Commit graph

11 commits

Author SHA1 Message Date
tterrag
8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
tterrag
b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
LexManos
f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
LexManos
7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
Jamie Mansfield
7a77298a60 Port some patches to 1.13 (#5267) 2018-12-10 12:37:14 -08:00
LexManos
bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos
eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos
dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
LexManos
a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos
bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos
b687180e12 Add my 'patches_old' directory, so that people can see my "progress".
Once the old folder is done, then patches are done.
Want to know whats still to do? Look in that folder.
Now stop asking.
2018-11-22 13:43:17 -08:00