Commit Graph

13 Commits

Author SHA1 Message Date
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
tterrag cd21f7b927
Implement ConfigValue as a wrapper around ForgeConfigSpec results (#5361) 2019-01-15 23:28:40 -05:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
tterrag 334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
tterrag dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos eac693e785 Introduce rework of Capability provider. And reduce errors to <2000 2018-09-06 06:27:24 -07:00
LexManos ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Zaggy1024 9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00