ForgePatch/common/net/minecraftforge/event/ForgeEventFactory.java
Christian d9ca67e162 Change from Cancelable to using a Result. This means you can force despawn mobs you
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00

93 lines
3.7 KiB
Java

package net.minecraftforge.event;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.Event.Result;
import net.minecraftforge.event.entity.living.LivingPackSizeEvent;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.event.entity.living.LivingSpawnEvent.AllowDespawn;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
import net.minecraftforge.event.world.WorldEvent;
@SuppressWarnings("deprecation")
public class ForgeEventFactory
{
public static boolean doPlayerHarvestCheck(EntityPlayer player, Block block, boolean success)
{
PlayerEvent.HarvestCheck event = new PlayerEvent.HarvestCheck(player, block, success);
MinecraftForge.EVENT_BUS.post(event);
return event.success;
}
public static float getBreakSpeed(EntityPlayer player, Block block, int metadata, float original)
{
PlayerEvent.BreakSpeed event = new PlayerEvent.BreakSpeed(player, block, metadata, original);
return (MinecraftForge.EVENT_BUS.post(event) ? -1 : event.newSpeed);
}
public static PlayerInteractEvent onPlayerInteract(EntityPlayer player, Action action, int x, int y, int z, int face)
{
PlayerInteractEvent event = new PlayerInteractEvent(player, action, x, y, z, face);
MinecraftForge.EVENT_BUS.post(event);
return event;
}
public static void onPlayerDestroyItem(EntityPlayer player, ItemStack stack)
{
MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, stack));
}
public static Result canEntitySpawn(EntityLiving entity, World world, float x, float y, float z)
{
LivingSpawnEvent.CheckSpawn event = new LivingSpawnEvent.CheckSpawn(entity, world, x, y, z);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult();
}
public static boolean doSpecialSpawn(EntityLiving entity, World world, float x, float y, float z)
{
return MinecraftForge.EVENT_BUS.post(new LivingSpawnEvent.SpecialSpawn(entity, world, x, y, z));
}
public static Result canEntityDespawn(EntityLiving entity)
{
AllowDespawn event = new AllowDespawn(entity);
MinecraftForge.EVENT_BUS.post(event);
return event.getResult();
}
public static List getPotentialSpawns(WorldServer world, EnumCreatureType type, int x, int y, int z, List oldList)
{
WorldEvent.PotentialSpawns event = new WorldEvent.PotentialSpawns(world, type, x, y, z, oldList);
if (MinecraftForge.EVENT_BUS.post(event))
{
return null;
}
return event.list;
}
public static int getMaxSpawnPackSize(EntityLiving entity)
{
LivingPackSizeEvent maxCanSpawnEvent = new LivingPackSizeEvent(entity);
MinecraftForge.EVENT_BUS.post(maxCanSpawnEvent);
return maxCanSpawnEvent.getResult() == Result.ALLOW ? maxCanSpawnEvent.maxPackSize : entity.getMaxSpawnedInChunk();
}
public static String getPlayerDisplayName(EntityPlayer player, String username)
{
PlayerEvent.NameFormat event = new PlayerEvent.NameFormat(player, username);
MinecraftForge.EVENT_BUS.post(event);
return event.displayname;
}
}