_dlistAuxFramebuffers0
3603field_148049_elistAuxNames0
3604field_148050_bframebufferOut0
3605field_148051_cmanager0
3606field_148052_aframebufferIn0
3607field_148053_hprojectionMatrix0
3608field_148079_bstaticShaderLinkHelper0
3609field_148080_alogger0
3610field_148104_alogger0
3611field_148149_fslotHeight0The height of a slot.
3612field_148150_gmouseX0
3613field_148151_dright0
3614field_148152_eleft0
3615field_148153_btop0The top of the slot container. Affects the overlays and scrolling.
3616field_148154_cbottom0The bottom of the slot container. Affects the overlays and scrolling.
3617field_148155_awidth0
3618field_148156_nscrollDownButtonID0The buttonID of the button used to scroll down
3619field_148157_oinitialClickY0Where the mouse was in the window when you first clicked to scroll
3620field_148158_lheight0
3621field_148159_mscrollUpButtonID0The buttonID of the button used to scroll up
3622field_148160_jheaderPadding0
3623field_148161_kmc0
3624field_148162_hmouseY0
3625field_148165_uhasListHeader0
3626field_148166_tshowSelectionBox0Set to true if a selected element in this gui will show an outline box
3627field_148167_slastClicked0The time when this button was last clicked.
3628field_148168_rselectedElement0The element in the list that was selected
3629field_148169_qamountScrolled0How far down this slot has been scrolled
3630field_148170_pscrollMultiplier0What to multiply the amount you moved your mouse by (used for slowing down scrolling when over the items and not on the scroll bar)
3631field_148189_lmc0
3632field_148257_bplayerID0
3633field_148258_ctoken0
3634field_148261_alogger0
3635field_148270_MvalueStep0
3636field_148271_NvalueMin0
3637field_148272_OvalueMax0
3638field_148280_dbtnChangeKeyBinding0
3639field_148281_ebtnReset0
3640field_148304_alogger0
3641field_148322_clogger0
3642field_148326_flogger2
3643field_148330_aitemList0the list of items in this container
3644field_148336_brand0
3645field_148337_cnamePartsArray0
3646field_148338_ainstance0
3647field_148438_clogger0
3648field_148490_alogger0
3649field_148510_alogger0
3650field_148536_clistMipmaps0
3651field_148546_dlogger2
3652field_148550_blogger0
3653field_148575_breplaceExisting0if true it will override all the sounds from the resourcepacks loaded before
3654field_148617_floaded0Set to true when the SoundManager has been initialised.
3655field_148618_gplayTime0A counter for how long the sound manager has been running
3656field_148619_doptions0Reference to the GameSettings object.
3657field_148620_esndSystem0A reference to the sound system.
3658field_148621_blogger0
3659field_148622_csndHandler0A reference to the sound handler.
3660field_148624_nplayingSoundsStopTime0The future time in which to stop this sound. Type: HashMap<String, Integer>
3661field_148625_ltickableSounds0A subset of playingSounds, this contains only ITickableSounds
3662field_148626_mdelayedSounds0Contains sounds to play in n ticks. Type: HashMap<ISound, Integer>
3663field_148627_jplayingSoundPoolEntries0A HashMap<String, SoundPoolEntry> of the playing sounds.
3664field_148628_kcategorySounds0Contains sounds mapped by category. Type: Multimap<SoundCategory, String>
3665field_148629_hplayingSounds0Identifiers of all currently playing sounds. Type: HashBiMap<String, ISound>
3666field_148630_iinvPlayingSounds0Inverse map of currently playing sounds, automatically mirroring changes in original map
3667field_148657_blogger0
3668field_148731_feventVolume0
3669field_148733_eeventPitch0
3670field_148734_brnd0
3671field_148736_asoundPool0A composite (List) of ISoundEventAccessors
3672field_148743_alogger2
3673field_148759_aunderlyingIntegerMap2The backing store that maps Integers to objects.
