Commit graph

4034 commits

Author SHA1 Message Date
cpw
f5cf87304b Two new features. ModLists can have a "parent" mod list. Circularity will
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)

Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file! 2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
24989689b3 GIANT FML UPDATE! Bump forge revision number, and fix patches for ItemStack changes. More to come on this branch I expect.
MinecraftForge/FML@7c5cf21904 Implement STDOUT/STDERR redirection.
MinecraftForge/FML@bc78e31cb7 added support for \n in tooltip strings added \n test tooltip localization fixed int/double conversion error in slider entry added test slider scenario that highlighted conversion error
MinecraftForge/FML@a2908e5c59 Clean up a bunch of compiler warnings.
MinecraftForge/FML@7f67523d87 Update realms to 1.3.2
MinecraftForge/FML@73f23c24b8 Merge branch 'std-redir' of github.com:Emberwalker/FML
MinecraftForge/FML@1c6b25df74 If an IO exception comes from the datawatcher, spew it all over the console don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
MinecraftForge/FML@e77da9eb2f And fix the read side too, incase someone is trying to bitbang and failing.
MinecraftForge/FML@305d8950c9 Make LogContext optional. This can be useful for debugging mod issues, but Apache's implementation in log4j2 is responsible for a very significant % of the overall runtime. Quite frankly this is shockingly bad performance from what is supposed to be a high performance logging framework. Anyway, until we can figure out if we can fix it, we're turning it off by default.
MinecraftForge/FML@bdfca1c8ed Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
MinecraftForge/FML@2108494112 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
MinecraftForge/FML@7c1e6aaa40 Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
MinecraftForge/FML@61fcb4df06 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
MinecraftForge/FML@eb8c5ab146 Fix nested directory for language resources. Closes MinecraftForge#1264
MinecraftForge/FML@7c05e5f70d Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
MinecraftForge/FML@9729fe2332 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
MinecraftForge/FML@21e875ef22 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
MinecraftForge/FML@46cfeade80 Add a constructor to CustomModLoadingDisplayException. Closes #387
MinecraftForge/FML@a6eab2683a Update README.txt
MinecraftForge/FML@f75838461c Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
MinecraftForge/FML@51f24e9e6d First draft of add alias. It is probably not properly persistent atm.
MinecraftForge/FML@2a4c642470 Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
MinecraftForge/FML@c1b1417ee1 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list. These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the maven style, with mods referenced maven-like.
MinecraftForge/FML@3d42cda2a2 Build.Gradle Patch
MinecraftForge/FML@20c7add845 Merge pull request #484 from bspkrs/master
MinecraftForge/FML@26ed4b992e Clear button list on FML fatal error screens. The hidden cancel button should not be there. Closes #497
MinecraftForge/FML@ebe4f5c5e2 Merge pull request #494 from AntonBoch1244/patch-1
MinecraftForge/FML@ad0da05f5c Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
MinecraftForge/FML@65d380181a Extend timeout for client to 5 seconds. Should fix Forge #1322
MinecraftForge/FML@45486a0b6d Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
MinecraftForge/FML@13da3efce0 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
MinecraftForge/FML@fda305edfe Some more tidying up of the exit handling
MinecraftForge/FML@b087f60c33 More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
MinecraftForge/FML@d6358a466b Cleanup override warnings
MinecraftForge/FML@af7a58b9e5 Update to legacylauncher 1.10 and asm 5.0.3
MinecraftForge/FML@e6d00440a6 ItemStack swapping
MinecraftForge/FML@8597e45a0e Fix NPE from a boolean
MinecraftForge/FML@b9b9daa8a9 Fix ups from feedback.
MinecraftForge/FML@d89165021f Mark the promise a success in the outbound handler.
MinecraftForge/FML@2e5ccf7988 Update for launchwrapper 1.11. Fixes java 6 compatibility.
MinecraftForge/FML@641250d853 Fix java 8u20. Closes #501 and a bunch of other bugs too.
MinecraftForge/FML@292be72639 Allow client handshake to be reset by server to support BungeeCord.
MinecraftForge/FML@092873fbe5 Merge branch 'bungeecord' of github.com:bloodmc/FML
MinecraftForge/FML@134f2f8e88 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails to write a headyaw byte, and everything will be derped for that packet.
MinecraftForge/FML@4852de81e0 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-30 00:16:46 -04:00
cpw
0e13403457 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489 2014-08-29 21:54:20 -04:00
cpw
f0d8b887b4 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
to write a headyaw byte, and everything will be derped for that packet.

