Commit graph

12 commits

Author SHA1 Message Date
LexManos
95ec601569 Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247 2012-11-12 17:34:26 -08:00
LexManos
5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos
4a4166fe7e Update for new names in 1.4 2012-10-21 10:00:02 -07:00
LexManos
0e5c0be23e Added preliminarty Player Interact event heavily based on the bukkit event. 2012-09-26 21:18:18 -07:00
LexManos
a421e51805 Fix bug in last commit that caused block to not break. 2012-09-26 21:17:26 -07:00
LexManos
63aa706dcf Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block. 2012-09-26 17:54:15 -07:00
LexManos
03d1e51764 New EntityItem related events
Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
2012-09-11 15:27:34 -07:00
LexManos
20e38dca99 Fix EntityItemPickupEvent 'pop' sound spamming. 2012-08-17 13:31:47 -07:00
LexManos
6b4288d00f Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks. 2012-08-11 14:45:48 -07:00
LexManos
f374723610 Update fml, impelemnted Diemsnion API stuff. 2012-08-10 18:15:10 -07:00
LexManos
41f1a60f32 More conversions, added all the entity living events. 2012-08-07 01:24:06 -07:00
LexManos
31a908b754 More patches converted.
Refactored some of the events to be a better hiarachy.
2012-08-06 15:07:53 -07:00