3674field_148797_atheBackupList0
3675field_148823_fframebufferSupported0
3676field_148824_gshadersSupported0
3677field_148825_danisotropicFilteringSupported0
3678field_148826_eanisotropicFilteringMax0
3679field_148827_aopenGL210
3680field_148828_iopenGL140
3681field_148841_alogger2
3682field_148927_alogger2
3683field_149754_DminZ2
3684field_149755_EmaxX2
3685field_149756_FmaxY2
3686field_149757_GmaxZ2
3687field_149758_AisBlockContainer2true if the Block contains a Tile Entity
3688field_149759_BminX2
3689field_149760_CminY2
3690field_149761_LblockIcon0
3691field_149762_HstepSound2Sound of stepping on the block
3692field_149763_IblockParticleGravity2
3693field_149764_JblockMaterial2Block material definition.
3694field_149765_Kslipperiness2Determines how much velocity is maintained while moving on top of this block
3695field_149766_fsoundTypeWood2the wood sound type
3696field_149767_gsoundTypeGravel2the gravel sound type
3697field_149768_dtextureName2
3698field_149769_esoundTypeStone2
3699field_149770_bunlocalizedName2
3700field_149771_cblockRegistry2
3701field_149772_adisplayOnCreativeTab2
3702field_149773_nsoundTypeSnow2
3703field_149774_osoundTypeLadder2The ladder sound type
3704field_149775_lsoundTypeCloth2Sound for cloth and carpets
3705field_149776_msoundTypeSand2
3706field_149777_jsoundTypeMetal2The metal sound type
3707field_149778_ksoundTypeGlass2Glass footsteps
3708field_149779_hsoundTypeGrass2
3709field_149780_isoundTypePiston2The piston step sound
3710field_149781_wblockResistance2Indicates the block's resistance to explosions.
3711field_149782_vblockHardness2Indicates how many hits it takes to break a block.
3712field_149783_uuseNeighborBrightness2Flag if block should use the brightest neighbor light value as its own
3713field_149784_tlightValue2Amount of light emitted
3714field_149785_scanBlockGrass2
3715field_149786_rlightOpacity2How much light is subtracted for going through this block
3716field_149787_qopaque2
3717field_149788_psoundTypeAnvil2The anvil sound type
3718field_149789_zneedsRandomTick2Flags whether or not this block is of a type that needs random ticking. Ref-counted by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
3719field_149790_yenableStats2If this field is true, the block is counted for statistics (mined or placed)
3720field_149791_xblockConstructorCalled2
3721field_149832_MfallInstantly2
3722field_149833_banvilRenderSide0
3723field_149834_aanvilDamageNames2
3724field_149835_NanvilIconNames2
3725field_149836_OanvilIcons0
3726field_149891_bsunflowerIcons0
3727field_149893_MdoublePlantBottomIcons0
3728field_149894_NdoublePlantTopIcons0
3729field_149914_aisRepeaterPowered2Tells whether the repeater is powered or not
3730field_149943_adispenseBehaviorRegistry2Registry for all dispense behaviors.
3731field_149960_biconBrewingStandBase0
3732field_149973_brepeaterTorchOffset2The offsets for the two torches in redstone repeater blocks.
3733field_149974_MrepeaterState2The states in which the redstone repeater blocks can be.
3734field_149992_alogger2
3735field_150022_biconEndPortalFrameEye0
3736field_150023_aiconEndPortalFrameTop0
3737field_150081_binnerTopIcon0Only visible when piston is extended
3738field_150082_aisSticky2This piston is the sticky one?
3739field_150083_MbottomIcon0Bottom side texture
3740field_150084_NtopIcon0Top icon of piston depends on (either sticky or normal)
3741field_150243_fstrikethrough2
3742field_150244_gobfuscated2
3743field_150245_ditalic2
3744field_150246_eunderlined2
3745field_150247_bcolor2
3746field_150248_cbold2
3747field_150249_aparentStyle2The parent of this ChatStyle. Used for looking up values that this instance does not override.
3748field_150250_jrootStyle2The base of the ChatStyle hierarchy. All ChatStyle instances are implicitly children of this.
