Commit graph

36 commits

Author SHA1 Message Date
LexManos
4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
Liqueur Librazy
719ea50d1a Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 (#5237) 2018-12-10 11:07:50 -08:00
LexManos
76d912c0ba Include project group in ForgeVersion and determine path to patched jar.
While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
David Quintana
64c8f67939 Add missing license headers. (#5192) 2018-10-19 20:35:29 -07:00
tterrag
74703e2a60 Fix mod asset loading 2018-10-11 18:06:16 -04:00
cpw
1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw
2b23eb96fb Tweak library locating code. Works well on vanilla and dev now. 2018-10-04 23:24:02 -04:00
cpw
ca765b857b Move the version packages somewhere that is now filtered so it doesn't
load twice.
2018-10-04 19:28:45 -04:00
cpw
129870dbe8 Missing language now presents to the UI. 2018-10-04 11:31:08 -04:00
cpw
d5e04dbcb5 Better error passing from early to game client launch. 2018-10-04 00:57:08 -04:00
cpw
c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
cpw
0b11b0e6bb Launch in the vanilla launcher now. 2018-10-02 00:32:41 -04:00
cpw
015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
cpw
bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
cpw
09e2aeaec4 Some tweaks to get the launcher working. 2018-09-24 00:07:33 -04:00
LexManos
94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
a0e217b1dc More because git likes to split to many 2018-09-21 02:17:20 -07:00
LexManos
e2a17ac31b Ran License checker to fix the headers of files missing them. 2018-09-21 02:15:03 -07:00
cpw
d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw
77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw
6e99f84e91 Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
cpw
689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw
506b51f189 A much more straightforward networking system. 2018-09-05 12:33:38 -07:00
cpw
4636365e30 Some beginnings of a network again. 2018-09-05 12:31:47 -07:00
cpw
d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw
06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw
3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw
f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw
5b05e103f4 Starting to put the launch itself together 2018-09-05 10:56:03 -07:00
cpw
7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw
66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw
14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00