Christian
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80b3f0fd97
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Capture server packet handling errors into the FML log file for diagnostics
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2012-08-13 11:52:30 -04:00 |
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Christian
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4f7996e361
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Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
patch EntityTracker to actually track FML entities
|
2012-08-12 00:18:04 -04:00 |
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Christian
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7b2d09844c
|
More ticking hooks, and some other bits of clean up. Very close to "done" now.
|
2012-08-10 17:11:01 -04:00 |
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Christian
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5e7cb9106d
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A lot of missing patches to code re-added. Almost all functionality should now
be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
|
2012-08-10 16:39:03 -04:00 |
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Christian
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3c1b234a61
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Fix up MCP merger - it definitely works now - the game runs and runs well.
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
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2012-08-10 10:03:33 -04:00 |
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Christian
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6eb4bceee3
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Add in missing patch - also, launch FML properly from the server
|
2012-08-09 09:21:16 -04:00 |
|
Christian
|
185babbd85
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Entity spawning - done
|
2012-08-09 01:58:14 -04:00 |
|
Christian
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c1bd11e64a
|
Reorganized all the current patches
|
2012-08-08 22:57:37 -04:00 |
|
LexManos
|
9b81775a2f
|
Added SideTransformer to strip side only functions/fields out.
|
2012-08-08 18:53:41 -07:00 |
|
Christian
|
84efb72e46
|
Update some patches- more network work
|
2012-08-07 20:10:36 -04:00 |
|
Christian
|
f4b9055171
|
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
the registry area
|
2012-08-06 22:30:13 -04:00 |
|
Christian
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73bdd512c5
|
Network support - there's still some work to do and full id sync isn't done yet, but it has proper registration
semantics and hooks for 250 handling
|
2012-08-06 16:12:50 -04:00 |
|
Christian
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8bda53cb77
|
Add in a lot of network handler stuff - also, expose the asm harvested data
|
2012-08-06 09:52:42 -04:00 |
|
Christian
|
582a785fb8
|
Change some stuff around - begin launching the server through the wrapper too.
A lot of patches went in - the client and server both launch and start up mods.
|
2012-08-02 02:08:30 -02:30 |
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