3749field_150251_hchatClickEvent2
3750field_150252_ichatHoverEvent2
3751field_150263_bstyle2
3752field_150264_asiblings2The later siblings of this component. If this component turns the text bold, that will apply to all the siblings until a later sibling turns the text something else.
3753field_150267_btext2
3754field_150274_fsyncLock2
3755field_150275_glastTranslationUpdateTimeInMilliseconds2
3756field_150276_dkey2
3757field_150277_eformatArgs2
3758field_150278_bchildren2The discrete elements that make up this component. For example, this would be ["Prefix, ", "FirstArg", "SecondArg", " again ", "SecondArg", " and ", "FirstArg", " lastly ", "ThirdArg", " and also ", "FirstArg", " again!"] for "translation.test.complex" (see en-US.lang)
3759field_150279_cstringVariablePattern2
3760field_150301_blogger2
3761field_150317_alogger2
3762field_150318_Dgolden_rail2
3763field_150319_Edetector_rail2
3764field_150320_Fsticky_piston2
3765field_150321_Gweb2
3766field_150322_Asandstone2
3767field_150323_Bnoteblock2
3768field_150324_Cbed2
3769field_150325_Lwool2
3770field_150326_Mpiston_extension2
3771field_150327_Nyellow_flower2
3772field_150328_Ored_flower2
3773field_150329_Htallgrass2
3774field_150330_Ideadbush2
3775field_150331_Jpiston2
3776field_150332_Kpiston_head2
3777field_150333_Ustone_slab2
3778field_150334_Tdouble_stone_slab2
3779field_150335_Wtnt2
3780field_150336_Vbrick_block2
3781field_150337_Qred_mushroom2
3782field_150338_Pbrown_mushroom2
3783field_150339_Siron_block2
3784field_150340_Rgold_block2
3785field_150341_Ymossy_cobblestone2
3786field_150342_Xbookshelf2
3787field_150343_Zobsidian2
3788field_150344_fplanks2
3789field_150345_gsapling2
3790field_150346_ddirt2
3791field_150347_ecobblestone2
3792field_150348_bstone2
3793field_150349_cgrass2
3794field_150350_aair2
3795field_150351_ngravel2
3796field_150352_ogold_ore2
3797field_150353_llava2
3798field_150354_msand2
3799field_150355_jwater2
3800field_150356_kflowing_lava2
3801field_150357_hbedrock2
3802field_150358_iflowing_water2
3803field_150359_wglass2
3804field_150360_vsponge2
3805field_150361_uleaves22
3806field_150362_tleaves2
3807field_150363_slog22
3808field_150364_rlog2
3809field_150365_qcoal_ore2
3810field_150366_piron_ore2
3811field_150367_zdispenser2
3812field_150368_ylapis_block2
3813field_150369_xlapis_ore2
3814field_150370_cbquartz_stairs2
3815field_150371_caquartz_block2
3816field_150372_bzsandstone_stairs2
3817field_150373_bwdouble_wooden_slab2
3818field_150374_bvlit_redstone_lamp2
3819field_150375_bycocoa2
3820field_150376_bxwooden_slab2
3821field_150377_bsend_stone2
3822field_150378_brend_portal_frame2
3823field_150379_buredstone_lamp2
3824field_150380_btdragon_egg2
3825field_150381_bnenchanting_table2
3826field_150382_bobrewing_stand2
3827field_150383_bpcauldron2
3828field_150384_bqend_portal2
3829field_150385_bjnether_brick2
3830field_150386_bknether_brick_fence2
3831field_150387_blnether_brick_stairs2
3832field_150388_bmnether_wart2
3833field_150389_bfbrick_stairs2
3834field_150390_bgstone_brick_stairs2
3835field_150391_bhmycelium2
3836field_150392_biwaterlily2
3837field_150393_bbpumpkin_stem2
3838field_150394_bcmelon_stem2
3839field_150395_bdvine2
3840field_150396_befence_gate2
