Commit graph

849 commits

Author SHA1 Message Date
cpw
eb73c30b28 This should be everything needed to separate blocks and items completely. 2015-11-14 10:52:03 -05:00
RainWarrior
c5ee4e6451 Model stuff: updated to generics, fixed various warnings, added handling of new perspective types. 2015-11-13 17:23:37 +03:00
cpw
fe7f713b67 A few tweaks, things are starting to work now.. 2015-11-13 02:59:43 -05:00
cpw
da03639bd7 All the patches done? Some code fixups.. It begins. 2015-11-13 02:32:08 -05:00
cpw
a26c4017b1 Fix a newly missing AT. Remove all CL_ references. OBFID is gone. 2015-11-13 00:09:34 -05:00
cpw
ce40f91fb0 WorldGen rejects, lots of them. Couple of small fixes elsewhere. 2015-11-12 23:30:53 -05:00
cpw
8f94ff14ff Enchantment,EnchantmentHelper,EntityEnderman,EntityZombie,EntityVillager,FurnaceRecipes,RecipeFireworks,RecipeRepairItem,NetworkSystem,S00PacketServerInfo
PotionEffect,StatList,Session,WeightedRandomChestContent,Explosion,ExtendedBlockStorage,SaveHandler.

All NBT patches seem to have been merged upstream, so removing. The IntegratedServer and MinecraftServer pending queue changes also removed, as fixed upstream.
2015-11-12 22:02:41 -05:00
RainWarrior
7258d577cd Overlay patch fix: use the correct block position. 2015-11-13 00:05:19 +03:00
RainWarrior
b77b036459 EntityRenderer, StringTranslate rejects fixed. 2015-11-12 23:26:44 +03:00
RainWarrior
3a5b7427a1 TextureMap, TextureManager and Stitcher rejects fixed. 2015-11-12 22:42:41 +03:00
RainWarrior
e80f66778b Manually updated WorldChunkManager, Chunk and BiomeDecorator patches, removed imports. 2015-11-12 21:26:52 +03:00
RainWarrior
bf63855292 ItemBlock, ItemBow, ItemMonsterPlacer, ItemReed, ItemSign rejects fixed. 2015-11-12 20:27:54 +03:00
RainWarrior
a8a69775a1 PlayerManager, PlayerProfileCache, ServerConfigurationManager, NetHandlerHandshakeTCP rejects fixed; ItemInWorldManager patch error fixed. 2015-11-12 20:05:25 +03:00
RainWarrior
c976ec494e TileEntity and TileEntityHopper rejects fixed, GuiOverlayDebug patch fixed. 2015-11-12 19:27:14 +03:00
RainWarrior
8000e22830 ItemRenderer, RenderGlobal, StateMap, RenderItem rejects updated. 2015-11-12 19:12:58 +03:00
RainWarrior
9deb54b75f RenderEntityItem, RenderPlayer, RendererLivingEntity, LayerArmorBase, ItemStack rejects fixed; changed Armor Layer hook to catch LayerBipedArmor only. 2015-11-12 18:25:08 +03:00
RainWarrior
632c190e6f GuiButton, GuiChat, GuiCreateWorld, GuiIngameMenu, ServerListEntryNormal, GuiStats rejects updated. 2015-11-11 23:30:06 +03:00
RainWarrior
b6f91817f0 EntityPlayer patch updated. 2015-11-11 22:21:38 +03:00
cpw
13c7d038eb LoadingScreenRenderer,Minecraft,GuiContainerCreative,PlayerControllerMP,LanguageManager,Locale,SimpleReloadableResourceManager,EntityList,EntityLivingBase,EntityWither,EntityMinecart,EntityPlayerMP
NethanlderPlayClient patch is now in vanilla. The FMLCommonHandler future exception catcher is not needed anymore, it's in Util. The caching of player profiles is now in vanilla (SkinManager).
2015-11-11 10:33:37 -05:00
RainWarrior
41bd8a41fa BlockOre, BlockRotatedPillar, SoundManager, EntityPlayerSP, GuiScreen, GuiAchievements, GuiContainer, BlockModelRenderer, ContainerEnchantment, Slot updated manually and imports removed; GitSlot patch updated. 2015-11-11 15:51:32 +03:00
RainWarrior
d31ca0dbd8 EntityAIAttackOnCollide, ServerStatusResponse, MinecraftServer, NetHandlerLoginServer, Vec3, BiomeGenBase, AnvilChunkLoader, ChunkProviderServer, MapGenRavine, MinecraftServer updated; fix in Block, GuiIngameForge; can load the world and play with ~20 more manual error fixes. 2015-11-10 21:47:08 +03:00
RainWarrior
df05edaa11 WorldProvider, WorldType, WorldServer, WorldServerMulti 2015-11-10 20:09:49 +03:00