Fixes #499, but probably a bunch of others.
2014-08-29 21:43:17 -04:00
cpw
67ebda9ace Merge branch 'bungeecord' of github.com:bloodmc/FML 2014-08-29 21:37:48 -04:00
Adubbz
0d93bec5e7 Fixed biome weights not working with non multiples of 10 2014-08-30 10:35:05 +10:00
bloodshot
08ac6d548f Allow client handshake to be reset by server to support BungeeCord. 2014-08-26 20:49:20 -04:00
cpw
70c115588c Fix java 8u20. Closes #501 and a bunch of other bugs too. 2014-08-25 17:09:50 -04:00
cpw
bd8bd65ca1 Update for launchwrapper 1.11. Fixes java 6 compatibility. 2014-08-20 23:02:27 -04:00
cpw
c87a11e165 Mark the promise a success in the outbound handler. 2014-08-20 22:49:11 -04:00
cpw
ceae256c56 Fix ups from feedback. 2014-08-20 22:46:39 -04:00
LexManos
fa7ff7c6e7 Merge pull request #1300 from zlyfire/patch-1
Update README.txt
2014-08-20 13:01:53 -07:00
cpw
e07bd74e34 Fix NPE from a boolean 2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac ItemStack swapping 2014-08-20 10:28:39 -04:00
Clashsoft
3119f700f3 Fix Stained Glass pane rendering issues 2014-08-18 20:28:15 +02:00
cpw
2ca75b3fa4 Update to legacylauncher 1.10 and asm 5.0.3 2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8 Cleanup override warnings 2014-08-16 11:30:01 -04:00
cpw
13d81e05db More cleanup of exit handling, also add a couple more noise classes to the list of things ignored. 2014-08-16 10:32:22 -04:00
cpw
7c5eb19645 Some more tidying up of the exit handling 2014-08-16 10:32:00 -04:00
LexManos
1dadcb12be Merge pull request #1330 from bonii-xx/master
Write the correct default value for StringList comments in the config
2014-08-15 13:56:15 -07:00
cpw
4692e66389 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496 2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class 2014-08-15 16:03:45 -04:00
Bernhard Bonigl
53294b843b Write the correct default value for StringList comments in the config 2014-08-15 15:57:44 +02:00
Lex Manos
ba69a1a6fd Fix AIOOB in BiomeDictionary. Closes #1326 2014-08-14 20:33:23 -07:00
cpw
c8c6190566 Extend timeout for client to 5 seconds. Should fix Forge #1322 2014-08-13 10:23:01 -04:00
cpw
6fafbf3b09 Attempt to properly resolve this daft metadata and TE nonsense. This might be mod impacting, if you maintain a reference to a TE via neighbour update calls - you
might see two TEs for a single setblock where previously you saw one. This is a phantom TE being created by badly written neighbour triggers - I'm looking at you
redstone.

Anyway, with luck, this'll close a slew of bugs across Forge, IC2, MFR, TE, RC. Yeah, fun times. Thanks to LexManos, skyboy and KingLemming for helping figure this
issue out. Quite frankly, from now on, issues with phantom TEs will be mods behaving badly. Modders will need to adapt.
2014-08-13 00:00:29 -04:00
cpw
18c71e5f2f Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming. 2014-08-12 21:57:19 -04:00
LexManos
016e303379 Fix invalid math in GuiContainerCreative. 2014-08-12 17:32:53 -07:00
LexManos
cb62a70d66 Merge pull request #494 from AntonBoch1244/patch-1
Build.Gradle Patch
2014-08-12 11:55:15 -07:00
LexManos
5d01fa55b1 Merge pull request #1316 from GUIpsp/master
Add ItemStack sensitive version of getItemEnchantability
2014-08-12 11:43:59 -07:00
SackCastellon
2519822b25 Add ItemStack sensitive version of getItemEnchantability 2014-08-12 16:48:01 +01:00
cpw
5527b9f01e Clear button list on FML fatal error screens. The hidden cancel button should not be
there.
Closes #497
2014-08-12 09:16:15 -04:00
Lex Manos
6f693206de Add ability for creative tabs that have search bars to customize the text box's width, and prevent the default set of enchanted books from being displayed in those tabs. Closes #1303 Closes #1301 2014-08-11 19:18:38 -07:00
LexManos
948f7145d1 Merge pull request #1187 from Abastro/skylight
Skylight Hooks for Minecraft Forge
2014-08-11 16:00:11 -07:00
Abastro
f590ce8641 Skylight Hooks for Minecraft Forge
Mainly for solar/lunar eclipse.
2014-08-11 15:42:07 +09:00
LexManos
261ba628df Merge pull request #1217 from Glassmaker/patch-1
Adds getLocalizedName and getUnlocalizedName to FluidStack
2014-08-10 01:42:24 -07:00
LexManos
12d4047459 Merge pull request #484 from bspkrs/master
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
zlyfire
ce8882e89c Update README.txt
Add in reference to running setupDecompWorkspace to get decompiled classes
2014-08-06 16:29:34 -04:00
LexManos
98285e4df6 Merge pull request #1297 from ShetiPhian/patch-1
Legacy Liquid Load Fix
2014-08-05 19:47:58 -07:00
ShetiPhian
22609b1d54 Legacy Liquid Load Fix
nbt.getString("FluidName") no longer returns null, it returns an empty string.

This patch allows legacy liquids to be resolved once again.
2014-08-05 21:08:53 -04:00
Lex Manos
5131aed7bd Fix metadata for every permutation -.- Closes #1294 2014-08-05 15:18:02 -07:00
Lex Manos
d2682ab969 Fix patch screwup in Skyboy's Fishing PR -.- 2014-08-05 15:17:10 -07:00
LexManos
4600b015d9 Merge pull request #1296 from Vazkii/patch-3
Fixed items with more than 2 render passes rendering wrong in first person
2014-08-05 13:15:59 -07:00
Lizbeth Rika
63140bcf7f Fixed items with more than 2 render passes rendering weird in first person 2014-08-05 21:10:28 +01:00
AntonBoch1244
e5fe05a1cd Build.Gradle Patch
Changing assetDir to runDir and set runDir to "eclipse"
2014-08-05 22:08:58 +04:00
LexManos
ec0691538f Merge pull request #1292 from DemoXinMC/master
New PlayerRepairEvent and AnvilUpdateEvent
2014-08-04 14:34:10 -07:00
DemoXin
68fd0049fb * Added AT for ContainerRepair.stackSizeToBeUsedInRepair (Now public)
* Added ability to AnvilUpdateEvent to alter stackSizeToBeUsedInRepair (vanilla behavior is now reproducable)
* Added AnvilRepairEvent, fired when the player removes an ItemStack from the output slot of ContainerRepair, and allows the chance to damage the anvil to be altered.
2014-08-04 16:54:35 -04:00