Commit graph

5718 commits

Author SHA1 Message Date
LexManos
5127e56029 Added hackish workaround for Tessellator.textureID to provent crashing while we wait for Optifine to update. 2012-06-09 17:16:46 -07:00
LexManos
f22e065187 Updated to FML 130 2012-06-09 17:16:04 -07:00
Christian
ad8e9f10c3 Fix up "errored" mod states so they actually read as errors 2012-06-09 11:07:07 -04:00
Christian
b8ae8664ac Fix up bukkit for biome code 2012-06-09 10:47:43 -04:00
Christian
df205d7d3f Fix up biome handling for client and server 2012-06-09 10:27:24 -04:00
Scott Killen
abcb583dd0 - Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian
bc72bf11ee Tweak error handling - report the exception that caused the bailout 2012-06-08 15:31:30 -04:00
Christian
4a050fbdba Fix parameter ordering in ticks 2012-06-08 15:22:40 -04:00
Christian
16ab855df5 Update bukkit for world gen tweaks 2012-06-07 19:47:11 -04:00
Christian
320503340b Change world generation to expose a mod interface 2012-06-07 19:44:03 -04:00
Christian
749cb7bcd6 Update bukkit for early load change 2012-06-07 19:28:07 -04:00
Christian
00a9cd4a5f Attempt early initialization of Minecraft Forge 2012-06-07 19:25:49 -04:00
Christian
33fc5228ce Update bukkit handler 2012-06-07 17:57:07 -04:00
Christian
0768f82522 Add in a server side WORLDLOAD tick 2012-06-07 17:54:43 -04:00
Christian
6f91209ea8 Fix ticking- need to register the basemod tickhandler *sigh* 2012-06-07 16:31:23 -04:00
Christian
110ca0f3ba Fix ticking for new name "GAME" vs "WORLD" 2012-06-07 16:21:01 -04:00
Christian Weeks
0814f177c5 Update bukkit handlers 2012-06-07 14:03:42 -04:00
Christian Weeks
856fa4f337 Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks
5acab9e790 Expose a "clean" ticking interface and fix server tick loop for world ticks 2012-06-07 11:12:51 -04:00
Christian Weeks
c62c1df791 Tweak width of description 2012-06-07 08:39:22 -04:00
LexManos
7ce7dbb374 Server side of ITextureProvider for Block/Item for compilations sake. 2012-06-06 10:08:35 -07:00
LexManos
ced95c5cf3 Backwards compatibility fix for ITextureProvider 2012-06-06 09:08:08 -07:00
LexManos
1d99ff301d Updated FML to 121 to fix world tick issues. 2012-06-06 08:11:53 -07:00
LexManos
779b3298bd Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR. 2012-06-06 08:01:54 -07:00
LexManos
79b0f93488 Tag each Tessellator with it's associated texture ID. 2012-06-06 07:06:43 -07:00
LexManos
1d40d87f0c All Items and Blocks now implement ITextureProvider, and have a setTextureFile(String) function, to support cleaner code in Mods and in Forge. 2012-06-06 06:49:15 -07:00
LexManos
fde49241fa Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient. 2012-06-06 06:00:08 -07:00
LexManos
37191a3ac8 Merge remote-tracking branch 'origin/master' 2012-06-06 01:56:58 -07:00
LexManos
50f11c0baf Added kick info to disconnect event, updated to FML 120, keybindings, better image rendering in ModList ui. 2012-06-06 01:56:25 -07:00
LexManos
5997bd3b87 Interm implementation of keyboardEvent for ModLoader. 2012-06-06 01:43:49 -07:00
LexManos
c6de498904 Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images. 2012-06-05 18:49:07 -07:00
LexManos
22a15ee85a Fix bug in cart functions where would always return null. 2012-06-05 00:22:20 -07:00
Christian
bf5835566a Merge pull request #14 from crazyputje/master
onTickInGUI fix. Thanks crazyputje!
2012-06-04 14:41:59 -07:00
crazyputje
20fc9de087 removed 'if (client.theWorld != null)' so it also ticks in the main menu 2012-06-04 20:36:57 +03:00
LexManos
fc5132b583 Fixed some inverted logic causing tress to not gen correctly. 2012-06-03 11:40:12 -07:00
LexManos
2d3cd792c9 Update FML to 117 2012-06-03 01:02:17 -07:00
LexManos
d0aefcbde9 Also, new hook in last commit for blocks to determine if they are able to be replaced by ores, for any mod that adds new world gen. Bumped revision up. 2012-06-03 00:33:46 -07:00
LexManos
3b523d57a9 New Hooks addedf for custom tree/leaves. And better interaction with trees growing and rerplacing certain blocks. Should allow for ExtraBiomes to behave nicer, and RedPower to make there blocks un-breakable by trees. 2012-06-03 00:32:37 -07:00
Christian Weeks
eae26b0562 Helps to have a retention policy 2012-06-02 22:41:50 -04:00
Christian Weeks
eeeaf140a7 Helps to have a retention policy for runtime annotations 2012-06-02 22:40:45 -04:00
LexManos
63453137b3 Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page. 2012-06-02 19:24:40 -07:00
LexManos
4642519f33 We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
Christian Weeks
38978a35dc Add in bukkit proxy handler 2012-06-02 22:14:25 -04:00
Christian Weeks
1f7baa09b5 More proxy code 2012-06-02 22:12:15 -04:00
Christian Weeks
f15d9c507f Introduce a proxy side loader for mod use 2012-06-02 22:12:15 -04:00
LexManos
b56b01571c Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good. 2012-06-02 18:05:57 -07:00
LexManos
0c0cb7d14d Updated to FML build 114 2012-06-02 17:00:52 -07:00
Christian Weeks
202933c409 Update credits information 2012-06-02 11:45:47 -04:00
Christian Weeks
8baf435a4a Update readme for the client side 2012-06-02 11:44:26 -04:00
Christian Weeks
446faad048 Update bukkit handler to inject names at startup 2012-06-02 11:03:20 -04:00