3841field_150397_costained_glass_pane2
3842field_150398_cmdouble_plant2
3843field_150399_cnstained_glass2
3844field_150400_ckacacia_stairs2
3845field_150401_cldark_oak_stairs2
3846field_150402_cicoal_block2
3847field_150403_cjpacked_ice2
3848field_150404_cgcarpet2
3849field_150405_chhardened_clay2
3850field_150406_cestained_hardened_clay2
3851field_150407_cfhay_block2
3852field_150408_ccactivator_rail2
3853field_150409_cddropper2
3854field_150410_aZglass_pane2
3855field_150411_aYiron_bars2
3856field_150412_bAemerald_ore2
3857field_150413_aRunpowered_repeater2
3858field_150414_aQcake2
3859field_150415_aTtrapdoor2
3860field_150416_aSpowered_repeater2
3861field_150417_aVstonebrick2
3862field_150418_aUmonster_egg2
3863field_150419_aXred_mushroom_block2
3864field_150420_aWbrown_mushroom_block2
3865field_150421_aIjukebox2
3866field_150422_aJfence2
3867field_150423_aKpumpkin2
3868field_150424_aLnetherrack2
3869field_150425_aMsoul_sand2
3870field_150426_aNglowstone2
3871field_150427_aOportal2
3872field_150428_aPlit_pumpkin2
3873field_150429_aAredstone_torch2
3874field_150430_aBstone_button2
3875field_150431_aCsnow_layer2
3876field_150432_aDice2
3877field_150433_aEsnow2
3878field_150434_aFcactus2
3879field_150435_aGclay2
3880field_150436_aHreeds2
3881field_150437_azunlit_redstone_torch2
3882field_150438_bZhopper2
3883field_150439_aylit_redstone_ore2
3884field_150440_bamelon_block2
3885field_150441_bUunpowered_comparator2
3886field_150442_atlever2
3887field_150443_bTheavy_weighted_pressure_plate2
3888field_150444_aswall_sign2
3889field_150445_bSlight_weighted_pressure_plate2
3890field_150446_arstone_stairs2
3891field_150447_bRtrapped_chest2
3892field_150448_aqrail2
3893field_150449_bYquartz_ore2
3894field_150450_axredstone_ore2
3895field_150451_bXredstone_block2
3896field_150452_awwooden_pressure_plate2
3897field_150453_bWdaylight_detector2
3898field_150454_aviron_door2
3899field_150455_bVpowered_comparator2
3900field_150456_austone_pressure_plate2
3901field_150457_bLflower_pot2
3902field_150458_akfarmland2
3903field_150459_bMcarrots2
3904field_150460_alfurnace2
3905field_150461_bJbeacon2
3906field_150462_aicrafting_table2
3907field_150463_bKcobblestone_wall2
3908field_150464_ajwheat2
3909field_150465_bPskull2
3910field_150466_aowooden_door2
3911field_150467_bQanvil2
3912field_150468_apladder2
3913field_150469_bNpotatoes2
3914field_150470_amlit_furnace2
3915field_150471_bOwooden_button2
3916field_150472_anstanding_sign2
3917field_150473_bDtripwire2
3918field_150474_acmob_spawner2
3919field_150475_bEemerald_block2
3920field_150476_adoak_stairs2
3921field_150477_bBender_chest2
3922field_150478_aatorch2
3923field_150479_bCtripwire_hook2
3924field_150480_abfire2
3925field_150481_bHjungle_stairs2
3926field_150482_agdiamond_ore2
3927field_150483_bIcommand_block2
3928field_150484_ahdiamond_block2
3929field_150485_bFspruce_stairs2
3930field_150486_aechest2
3931field_150487_bGbirch_stairs2
3932field_150488_afredstone_wire2
3933field_150499_bvolume2
3934field_150500_cfrequency2
3935field_150501_asoundName2
3936field_150511_elastUpdateTimeInMilliseconds2The time, in milliseconds since epoch, that this instance was last updated
3937field_150514_pyellowFlowerGen2
