Commit Graph

13 Commits

Author SHA1 Message Date
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
Bartosz Skrzypczak b527bf8ab3 Fix leaking unclosed InputStream in Scanner.fileVisitor (#5432) 2019-02-06 22:57:00 -08:00
cpw 55691fce4e
Expose the ModFile in the scan data, so languages can read it and make
mod construction decisions.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-31 23:09:47 -05:00
ichttt da33233762 Update for ForgeSPI change, revert back to VersionStatus checking 2019-01-27 20:51:35 +01:00
cpw 040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
override namespace - still needs to be reviewed and determined how this
might work in detail.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 21:26:31 -05:00
cpw 755eff7415 Fix exploded directory locator to actually scan all paths for a file. 2019-01-15 22:14:23 -05:00
cpw 99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
LexManos 36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
cpw 1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos 440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00