Commit Graph

6 Commits

Author SHA1 Message Date
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
LexManos a0e217b1dc More because git likes to split to many 2018-09-21 02:17:20 -07:00
cpw 77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
Renamed from src/main/java/net/minecraftforge/fml/loading/ModLoadingClassLoader.java (Browse further)