ForgePatch/patches/minecraft/net/minecraft
2013-06-14 15:39:20 +02:00
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block Fix tripwire patches for solid sides 2013-06-14 15:39:20 +02:00
client Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method. 2013-06-10 16:57:34 -04:00
command Updated to 1.5 Pre-release 2013-03-08 18:48:52 -08:00
crash Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd. 2013-06-10 01:25:25 -07:00
creativetab Update patche for jad-style names. 2013-01-11 23:46:08 -08:00
enchantment Update licencing information to make clear that forge is allowed to redistribute and automatically 2013-01-20 10:58:07 -05:00
entity Update to 1.5.2 PR. 2013-04-28 13:28:40 -07:00
inventory EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551 2013-05-08 15:09:53 -07:00
item Fix hoes being able to till dirt under other blocks, and made it look for air type blocks. 2013-06-08 19:36:02 -07:00
nbt Untag NBTTagList.removeTag as client side only, allowing simple removal ont he server side. Closes #477 2013-04-10 18:30:24 -04:00
network Update to 1.5.2 PR. 2013-04-28 13:28:40 -07:00
potion Update to 1.5.2 PR. 2013-04-28 13:28:40 -07:00
server Fix server patch FML update 2013-06-11 14:57:23 -04:00
stats Update patche for jad-style names. 2013-01-11 23:46:08 -08:00
tileentity Fix render bounding box of trapped double chests 2013-05-11 00:48:04 -07:00
util Patch village distance checking to use floats instead of ints, to avoid int wrapping 2013-05-28 23:36:09 -04:00
village Patch village distance checking to use floats instead of ints, to avoid int wrapping 2013-05-28 23:36:09 -04:00
world Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method. 2013-06-10 16:57:34 -04:00