RainWarrior
adddfab850 IntegratedServer, World, EnumChatFormatting and EnumFacing 2015-11-10 19:39:41 +03:00
RainWarrior
4c4d1096a7 FontRenderer + Item patch update; WorldVertexBufferUploader patch derp fix. 2015-11-10 01:14:37 +03:00
RainWarrior
f20b40fb80 Fix generics and error in the BlockState patch. 2015-11-10 00:42:56 +03:00
RainWarrior
e833ee81fb Updated various rendering-related patches and classes to 1.8.8; forge still uses vecmath. 2015-11-10 00:03:39 +03:00
cpw
98125a97c9 Patches and rejected patches. Note: some which had imports are not listed here because they need
to be refactored not to have imports.
Progress: https://gist.github.com/cpw/29695e426e2b122cf8ff
2015-11-09 01:50:45 -05:00
cpw
1a6c816bac Test of mcp patching 2015-11-08 23:09:33 -05:00
cpw
b1aa31215f regenerate reference patchset at patches.mcp. These will be used to generate a new patchtree under patches. 2015-11-08 15:50:52 -05:00
LexManos
d6a6316771 Merge pull request #2146 from bonii-xx/potionidfix
Fix Potion IDs above 127
2015-10-28 00:29:42 -07:00
LexManos
7d5b860ff3 Merge pull request #2126 from diesieben07/join-world-fix
Fix CME when entities are spawned from EntityJoinWorldEvent
2015-10-27 18:46:18 -07:00
RainWarrior
dd365d7220 Model pipeline system.
Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
New block lighter can be disabled in the forge config options.
2015-10-26 19:25:48 +03:00
Bernhard Bonigl
336eaa336b Fix Potion IDs above 127 2015-10-25 12:16:17 +01:00
darkevilmac
b9f5e152de Add PlayerSetSpawnEvent 2015-10-10 15:39:27 -07:00
Take Weiland
76753c06df Fix CME when entities are spawned from EntityJoinWorldEvent 2015-10-04 18:46:47 +02:00
Ruben Taelman
385159c25e Fix dispenser action for modded spawn eggs 2015-09-22 19:53:34 +02:00
Lex Manos
fb9ffa40fd Fix entity count being incorrect for spawning logic. Now filter out 'persistant' entities. 2015-09-14 13:18:34 -07:00
LexManos
fb7b47adb4 Merge pull request #2002 from ganymedes01/master
Disallow conflicting furnace recipes
2015-09-09 11:23:08 -07:00
ganymedes01
31a3a18ec7 Disallow conflicting furnace recipes 2015-09-02 19:04:57 +01:00
RainWarrior
b175d265b9 Much requested temporary hack for items and TESRs. Context: #1582, #1597, #1713, #2058 and others. 2015-09-02 07:35:24 +03:00
simon816
d61a55b661 Use already provided profile for the player's own skin 2015-08-31 03:28:59 +01:00
Lex Manos
90a88efd8a Fixed issue where config folder would not be created before SplashProgress tried to read from it.
Default macs to disable the new loading screen due to to many macs having issues.
Users can enable it again by editing their config.
Catch and gracefully handle more errors when starting up the Splash Screen.
2015-08-22 18:55:32 -07:00
cpw
b211aca5ce Merge branch 'fg2' 2015-08-20 12:27:20 -07:00
cpw
58ab3de7c1 Remove patches 2015-08-20 12:14:02 -07:00
LexManos
b45fd787f3 Merge pull request #1969 from diesieben07/blockhighlight
Re-introduce RenderBlockOverlayEvent
2015-08-05 11:48:53 -07:00
cpw
614bbcb0da FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace. 2015-08-01 23:51:40 -04:00
Lex Manos
7b18eab02d Fix placing skulls on fence posts. Closes #2055 2015-07-31 15:10:47 -07:00
LexManos
bd4b3debc3 Merge pull request #1968 from modwizcode/master
Fix harvest logic running in addition to shearable logic
2015-07-31 12:57:05 -07:00
LexManos
5623634f56 Merge pull request #2048 from shadekiller666/UnlistedPropertyValue
Fix for ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty preventing block placement.
2015-07-25 15:12:57 -07:00
shadekiller666
87bbbfafcc Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed. 2015-07-25 14:55:42 -07:00