LexManos
36d2e67b07
Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
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Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
cpw
f734e614e4
Fire registry events before preinit and after construct.
2019-01-06 17:19:18 -05:00
cpw
1b40618f02
Fix classloading properly. ModLoadingClassLoader doesn't work
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with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
fd9c83b65f
Finish up classloading system. Use ModJARURL to locate resources
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and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
LexManos
4879b0611a
Change how Forge itself is located to be loaded similar to a real mod.
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Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
cpw
d5e04dbcb5
Better error passing from early to game client launch.
2018-10-04 00:57:08 -04:00
cpw
c6e7bbe18b
Use the maven artifact code rather than our very outdated copy
2018-10-03 22:47:07 -04:00
cpw
bb9eca96a8
Basic error display GUI.
2018-09-28 21:07:46 -04:00
LexManos
a0e217b1dc
More because git likes to split to many
2018-09-21 02:17:20 -07:00
cpw
03d19f2e70
Tweak to remove javac compile errors related to generics on registries.
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Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00
cpw
77c3310711
Zeroth pass on 1.13
2018-09-05 12:56:01 -07:00
cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
06b16aaa19
Some more stuffs. ObjectHolder's replacement?
2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a
Things. they work. Obviously still WAY more to do.
2018-09-05 11:53:54 -07:00