3938field_150574_LjungleEdge2
3939field_150575_MdeepOcean2
3940field_150576_NstoneBeach2
3941field_150577_OcoldBeach2
3942field_150578_UmegaTaiga2
3943field_150579_TcoldTaigaHills2
3944field_150580_WextremeHillsPlus2
3945field_150581_VmegaTaigaHills2
3946field_150582_QbirchForestHills2
3947field_150583_PbirchForest2
3948field_150584_ScoldTaiga2
3949field_150585_RroofedForest2
3950field_150586_aClogger2
3951field_150587_YsavannaPlateau2
3952field_150588_Xsavanna2
3953field_150589_Zmesa2
3954field_150590_fheight_MidPlains2
3955field_150591_gheight_LowHills2
3956field_150592_dheight_DeepOceans2
3957field_150593_eheight_LowPlains2
3958field_150594_bheight_ShallowWaters2
3959field_150595_cheight_Oceans2
3960field_150596_aheight_Default2
3961field_150597_nexplorationBiomesList2
3962field_150598_lheight_LowIslands2
3963field_150599_mheight_PartiallySubmerged2
3964field_150600_jheight_Shores2
3965field_150601_kheight_RockyWaters2
3966field_150602_hheight_HighPlateaus2
3967field_150603_iheight_MidHills2
3968field_150605_actemperatureNoise2
3969field_150606_adplantNoise2
3970field_150607_aamesaPlateau_F2
3971field_150608_abmesaPlateau2
3972field_150610_aegenTallFlowers2
3973field_150611_aDbaseBiome2
3974field_150670_bvalue2
3975field_150671_aaction2
3976field_150676_fallowedInChat2
3977field_150677_gcanonicalName2The canonical name used to refer to this action.
3978field_150679_enameMapping2
3979field_150688_fcanonicalName2
3980field_150690_dnameMapping2
3981field_150691_eallowedInChat2
3982field_150703_bvalue2
3983field_150704_aaction2
3984field_150734_feventLoops2
3985field_150735_glogger2
3986field_150736_dattrKeyReceivable2
3987field_150737_eattrKeySendable2
3988field_150738_blogMarkerPackets2
3989field_150739_cattrKeyConnectionState2
3990field_150740_alogMarkerNetwork2
3991field_150741_nconnectionState2The current connection state, being one of: HANDSHAKING, PLAY, STATUS, LOGIN
3992field_150742_oterminationReason2A String indicating why the network has shutdown.
3993field_150743_lsocketAddress2The address of the remote party
3994field_150744_mnetHandler2The INetHandler instance responsible for processing received packets
3995field_150745_joutboundPacketsQueue2The queue for packets that require transmission
3996field_150746_kchannel2The active channel used to send data
3997field_150747_hisClientSide2Whether this NetworkManager deals with the client or server side of the connection
3998field_150748_ireceivedPacketsQueue2The queue for received, unprioritized packets that will be processed at the earliest opportunity
3999field_150776_bvariation2
4000field_150777_arootHeight2
4001field_150798_alogger2
4002field_150800_alogger2
4003field_150814_lisLightPopulated2
4004field_150816_ichunkTileEntityMap2A Map of ChunkPositions to TileEntities in this chunk
4005field_150817_tlogger2
4006field_150828_bfallbackTranslator2A StringTranslate instance using the hardcoded default locale (en_US). Used as a fallback in case the shared StringTranslate singleton instance fails to translate a key.
4007field_150889_blogger2
4008field_150901_eitemRegistry2
4009field_150929_arecordName2The name of the record.
4010field_151004_aunderlyingSet2The set for this ForwardingSet to forward methods to.
