d9ca67e162
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it down further or make it a config if this event is a lag issue.
93 lines
3.7 KiB
Java
93 lines
3.7 KiB
Java
package net.minecraftforge.event;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.Event.Result;
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import net.minecraftforge.event.entity.living.LivingPackSizeEvent;
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import net.minecraftforge.event.entity.living.LivingSpawnEvent;
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import net.minecraftforge.event.entity.living.LivingSpawnEvent.AllowDespawn;
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import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
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import net.minecraftforge.event.world.WorldEvent;
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@SuppressWarnings("deprecation")
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public class ForgeEventFactory
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{
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public static boolean doPlayerHarvestCheck(EntityPlayer player, Block block, boolean success)
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{
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PlayerEvent.HarvestCheck event = new PlayerEvent.HarvestCheck(player, block, success);
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MinecraftForge.EVENT_BUS.post(event);
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return event.success;
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}
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public static float getBreakSpeed(EntityPlayer player, Block block, int metadata, float original)
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{
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PlayerEvent.BreakSpeed event = new PlayerEvent.BreakSpeed(player, block, metadata, original);
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return (MinecraftForge.EVENT_BUS.post(event) ? -1 : event.newSpeed);
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}
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public static PlayerInteractEvent onPlayerInteract(EntityPlayer player, Action action, int x, int y, int z, int face)
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{
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PlayerInteractEvent event = new PlayerInteractEvent(player, action, x, y, z, face);
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MinecraftForge.EVENT_BUS.post(event);
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return event;
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}
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public static void onPlayerDestroyItem(EntityPlayer player, ItemStack stack)
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{
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MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, stack));
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}
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public static Result canEntitySpawn(EntityLiving entity, World world, float x, float y, float z)
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{
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LivingSpawnEvent.CheckSpawn event = new LivingSpawnEvent.CheckSpawn(entity, world, x, y, z);
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MinecraftForge.EVENT_BUS.post(event);
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return event.getResult();
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}
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public static boolean doSpecialSpawn(EntityLiving entity, World world, float x, float y, float z)
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{
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return MinecraftForge.EVENT_BUS.post(new LivingSpawnEvent.SpecialSpawn(entity, world, x, y, z));
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}
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public static Result canEntityDespawn(EntityLiving entity)
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{
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AllowDespawn event = new AllowDespawn(entity);
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MinecraftForge.EVENT_BUS.post(event);
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return event.getResult();
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}
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public static List getPotentialSpawns(WorldServer world, EnumCreatureType type, int x, int y, int z, List oldList)
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{
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WorldEvent.PotentialSpawns event = new WorldEvent.PotentialSpawns(world, type, x, y, z, oldList);
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if (MinecraftForge.EVENT_BUS.post(event))
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{
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return null;
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}
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return event.list;
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}
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public static int getMaxSpawnPackSize(EntityLiving entity)
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{
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LivingPackSizeEvent maxCanSpawnEvent = new LivingPackSizeEvent(entity);
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MinecraftForge.EVENT_BUS.post(maxCanSpawnEvent);
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return maxCanSpawnEvent.getResult() == Result.ALLOW ? maxCanSpawnEvent.maxPackSize : entity.getMaxSpawnedInChunk();
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}
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public static String getPlayerDisplayName(EntityPlayer player, String username)
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{
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PlayerEvent.NameFormat event = new PlayerEvent.NameFormat(player, username);
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MinecraftForge.EVENT_BUS.post(event);
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return event.displayname;
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}
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}
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