Commit Graph

5 Commits

Author SHA1 Message Date
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
David Quintana b7b5dd5bea Create a userdev-specific main, and include it as an injected file in the userdev jar. (#5231) 2018-12-11 20:04:23 -08:00