4011field_151005_Dgolden_pickaxe2
4012field_151006_Egolden_axe2
4013field_151007_Fstring2
4014field_151008_Gfeather2
4015field_151009_Amushroom_stew2
4016field_151010_Bgolden_sword2
4017field_151011_Cgolden_shovel2
4018field_151012_Ldiamond_hoe2
4019field_151013_Mgolden_hoe2
4020field_151014_Nwheat_seeds2
4021field_151015_Owheat2
4022field_151016_Hgunpowder2
4023field_151017_Iwooden_hoe2
4024field_151018_Jstone_hoe2
4025field_151019_Kiron_hoe2
4026field_151020_Uchainmail_helmet2
4027field_151021_Tleather_boots2
4028field_151022_Wchainmail_leggings2
4029field_151023_Vchainmail_chestplate2
4030field_151024_Qleather_helmet2
4031field_151025_Pbread2
4032field_151026_Sleather_leggings2
4033field_151027_Rleather_chestplate2
4034field_151028_Yiron_helmet2
4035field_151029_Xchainmail_boots2
4036field_151030_Ziron_chestplate2
4037field_151031_fbow2
4038field_151032_garrow2
4039field_151033_dflint_and_steel2
4040field_151034_eapple2
4041field_151035_biron_pickaxe2
4042field_151036_ciron_axe2
4043field_151037_airon_shovel2
4044field_151038_nwooden_shovel2
4045field_151039_owooden_pickaxe2
4046field_151040_liron_sword2
4047field_151041_mwooden_sword2
4048field_151042_jiron_ingot2
4049field_151043_kgold_ingot2
4050field_151044_hcoal2
4051field_151045_idiamond2
4052field_151046_wdiamond_pickaxe2
4053field_151047_vdiamond_shovel2
4054field_151048_udiamond_sword2
4055field_151049_tstone_axe2
4056field_151050_sstone_pickaxe2
4057field_151051_rstone_shovel2
4058field_151052_qstone_sword2
4059field_151053_pwooden_axe2
4060field_151054_zbowl2
4061field_151055_ystick2
4062field_151056_xdiamond_axe2
4063field_151057_cbname_tag2
4064field_151058_calead2
4065field_151059_bzfire_charge2
4066field_151060_bwspeckled_melon2
4067field_151061_bvender_eye2
4068field_151062_byexperience_bottle2
4069field_151063_bxspawn_egg2
4070field_151064_bsmagma_cream2
4071field_151065_brblaze_powder2
4072field_151066_bucauldron2
4073field_151067_btbrewing_stand2
4074field_151068_bnpotionitem2
4075field_151069_boglass_bottle2
4076field_151070_bpspider_eye2
4077field_151071_bqfermented_spider_eye2
4078field_151072_bjblaze_rod2
4079field_151073_bkghast_tear2
4080field_151074_blgold_nugget2
4081field_151075_bmnether_wart2
4082field_151076_bfchicken2
4083field_151077_bgcooked_chicken2
4084field_151078_bhrotten_flesh2
4085field_151079_biender_pearl2
4086field_151080_bbpumpkin_seeds2
4087field_151081_bcmelon_seeds2
4088field_151082_bdbeef2
4089field_151083_becooked_beef2
4090field_151084_corecord_wait2
4091field_151085_cmrecord_ward2
4092field_151086_cnrecord_112
4093field_151087_ckrecord_stal2
4094field_151088_clrecord_strad2
4095field_151089_cirecord_mall2
4096field_151090_cjrecord_mellohi2
4097field_151091_cgrecord_chirp2
4098field_151092_chrecord_far2
4099field_151093_cerecord_cat2
4100field_151094_cfrecord_blocks2
4101field_151095_cccommand_block_minecart2
4102field_151096_cdrecord_132
4103field_151097_aZshears2
4104field_151098_aYfilled_map2
4105field_151099_bAwritable_book2
4106field_151100_aRdye2
4107field_151101_aQcooked_fished2
4108field_151102_aTsugar2
4109field_151103_aSbone2
4110field_151104_aVbed2
4111field_151105_aUcake2
4112field_151106_aXcookie2
