Christian
bead2dab97
OK, network channels appear to be working well for both dedi and integrated servers.
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The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
add83f145a
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
1c44a6c181
A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
...
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian
fadff73489
The basic network handshaking for FML is done. All scenarios seem to work.
2013-12-04 00:11:08 -05:00
Christian
37a00f0158
Update gitignore
2013-12-02 23:54:15 -05:00
Christian
e5ffbd7fdf
Merge branch 'master' of github.com:MinecraftForge/FML
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Conflicts:
install/build.gradle
patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian
f10969e3aa
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
cpw
b501f21624
Merge pull request #311 from AbrarSyed/patch-3
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fix derp in example builscript
2013-11-27 02:13:42 -08:00
Abrar Syed
75b64fe9b8
fix derp in example builscript
2013-11-26 14:23:31 -06:00
Lex Manos
45aa1485b3
Don't validate signatures in dev env.
2013-11-20 13:18:26 -08:00
Lex Manos
7b737de2c1
Make the working directory the root of the eclipse workspace.
2013-11-17 19:26:21 -08:00
LexManos
c45c99d07c
Merge pull request #307 from AbrarSyed/master
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updated samples
2013-11-17 17:58:01 -08:00
AbrarSyed
af3e74d940
updated samples
2013-11-17 18:21:24 -06:00
LexManos
a5efa91e6a
Merge pull request #306 from MinecraftForge/1.6.4
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Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian
b7b97efe81
Actually do it correctly. Should be more forge friendly now.
2013-11-13 19:10:11 -05:00
Christian
90e3b49ea5
Merge branch '1.6.4'
2013-11-13 07:55:12 -05:00
Christian
56c9c3c77f
Way to go, missing import. *sigh*
2013-11-13 07:45:37 -05:00
Christian
c060a44371
Don't try and open GUIs on the server.
2013-11-12 18:04:25 -05:00
Christian
b8ece10f0b
Merge branch '1.6.4'
2013-11-12 17:02:08 -05:00
pahimar
95a8b419ef
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Christian
82004fe703
Kill more references to modloader.
2013-11-10 13:15:26 -05:00
Christian
2867dfdfa5
Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die.
2013-11-10 12:01:26 -05:00
Christian
5cec48da72
Deprecation cleanup. Bye bye more modloader stuffs
2013-11-10 11:58:34 -05:00
Christian
a8e44dad47
First pass : kill modloader, clean up warnings
2013-11-10 11:49:06 -05:00
Lex Manos
394cfa940e
Join the developers list in the pom and fix the client run configs in the workspace.
2013-11-09 19:22:17 -08:00
LexManos
0ad83d84c5
Merge pull request #302 from AbrarSyed/patch-1
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Update 1.6.4-rel.json
2013-11-09 19:15:34 -08:00
Abrar Syed
43bcf33f49
Update 1.6.4-rel.json
2013-11-09 21:14:58 -06:00
Christian
4cefffa1c9
Change the build to capture an MCP version, also, tweak the sources so mavenLocal can be used for ForgeGradle
2013-11-09 20:00:05 -05:00
Christian
e378a24759
Fix license and naming
2013-11-09 14:28:54 -05:00
AbrarSyed
923b2069ec
added src distribution gradle file
2013-11-09 14:28:54 -05:00
Lex Manos
b4a5c25d36
Move to install to not clutter root directory with the .bat and .sh files I know are coming.
2013-11-09 14:28:54 -05:00
Lex Manos
e034f74311
Include eclipse template workspace, for packaging in src distro.
2013-11-09 14:28:54 -05:00
Lex Manos
8364a4e522
Add gradle wrapper
2013-11-09 14:28:53 -05:00
Lex Manos
d0bae88b04
Publish to repo folder for local testing.
2013-11-09 14:28:53 -05:00
AbrarSyed
c272eceac8
Step 3: The Rebirth
2013-11-09 14:28:53 -05:00
Lex Manos
d41794a9b6
Step 2: The Reformation
2013-11-09 14:28:53 -05:00
AbrarSyed
d2d36880b0
Step 1: The Purge
2013-11-09 14:28:53 -05:00
Christian
7831555a7f
Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for
...
scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate.
Closes #300
2013-11-09 14:27:15 -05:00
Christian
3b42a14dba
Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration.
2013-11-06 16:18:41 -05:00
Christian
83d8713bea
Fix derp with custom properties. They work now!
2013-11-05 22:23:24 -05:00
Christian
289678252b
Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's
2013-10-31 09:39:34 -04:00
Christian
cfeebf7810
Fix up duplicate entries
2013-10-30 22:46:19 -04:00
Christian
ee8630bc55
Add in an API marker for API type packages.
...
This does several things:
1. Packages marked as API will generate a new "modid" (the provides) that can be depended on.
2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker)
will get an implicit dependency on the API package.
3. The API package itself will get a soft dependency on the "owner" package.
@Optional elements can refer to the API packages instead of a concrete mod as well.
2013-10-30 22:20:28 -04:00
Christian
9efeaa8caa
Attempt to inject coremods as tweakers, so both can share a dependency ordering
2013-10-27 13:28:50 -04:00
Christian
f7a6bb7eb7
Wrapping coremods as tweakers. Part 1.
2013-10-20 11:53:07 +02:00
Christian
cfb78d482a
Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class
2013-10-20 11:45:00 +02:00
Christian
09c7df2bb3
Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due
...
to NPE.
2013-10-20 11:41:28 +02:00
Lex Manos
0b0b94978c
Make each mod's EventBus log a child of it's main logger.
2013-10-19 18:24:24 -07:00
Christian
fa97bebf34
Fix up handling the new method signature data for NetworkCheckHandlers
2013-10-14 21:28:15 -04:00