Christian
e229b6f6eb
Fix double forge init on server
2012-08-12 20:34:23 -04:00
LexManos
bef0090af0
Should fix commands.py patching not working properly first run.
2012-08-12 14:32:01 -07:00
Christian
8a74a152e5
Merge pull request #50 from Krapht/master
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Fix for getNextAvailableRenderId() returning ids in use by vanilla - thanks krapht!
2012-08-12 06:55:23 -07:00
Krapht
c1dccae4b8
Fixed getNextAvailableRenderId() returning ids in use by vanilla
2012-08-12 14:45:03 +02:00
LexManos
a024be74e6
Updated FML, Should fix a lot of installing issues for MCP.
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Made patches error and not apply if the target file is not found.
Updated Event Transformer to add a default constructor...
Fixed 4096 setup code in MinecraftForge.initalize()
2012-08-12 05:14:32 -07:00
LexManos
f73e4b6169
Fix MCPMerger injecting Side/SideOnly when it already exists.
2012-08-12 04:27:36 -07:00
LexManos
9777204547
Added patch verification to commands.py patch, and made it so MCP will check the original jars for the server, to prevent it from saying modified when it started out clean.
2012-08-12 02:49:39 -07:00
LexManos
0b343c1a49
Add DEBUG constant to Access/Side Transformers to remove spam when not needed. Also AccessTransformer and MCPMerger should return a error code when it can not process causing MCP to stop decompile.
2012-08-12 01:23:10 -07:00
Christian
4f7996e361
Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
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patch EntityTracker to actually track FML entities
2012-08-12 00:18:04 -04:00
Christian
20029feb88
Fix NPE with no channels - always register FML
2012-08-12 00:17:07 -04:00
LexManos
da426653a8
Fix issue in install script for users with spaces in there paths.
2012-08-11 16:15:03 -07:00
LexManos
c4149f7b55
Added missing quotes around compile command.
2012-08-11 16:03:33 -07:00
LexManos
6b4288d00f
Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks.
2012-08-11 14:45:48 -07:00
Christian
f20ef77a91
Fix up the network mod issue properly. Maintain a real cache of mod objects
2012-08-11 16:21:03 -04:00
LexManos
97aae96754
Update FML, server should run now. Still issue with NPE with no mods installed.
2012-08-11 11:16:37 -07:00
Christian
6d79241652
Remove profiler stuff - it's been deeply reorged. I'll look at re-adding it later
2012-08-11 14:12:39 -04:00
Christian
4f9cc6b398
Fix up command patch to actually work
2012-08-11 14:12:23 -04:00
Christian
5a0d08b892
Fix commands.py to always include the two side classes so the fml jars are valid.
2012-08-11 14:01:27 -04:00
Christian
85f665dd1d
Fix build script- put client in first
2012-08-11 13:05:37 -04:00
Christian
2d31dbba15
Put the marker on the server ML file too
2012-08-11 13:04:59 -04:00
Christian
938cecbdf7
Fix universal not to dupe entries in the jar, also add in the fml mod as "untransformable"
2012-08-11 12:34:25 -04:00
Christian
57de5c1b90
Fix up launch when obfuscated *sigh*
2012-08-11 12:24:43 -04:00
Christian
35fda10b50
Update netclienthandler patch.
2012-08-11 12:10:22 -04:00
Christian
d663884aa5
Fix NPE for server relaunch
2012-08-11 12:05:13 -04:00
Christian
ff18294591
Fix up Package.getPackage(), also fix up loadcontroller construction
2012-08-11 11:44:55 -04:00
Christian
3918c5e810
Add in Package.getPackage() support for sengir
2012-08-11 11:12:16 -04:00
Christian
92b7ed1182
Lost of work to try and complete ML support - probably still bits missing, but mostly there
2012-08-11 11:02:09 -04:00
LexManos
ba55320462
Fixed Diemsnion API related NPEs, and updated FML to 231.
2012-08-11 03:08:09 -07:00
LexManos
185f8ddbc7
Newlines in diff file
2012-08-11 02:27:19 -07:00
LexManos
953f99787e
Add special case to add Side/SideOnly to difflist
2012-08-11 02:25:40 -07:00
Christian
7e35f13f30
Fix up some network related stuff and optimize mod lookup a bit
2012-08-11 02:43:04 -04:00
Christian
2e66429b03
Fix up proxy injector to inject properly
2012-08-11 02:24:29 -04:00
LexManos
1e4d788cd0
Fix decompile
2012-08-10 20:41:59 -07:00
LexManos
55636eabab
Updated FML, updated patches
2012-08-10 20:30:59 -07:00
Christian
7440cc89e9
Fix NPE on missing mods - still need to actually handle missing mods properly on client
2012-08-10 23:27:11 -04:00
Christian
fde0619e9b
New downloader UI and new downloader backend - should be more robust now
2012-08-10 23:18:52 -04:00
LexManos
a1c14779d2
Added -no_gen_conf to jenkins build
2012-08-10 20:09:47 -07:00
LexManos
5a1f84ed5b
Added some extra error prints, hopeully get something useful when installed in the client.
2012-08-10 18:54:06 -07:00
LexManos
49385961d9
Updated conf merger script to just merge everything, and normalize the line endings so git doesn't complain.
2012-08-10 18:25:11 -07:00
LexManos
f374723610
Update fml, impelemnted Diemsnion API stuff.
2012-08-10 18:15:10 -07:00
Christian
dd319a2938
SidedProxy should work again - anywhere. Make sure it's on a static field though
2012-08-10 17:42:43 -04:00
Christian
7b2d09844c
More ticking hooks, and some other bits of clean up. Very close to "done" now.
2012-08-10 17:11:01 -04:00
Christian
b5dc18ff7e
Fix up modloader and clean up junk method
2012-08-10 16:42:21 -04:00
Christian
5e7cb9106d
A lot of missing patches to code re-added. Almost all functionality should now
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be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
LexManos
fcd4a8e854
Readded common folder to startclient/server.
2012-08-10 12:38:59 -07:00
Christian
1c189ae762
Add in a registration method for gui handlers
2012-08-10 11:12:57 -04:00
Christian
a58306abc6
Overwrote lex's command patch
2012-08-10 10:57:18 -04:00
Christian
3c1b234a61
Fix up MCP merger - it definitely works now - the game runs and runs well.
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Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
LexManos
3aa13d8640
Include Forge's AT config into redist zips.
2012-08-10 02:25:48 -07:00
LexManos
acdcfd0a56
Added new pick block hook for blocks and entites to allow for better grained control of the result.
2012-08-10 02:09:11 -07:00