4113field_151107_aWrepeater2
4114field_151108_aIchest_minecart2
4115field_151109_aJfurnace_minecart2
4116field_151110_aKegg2
4117field_151111_aLcompass2
4118field_151112_aMfishing_rod2
4119field_151113_aNclock2
4120field_151114_aOglowstone_dust2
4121field_151115_aPfish2
4122field_151116_aAleather2
4123field_151117_aBmilk_bucket2
4124field_151118_aCbrick2
4125field_151119_aDclay_ball2
4126field_151120_aEreeds2
4127field_151121_aFpaper2
4128field_151122_aGbook2
4129field_151123_aHslime_ball2
4130field_151124_azboat2
4131field_151125_bZdiamond_horse_armor2
4132field_151126_aysnowball2
4133field_151127_bamelon2
4134field_151128_bUquartz2
4135field_151129_atlava_bucket2
4136field_151130_bTnetherbrick2
4137field_151131_aswater_bucket2
4138field_151132_bScomparator2
4139field_151133_arbucket2
4140field_151134_bRenchanted_book2
4141field_151135_aqwooden_door2
4142field_151136_bYgolden_horse_armor2
4143field_151137_axredstone2
4144field_151138_bXiron_horse_armor2
4145field_151139_awiron_door2
4146field_151140_bWhopper_minecart2
4147field_151141_avsaddle2
4148field_151142_bVtnt_minecart2
4149field_151143_auminecart2
4150field_151144_bLskull2
4151field_151145_akflint2
4152field_151146_bMcarrot_on_a_stick2
4153field_151147_alporkchop2
4154field_151148_bJmap2
4155field_151149_aigolden_leggings2
4156field_151150_bKgolden_carrot2
4157field_151151_ajgolden_boots2
4158field_151152_bPfireworks2
4159field_151153_aogolden_apple2
4160field_151154_bQfirework_charge2
4161field_151155_apsign2
4162field_151156_bNnether_star2
4163field_151157_amcooked_porkchop2
4164field_151158_bOpumpkin_pie2
4165field_151159_anpainting2
4166field_151160_bDitem_frame2
4167field_151161_acdiamond_helmet2
4168field_151162_bEflower_pot2
4169field_151163_addiamond_chestplate2
4170field_151164_bBwritten_book2
4171field_151165_aairon_leggings2
4172field_151166_bCemerald2
4173field_151167_abiron_boots2
4174field_151168_bHbaked_potato2
4175field_151169_aggolden_helmet2
4176field_151170_bIpoisonous_potato2
4177field_151171_ahgolden_chestplate2
4178field_151172_bFcarrot2
4179field_151173_aediamond_leggings2
4180field_151174_bGpotato2
4181field_151175_afdiamond_boots2
4182field_151191_bjsonSerializableValue2
4183field_151192_aintegerValue2
4184field_151227_blogger2
4185field_151228_adownloadThreadsStarted2The number of download threads that we have started so far.
4186field_151234_blogger2
4187field_151242_bmultiplyDeBruijnBitPosition2Though it looks like an array, this is really more like a mapping. Key (index of this array) is the upper 5 bits of the result of multiplying a 32-bit unsigned integer by the B(2, 5) De Bruijn sequence 0x077CB531. Value (value stored in the array) is the unique index (from the right) of the leftmost one-bit in a 32-bit unsigned integer that can cause the upper 5 bits to get that value. Used for highly optimized "find the log-base-2 of this number" calculations.
4188field_151249_alogger2
4189field_151254_dlocationOfBlockChange2
4190field_151258_alogger2
4191field_151262_plogger2
4192field_151272_fnetworkManagers2A list containing all NetworkManager instances of all endpoints
4193field_151273_dmcServer2Reference to the MinecraftServer object.
4194field_151274_eendpoints2Contains all endpoints added to this NetworkSystem
4195field_151275_blogger2
4196field_151276_ceventLoops2
4197field_151277_aisAlive2True if this NetworkSystem has never had his endpoints terminated
4198field_151327_bchunkPosY2
4199field_151328_cchunkPosZ2
4200field_151329_achunkPosX2
4201field_151343_feventParameter2Different for each blockID, eventID
4202field_151345_eeventID2Different for each blockID
4203field_151346_bcoordY2
4204field_151347_ccoordZ2
4205field_151348_acoordX2
4206field_151356_alogger2
4207field_151360_eAMPLIFIED2amplified world type
4208field_151361_lhasNotificationData2
4209field_151362_blogger2
4210field_151430_fresourceKey2
4211field_151433_echatVisibility2
4212field_151441_HshowInventoryAchievementHint0
4213field_151442_ImipmapLevels0
4214field_151443_JanisotropicFiltering0
4215field_151444_VkeyBindSprint0
4216field_151445_QkeyBindInventory0
4217field_151446_aDmapSoundLevels0
4218field_151447_ZkeyBindScreenshot0
4219field_151448_gfboEnable0
4220field_151449_aztypeListString0
4221field_151450_aygson0
4222field_151451_crenderDistanceChunks0
4223field_151452_assaturation0
4224field_151453_lresourcePacks0
4225field_151454_axlogger0
4226field_151455_awforceUnicodeFont0
4227field_151456_ackeyBindsHotbar0
4228field_151457_aakeyBindTogglePerspective0
4229field_151458_abkeyBindSmoothCamera0
4230field_151471_fkeyCategory0
4231field_151472_ekeyCodeDefault0
4232field_151473_ckeybindSet0
4233field_151474_ipressTime0
4234field_151476_flogger2
4235field_151477_aoptionIds0
4236field_151478_alogger2
4237field_151479_blogger2
4238field_151480_blogger2
4239field_151481_alogger2
4240field_151505_alogger2
4241field_151506_alogger2
4242field_151516_blogger2
4243field_151520_rdamageIsAbsolute2Whether or not the damage ignores modification by potion effects or enchantments.
4244field_151527_fdifficultyId2
4245field_151528_gdifficultyResourceKey2
4246field_151530_edifficultyEnums2
4247field_151566_DdragonEgg2
4248field_151567_Eportal2
4249field_151568_Fcake2
4250field_151569_Gweb2
4251field_151570_Acactus2
4252field_151571_Bclay2
4253field_151572_Cgourd2
4254field_151573_firon2
4255field_151574_ganvil2
4256field_151575_dwood2
4257field_151576_erock2
4258field_151577_bgrass2
4259field_151578_cground2
4260field_151579_aair2
4261field_151580_ncloth2
4262field_151581_ofire2
4263field_151582_lvine2
4264field_151583_msponge2
4265field_151584_jleaves2
4266field_151585_kplants2
4267field_151586_hwater2
4268field_151587_ilava2
4269field_151588_wice2
4270field_151589_vcoral2
4271field_151590_utnt2
4272field_151591_tredstoneLight2
4273field_151592_sglass2
4274field_151593_rcarpet2
4275field_151594_qcircuits2
4276field_151595_psand2
4277field_151596_zcraftedSnow2The material for crafted snow.
4278field_151597_ysnow2
4279field_151598_xpackedIce2
4280field_151629_clogger2
4281field_151645_DredColor2
4282field_151646_EblackColor2
4283field_151647_FgoldColor2
4284field_151648_GdiamondColor2
4285field_151649_AblueColor2
4286field_151650_BbrownColor2
4287field_151651_CgreenColor2
4288field_151652_HlapisColor2
4289field_151653_IemeraldColor2
4290field_151654_JobsidianColor2
4291field_151655_KnetherrackColor2
4292field_151656_ftntColor2
4293field_151657_giceColor2
4294field_151658_dsandColor2
4295field_151659_eclothColor2
4296field_151660_bairColor2
4297field_151661_cgrassColor2
4298field_151662_nwaterColor2
4299field_151663_owoodColor2
4300field_151664_ldirtColor2
4301field_151665_mstoneColor2
4302field_151666_jsnowColor2
4303field_151667_kclayColor2
4304field_151668_hironColor2
4305field_151669_ifoliageColor2
4306field_151670_wgrayColor2
4307field_151671_vpinkColor2
4308field_151672_ulimeColor2
4309field_151673_tyellowColor2
4310field_151674_slightBlueColor2
4311field_151675_rmagentaColor2
4312field_151676_qadobeColor2
4313field_151677_pquartzColor2
4314field_151678_zpurpleColor2
4315field_151679_ycyanColor2
4316field_151680_xsilverColor2
4317field_151687_alogger2